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Difference between revisions of "Enemy spawn charts"
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|A-1 | |A-1 | ||
| rowspan="4" align="center"| [[Image:MineDTbridge.JPG|thumb]]T junction bridge | | rowspan="4" align="center"| [[Image:MineDTbridge.JPG|thumb]]T junction bridge | ||
− | | Vanda x2 | + | | Vanda x2 (right)<br> Zoona x3 (left) |
| Lapucha x5 +1 (vandas) | | Lapucha x5 +1 (vandas) | ||
| - | | - | ||
Line 2,107: | Line 2,107: | ||
|- | |- | ||
|A-2 | |A-2 | ||
− | | Lapucha x4 | + | | Lapucha x4 (right)<br> Vanda x3 (left) |
| Lapucha x5 +1 (jishagaras) | | Lapucha x5 +1 (jishagaras) | ||
| - | | - | ||
Line 2,113: | Line 2,113: | ||
|- | |- | ||
|A-3 | |A-3 | ||
− | | Jishagara x3 | + | | Jishagara x3 (right)<br> Lapucha x4 (left) |
| Lapucha x4 (jishagaras) | | Lapucha x4 (jishagaras) | ||
| - | | - | ||
Line 2,119: | Line 2,119: | ||
|- | |- | ||
| style="color: white; background-color: green;"| A-X | | style="color: white; background-color: green;"| A-X | ||
− | | style="color: white; background-color: green;"| Lapucha x4 | + | | style="color: white; background-color: green;"| Lapucha x4 (right)<br> Vanda x3 (left) |
| style="color: white; background-color: green;"| Vanda x5 +1 | | style="color: white; background-color: green;"| Vanda x5 +1 | ||
| style="color: white; background-color: green;"| - | | style="color: white; background-color: green;"| - |
Revision as of 22:38, 14 June 2007
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!
Contents
Extra info
Known rare enemies
Rare enemy name | Comments |
---|---|
Rappy | The basic rare enemy. |
Rappy Latan | (10/14~11/9) Halloween Rappy, replaces Rappy during that season. |
Rappy Noel | (12/7~12/25) Christmas Rappy, replaces Rappy during that season. |
Rappy Amure | (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day. |
Rappy Paska | (03/23~04/13) Easter Rappy, replaces Rappy during that season. |
Jaggo | Moatoob's rare monster. |
Jaggo Acte | Special Jaggo, presumably used for some future event. |
Jaggo Amure | Special Jaggo, used for the White Day event. |
Jaggo Sonichi | Special Jaggo, used for the Sonic Birthday event. |
YG-01U BUGGES | Rare enemy in the mission Endrum Remnants. |
Grinna Bete S | Rare boss in the mission Endrum Remnants. |
Orgdus | Rare boss in the mission Sleeping Warriors. |
Lutus Jigga | Rare boss in the mission The Holy Ground. |
Darbelan | Rare enemy in the missions Tunnel Recovery, Dark Satellite, and Seed Awakened. |
Rare appearance useful info
- All free missions have 3 map patterns, typically each with one rare variation.
- Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.
- Map patterns are set. A rare enemy will always spawn in the same block on the rare enemy pattern map.
- Sub-bosses (such as the "Orgdus" variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.
- There is still some uncertainty in regards to the ways rare enemies spawn (based on count).
- The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.
- A (*) means the enemy has the sword icon. A (*) means enemy has a shield icon.
Mission map patterns
Instructions: Take A-1 of the "Unsafe Passage" table for example, A is the Circle room route (NOT Necessarily an "A" rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.
Notation
Example | What it means |
---|---|
Koltova x4 Vahra x2 | The Koltova and Vahra will spawn all at once. |
Koltova x4 + Vahra x2 | The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed. |
Koltova x4 → Vahra x2 | The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed. |
Koltova x4+4 | The Koltova will spawn, and more will spawn when some are killed. |
! | If you get to this point and see the stated spawn, the map variation is certainly rare. |
In most cases, the difference is trivial.
Guardians Colony
Unsafe Passage
Map Route | Pattern | Block 1 Features | Block 2 Features | Block 3 Features | Rare Enemy Details |
---|---|---|---|---|---|
A-1 | Initial spawn: Pannon x1 Delsaban x4 |
Initial spawn: Delsaban x2 Sendillan x2 |
|||
A-2 | Initial spawn: Delsaban x5 |
Initial spawn: Pannon x2 Delsaban x2 |
|||
A-3 | Initial spawn: Pannon x2 Sendillan x3 |
Initial spawn: Pannon x3 |
Initial spawn: Pannon x2 Delsaben x3 |
||
A-X | Initial spawn: Pannon x2 Sendillan x3 |
Initial spawn: Pannon x2 Delsaban x2 ! |
Train Tracks: Pannon x10 |
Final Room: Delsaban x3 Rappy x2 | |
B-1 | Before Door: Pannon x3+3+3, then Pannon x5 |
T's Right side: Pannon x5 + Delsaban x5 |
Initial spawn: Delsaban x2 Pannon x3 |
||
B-2 | Before Door: Delsaban x3+3+3, then Delsaban x5 |
T's Right side: Pannon x3 |
Initial spawn: Pannon x1 Sendillan x3 |
||
B-3 | Before Door: Pannon x3+3+3, then Delsaban x5 |
T's Right side: Delsaban x4 |
Initial spawn: Delsaban x3 Pannon x2 |
||
