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Difference between revisions of "Scarred Planet"

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{| class="infobox" style="text-align:left; border:1px solid gray" align="right" bgcolor="white" cellspacing="0"
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{| class="infobox" style="text-align:left; border:thin solid #aaaaaa" align="right" bgcolor="#f9f9f9" cellspacing="0"
 
|-
 
|-
! colspan=2 style="text-align:center; border:1px solid gray" | '''Planet's Scar'''
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! colspan=2 style="text-align:center; border-style:none; border-bottom:thin solid gray" bgcolor="skyblue" | '''Planet's Scar'''
 
|-
 
|-
| colspan=2 style="border:1px solid gray" | [[Image:Rozenom.PNG|center]]
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| colspan=2 style="border:1px, solid, gray, thin" bgcolor="#f9f9f9" | [[Image:Rozenom.PNG|center]]
 
|-
 
|-
| style="border:1px solid gray" | '''Start counter''' || style="border:1px solid gray" | [[Holtes City Flyer Base]]
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| style="border-style:none; border-top:thin solid gray; border-right:thin solid gray;" bgcolor="#f2f2f2" | '''Start counter''' || style="border-style:none; border-top:thin solid gray;" bgcolor="#f9f9f9" | [[Holtes City Flyer Base]]
 
|-
 
|-
| style="border:1px solid gray" | '''End counter''' || style="border:1px solid gray" | [[Old Rozenom City]]
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| style="border-style:none; border-top:thin solid gray; border-right:thin solid gray;" bgcolor="#f2f2f2" | '''End counter''' || style="border-style:none; border-top:thin solid gray;" bgcolor="#f9f9f9" | [[Old Rozenom City]]
 
|-
 
|-
| style="border:1px solid gray" | '''Version''' || style="border:1px solid gray" | ''[[Ambition of the Illuminus]]''
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| style="border-style:none; border-top:thin solid gray; border-right:thin solid gray;" bgcolor="#f2f2f2" | '''Version''' || style="border-style:none; border-top:thin solid gray;" bgcolor="#f9f9f9" | ''[[Ambition of the Illuminus]]''
 
|-
 
|-
| style="border:1px solid gray" | '''Field''' || style="border:1px solid gray" | [[Old Rozenom City]]
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| style="border-style:none; border-top:thin solid gray; border-right:thin solid gray;" bgcolor="#f2f2f2" | '''Field''' || style="border-style:none; border-top:thin solid gray;" bgcolor="#f9f9f9" | [[Old Rozenom City]]
 
|-
 
|-
| style="border:1px solid gray" | '''Mission type''' || style="border:1px solid gray" | [[Free mission]]
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| style="border-style:none; border-top:thin solid gray; border-right:thin solid gray;" bgcolor="#f2f2f2" | '''Mission type''' || style="border-style:none; border-top:thin solid gray;" bgcolor="#f9f9f9" | [[Free mission]]
 
|-
 
|-
| style="border:1px solid gray" | '''Available ranks''' || style="border:1px solid gray" | C, B, A, S
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| style="border-style:none; border-top:thin solid gray; border-right:thin solid gray;" bgcolor="#f2f2f2" | '''Available ranks''' || style="border-style:none; border-top:thin solid gray;" bgcolor="#f9f9f9" | C, B, A, S
 
|-
 
|-
| style="border:1px solid gray" | '''Enemy elements''' || style="border:1px solid gray" | [[Fire]], [[lightning]], [[light]]
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| style="border-style:none; border-top:thin solid gray; border-right:thin solid gray;" bgcolor="#f2f2f2" | '''Enemy elements''' || style="border-style:none; border-top:thin solid gray;" bgcolor="#f9f9f9" | [[Fire]], [[lightning]], [[light]]
 
|}
 
|}
 +
''The crash of the GUARDIANS Colony in the outskirts of Rozenom City has reduced the metropolis to ruins.  Now completely defenseless, refugees of the city fight for their lives against an influx of native creatures turned violent.''
 +
 +
== Mission requirements and rewards ==
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! rowspan="2" | LV !! rowspan="2" | Req. LV !! rowspan="2" | Enemy LV !! colspan="2" | Rank S !! colspan="2" | Rank A !! colspan="2" | Rank B !! colspan="2" | Rank C
 +
|-
 +
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points
 +
|-
 +
| C || 1 || 5+ || 800 || 21 || 525 || 14 || 250 || 7 || 0 || 0
 +
|-
 +
| B || 10 || 25+ || 2325 || 46 || -- || -- || -- || -- || 0 || 0
 +
|-
 +
| A || 25 || 50+ || 3875 || 71 || -- || -- || -- || -- || 0 || 0
 +
|-
 +
| rowspan="2" | S || rowspan="2" | 60 || rowspan="2" | 100+ || 6525 || 113 || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | 0 || rowspan="2" | 0
 +
|-
 +
| colspan="2" | [[PA Fragment]] x1
 +
|- {{Unreleased item}}
 +
| rowspan="2" | S2 || rowspan="2" | -- || rowspan="2" | -- || -- || -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | -- || rowspan="2" | 0 || rowspan="2" | 0
 +
|- {{Unreleased item}}
 +
| colspan="2" | [[PA Fragment]] x2
 +
|}
 +
 
''The crash of the GUARDIANS Colony in the outskirts of Rozenom City has reduced the metropolis to ruins.  Now completely defenseless, refugees of the city fight for their lives against an influx of native creatures turned violent.''
 
''The crash of the GUARDIANS Colony in the outskirts of Rozenom City has reduced the metropolis to ruins.  Now completely defenseless, refugees of the city fight for their lives against an influx of native creatures turned violent.''
  

Revision as of 06:10, 4 November 2007

Planet's Scar
Rozenom.PNG
Start counter Holtes City Flyer Base
End counter Old Rozenom City
Version Ambition of the Illuminus
Field Old Rozenom City
Mission type Free mission
Available ranks C, B, A, S
Enemy elements Fire, lightning, light

The crash of the GUARDIANS Colony in the outskirts of Rozenom City has reduced the metropolis to ruins. Now completely defenseless, refugees of the city fight for their lives against an influx of native creatures turned violent.

Mission requirements and rewards

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 5+ 800 21 525 14 250 7 0 0
B 10 25+ 2325 46 -- -- -- -- 0 0
A 25 50+ 3875 71 -- -- -- -- 0 0
S 60 100+ 6525 113 -- -- -- -- 0 0
PA Fragment x1
S2 -- -- -- -- -- -- -- -- 0 0
PA Fragment x2

The crash of the GUARDIANS Colony in the outskirts of Rozenom City has reduced the metropolis to ruins. Now completely defenseless, refugees of the city fight for their lives against an influx of native creatures turned violent.

Mission details

  • This mission is exclusive to Ambition of the Illuminus.
  • There is a small possibility of receiving a Rappy spawn on this mission. Please see this article for further details.

Mission requirements and rewards

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 5+ 800 21 525 14 250 7 0 0
B 10 25+ 2325 46 -- -- -- -- 0 0
A 25 50+ 3875 71 -- -- -- -- 0 0
S 60 100+ 6525 113 -- -- -- -- 0 0
PA Fragment x1