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Difference between revisions of "Enemy spawn charts"

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Revision as of 18:42, 23 February 2007

Also see: Category:Rare Monsters

The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!


Extra info

Known rare enemies

Rare enemy name Comments
Rappy The basic rare enemy.
Rappy Latan (10/14~11/9) Halloween Rappy, replaces Rappy during that season.
Rappy Noel (12/7~12/25) Christmas Rappy, replaces Rappy during that season.
Rappy Amure (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.
Rappy Paska Special Rappy presumably used for Easter.
Jaggo Moatoob's rare monster.
Jaggo Acte  ?
Jaggo Amure Special Jaggo, possibly used for the White Day event.
Jaggo Sonichi  ?
YG-01U BUGGES Rare enemy in the mission Endrum Remnants.
Grinna Bete S Rare boss in the mission Endrum Remnants.
Orgdus Rare boss in the mission Sleeping Warriors.
Lutus Jigga Rare boss in the mission The Holy Ground.
Darbelan Rare enemy in the missions Tunnel Recovery and Satellite of Darkness.

Rare appearance useful info

  • The first mission of each location has 3 map patterns, and 3 rare enemy patterns.
  • Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.
  • Map patterns are set. A rare enemy will always spawn in the same block on the rare enemy pattern map.
  • There is still some uncertainty in regards to the ways rare enemies spawn (based on count).
  • In the charts, a + is used to denote enemies that appear after killing the first set.
  • The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.
  • A (*) means the enemy has the sword icon. A (*) means enemy has a shield icon.

Mission map patterns

Instructions: Take A-1 of the "Unsafe Passage" table for example, A is the Circle room route (NOT Necessarily an "A" rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.

Guardians Colony

Unsafe Passage

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
Circle Room Route.
Pannon x1 Delsaban x4 Delsaban x2 Sendillan x2 - -
A-2 Delsaban x5 Pannon x2 Delsaban x2 - -
A-3 Pannon x2 Sendillan x3 Pannon x3 Pannon x2 Delsaben x3 -
A-X Pannon x2 Sendillan x3 Pannon x2 Delsaban x2 Train Tracks: Pannon x10 Block 3:
Rappy x2
B-1
Left Turn Route.
Pannon x3 further in Pannon x6 (respawn) T's Right side:
Pannon x5 + Delsaben x5
Pannon x3 Delsaban x2 -
B-2 Delsaban x3 Pannon x3 Pannon x1 Sendillan x3 -
B-3 Pannon x3 further in Delsaban x5 Delsaban x4 Delsaban x3 Pannon x2 -
B-X Pannon x3 further in Pannon x6 (respawn) T's Right side:
Pannon x5 + Delsaben x5
Delsaban x3 Pannon x2 Block 3: Delsaban x3 Rappy x2
C-1
Stomach-shaped Room Route.
Pannon x1 Delsaban x4 Pannon x1 Delsaban x2 - -
C-2 Pannon x5
Train Track Room: Delsaban x5
+
Pannon x4
Pannon x4 + Sendillan x4 - -
C-3 Pannon x2 Delsaban x3 Pannon x2 Delsaban x2 - -
C-X Pannon x5
Train Track Room: Delsaban x5
+
Pannon x4
Pannon x4 Delsaban x4 - Block 2: Delsaban x1 Rappy x2
  • B map pattern's Block 2 enemy count are from going to the right at the T intersection.
    • Unfortunately B-1 and B-X are indistinguishable until Block 3.
  • C-X's first room has Pannon x5 and then Sendillan x3
    • The Rare Rappies in block 2 spawn right after the first gate.