B-X | Before Door: Pannon x3+3+3, then Pannon x5 |
T's Right side: Pannon x5 + Delsaban x5 |
Initial spawn: Delsaban x3 Pannon x2 ! |
Final Room: Delsaban x3 Rappy x2 | |
C-1 | Initial spawn: Pannon x1 Delsaban x4 |
Initial spawn: Pannon x1 Delsaban x2 |
|||
C-2 | Initial spawn: Pannon x5 Train Track Room: Delsaban x5 + Pannon x4 |
Initial spawn: Pannon x4+2 Sendillan x2 |
|||
C-3 | Initial spawn: Pannon x2 Delsaban x3 |
Initial spawn: Pannon x2 Delsaban x2 |
|||
C-4 | Initial spawn: Pannon x3 Train Track Room: Pannon x6 (Train Tracks) + Delsaban x3 + Sendillian x2 |
Initial spawn: Delsaban x2 + Pannon x1+2+2 |
T's Right Side: Pannon x5 + Delsaban x5 |
||
C-X | Initial spawn: Pannon x5 Train Track Room: Delsaban x5 + Pannon x4 |
Initial spawn: Pannon x4 + Delsaban x4 ! |
Block 2 Start: Delsaban x1 Rappy x2 |
Fight For Food
Map Route | Pattern | Block 1 Features | Block 2 Features | Block 3 Features | Rare Enemy Details |
---|---|---|---|---|---|
A-1 | Initial spawn: Sendillan x4 |
||||
A-2 | Initial spawn: Delsaban x5+3 |
Initial spawn: Pannon x4+x2 + Sendillan x2 Key Room: Delsaban x5+3 |
Initial spawn: Desaban x7 |
||
A-3 | Initial spawn: Delsaban x3 |
||||
A-X | Initial spawn: Delsaban x5+3 |
Key Room: Delsaban x5 ! |
Initial spawn: Delsaban x10 TOTAL |
Block 3: Rappy x4 | |
B-1 | Initial spawn: Sendillan x4 |
||||
B-2 | Initial spawn: Delsaban x5+3 |
Initial spawn: Delsaban x4+3 |
Initial spawn: Pannon x4+2 + Sedillan x2 |
||
B-3 | Initial spawn: Delsaban x3 |
||||
B-X | Initial spawn: Delsaban x5+3 |
Initial spawn: Delsaban x12 TOTAL ! |
Block 3: Rappy x2 | ||
B-X2 | Initial spawn: Delsaban x5+3 |
Initial spawn: Pannon x12 TOTAL ! |
Block 3: Rappy x2 | ||
C-1 | Initial spawn: Pannon x1 Delsaban x4 |
Initial spawn: Pannon x1 Delsaban x2 Key Room: Pannon x5 |
Initial spawn: Sendillan x5 |
||
C-2 | Initial spawn: Pannon x5 Sendillan x3 |
Initial spawn: Pannon x4+2 + Sendillan x2 |
Initial spawn: Delsaban x4+3 |
||
C-3 | Initial spawn: Pannon x2 Delsaban x3 |
Initial spawn: Pannon x2 Delsaban x2 |
|||
C-X | Initial spawn: Pannon x1 Delsaban x4 |
Initial spawn: Pannon x4 ! Key Room: Delsaban x1 |
Block 2: Rappy x2 Delsaban x4 | ||
C-X2 | Initial spawn: Pannon x1 Delsaban x4 |
Initial spawn: Pannon x4 + Delsaban x4 ! Key Room: Delsaban x5 |
Block 2: Rappy x2 Delsaban x1 |
Dark Satellite
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | Delsaban x3 + Delsaban x2 (large: Jusnagun) | Pannon x3 (large: Dilnazen) | Pannon x4 (large: Gaozoran, SEED vance) | ||
A-2 | Pannon x4 (large: SEED Vance) | Delsaban x4 (large: Jusnagun) | Delsaban x4 Sendillan x4 (large: Dilnazen) | - | |
A-3 | Delsaban x3 + delsaban x2 (large: dilnazen) | Pannon x5 (large: SEED vance) | Panon x4 Delsaban x4 (large: jusnagun) | - | |
A-X | Delsaban x3 + Delsaban x2 (large: dilnazen) | Pannon x3 (large: dilnazen) | Delsaban x4 sendillan x4 | Block 3: Darbelan x4 (2 in north room, 2 in south) | |
B-1 | Pannon x2 Sendillan x2 (large: dilnazen) | Delsaben x4 (large: jusnagun) | Panon x4 (large: Gaozoran, SEED vance) | - | |
B-2 | Delsaban x4 (large: jusnagun) | Pannon x4 (large: SEED vance) | Delsaban x4 Sendillan x4 (large: dilnazen) | - | |
B-3 | Pannon x2 Delsaban x2 (large: SEED vance) | Delsaban x3 (large: dilnazen) | Pannon x4 Delsaban x4 (large: jusnagun) | ||
B-X | Pannon x2 Delsaban x2 (large: SEED vance) | Delsaban x3 (large: jusnagun) | Delsaban x4 Sendillan x4 | Block 3: Darbelan x4 (2 in north room, 2 in south) | |
C-1 | Pannon x4 (large: dilnazen) | Delsaban x3 (large: jusnagun) | Pannon x4 (large: Gaozoran, SEED vance) | - | |
C-2 | Delsaban x3 + Delsaban x2 (large: jusnagun) | Pannon x3 (large: SEED vance) | Delsaban x4 Sendillan x4 (large: dilnazen) | - | |
C-3 | Pannon x3 + Pannon x1 (large: SEED vance) | Delsaban x3 (large: dilnazen) | Pannon x4 + Delsaban x4 (large: jusnagun) | - | |
C-X | Pannon x3 + Pannon x1 (large: SEED vance) | Pannon x3 (large: Gaozoran, SEED vance) | Delsaban x4 Sendillan x4 | Block 3: Darbelan x4 (2 in north room, 2 in south) |
- on the second block the large enemy is usually the important one
- the (x)-2 maps start at a different section of the map
- A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon
Seed Awakened
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | Goazoran x3 + Sendillan x4 [large] Dilnazen |
Delsaban x3 + Delsaban x1 [large] Jusnagun |
Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3 | - | |
A-2 | Delsaban x3 + Delsaban x4 [large] Seed Vance |
Sendillan x3 + Sendillan x1 [large] Dilnazen |
Pannon x5 + Jusnagun x2 + Delsaban x4 | - | |
A-3 | Delsaban x3 + Delsaban x4 [large] Jusnagun |
Delsaban x4 [large] Seed Vance |
Delsaban x5 + Dilnazen x2 + Sendillan x4 | - | |
A-X | |||||
B-1 | Delsaban x3 + Delsaban x2 + Gaozoran x4 [large] Jusnagan |
Sendillian x4 [large] Dilnazen |
Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3 | - | |
B-2 | Sendillian x3 + Sendillian x4 [large] Dilnazen |
Delsaban x4 [large] Seed Vance |
Pannon x5 + Jusnagun x2 + Delsaban x4 | - | |
B-3 | Sendillan x4 + Gaozoran x4 [large] Seed Vance |
Delsaban x4 [large] Jusnagan |
Delsaban x5 + Dilnazen x2 + Sendillan x4 | - | |
B-X | Sendillan x3 (Large: Dilnazen) | Sendillan x4 (Large: Dilzazen) | Delsaban x5 (Sword, Shield, Cane, Shoes) | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3 | |
C-1 | Sendillan x4 [large] Dilnazen |
Delsaban x3 + Delsaban [large] Jusnagan |
Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3 | - | |
C-2 | Delsaban x4 [large] Seed Vance |
Sendillan x3 + Sendillan [large] Dilnazen |
Pannon x5 + Jusnagun x2 + Delsaban x4 | - | |
C-3 | Delsaban x4 [large] Jusnagan |
Delsaban x3 [large] Seed Vance |
Delsaban x5 + Dilnazen x2 + Sendillan X4 | - | |
C-X | Sendillan x3 + Sendillan x4** (Large: Dilnazen) | Sendillan x4 (Large: Dilnazen) | Delsaban x5 (Sword, Shield, Cane, Shoes) | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3 |
- An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [Arcturus]
- Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[Wolf]~~
Parum
Mad Creatures
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | Polty x3 | Vahra x3 | Koltova x3 (inside cave) |
- | |
A-2 | Distova x3 | Koltova x3 | Vahra x3 (inside cave) |
- | |
A-3 | Koltova x3 | Polty x3 | Polty x3 (inside cave) |
- | |
A-X | Polty x3 | Vahra x3 | Distova x3 (inside cave) |
Block 3: Rappy x2 | |
B-1 | Polty x3 | Koltova x2 | Polty x3 (inside cave) |
- | |
B-2 | Koltova x3 | - | - | - | |
B-3 | Vahra x3 | Distova x2 | Koltova x3 | - | |
B-X | Polty x3 | Polty x2 | - | Block 2: Rappy x2 | |
C-1 | Polty x2 | Polty x3 Distova x4 (inside cave) |
Koltova x3 | - | |
C-2 | Koltova x2 | Vahra x3 | Vahra x3 | - | |
C-3 | Distova x2 | Koltova x3 | Polty x3 | - | |
C-X | Polty x2 | Polty x3 Koltova x4 (inside cave) |
- | Block 2: Rappy x4 | |
C-X2 | Polty x2 | Polty x3 Distova x4 (inside cave) |
- | Block 2: Rappy x4 |
- Distova are a leaner breed of Koltova.
- Since the C-X2 pattern is similar to C-1, the only way to make sure the rappies are there is to run directly to the exit of the cave, this is where they always spawn for me.
- There is some controversy over whether or not rappies spawn on C-X after seeing distova in the cave. For further info please refer to http://pso-world.com/viewtopic.php?topic=139117&forum=22&10
Plains Overlord
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | Block 1: Cave on the left Block 2: Cave in front of you |
Distova x5 | Vahra x3 | Vahra x4 | - |
A-2 | Vahra x5 | Polty x3 | Distova x3 | - | |
A-3 | Koltova x3+x2 | Vahra x4 | Koltova x4 | - | |
A-X | Distova x5 | Vahra x3 | Koltova x4+x3 | Block 3: During last wave Rappy x4 | |
B-1 | Block 1: Cave on the left Block 2: No cave |
Distova x5 | Vahra x2 Distova x3 |
Vahra x4 | - |
B-2 | Vahra x5 | Polty x2 Shagreece x3 |
Distova x4 | - | |
B-3 | Koltova x3+x2 | Koltova x2 Polty x3 |
Koltova x4 | - | |
B-X | Koltova x3+x2 | Koltova x2 Polty x3 |
- | Block 3: During last wave: Rappy x4 | |
B-X2 | Vahra x5 | Koltova x2 Polty x3 |
- | Block 2: Polty x3 Next door: Rappy x3 | |
C-1 | Block 1: No cave at start | Vahra x2 Distova x3 |
Vahra x3 Left at junction in cave: Distova x5 |
Vahra x4 | - |
C-2 | Polty x2 Shagreece x3 |
Vahra x3 Left at junction in cave: Polty x5 Vahra x3 |
Distova x 5 | - | |
C-3 | Koltova x2 Polty x3 |
Vahra x3 Left at junction in cave: Polty x5 Vahra x3 |
Koltova x4 | - | |
C-X | Koltova x2 Polty x3 |
Vahra x3 Left at junction in cave: Distova x5 + Vahra x3 |
Koltova x4+x3 | Block 3: During last wave: Rappy x4 |
Sleeping Warriors
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | Badira x5 down stairs Badira x6 | Golmoro x5 | Golmoro x4 | - | |
A-2 | Golmoro x5 down stairs Polavohra x1 | Badira x5 | Badira x5 + Badira x2 | - | |
A-3 | Golmoro x5 down stairs Badira x7 | Golmoro x5 | Golmoro x3 Badira x2 | - | |
A-X | Golmoro x5 down stairs Polavohra x1 | Badira x5 | Badira x2, Golmoro x3 | Block 3: Rappy x4 | |
B-1 | Badira x6 past gate Badira x5 | Badira x5 | Golmoro x4 | - | |
B-2 | Golmoro x4 | Golmoro x5 | Badira x5 + Badira x2 | - | |
B-3 | Badira x6 past gate Golmoro x5 | Golmoro x5 down stairs Badira x7 | Golmoro x3 Badira x2 | - | |
B-X | Badira x6 past gate Golmoro x5 | Golmoro x5 down stairs Badira x3 | - | Block 2: Rappy x3 | |
C-1 | Golmoro x4 | Badira x5 | Golmoro x5 | - | |
C-2 | Badira x5 + Badira x2 | Golmoro x5 down stairs Polavohra x1 | Badira x5 | - | |
C-3 | Golmoro x3 Badira x2 | Golmoro x5 | Golmoro x5 | - | |
C-X | Badira x5 + Badira x2 | Golmoro x5 down stairs Badira x3 | - | Block 2: Rappy x3 |
- X sets will have the rare enemy Orgdus as the boss as well.
