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m (Recovering from incapacitation)
m ([Player] changed type: Vivienne reacts to Fighmaster, Gunmaster or Masterforce.)
 
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{{Expansion}}
 
{{Expansion}}
 
{{Clean-up}}
 
{{Clean-up}}
 +
{{Spoiler warning}}
  
 
==Prologue==
 
==Prologue==
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This story takes place soon after [Player] graduated from the training school, before meeting instructor Laia Martinez.  
 
This story takes place soon after [Player] graduated from the training school, before meeting instructor Laia Martinez.  
  
(Opening theme)
+
:(Opening theme)
 
<center>Episode 2 Side Story
 
<center>Episode 2 Side Story
 
Innocent Girl  
 
Innocent Girl  
 
<sub>Innocent Girl </sub></center>
 
<sub>Innocent Girl </sub></center>
  
===Holtes Standby Area===
+
==GRM: Holtes Standby Area==
([Player] walks in. Meets Charly Arl.)
 
 
<!-- multiple beginnings -->
 
<!-- multiple beginnings -->
  
 +
===First time===
 +
([Player] walks in. Meets Charly Arl.)
 
*Charly Arl: Ah, it's nice to meet you. My name is Charly Arl, and I'm the head of this project. You're [Player], is that correct? You came highly recommended by the GUARDIANS, despite having only recently graduated from training school. Thank you for accepting my commission. Well, allow me to cut to the chase and explain the mission. My project to develop the next-generation CAST has been a success. This CAST has specs that far out match any previous model. Most notable is its high level of communication ability, something other current CAST models lack. However, after completing its basic education curriculum, those abilities have not yet developed. Now we hope to develop those abilities by repeatedly completing practical combat training with the GUARDIANS. Oh, you haven't met Vivienne yet, have you? Vivienne, please come here.  
 
*Charly Arl: Ah, it's nice to meet you. My name is Charly Arl, and I'm the head of this project. You're [Player], is that correct? You came highly recommended by the GUARDIANS, despite having only recently graduated from training school. Thank you for accepting my commission. Well, allow me to cut to the chase and explain the mission. My project to develop the next-generation CAST has been a success. This CAST has specs that far out match any previous model. Most notable is its high level of communication ability, something other current CAST models lack. However, after completing its basic education curriculum, those abilities have not yet developed. Now we hope to develop those abilities by repeatedly completing practical combat training with the GUARDIANS. Oh, you haven't met Vivienne yet, have you? Vivienne, please come here.  
  
Line 25: Line 27:
  
 
*Vivienne: Greatings. I am Vivienne.  
 
*Vivienne: Greatings. I am Vivienne.  
*Charly Arl: Vivienne is the prototype of GRM's next-generation CAST. [Player], we would like you to accompany her on a combat training simulation, in the hopes that you can help her learn to comminicate in a proper manner. However, there is no need for you to teach her how to talk. Rather, please just converse with her as you would anyone else. By doing so, eventually her communication abilities should be able to develop on their own. The more she opens up, the better. Think of her like a newborn baby. Everything is new to her right now. During training, when she asks you a question, answer accordingly. By conversing with you, her communication abilities should gradually develop. Oh, and please do not mislead or misinform her.  
+
*Charly Arl: Vivienne is the prototype of GRM's next-generation CAST. [Player], we would like you to accompany her on a combat training simulation, in the hopes that you can help her learn to communicate in a proper manner. However, there is no need for you to teach her how to talk. Rather, please just converse with her as you would anyone else. By doing so, eventually her communication abilities should be able to develop on their own. The more she opens up, the better. Think of her like a newborn baby. Everything is new to her right now. During training, when she asks you a question, answer accordingly. By conversing with you, her communication abilities should gradually develop. Oh, and please do not mislead or misinform her.  
 
*Vivienne: ...
 
*Vivienne: ...
 
*Charly Arl: Now, about the combat training simulator, the GCS... It was developed for the Alliance Military, with the goal of increasing soldiers' combat skills, but as its difficulty was rather high, the GCS was shelved. But to get back to my story... There wasn't time in our schedule to develop a new program. Though it might not be as big a problem for a top GUARDIANS rookie such as yourself, for someone like Vivienne, with no combat experience, it would be a hopeless endeavor. Well, the important thing now is to build up her communication abilities, so her combat training is of lesser importance. However... Please note that compensation will be based on your simulation score.  
 
*Charly Arl: Now, about the combat training simulator, the GCS... It was developed for the Alliance Military, with the goal of increasing soldiers' combat skills, but as its difficulty was rather high, the GCS was shelved. But to get back to my story... There wasn't time in our schedule to develop a new program. Though it might not be as big a problem for a top GUARDIANS rookie such as yourself, for someone like Vivienne, with no combat experience, it would be a hopeless endeavor. Well, the important thing now is to build up her communication abilities, so her combat training is of lesser importance. However... Please note that compensation will be based on your simulation score.  
  
*[Mission Briefing]
+
{|class=wikitable style="text-align:left"
**This is a single-player, <font color="red">high-difficulty mission</font>. Your goal is to clear all four stages.  
+
|-
**If the party leader is incapacitated, the trial is over and your score will be calculated. If Vivienne is incapacitated, there will be no effect on the trial score.  
+
| [Mission Briefing]  
**Answer her questions, and by replaying the mission multiple times, her communication skills will develop.  
+
*This is a single-player, <font color="red">high-difficulty mission</font>. Your goal is to clear all four stages.  
 +
*If the party leader is incapacitated, the trial is over and your score will be calculated. If Vivienne is incapacitated, there will be no effect on the trial score.  
 +
*Answer her questions, and by replaying the mission multiple times, her communication skills will develop.  
 +
|-
 +
|}
  
 
*Charly Arl: Good luck in your mission.  
 
*Charly Arl: Good luck in your mission.  
 