Fight For Food

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
Block 1: Four Key Gate

Block 2: Left turn Key room
Sendillians x4 - -
A-2 Delsaban x5+3 - -
A-3 Delsaban x3 - -
A-X Delsaban x5+3 - Delsaban x10 TOTAL Block 3:
Rappy x4
B-1
Block 1: Four Key Gate

Block 2: Right turn Key room
Sendillians x4 - - -
B-2 Delsaban x5+3 - -
B-3 Delsaban x3 - -
B-X1 Delsaban x5+3 Delsaban x12 TOTAL Block 3:
Rappy x2
B-X2 Delsaban x5+3 Pannon x12 TOTAL Block 3:
Rappy x2
C-1
Block 1: Stomach Shaped Room Route
Pannon x1
Delsaban x4
- -
C-2 Pannon x5 - -
C-3 Pannon x2
Delsaban x3
- -
C-X Pannon x1
Delsaban x4
Pannon x4
Key Room:
Delsaban x1
- Block 2:
Rappy x2
Delsaban x1


Dark Satellite

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
Psu2214.jpg
Delsaban x3 + Delsaban x2 (large: jusnagun) Panon x3 (large: dilnazen) Panon x4 (large: Gaozoran, SEED vance)
A-2 panon x4 (large: SEED vance) Delsaban x4 (large: jusnagun) Delsaban x4 Sendillan x4 (large: dilnazen) -
A-3 Delsaban x3 + delsaban x2 (large: dilnazen) Pannon x5 (large: SEED vance) Panon x4 Delsaban x4 (large: jusnagun) -
A-X Delsaban x3 + Delsaban x2 (large: dilnazen) Pannon x3 (large: dilnazen) Delsaban x4 sendillan x4 Block 3:
Darbelan x4 (2 in north room, 2 in south)
B-1
Bmap.jpg
Pannon x2 Sendillan x2 (large: dilnazen) Delsaben x4 (large: jusnagun) Panon x4 (large: Gaozoran, SEED vance) -
B-2 Delsaban x4 (large: jusnagun) Pannon x4 (large: SEED vance) Delsaban x4 Sendillan x4 (large: dilnazen) -
B-3 Pannon x2 Delsaban x2 (large: SEED vance) Delsaban x3 (large: dilnazen) Pannon x4 Delsaban x4 (large: jusnagun)
B-X Pannon x2 Delsaban x2 (large: SEED vance) Delsaban x3 (large: jusnagun) Delsaban x4 Sendillan x4 Block 3:
Darbelan x4 (2 in north room, 2 in south)
C-1
C-x.jpg
Pannon x4 (large: dilnazen) Delsaban x3 (large: jusnagun) Pannon x4 (large: Gaozoran, SEED vance) -
C-2 Delsaban x3 + Delsaban x2 (large: jusnagun) Pannon x3 (large: SEED vance) Delsaban x4 Sendillan x4 (large: dilnazen) -
C-3 Pannon x3 + Pannon x1 (large: SEED vance) Delsaban x3 (large: dilnazen) Pannon x4 + Delsaban x4 (large: jusnagun) -
C-X Pannon x3 + Pannon x1 (large: SEED vance) Pannon x3 (large: Gaozoran, SEED vance) Delsaban x4 Sendillan x4 Block 3:
Darbelan x4 (2 in north room, 2 in south)
    • on the second block the large enemy is usually the important one
      • the (x)-2 maps start at a different section of the map

Parum

Mad Creatures

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1 Block 1: Big Open Area
Block 2: Thin Road
Block 3: Cave on the left side
Polty x3 Vahra x3 Koltova x3
(inside cave)
-
A-2 Distova x3 Koltova x3 Vahra x3
(inside cave)
-
A-3 Koltova x3 Polty x3 Polty x3
(inside cave)
-
A-X Polty x3 Varha x3 Distova x3
(inside cave)
Block 3:
Rappy x2
B-1 Block 1: Thin Road
Block 2: Hill Road
Block 3: Cave on the left side
Polty x3 Koltova x2 Polty x3
(inside cave)
-
B-2 Koltova x3 - - -
B-3 Vahra x3 Distova x2 Koltova x3 -
B-X Polty x3 Polty x2 - Block 2:
Rappy x2
C-1 Block 1: Hill Road
Block 2: Long Cave
Block 3: No cave
Polty x2 Polty x3 Koltova x3 -
C-2 Koltova x2 Vahra x3 Vahra x3 -
C-3 Distova x2 Koltova x3 Polty x3 -
C-X Polty x2 Polty x3 - Block 2:
Rappy x4
  • Distova are a leaner breed of Koltova.