- I have confirmed that the B-X map is correct, please do not edit this map's spawns 12 16:06, 17 May 2007 (BST)
Train Rescue
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | |||||
A-2 | |||||
A-3 | |||||
A-X | |||||
B-1 | |||||
B-2 | |||||
B-3 | |||||
B-X | |||||
C-1 | |||||
C-2 | |||||
C-3 | |||||
C-X |
Mad Beasts
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | Door to the right | Badira x3 (right) Distova x3 | Koltova x4 +1 | Badira x5 | (No Mizura) |
A-2 | Polty x3 (right) Volfu x3 +1 | Badira x2 Mizura x3 | - | ||
A-3 | Badira x3 (right) Mizura x3 +1 | Distova x4 +1 | Badira x5 | - | |
A-X | Polty x3; (to the left) Polty x3 + Volfu x2 | Distova x4 + Distova +1 | Koltova x3 | Rappies inside portal area in Block 3 | |
B-1 | Immediate left with no haystacks | Badira x2 and Mizura x3 | (to the right of T split) Badira x3 | - | - |
B-2 | Koltova x4 | - | - | ||
B-3 | Distova x4 + Distova x1 | (to the right of T split) Polty x3; Distova | - | - | |
B-X | Distova x4 + Distova x1 | (to the right of T split) Polty x2; Vahra | - | Rappies inside portal area in Block 3 | |
C-1 | 2 Haystacks | (to the right of T split) Badira x3; Koltova | - | ||
C-2 | (to the right of T split) Polty x3; Distova | - | |||
C-3 | (to the right of T split) Polty x2; Vahra | Badira x3 | Badira x5 | - | |
C-X | (to the right of T split) Polty x2; Vahra | Badira x3 | Koltova x3 | Rappies inside portal area in Block 3 |
Note: Inside portal
C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area
A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1
S2 Rank rare map spawn: Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8
Lab Recovery
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | Block 1: Bridge room | Badira x3 + x2 + Mizura x3 | Badira x3 + x1 + Mizura x3 | Polavahra x2 + Jarba x4 -> Polavahra x2 + Jarba x2 |
- |
A-2 | Badira x4 + x2 + volfu x4 | Badira x4 + x1 + Mizura x4 | Polavahra x2 + Jarba x4 -> Jarba x4 |
- | |
A-3 | Mizura x3 + Badira x4 | Badira x4 + x2 + volfu x3 | Polavahra x2 + Jarba x4 -> Jarba x4 |
- | |
A-X | Badira x3 + x2 | Badira x4 + x2 | - | Block 2: Jaggos x2 | |
B-1 | Block 1: Drop and Left Turn | Mizura x3 (Left) Badira x3 | Mizura x3 | Jarba x4 Pola x2 -> Jarba x4 |
- |
B-2 | Badira x3 (Left) Mizura x2 | Badira x3 | Jarba x4 Pola x2 -> Jarba x2 Pola x2 -> Jarba x4 |
- | |
B-3 | Badira x3 (Left) Volfu x4 | Badira x4 + x2 | Jarba x4 Pola x2 | (No Mizura) | |
B-X | |||||
C-1 | Block 1: Drop to Big Pit | Badira x3 + x1 + Mizura x3 | Badira x3 + Mizura x4 | Jarba x4 Pola x2 -> Jarba x2 Pola x2 -> Jarba x4 |
- |
C-2 | Badira x4 + x1 + Mizura x4 | Badira x3 + x1 | Jarba x4 Pola x2 -> Jarba x4 -> Pola x4 |
- | |
C-3 | Badira x4 + x1 + x1 + Volfu x3 | Volfu x4 | Jarba x4 Pola x2 -> Jarba x4 -> Pola x4 |
(No Mizura) | |
C-X | Badira x4 | Volfu x? | Block 2: Final Room: Jaggo x2 |
Endrum Remnants
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | YG-01Z BUG x4 further in YG-01K BUG x2 YG-01Z BUG x1 |
GSM-05B Bomalta x4 further in GSM-05B Bomalta x2 |
GSM-05 Seeker x4 further in GSM-05 Seeker x4 |
||
A-2 | Special Ops (Kanohne) x4 further in GSM-05B Bomalta x4 |
Special Ops (Kanohne) x3 | GSM-05B Bomalta x4 further in GSM-05B Bomalta x2 |
||
A-3 | GSM-05 Seeker x4 further in GSM-05 Seeker x2 |
GSM-05 Seeker x4 further in Special Ops (Kanohne) x2 |
Special Ops (Kanohne) x5 | ||
A-X | YG-01Z BUG x4 further in YG-01K BUG x2 YG-01Z BUG x1 |
Special Ops (Kanohne) x3 further in GSM-05 Seeker x4 |