*Vivienne: Yes
 
*Vivienne: Yes
 +
 +
=== Replaying mission ===
 +
([Player] walks in. Meets Charly Arl.)
 +
*Charly Arl: Hello, [Player], thank you for coming. Do you need me to explain the mission once more?
 +
*[Player]:[Yes]/[No]
 +
*Charly Arl<ref name="explain">These lines are only spoken if the player chooses to have the mission explained.</ref>: Understood. My project to develop the next-generation CAST has been a success. This CAST has specs that far out match any previous model. Most notable is its high level of communication ability, something other current CAST models lack. However, after completing its basic education curriculum, those abilities have not yet developed. Now we hope to develop those abilities by repeatedly completing practical combat training with the GUARDIANS.
 +
 +
*Charly Arl: Vivienne should be here any minute now.
 +
 +
{|class=wikitable style="text-align:left"
 +
|-
 +
! Level 1 personality || Level 2 personality || Level 3 personality
 +
|-
 +
| [Player] shrugs, looks back at door. <br/>Door opens, Vivienne walks in.  || [Player] shrugs, looks back at door. <br/>Door opens, Vivienne runs in. || [Player] turns towards door and crosses arms. <br/>Door opens, Vivienne gasps and runs in.
 +
|-
 +
| Vivienne: Greetings || Vivienne: My apologies, I am late. || Vivienne: My apologies, I didn't mean to keep you waiting. <br/>It's good to see you again, [chosen title].
 +
|}
 +
 +
*Charly Arl<ref name="explain"/>: Vivienne is the prototype of GRM's next-generation CAST. [Player], we would like you to accompany her on a combat training simulation. During training, when she asks you a question, answer accordingly. As you can see, she has developed a good deal already, thanks to your training sessions. I hope you'll keep it up.
 +
*Vivienne<ref name="explain"/>: Yes, I have learned so much already. <!-- I think personality may change this line. -->
 +
*Charly Arl<ref name="explain"/>: Now, about the combat training simulator, the GCS... It was developed for the Alliance Military, with the goal of increasing soldiers' combat skills, but as its difficulty was rather high, the GCS was shelved. But to get back to my story... There wasn't time in our schedule to develop a new program. Though it might not be as big a problem for a top GUARDIANS rookie such as yourself, for someone like Vivienne, with no combat experience, it would be a hopeless endeavor. Well, the important thing now is to build up her communication abilities, so her combat training is of lesser importance. However... Please note that compensation will be based on your simulation score.
 +
 +
{|class=wikitable style="text-align:left"
 +
|-
 +
| [Mission Briefing] <ref name="explain"/>
 +
*This is a single-player, <font color="red">high-difficulty mission</font>. Your goal is to clear all four stages.
 +
*If the party leader is incapacitated, the trial is over and your score will be calculated. If Vivienne is incapacitated, there will be no effect on the trial score.
 +
*Answer her questions, and by replaying the mission multiple times, her communication skills will develop.
 +
|-
 +
|}
 +
 +
*Charly Arl: Let's begin the GCS.
 +
 +
{|class=wikitable style="text-align:left"
 +
! Level 1 || Level 2 || Level 3
 +
|-
 +
| Vivienne: Yes || Vivienne: I am ready! || Vivienne: Alright. <br/>Let's do our best, [chosen title].
 +
|}
 +
 +
===Level 3.5 personality: love===
 +
([Player] walks in. Meets Charly Arl and Vivienne. Vivienne steps forward.)
 +
*Vivienne: Oh, hello, [player name]. Where have you been? I've missed you.
 +
*Charly Arl: Interesting... Er, hello, [player name]. Thank you for coming. You don't need a mission briefing, do you? I can give you one. But you know all of this already, right?
 +
*[Player]:[Yes]/[No]
 +
 +
*Charly Arl<ref name="notexplain">These lines are only spoken if the player chooses not to have the mission explained.</ref>: I see...
 +
 +
*Vivienne<ref name="explain"/>: All right, then I would be pleased to explain the mission to you. GRM has developed the prototype of a next-generation CAST. In other words, me. I must admit. It is embarrassing to be referred to as "next-generation." Although I've completed the basic education curriculum, unfortunately my intrinsic abilities haven't yet fully developed. And so we would appreciate if you would accompany me on my training simulation.
 +
*Charly Arl<ref name="explain"/>: ... And?
 +
*Vivienne<ref name="explain"/>: Oh, and during the missions, please converse with me. I am sure we will form a lasting, bonding relationship. Come. The GCS simulator is right this way.
 +
 +
{|class=wikitable style="text-align:left"
 +
|-
 +
| [Mission Briefing] <ref name="explain"/>
 +
*This is a single-player, <font color="red">high-difficulty mission</font>. Your goal is to clear all four stages.
 +
*If the party leader is incapacitated, the trial is over and your score will be calculated. If Vivienne is incapacitated, there will be no effect on the trial score.
 +
*Answer her questions, and by replaying the mission multiple times, her communication skills will develop.
 +
|-
 +
|}
 +
 +
*Charly Arl: Hm... Let's begin the GCS.
 +
*Vivienne: I will do my best, [player name].
 +
 +
===Level 4 personality: love===
 +
([Player] walks in. Meets Charly Arl and Vivienne.)
 +
*Vivienne: Oh, hello, [chosen title].
 +
*Vivienne: I'm very grateful that you're back to see me. I've missed you. (bows) Shall we get started then?
 +
*[Player]:[Yes]/[No]
 +
 +
*Vivienne<ref name="explain"/>: Would you like to go over the mission once again, just to be safe? GRM has developed the prototype of a next-generation CAST. In other words, me. I must admit... It is quite embarrassing to be referred to as "next-generation."[sic] Though I've completed the basic education curriculum, unfortunately my intrinsic abilities haven't yet fully developed. And so we would like it if you kindly accompany me on my training simulation, in order to help me learn. During the mission, I will occasionally ask you questions. Please answer them earnestly. I've learned much from our conversations, [chosen title]. We've already done the training a few times, and I've grown some, wouldn't you agree? I worry sometimes that I will never be done with this training... But until I reach an acceptable level, I must continue on. (shocked gesture) And... Oh, never mind. Anyway, here are the GCS specs!
 +
 +
{|class=wikitable style="text-align:left"
 +
|-
 +
| [Mission Briefing] <ref name="explain"/>
 +
*This is a single-player, <font color="red">high-difficulty mission</font>. Your goal is to clear all four stages.
 +
*If the party leader is incapacitated, the trial is over and your score will be calculated. If Vivienne is incapacitated, there will be no effect on the trial score.
 +
*Answer her questions, and by replaying the mission multiple times, her communication skills will develop.
 +
|-
 +
|}
 +
 +
*Charly Arl: Let's begin the GCS.
 +
*Vivienne: All right, yes. I will do everything I can to make you proud. I feel confident with you by my side, [chosen title].
 +
 +
===Memory wipe imminent, personality: love===
 +
([Player] walks in. Meets Charly Arl and Vivienne. Vivienne is looking down.)
 +
*Charly Arl: Hello, [player name]. Thank you so much for coming. Do you need me to go over the mission?
 +
*[Player]:[Yes]/[No]
 +
 +
*Charly Arl<ref name="notexplain"/>: I see.
 +
*Charly Arl<ref name="explain"/>:My project to develop the next-generation CAST has been a success. This CAST has specs that far out match any previous model. Most notable is its high level of communication ability, something other current CASTs lack. However, after completing its basic education curriculum, those abilities have not yet developed. Now we hope to develop those abilities by repeatedly completing practical combat training with the GUARDIANS.
 +
 +
*Charly Arl: By the way, is something wrong, Vivienne?
 +
*Vivienne: ...
 +
*Charly Arl: ... Let us continue.
 +
 +
*Charly Arl<ref name="explain"/>: We would like you to train with Vivienne in a combat simulation. During training, when she asks you a question, answer accordingly. By conversing with you, her communication abilities should develop gradually.
 +
*Vivienne<ref name="explain"/>: ...
 +
*Charly Arl<ref name="explain"/>: Now, about the combat training simulator, the GCS... It was developed for the Alliance Military, with the goal of increasing soldiers' combat skills, but as its difficulty was rather high, the GCS was shelved. But to get back to my story... There wasn't time in our schedule to develop a new program. Though it might not be as big a problem for a top GUARDIANS rookie such as yourself, for someone like Vivienne, with no combat experience, it would be a hopeless endeavor. Well, the important thing now is to build up her communication abilities, so her combat training is of lesser importance. However... Please note that compensation will be based on your simulation score.
 +
 +
{|class=wikitable style="text-align:left"
 +
|-
 +
| [Mission Briefing] <ref name="explain"/>
 +
*This is a single-player, <font color="red">high-difficulty mission</font>. Your goal is to clear all four stages.
 +
*If the party leader is incapacitated, the trial is over and your score will be calculated. If Vivienne is incapacitated, there will be no effect on the trial score.
 +
*Answer her questions, and by replaying the mission multiple times, her communication skills will develop.
 +
|-
 +
|}
 +
 +
*Charly Arl: Lets begin the GCS. Please do your best. (to Vivienne) Do your best, Vivienne.
 +
*Vivienne: ...
 +
 +
(Vivienne will not talk or question you at all during this mission, and she will not stay out of the dangerous rooms.)
 +
 +
==GRM Combat Simulator: VR Space==
 +
 +
{|class=wikitable style="text-align:left"
 +
|-
 +
|
 
