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Difference between revisions of "PSP:Infection"
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==Description== | ==Description== | ||
− | Infection is a damage over time status effect. Infection lasts longer and deals more damage in the long run than Burn, but it applies at a lower rate and requires the enemy to stay alive longer. It does not work in unision with burn or poison, but does work with freeze. It | + | Infection is a damage over time status effect. Infection lasts longer and deals more damage in the long run than Burn, but it applies at a lower rate and requires the enemy to stay alive longer. It does not work in unision with burn or poison, but does work with freeze. It deals 5% of the target's total HP every 5 seconds. |
==Details== | ==Details== |
Revision as of 08:49, 2 May 2009
This page is a work in progress...
Description
Infection is a damage over time status effect. Infection lasts longer and deals more damage in the long run than Burn, but it applies at a lower rate and requires the enemy to stay alive longer. It does not work in unision with burn or poison, but does work with freeze. It deals 5% of the target's total HP every 5 seconds.
Details
- Lv1: 18% of total HP over 15 seconds (6% for 3 ticks, 5 seconds/tick).
- Lv2: 24% of total HP over 20 seconds (6% for 4 ticks, 5 seconds/tick).
- Lv3: 30% of total HP over 25 seconds (6% for 5 ticks, 5 seconds/tick).
- Lv4: 36% of total HP over 30 seconds (6% for 6 ticks, 5 seconds/tick).