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Difference between revisions of "Dilnazen"

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(Description: Cleaned up grammar (I hope) added information about resistance to ranged.)
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== Description ==
 
== Description ==
  
A Hive creature that only appears in the missions [[Dark Satellite]] and [[SEED Awakened]]. Dinalzen look like giant bug-men since they stand on 2 legs, their hands look like praying mantis claws and have bug-looking faces. Dinalzen are similar to [[Jarba]], [[Svaltus]] and [[Kagajibari]] in weakness and movement since using any knock-back and flying attacks make the creature flinch slightly. Dinalzen have a jumping attack which can knock-down a player close enough to it when it lands. It also employs the  [[Jarba]]'s punch attack and has its own special ability to fling some kind of dark matter at a player, the dark matter doesn't inflict any status effects but can knock-down a player should they get hit.
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A Hive creature that appears in the missions [[Dark Satellite]] and [[SEED Awakened]]. Dinalzen are bug-like bipedal forms with grey armor, luminous blue highlights, and the claws of a mantis. Dinalzen share the animation of [[Jarba]], [[Bil de Vear]] and [[Kagajibari]] which means that any sort of knock back will force a Dinalzen to flinch. This monster may attack by means of a long-range jump that knocks those around it prone, a punching attack, or by flinging energy balls that can knock back any struck target.  This monster takes half damage from ranged attacks.  Due to that resistance, and it's ability to close long distances quickly with a jump, this monster is a difficult encounter for long range dependant characters.
  
 
== Other Pictures ==
 
== Other Pictures ==

Revision as of 19:06, 9 June 2007

Dilnazen

Description

A Hive creature that appears in the missions Dark Satellite and SEED Awakened. Dinalzen are bug-like bipedal forms with grey armor, luminous blue highlights, and the claws of a mantis. Dinalzen share the animation of Jarba, Bil de Vear and Kagajibari which means that any sort of knock back will force a Dinalzen to flinch. This monster may attack by means of a long-range jump that knocks those around it prone, a punching attack, or by flinging energy balls that can knock back any struck target. This monster takes half damage from ranged attacks. Due to that resistance, and it's ability to close long distances quickly with a jump, this monster is a difficult encounter for long range dependant characters.

Other Pictures