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Innocent Girl (guide)
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The purpose of the mission Innocent Girl is to assist with upgrading Vivienne's speech and thought patterns through a series of questions presented to you throughout the VR simulation. Depending on the answers given, Vivienne's growth will vary with subsequent runs of the mission.
Contents
Viviennes questions
Initial stage
- Are weapons important?
- Very important. ⇒ "I see. I have filed this for future reference."
- Not really. ⇒ "I see. I have filed this for future reference."
- Are you a human?
- Are you a newman?
- Are you a CAST?
- Are you a beast?
- Yes, I am. ⇒ "I see. I have filed this for future reference."
- No, I'm not. ⇒ "I see. I have filed this for future reference."
- Am I a computer?
- Yes, you are. ⇒ "I see. I have filed this for future reference."
- No, you're not. ⇒ "I see. I have filed this for future reference."
- I don't know. ⇒ "I see. I have filed this for future reference."
- Is it good to be alive?
- ⇒ "I see. I have filed this for future reference."
- ⇒ "I see. I have filed this for future reference."
Second stage
The previously locked door in the raffon meadow is now open.
- Come to think of it, what should I call you?
Please choose how you'd like to be called.
(male character)
- Regular name
- Teacher
- Professor
- Instructor
- Sir
- Master
- Brother
- Your Lordship
- Prince
- Your Excellency
(female character)
- Regular name
- Teacher
- Professor
- Instructor
- Sir
- Master
- Sister
- Lady
- Princess
- Your Excellency
- ⇒ "Understood, thank you. [chosen title]..."
- When we take breaks, it feels good to be alive.
- That's what they're for! ⇒ "Yes. But we can't rest all day, can we?"
- That's not the point.
- [chosen title], do you enjoy candy?
- Yes, I do.
- No, I don't. ⇒ "I enjoy candy. I thought it was something fulfilling for people..."
- Actually I'm eating some now. ⇒ "It doesn't look as if you're eating anything. Please don't make things up like that."
- There are so many people living on the G. Colony. It is a strange place.
- Yes it is. ⇒ "So you think so too, [chosen title]."
- I'm used to it. ⇒
- You're the strange one. ⇒
- I often see Dr. Arl playing games. Do you also play "games", [chosen title]?
- Yes, I do. ⇒ "So you enjoy them. I think I would too. Please teach me sometime."
- Not really. ⇒
- I play until I lose track of time! ⇒
- Why did you join the GUARDIANS, [chosen title]?
- I wanted to protect something. ⇒ "I don't have anything to protect yet, but I hope to someday."
- To test myself. ⇒
- A friend signed me up. ⇒
- Do creatures seem frightening to you?
- Yes, they do. ⇒ "I see. That's good, I thought it was just me."
- No, they don't. ⇒ "I am afraid of them. I wonder if I can get over that." (sic)
- Did you feel it shaking just now?
- Yes, it was shaking. ⇒ "I found it somewhat frightening."
- It was my heart beating. For you. ⇒ "Oh? Well... That's... well, that's great, but I don't really understand."
Third stage
The previously locked door in the metro linear area is now open. Vivienne will not enter the room in the metro linear area with the turrets with switches and only join you again when you unlock the door to the exit of the stage.
In the HIVE area, she will not enter the Delp Slami room that also has a trap, that you can activate with three switches. She will join you when they are all killed, either by you or the trap.
- [chosen title], is there anything you want to do while you have the chance?
- Of course. ⇒ "Really? Like what? When we have a chance, please tell me about it."
- Not really. ⇒ "I see. Well, perhaps you'll find something you want to do someday."
- I'm happy living in the moment. ⇒
- *Sigh* Sometimes I wonder. What if I were human too? What kind of life would I lead?
- You're fine as you are. ⇒ "If you say so then it must be true. Thank you."
- Not much would change. ⇒ "Hm... Perhaps you are right. But if it were possible, I would like to try it out for a while."
- Sorry I wasn't listening. ⇒
- Is it okay if I keep calling you "[chosen title]"?
