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Difference between revisions of "Template:Upgrade"

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<includeonly><font color="#ff0000">↑ ({{#if: {{{Rate|}}}|{{{Rate}}}|?}}%)</font></includeonly><noinclude>
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<includeonly><font color="#ff0000">↑ ({{#if: {{{Rate|}}}|{{{Rate}}}|?}})</font></includeonly><noinclude>
 
== Template usage ==
 
== Template usage ==
 
* Use this template in conjunction with the "special effect" parameters of [[Template:Unit stats]] for units which upgrade effects such as PP usage, TECHNIC speed, etc.  In-game, an upgraded effect is identified by a red up arrow next to the effect name on the second tab of a unit's information.
 
* Use this template in conjunction with the "special effect" parameters of [[Template:Unit stats]] for units which upgrade effects such as PP usage, TECHNIC speed, etc.  In-game, an upgraded effect is identified by a red up arrow next to the effect name on the second tab of a unit's information.
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== Template parameters ==
 
== Template parameters ==
* '''Rate''':  If you know the upgrade percent, enter it here (without the percent sign).  If unknown, leave this field blank.
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* '''Rate''':  Enter the upgrade value (along with any necessary symbols such as percent or plus signs) here.  If unknown, leave this field blank.
  
 
[[Category:Article templates]]</noinclude>
 
[[Category:Article templates]]</noinclude>

Revision as of 00:56, 15 December 2011

Template usage

  • Use this template in conjunction with the "special effect" parameters of Template:Unit stats for units which upgrade effects such as PP usage, TECHNIC speed, etc. In-game, an upgraded effect is identified by a red up arrow next to the effect name on the second tab of a unit's information.

Blank template

{{Upgrade|Rate=}}

Template parameters

  • Rate: Enter the upgrade value (along with any necessary symbols such as percent or plus signs) here. If unknown, leave this field blank.