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- ...ng the article... by month would be my preferred of the suggestion because per update results in many small articles. Perhaps take it a step further and s ...emies should be reworked so all of them follow the same layout. Show level per mission, exp, HP. If someone can make a layout, I'd gladly add in all the i93 KB (15,887 words) - 14:38, 14 November 2008
- ...Event Ticket]]s, while a three-person party would pay 80 [[Event Ticket]]s per player. * EX traps are limited to one of each type per player. Also, CASTs' and beasts' blast gauges are reset at the start of ea13 KB (1,754 words) - 20:36, 10 May 2010
- ...in all of Gurhal. Teams ran one predetermined S2 or S3 difficulty mission per round. ...in all of Gurhal. Teams ran one predetermined S or S2 difficulty mission per round.11 KB (1,674 words) - 15:48, 25 October 2010
- ...Event Ticket]]s, while a three-person party would pay 80 [[Event Ticket]]s per player. * EX traps are limited to one of each type per player. Also, CASTs' blast gauges are reset at the start of each stage.12 KB (1,677 words) - 10:56, 8 August 2009
- ...reased<br/>PP consumption slightly increased<br/>Recovers slightly more PP per tick3 KB (376 words) - 02:54, 2 September 2010
- ...creased<br/>PP consumption slightly increased<br/>Recover slightly more PP per tick3 KB (330 words) - 02:59, 2 September 2010
- ...reased<br/>PP consumption slightly increased<br/>Recovers slightly more PP per tick4 KB (260 words) - 03:03, 2 September 2010
- * Recovers 4 PP per tick2 KB (241 words) - 23:04, 21 February 2010
- * PP regen per tick 8.1 KB (163 words) - 18:24, 8 September 2011
- ...] x10<ref>[[PA Fragment]] rewards for story missions are only awarded once per character.</ref><br/>[[Karen Portrait]]5 KB (534 words) - 03:31, 20 May 2010
- ...] x10<ref>[[PA Fragment]] rewards for story missions are only awarded once per character.</ref><br/>[[Leo Portrait]]4 KB (446 words) - 03:26, 20 May 2010
- * Recovers 10PP per tick.1 KB (167 words) - 07:12, 21 August 2011
- * Players can fill this machine with items and set a price per turn for visitors to pay if they wish to play the machine.416 bytes (65 words) - 07:56, 31 March 2009
- ...attribute.<br/>Of the three special weapons, you can trade for only '''one per account'''. ...rowspan="2" | Of the three special weapons, you can trade for only '''one per account'''.10 KB (1,272 words) - 22:56, 11 June 2011
- * Recovers 5 PP per tick.1 KB (183 words) - 03:18, 20 April 2009
- * Adds 3PP recovery per tick.853 bytes (121 words) - 23:02, 9 July 2009
- * Recovers 10PP per tick.1 KB (174 words) - 07:53, 21 August 2011
- * Recovers 21 PP per tick.1 KB (164 words) - 23:31, 29 November 2009
- * Recovers 18 PP per tick.1 KB (170 words) - 17:19, 2 December 2011
- * Bear in mind you only get one corner of the table per room decoration. You need to acquire four decorations total in order to com430 bytes (65 words) - 19:04, 6 August 2010