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Difference between revisions of "Poison"

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Poison is a status effect inflicted by the attacks of certain enemies as well as poison traps.  A character inflicted with poison will lose HP at a fixed rate.  This effect can be nullified by the light-based recovery technique regene as well as the recovery item antimate.
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Poison is a status effect inflicted by the attacks of certain enemies as well as Poison [[Traps]].  A character inflicted with Poison will lose HP at a fixed rate.  This effect can be nullified by the [[Light]]-based [[Recovery Techniques|Recovery Technique]] [[Regene]] as well as the [[Recovery Items|Recovery Item]] Antimate.

Revision as of 10:40, 9 July 2006

Poison is a status effect inflicted by the attacks of certain enemies as well as Poison Traps. A character inflicted with Poison will lose HP at a fixed rate. This effect can be nullified by the Light-based Recovery Technique Regene as well as the Recovery Item Antimate.