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Difference between revisions of "User:Mewn/Sandbox"
From The re-PSUPedia
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
− | ! Rarity !! Name !! ATP !! ATA !! Req. Lv !! Grind limit !! Equippable by !! Default element !! Photon art | + | ! Rarity !! Name !! ATP !! ATA !! Req. Lv !! Grind limit !! Equippable by !! Default element !! Photon art !! Notes |
|- | |- | ||
− | | {{Color-S}} rowspan="3" | 1★ || ([[PS0:Cutlass|Cutlass]]) || 37 || 93 || 1 || ? || {{All Equip}} || None || None | + | | {{Color-S}} rowspan="3" | 1★ || ([[PS0:Cutlass|Cutlass]]) || 37 || 93 || 1 || ? || {{All Equip}} || None || None || -- |
|- | |- | ||
− | | ([[PS0:Blade|Blade]]) || 40 || 96 || 1 || ? || {{All Equip}} || None || None | + | | ([[PS0:Blade|Blade]]) || 40 || 96 || 1 || ? || {{All Equip}} || None || None || -- |
|- | |- | ||
− | | ([[PS0:Saber|Saber]]) || 39 || 97 || 1 || ? || {{All Equip}} || None || None | + | | ([[PS0:Saber|Saber]]) || 39 || 97 || 1 || ? || {{All Equip}} || None || None || -- |
|- | |- | ||
− | | {{Color-S}} rowspan="2" | 2★ || ([[PS0:Chrome Cutlass|Chrome Cutlass]]) || 56 || 112 || 2 || ? || {{All Equip}} || None || (Cross Rave) | + | | {{Color-S}} rowspan="2" | 2★ || ([[PS0:Chrome Cutlass|Chrome Cutlass]]) || 56 || 112 || 2 || ? || {{All Equip}} || None || (Cross Rave) || -- |
|- | |- | ||
− | | ([[PS0:Sabre|Sabre]]) || 63 || 128 || 2 || ? || {{All Equip}} || None || (Cross Rave) | + | | ([[PS0:Sabre|Sabre]]) || 63 || 128 || 2 || ? || {{All Equip}} || None || (Cross Rave) || -- |
|- | |- | ||
− | | {{Color-S}} rowspan="2" | 3★ || ([[PS0:Ein Blade|Ein Blade]]) || 89 || 156 || 5 || ? || {{All Equip}} || None || (Force Ride) | + | | {{Color-S}} rowspan="2" | 3★ || ([[PS0:Ein Blade|Ein Blade]]) || 89 || 156 || 5 || ? || {{All Equip}} || None || (Force Ride) || -- |
|- | |- | ||
− | | ([[PS0:Clear Saber|Clear Saber]]) || 87 || 158 || 5 || ? || {{All Equip}} || None || (Force Ride) | + | | ([[PS0:Clear Saber|Clear Saber]]) || 87 || 158 || 5 || ? || {{All Equip}} || None || (Force Ride) || -- |
|- | |- | ||
− | | {{Color-S}} rowspan=" | + | | {{Color-S}} rowspan="2" | 5★ || ([[PS0:Kudone Silica|Kudone Silica]]) || 165 || 219 || 20 || ? || {{All Equip}} || None || None<br>(Force Ride)<br>(Zeta Cutlass) || -- |
+ | |- | ||
+ | | {{Unreleased item}} | ([[PS0:Blue Saber|Blue Saber]]) || 155 || 177 || 26 || 30 || {{HH}} {{NH}} {{CH}} {{HR}} {{CR}} || Heart Lv1 || None<br>(Force Ride) || -- | ||
|} | |} | ||
+ | |||
+ | == Notes == | ||
+ | |||
+ | * '''Rarity''' - goes from 1* to 7* in PS0. 1-5* are gold coloured in game, 6* is red, I haven't come across anything that is 7* yet, but the Trigrinder description confirms they exist. They may well be uber rares. | ||
+ | * '''Name''', '''ATP''', '''ATA''' - self-explanatory, although Force weapons boost MST, not ATP. Names in red are rare items that appear in red boxes (not necessarily related to rarity), not unreleased items a la PSU. In line with other versions, there is no JP name section, but I can add this if people find it useful. All names are in parantheses as per the other sections to show that they are community-harming fanslations. | ||
+ | * '''Req. LV''', '''Grind limit''' - also self-explanatory. There appear to be no other requirements than being the right class and having the right level to equip weapons, although there may be others. | ||
+ | * '''Equippable by''' - those symbols are inspired by the game, but are really a crappy 5 minute paint job by yours truly. The templates to use them are <nowiki>{{HH} {{NH}} {{CH}} etc. etc. and {{All Equip}} for items every class can equip</nowiki>. | ||
