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Difference between revisions of "Lightning Beasts"

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m (Enemy spawn chart: Changed to a newer version. Still think the B4 spawns on JP wiki are inaccurate. Everywhere else says 6+1.)
m (Enemy spawn chart)
Line 93: Line 93:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! Pattern !! Map Route !! Block 1 Features !! Block 2 Features !! Block 3 Features !! Block 4 Features !! Rare Enemy Details
+
! Pattern !! Map route !! Block 1 features !! Block 2 features !! Block 3 features !! Block 4 features !! Rare enemy details
 
|-
 
|-
| A-1 || rowspan="4" | [[Image:LightningBeastsAB.png|thumb|200px|center|Facing West.]] || || || || ||
+
| A-1 || rowspan="4" | [[Image:LightningBeastsAB.png|thumb|200px|center|Facing west]] || || || || ||
 
|-
 
|-
 
| A-2 || || || || ||
 
| A-2 || || || || ||
 
|-
 
|-
| A-3 || '''Third Spawn:'''<br>Go Bajilla x3 + Distova x2 || '''Initial Spawn:'''<br>Go Bajilla x6 || '''Initial Spawn:'''<br>Go Bajilla x4+3 || '''Initial Spawn:'''<br>Distova x4+3+3
+
| A-3 || '''Third spawn:'''<br>Go Bajilla x3 + Distova x2 || '''Initial spawn:'''<br>Go Bajilla x6 || '''Initial spawn:'''<br>Go Bajilla x4+3 || '''Initial spawn:'''<br>Distova x4+3+3
 
|- {{Color-A}}
 
|- {{Color-A}}
| A-X || '''Third Spawn:'''<br>Go Bajilla x3 + Distova x2 || '''Initial Spawn:'''<br>Go Bajilla x6 || '''Initial Spawn:'''<br>Go Bajilla x4+3 || '''Initial Spawn:'''<br>Distova x4+3+3 || '''Block 4:'''<br>Rappy x4
+
| A-X || '''Third spawn:'''<br>Go Bajilla x3 + Distova x2 || '''Initial spawn:'''<br>Go Bajilla x6 || '''Initial spawn:'''<br>Go Bajilla x4+3 || '''Initial spawn:'''<br>Distova x4+3+3 || '''Block 4:'''<br>Rappy x4
 
|-
 
|-
| B-1 || rowspan="4" | [[Image:LightningBeastsAB.png|thumb|200px|center|Facing West.]] || '''Third Spawn:'''<br>Distova x4 || '''Initial Spawn:'''<br>Go Bajilla x4 || '''Initial Spawn:'''<br>Go Bajilla x3 → Distova x5 || '''Initial Spawn:'''<br>Go Bajilla x4+3 + Distova x3 ||
+
| B-1 || rowspan="4" | [[Image:LightningBeastsAB.png|thumb|200px|center|Facing west]] || '''Third spawn:'''<br>Distova x4 || '''Initial spawn:'''<br>Go Bajilla x4 || '''Initial spawn:'''<br>Go Bajilla x3 → Distova x5 || '''Initial spawn:'''<br>Go Bajilla x4+3 + Distova x3 ||
 
|-
 
|-
| B-2 || '''Initial Spawn:'''<br>Go Bajilla x4+4 || '''Initial Spawn:'''<br>Go Bajilla x4 → Distova x4 || '''Initial Spawn:'''<br>Go Bajilla x3 → Distova x4 || '''Initial Spawn:'''<br>Go Bajilla x4+3<br>+ Distova x3 ||
+
| B-2 || '''Initial spawn:'''<br>Go Bajilla x4+4 || '''Initial spawn:'''<br>Go Bajilla x4 → Distova x4 || '''Initial spawn:'''<br>Go Bajilla x3 → Distova x4 || '''Initial spawn:'''<br>Go Bajilla x4+3<br>+ Distova x3 ||
 
|-
 
|-
| B-3 || '''Third Spawn:'''<br>Go Bajilla x3 + Distova x2 || '''Initial Spawn:'''<br>Go Bajilla x6 || '''Initial Spawn:'''<br>Go Bajilla x3 || '''Initial Spawn:'''<br>Distova x4+3+3 ||
+
| B-3 || '''Third spawn:'''<br>Go Bajilla x3 + Distova x2 || '''Initial Spawn:'''<br>Go Bajilla x6 || '''Initial spawn:'''<br>Go Bajilla x3 || '''Initial spawn:'''<br>Distova x4+3+3 ||
 
|- {{Color-A}}
 
|- {{Color-A}}
| B-X || '''Third Spawn:'''<br>Go Bajilla x3 + Distova x2 || '''Initial Spawn:'''<br>Go Bajilla x6 || '''Initial Spawn:'''<br>Go Bajilla x3 || '''Initial Spawn:'''<br>Distova x4+3+3 || '''Block 4:'''<br>Rappy x4
+
| B-X || '''Third spawn:'''<br>Go Bajilla x3 + Distova x2 || '''Initial Spawn:'''<br>Go Bajilla x6 || '''Initial spawn:'''<br>Go Bajilla x3 || '''Initial spawn:'''<br>Distova x4+3+3 || '''Block 4:'''<br>Rappy x4
 
