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Difference between revisions of "TECHNICs"
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|- style="background-color:#ffe3e3;" | |- style="background-color:#ffe3e3;" | ||
! !! Name !! colspan="5" | Description | ! !! Name !! colspan="5" | Description | ||
− | + | {{TECHNIC Info | |
|element=Fire | |element=Fire | ||
+ | |color=ffe3e3 | ||
|icon=Foie (icon).png | |icon=Foie (icon).png | ||
− | |jpname= | + | |jpname=<span title="Foie">フォイエ</span> |
|enname=Foie | |enname=Foie | ||
|type=Projectile | |type=Projectile | ||
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|se=[[Burn]] | |se=[[Burn]] | ||
|endesc=A fire-based TECHNIC. Attacks by shooting a fireball that explodes. | |endesc=A fire-based TECHNIC. Attacks by shooting a fireball that explodes. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Fire | |element=Fire | ||
+ | |color=ffe3e3 | ||
|icon=Rafoie (icon).png | |icon=Rafoie (icon).png | ||
− | |jpname= | + | |jpname=<span title="Ra Foie">ラ・フォイエ</span> |
|enname=Rafoie | |enname=Rafoie | ||
|type=Blast | |type=Blast | ||
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|se=[[Burn]] | |se=[[Burn]] | ||
|endesc=A fire-based TECHNIC. Attacks enemies in front of the user with a powerful flame. | |endesc=A fire-based TECHNIC. Attacks enemies in front of the user with a powerful flame. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Fire | |element=Fire | ||
+ | |color=ffe3e3 | ||
|icon=Damfoie (icon).png | |icon=Damfoie (icon).png | ||
− | |jpname= | + | |jpname=<span title="Damu Foie">ダム・フォイエ</span> |
|enname=Damfoie | |enname=Damfoie | ||
|type=Channeled Stream | |type=Channeled Stream | ||
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|se=[[Burn]] | |se=[[Burn]] | ||
|endesc=A fire-based TECHNIC. spewing flame based on the length of button input and PP spent. | |endesc=A fire-based TECHNIC. spewing flame based on the length of button input and PP spent. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Fire | |element=Fire | ||
+ | |color=ffe3e3 | ||
|icon=Gifoie (icon).png | |icon=Gifoie (icon).png | ||
− | |jpname= | + | |jpname=<span title="Gi Foie">ギ・フォイエ</span> |
|enname=Gifoie | |enname=Gifoie | ||
|type=Blast | |type=Blast | ||
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|se=[[Burn]] | |se=[[Burn]] | ||
|endesc=A fire-based TECHNIC. Attacks surrounding enemies with a wall of fire around the user. | |endesc=A fire-based TECHNIC. Attacks surrounding enemies with a wall of fire around the user. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Fire | |element=Fire | ||
+ | |color=ffe3e3 | ||
|icon=Shifta (icon).png | |icon=Shifta (icon).png | ||
− | |jpname= | + | |jpname=<span title="Agutaaru">アグタール</span> |
|enname=Shifta | |enname=Shifta | ||
|type=Field | |type=Field | ||
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|se=Boost ATP | |se=Boost ATP | ||
|endesc=A fire-based TECHNIC. Supports allies by boosting attack power for a set period of time. | |endesc=A fire-based TECHNIC. Supports allies by boosting attack power for a set period of time. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Fire | |element=Fire | ||
+ | |color=ffe3e3 | ||
|icon=Jellen (icon).png | |icon=Jellen (icon).png | ||
− | |jpname= | + | |jpname=<span title="Agudiiru">アグディール</span> |
|enname=Jellen | |enname=Jellen | ||
|type=Field | |type=Field | ||
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|se=Lower ATP | |se=Lower ATP | ||
|endesc=A fire-based TECHNIC. reducing enemy attack power for a set period of time. | |endesc=A fire-based TECHNIC. reducing enemy attack power for a set period of time. | ||
− | + | }} | |
|- | |- | ||
! colspan="7" style="background-color:#7d7dff" | | ! colspan="7" style="background-color:#7d7dff" | | ||
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|- style="background-color:#e6e6ff;" | |- style="background-color:#e6e6ff;" | ||