<pre>
 
<pre>
 
GRM Combat Simulator open.  
 
GRM Combat Simulator open.  
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GCS start
 
GCS start
 
</pre>
 
</pre>
 +
|-
 +
|}
  
 
===Stage 1 "VR: Grasslands"===
 
===Stage 1 "VR: Grasslands"===
*[Trial start][GCS Start]
+
:[Trial start][GCS Start]
*Vivienne: This is nature? <ref name="once">Only said during first time.</ref>
+
*Vivienne<ref name="once">Only said during first time.</ref>: This is nature?
*Vivienne: This is a creature? <ref name="once"/>
+
*Vivienne<ref name="once"/>: This is a creature?  
*Vivienne: There are no more creatures? <ref name="once"/>
+
*Vivienne<ref name="once"/>: There are no more creatures?  
 +
*Vivienne<ref name="once"/>: Green creatures?
  
 
*Vivienne: [[Innocent Girl (guide)|[Question]]]
 
*Vivienne: [[Innocent Girl (guide)|[Question]]]
  
*Vivienne: Hm? Wasn't that door to the west closed before?<!-- line said when door unlocked --> <ref>[[Innocent Girl (guide)|Grasslands door requires second stage communication skills.]]</ref>
+
*Vivienne<ref>[[Innocent Girl (guide)|Grasslands door requires second stage communication skills.]]</ref>: Hm? Wasn't that door to the west closed before?
*[Stage 1 cleared!]
+
:[Stage 1 cleared!]
  
 
===Stage 2 "VR: Metro Linear"===
 
===Stage 2 "VR: Metro Linear"===
<!-- line said when first entering -->
+
*Vivienne<ref name="once"/>: Is this a building?
*Vivienne: People creature? <ref name="once"/>
+
*Vivienne<ref name="once"/>: People creature?
  
 
*Vivienne: [[Innocent Girl (guide)|[Question]]]
 
*Vivienne: [[Innocent Girl (guide)|[Question]]]
  
*Vivienne: Hm? Wasn't that door to the north closed before? <ref>[[Innocent Girl (guide)|Metro Linear door requires third stage communication skills.]]</ref>
+
*Vivienne<ref>[[Innocent Girl (guide)|Metro Linear door requires third stage communication skills.]]</ref>: Hm? Wasn't that door to the north closed before?
  
*[Stage 2 cleared!]
+
:[Stage 2 cleared!]
  
 
===Stage 3 "VR: HIVE"===
 
===Stage 3 "VR: HIVE"===
*Vivienne: Unsettling creatures... <ref name="once"/>
+
*Vivienne<ref name="once"/>: It is unsettling here.
 +
*Vivienne<ref name="once"/>: Unsettling creatures...  
 +
*Vivienne<ref name="once"/>: Large creatures.
  
 
*Vivienne: [[Innocent Girl (guide)|[Question]]]
 
*Vivienne: [[Innocent Girl (guide)|[Question]]]
  
*Vivienne: <!-- line said when door unlocked --> <ref>[[Innocent Girl (guide)|HIVE door requires fourth stage communication skills.]]</ref>
+
*Vivienne<ref>[[Innocent Girl (guide)|HIVE door requires fourth stage communication skills.]]</ref>: Hm? Wasn't that door to the west closed before?
*[Stage 3 cleared!]
+
:[Stage 3 cleared!]
  
 
===Stage 4 "VR: Plant"===
 
===Stage 4 "VR: Plant"===
*[Trial cleared][GCS Cleared!]
+
:[Trial cleared][GCS Cleared!]
 +
 
 +
===Dangerous rooms===
 +
*Vivienne<ref>[[Innocent Girl (guide)|Avoiding dangerous rooms requires third stage communication skills.]]</ref>: The room ahead is especially dangerous. I'd just get in your way, so I will wait here.
 +
*Vivienne: It looks like the coast is clear. I'm sorry to be of so little help.
 +
 
 +
=== Recovering from incapacitation ===
 +
{|class=wikitable style="text-align:left"
 +
! Level 1 || Level 2 || Level 3 || Level 3.5 || Level 4 
 +
|-
 +
| Vivienne: I will do my best. || Vivienne: I'm sorry. || Vivienne: I'm sorry. <br/>I'm fine now. || Vivienne: I'm sorry. <br/>Are you mad at me? || Vivienne: I'm sorry. <br/>I didn't mean to slow you down.
 +
|}
 +
 
 +
=== [Player] levels up ===
 +
*Vivienne: You've gone up a level. Congratulations!
 +
 
 +
=== [Player] has become a Fighmaster, Gunmaster or Masterforce. ===
 +
*Vivienne: Wow! You've become a [Fighmaster/Gunmaster/Masterforce]. Now you'll be able to equip rare weapons. Congratulations!
 +
 
 +
=== [Player] is not a Fighmaster, Gunmaster or Masterforce anymore.===
 +
*Vivienne: Oh. You're not a [Fighmaster/Gunmaster/Masterforce] anymore? I guess it was quite difficult, then. But I'm sure you can be whatever you want, [chosen title].
  
