If you are looking for Information about PSU Clementine, Go check their Wiki

Difference between revisions of "PS0:PAs"

From The re-PSUPedia
Jump to: navigation, search
(Created page with 'Photon Arts in ''Phantasy Star Zero'' work differently than in the PSU series games. They are an aspect of the weapon (like how special abilities were in the Online days). Certai...')
 
Line 8: Line 8:
 
=== Sabers ===
 
=== Sabers ===
 
* Cross Rave
 
* Cross Rave
 +
  Cost: 13 PP
 
* Force Ride
 
* Force Ride
 +
  Cost: 15 PP
 
* Zeta Cutlass
 
* Zeta Cutlass
 +
  Cost: 19 PP
 
=== Swords ===
 
=== Swords ===
 
* Dynamo Spin
 
* Dynamo Spin
 +
  Cost: 21 PP
 
* Over End
 
* Over End
 +
  Cost: 45 PP
 
* Sonic Raid
 
* Sonic Raid
 +
  Cost: 23 PP
 
=== Daggers ===
 
=== Daggers ===
 
* Air Ride
 
* Air Ride
 +
  Cost: 19 PP
 
* Huge Cross
 
* Huge Cross
 +
  Cost: 22 PP
 
* Reverse Kill
 
* Reverse Kill
 +
  Cost: 25 PP
 
=== Spears ===
 
=== Spears ===
 
* Hopping Run
 
* Hopping Run
 +
  Cost: 24 PP
 
* Spear Rider
 
* Spear Rider
 +
  Cost: 20 PP
 
* Speed Rain
 
* Speed Rain
 +
  Cost: 32 PP
 
=== Claws ===
 
=== Claws ===
 
* Bite Stamp
 
* Bite Stamp
 +
  Cost: 26 PP
 
* Serpent Air
 
* Serpent Air
 +
  Cost: 18 PP
 
* Slide End
 
* Slide End
 +
  Cost: 21 PP
 
=== Shields ===
 
=== Shields ===
 
* Barrier Shift
 
* Barrier Shift
 +
  Cost: 20 PP
 
* Bull Smash
 
* Bull Smash
* Linear Shock
+
  Cost: 18 PP
 +
* Linear Shake
 +
  Cost: 18 PP
 
=== Double Sabers ===
 
=== Double Sabers ===
 
* Cyclone Run
 
* Cyclone Run
 +
  Cost: 20 PP
 
* Million Rave
 
* Million Rave
 +
  Cost: 25 PP
 
* Tornado Dance
 
* Tornado Dance
 +
  Cost: 30 PP
  
  
 
== Ranged Weapons ==
 
== Ranged Weapons ==
 
=== Handguns ===
 
=== Handguns ===
* Frame Set
+
* Flame Hit
 +
  Cost: 19 PP
 
* Quick Draw
 
* Quick Draw
 +
  Cost: 24 PP
 
* Thriller Combo
 
* Thriller Combo
 +
  Cost: 15 PP
 
=== Rifles ===
 
=== Rifles ===
 
* Hollow Snipe
 
* Hollow Snipe
* Sneak Mine
+
  Cost: 21 PP
* Wipe Outer
+
* Mine Sneak
 +
  Cost: 18 PP
 +
* Wipeout
 +
  Cost: 21 PP
 
=== Gunslashes ===
 
=== Gunslashes ===
 
* Bullet Dance
 
* Bullet Dance
 +
  Cost: 18 PP
 
* Earth Bullet
 
* Earth Bullet
 +
  Cost: 20 PP
 
* Impact Zero
 
* Impact Zero
 +
  Cost: 17 PP
 
=== Mechguns ===
 
=== Mechguns ===
 
* Acro Step
 
* Acro Step
 +
  Cost: 24 PP
 
* Cool Style
 
* Cool Style
* Messia Time
+
  Cost: 23 PP
=== Cannons ===
+
* Spinning Death
* Crash Bomb
+
  Cost: 20 PP
 +
=== Bazooka ===
 +
* Crush Bomb
 +
  Cost: 24 PP
 
* Crazy On
 
* Crazy On
 +
  Cost: 19 PP
 
* Wild Blow
 
* Wild Blow
 +
  Cost: 28 PP
 
=== Lasers ===
 
=== Lasers ===
* Bio Panic
+
* Bio-Panic
 +
  Cost: 16 PP
 
* Divine Ray
 
* Divine Ray
 +
  Cost: 24 PP
 
* Sector Line
 
* Sector Line
 +
  Cost: 22 PP
  
  
Line 66: Line 105:
 