! !! Name !! colspan="5" | Description | ! !! Name !! colspan="5" | Description | ||
− | + | {{TECHNIC Info | |
|element=Ice | |element=Ice | ||
+ | |color=e6e6ff | ||
|icon=Barta (icon).png | |icon=Barta (icon).png | ||
− | |jpname= | + | |jpname=<span title="Baata">バータ</span> |
|enname=Barta | |enname=Barta | ||
|type=Ground Shockwave | |type=Ground Shockwave | ||
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|se=[[Freeze]] | |se=[[Freeze]] | ||
|endesc=An ice-based TECHNIC. Attacks enemies with a projectile of ice. | |endesc=An ice-based TECHNIC. Attacks enemies with a projectile of ice. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Ice | |element=Ice | ||
+ | |color=e6e6ff | ||
|icon=Rabarta (icon).png | |icon=Rabarta (icon).png | ||
− | |jpname= | + | |jpname=<span title="Ra Baata">ラ・バータ</span> |
|enname=Rabarta | |enname=Rabarta | ||
|type=Ground Blast | |type=Ground Blast | ||
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|se=[[Freeze]] | |se=[[Freeze]] | ||
|endesc=An ice-based TECHNIC. Attacks enemies in front of the user with a blast of ice that damages. | |endesc=An ice-based TECHNIC. Attacks enemies in front of the user with a blast of ice that damages. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Ice | |element=Ice | ||
+ | |color=e6e6ff | ||
|icon=Dambarta (icon).png | |icon=Dambarta (icon).png | ||
− | |jpname= | + | |jpname=<span title="Damu Baata">ダム・バータ</span> |
|enname=Dambarta | |enname=Dambarta | ||
|type=Channeled Ground Blast | |type=Channeled Ground Blast | ||
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|se=[[Freeze]] | |se=[[Freeze]] | ||
|endesc=An ice-based TECHNIC. spewing ice based on the length of button input and PP spent. | |endesc=An ice-based TECHNIC. spewing ice based on the length of button input and PP spent. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Ice | |element=Ice | ||
+ | |color=e6e6ff | ||
|icon=Gibarta (icon).png | |icon=Gibarta (icon).png | ||
− | |jpname= | + | |jpname=<span title="Gi Baata">ギ・バータ</span> |
|enname=Gibarta | |enname=Gibarta | ||
|type=Blast | |type=Blast | ||
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|se=[[Freeze]] | |se=[[Freeze]] | ||
|endesc=An ice-based TECHNIC. Attacks surrounding enemies with a wall of ice around the user. | |endesc=An ice-based TECHNIC. Attacks surrounding enemies with a wall of ice around the user. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Ice | |element=Ice | ||
+ | |color=e6e6ff | ||
|icon=Deband (icon).png | |icon=Deband (icon).png | ||
− | |jpname= | + | |jpname=<span title="Defubaaru">デフバール</span> |
|enname=Deband | |enname=Deband | ||
|type=Field | |type=Field | ||
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|se=Boost DFP | |se=Boost DFP | ||
|endesc=An ice-based TECHNIC. Supports allies by boosting defense for a set period of time. | |endesc=An ice-based TECHNIC. Supports allies by boosting defense for a set period of time. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Ice | |element=Ice | ||
+ | |color=e6e6ff | ||
|icon=Zalure (icon).png | |icon=Zalure (icon).png | ||
− | |jpname= | + | |jpname=<span title="Defudiiru">デフディール</span> |
|enname=Zalure | |enname=Zalure | ||
|type=Field | |type=Field | ||
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|se=Lower DFP | |se=Lower DFP | ||
|endesc=An ice-based TECHNIC. Supports allies by reducing enemy defense for a set period of time. | |endesc=An ice-based TECHNIC. Supports allies by reducing enemy defense for a set period of time. | ||
− | + | }} | |
|- | |- | ||
! colspan="7" style="background-color:#ffff32" | | ! colspan="7" style="background-color:#ffff32" | | ||
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|- style="background-color:#ffffd6;" | |- style="background-color:#ffffd6;" | ||
! !! Name !! colspan="5" | Description | ! !! Name !! colspan="5" | Description | ||
− | + | {{TECHNIC Info | |
|element=Lightning | |element=Lightning | ||
+ | |color=ffffd6 | ||
|icon=Zonde (icon).png | |icon=Zonde (icon).png | ||
− | |jpname= | + | |jpname=<span title="Zonde">ゾンデ</span> |
|enname=Zonde | |enname=Zonde | ||
|type=Projectile | |type=Projectile | ||
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|se=[[Shock]] | |se=[[Shock]] | ||
|endesc=A lightning TECHNIC. Attacks enemies with a single, penetrating bolt of lightning. | |endesc=A lightning TECHNIC. Attacks enemies with a single, penetrating bolt of lightning. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Lightning | |element=Lightning | ||
+ | |color=ffffd6 | ||
|icon=Razonde (icon).png | |icon=Razonde (icon).png | ||
− | |jpname= | + | |jpname=<span title="Ra Zonde">ラ・ゾンデ</span> |
|enname=Razonde | |enname=Razonde | ||
|type=Blast | |type=Blast | ||
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|se=[[Shock]] | |se=[[Shock]] | ||
|endesc=A lightning TECHNIC. Attacks enemies with a lightning strike that damages enemies. | |endesc=A lightning TECHNIC. Attacks enemies with a lightning strike that damages enemies. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Lightning | |element=Lightning | ||
+ | |color=ffffd6 | ||
|icon=Gizonde (icon).png | |icon=Gizonde (icon).png | ||
− | |jpname= | + | |jpname=<span title="Gi Zonde">ギ・ゾンデ</span> |
|enname=Gizonde | |enname=Gizonde | ||
|type=Blast | |type=Blast | ||
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|se=[[Shock]] | |se=[[Shock]] | ||
|endesc=A lightning TECHNIC. Attacks surrounding enemies with a ball of lightning above the user's head. | |endesc=A lightning TECHNIC. Attacks surrounding enemies with a ball of lightning above the user's head. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Lightning | |element=Lightning | ||
+ | |color=ffffd6 | ||
|icon=Noszonde (icon).png | |icon=Noszonde (icon).png | ||
− | |jpname= | + | |jpname=<span title="Nosu Zonde">ノス・ゾンデ</span> |
|enname=Noszonde | |enname=Noszonde | ||
|type=Homing Projectile | |type=Homing Projectile | ||
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|se=[[Shock]] | |se=[[Shock]] | ||
|endesc=A lightning TECHNIC. Attacks enemies with homing ball of lightning while the button is held down. | |endesc=A lightning TECHNIC. Attacks enemies with homing ball of lightning while the button is held down. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Lightning | |element=Lightning | ||
+ | |color=ffffd6 | ||
|icon=Zodial (icon).png | |icon=Zodial (icon).png | ||
− | |jpname= | + | |jpname=<span title="Zodiaaru">ゾディアール</span> |
|enname=Zodial | |enname=Zodial | ||
|type=Field | |type=Field | ||
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|se=Boost ATA/EVP | |se=Boost ATA/EVP | ||
|endesc=A lightning TECHNIC. Supports allies by boosting accuracy and agility for a set period of time. | |endesc=A lightning TECHNIC. Supports allies by boosting accuracy and agility for a set period of time. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Lightning | |element=Lightning | ||
+ | |color=ffffd6 | ||
|icon=Zoldeel (icon).png | |icon=Zoldeel (icon).png | ||
− | |jpname= | + | |jpname=<span title="Zorudiiru">ゾルディール</span> |
|enname=Zoldeel | |enname=Zoldeel | ||
|type=Field | |type=Field | ||
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|se=Lower ATA/EVP | |se=Lower ATA/EVP | ||
|endesc=A lightning TECHNIC. reducing enemy accuracy and agility for a set period of time. | |endesc=A lightning TECHNIC. reducing enemy accuracy and agility for a set period of time. | ||
− | + | }} | |
|- | |- | ||
! colspan="7" style="background-color:#ff8c00" | | ! colspan="7" style="background-color:#ff8c00" | | ||
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|- style="background-color:#ffe8cc;" | |- style="background-color:#ffe8cc;" | ||
! !! Name !! colspan="5" | Description | ! !! Name !! colspan="5" | Description | ||
− | + | {{TECHNIC Info | |