===Holtes Standby Area===
+
==GRM: Holtes Standby Area==
 
([Player] walks in. Charly Arl standing with Vivienne.)  
 
([Player] walks in. Charly Arl standing with Vivienne.)  
 
<!-- multiple endings -->
 
<!-- multiple endings -->
 +
===Level 3 personality===
 +
*Charly Arl: You have completed the GCS. Well done.
 +
*Vivienne: Thank you.
 +
*Charly Arl: Let's see, your rating is
 +
====Obtaining S rank====
 +
*Charly Arl: Congratulations on clearing the simulation! To be honest, I thought it was a virtually impossible task. It goes without saying that you have earned your S ranking. The GUARDIANS are really something, and you especially so. I am very glad we have someone like you here helping Vivienne. Do you have any thoughts on this, Vivienne?
 +
*Vivienne: An S rank! We did it, [chosen title]! It seems that a pairing like ours simply cannot be beat.
 +
(Dr. Charly Arl point Vivienne to her station, she goes there)
 +
*Charly Arl: By the way, how has Vivienne been recently? Compared to your first time meeting her, doesn't she seem much easier to get to know? It is all thanks to you, [player name]. She has said if she joins the GUARDIANS, she wants to be your partner. That is a very high compliment indeed! (Vivienne turns around.) Oops, I'm sorry, I didn't mean to keep you. *Ahem* Thank you for taking the time to train with Vivienne today. Please continue to train with her when you can. I hope to see you again soon.
 +
*Vivienne: Please come again.
 +
 +
====Obtaining A rank====
 +
 +
====Obtaining B rank====
 +
 +
====Obtaining C rank====
 +
 +
===Level 3.5 personality: love===
 +
*Charly Arl: You have completed the GCS. Well done.
 +
*Vivienne: Thank you.
 +
*Charly Arl: Let's see, your rating is
 +
====Obtaining S rank====
 +
*Charly Arl: Congratulations on clearing the simulation! To be honest, I thought it was a virtually impossible task. It goes without saying that you have earned your S ranking. The GUARDIANS are really something, and you especially so. I am very glad we have someone like you here helping Vivienne. Do you have any thoughts on this, Vivienne?
 +
*Vivienne: An S rank! With you by my side, I knew it was only a matter of time. And I tried my best as well.
 +
(Dr. Charly Arl point Vivienne to her station, she goes there)
 +
*Charly Arl: By the way, how has Vivienne been recently? I hope you don't mind me saying... I think she might rely on you too much, [player name]. Please don't be so easy on her. She needs to learn to stand on her own two feet. I didn't think she would become so attached to you. (Vivienne turns around.) Oops, I'm sorry, I didn't mean to keep you. *Ahem* Thank you for taking the time to train with Vivienne today. Please continue to train with her when you can. I hope to see you again soon.
 +
*Vivienne: I'm looking forward to next time.
 +
 +
====Obtaining A rank====
 +
 +
====Obtaining B rank====
 +
 +
====Obtaining C rank====
 +
 +
===Level 4 personality: love===
 +
====Obtaining S rank====
 +
*Vivienne: We did it! S rank! It wouldn't have been possible without you. We almost didn't make it so many times. But from the power of teamwork, I got the strength I needed. I am elated. Now I truly understand what it means to be happy. Thank you so much!
 +
*Charly Arl: Congratulations on clearing the GCS! Of course you've earned an[sic] S rank. It seems Vivienne cannot contain her excitement.
 +
 +
====Obtaining A rank====
 +
*Vivienne: We were quite close, weren't we? We made it all the way to the boss. Next time, let's defeat it. But I must say, you really are quite skilled. Your style of fighting is so well thought out. It is a true honor to be able to work with you.
 +
*Charly Arl: So anyway, your ranking this time was an A. But [player name], you are just as impressive as Vivienne says. And you're not bad yourself, Vivienne. When you're paired with [player name], you really excel.
 +
 +
====Obtaining B rank====
 +
*Vivienne: We didn't even reach the end... I'm sorry, I got in your way. If you were alone, I'm sure you would have made it farther. ... But there's no point in getting depressed about it, is there? Next time, let's try to make it all the way through.
 +
*Charly Arl: You almost made it to the boss, so your ranking is B. Don't worry, [player name]. Vivienne will try even harder next time.
 +
 +
====Obtaining C rank====
 +
*Vivienne: Oh no... It must have been my fault. I'm sure you couldn't focus on combat because I'm so unreliable. And... well... You had to listen to all my silly questions, too.
 +
*Charly Arl: ... Well, as you can probably glean from Vivienne's demeanor, your rank is C.
 +
*Vivienne: I knew it. Oh... I am very sorry.
 +
 +
===Ending conversation, personality: love, all ranks===
 +
(Dr. Charly Arl points Vivienne to her station.)
 +
*Charly Arl: By the way, how has Vivienne been recently? She really respects and trusts you, [player name]. It's almost as if she feels love towards you. I imagine it was because you were a good instructor.
 +
(Vivienne turns around.)
 +
*Charly Arl: Oops, I'm sorry, I didn't mean to keep you. *Ahem* Thank you for taking the time to train with Vivienne today. Please continue to train with her when you can. I hope to see you again soon.
 +
*Vivienne: I hope you will come train with me again. I am looking forward to it very much!
 +
 +
===Memory wipe imminent, personality: love, S rank===
 +
*Charly Arl: You have completed the GCS. Well done!
 +
*Vivienne: ...
 +
*Charly Arl: Let's see, [player name]... Your rank is S (to Vivienne) ... Vivienne?
 +
*Vivienne: ...
 +
*Charly Arl: (to Vivienne) Vivienne... Vivienne!
 +
*Vivienne: ...
 +
*Charly Arl: (to Vivienne) (shouts) Vivienne!
 +
*Vivienne: Oh. Yes?
 +
*Charly Arl: Finally, you notice me. What is the matter, Vivienne? You seem as if you're somewhere else today.
 +
*Vivienne: What? Do I? I am fine.
 +
*Charly Arl: You mustn't lie. Something is clearly amiss. If there's something wrong, please, let's talk about it. That will make you feel better.
 +
*Vivienne: Oh? But...
 +
*Charly Arl: Don't you agree, [player name]?
 +
*[Player]:[Join the discussion.]/[Nod.]
 +
 +
{|class=wikitable style="text-align:left"
 +
! [Join the discussion.] || [Nod.]
 +
|-
 +
| Charly Arl: [player name] agrees, too. You shouldn't ignore acts of kindness. || ()
 +
|-
 +
|}
 +
 +
*Vivienne: All right.
 +
 +
*Vivienne: I... I overheard some of the researchers talking earlier. They seemed to think that, once I've reached a certain level of development in this training, part of my knowledge and... and my experiences with [player name]... would be erased from my memory banks. Is what I heard true?
 +
*Charly Arl: ... Yes. I'm afraid that it is true. I planned to tell the both of you about this, but it looks as if you've discovered it on your own.
 +
*Vivienne: How... It's terrible! Wiping out everything... All that's been done for me... [player name]...
 +
*Charly Arl: I know, and I understand why you're upset about it. But Vivienne... You know what kind of purpose you've been created for, do you not?
 +
*Vivienne: (shouts) But...
 +
*Charly Arl: (shouts) Vivienne! (normal) Don't be unreasonable, Vivienne. I must apologize to you too, [player name]. This was decided from the start. I suppose I should have told you sooner.
 +
 +
*[Player]:[Consent.]/[Don't consent.]
 +
 +
{|class=wikitable style="text-align:left"
 +
! [Consent.] || [Don't consent.]
 +
|-
 +
| () || Vivienne: [player name]...
 +
|-
 +
| Charly Arl: What!? Thank you for your understanding. You truly are an excellent Guardian. || Charly Arl: You won't consent? I see. Please, allow me to explain the reasoning here.
 +
|-
 +
|}
 +
 +
*Charly Arl: Vivienne is GRM's technologically advanced, next-generation model. Truly, a beacon of hope. She will be expected to perform her duties in a variety of locations. Were she to have biases towards any individuals... Well, that would be extremely risky. And in fact, that possibility has become a reality. I am extraordinarily happy that her emotional development has come this far. Though, how can I put this? I am fully aware of how... ethically objectionable this may be. However, Vivienne is the future of GRM... No, the future of Gurhal! And that is no exaggeration.
 +
*Vivienne: I am a CAST. I fully comprehend the merits of what you are saying. But I am not pleased about this at all.
 +
 +
*[Player]:[We will meet again.]
 +
 +
*Vivienne: You don't know that. You can't know the future. There is no way. And besides, even so... I will have forgotten you. Won't you miss me?
 +
*Charly Arl: I'm sorry, but my hands are tied here. This is classified information, but I will tell you about our plans for Vivienne. Nothing has been decided for certain yet, but the GUARDIANS are a possible candidate.
 +
*Vivienne: Oh?
 +
*Charly Arl: They are the leading candidate, in fact. You are to keep this information under your hats, the both of you.
 +
*Vivienne: All right.
 +
*Charly Arl: Now it goes without saying, but [player name], if sometime after training, you were to run into Vivienne, you must behave as if you don't know her. If you were to break this promise, I will speak to the GUARDIANS President to ensure that there will be significant repercussions for you. I hope you understand the gravity of this situation. If, however, some miracle were to occur and she were to remember you... That would be something entirely beyond your control or mine.
 +
 +
*[Player]:[A miracle will happen.]/[We will make a miracle.]
 +
 +
{|class=wikitable style="text-align:left"
 +
! [A miracle will happen.] || [We will make a miracle.]
 +
|-
 +
| Vivienne: Yes, I hope it will.  || Vivienne: Yes. Miracles don't just happen. People make them happen.
 +
|-
 +
|}
 +
 +
*Charly Arl: ... (thinking) Well, that's that. I'd better tell them to do a thorough wiping of her memory. And I'll need to make the arrangements within the GUARDIANS so that [player name] and Vivienne never cross paths. I may be overthinking this, but I should still report it to that woman... (normal) So, are you feeling better about all this, Vivienne?
 +
*Vivienne: Yes, somewhat.
 +
*Charly Arl: Well, above all, I just want you to have no problems. And besides, there is still training to be done. That means you too, [player name].
  
