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Difference between revisions of "PSP:Infection"

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(New page: This page is a work in progress... ==Description== Infection is a damage over time status effect. Infection lasts longer and deals more damage in the long run than Burn, but it applies at...)
 
(Details)
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==Details==
 
==Details==
* Lv? (Virus Trap G): 24% of total HP over 20 seconds (6% of HP for 4 ticks, 5 seconds/tick).
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* Lv1: 18% of total HP over 15 seconds (6% for 3 ticks, 5 seconds/tick).
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* Lv2: 24% of total HP over 20 seconds (6% for 4 ticks, 5 seconds/tick).
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* Lv3: 30% of total HP over 25 seconds (6% for 5 ticks, 5 seconds/tick).
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* Lv4: 36% of total HP over 30 seconds (6% for 6 ticks, 5 seconds/tick).
  
 
[[Category:Status effects (PSP)]]
 
[[Category:Status effects (PSP)]]

Revision as of 08:48, 2 May 2009

This page is a work in progress...

Description

Infection is a damage over time status effect. Infection lasts longer and deals more damage in the long run than Burn, but it applies at a lower rate and requires the enemy to stay alive longer. It does not work in unision with burn or poison, but does work with freeze. It always deals 5% of the targets total HP every 4 seconds.

Details

  • Lv1: 18% of total HP over 15 seconds (6% for 3 ticks, 5 seconds/tick).
  • Lv2: 24% of total HP over 20 seconds (6% for 4 ticks, 5 seconds/tick).
  • Lv3: 30% of total HP over 25 seconds (6% for 5 ticks, 5 seconds/tick).
  • Lv4: 36% of total HP over 30 seconds (6% for 6 ticks, 5 seconds/tick).