GSM-05 Seeker x4 further in GSM-05 Seeker x4 |
Block 2: YG-01U BUGGES x2 Block 3: YG-01U BUGGES x4 + Grinna Bete S x3 | |
B-1 | GSM-05B Bomalta x4 further in GSM-05B Bomalta x2 |
YG-01Z BUG x4 | GSM-05 Seeker x4 | ||
B-2 | Special Ops (Kanohne) x3 | GSM-05 Seeker x2 Special Ops (Kanohne) x3 |
GSM-05B Bomalta x4 | ||
B-3 | GSM-05 Seeker x4 further in Special Ops (Kanohne) x2 |
GSM-05 Seeker x3 further in GSM-05B Bomalta x3 |
Special Ops (Kanohne) x5 | ||
B-X | GSM-05B Bomalta x4 further in GSM-05B Bomalta x2 |
GSM-05 Seeker x2 Special Ops (Kanohne) x3 |
GSM-05B Bomalta x5 | Block 2: YG-01U BUGGES x3 Block 3: YG-01U BUGGES x4 + Grinna Bete S x3 | |
C-1 | GSM-05B Bomalta x5 | YG-01Z BUG x4 further in YG-01K BUGGE x2 |
GSM-05 Seeker x4 | ||
C-2 | YG-01K BUGGE x3 YG-01Z BUG x1 further in YG-01Z BUG x2 |
Special Ops (Kanohne) x4 further in GSM-05B Bomalta x4 |
GSM-05B Bomalta x4 | ||
C-3 | Special Ops (Kanohne) x3 Special Ops (Assault) x1 further in Special Ops (Assault) x2 |
GSM-05 Seeker x4 further in GSM-05 Seeker x2 |
Special Ops (Kanohne) x5 | ||
C-X | Special Ops (Kanohne) x3 Special Ops (Assault) x1 further in Special Ops (Assault) x2 |
Special Ops (Kanohne) x4 further in GSM-05B Bomalta x4 |
GSM-05B Bomalta x4 further in GSM-05B Bomalta x5 |
Block 2: YG-01U BUGGES x2 Block 3: YG-01U BUGGES x4 + Grinna Bete S x3 |
The Dual Sentinel
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | Golmoro x2 (reserve: 1) | Badira x4 (reserve: 2) | - | (Mizura map.) | |
A-2 | Badira x4 (reserve: 2) | Golmoro x4 | Badira x6 | (Svaltus x10 on B1) (Mizura/Polavohra on B2/B3) | |
A-3 | Badira x4 (reserve: 2) | Badira x4 (reserve: 2) | Volfu x6 | - | |
A-X | Block ?: | ||||
B-1 | Volfu x4 | Badira x4 (reserve: 2) | Badira x3 (reserve: 3) | (Svaltus x3 on B2) | |
B-2 | Badira x5 | Badira x4 | Volfu x6 (reserve: 6?) | (Jarba & Mizura map.) | |
B-3 | Badira x4 | Badira x4 | - | (Jarba map.) | |
B-X | Badira x5 | Badira x4 | Badira x3 (reserve:3) | Block 3: Rappy x2 |
- A-X has Svaltus on the first block
Crimson Beast
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | B1: Immediate Stairway | Badira x5 (Vahra & Jarba) | Badira x5 (Gol Dolva & Jarba) | Golmoro x4 + Golmoro x2 (Polavohra) | - |
A-2 | Badira x5 (Polavohra) | Badira x5 (Polavohra) | Golmoro x5 (Jarba) | - | |
A-3 | Badira x5 (Distova & Jarba) | Badira x5 (Vahra & Jarba) | Golmoro x4 | - | |
A-X | Badira x5 (Distova & Jarba) | Badira x5 (Vahra & Jarba) | Golmoro x5 | B3 Jaggo x3 | |
B-1 | B1: Door on the right | Badira x5 (Distova & Jarba) | Badira x5 (Distova & Polavohra) | Golmoro x4 (Polavohra) | - |
B-2 | Badira x5 (Polavohra & Shagreece) | Badira x5 (Vahra & Jarba) | Golmoro x5 (Jarba) | - | |
B-3 | Badira x5 (Vahra & Jarba) | Badira x5 (Polavohra & Shagreece) | Golmoro x4 | - | |
B-X | Badira x5 (Vahra & Jarba) | Badira x5 (Polavohra & Shagreece) | Golmoro x5 | B3 Jaggo x3 | |
C-1 | B1: Door on the left and right | Badira x5 (Vahra & Jarba) | Badira x5 (Shagreece & Polavohra) | Golmoro x5 (Jarba) | - |
C-2 | Badira x5 (Distova & Polavohra) | Badira x5 (Vahra & Jarba) | Golmoro x4 (Polavohra) | - | |
C-3 | Badira x5 (Polavohra & Shagreece) | Badira x5 (Distova & Polavohra) | Golmoro x4 | - | |
C-X | Badira x5 (Polavohra & Shagreece) | Badira x5 (Distova & Polavohra) | Golmoro x5 | B3 Jaggo x3 |
- The parenthesis indicate other monsters that spawn in the same block.
- It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.
