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Difference between revisions of "Meseta"

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(Item Meseta values)
(Item Meseta values)
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| [[Grinder Materials]] || 5% || 100 || X || X || 1500 || X || X || ? || X || X || ?
 
| [[Grinder Materials]] || 5% || 100 || X || X || 1500 || X || X || ? || X || X || ?
 
|-
 
|-
| [[Chemicals]] || 5% || 50 || 100 || 200 || 800 || ? || ? || ? || ? || ? || ?
+
| [[Chemicals]] || 5% || 50 || 100 || 200 || ? || 800 || ? || ? || ? || ? || ?
 
|-
 
|-
 
| [[Natural Materials]] || 5% || colspan="10" align="center" | Custom
 
| [[Natural Materials]] || 5% || colspan="10" align="center" | Custom

Revision as of 06:11, 20 June 2007

Meseta is the standard unit of monetary currency used in Phantasy Star Universe.
Meseta

Obtaining Meseta

Meseta can be obtained currently in one of four ways.

  • Finding it in Missions - sometimes enemies may drop Meseta, represented by a yellow box.
  • Selling Items, both at normal Shops and Player Shops
  • Completing Missions, Meseta is then rewarded at the end.
  • Events

Uses of Meseta

Meseta is currently used to buy items from shops (both run by the server and other players). Possible other uses of Meseta may be released in the future. Meseta appears to be more useful than in Phantasy Star Online, however, and it is possible that it will be a viable trading currency, although other currencies (an equivalent of the Photon Drops in PSO, perhaps) might appear as well. It also appears to be found much less than in PSO.

Limits on Meseta

The carrying limits on Meseta, both on your person and in your Partner Machinery's storage are expected to be 99,999,999, based on the maximum prices in player shops in the Beta.

Item Meseta values

Items that can be bought and sold to NPCs for Meseta, have Meseta values associated with them. These values seem to depend on both the item type and the star rarity value. Items can be sold to NPCs for 5~50% of their actual value, depending on their item type. For instance, a two star weapon purchased from an NPC store for 800 meseta can be sold back to the store for 120, and a 2000 meseta weapon yields 300 from the NPC buyers. The rate at which they can be resold is called the selling rate. This does not apply to starting equipment, which can only be sold for 4-5 Meseta a piece. As for prices in player shops, in most cases it would be wise for the sellers to price items higher than they can sell to the NPCs for, yet lower than the rate players can buy from NPC stores at. The two sided positive benefit should encourage use of the store system by both buyers and sellers. The relatively small amounts offered by NPC stores likely encourages use of the store system, as well.


Item type SR 1★ 2★ 3★ 4★ 5★ 6★ 7★ 8★ 9★ 10★
Weapons 15% 350 800 2000 8600 18500 35000 90000 180000 250000  ?
Armors 20% 1000 2400 6000 18000 45000 95000 210000  ?  ?  ?
Non-Extra Units 10% 400 1500 6000 18000  ?  ?  ?  ?  ?  ?
Extra Units 10% Custom
Skill/Bullet Photon Art Disks 10% Custom
Technique Photon Art Disks 10% Custom
Recovery Items 10% Custom
Traps 5% 100
G-Traps 5% 500
Attire 10%  
Clothes/Parts 10% Custom
Ornament 25%  
Reform Tickets 25% 1000  ? 3000 4500  ?  ? 15000  ?  ?  ?
Room Goods 25% 300 700 1000  ?  ? 2000  ? 20000  ?  ?
Synthesis Boards 5%  
Synthesis Boards: Weapons 5% 180 350 1000 4300 9250 23400 60000 110000  ?  ?
Synthesis Boards: Armors 5% 400 960 2400 6000 15000 31500 52500 90000  ?  ?
Synthesis Boards: Grinders 5% 300  ?  ? 1000  ?  ?  ?  ?  ?  ?
Synthesis Boards: ? 5% Custom
Synthesis Ingredients 5%  
Ores 5% 50 100 300 600 1200 2000 4000 6000  ?  ?
Photons 5%  ? 200 500  ?  ?  ?  ?  ?  ?  ?
Metals 5% 100  ?  ? 800  ?  ? 2500  ?  ?  ?
Wood 5%  ? 150  ?  ? 1000  ? 5000 4000  ?  ?
Materials 5%  ? 500  ?  ? 2500  ?  ? 7500  ?  ?
Special Materials 5% 100  ? 200  ?  ?  ?  ?  ?  ?  ?
High-Quality Materials 5%  ?  ?  ?  ?  ?  ? 5000  ?  ?  ?
Grinder Materials 5% 100 X X 1500 X X  ? X X  ?
Chemicals 5% 50 100 200  ? 800  ?  ?  ?  ?  ?
Natural Materials 5% Custom

See Also

  • Template:Meseta_Values: This page is the template version of the above table. The one in this page would mostly serve as a source of information for that one, because it is needed for the database.


Gameplay

Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune