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Difference between revisions of "PSP:Infection"
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RoloTomassi (talk | contribs) (New page: This page is a work in progress... ==Description== Infection is a damage over time status effect. Infection lasts longer and deals more damage in the long run than Burn, but it applies at...) |
RoloTomassi (talk | contribs) (→Details) |
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==Details== | ==Details== | ||
− | * | + | * Lv1: 18% of total HP over 15 seconds (6% for 3 ticks, 5 seconds/tick). |
+ | * Lv2: 24% of total HP over 20 seconds (6% for 4 ticks, 5 seconds/tick). | ||
+ | * Lv3: 30% of total HP over 25 seconds (6% for 5 ticks, 5 seconds/tick). | ||
+ | * Lv4: 36% of total HP over 30 seconds (6% for 6 ticks, 5 seconds/tick). | ||
[[Category:Status effects (PSP)]] | [[Category:Status effects (PSP)]] |
Revision as of 08:48, 2 May 2009
This page is a work in progress...
Description
Infection is a damage over time status effect. Infection lasts longer and deals more damage in the long run than Burn, but it applies at a lower rate and requires the enemy to stay alive longer. It does not work in unision with burn or poison, but does work with freeze. It always deals 5% of the targets total HP every 4 seconds.
Details
- Lv1: 18% of total HP over 15 seconds (6% for 3 ticks, 5 seconds/tick).
- Lv2: 24% of total HP over 20 seconds (6% for 4 ticks, 5 seconds/tick).
- Lv3: 30% of total HP over 25 seconds (6% for 5 ticks, 5 seconds/tick).
- Lv4: 36% of total HP over 30 seconds (6% for 6 ticks, 5 seconds/tick).