Plains Overlord

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1 Block 1: Cave on the left
Block 2: Cave in front of you
Distova x5 Vahra x3 Vahra x4 -
A-2 Vahra x5 Polty x3 Distova x3 -
A-3 Koltova x3+x2 Vahra x4 Koltova x4 -
A-X Distova x5 Vahra x3 Koltova x3+x3 Block 3: During last wave
Rappy x4
B-1 Block 1: Cave on the left
Block 2: No cave
Distova x5 Vahra x2
Distova x3
Vahra x4 -
B-2 Vahra x5 Polty x2
Shagreece x3
Distova x4 -
B-3 Koltova x3+x2 Koltova x2
Polty x3
Koltova x4 -
B-X Koltova x3+x2 Koltova x2
Polty x3
- Block 3: During last wave:
Rappy x4
B-X2 Vahra x5 Koltova x2
Polty x3
- Block 2: Polty x3
Next door:
Rappy x3
C-1 Block 1: No cave at start Vahra x2
Distova x3
Vahra x3
The open space ahead passes
through the cave on
to the left:

Distova x5
Vahra x4 -
C-2 Polty x2
Shagreece x3
Vahra x3
The open space ahead passes
through the cave on
to the left:

Polty x5
Vahra x3
- -
C-3 Koltova x3
Polty x2
Polty x3
The open space ahead passes
through the cave on
to the left:

Polty x5
Vahra x3
- -
C-X Koltova x2
Polty x3
Vahra x3
The open space ahead passes
through the cave on
to the left:

Distova x5 + Vahra x3
Koltova x3+x3 Block 3:
During last wave:
Rappy x4


Sleeping Warriors

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
Left Stairs Route.
Badira x5 down stairs Badira x6 Golmoro x5 Golmoro x4 -
A-2 Golmoro x5 down stairs Polavohra x1 Badira x5 Badira x5 + Badira x2 -
A-3 Golmoro x5 down stairs Badira x7 Golmoro x5 Golmoro x3 Badira x2 -
A-X Golmoro x5 down stairs Polavohra x1 Badira x5 Badira x2, Golmoro x3 Block 3: Rappy x4
B-1
Long Hall Route.
Badira x6 past gate Badira x5 Badira x5 Golmoro x4 -
B-2 Golmoro x4 Golmoro x5 Badira x5 + Badira x2 -
B-3 Badira x6 past gate Golmoro x5 Golmoro x5 down stairs Badira x7 Golmoro x3 Badira x2 -
B-X Badira x6 past gate Golmoro x5 Golmoro x5 down stairs Badira x3 - Block 2: Rappy x3
C-1
Box Room Route.
Golmoro x4 Badira x5 Golmoro x5 -
C-2 Badira x5 + Badira x2 Golmoro x5 down stairs Polavohra x1 Badira x5 -
C-3 Golmoro x3 Badira x2 Golmoro x5 Golmoro x5 -
C-X Badira x5 + Badira x2 Golmoro x5 down stairs Badira x3 - -
  • X sets will have the rare enemy Orgdus as the boss as well.


