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Leveling Guide

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ドーホホッ! This article is a guide and may contain opinions or other subjective information. The PSUPedia is not responsible for any inaccuracies or mistakes.

The rewards for each mission are listed as not only exp factors into leveling. Cash and drops are a valuable resource and have been taken into account, so was MP. The exp values listed are not exact, but to give you an idea of about how much experience you'll get from running through the mission once.

EXP Earning

When trying to level up it will be always faster to do it in a party instead of solo - providing you can tag most of the enemies. Also, the EXP earned will be reduced if your character is more than thirty levels below the enemy.

Solo Leveling

Level 1 to 5

Guardians Colony, Unsafe Passage C

Around 500 exp and 800 meseta per run.

Level 1 to 10

Guardians Colony, Fight for Food C

Around 900 exp per run.

Parum, Scarred Planet C

Around 2000 exp per run. Takes 10 to 20 minutes. It may be a little hard for a fresh level 1 character but it's doable in 25 minutes. You should have no problem with 3 stars equipment. The Bal Soza techniques and Grass Assassin paralysis might pose a problem though.

Level 10+

Parum, Innocent Girl C

Around 18000 exp per run. Lots of mission points, Vivienne tagging along and the enemies' reduced HP make this mission one of the best to level up at this level range. With the use of traps, techniques and Vivienne you can level up from 1 to 10 in less than 10 minutes.

Guardians Colony, Dark Satellite C

Around 2000 to 2600 exp and 9 mission points per run. Best suited for Rangers if you have low level. A level 10 ranger should be able to do a run in 20 minutes. Some of the enemies might pose a threat so stock up on mates and antidotes.

Parum, Mad Creatures C

Around 1100 exp per run. Takes 10 minutes. Small enemy count but you will get plenty of mats..

Parum, Lightning Beasts C

Around 3300 exp per run. You should be able to finish a run in 15 to 20 minutes if you have Earth weapons and a decent line shield. Bring a NPC along as the Gainozeros might pose a threat.

Level 15+

Parum, Sleeping Warriors C

Around 4000 to 4500 exp per run. Takes 15 to 20 minutes. Plenty of nano drops. Best suited for Hunter types.

Parum, Plains Overlord C

Around 4000 to 4500 exp per run. Takes 15 to 20 minutes. A walk in the park if you have Ice/Earth weapons.

Neudaiz, The Holy Ground C

Around 2700 exp per run. Best suited for Hunter types.

Moatoob, Valley of Carnage C

Around 3000 to 3400 exp and 7 mission points per run. Takes 10 to 15 minutes. Best suited for Hunter types.

Moatoob, Mine Defense C

Around 1500 to 2200 exp per run.

Level 40+

Guardians Colony, Maximum Attack G' C

Around 23000 exp per run and 186 mission points. Takes around 40 to 60 minutes. You will also get an additional 1500 exp, 20 mission points and 2 PA fragments if you run Program DF at the end. Even so it's doable at level 35 accordingly to your gear, PAs and NPCs, you should wait until 40.

Parum, Plains Overlord B

Around 3500 exp per run.

Neudaiz, Grove of Fanatics C

Around 3200 exp per run.

Level 50+

Parum, Innocent Girl B

Around 30000 exp per run.

Moatoob, Valley of Carnage B

Around 6500 exp per run.

Guardians Colony, Linear Train and Fight for Food S

Around 5500 to 6000 exp per run. Suitable only for Newman FT.

Level 60+

Any C mission at a fast pace

At this level you can clear almost any C mission quite fast. Find one of your preference, learn the maps, enemy spawn pattern, get the appropriate element gear and run any C mission non-stop.

Level 70+

Guardians Colony, Linear Train and Fight for Food S2

Around 8000 to 10000 exp per run. Suitable only for Newman FT.

Parum, Mad Creatures S2

Around 19000 to 21000 exp per run.

Higher Levels

Neudaiz, White Beast S2

Around 70000 exp per run.

Party Leveling

As the player populations is constitued mostly of higher level characters, it's recommended that you solo for the first 50 levels as it can get very hard to get a party together. At level 50+ you can easily find a party in hotspots.

For new players that may not know the term, "Hot Spots," are missions with large rewards, or alluring rare drops which causes a portion of the population to gather there. Hot Spots are great for finding parties and making new friends. Ask for directions for either of the two in game if you need help finding it.

Level 1+

Guardians Colony, Fight for Food C

Level 5+

Parum, Plains Overlord C

Skip the boss if the party level is too low.

Parum, Sleeping Warrior C

Moatoob, Valley of Carnage C

Level 15+

Parum, Plains Overlord B

Level 20+

Parum, Duel in the Ruins B

Neudaiz, Price of Research B

Level 30+

Parum, Plains Overlord A

Neudaiz, Price of Research A

Level 40+

Parum, Duel in the Ruins A

Neudaiz, White Beast A

Neudaiz, Price of Research S

Level 50+

Parum, Plains Overlord S

Neudaiz, White Beast S

Level 60+

Any hotspot S/S2 mission where you can easily find a party like:

Neudaiz, White Beast


Leveling TECHNIC PA's

Attack TECHNICs:

I'd recommend watching this video. It shows an area in Sakura Blast that gives you an advantage to doing it fast. It also points out a few other locations that will work as well.
http://www.youtube.com/watch?v=NCn8ZbPEX04

Buff TECHNICs:

Join a buff party. These are rooms where everyone stands at a recharge cube and constantly cast buff spells. Check White Beast (Neudaiz), or currently MAG+, and see if you can find one. The more people you can buff over and over, the faster you will gain photon experience and level your buff spells.

Debuff TECHNICs:

You should be a bit of a higher level to do this - you want to take 0 damage from level 15 enemies. Try Valley of Carnage C on Moatoob - run through block 1, and on block 2 you will enter an area with a recharge cube, and an open area with enemies. What you are looking for is 5 Vandas(?), that are normal or only with the defense buff. Walk into the middle, make sure you take 0 damage from hits and their fire blast (they won't Diga if you are close), and just cast away. One map does not have these, but it appears almost every other variant/spawn does. Once you’re out of PP, take 15 seconds to run back, recharge, and run back and cast again.