 +
=== Special reward ===
  
 +
====First time====
 +
*Charly Arl: Today, [Player], we have a special reward for all of your hard work. A CAST-only extra unit; "Vivienne Fluge" or a "Whitill Wing" that all races can use. Which would you like?
  
 +
{|class=wikitable style="text-align:left"
 +
|-
 +
|
 +
*[[Vivienne Fluge]] (CAST-only)
 +
*[[Whitill Wing]] (all races)
 +
|-
 +
|}
 +
:[Please select a reward.]
 +
*[Player]:[Vivienne Fluge]/[Whitill Wing]
 +
:["Whitill Wing"/"Vivienne Fluge" received]
  
==Dangerous rooms==
+
*Charly Arl: You've selected a great item. I am sure it will come in handy.  
*Vivienne: The room ahead is especially dangerous. I'd just get in your way, so I will wait here.<ref>[[Innocent Girl (guide)|Avoiding dangerous rooms requires third stage communication skills.]]</ref>
 
*Vivienne: It looks like the coast is clear. I'm sorry to be of so little help.  
 
  
== Recovering from incapacitation ==
+
====Second time====
=== Level 3 ===
+
*Charly Arl: Today, [Player], we have a special reward for all of your hard work. Here you are.
*Vivienne: I'm sorry. Are you mad at me?
+
*Charly Arl<ref>This line is only spoken if the player is about to receive Vivienne Fluge.</ref>: It's a CAST-only item, but please take it as a token of our appreciation.  
=== Level 4 ===
+
:["Vivienne Fluge"/"Whitill Wing" received]
*Vivienne: I'm sorry. I didn't mean to slow you down.
 
  
 
== Reference notes ==
 
== Reference notes ==
 
<references/>
 
<references/>
 
[[Category:Scripts]]
 
[[Category:Scripts]]

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Spoilers!
SPOILER WARNING!
This article contains plot-related information which can be considered spoiler material. Continue reading at your own risk!

Prologue

GRM is the only enterprise in the Gurhal System allowed to manufacture CASTs. Soon after Ethan Waber led an assault on the HIVE, back when few had ever heard of the Illuminus... GRM was busy developing a next-generation, all-purpose CAST model. It was endowed with communication abilities that far surpassed those of other CAST models. The standard education curriculum, however, proved inadequate in helping it to reach its full potential. As a result, GRM sought assistance from the GUARDIANS in order to provide a more practical and thorough education program. This story takes place soon after [Player] graduated from the training school, before meeting instructor Laia Martinez.

(Opening theme)
Episode 2 Side Story

Innocent Girl

Innocent Girl

GRM: Holtes Standby Area

First time

([Player] walks in. Meets Charly Arl.)