- Sure. ⇒ "I see."
- I was thinking about changing it. ⇒ "Then what shall I call you?" (see answers for the first time she asks)
- [chosen title], do you ever read fashion magazines?
- I do. ⇒
- Not really. ⇒ "You don't have enough time, I bet. I'm the same way."
- All I need is one outfit. ⇒ "What happens if you soil your one outfit?"
- What did you have for breakfast this morning?
- Just the usual. ⇒ "That is good. Without a proper meal, you won't have the energy for a full day's work."
- I didn't eat breakfast. ⇒
- I ate a raw koltova. ⇒
- What was your training like, [chosen title]?
- It was difficult. ⇒ "I thought so. I'll have to try harder."
- It was no sweat. ⇒ "That's great, [chosen title]. I must learn from you."
- Check out these old scars! ⇒ "What? But that looks like a recent injury to me..."
- What do you think of Dr. Arl?
- He seems very serious. ⇒ "Yes, I think so too."
- He's a breath of fresh air. ⇒
- I... love him. ⇒ "What!? Don't worry, I... I won't let this get out."
- [chosen title]... Dr. Arl drinks koltova juice. Do you think it's any good?
- It's delicious. ⇒
- Not really. ⇒ "I suspected as much. I wonder what the appeal is..."
- It's not summer without it. ⇒ "I've never tried it, so I don't really know, but could it really be very refreshing? It doesn't seem likely."
- [chosen title]... What do you like to do when you have free time? All Dr. Arl ever seems to do is sleep.
- Sleep. ⇒ "Hm, everyone sure likes to sleep..."
- Read. ⇒ "I see. Guardians must always remain vigilant."
- Daydream. ⇒ "Daydream? Hm, I don't really understand. Is it fun?"
- I feel somewhat woozy.
- Do you want to take a break? ⇒
- Have you got a loose screw? ⇒ "What? I don't think so..."
- I do, too. ⇒
- [chosen title], what are partner machines?
- Powerful allies. ⇒
- Top-notch salesmen. ⇒ "Salesmen? I see... I don't think I could do that..."
- I am curious, but what role do you think would suit me best?
- A Guardian. ⇒ "That is encouraging. If I can become one, please be my partner."
- A bride. ⇒
Stages strategies
Stage 1 "VR: Grasslands"
- All trees here can be destroyed to get items. Very handy on A, because they will drop Par Walnas most of the time.
- The door in the western part of the map will unlock after Vivienne has been upgraded once. Inside are three special boxes and two trees. No enemies.
Stage 2 "VR: Metro Linear"
- Turrets do 50% of your hit points worth of damage, so avoid them at all cost.
- The door to the north of the second room will unock after Vivienne has been upgraded twice. Inside are three special boxes.
- In the fourth room there is a pink key card. When you destroy it, three enemies (Rogue Mazz) will appear.
- In the room with lock for key 1, there are two switches on the far side of the wall. Hit them with a weapon as soon a spossible, they will deactivate the turrets. Destroying the box will spawn the enemies.
- The room to the north will spawn four turrets when you pick up the key card. Immediately run to the left or right and activate the switch. Then activate the other. When you try to leave, the door will lock and enemies will spawn.
Stage 3 "VR: HIVE"
- After the first room, to the east, is a room with three switches in it. Delp Slamis will spawn here. If you activate the switches, after ten seconds, the whole area will explode, killing all enemies (and you if you stay). So run outside instead.
- If you kill all the enemies yourself, the switches disappear. You may activate them at any time when enemies are here. You will not get any experience (confirmed), even from tagged ones, nor any drops (needs confirmation).
- The door in the last room leading west will unlock after Vivienne reached stage four (confirmation needed).
Stage 4 "VR: Plant"
- In this room, the turrets keep respawning in different patterns.
- First one Bafal Bragga, then two.
- Run to the other side as soon as you have control, you are quite safe from the turrets in those corners.
- Before ending the GCS, make sure you have at least one inventory spot free.