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PS0 talk:PAs
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PS0 Photon Arts
Photon Arts in Phantasy Star Zero work differently than in the PSU series games. They are an aspect of the weapon (like how special abilities were in the Online days). Certain Weapons will have a random PA on them (or none at all). Certain weapons will always have a specific Photon Art attached. They cannot be added to a weapon that you find without one, and they cannot be leveled up. Each class of weapon has 3 Photon Arts possible to use with it. You activate a Photon Art by charging the weapon in question (holding Attack or Strong Attack), how long a charge takes is dependent on the Photon Art.
Saber
Name | PP cost | Att | Acc | Charge time | nr. of hits |
---|---|---|---|---|---|
Cross Rave | 13 | 160% | 120% | 1.2s | 3 |
Force Ride | 15 | 125% | 100% | 1.5s | 5 |
Zeta Cutlass | 19 | 130% | 140% | 1.2s | 4 |
Striking Weapons
Sabers
- Cross Rave
- Cost: 13 PP
- Hits: 3
- Power: 160%
- Accuracy: 120%
- Charge Time: 1.2 Seconds
- Description: Slash in a X and flip kick
- Force Ride
- Cost: 15 PP
- Hits: 5
- Power: 125%
- Accuracy: 100%
- Charge Time: 1.5 Seconds
- Description: Slash in all directions
- Zeta Cutlass
- Cost: 19
- Hits: 4
- Power: 130%
- Accuracy: 140%
- Charge Time: 1.2 Seconds
- Description: Thrust forward then slash in a Z shape
Swords
- Dynamo Spin
- Cost: 21 PP
- Hits: 4
- Power: 80%
- Accuracy: 80%
- Charge Time: 3 Seconds
- Description: Jump up spinning toward enemies.
- Over End
- Cost: 45 PP
- Hits: 3
- Power: 250%
- Accuracy: 255%
- Charge Time: 9.5 Seconds
- Description: Extend blade and slashing causing shockwave
- Sonic Raid
- Cost: 23 PP
- Hits: 4
- Power: 120%
- Accuracy: 75%
- Charge Time: 5.5 Seconds
- Description:
Daggers
- Air Ride
- Cost: 19 PP
- Hits: 5
- Power: 95%
- Accuracy: 80%
- Charge Time: 2 Seconds
- Description: Spin 3 times while going up and slash downward in a X
- Huge Cross
- Cost: 22 PP
- Hits: 3
- Power: 90%
- Accuracy: 130%
- Charge Time: 2 Seconds
- Description: Slash vertically then horizontally, forming a big +
- Reverse Kill
- Cost: 25 PP
- Hits: 4
- Power: 80%
- Accuracy: 80%
- Charge Time: 3 Seconds
- Description: Throw both daggers in arcs back to you
Spears
- Hopping Run
- Cost: 24 PP
- Hits: 4
- Power: 90%
- Accuracy: 130%
- Charge Time: 2 Seconds
- Description: Hop up and down on your spear
- Spear Rider
- Cost: 20 PP
- Hits: 3
- Power: 145%
- Accuracy: 160%
- Charge Time: 2 Seconds
- Description: Thrust forward riding spear
- Speed Rain
- Cost: 32 PP
- Hits: 7
- Power: 80%
- Accuracy: 70%
- Charge Time: 3 Seconds
- Description: Spin spear above head, jump up and rapidly thrust, then ending with a huge slash
Claws
- Bite Stamp
- Cost: 26 PP
- Hits: 3
- Power: 180%
- Accuracy: 75%
- Charge Time: 3 Seconds
- Description: Throw claw into ground causing shockwave
- Serpent Air
- Cost: 18 PP
- Hits: 5
- Power: 115%
- Accuracy: 80%
- Charge Time: 3 Seconds
- Description: Spiral upward in a huge circle
- Slide End
- Cost: 21 PP
- Hits: 4
- Power: 75%
- Accuracy: 120%
- Charge Time: 3 Seconds
- Description: Large sideway slash then downward stab
Shields
- Barrier Shift
- Cost: 20 PP
- Hits: 0
- Power: 0%
- Accuracy: 0%
- Charge Time: 1 Seconds
- Description: Grants very short temporary invincibility
- Effect: Invincibility
- Bull Smash
- Cost: 18 PP
- Hits: 2
- Power: 210%
- Accuracy: 200%
- Charge Time: 1.5 Seconds
- Description: Smash downward then bash forward
- Linear Shake
- Cost: 18 PP
- Hits: 4
- Power: 160%
- Accuracy: 160%
- Charge Time: 2 Seconds
- Description: Spiral around on shield
Double Sabers
- Cyclone Run
- Cost: 20 PP
- Hits: 5
- Power: 100%
- Accuracy: 80%
- Charge Time: 2 Seconds
- Description: Slash around then spiral with double saber in ground
- Million Rave
- Cost: 25 PP
- Hits: 3
- Power: 135%
- Accuracy: 100%
- Charge Time: 3 Seconds
- Description: Slash sideways three times
- Tornado Dance
- Cost: 30 PP
- Hits: 4
- Power: 130%
- Accuracy: 120%
- Charge Time: 2.5 Seconds
- Description: Spiral forward