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Difference between revisions of "Plasma ball"

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'''Plasma balls''' are items that, when used in certain combinations, allow access to different bosses in the [[Winter Mission Carnival]] mission [[Charged Puzzle]].  There are two types of plasma balls:  hearts and roses.  Hearts are identified with letters (A-G) while roses use numbers (1-4).
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'''Plasma balls''' are items that, when used in certain combinations, allow access to different bosses in the [[Winter Mission Carnival]] mission [[Charged Puzzle]].  There are two types of plasma balls:  hearts and roses.  Hearts are identified with letters (A-H) while roses use numbers (1-4).
  
 
== Hearts ==
 
== Hearts ==
 
[[Image:Plasma Ball - Heart.jpg|thumb|150px|right|Plasma Ball - Heart]]
 
[[Image:Plasma Ball - Heart.jpg|thumb|150px|right|Plasma Ball - Heart]]
 
* '''A''' - Shock Shot:  Shoot the button on the wall and this plasma ball will appear.
 
* '''A''' - Shock Shot:  Shoot the button on the wall and this plasma ball will appear.
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* '''A (alternate)''' - Mirror Blast: Clearly visible to the left after taking the left fork of the path past the first Kagajibari.
 
* '''B''' - Ice Blast:  When walking through the curved hallways after the first warp, walk through the wall which would have forced you to turn left..
 
* '''B''' - Ice Blast:  When walking through the curved hallways after the first warp, walk through the wall which would have forced you to turn left..
 
* '''B (alternate)''' - Flame Blast:  This one is located under a set of stairs which lead up to a balcony.
 
* '''B (alternate)''' - Flame Blast:  This one is located under a set of stairs which lead up to a balcony.
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* '''E''' - Mirror Blast:  Clear the initial spawn, then walk through the separation wall that leads west.
 
* '''E''' - Mirror Blast:  Clear the initial spawn, then walk through the separation wall that leads west.
 
* '''F''' - Shock Staff:  Clear the final room of all enemies.
 
* '''F''' - Shock Staff:  Clear the final room of all enemies.
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* '''F (alternate)''' - Shock Blade: After entering, turn left towards the lone Grass Assassin spawn. Kill it, and the ball appears behind it.
 
* '''G''' - Shock Shot:  Continue down the first hallway and make a left at the end.
 
* '''G''' - Shock Shot:  Continue down the first hallway and make a left at the end.
 
* '''G (alternate)''' - Shock Blade: Clear the final area with the Grass Assassin spawns.
 
* '''G (alternate)''' - Shock Blade: Clear the final area with the Grass Assassin spawns.
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* '''1''' - Quake Blast:  After the first room, descend the stairs and turn right.
 
* '''1''' - Quake Blast:  After the first room, descend the stairs and turn right.
 
* '''1 (alternate)''' - Shock Staff:  Destroy the Zonde trap on the right in the room with the second Jarba spawn.
 
* '''1 (alternate)''' - Shock Staff:  Destroy the Zonde trap on the right in the room with the second Jarba spawn.
* '''2''' - Flame Blast:  At the beginning of this stage, walk through the fake wall to your right.
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* '''1 (alternate)''' - Mirror Blast:  Continue forward instead of going left after the first Kagajibari; The fence is opened after it is defeated.
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* '''2''' - Flame Blast:
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** [[GUARDIANS Chronicle 2]] ver.:  At the end of the stage, after all enemies have been defeated, walk through the fake wall behind the teleporter.
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** [[Winter Mission Carnival]] ver.:  At the beginning of this stage, walk through the fake wall to your right.
 
* '''3''' - Flame Blast:  Shoot the trap suspended in mid-air above the final room.
 
* '''3''' - Flame Blast:  Shoot the trap suspended in mid-air above the final room.
 
* '''3 (alternate)''' - Mirror Blast: Clear the final room.
 
* '''3 (alternate)''' - Mirror Blast: Clear the final room.
 
* '''4''' - Ice Blast:  Defeat all of the enemies in the final room.
 
* '''4''' - Ice Blast:  Defeat all of the enemies in the final room.

Latest revision as of 06:38, 20 May 2012

Plasma balls are items that, when used in certain combinations, allow access to different bosses in the Winter Mission Carnival mission Charged Puzzle. There are two types of plasma balls: hearts and roses. Hearts are identified with letters (A-H) while roses use numbers (1-4).

Hearts

Plasma Ball - Heart
  • A - Shock Shot: Shoot the button on the wall and this plasma ball will appear.
  • A (alternate) - Mirror Blast: Clearly visible to the left after taking the left fork of the path past the first Kagajibari.
  • B - Ice Blast: When walking through the curved hallways after the first warp, walk through the wall which would have forced you to turn left..
  • B (alternate) - Flame Blast: This one is located under a set of stairs which lead up to a balcony.
  • C - Quake Blast: This plasma ball is located in the back corner of the final room.
  • C (alternate) - Shock Blade: After the first locked gate, shoot the button on the lower wall to your left.
  • D - Shock Staff: In the final room, walk through a fake wall.
  • E - Mirror Blast: Clear the initial spawn, then walk through the separation wall that leads west.
  • F - Shock Staff: Clear the final room of all enemies.
  • F (alternate) - Shock Blade: After entering, turn left towards the lone Grass Assassin spawn. Kill it, and the ball appears behind it.
  • G - Shock Shot: Continue down the first hallway and make a left at the end.
  • G (alternate) - Shock Blade: Clear the final area with the Grass Assassin spawns.
  • H - Shock Blade: Behind a fake wall, next to two buttons and a warp.

Roses

Plasma Ball - Rose
  • 1 - Quake Blast: After the first room, descend the stairs and turn right.
  • 1 (alternate) - Shock Staff: Destroy the Zonde trap on the right in the room with the second Jarba spawn.
  • 1 (alternate) - Mirror Blast: Continue forward instead of going left after the first Kagajibari; The fence is opened after it is defeated.
  • 2 - Flame Blast:
    • GUARDIANS Chronicle 2 ver.: At the end of the stage, after all enemies have been defeated, walk through the fake wall behind the teleporter.
    • Winter Mission Carnival ver.: At the beginning of this stage, walk through the fake wall to your right.
  • 3 - Flame Blast: Shoot the trap suspended in mid-air above the final room.
  • 3 (alternate) - Mirror Blast: Clear the final room.
  • 4 - Ice Blast: Defeat all of the enemies in the final room.