  • Charly Arl: Ah, it's nice to meet you. My name is Charly Arl, and I'm the head of this project. You're [Player], is that correct? You came highly recommended by the GUARDIANS, despite having only recently graduated from training school. Thank you for accepting my commission. Well, allow me to cut to the chase and explain the mission. My project to develop the next-generation CAST has been a success. This CAST has specs that far out match any previous model. Most notable is its high level of communication ability, something other current CAST models lack. However, after completing its basic education curriculum, those abilities have not yet developed. Now we hope to develop those abilities by repeatedly completing practical combat training with the GUARDIANS. Oh, you haven't met Vivienne yet, have you? Vivienne, please come here.

([Player] and Charly Arl turn left to see Vivienne seated at a table. Vivienne approaches.)

  • Vivienne: Greatings. I am Vivienne.
  • Charly Arl: Vivienne is the prototype of GRM's next-generation CAST. [Player], we would like you to accompany her on a combat training simulation, in the hopes that you can help her learn to communicate in a proper manner. However, there is no need for you to teach her how to talk. Rather, please just converse with her as you would anyone else. By doing so, eventually her communication abilities should be able to develop on their own. The more she opens up, the better. Think of her like a newborn baby. Everything is new to her right now. During training, when she asks you a question, answer accordingly. By conversing with you, her communication abilities should gradually develop. Oh, and please do not mislead or misinform her.
  • Vivienne: ...
  • Charly Arl: Now, about the combat training simulator, the GCS... It was developed for the Alliance Military, with the goal of increasing soldiers' combat skills, but as its difficulty was rather high, the GCS was shelved. But to get back to my story... There wasn't time in our schedule to develop a new program. Though it might not be as big a problem for a top GUARDIANS rookie such as yourself, for someone like Vivienne, with no combat experience, it would be a hopeless endeavor. Well, the important thing now is to build up her communication abilities, so her combat training is of lesser importance. However... Please note that compensation will be based on your simulation score.
[Mission Briefing]
  • This is a single-player, high-difficulty mission. Your goal is to clear all four stages.
  • If the party leader is incapacitated, the trial is over and your score will be calculated. If Vivienne is incapacitated, there will be no effect on the trial score.
  • Answer her questions, and by replaying the mission multiple times, her communication skills will develop.
  • Charly Arl: Good luck in your mission.
  • Vivienne: Yes

Replaying mission

([Player] walks in. Meets Charly Arl.)

  • Charly Arl: Hello, [Player], thank you for coming. Do you need me to explain the mission once more?
  • [Player]:[Yes]/[No]
  • Charly Arl[1]: Understood. My project to develop the next-generation CAST has been a success. This CAST has specs that far out match any previous model. Most notable is its high level of communication ability, something other current CAST models lack. However, after completing its basic education curriculum, those abilities have not yet developed. Now we hope to develop those abilities by repeatedly completing practical combat training with the GUARDIANS.
  • Charly Arl: Vivienne should be here any minute now.
Level 1 personality Level 2 personality Level 3 personality
[Player] shrugs, looks back at door.
Door opens, Vivienne walks in.
[Player] shrugs, looks back at door.
Door opens, Vivienne runs in.
[Player] turns towards door and crosses arms.
Door opens, Vivienne gasps and runs in.
Vivienne: Greetings Vivienne: My apologies, I am late. Vivienne: My apologies, I didn't mean to keep you waiting.
It's good to see you again, [chosen title].
  • Charly Arl[1]: Vivienne is the prototype of GRM's next-generation CAST. [Player], we would like you to accompany her on a combat training simulation. During training, when she asks you a question, answer accordingly. As you can see, she has developed a good deal already, thanks to your training sessions. I hope you'll keep it up.
  • Vivienne[1]: Yes, I have learned so much already.
  • Charly Arl[1]: Now, about the combat training simulator, the GCS... It was developed for the Alliance Military, with the goal of increasing soldiers' combat skills, but as its difficulty was rather high, the GCS was shelved. But to get back to my story... There wasn't time in our schedule to develop a new program. Though it might not be as big a problem for a top GUARDIANS rookie such as yourself, for someone like Vivienne, with no combat experience, it would be a hopeless endeavor. Well, the important thing now is to build up her communication abilities, so her combat training is of lesser importance. However... Please note that compensation will be based on your simulation score.
[Mission Briefing] [1]
  • This is a single-player, high-difficulty mission. Your goal is to clear all four stages.
  • If the party leader is incapacitated, the trial is over and your score will be calculated. If Vivienne is incapacitated, there will be no effect on the trial score.
  • Answer her questions, and by replaying the mission multiple times, her communication skills will develop.
  • Charly Arl: Let's begin the GCS.
Level 1 Level 2 Level 3
Vivienne: Yes Vivienne: I am ready! Vivienne: Alright.
Let's do our best, [chosen title].

Level 3.5 personality: love

([Player] walks in. Meets Charly Arl and Vivienne. Vivienne steps forward.)

  • Vivienne: Oh, hello, [player name]. Where have you been? I've missed you.
  • Charly Arl: Interesting... Er, hello, [player name]. Thank you for coming. You don't need a mission briefing, do you? I can give you one. But you know all of this already, right?
  • [Player]:[Yes]/[No]
  • Charly Arl[2]: I see...
  • Vivienne[1]: All right, then I would be pleased to explain the mission to you. GRM has developed the prototype of a next-generation CAST. In other words, me. I must admit. It is embarrassing to be referred to as "next-generation." Although I've completed the basic education curriculum, unfortunately my intrinsic abilities haven't yet fully developed. And so we would appreciate if you would accompany me on my training simulation.
  • Charly Arl[1]: ... And?
  • Vivienne[1]: Oh, and during the missions, please converse with me. I am sure we will form a lasting, bonding relationship. Come. The GCS simulator is right this way.
[Mission Briefing] [1]
  • This is a single-player, high-difficulty mission. Your goal is to clear all four stages.
  • If the party leader is incapacitated, the trial is over and your score will be calculated. If Vivienne is incapacitated, there will be no effect on the trial score.
  • Answer her questions, and by replaying the mission multiple times, her communication skills will develop.
  • Charly Arl: Hm... Let's begin the GCS.
  • Vivienne: I will do my best, [player name].

Level 4 personality: love

([Player] walks in. Meets Charly Arl and Vivienne.)

