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Difference between revisions of "Template:Enemy stats"
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m (Mid-point save) |
m (I'll add question mark defaults later. First I'll go through existing tables to weed out empty cells that would add question marks where they aren't needed.) |
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| {{#switch: {{{Burn}}} | | {{#switch: {{{Burn}}} | ||
|o= o | |o= o | ||
− | |x= -- | + | |x= --}} || {{#switch: {{{Freeze}}} |
− | + | |o= o | |
+ | |x= --}} || {{#switch: {{{Shock}}} | ||
+ | |o= o | ||
+ | |x= --}} || {{#switch: {{{Silence}}} | ||
+ | |o= o | ||
+ | |x= --}} || {{#switch: {{{Confuse}}} | ||
+ | |o= o | ||
+ | |x= --}} || {{#switch: {{{Virus}}} | ||
+ | |o= o | ||
+ | |x= --}} || {{#switch: {{{Poison}}} | ||
+ | |o= o | ||
+ | |x= --}} || {{#switch: {{{Stun}}} | ||
+ | |o= o | ||
+ | |x= --}} || {{#switch: {{{Sleep}}} | ||
+ | |o= o | ||
+ | |x= --}} || {{#switch: {{{Incapacitate}}} | ||
+ | |o= o | ||
+ | |x= --}} || {{#switch: {{{Jellen}}} | ||
+ | |o= o | ||
+ | |x= --}} || {{#switch: {{{Zalure}}} | ||
+ | |o= o | ||
+ | |x= --}} || {{#switch: {{{Zoldeel}}} | ||
+ | |o= o | ||
+ | |x= --}} | ||
|- | |- | ||
! colspan="13" | Half damage | ! colspan="13" | Half damage | ||
|- | |- | ||
− | | {{Saber icon}} || colspan="3" | {{{Half damage striking}}} | + | | {{Saber icon}} || colspan="3" | {{#if: {{{Half damage striking}}}|{{{Half damage striking}}}|--}} || {{Handgun icon}} || colspan="4" | {{#if: {{{Half damage ranged}}}|{{{Half damage ranged}}}|--}} || {{Wand icon}} || colspan="3" | {{#if: {{{Half damage TECHNIC}}}|{{{Half damage TECHNIC}}}|--}} |
|}</includeonly> | |}</includeonly> | ||
<noinclude> | <noinclude> | ||
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|ATP= | |ATP= | ||
|ATA= | |ATA= | ||
− | |TP= | + | |TP= |
− | |DFP= | + | |DFP= |
− | |EVP= | + | |EVP= |
− | |MST= | + | |MST= |
− | |STA= | + | |STA= |
− | |EXP= | + | |EXP= |
− | |Leader boost= | + | |Leader boost= |
− | |Attack boost= | + | |Attack boost= |
− | |Defense boost= | + | |Defense boost= |
− | |Burn= | + | |Burn= |
− | |Freeze= | + | |Freeze= |
− | |Shock= | + | |Shock= |
− | |Silence= | + | |Silence= |
− | |Confuse= | + | |Confuse= |
− | |Virus= | + | |Virus= |
− | |Poison= | + | |Poison= |
− | |Stun= | + | |Stun= |
− | |Sleep= | + | |Sleep= |
− | |Incapacitate= | + | |Incapacitate= |
− | |Jellen= | + | |Jellen= |
− | |Zalure= | + | |Zalure= |
− | |Zoldeel= | + | |Zoldeel= |
− | |Half damage striking= | + | |Half damage striking= |
− | |Half damage ranged= | + | |Half damage ranged= |
− | |Half damage TECHNIC= | + | |Half damage TECHNIC= |
}}This table was created using the following code: | }}This table was created using the following code: | ||
<pre>{{Enemy stats | <pre>{{Enemy stats |
Revision as of 02:26, 12 May 2008
Proper usage
Stat modifiers | Boosts | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | ? | ATP | ? | ATA | ? | -- | ||||||
TP | ? | DFP | ? | EVP | ? | -- | ||||||
MST | ? | STA | ? | EXP | ? | -- | ||||||
Status effect susceptibility | ||||||||||||
? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Half damage | ||||||||||||
? | ? | ? |
{{Enemy stats |HP= |ATP= |ATA= |TP= |DFP= |EVP= |MST= |STA= |EXP= |Leader boost= |Attack boost= |Defense boost= |Burn= |Freeze= |Shock= |Silence= |Confuse= |Virus= |Poison= |Stun= |Sleep= |Incapacitate= |Jellen= |Zalure= |Zoldeel= |Half damage striking= |Half damage ranged= |Half damage TECHNIC= }}
Template field descriptions
Stat modifiers and boosts: All numbers entered in these cells will be percents taken from the most recent printing of the Perfect Bible.
Status effect susceptibility: Use a lowercase o to identify any status effects to which this enemy is susceptible. If none, leave this field blank.
Half damage: Use a lowercase o to identify which attacks (if any) this enemy takes half-damage. If none, insert & nbsp;
(without the space between the ampersand and n) in one of the cells to create a space which will expand the row.