|element=Earth | |element=Earth | ||
+ | |color=ffe8cc | ||
|icon=Diga (icon).png | |icon=Diga (icon).png | ||
− | |jpname= | + | |jpname=<span title="Diiga">ディーガ</span> |
|enname=Diga | |enname=Diga | ||
|type=Parabolic Projectile | |type=Parabolic Projectile | ||
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|se=[[Silence]] | |se=[[Silence]] | ||
|endesc=A ground-based TECHNIC. Attacks with a projectile that explodes when it hits an enemy. | |endesc=A ground-based TECHNIC. Attacks with a projectile that explodes when it hits an enemy. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Earth | |element=Earth | ||
+ | |color=ffe8cc | ||
|icon=Radiga (icon).png | |icon=Radiga (icon).png | ||
− | |jpname= | + | |jpname=<span title="Ra Diiga">ラ・ディーガ</span> |
|enname=Radiga | |enname=Radiga | ||
|type=Ground Blast | |type=Ground Blast | ||
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|se= | |se= | ||
|endesc=A ground-based TECHNIC. Attacks enemies in front of the user with a mass that damages. | |endesc=A ground-based TECHNIC. Attacks enemies in front of the user with a mass that damages. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Earth | |element=Earth | ||
+ | |color=ffe8cc | ||
|icon=Damdiga (icon).png | |icon=Damdiga (icon).png | ||
− | |jpname= | + | |jpname=<span title="Damu Diiga">ダム・ディーガ</span> |
|enname=Damdiga | |enname=Damdiga | ||
|type=Channeled Stream | |type=Channeled Stream | ||
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|se=[[Poison]] | |se=[[Poison]] | ||
|endesc=A ground-based TECHNIC.spewing poison based on the length of button input and PP spent. | |endesc=A ground-based TECHNIC.spewing poison based on the length of button input and PP spent. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Earth | |element=Earth | ||
+ | |color=ffe8cc | ||
|icon=Gidiga (icon).png | |icon=Gidiga (icon).png | ||
− | |jpname= | + | |jpname=<span title="Gi Diiga">ギ・ディーガ</span> |
|enname=Gidiga | |enname=Gidiga | ||
|type=Ground Blast | |type=Ground Blast | ||
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|se= | |se= | ||
|endesc=A ground-based TECHNIC. Attacks surrounding enemies with a massive earthquake. | |endesc=A ground-based TECHNIC. Attacks surrounding enemies with a massive earthquake. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Earth | |element=Earth | ||
+ | |color=ffe8cc | ||
|icon=Nosdiga (icon).png | |icon=Nosdiga (icon).png | ||
− | |jpname= | + | |jpname=<span title="Nosu Diiga">ノス・ディーガ</span> |
|enname=Nosdiga | |enname=Nosdiga | ||
|type=Homing Ground Shockwave | |type=Homing Ground Shockwave | ||
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|se=[[Stun]] | |se=[[Stun]] | ||
|endesc=A ground-based TECHNIC. Summons serpents that attack enemies while the button is held down. | |endesc=A ground-based TECHNIC. Summons serpents that attack enemies while the button is held down. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Earth | |element=Earth | ||
+ | |color=ffe8cc | ||
|icon=Dizas (icon).png | |icon=Dizas (icon).png | ||
− | |jpname= | + | |jpname=<span title="Diizas">ディーザス</span> |
|enname=Dizas | |enname=Dizas | ||
|type=Field | |type=Field | ||
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|se=Cut phys. dam. | |se=Cut phys. dam. | ||
|endesc=A ground-based TECHNIC. Creates a field that reduces damage from physical attacks | |endesc=A ground-based TECHNIC. Creates a field that reduces damage from physical attacks | ||
− | + | }} | |
|- | |- | ||
! colspan="7" style="background-color:#ffcdb4" | | ! colspan="7" style="background-color:#ffcdb4" | | ||
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|- style="background-color:#fff5f0" | |- style="background-color:#fff5f0" | ||
! !! Name !! colspan="5" | Description | ! !! Name !! colspan="5" | Description | ||
− | + | {{TECHNIC Info | |
|element=Light | |element=Light | ||
+ | |color=fff5f0 | ||
