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Difference between revisions of "Template:Drop info (PSP)"
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{{Drop info (PSP) | {{Drop info (PSP) | ||
|Footer= Y | |Footer= Y | ||
− | |Source= Bil | + | |Source= Bil De Golus |
|Source type= | |Source type= | ||
|Level= 80-99 | |Level= 80-99 | ||
|Battle type= HU}} | |Battle type= HU}} | ||
</noinclude> | </noinclude> |
Revision as of 01:00, 27 July 2008
Template parameters and usage
This template works in a slightly different manner from previously used drop templates. Basically, you will use the same template multiple times to achieve a drop chart in whatever size you need. The first template will act as the chart header to fill out the cells at the top to identify the data in the columns. The following templates will be used to fill in drop data while the final template will contain drop data as well as the footer to close out the table.
Header: In order to create the header of the drop table, enter a Y here and leave all other fields empty.
Source: Identify from what or where the item drops with this parameter. This can be an enemy, area or mission.
Source type: In the case of enemy drops, this field will be left blank. With missions and areas, however, identify the type of drop with Normal box, Boss box, Area drop or Special box.
Level: Type the level range for the drop here. In the case of enemies and area drops, use numerals to identify the range; for missions, use letters (C-S2).
Battle type: Item drops in PSP vary depending on the party leader's battle type. Use abbreviations such as HU, RA, FO, etc. to identify the type for which the drop occurs.
Footer: The final template used for a drop chart will require this parameter to be marked with a Y. Otherwise the table will not close properly.
Blank template
{{Drop info (PSP) |Header= |Footer= |Source= |Source type= |Level= |Battle type= }}
Examples
Drop information | |||
Source | Level | Ver. | Battle type |
---|---|---|---|
Bil De Golus | 80-99 | HU |