Neudaiz
Mizuraki Defense
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | Path heading left (no boxes) | Olgohmon x3 | Olgohmon x3 | Ageeta x3 | - |
A-2 | Olgohmon x3 | Worm x3 | Ageeta x3 | - | |
A-3 | Ageeta x3 | Olgohmon x3 | Ageeta x3 | - | |
A-X | Ageeta x3 | Rappies x4 | |||
B-1 | Path heading left (Boxes x3) | Ageeta x3 | Ageeta x3 | Olgohmon x3 | - |
B-2 | Ageeta x4 | Ageeta x3 | Gohmon x3 | - | |
B-3 | Gohmon x3 | Gohmon x3 | Ageeta x3 | - | |
B-X | Ageeta x3 | Ageeta x3 | Gohmon x3 Goshin x3 Gohmon x2 | Block 3: Rappy x? | |
C-1 | Straight up long hill | Ageeta x3 | Ageeta x3 | Ageeta x3 | - |
C-2 | Ageeta x3 | Ageeta x3 | Ageeta x4 | - | |
C-3 | Olgohmon x3 | Ageeta x3 | Olgohmon x3 | - | |
C-X |
Forested Islands
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | Ollaka x3, (past gate) Goshin x3 | Ollaka x4 + Ollaka x2 | Ollaka x4 | ||
A-2 | Gohmon x2 + Gohmon(*****)x1 | Gohmon x4 + Gohmon x3 + Gohmon(*****)x1 | Ageeta x4 | ||
A-3 | Ollaka x3, (past gate) Ageeta x3 | Ageeta x4 | Ageeta x4 | ||
A-X | |||||
B-1 | Ollaka x4 | Ageeta x4 | Ageeta x3 | ||
B-2 | Gohmon x4 | Ollaka x4 | Ageeta x3 | ||
B-3 | Goshin x4 | Ageeta x4 | Gohmon x3 | ||
B-X | Block 2 Rappy x2 Block 3 Rappy x2 | ||||
C-1 | teleporter: Goshin x3, door: Gohmon x4 | Ollaka x4 | Gohmon x4 + Gohmon x3 + Gohmon(*****)x1 | ||
C-2 | Teleporter: Kamatoze, Door: Ollaka x4 | Gohmon x4 | Ollaka x4 + Ollaka x3 (respawn) | ||
C-3 | Teleporter: Gohmon x3, Door: Ollaka x4 | Goshin x4 | Ageeta x4 + Ageeta x3 (respawn) | ||
C-4 | Teleporter: Gohmon x3, Door: Goshin x4 | Goshin x4 | Ageeta x4 + Ageeta x3 | ||
C-X |
Demons Above
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | Ollaka x3 + Ageeta x2 | Ollaka x3 | Ageeta x3 | - | |
A-2 | Gohmon x3 + Gohmon x2 | Ageeta x3 | Ageeta x3 | - | |
A-3 | Ageeta x3 + Ageeta x2 | Ollaka x3 | Ageeta x3 | - | |
A-X | Ageeta x3 + Ageeta x2 | Ageeta x3 | Ageeta x3 | B3: Rappy x4 | |
B-1 | Goshin x3 | Gohmon x3 | Ageeta x3 | - | |
B-2 | Ageeta x3 | Ageeta x4 | Ageeta x3 | - | |
B-3 | Ollaka x3 | Ageeta x3 | Ageeta x3 | - | |
B-X | Ollaka x3 | Ageeta x3 | Ageeta x3 | B2: Rappy x1, Rappy x2 B3: Rappy x2, Rappy X2 | |
C-1 | Ageeta x3 | Ollaka x3 | Ageeta x3 | - | |
C-2 | Ollaka x3 | Ageeta x3 | Ageeta x3 | - | |
C-3 | Ollaka x3 | Goshin x3 | Ageeta x3 | - | |
C-X | Ollaka x3 | Ollaka x3 | Ageeta x3 | B2: Rappy x4 B3: Rappy x4 |
Rainbow Beast
Map Route | Pattern | Block 1 Features | Block 2 Features | Block 3 Features | Rare Enemy Details |
---|---|---|---|---|---|
A-1 | Initial Spawn: Goshin x3+2 |
Initial Spawn: Ageeta x3 |
Initial Spawn: Gohmon x3 + Goshin x3+2 |
- | |
A-2 | Initial Spawn: Goshin x3+2 |
Initial Spawn: Gohmon x3 |
Initial Spawn: Gohmon x3+3+2 |
- | |
A-3 | Initial Spawn: Gohmon x3 |
Initial Spawn: Ageeta x3 |
Initial Spawn: Ollaka x3 |
||
A-X | Initial Spawn: Goshin x3+2 |
Initial Spawn: Gohmon x3 |
Initial Spawn: Gohmon x3+2 ! |
Block 2: Rappy x2 | |
B-1 | Initial Spawn: Ageeta x3 |
Initial Spawn: Goshin x3+2 |
Initial Spawn: Gohmon x3 + Goshin x3+2 |
||
B-2 | Initial Spawn: Ageeta x2 Ollaka x1 |
Initial Spawn: Gohmon x3 |
Initial Spawn: Ollaka x3 |
||
B-3 | Initial Spawn: Gohmon x3 |
Initial Spawn: Goshin x3+2 |
Initial Spawn: Gohmon x3+3+2 |
||
B-X | Initial Spawn: Ageeta x2 Ollaka x1 |
Initial Spawn: Goshin x3 ! |
Initial Spawn: Gohmon x3+3+2 |
Block 3: Rappy x5 | |
C-1 | Initial Spawn: Ageeta x3 |
Initial Spawn: Ageeta x3 |
Initial Spawn: Gohmon x3+3+2 |
||
C-2 | Initial Spawn: Goshin x3 |
Initial Spawn: Ollaka x3 |
Initial Spawn: Gohmon x3 |
||
C-3 | Initial Spawn: Ageeta x3 |
Initial Spawn: Ageeta x3 |
Initial Spawn: Ollaka x3 |
||
C-X | Initial Spawn: Goshin x3 |
Initial Spawn: Ageeta x3 ! |
Initial Spawn: Gohmon x3→3+2 |
Block 3: Gohmon x3 Rappy x2, Rappy x3. |
Grove of Fanatics
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | |||||
A-2 | |||||
A-3 | |||||
A-X | |||||
B-1 | |||||
B-2 | |||||
B-3 | |||||
B-X | |||||
C-1 | |||||
C-2 | |||||
C-3 | |||||
C-X |
The Holy Ground
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | Locked door to right. | Gohmon x2 and Ollaka x1 |
|||
A-2 | Ageeta x5 | ||||
A-3 | Ageeta x3 + Ageeta x2 |
Ollaka x2 and Gohmon x1 | |||
A-X | Ageeta x3 + Ageeta x2 |
Ageeta x3 + Box Spawn: Ollaka x3 |
Block 2: Rappy x2 | ||
B-1 | Immediate left turn. | Ageeta x3 + Tengohg |
Ollaka x2 and Tengohg x1 | Ageeta x2 and Ollaka x2 + Ollaka x1 |
|
B-2 | Gohmon x2 +Ollaka x2 +Gohmon x1 |
Ageeta x2 and Gohmon x1 | Ageeta x2 and Gohmon x2 | ||
B-3 | Ageeta x4 +Kamatoze x1 |
Ageeta x2 +Tengohg x1 +Ageeta x4 |
Gohmon x3 +Ollaka x2 |
||
B-X | Ageeta x4 + Kamatoze x1 |
Ageeta x2 + Gohmon x1 |
Block 2: Rappy x3 | ||
C-1 | Large hallway straight through. | Ageeta x3 | |||
C-2 | Ageeta x5 | ||||
C-3 | Gohmon x3 + Ollaka x3 + Gohmon x2 (Sword / Shield / Stick / Shoes) |
Ageeta x3 | Ageeta x2 and Gohmon x2 | ||
C-X | Gohmon x3 + Ollaka x3 + Gohmon x2 (Sword / Shield / Stick / Shoes) |
Ageeta x3 | Ageeta x2 and Gohmon x2 | Block 3: Rappy x4 |
Notes:
The rare enemy Lutus Jigga appears instead of Svaltus for the rare spawns.
