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I'm going to list the things I think should change here.  I'm playing PS:P, so where it might be confusing that's probably what I'm referring to.
 
I'm going to list the things I think should change here.  I'm playing PS:P, so where it might be confusing that's probably what I'm referring to.
  
 
+
====DROPS====
DROPS
 
 
*A [http://psupedia.info/PSP:Tengohg Tengohg] (Tengoh? Tengogh?) dropped [http://psupedia.info/PSP:Tengoh_Bow Tengoh Bow] for me (drop info is empty).  This was in [http://psupedia.info/PSP:The_Holy_Ground The Holy Ground] mission Level C.  I don't know whether this is a special drop or a normal drop.
 
*A [http://psupedia.info/PSP:Tengohg Tengohg] (Tengoh? Tengogh?) dropped [http://psupedia.info/PSP:Tengoh_Bow Tengoh Bow] for me (drop info is empty).  This was in [http://psupedia.info/PSP:The_Holy_Ground The Holy Ground] mission Level C.  I don't know whether this is a special drop or a normal drop.
  
 
+
====ENEMIES====
 
Enemy category pages (e.g., [http://psupedia.info/PSP:Native_creatures_(Parum) Native creatures (Parum)]) need links for each enemy (as the generic [http://psupedia.info/PSP:Enemies Enemies] page does with the categories).
 
Enemy category pages (e.g., [http://psupedia.info/PSP:Native_creatures_(Parum) Native creatures (Parum)]) need links for each enemy (as the generic [http://psupedia.info/PSP:Enemies Enemies] page does with the categories).
  
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I like the status effect susceptibility on the PSU enemy pages (e.g., [http://psupedia.info/Deljaban Deljaban]).  The other stats I wouldn't know how to figure out, but Traps should allow me to determine susceptibility for most of the effects except Shock, Poison, Sleep, and Incapacitate (and the debuffs, of course, but those are also easy).
 
I like the status effect susceptibility on the PSU enemy pages (e.g., [http://psupedia.info/Deljaban Deljaban]).  The other stats I wouldn't know how to figure out, but Traps should allow me to determine susceptibility for most of the effects except Shock, Poison, Sleep, and Incapacitate (and the debuffs, of course, but those are also easy).
  
 +
Refer to a PSU page ([http://psupedia.info/Deljaban Deljaban]) for comparison.  The [http://psupedia.info/PSP:Deljaban PS:P page] has none of the info the PSU page has at right.  At very least the Element should be immutable (the element is given on mission pages, under Enemy information (e.g., see [http://psupedia.info/PSP:Fight_for_Food Plant Recovery] for Deljaban)).
 +
 +
====TRAPS====
 
Trap pages (e.g., [http://psupedia.info/PSP:Burn_Trap_G Burn Trap G]) need links back to the [http://psupedia.info/PSP:Traps Traps] category.
 
Trap pages (e.g., [http://psupedia.info/PSP:Burn_Trap_G Burn Trap G]) need links back to the [http://psupedia.info/PSP:Traps Traps] category.
 
*They should also be more specific than "Not always available in stores." (I.e., they're available after completing some Story Mission.)
 
*They should also be more specific than "Not always available in stores." (I.e., they're available after completing some Story Mission.)
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In the [http://psupedia.info/PSP:Traps Traps] category...methinks the Ver column is unnecessary.
 
In the [http://psupedia.info/PSP:Traps Traps] category...methinks the Ver column is unnecessary.
  
 +
====SHOPS====
 
Shops are damned sparse.  Also...
 
Shops are damned sparse.  Also...
 
*[http://psupedia.info/PSP:Parum_shops Parum shops] has misnamed shops.
 
*[http://psupedia.info/PSP:Parum_shops Parum shops] has misnamed shops.
 
*[http://psupedia.info/PSP:GUARDIANS_Colony_shops Colony shops] has misnamed shops.
 
*[http://psupedia.info/PSP:GUARDIANS_Colony_shops Colony shops] has misnamed shops.
  
 +
====AREAS====
 
The Areas category page linked from the PS:P main portal is uncreated.  However, there seem to be a number of Areas (all of them?) already, as indicated by [http://psupedia.info/PSP:Islands#Navigation this navigation table].  However (again), the Areas link (in the nav table and lower, "Category: Areas") and the world links (in the nav table) link to PSU pages.
 
The Areas category page linked from the PS:P main portal is uncreated.  However, there seem to be a number of Areas (all of them?) already, as indicated by [http://psupedia.info/PSP:Islands#Navigation this navigation table].  However (again), the Areas link (in the nav table and lower, "Category: Areas") and the world links (in the nav table) link to PSU pages.
 
