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Damage
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Damage is the result of an attack by a player on an enemy (and vice versa) displayed as a numeric value. Damage primarily is dealt by weapons and photon arts, though certain status effects are also capable of dealing damage over a set period of time.
However if the player reaches a certain defense low leveled monsters will not be able to do any damage on the player, a 0 will ALWAYS appear.
Sometimes a player blocks the damage of the enemy resulting in a zero hit as well (which can be counter attacked to perform a critical attack which causes 150% of the normal ATP for the next attack)
Monsters can also ignore a players damage due to low accuracy or low ATP.