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Difference between revisions of "ATA"
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ATA is often lowered on weapons with high [[ATP]], as to balance things out. However, this often changes what weapon choice people use; some people, for example, may go wild for ATA (for example, they are a low accuracy race such as [[Beast]]), while others choose power. The argument has been going on since the game's predecessor, Phantasy Star Online; normally, people choose ATA over ATP. | ATA is often lowered on weapons with high [[ATP]], as to balance things out. However, this often changes what weapon choice people use; some people, for example, may go wild for ATA (for example, they are a low accuracy race such as [[Beast]]), while others choose power. The argument has been going on since the game's predecessor, Phantasy Star Online; normally, people choose ATA over ATP. | ||
− | = | + | =Hit rate formula= |
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+ | You can find the hit rate formula in the [[Formulae#Hit_rate_formula|Formulae article]]. |
Latest revision as of 17:17, 8 July 2009
Template:Stats ATA is short for Attack Accuracy. It governs your ability to hit enemies using Melee Weapons and Ranged Weapons.
- Complementary stats: ATP
- Parallel stats: n/a
- Antonymous stats: EVP
- Requirement for: Ranged Weapons
Is increased by:
Temporary Buffs:
- Zodialide
- Megistalide
- Zodial
- Megistar
ATA vs ATP
ATA is often lowered on weapons with high ATP, as to balance things out. However, this often changes what weapon choice people use; some people, for example, may go wild for ATA (for example, they are a low accuracy race such as Beast), while others choose power. The argument has been going on since the game's predecessor, Phantasy Star Online; normally, people choose ATA over ATP.
Hit rate formula
You can find the hit rate formula in the Formulae article.