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| | Serpent Air || 18 || 115% || 80% || 3s || 5 || Spiral upward in a huge circle. | | | Serpent Air || 18 || 115% || 80% || 3s || 5 || Spiral upward in a huge circle. |
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− | | Slide End || 21 || 75% || 120% || 3s || 4 || Large sideway slash then downward stab. | + | | Slide End || 21 || 75% || 120% || 3s || 5 || Large sideway slash then downward stab. |
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Revision as of 21:47, 26 November 2009
PS0 Photon Arts
Photon Arts in Phantasy Star Zero work differently than in the PSU series games. They are an aspect of the weapon (like how special abilities were in the Online days). Certain Weapons will have a random PA on them (or none at all). Certain weapons will always have a specific Photon Art attached. They cannot be added to a weapon that you find without one, and they cannot be leveled up. Each class of weapon has 3 Photon Arts possible to use with it. You activate a Photon Art by charging the weapon in question (holding Attack or Strong Attack), how long a charge takes is dependent on the Photon Art.
Striking Weapons
Saber
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Cross Rave |
13 |
160% |
120% |
1.2s |
3 |
Slash in a X and flip kick.
|
Force Ride |
15 |
125% |
100% |
1.5s |
5 |
Slash in all directions.
|
Zeta Cutlass |
19 |
130% |
140% |
1.2s |
4 |
Thrust forward then slash in a Z shape.
|
Sword
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Dynamo Spin |
21 |
80% |
80% |
3s |
4 |
Jump up spinning toward enemies.
|
Over End |
45 |
250% |
255% |
9.5s |
3 |
Extend blade and slashing causing shockwave.
|
Sonic Raid |
23 |
120% |
75% |
5.5s |
4 |
Jump upward while spinning vertically then slash downward.
|
Daggers
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Air Ride |
19 |
95% |
80% |
2s |
5 |
Spin 3 times while going up and slash downward in a X.
|
Huge Cross |
22 |
90% |
130% |
2s |
3 |
Slash vertically then horizontally, forming a big +.
|
Reverse Kill |
25 |
80% |
80% |
3s |
4 |
Throw both daggers in arcs back to you.
|
Spears
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Hopping Run |
24 |
90% |
130% |
2s |
4 |
Hop up and down on your spear.
|
Spear Rider |
20 |
145% |
160% |
2s |
3 |
Thrust forward riding spear.
|
Speed Rain |
32 |
80% |
70% |
3s |
7 |
Spin spear above head, jump up and rapidly thrust, then ending with a huge slash.
|
Claws
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Bite Stamp |
26 |
180% |
75% |
3s |
3 |
Throw claw into ground causing shockwave.
|
Serpent Air |
18 |
115% |
80% |
3s |
5 |
Spiral upward in a huge circle.
|
Slide End |
21 |
75% |
120% |
3s |
5 |
Large sideway slash then downward stab.
|
Shields
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Barrier Shift |
20 |
- |
- |
1s |
- |
Grants very short temporary invincibility.
|
Bull Smash |
18 |
210% |
200% |
3s |
2 |
Smash downward then bash forward.
|
Linear Shake |
18 |
160% |
160% |
2s |
4 |
Spiral around on shield.
|
Double Sabers
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Cyclone Run |
20 |
100% |
80% |
2s |
5 |
Slash around then spiral with double saber in ground.
|
Million Rave |
25 |
135% |
100% |
3s |
3 |
Slash sideways three times.
|
Tornado Dance |
30 |
130% |
120% |
2.5s |
4 |
Spiral forward.
|
Ranged Weapons
Handguns
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Flame Hit |
19 |
145% |
100% |
2s |
3 |
Eat fire trap then breath fire out of mouth.
|
Quick Draw |
24 |
80% |
75% |
3s |
9 |
Fire 8 times quickly then spin and shot once.
|
Thriller Combo |
15 |
150% |
120% |
2s |
4 |
Fire twice, throw a grenade, and fire again.
|
Rifles
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Hollow Snipe |
21 |
80% |
255% |
3s |
9 |
Shoot 6 times kneeling then 3 times crawling.
|
Mine Sneak |
18 |
160% |
200% |
1.5s |
4 |
Crawl forward while explosions around you.
|
Wipeout |
21 |
75% |
80% |
3.5s |
11 |
Shoot ten times in a semi-circle then throw a grenade .
|
Gunslashes
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Bullet Dance |
18 |
125% |
70% |
1.5s |
4 |
Spin while shooting in all directions.
|
Earth Bullet |
20 |
170% |
150% |
2s |
3 |
Slash blade upward while fire comes from ground.
|
Impact Zero |
17 |
180% |
135% |
2s |
2 |
Lunge forward then fly backward by explosion.
|
Mechguns
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Acro-Step |
24 |
85% |
100% |
3.5s |
8 |
Shoot four times forward, backflip, then shoot four times again.
|
Cool Style |
23 |
80% |
80% |
3.5s |
10 |
Shoot three times in each direction then shoot in a semi-circle.
|
Spinning Death |
20 |
85% |
150% |
3s |
12 |
Shoot forward six times then slowly rotate while shooting.
|
Bazooka
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Crush Bomb |
24 |
210% |
100% |
2.5s |
1 |
jump up then shoot an explosion downward.
|
Crazy On |
19 |
130% |
200% |
1.5s |
2 |
Shoot twice while riding on bazooka.
|
Wild Blow |
28 |
120% |
90% |
2.5s |
4 |
Smash Bazooka into ground twice, kick, then fire a rocket.
|
Lasers
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Bio-Panic |
16 |
100% |
180% |
2.5s |
4 |
Shoot laser then fire poison bomb.
|
Divine Ray |
24 |
250% |
200% |
2.5s |
1 |
Jump upward and fire concentrated beam.
|
Sector Line |
22 |
150% |
80% |
3s |
1 |
Shoot a beam in a semi-circle.
|
Magic Weapons
Staff
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Beat Quake |
19 |
140% |
150% |
1.5s |
1 |
Stab staff into ground to create shock wave and blow enemies away.
|
Rodeo Drive |
19 |
120% |
130% |
2s |
3 |
Splash up and down with staff.
|
Rolling Bar |
21 |
140% |
150% |
1.5s |
1 |
Spin on staff at target.
|
Wands
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Act Ring |
2 |
- |
- |
1s |
1 |
Cast random level attack spell.
|
Funny Dive |
11 |
125% |
200% |
1.5s |
1 |
Jump upward then slam down.
|
Magical Sign |
13 |
140% |
160% |
1s |
2 |
Jump up stairs throwing sparkles and then throw explosion.
|
Slicers
Name |
PP cost |
Att |
Acc |
Charge time |
nr. of hits |
Description
|
Bright Sign |
3 |
110% |
120% |
3s |
3 |
Throw Slice as Light, roll sideways, and catch slicer.
|
Edge Riser |
15 |
150% |
200% |
2s |
1 |
Throw slicer into ground then it comes out.
|
Say Good-bye |
15 |
100% |
210% |
2s |
1 |
Lay magic bomb, fly backward with slicer, then explode bomb.
|