Train Rescue

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
A-2
A-3
A-X
B-1
B-2
B-3
B-X
C-1
C-2
C-3
C-X


Lab Recovery

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1 Block 1: Bridge room Badira x3 + x2 Badira x3 + x1 Polavahra x2 + Jarba x4
->
Polavahra x2 + Jarba x2
-
A-2 Badira x4 + x2 Badira x4 + x1 Polavahra x2 + Jarba x4
->
Jarba x4
-
A-3 Mizura x3 Badira x4 + x2 Polavahra x2 + Jarba x4
->
Jarba x4
-
A-X Badira x3 + x2 Badira x4 + x2 - Block 2: Jaggos x2
  • Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.
    • B maps first room/block is a room that decends into a thin pit, and moves left.
    • C maps first room/block is the room that decends into a giant pit, and moves right.


Endrum Remnants

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1 YG-01Z BUG x4
further in
YG-01K BUGGE x2
GSM-05B Bomalta x4
further in
GSM-05B Bomalta x2
GSM-05 Seeker x4
further in
GSM-05 Seeker x4
A-2 Special Ops (Kanohne) x4
further in
GSM-05B Bomalta x4
Special Ops (Kanohne) x3 GSM-05B Bomalta x4
further in
GSM-05B Bomalta x2
A-3 GSM-05 Seeker x4
further in
GSM-05 Seeker x2
GSM-05 Seeker x4
further in
Special Ops (Kanohne) x2
Special Ops (Kanohne) x5
A-X
B-1 Checkpoint in short hallway.
Also, red gate nearby.
GSM-05B Bomalta x4
further in
GSM-05B Bomalta x2
YG-01Z BUG x4 GSM-05 Seeker x4
B-2 Special Ops (Kanohne) x3 GSM-05 Seeker x2
Special Ops (Kanohne) x3
GSM-05B Bomalta x4
B-3 GSM-05 Seeker x4
further in
Special Ops (Kanohne) x2
GSM-05 Seeker x3
further in
GSM-05B Bomalta x3
Special Ops (Kanohne) x5
B-X GSM-05B Bomalta x4
further in
GSM-05B Bomalta x2
GSM-05 Seeker x2
Special Ops (Kanohne) x3
GSM-05B Bomalta x5 Block 2: YG-01U BUGGES x4

Block 3: YG-01U BUGGES x4 + Grinna Bete S x5

C-1 GSM-05B Bomalta x5 YG-01Z BUG x4
further in
YG-01K BUGGE x2
GSM-05 Seeker x4
C-2 YG-01K BUGGE x3
YG-01Z BUG x1
further in
YG-01Z BUG x3
Special Ops (Kanohne) x4
further in
GSM-05B Bomalta x4
GSM-05B Bomalta x4
C-3 Special Ops (Kanohne) x3
Special Ops (Assault) x1
further in
Special Ops (Assault) x2
GSM-05 Seeker x4
further in
GSM-05 Seeker x2
Special Ops (Kanohne) x5
C-X Special Ops (Kanohne) x3
Special Ops (Assault) x1
further in
Special Ops (Assault) x2
Special Ops (Kanohne) x4
further in
GSM-05B Bomalta x4
GSM-05B Bomalta x4
further in
GSM-05B Bomalta x5
Block 2: YG-01U BUGGES x2

Block 3: YG-01U BUGGES x4 + Grinna Bete S x3

The Dual Sentinel

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
Facing East.
Golmoro x2 (reserve: 1) - - (Mizura map.)
A-2 Badira x4 (reserve: 2) - - (Svaltus x10 on B1?)
(Mizura on B2?)
A-3 Badira x4 (reserve: 2) Badira x4 (reserve: 2) Volfu x6 -
A-X Block ?:
B-1
Facing North.
Volfu x4 Badira x4 (reserve: 2) Badira x3 (reserve: 3) (Svaltus x3 on B2)
B-2 Badira x5 Badira x4 Volfu x6 (reserve: 6?) (Jarba & Mizura map.)
B-3 Badira x4 Badira x4 - (Jarba map.)
B-X Badira x5 Badira x4 Badira x3 (reserve: 3) Block 3: Rappy x2
C-1
Facing South.
Badira x5 Volfu x2 (reserve: 2) Badira x6 (reserve: 6?) (Jarba & Mizura map.)
C-2 Badira x3 (reserve: 1) Badira x4 (reserve: 2) Volfu x6 (Svaltus x6 on B2?)
C-3 Volfu x4 Badira x4 (reserve: 2) Badira x3 (reserve: 3) -
C-X Volfu x6? - - Block 3: Rappy x2

