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Difference between revisions of "Template:Enemy stats"

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m (I'll add question mark defaults later. First I'll go through existing tables to weed out empty cells that would add question marks where they aren't needed.)
m (Template field descriptions)
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== Template field descriptions ==
 
== Template field descriptions ==
 
'''Stat modifiers and boosts''':  All numbers entered in these cells will be percents taken from the most recent printing of the ''Perfect Bible''.<br>
 
'''Stat modifiers and boosts''':  All numbers entered in these cells will be percents taken from the most recent printing of the ''Perfect Bible''.<br>
'''Status effect susceptibility''':  Use a lowercase ''o'' to identify any status effects to which this enemy is susceptible.  If none, leave this field blank.<br>
+
'''Status effect susceptibility''':  Use a lowercase ''o'' to identify any status effects to which this enemy is susceptible.  Use a lowercase ''x'' to identify status effects which cannot be inflicted on this enemy.  If unknown, leave this field blank.<br>
'''Half damage''':  Use a lowercase ''o'' to identify which attacks (if any) this enemy takes half-damage.  If none, insert <code>& nbsp;</code> (without the space between the ampersand and ''n'') in one of the cells to create a space which will expand the row.
+
'''Half damage''':  Use a lowercase ''o'' to identify which attacks (if any) this enemy takes half-damage.  If none, leave this field blank.</noinclude>
</noinclude>
 

Revision as of 02:28, 12 May 2008


Proper usage

Stat modifiers Boosts
HP  ? ATP  ? ATA  ? Crown.gif --
TP  ? DFP  ? EVP  ? Sword.gif --
MST  ? STA  ? EXP  ? Shield.gif --
Status effect susceptibility
Burn Freeze Shock Silence Confusion Infection Poison Stun Sleep Incapacitation ATP down DFP down ATA down
 ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
Half damage
Sabers
 ?
Handguns
 ?
Wands
 ?
This table was created using the following code:
{{Enemy stats
|HP= 
|ATP= 
|ATA= 
|TP=
|DFP=
|EVP=
|MST=
|STA=
|EXP=
|Leader boost=
|Attack boost=
|Defense boost=
|Burn=
|Freeze=
|Shock=
|Silence=
|Confuse=
|Virus=
|Poison=
|Stun=
|Sleep=
|Incapacitate=
|Jellen=
|Zalure=
|Zoldeel=
|Half damage striking=
|Half damage ranged=
|Half damage TECHNIC=
}}

Template field descriptions

Stat modifiers and boosts: All numbers entered in these cells will be percents taken from the most recent printing of the Perfect Bible.
Status effect susceptibility: Use a lowercase o to identify any status effects to which this enemy is susceptible. Use a lowercase x to identify status effects which cannot be inflicted on this enemy. If unknown, leave this field blank.
Half damage: Use a lowercase o to identify which attacks (if any) this enemy takes half-damage. If none, leave this field blank.