On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).
Moonlight Beast
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | door in front | Ageeta x4 | Ageeta x4 +2 | Ollaka x3 +2 | - |
A-2 | |||||
A-3 | |||||
A-X | |||||
B-1 | Path to the right | ||||
B-2 | |||||
B-3 | |||||
B-X | |||||
C-1 | Path straight ahead | ||||
C-2 | |||||
C-3 | |||||
C-X |
The Eastern Peril
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | Teleporter on left | Ollaka x5 then Ageetas | Ageeta x5 then Gohmons | - | - |
A-2 | Ollaka x5 then Gohmons | Ollaka x5 then Ageetas | - | - | |
A-3 | Ageeta x5 then Gohmons | Ollaka x5 then Gohmons | - | - | |
A-X | Ollaka x5 then Ageetas | Ageeta x5 then Gohmons | - | Block 2: Rappy x2 | |
B-1 | Ramp on the left | Ollaka x5 then Ageetas | Ageeta x5 then Gohmons | - | - |
B-2 | Ollaka x5 then Gohmons | Ollaka x5 then Ageetas | - | - | |
B-3 | Ageeta x5 then Gohmons | Ollaka x5 then Gohmons | - | - | |
B-X | Ageeta x5 then Gohmons | Ageeta x5 then Gohmons | - | Block 2: Rappy x2 | |
C-1 | Laser fence dead ahead | Ollaka x5 then Ageetas | Ageeta x5 then Gohmons | - | - |
C-2 | Ollaka x5 then Gohmons | Ollaka x5 then Ageetas | - | - | |
C-3 | Ageeta x5 then Gohmons | Ollaka x5 then Gohmons | - | - | |
C-X | Ollaka x5 then Gohmons | Ageeta x5 then Gohmons | - | Block 2: Rappy x2 |
Tengogh free run has the Rappies.
Forest Infiltration
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | teleporter straight ahead | Ageeta x5 (otsu32) | Otsu32 (koh21) | - | - |
A-2 | Ageeta x4 +2 (gohmon) | Gohmon (otsu32) | - | - | |
A-3 | Ageeta x4 +2 (koh21) | Ageeta (koh21) | - | - | |
A-X | Ageeta x4 +2 (koh21) | Gohmons | - | Block 2: Jaggo x3 | |
B-1 | Instant left turn with door | Ageeta x4 +2 (gohmon and otsu32) | Koh21 (otsu32) | - | - |
B-2 | Ageeta x4 +2 (kamatoze and otsu32) | Ageeta (koh21) | - | - | |
B-3 | Ageeta x4 +2 (koh21) | Gohmon x3 +3 +2 (otsu32) | - | - | |
B-X | Ageeta x4 +2 (koh21) | Gohmon x3 +3 +2 | - | Block 2: Jaggo x3 | |
C-1 | Instant left turn without door | Ageeta x4 +2 (kamatoze and otsu32) | Gohmon x3 (otsu32) | - | - |
C-2 | Ageeta x4 +2 (Gohmon and kamatoze) | Ageeta x5 (koh21) | - | - | |
C-3 | Ageeta x5 (gohmon and koh21) | - | - | ||
C-X | Ageeta x5 (gohmon and koh21) | Gohmon x3 | - | Block 2: Jaggo x3 |
Moatoob
Valley of Carnage
Map Route | Pattern | Block 1 Features | Block 2 Features | Rare Enemy Details |
---|---|---|---|---|
A-1 | Initial spawn: Vanda x3 Jishagara x1+1 |
After gate: Kog Nadd x2, then Vanda x4+1 No Vanda show up after the first is killed. |
||
A-2 | Initial spawn: Jishagara x3 Kog Nadd x1 |
Initial spawn: Vanda x3 |
||
A-3 | Initial spawn: Zoona x2 Kog Nadd x1 |
Initial spawn: Lapucha x3 |
||
A-X | Initial spawn: Vanda x3 Jishagara x1+1 |
After gate: Kog Nadd x2, then Vanda x5 ! When you destroy first Vanda, more must show immediately. |
Final Room: Jaggo x3 | |
B-1 | Initial spawn: Jishagara x2 Zoona x1 |
After gate: Kog Nadd x2, then Vanda x4+1 No Vanda show up after the first is killed. |
||
B-2 | Initial spawn: Jishagara x2 Vanda x2 |
Initial spawn: ? |
||
B-3 | Initial spawn: Vanda x3 Zoona x1 |
Initial spawn: Vanda x 4 |
||
B-X | Initial spawn: Jishagara x2 Zoona x1 |
After gate: Kog Nadd x2, then Vanda x5 ! When you destroy first Vanda, more must show immediately. |
Final Room: Jaggo x3 | |
C-1 | Initial spawn: Jishagara x3 |
After gate: Kog Nadd x2, then Vanda x4+1 No Vanda show up after the first is killed. |
||
C-2 | Initial spawn: Vanda x4 |
Initial spawn: Vanda x3 |
||
C-3 | Initial spawn: Vanda x3 Zoona x2 |
Initial spawn: Lapucha x8 + Vanda (A lot) + Kogg Nad x1 |
||
C-X | Initial spawn: Jishagara x3 |
After gate: Kog Nadd x2, then Vanda x5 ! When you destroy first Vanda, more must show immediately. |
Final Room: Jaggo x3 |
- Map pattern A first spawn is from going up the hill to the right.