|icon=Resta (icon).png | |icon=Resta (icon).png | ||
− | |jpname= | + | |jpname=<span title="Resuta">レスタ</span> |
|enname=Resta | |enname=Resta | ||
|type=Field | |type=Field | ||
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|se= | |se= | ||
|endesc=A light-based TECHNIC. Uses the power of photons to regenerate body cells, restoring HP. | |endesc=A light-based TECHNIC. Uses the power of photons to regenerate body cells, restoring HP. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Light | |element=Light | ||
+ | |color=fff5f0 | ||
|icon=Giresta (icon).png | |icon=Giresta (icon).png | ||
− | |jpname= | + | |jpname=<span title="Gi Resuta">ギ・レスタ</span> |
|enname=Giresta | |enname=Giresta | ||
|type=Field | |type=Field | ||
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|se=Auto recovery | |se=Auto recovery | ||
|endesc=A light-based TECHNIC. Revives allies downed during battle. Adds HP recovery. | |endesc=A light-based TECHNIC. Revives allies downed during battle. Adds HP recovery. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Light | |element=Light | ||
+ | |color=fff5f0 | ||
|icon=Reverser (icon).png | |icon=Reverser (icon).png | ||
− | |jpname= | + | |jpname=<span title="Rejene">レジェネ</span> |
|enname=Reverser | |enname=Reverser | ||
|type=Field | |type=Field | ||
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|se= | |se= | ||
|endesc=A light-based TECHNIC. curing any status abnormalities. | |endesc=A light-based TECHNIC. curing any status abnormalities. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Light | |element=Light | ||
+ | |color=fff5f0 | ||
|icon=Regrant (icon).png | |icon=Regrant (icon).png | ||
− | |jpname= | + | |jpname=<span title="Regurantsu">レグランツ</span> |
|enname=Regrant | |enname=Regrant | ||
|type=Channeled Blast | |type=Channeled Blast | ||
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|se= | |se= | ||
|endesc=A light-based TECHNIC. Converts the HP into an attack based on length of button input and PP. | |endesc=A light-based TECHNIC. Converts the HP into an attack based on length of button input and PP. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Light | |element=Light | ||
+ | |color=fff5f0 | ||
|icon=Rentis (icon).png | |icon=Rentis (icon).png | ||
− | |jpname= | + | |jpname=<span title="Rentisu">レンティス</span> |
|enname=Rentis | |enname=Rentis | ||
|type=Field | |type=Field | ||
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|se=Cut TEC dam. | |se=Cut TEC dam. | ||
|endesc=A light-based TECHNIC. Creates a field that reduces damage from TECHNIC attacks. | |endesc=A light-based TECHNIC. Creates a field that reduces damage from TECHNIC attacks. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Light | |element=Light | ||
+ | |color=fff5f0 | ||
|icon=Retier (icon).png | |icon=Retier (icon).png | ||
− | |jpname= | + | |jpname=<span title="Retiaaru">レティアール</span> |
|enname=Retier | |enname=Retier | ||
|type=Field | |type=Field | ||
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|se=Boost TP/MST | |se=Boost TP/MST | ||
|endesc=A light-based TECHNIC. boosting TECHNIC and mental energy. | |endesc=A light-based TECHNIC. boosting TECHNIC and mental energy. | ||
− | + | }} | |
|- | |- | ||
! colspan="7" style="background-color:#ff8cff" | | ! colspan="7" style="background-color:#ff8cff" | | ||
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|- style="background-color:#ffe8ff" | |- style="background-color:#ffe8ff" | ||
! !! Name !! colspan="5" | Description | ! !! Name !! colspan="5" | Description | ||
− | + | {{TECHNIC Info | |
|element=Dark | |element=Dark | ||
+ | |color=ffe8ff | ||
|icon=Megid (icon).png | |icon=Megid (icon).png | ||
− | |jpname= | + | |jpname=<span title="Megido">メギド</span> |
|enname=Megid | |enname=Megid | ||
|type=Projectile | |type=Projectile | ||
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|se=[[Incapacitate]] | |se=[[Incapacitate]] | ||