|-
 
|-
| C-1 || rowspan="4" | [[Image:LightningBeastsC.png|thumb|200px|center|Facing North.]] || '''Rubble Spawn:'''<br> Bal Soza x2 || '''Initial Spawn:'''<br>Go Bajilla x4+3 → Distova x3 || '''Initial Spawn:'''<br>Go Bajilla x3 → Distova x5 || '''Initial Spawn:'''<br>Go Bajilla x4+3 + Distova x3 ||
+
| C-1 || rowspan="4" | [[Image:LightningBeastsC.png|thumb|200px|center|Facing north]] || '''Rubble spawn:'''<br> Bal Soza x2 || '''Initial spawn:'''<br>Go Bajilla x4+3 → Distova x3 || '''Initial spawn:'''<br>Go Bajilla x3 → Distova x5 || '''Initial spawn:'''<br>Go Bajilla x4+3 + Distova x3 ||
 
|-
 
|-
| C-2 || '''Rubble Spawn:'''<br> Distova x2 || '''Initial Spawn:'''<br>Go Bajilla x4+3 → Shagreece x3 || '''Initial Spawn:'''<br>Go Bajilla x3 → Distova x4 + Jarba x1 || '''Initial Spawn:'''<br>Go Bajilla x4+3 + Distova x3 ||
+
| C-2 || '''Rubble spawn:'''<br> Distova x2 || '''Initial spawn:'''<br>Go Bajilla x4+3 → Shagreece x3 || '''Initial spawn:'''<br>Go Bajilla x3 → Distova x4 + Jarba x1 || '''Initial spawn:'''<br>Go Bajilla x4+3 + Distova x3 ||
 
|-
 
|-
| C-3 || '''Rubble Spawn:'''<br> Shagreece x2 || '''Initial Spawn:'''<br>Go Bajilla x4+3 || '''Initial Spawn:'''<br>Go Bajilla x3 || '''Initial Spawn:'''<br>Distova x4+3+3 ||
+
| C-3 || '''Rubble spawn:'''<br> Shagreece x2 || '''Initial spawn:'''<br>Go Bajilla x4+3 || '''Initial spawn:'''<br>Go Bajilla x3 || '''Initial spawn:'''<br>Distova x4+3+3 ||
 
|- {{Color-A}}
 
|- {{Color-A}}
| C-X || '''Rubble Spawn:'''<br> Shagreece x2 || '''Initial Spawn:'''<br>Go Bajilla x4+3 || '''Initial Spawn:'''<br>Go Bajilla x3 || '''Initial Spawn:'''<br>Distova x4+3+3 || '''Block 4:'''<br>Rappy x4
+
| C-X || '''Rubble spawn:'''<br> Shagreece x2 || '''Initial spawn:'''<br>Go Bajilla x4+3 || '''Initial spawn:'''<br>Go Bajilla x3 || '''Initial spawn:'''<br>Distova x4+3+3 || '''Block 4:'''<br>Rappy x4
 
|}
 
|}
* Unless otherwise noted, the Initial Spawn in Block 1 of Patterns A and B is ''Go Bajilla x3+2 + Distova x3''.
+
* Unless otherwise noted, the initial spawn in block 1 of patterns A and B is ''Go Bajilla x3+2 + Distova x3''.
* The Initial Spawn in Block 1 of Pattern C is always ''Go Bajilla x4+1''.
+
* The initial spawn in block 1 of pattern C is always ''Go Bajilla x4+1''.
* '''Rubble Spawn''' in Block 1 of Pattern C means the optional monsters that spawn behind the rubble after the first room.
+
* ''Rubble spawn'' in block 1 of pattern C means the optional enemies that spawn behind the rubble after the first room.

Revision as of 23:29, 15 December 2007

Template:Parum missionVirus samples were released from a GRM lab in Rozenom City during the G. Colong impact, infecting native creatures.  Purify them along with the new Gainozeros.

Mission requirements and rewards

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
C 1 10+ 1700 39 -- -- -- -- 0 0
B 10 30+ -- -- -- -- -- -- 0 0
A 25 55+ 5825 105 -- -- -- -- 0 0
S 60 105+ 9400 163 -- -- -- -- 0 0
PA Fragment x1
S2 -- -- -- -- -- -- -- -- 0 0
PA Fragment x2