- I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce
Mine Defense
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | T junction bridge | Vanda x2 (right) Zoona x3 (left) |
Lapucha x5 +1 (vandas) | - | - |
A-2 | Lapucha x4 (right) Vanda x3 (left) |
Lapucha x5 +1 (jishagaras) | - | - | |
A-3 | Jishagara x3 (right) Lapucha x4 (left) |
Lapucha x4 (jishagaras) | - | - | |
A-X | Lapucha x4 (right) Vanda x3 (left) |
Vanda x5 +1 | - | Block 2: Jaggo x3 | |
B-1 | Path straight ahead, nothing on right | Lapucha x4 | Lapucha x5 +1 (vandas) | - | - |
B-2 | Lapucha x3 | Lapucha x5 +1 (jishagaras) | - | - | |
B-3 | Vanda x2 | Lapucha x4 (jishagaras) | - | - | |
B-X | |||||
C-1 | Straight ahead then verges to right | Lapucha x3 | Lapucha x5 +1 (vandas) | - | - |
C-2 | Jishagara x2 | Lapucha x5 +1 (jishagaras) | - | - | |
C-3 | Vanda x2 | Lapucha x4 (jishagaras) | |||
C-X | Jishagara x2 | Vanda x5 +1 | Block 2: Jaggo x3 |
System Defense
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | |||||
A-2 | |||||
A-3 | |||||
A-X | |||||
B-1 | |||||
B-2 | |||||
B-3 | |||||
B-X | |||||
C-1 | |||||
C-2 | |||||
C-3 | |||||
C-X |
Desert Terror
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | Door straight ahead, no moon rock | Jishagara x4 zoona x2 | Naval x5 (bul buna, bil de vear) | Vanda x5 (bil de vear) | - |
A-2 | Naval x3 Vanda x2 | Zoona x4 (drua gohra) | Naval x3 Bul buna x2 (drua gohra) | - | |
A-3 | Naval x4 Bul buna x2 | Naval x5 (vandas, drua gohras) | Jishagara x4 (drua gohras) | - | |
A-X | Naval x3 Vanda x2 | Naval x5 (bul buna, bil de vear) | Vandas | Block 3: Jaggo x3 | |
B-1 | Door straight ahead, crescent moon rock to left | Jishagara x3 Zoona x3 | Vanda x3 (jishagara, drua gohra) | Naval x3 Bul buna x2 (drua gohra) | - |
B-2 | Vanda x3 Jishagara x3 | Bul buna x4 (bil de vear) | Vanda x5 (bil de vear) | - | |
B-3 | Jishagara x2 Bul buna x4 | Naval x3 (bul buna, drua gohra) | Jishagara x4 (drua gohra) | - | |
B-X | |||||
C-1 | Fort in front | Bul buna x5 (zoonas) | Naval x5 (vandas, bil de vear) | Jishagara x4 (drua gohra) | - |
C-2 | Bul buna x6 (vandas) | Naval x4 Jishagara x2 (bil de vear) | Vanda x5 (bil de vear) | - | |
C-3 | Vanda x6 | Vanda x5 (bul buna, drua gohra) | Naval x3 Bul buna x2 (drua gohra) | - | |
C-X |
Tunnel Recapture
Map Route | Pattern | Block 1 Features | Block 2 Features | Block 3 Features | Rare Enemy Details |
---|---|---|---|---|---|
A-1 | |||||
A-2 | |||||
A-3 | |||||
A-X | |||||
B-1 | Initial spawn: Naval x4+4 |
Initial spawn: Lapucha x4+1 + Jishigara x2 |
Initial spawn: Bul Buna x6, then Bul Buna x4 |
||
B-2 | Initial spawn: Lapucha x3+2 |
Initial spawn: Zoona x2+1 Drua Gohra x1 |
Initial spawn: Lapucha x6, then Lapucha x4 |
||
B-3 | |||||
B-X | |||||
C-1 | Initial spawn: Naval x3 + Bul Buna x2 |
Initial spawn: Lapucha x3+3 |
Initial spawn: Lapucha x6, then Lapucha x4 |
||
C-2 | |||||
C-3 | |||||
C-X |
Desert Goliath
Pattern | Map route | Block 1 first spawn |
Block 2 first spawn |
Block 3 first spawn |
Rare enemy: where and # |
---|---|---|---|---|---|
A-1 | |||||
A-2 | |||||
A-3 | |||||
A-X | |||||
B-1 | |||||
B-2 | |||||
B-3 | |||||
B-X | |||||
C-1 | |||||
C-2 | |||||
C-3 | |||||
C-X |
Rare discussion
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use this page for discussion.
External Links
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