|endesc=A dark-based TECHNIC. Attacks by shooting a ball, with a small chance of incapacitating. | |endesc=A dark-based TECHNIC. Attacks by shooting a ball, with a small chance of incapacitating. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Dark | |element=Dark | ||
+ | |color=ffe8ff | ||
|icon=Ramegid (icon).png | |icon=Ramegid (icon).png | ||
− | |jpname= | + | |jpname=<span title="Ra Megido">ラ・メギド</span> |
|enname=Ramegid | |enname=Ramegid | ||
|type=Blast | |type=Blast | ||
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|se=[[Confuse]] | |se=[[Confuse]] | ||
|endesc=A dark-based TECHNIC.Attacks enemies in front with a gravity field that damages. | |endesc=A dark-based TECHNIC.Attacks enemies in front with a gravity field that damages. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Dark | |element=Dark | ||
+ | |color=ffe8ff | ||
|icon=Dammegid (icon).png | |icon=Dammegid (icon).png | ||
− | |jpname= | + | |jpname=<span title="Damu Megido">ダム・メギド</span> |
|enname=Dammegid | |enname=Dammegid | ||
|type=Channeled Stream | |type=Channeled Stream | ||
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|se=[[Infection]] | |se=[[Infection]] | ||
|endesc=A dark-based TECHNIC. Creates a well based on length of button input and PP spent. | |endesc=A dark-based TECHNIC. Creates a well based on length of button input and PP spent. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Dark | |element=Dark | ||
+ | |color=ffe8ff | ||
|icon=Nosmegid (icon).png | |icon=Nosmegid (icon).png | ||
− | |jpname= | + | |jpname=<span title="Nosu Megido">ノス・メギド</span> |
|enname=Nosmegid | |enname=Nosmegid | ||
|type=Homing Projectile | |type=Homing Projectile | ||
Line 450: | Line 484: | ||
|se=HP affects pwr | |se=HP affects pwr | ||
|endesc=A dark-based TECHNIC. Creates a homing gravity well while the button is held down. | |endesc=A dark-based TECHNIC. Creates a homing gravity well while the button is held down. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Dark | |element=Dark | ||
+ | |color=ffe8ff | ||
|icon=Megiverse (icon).png | |icon=Megiverse (icon).png | ||
− | |jpname= | + | |jpname=<span title="Megibaasu">メギバース</span> |
|enname=Megiverse | |enname=Megiverse | ||
|type=Channeled Field | |type=Channeled Field | ||
Line 461: | Line 496: | ||
|se=HP steal | |se=HP steal | ||
|endesc=A dark-based TECHNIC. Damages & steals HP based on length of button input and PP spent. | |endesc=A dark-based TECHNIC. Damages & steals HP based on length of button input and PP spent. | ||
− | + | }} | |
− | + | {{TECHNIC Info | |
|element=Dark | |element=Dark | ||
+ | |color=ffe8ff | ||
|icon=Megistar (icon).png | |icon=Megistar (icon).png | ||
− | |jpname= | + | |jpname=<span title="Megisutaaru">メギスタール</span> |
|enname=Megistar | |enname=Megistar | ||
|type= | |type= | ||
Line 472: | Line 508: | ||
|se=Boost all stats | |se=Boost all stats | ||
|endesc=A dark-based TECHNIC.Boosts all abilities by giving up a large amount of HP. | |endesc=A dark-based TECHNIC.Boosts all abilities by giving up a large amount of HP. | ||
− | + | }} | |
|} | |} | ||
Revision as of 17:14, 15 December 2006
TECHNICS (often referred to as "Techniques") are the manifestation of the catalytic reaction between an individual's psychic abilities and photon energy. They can be cast by Forces, Guntechers, Wartechers, and Fortetechers, and one must have an appropriate weapon equipped (either a Wand or Rod) in order to be able to cast a TECHNIC. Each weapon has a set number of slots used to equip TECHNICS. The Wand offers two slots while the Rod has four. TECHNIC disks, which can be purchased in Weapon shops around Gurhal, are used to learn a base lv.1 TECHNIC. From there, as a Force uses a TECHNIC in battle, the level of that TECHNIC will increase along with its power, range and other attributes. TECHNICS are the hardest of the 3 PA's to level due to the rapid growth rate of experience needed between levels.
