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Difference between revisions of "Template:Special mission"

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| colspan=2 style="border:1px solid #aaaaaa" bgcolor="#f9f9f9" | {{{Mission image}}}
 
| colspan=2 style="border:1px solid #aaaaaa" bgcolor="#f9f9f9" | {{{Mission image}}}
 
|-
 
|-
| style="border:1px solid #aaaaaa" bgcolor="#f2f2f2" | '''Start lobby''' || style="border:1px solid #aaaaaa" bgcolor="#f9f9f9" | [[{{{Start lobby}}}]]
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| style="border:1px solid #aaaaaa" bgcolor="#f2f2f2" | '''Start lobby''' || style="border:1px solid #aaaaaa" bgcolor="#f9f9f9" | {{{Start lobby}}}
 
|-
 
|-
| style="border:1px solid #aaaaaa" bgcolor="#f2f2f2" | '''Start counter''' || style="border:1px solid #aaaaaa" bgcolor="#f9f9f9" | [[{{{Start counter}}}]]
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| style="border:1px solid #aaaaaa" bgcolor="#f2f2f2" | '''Start counter''' || style="border:1px solid #aaaaaa" bgcolor="#f9f9f9" | {{{Start counter}}}
 
|-
 
|-
| style="border:1px solid #aaaaaa" bgcolor="#f2f2f2" | '''End lobby''' || style="border:1px solid #aaaaaa" bgcolor="#f9f9f9" | [[{{{End lobby}}}]]
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| style="border:1px solid #aaaaaa" bgcolor="#f2f2f2" | '''End lobby''' || style="border:1px solid #aaaaaa" bgcolor="#f9f9f9" | {{{End lobby}}}
 
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|-
 
| style="border:1px solid #aaaaaa" bgcolor="#f2f2f2" | '''Version''' || style="border:1px solid #aaaaaa" bgcolor="#f9f9f9" | {{#switch: {{{Version}}}
 
| style="border:1px solid #aaaaaa" bgcolor="#f2f2f2" | '''Version''' || style="border:1px solid #aaaaaa" bgcolor="#f9f9f9" | {{#switch: {{{Version}}}

Latest revision as of 00:31, 21 January 2012

Blank template

{{Special mission
|Mission name= 
|JP name= 
|Mission image= 
|Planet= 
|Start lobby= 
|Start counter= 
|End lobby= 
|Version= 
|Mission type= }}

Template parameters

  • Mission name: Enter the mission's English name here.
  • JP name: Enter the mission's Japanese name here.
  • Mission image: Using the images listed here, insert the appropriate code to display the mission image used in-game.
  • Planet: Use Colony, Parum, Neudaiz or Moatoob to identify the location of the mission.
  • Start lobby: Identify the lobby where the mission is located.
  • Start counter: Identify the name of the mission counter where the mission is initiated.
  • End lobby: Identify the lobby you arrive at after leaving the mission.
  • Version: Using either PSU or AOTI, identify the version of the game the mission requires for access. (If the mission's name appears in white text in-game, it is a PSU mission. If its name appears in yellow text, it is an AOTI mission.)
  • Mission type: Enter Item exchange mission, Event mission, Recruitment mission, Versus mission, Item upgrade mission or GUARDIANS Cash shop to identify the mission type.