=== Rods ===
 
=== Rods ===
 
* Beat Quake
 
* Beat Quake
 +
  Cost: 19 PP
 
* Rodeo Drive
 
* Rodeo Drive
* Roll Roll
+
  Cost: 19 PP
 +
* Rolling Bar
 +
  Cost: 21 PP
 
=== Wands ===
 
=== Wands ===
 
* Act Ring
 
* Act Ring
 +
  Cost: 2 PP
 
* Funny Dive
 
* Funny Dive
 +
  Cost: 11 PP
 
* Magical Sign
 
* Magical Sign
 +
  Cost: 13 PP
 
=== Slicers ===
 
=== Slicers ===
* Bright Moon
+
* Bright Sign
 +
  Cost: 14 PP
 
* Edge Riser
 
* Edge Riser
* Say Goodbye
+
  Cost: 15 PP
 +
* Say Good-bye
 +
  Cost: 15 PP

Revision as of 06:21, 25 November 2009

Photon Arts in Phantasy Star Zero work differently than in the PSU series games. They are an aspect of the weapon (like how special abilities were in the Online days). Certain Weapons will have a random PA on them (or none at all). Certain weapons will always have a specific Photon Art attached. They cannot be added to a weapon that you find without one, and they cannot be leveled up. Each class of weapon has 3 Photon Arts possible to use with it. You activate a Photon Art by charging the weapon in question (holding Attack or Strong Attack), how long a charge takes is dependent on the Photon Art.

Right now this section is simply a list of Photon Art names. Eventually useful data (charge time, PP cost, description of attacks) will be added.


Striking Weapons

Sabers

  • Cross Rave
 Cost: 13 PP
  • Force Ride
 Cost: 15 PP
  • Zeta Cutlass
 Cost: 19 PP

Swords

  • Dynamo Spin
 Cost: 21 PP
  • Over End
 Cost: 45 PP
  • Sonic Raid
 Cost: 23 PP

Daggers

  • Air Ride
 Cost: 19 PP
  • Huge Cross
 Cost: 22 PP
  • Reverse Kill
 Cost: 25 PP

Spears

  • Hopping Run
 Cost: 24 PP
  • Spear Rider
 Cost: 20 PP
  • Speed Rain
 Cost: 32 PP

Claws

  • Bite Stamp
 Cost: 26 PP
  • Serpent Air
 Cost: 18 PP
  • Slide End
 Cost: 21 PP

Shields

  • Barrier Shift
 Cost: 20 PP
  • Bull Smash
 Cost: 18 PP
  • Linear Shake
 Cost: 18 PP

Double Sabers

  • Cyclone Run
 Cost: 20 PP
  • Million Rave
 Cost: 25 PP
  • Tornado Dance
 Cost: 30 PP


Ranged Weapons

Handguns

  • Flame Hit
 Cost: 19 PP
  • Quick Draw
 Cost: 24 PP
  • Thriller Combo
 Cost: 15 PP

Rifles

  • Hollow Snipe
 Cost: 21 PP
  • Mine Sneak
 Cost: 18 PP
  • Wipeout
 Cost: 21 PP

Gunslashes

  • Bullet Dance
 Cost: 18 PP
  • Earth Bullet
 Cost: 20 PP
  • Impact Zero
 Cost: 17 PP

Mechguns

  • Acro Step
 Cost: 24 PP
  • Cool Style
 Cost: 23 PP
  • Spinning Death
 Cost: 20 PP

Bazooka

  • Crush Bomb
 Cost: 24 PP
  • Crazy On
 Cost: 19 PP
  • Wild Blow
 Cost: 28 PP

Lasers

  • Bio-Panic
 Cost: 16 PP
  • Divine Ray
 Cost: 24 PP
  • Sector Line
 Cost: 22 PP


Magic Weapons

Rods

  • Beat Quake
 Cost: 19 PP
  • Rodeo Drive
 Cost: 19 PP
  • Rolling Bar
 Cost: 21 PP

Wands

  • Act Ring
 Cost: 2 PP
  • Funny Dive
 Cost: 11 PP
  • Magical Sign
 Cost: 13 PP

Slicers

  • Bright Sign
 Cost: 14 PP
  • Edge Riser
 Cost: 15 PP
  • Say Good-bye
 Cost: 15 PP