*Should Available Missions (for an Area page) include Story missions (e.g., [http://psupedia.info/PSP:HIVE HIVE] and [http://psupedia.info/PSP:HIVE_Infiltration_1 HIVE Infiltration 1])?
 
*Should Available Missions (for an Area page) include Story missions (e.g., [http://psupedia.info/PSP:HIVE HIVE] and [http://psupedia.info/PSP:HIVE_Infiltration_1 HIVE Infiltration 1])?
  
 +
====MISSIONS====
 
Speaking of Missions...I think each mission should (perhaps at the top of Mission Notes) make explicit whether it's an online (DLC), multi-mode, story, or (single-player/other/standard) free mission.
 
Speaking of Missions...I think each mission should (perhaps at the top of Mission Notes) make explicit whether it's an online (DLC), multi-mode, story, or (single-player/other/standard) free mission.
  
 
Pages for different mission categories ([http://psupedia.info/PSP:Story_missions Story]/[http://psupedia.info/PSP:Free_missions Free]/[http://psupedia.info/PSP:Download_missions Download]) are slightly inconsistent as concerns "See other missions...".  In any case, the links look bad so close to the Table of Contents, but they don't look much better with an extra line between the last link and the ToC, either.  I think there should be a See Also section at the bottom.  (It's much more obvious/intuitive, for one (I didn't notice the links immediately, myself); and it's also (likely to be) prettier.)
 
Pages for different mission categories ([http://psupedia.info/PSP:Story_missions Story]/[http://psupedia.info/PSP:Free_missions Free]/[http://psupedia.info/PSP:Download_missions Download]) are slightly inconsistent as concerns "See other missions...".  In any case, the links look bad so close to the Table of Contents, but they don't look much better with an extra line between the last link and the ToC, either.  I think there should be a See Also section at the bottom.  (It's much more obvious/intuitive, for one (I didn't notice the links immediately, myself); and it's also (likely to be) prettier.)
 +
 +
Missions pages (e.g., [http://psupedia.info/PSP:Fight_for_Food Plant Recovery]) need a ToC?

Revision as of 23:19, 23 March 2009

I'm going to list the things I think should change here. I'm playing PS:P, so where it might be confusing that's probably what I'm referring to.

DROPS

  • A Tengohg (Tengoh? Tengogh?) dropped Tengoh Bow for me (drop info is empty). This was in The Holy Ground mission Level C. I don't know whether this is a special drop or a normal drop.

ENEMIES

Enemy category pages (e.g., Native creatures (Parum)) need links for each enemy (as the generic Enemies page does with the categories).

Enemy pages should have the description from the Creature Log.

I like the status effect susceptibility on the PSU enemy pages (e.g., Deljaban). The other stats I wouldn't know how to figure out, but Traps should allow me to determine susceptibility for most of the effects except Shock, Poison, Sleep, and Incapacitate (and the debuffs, of course, but those are also easy).

Refer to a PSU page (Deljaban) for comparison. The PS:P page has none of the info the PSU page has at right. At very least the Element should be immutable (the element is given on mission pages, under Enemy information (e.g., see Plant Recovery for Deljaban)).

TRAPS

Trap pages (e.g., Burn Trap G) need links back to the Traps category.

  • They should also be more specific than "Not always available in stores." (I.e., they're available after completing some Story Mission.)
  • The cost and carry limit should be in a table for quicker comprehension.
  • The proficiency (what classes can use it (see Traps category)) should also be on each trap page.
  • No picture?

In the Traps category...methinks the Ver column is unnecessary.

SHOPS

Shops are damned sparse. Also...

AREAS

The Areas category page linked from the PS:P main portal is uncreated. However, there seem to be a number of Areas (all of them?) already, as indicated by this navigation table. However (again), the Areas link (in the nav table and lower, "Category: Areas") and the world links (in the nav table) link to PSU pages.

MISSIONS

Speaking of Missions...I think each mission should (perhaps at the top of Mission Notes) make explicit whether it's an online (DLC), multi-mode, story, or (single-player/other/standard) free mission.

Pages for different mission categories (Story/Free/Download) are slightly inconsistent as concerns "See other missions...". In any case, the links look bad so close to the Table of Contents, but they don't look much better with an extra line between the last link and the ToC, either. I think there should be a See Also section at the bottom. (It's much more obvious/intuitive, for one (I didn't notice the links immediately, myself); and it's also (likely to be) prettier.)

Missions pages (e.g., Plant Recovery) need a ToC?