  • Vivienne: Oh, hello, [chosen title].
  • Vivienne: I'm very grateful that you're back to see me. I've missed you. (bows) Shall we get started then?
  • [Player]:[Yes]/[No]
  • Vivienne[1]: Would you like to go over the mission once again, just to be safe? GRM has developed the prototype of a next-generation CAST. In other words, me. I must admit... It is quite embarrassing to be referred to as "next-generation."[sic] Though I've completed the basic education curriculum, unfortunately my intrinsic abilities haven't yet fully developed. And so we would like it if you kindly accompany me on my training simulation, in order to help me learn. During the mission, I will occasionally ask you questions. Please answer them earnestly. I've learned much from our conversations, [chosen title]. We've already done the training a few times, and I've grown some, wouldn't you agree? I worry sometimes that I will never be done with this training... But until I reach an acceptable level, I must continue on. (shocked gesture) And... Oh, never mind. Anyway, here are the GCS specs!
[Mission Briefing] [1]
  • This is a single-player, high-difficulty mission. Your goal is to clear all four stages.
  • If the party leader is incapacitated, the trial is over and your score will be calculated. If Vivienne is incapacitated, there will be no effect on the trial score.
  • Answer her questions, and by replaying the mission multiple times, her communication skills will develop.
  • Charly Arl: Let's begin the GCS.
  • Vivienne: All right, yes. I will do everything I can to make you proud. I feel confident with you by my side, [chosen title].

Memory wipe imminent, personality: love

([Player] walks in. Meets Charly Arl and Vivienne. Vivienne is looking down.)

  • Charly Arl: Hello, [player name]. Thank you so much for coming. Do you need me to go over the mission?
  • [Player]:[Yes]/[No]
  • Charly Arl[2]: I see.
  • Charly Arl[1]:My project to develop the next-generation CAST has been a success. This CAST has specs that far out match any previous model. Most notable is its high level of communication ability, something other current CASTs lack. However, after completing its basic education curriculum, those abilities have not yet developed. Now we hope to develop those abilities by repeatedly completing practical combat training with the GUARDIANS.
  • Charly Arl: By the way, is something wrong, Vivienne?
  • Vivienne: ...
  • Charly Arl: ... Let us continue.
  • Charly Arl[1]: We would like you to train with Vivienne in a combat simulation. During training, when she asks you a question, answer accordingly. By conversing with you, her communication abilities should develop gradually.
  • Vivienne[1]: ...
  • Charly Arl[1]: Now, about the combat training simulator, the GCS... It was developed for the Alliance Military, with the goal of increasing soldiers' combat skills, but as its difficulty was rather high, the GCS was shelved. But to get back to my story... There wasn't time in our schedule to develop a new program. Though it might not be as big a problem for a top GUARDIANS rookie such as yourself, for someone like Vivienne, with no combat experience, it would be a hopeless endeavor. Well, the important thing now is to build up her communication abilities, so her combat training is of lesser importance. However... Please note that compensation will be based on your simulation score.
[Mission Briefing] [1]
  • This is a single-player, high-difficulty mission. Your goal is to clear all four stages.
  • If the party leader is incapacitated, the trial is over and your score will be calculated. If Vivienne is incapacitated, there will be no effect on the trial score.
  • Answer her questions, and by replaying the mission multiple times, her communication skills will develop.
  • Charly Arl: Lets begin the GCS. Please do your best. (to Vivienne) Do your best, Vivienne.
  • Vivienne: ...

(Vivienne will not talk or question you at all during this mission, and she will not stay out of the dangerous rooms.)

GRM Combat Simulator: VR Space

GRM Combat Simulator open. 

Start-up version 12.5.37. . . . . . . . . 

Main process . . . . . . . complete
Map data . . . . . . . . . . . complete
Enemy data . . . . . . . . . complete
Trap data . . . . . . . . . . . complete

Player data loading . . . . . . . . . . . . 

Main player: Vivienne
Support player: [Player]

Stand by . . . . . . . . . . . Ready
GCS start

Stage 1 "VR: Grasslands"

[Trial start][GCS Start]
  • Vivienne[3]: This is nature?
  • Vivienne[3]: This is a creature?
  • Vivienne[3]: There are no more creatures?
  • Vivienne[3]: Green creatures?
  • Vivienne[4]: Hm? Wasn't that door to the west closed before?
[Stage 1 cleared!]

Stage 2 "VR: Metro Linear"

  • Vivienne[3]: Is this a building?
  • Vivienne[3]: People creature?
  • Vivienne[5]: Hm? Wasn't that door to the north closed before?
[Stage 2 cleared!]

Stage 3 "VR: HIVE"

  • Vivienne[3]: It is unsettling here.
  • Vivienne[3]: Unsettling creatures...
  • Vivienne[3]: Large creatures.
  • Vivienne[6]: Hm? Wasn't that door to the west closed before?
[Stage 3 cleared!]

Stage 4 "VR: Plant"

[Trial cleared][GCS Cleared!]

Dangerous rooms

  • Vivienne[7]: The room ahead is especially dangerous. I'd just get in your way, so I will wait here.
  • Vivienne: It looks like the coast is clear. I'm sorry to be of so little help.

Recovering from incapacitation

Level 1 Level 2 Level 3 Level 3.5 Level 4
Vivienne: I will do my best. Vivienne: I'm sorry. Vivienne: I'm sorry.
I'm fine now.
Vivienne: I'm sorry.
Are you mad at me?
Vivienne: I'm sorry.
I didn't mean to slow you down.

[Player] levels up

  • Vivienne: You've gone up a level. Congratulations!

[Player] has become a Fighmaster, Gunmaster or Masterforce.

  • Vivienne: Wow! You've become a [Fighmaster/Gunmaster/Masterforce]. Now you'll be able to equip rare weapons. Congratulations!

[Player] is not a Fighmaster, Gunmaster or Masterforce anymore.

  • Vivienne: Oh. You're not a [Fighmaster/Gunmaster/Masterforce] anymore? I guess it was quite difficult, then. But I'm sure you can be whatever you want, [chosen title].

GRM: Holtes Standby Area

([Player] walks in. Charly Arl standing with Vivienne.)

Level 3 personality

  • Charly Arl: You have completed the GCS. Well done.
  • Vivienne: Thank you.
  • Charly Arl: Let's see, your rating is

Obtaining S rank

  • Charly Arl: Congratulations on clearing the simulation! To be honest, I thought it was a virtually impossible task. It goes without saying that you have earned your S ranking. The GUARDIANS are really something, and you especially so. I am very glad we have someone like you here helping Vivienne. Do you have any thoughts on this, Vivienne?
  • Vivienne: An S rank! We did it, [chosen title]! It seems that a pairing like ours simply cannot be beat.

(Dr. Charly Arl point Vivienne to her station, she goes there)

  • Charly Arl: By the way, how has Vivienne been recently? Compared to your first time meeting her, doesn't she seem much easier to get to know? It is all thanks to you, [player name]. She has said if she joins the GUARDIANS, she wants to be your partner. That is a very high compliment indeed! (Vivienne turns around.) Oops, I'm sorry, I didn't mean to keep you. *Ahem* Thank you for taking the time to train with Vivienne today. Please continue to train with her when you can. I hope to see you again soon.
  • Vivienne: Please come again.