+ | * '''Default element''' - with elements being special effects, rather than PSU's fire/ice/light/dark thing. Weapons listed as having no default element can probably be found with any (example, Saber can be found as Stun Saber, Ex Saber, Meseta Saber, Soul Saber, Heart Saber, Heat Saber, Ice Saber, Risk Saber etc). I'm not sure how rare weapons work, but I assume they have a fixed special, since they are listed with one in their entry in the weapons library, whereas non-rare weapons are listed with 'none'. It is possible that some rare weapons may not have a fixed special though, but I don't imagine their names would change (so no Risk Sister Slicer, or Ex Ashvins). | ||
+ | * '''Photon art''' - each weapon can have one Photon art (or none). It appears that weapons that are listed as having no Photon Art in the weapons library can have a random one when found (or none at all), whereas ones listed with a particular Photon Art in the library appear to be fixed to that Photon Art. The Photon Arts listed for a weapon are those that it can potentially have, but are not exhaustive. Unlike with elements, these don't appear to necessarily be fixed for rare weapons. | ||
+ | * '''Notes''' - misc stuff like the elemental tech boosts wands give and the like. |
Revision as of 11:10, 22 December 2008
Rarity | Name | ATP | ATA | Req. Lv | Grind limit | Equippable by | Default element | Photon art | Notes |
---|---|---|---|---|---|---|---|---|---|
1★ | (Cutlass) | 37 | 93 | 1 | ? | None | None | -- | |
(Blade) | 40 | 96 | 1 | ? | None | None | -- | ||
(Saber) | 39 | 97 | 1 | ? | None | None | -- | ||
2★ | (Chrome Cutlass) | 56 | 112 | 2 | ? | None | (Cross Rave) | -- | |
(Sabre) | 63 | 128 | 2 | ? | None | (Cross Rave) | -- | ||
3★ | (Ein Blade) | 89 | 156 | 5 | ? | None | (Force Ride) | -- | |
(Clear Saber) | 87 | 158 | 5 | ? | None | (Force Ride) | -- | ||
5★ | (Kudone Silica) | 165 | 219 | 20 | ? | None | None (Force Ride) (Zeta Cutlass) |
-- | |
(Blue Saber) | 155 | 177 | 26 | 30 | Heart Lv1 | None (Force Ride) |
-- |
Notes
- Rarity - goes from 1* to 7* in PS0. 1-5* are gold coloured in game, 6* is red, I haven't come across anything that is 7* yet, but the Trigrinder description confirms they exist. They may well be uber rares.
- Name, ATP, ATA - self-explanatory, although Force weapons boost MST, not ATP. Names in red are rare items that appear in red boxes (not necessarily related to rarity), not unreleased items a la PSU. In line with other versions, there is no JP name section, but I can add this if people find it useful. All names are in parantheses as per the other sections to show that they are community-harming fanslations.
- Req. LV, Grind limit - also self-explanatory. There appear to be no other requirements than being the right class and having the right level to equip weapons, although there may be others.
- Equippable by - those symbols are inspired by the game, but are really a crappy 5 minute paint job by yours truly. The templates to use them are {{HH} {{NH}} {{CH}} etc. etc. and {{All Equip}} for items every class can equip.
- Default element - with elements being special effects, rather than PSU's fire/ice/light/dark thing. Weapons listed as having no default element can probably be found with any (example, Saber can be found as Stun Saber, Ex Saber, Meseta Saber, Soul Saber, Heart Saber, Heat Saber, Ice Saber, Risk Saber etc). I'm not sure how rare weapons work, but I assume they have a fixed special, since they are listed with one in their entry in the weapons library, whereas non-rare weapons are listed with 'none'. It is possible that some rare weapons may not have a fixed special though, but I don't imagine their names would change (so no Risk Sister Slicer, or Ex Ashvins).
- Photon art - each weapon can have one Photon art (or none). It appears that weapons that are listed as having no Photon Art in the weapons library can have a random one when found (or none at all), whereas ones listed with a particular Photon Art in the library appear to be fixed to that Photon Art. The Photon Arts listed for a weapon are those that it can potentially have, but are not exhaustive. Unlike with elements, these don't appear to necessarily be fixed for rare weapons.
- Notes - misc stuff like the elemental tech boosts wands give and the like.