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User:Mewn/Sandbox3

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Revision as of 17:08, 24 December 2008 by Mewn (talk | contribs)

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Rarity Name Effect Notes
1★ (Rookie/Guard) Boosts DFP by 5. --
(Rookie/Swift) Boosts EVP by 5. --
3★ (Ace/Hit) Boosts ATA by 6. --
(Ace/Mind) Boosts MST by 10. --
(Ace/Swift) Boosts EVP by 10. --
(Heat Resist Lv2) Boosts EFR by 5%. --
(Stun Resist Lv2) Boosts ETH by 5%. --
(Light Resist Lv2) Boosts ELT by 5%. --
(Dark Resist Lv2) Boosts EDK by 5%. --
4★ (Ace/PP) Boosts max PP by 10. --
5★ (Hero/Power) Boosts ATP by 15. --
(Hero/Hit) Boosts ATA by 9. --
(Element Boost) Boosts weapon element level? --
6★ (Master/HP) Boosts max HP by 20. --
(Dark Protect) Nullifies poison. --

Notes

  • Rarity - goes from 1* to 7* in PS0. 1-5* are gold coloured in game, 6* is red, and so is 7*.
  • Name - self-explanatory. Names in red are rare items that sell for 10 Meseta (not necessarily related to rarity), not unreleased items a la PSU. In line with other versions, there is no JP name section, but I can add this if people find it useful. All names are in parantheses as per the other sections to show that they are community-harming fanslations.
  • Effect - what the unit actually does.
  • Notes - misc stuff.