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PSP:Phantasy Star Portable
From The re-PSUPedia
Phantasy Star Portable is the third iteration of SonicTeam's Phantasy Star Universe series. The game is exclusive to the Sony PSP and was released in Japan on July 31, 2008. A U.S. release is planned for March of 2009.[1][2] There are no announcements, or dates for other territories yet.
While Portable offers no online capabilities and thus is not connected with the PC, PS2 or Xbox 360 servers, four player multi-player is available via ad hoc. In addition, there is a single-player story mode where players accompany Vivienne, a new CAST prototype from GRM, to investigate recent terrorist activities across Gurhal.
Contents
New features
Phantasy Star Portable introduces a number of new features which will set it apart from its console predecessors.
- While not an online multiplayer game, Portable allows players to import their character data from the PC/PS2 servers to the PSP game. It has been confirmed that the localized release will not include this function, making character transfer exclusive to the Japanese release.
- Character import carries over the following data:
- Name, race and sex
- Outward appearance (excluding facial features)
- Voice type and pitch
- Level (although characters which are LV21+ will be reduced to LV20)
- Clothes and parts (only those which are equipped at the time of transfer)
- The following data will not be carried over:
- Equipment (weapons, line shields, units, etc.)
- Inventory items (including personal inventory, common box and partner machine storage)
- Meseta (although 10,000 Meseta will be given to all transferred characters)
- Guardian types
- Photon arts
- Partner machine
- Character import carries over the following data:
- While in a party for wireless multiplayer, if a rare item is collected, it will be distributed to all party members.
- Drop items in a mission change based on the Guardian type of the party leader.
- Enemies and boxes drop only weapons, line shields and related items. Also, photon art disks drop during missions as area drops or boss box drops.
- Movement in cities is changed so that you can select a location to go to from a menu instead of walking there. There are no lobbies, as such.
- Weapon grinding is changed to get rid of the chance of failure. However, instead of stats increasing at predetermined values, increases will be random.
- A special mission was released on the Japanese PC/PS2 version of Ambition of the Illuminus which commemorates the release of Phantasy Star Portable. This mission is single player only and features Vivienne, one of the lead characters from PSP. Presumably this mission will be released on the US PC/PS2 and Xbox360 servers when the US version of Phantasy Star Portable is released.
Gameplay
Drops
- Native creatures (Parum)
- Native creatures (Neudaiz)
- Native creatures (Moatoob)
- Humanoids
- Machinery
- SEED-Forms
- Stateria
- Rare enemies
- Bosses
World
Items
Photon Arts
Shops
Controls
Button | Battle actions | Menu navigation |
---|---|---|
Square | Normal attack | - |
Triangle | Photon art | Change item order |
X | Action palette | Cancel |
Circle | Pick up item | Confirm decision |
R | Switch between left- and right-handed weapons | Turn page right |
L | Tap: camera reset / Hold (while moving): strafe | Turn page left |
D-pad | Adjust camera | Move cursor |
Analog key | Move character | Move character |
Start | Menu screen | Close menu |
Select | Enter first-person view | Turn secondary page |
Image gallery
External links
Reference notes
- ↑ 1Up.com article announcing the U.S. release of PSP
- ↑ Official Sega of America press release announcing the game
Work-in-progress details
If you update the data in the existing pages please update this table to indicate what's remaining to do, thank you. Enraged Newb 1:14, 11 September 2008 (CDT)
Page | Status | Comment | Old pages |
---|---|---|---|
This page | Started | Needs a good design and the PSU box pic, Features is created and slowly will have more info as more info comes out. | -- |
Enemies | In Progress | As more info comes out. | -- |
Consumable items | Done | -- | |
Battle Types | In Progress | Stat values on the job pages need to be filled. | -- |
Technics | Near Completion | Template is finished. Most PP, Dmg, and Tech effect values inputted. Working on exp table. | -- |
Bullets | Near Completion | Filling out some bullet stats and getting experience table made and it will be done. | |
Skills | Near Completion | More info needed on missing values but the page is relatively done | -- |
PMs | Near Completion | All it needs in correct equipment info and links and it's done DawgPilez 23:20, 18 October 2008 (CDT) | -- |