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Difference between revisions of "Template:Mission drops row (PSP)"
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{{#if:{{{Enemy name|}}}|{{#if:{{{Type|}}}| | {{#if:{{{Enemy name|}}}|{{#if:{{{Type|}}}| | ||
{{!}} [[PSP:{{{Enemy name}}}{{!}}{{{Enemy name}}}]] {{!}}{{!}} {{{{{Enemy name}}} (PSP) {{!}} special}} {{!}}{{!}} {{#if:{{{LvlC|}}}|{{{{{Enemy name}}} (PSP) {{!}} {{{Type}}} {{{LvlC}}}}}|x}} {{!}}{{!}} {{#if:{{{LvlB|}}}|{{{{{Enemy name}}} (PSP) {{!}} {{{Type}}} {{{LvlB}}}}}|x}} {{!}}{{!}} {{#if:{{{LvlA|}}}|{{{{{Enemy name}}} (PSP) {{!}} {{{Type}}} {{{LvlA}}}}}|x}} {{!}}{{!}} {{#if:{{{LvlS|}}}|{{{{{Enemy name}}} (PSP) {{!}} {{{Type}}} {{{LvlS}}}}}|x}} | {{!}} [[PSP:{{{Enemy name}}}{{!}}{{{Enemy name}}}]] {{!}}{{!}} {{{{{Enemy name}}} (PSP) {{!}} special}} {{!}}{{!}} {{#if:{{{LvlC|}}}|{{{{{Enemy name}}} (PSP) {{!}} {{{Type}}} {{{LvlC}}}}}|x}} {{!}}{{!}} {{#if:{{{LvlB|}}}|{{{{{Enemy name}}} (PSP) {{!}} {{{Type}}} {{{LvlB}}}}}|x}} {{!}}{{!}} {{#if:{{{LvlA|}}}|{{{{{Enemy name}}} (PSP) {{!}} {{{Type}}} {{{LvlA}}}}}|x}} {{!}}{{!}} {{#if:{{{LvlS|}}}|{{{{{Enemy name}}} (PSP) {{!}} {{{Type}}} {{{LvlS}}}}}|x}} | ||
| − | | {{!}}{{!}} {{!}}{{!}} {{!}}{{!}} {{!}}{{!}} }}| {{!}}{{!}} {{!}}{{!}} {{!}}{{!}} {{!}}{{!}} }} | + | {{!}}- |
| + | |{{!}} {{!}}{{!}} {{!}}{{!}} {{!}}{{!}} {{!}}{{!}} | ||
| + | {{!}}- }} | ||
| + | |{{!}} {{!}}{{!}} {{!}}{{!}} {{!}}{{!}} {{!}}{{!}} | ||
| + | {{!}}- }} | ||
</includeonly> | </includeonly> | ||
<noinclude> | <noinclude> | ||
Revision as of 03:46, 1 April 2009
This template completes a row in a mission's drop table for a given battle type. This template only works for enemies, since area drops include drops from previous levels as well.
Template Parameters
Enemy name: The name of the enemy for which to display the drop information.
Type: The basic battle type for which to display drops. This means for FM use HU, for GM use RA, for MF use FO, and for AM or PT use AM/PT.
LvlC, LvlB, LvlA, LvlS: The minimum level in the drop range in which the enemy appears for the given mission level (C/B/A/S). If one of these parameters is missing or empty, I take it to mean that the enemy doesn't appear at that mission level: an 'x' is inserted instead of a drop.
Blank Template
{{User:RoloTomassi/Mission enemy drop info (PSP)
|Enemy name=
|Type=
|LvlC=
|LvlB=
|LvlA=
|LvlS=
}}
Rappy Sample
{{User:RoloTomassi/Mission enemy drop info (PSP)
|Enemy name= Rappy
|Type= HU
|LvlC= 1
|LvlB= 20
|LvlA= 40
|LvlS= 60}}
...produces:
| || || || || |-