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The re-PSUPedia talk:Weapon template

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Revision as of 18:55, 24 September 2007 by Qwerty (talk | contribs) (Wiki templates)

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Synth rate field

  • I still think we should have some kind of note on the synth rate field stating what the range given means since it isn't directly obvious. The wiki reference tags would be ideal for this. Thoughts?
P.S. Good work on this tempalte. I'll add this link to the style guide.  ;) EspioKaos 02:11, 25 August 2007 (BST)

Weapons we don't have data for

  • What do we do when we have a weapon for which there is no data (i.e. we don't know the ATP, ATA, req etc. - we just know the name, description, and maybe some other odds and ends)? Do we just leave the unknown fields blank? - Mewn 15:26, 24 August 2007 (BST)
    • Well, we could either leave all the fields blank, or simply not add the "Stats, etc." part at all until we get the information. Either way would work. /shrug --Qwerty 18:45, 24 August 2007 (BST)

Wiki templates

Is there any reason why we aren't using wiki templates for a lot of this stuff? It would be a lot easier to maintain if we could for example write


{{Weapon board stats
| photon = Im-Photon
| photon_count = 15
| ore = Junaline
| ore_count = 2
| metal = Hapotite
| metal_count = 3
| wood = Par Walna
| wood_count = 3
| uses = 1
| synth_rate = ??-75%
| synth_time = 24:00
| board_name = Hyper Viper
}}

This is much easier to understand and edit than those tables. Forgive me if this has been discussed, I haven't seen it :D Au+ 11:51, 24 September 2007 (BST)

  • I have to agree. I still need to learn how to make these things, though. It doesn't look like anything too difficult, I just haven't taken the time to teach myself. <_<; - EspioKaos 14:38, 24 September 2007 (BST)
    • I have several reasons why I didn't do that. Primarily, I have absolutely no idea how to set them up like that. Additionally, I'm concerned that it might not work with the correct colors, might mess up the page in general (all the tables are themselves in one big table for the sake of alignment, and I've had bad experiences using templates within tables before), and I'm not sure how it would work with tables for weapons/items that have differing ingredients or otherwise a different set-up for the table. I also think the current way is just as easy to edit as that, but whatever. If you can make it work without looking any different, then go ahead. --Qwerty 19:55, 24 September 2007 (BST)