Enemy information

Enemy name Enemy buffs Ele. Mission LV C Mission LV B Mission LV A Mission LV S Mission LV S2
LV EXP LV EXP LV EXP LV EXP LV EXP
Go Bajilla Lightning -- -- 30 38 -- -- 105 -- -- --
Distova Lightning -- -- 30 64 -- -- 105 -- -- --
Shagreece Lightning -- -- 30 -- -- -- 105 -- -- --
Bal Soza Lightning -- -- 30 -- -- -- 105 -- -- --
Jarba Lightning -- -- 30 245 -- -- -- -- -- --
Jarba Sword.gif Shield.gif Staff.gif Boot.gif Lightning -- -- -- -- -- -- -- -- -- --
Grass Assassin Lightning -- -- -- -- -- -- -- -- -- --
Rare enemy
Rappy Light -- -- -- -- -- -- -- -- -- --
Mini-boss
Gainozeros Lightning -- -- 40 378 -- -- -- -- -- --

Item drops

Enemy name Special drops Mission LV C Mission LV B Mission LV A Mission LV S Mission LV S2
Go Bajilla [B] Raduke [B] Giraduke [B] Yaktdike [B] Ebrozike
Distova Pike Berdys Evil Twins
Shagreece Falcon Phantom
Bal Soza [B] Viedima [B] Prest Serdote
Jarba Halbenata [B] Halarod
Rappy Perpa / Power Mega / Knight Giga / Skill PP Save Giga / Skill PP Save
Grass Assassin Twin Stinger Dual Stream [B] Sweet Death
Gainozeros [B] Lumars [B] Blanc Grenade [B] Bomber Noir [B] Azul Fire
Normal box Container
Mysterious Meter
Olpad
Container
Mysterious Meter
Rubinad
Container
Mysterious Meter
Tormad
Container
Mysterious Meter
Saffiad
Boss box Luciel
Twin Stinger
Mega / Knight
[B] Breaker
[B] Lance
[B] Brandline
Halbert
Marguisa
Mega / Knight
[B] Halbert
Hanzo
Double Saber
Dual Stream
Hard / Night
[B] Teroline
[B] Midiline
[B] Dual Stream
[B] Prest
Huge Cutter
Sweet Death
Lumiess Blau
Serdote
Solid / Knight
[B] Huge Cutter
[B] Sweet Death
[B] Lumiess Blau
[B] Serdote
[B] Catiline
[B] Delette Line
Area drops Copernia
Armania
[B] Double Sabic
Goldania
Morbinia
Copernia
Armania
[B] Sweet Deathic

Enemy spawn chart

Pattern Map route Block 1 features Block 2 features Block 3 features Block 4 features Rare enemy details
A-1
Facing west
A-2
A-3 Third spawn:
Go Bajilla x3 + Distova x2
Initial spawn:
Go Bajilla x6
Initial spawn:
Go Bajilla x4+3
Initial spawn:
Distova x4+3+3
A-X Third spawn:
Go Bajilla x3 + Distova x2
Initial spawn:
Go Bajilla x6
Initial spawn:
Go Bajilla x4+3
Initial spawn:
Distova x4+3+3
Block 4:
Rappy x4
B-1
Facing west
Third spawn:
Distova x4
Initial spawn:
Go Bajilla x4
Initial spawn:
Go Bajilla x3 → Distova x5
Initial spawn:
Go Bajilla x4+3 + Distova x3
B-2 Initial spawn:
Go Bajilla x4+4
Initial spawn:
Go Bajilla x4 → Distova x4
Initial spawn:
Go Bajilla x3 → Distova x4
Initial spawn:
Go Bajilla x4+3
+ Distova x3
B-3 Third spawn:
Go Bajilla x3 + Distova x2
Initial Spawn:
Go Bajilla x6
Initial spawn:
Go Bajilla x3
Initial spawn:
Distova x4+3+3
B-X Third spawn:
Go Bajilla x3 + Distova x2
Initial Spawn:
Go Bajilla x6
Initial spawn:
Go Bajilla x3
Initial spawn:
Distova x4+3+3
Block 4:
Rappy x4
C-1
Facing north
Rubble spawn:
Bal Soza x2
Initial spawn:
Go Bajilla x4+3 → Distova x3
Initial spawn:
Go Bajilla x3 → Distova x5
Initial spawn:
Go Bajilla x4+3 + Distova x3
C-2 Rubble spawn:
Distova x2
Initial spawn:
Go Bajilla x4+3 → Shagreece x3
Initial spawn:
Go Bajilla x3 → Distova x4 + Jarba x1
Initial spawn:
Go Bajilla x4+3 + Distova x3
C-3 Rubble spawn:
Shagreece x2
Initial spawn:
Go Bajilla x4+3
Initial spawn:
Go Bajilla x3
Initial spawn:
Distova x4+3+3
C-X Rubble spawn:
Shagreece x2
Initial spawn:
Go Bajilla x4+3
Initial spawn:
Go Bajilla x3
Initial spawn:
Distova x4+3+3
Block 4:
Rappy x4
  • Unless otherwise noted, the initial spawn in block 1 of patterns A and B is Go Bajilla x3+2 + Distova x3.
  • The initial spawn in block 1 of pattern C is always Go Bajilla x4+1.
  • Rubble spawn in block 1 of pattern C means the optional enemies that spawn behind the rubble after the first room.