Neudaiz

Mizuraki Defense

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1 Path heading left (no boxes) Olgohmon x3 Olgohmon x3 Ageeta x3 -
A-2
A-3
A-X Rappies x4
B-1 Path heading left (Boxes x3)
B-2
B-3
B-X
C-1
C-2
C-3
C-X

Forested Islands

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
A-2
A-3
A-X
B-1
B-2
B-3
B-X
C-1
C-2
C-3
C-X


Demons Above

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
Facing north
A-2
A-3
A-X
B-1
Facing east
B-2
B-3
B-X
C-1
Facing west
C-2
C-3
C-X

Rainbow Beast

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
A-2
A-3
A-X
B-1
B-2
B-3
B-X
C-1
C-2
C-3
C-X


Grove of Fanatics

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
A-2
A-3
A-X
B-1
B-2
B-3
B-X
C-1
C-2
C-3
C-X


The Holy Ground

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
A-2
A-3
A-X
B-1
B-2
B-3
B-X
C-1
C-2
C-3
C-X


Moonlight Beast

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
A-2
A-3
A-X
B-1
B-2
B-3
B-X
C-1
C-2
C-3
C-X


Moatoob

Valley of Carnage

Pattern Map route Block 1
first spawn
Block 2
first spawn
Rare enemy:
where and #
A-1
Left Gate Route.
Vanda x3 Jishagara x1 Vanda x3 -
A-2 Jishagara x3 Kog Nadd x1 Vanda x3 -
A-3 Zoona x2 Kog Nadd x1 Lapucha x3 -
A-X Vanda x3
+
Jishagara x2
Vanda(**)x3
+
Vanda(**)x2*2
Block 2:
Jao x3
B-1
Northeast Route.
Jishagara x2 Zoona x1 Vanda(**)x3
+
Vanda(**)x2*2
-
B-2 Jishagara x2 Vanda x2  ? -
B-3 Vanda x3 Zoona x1 Vanda x 4 -
B-X Jishagara x2 Zoona x1 Vanda(**)x3
+
Vanda(**)x2*2
Block 2:
Jao x3
C-1
Northwest Route.
Jishagara x3 Vanda(**)x3
+
Vanda(**)x2*2
-
C-2 Vanda x4 Vanda x3 -
C-3 Vanda x3 Zoona x2 Lapucha x8 + Vanda (A lot) + Kogg Nad x1 -
C-X Jishagara x3 Vanda(**)x3
+
Vanda(**)x2*2
Block 2:
Jao x3
  • Map pattern A first spawn is from going up the hill to the right.
    • C-1 and C-X appear identical, although C-1 doesn't have any Jaggo

Mine Defense

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
A-2
A-3
A-X
B-1
B-2
B-3
B-X
C-1
C-2
C-3
C-X


System Defense

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
A-2
A-3
A-X
B-1
B-2
B-3
B-X
C-1
C-2
C-3
C-X


Desert Terror

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
A-2
A-3
A-X
B-1
B-2
B-3
B-X
C-1
C-2
C-3
C-X


Tunnel Recapture

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
A-2
A-3
A-X
B-1
B-2
B-3
B-X
C-1
C-2
C-3
C-X


Desert Goliath

Pattern Map route Block 1
first spawn
Block 2
first spawn
Block 3
first spawn
Rare enemy:
where and #
A-1
A-2
A-3
A-X
B-1
B-2
B-3
B-X
C-1
C-2
C-3
C-X


Rare discussion

It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use this page for discussion.

External Links


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