TECHNICS are essentially PSU's equivalent of magic. It should be noted however, that TECHNICS and magic have appeared together in the original Phantasy Star games and are thus not the same. TECHNICS are mental or psychic abilities, whereas magic is generally more spiritual, tapping into external forces (in most universes, mana).
Contents
TECHNIC Elements
There are six Elements that TECHNICS are based on: Fire, Ice, Lightning, Earth, Light and Dark. Respectively, the six TECHNIC family names for these elements are Foie, Barta, Zonde, Diga, Grants and Megid. The offensive TECHNICS all seem to have a 'base' form as well as Gi-, Ra-, Dam- and Nos- forms, which are eventually weaker, but can more easily hit multiple targets simultaneously.
There are also the healing TECHNICS Resta and Reverser, and support TECHNICS, that can either temporarily increase an ally's statistics using beneficial Status Effects, or temporarily decrease an opponent's. The beneficial versions seem to go by the -al suffix; the malevolent ones by -deel. The names seem to use prefixes based on their element, which presumably have certain stats affiliated with them. This system seems to be parallel to the one used for Buff Items and their names.
TECHNIC Stacking
If multiple TECHNICS of the same Element are linked to a Wand or Rod, the power of those techs will be boosted. for each same-element TECHNIC beyond the first, a 4% is added to the TECHNIC strength . Therefore, the maximum boost for Wand-types will be 4%; for Rod-types, 12%. However, putting TECHNICS from different elements on a weapon (even, for example, 3 Fire and 1 Ice TECHNIC) will make the weapon elementally neutral, negating any bonus.
Offline Experience Patterns
Pattern | TNL at 1 | TNL growth 1-11 | Total to 11 | TNL at 11 | TNL growth 11-21 | Total to 21 | TNL at 21 | TNL growth 21-30 | Total to 30 | Members Pattern |
---|---|---|---|---|---|---|---|---|---|---|
#1 | 16 | 10 | 610 | 40 | 20 | 1910 | 64 | 40 | 3926 | Reverser |
#2 | 24 | 10 | 690 | 60 | 20 | 2190 | 96 | 40 | 4494 | Foie, Diga |
#3 | 32 | 10 | 770 | 80 | 30 | 2920 | 128 | 60 | 6232 | Noszonde, Nosmegid |
#4 | 16 | 20 | 1060 | 40 | 40 | 3260 | 64 | 80 | 6716 | Megistar |
#5 | 32 | 10 | 770 | 80 | 30 | 2920 | 192 | 60 | 6808 | Nosdiga |
#6 | 48 | 10 | 930 | 120 | 30 | 3480 | 192 | 60 | 7368 | Jellen, Zalure, Zoldeel |
#7 | 32 | 20 | 1220 | 120 | 40 | 4220 | 192 | 80 | 8828 | Damfoie, Dambarta, Damdiga, Dammegid |
#8 | 48 | 20 | 1380 | 120 | 40 | 4380 | 192 | 80 | 8988 | Rafoie, Rabarta, Razonde, Radiga, Ramegid |
#9 | 48 | 20 | 1380 | 120 | 40 | 4380 | 196 | 80 | 9024 | Resta |
#10 | 64 | 20 | 1540 | 160 | 40 | 4940 | 256 | 80 | 10124 | Shifta, Deband, Zodial, Gizonde, Rentis, Retial |
#11 | 64 | 30 | 1990 | 160 | 60 | 6290 | 256 | 90 | 11834 | Gifoie |
#12 | 64 | 30 | 1990 | 160 | 60 | 6290 | 256 | 120 | 12914 | Barta, Gibarta, Zonde, Gidiga, Dizas, Megid, Regrant |
#13 | 96 | 40 | 2760 | 240 | 60 | 7860 | 382 | 120 | 15618 | Giresta, Megiverse |
List of TECHNICS
External Links
- PSU-Wiki's article (Japanese)
Gameplay |
Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune |
This article currently does not contain enough information, and needs to be worked on. If you have information relating to this article that needs to be added, please do so. |