Obtaining A rank

Obtaining B rank

Obtaining C rank

Level 3.5 personality: love

  • Charly Arl: You have completed the GCS. Well done.
  • Vivienne: Thank you.
  • Charly Arl: Let's see, your rating is

Obtaining S rank

  • Charly Arl: Congratulations on clearing the simulation! To be honest, I thought it was a virtually impossible task. It goes without saying that you have earned your S ranking. The GUARDIANS are really something, and you especially so. I am very glad we have someone like you here helping Vivienne. Do you have any thoughts on this, Vivienne?
  • Vivienne: An S rank! With you by my side, I knew it was only a matter of time. And I tried my best as well.

(Dr. Charly Arl point Vivienne to her station, she goes there)

  • Charly Arl: By the way, how has Vivienne been recently? I hope you don't mind me saying... I think she might rely on you too much, [player name]. Please don't be so easy on her. She needs to learn to stand on her own two feet. I didn't think she would become so attached to you. (Vivienne turns around.) Oops, I'm sorry, I didn't mean to keep you. *Ahem* Thank you for taking the time to train with Vivienne today. Please continue to train with her when you can. I hope to see you again soon.
  • Vivienne: I'm looking forward to next time.

Obtaining A rank

Obtaining B rank

Obtaining C rank

Level 4 personality: love

Obtaining S rank

  • Vivienne: We did it! S rank! It wouldn't have been possible without you. We almost didn't make it so many times. But from the power of teamwork, I got the strength I needed. I am elated. Now I truly understand what it means to be happy. Thank you so much!
  • Charly Arl: Congratulations on clearing the GCS! Of course you've earned an[sic] S rank. It seems Vivienne cannot contain her excitement.

Obtaining A rank

  • Vivienne: We were quite close, weren't we? We made it all the way to the boss. Next time, let's defeat it. But I must say, you really are quite skilled. Your style of fighting is so well thought out. It is a true honor to be able to work with you.
  • Charly Arl: So anyway, your ranking this time was an A. But [player name], you are just as impressive as Vivienne says. And you're not bad yourself, Vivienne. When you're paired with [player name], you really excel.

Obtaining B rank

  • Vivienne: We didn't even reach the end... I'm sorry, I got in your way. If you were alone, I'm sure you would have made it farther. ... But there's no point in getting depressed about it, is there? Next time, let's try to make it all the way through.
  • Charly Arl: You almost made it to the boss, so your ranking is B. Don't worry, [player name]. Vivienne will try even harder next time.

Obtaining C rank

  • Vivienne: Oh no... It must have been my fault. I'm sure you couldn't focus on combat because I'm so unreliable. And... well... You had to listen to all my silly questions, too.
  • Charly Arl: ... Well, as you can probably glean from Vivienne's demeanor, your rank is C.
  • Vivienne: I knew it. Oh... I am very sorry.

Ending conversation, personality: love, all ranks

(Dr. Charly Arl points Vivienne to her station.)

  • Charly Arl: By the way, how has Vivienne been recently? She really respects and trusts you, [player name]. It's almost as if she feels love towards you. I imagine it was because you were a good instructor.

(Vivienne turns around.)

  • Charly Arl: Oops, I'm sorry, I didn't mean to keep you. *Ahem* Thank you for taking the time to train with Vivienne today. Please continue to train with her when you can. I hope to see you again soon.
  • Vivienne: I hope you will come train with me again. I am looking forward to it very much!

Memory wipe imminent, personality: love, S rank

  • Charly Arl: You have completed the GCS. Well done!
  • Vivienne: ...
  • Charly Arl: Let's see, [player name]... Your rank is S (to Vivienne) ... Vivienne?
  • Vivienne: ...
  • Charly Arl: (to Vivienne) Vivienne... Vivienne!
  • Vivienne: ...
  • Charly Arl: (to Vivienne) (shouts) Vivienne!
  • Vivienne: Oh. Yes?
  • Charly Arl: Finally, you notice me. What is the matter, Vivienne? You seem as if you're somewhere else today.
  • Vivienne: What? Do I? I am fine.
  • Charly Arl: You mustn't lie. Something is clearly amiss. If there's something wrong, please, let's talk about it. That will make you feel better.
  • Vivienne: Oh? But...
  • Charly Arl: Don't you agree, [player name]?
  • [Player]:[Join the discussion.]/[Nod.]
[Join the discussion.] [Nod.]
Charly Arl: [player name] agrees, too. You shouldn't ignore acts of kindness. ()
  • Vivienne: All right.
  • Vivienne: I... I overheard some of the researchers talking earlier. They seemed to think that, once I've reached a certain level of development in this training, part of my knowledge and... and my experiences with [player name]... would be erased from my memory banks. Is what I heard true?
  • Charly Arl: ... Yes. I'm afraid that it is true. I planned to tell the both of you about this, but it looks as if you've discovered it on your own.
  • Vivienne: How... It's terrible! Wiping out everything... All that's been done for me... [player name]...
  • Charly Arl: I know, and I understand why you're upset about it. But Vivienne... You know what kind of purpose you've been created for, do you not?
  • Vivienne: (shouts) But...
  • Charly Arl: (shouts) Vivienne! (normal) Don't be unreasonable, Vivienne. I must apologize to you too, [player name]. This was decided from the start. I suppose I should have told you sooner.
  • [Player]:[Consent.]/[Don't consent.]
[Consent.] [Don't consent.]
() Vivienne: [player name]...
Charly Arl: What!? Thank you for your understanding. You truly are an excellent Guardian. Charly Arl: You won't consent? I see. Please, allow me to explain the reasoning here.
  • Charly Arl: Vivienne is GRM's technologically advanced, next-generation model. Truly, a beacon of hope. She will be expected to perform her duties in a variety of locations. Were she to have biases towards any individuals... Well, that would be extremely risky. And in fact, that possibility has become a reality. I am extraordinarily happy that her emotional development has come this far. Though, how can I put this? I am fully aware of how... ethically objectionable this may be. However, Vivienne is the future of GRM... No, the future of Gurhal! And that is no exaggeration.
  • Vivienne: I am a CAST. I fully comprehend the merits of what you are saying. But I am not pleased about this at all.
  • [Player]:[We will meet again.]
  • Vivienne: You don't know that. You can't know the future. There is no way. And besides, even so... I will have forgotten you. Won't you miss me?
  • Charly Arl: I'm sorry, but my hands are tied here. This is classified information, but I will tell you about our plans for Vivienne. Nothing has been decided for certain yet, but the GUARDIANS are a possible candidate.
  • Vivienne: Oh?
  • Charly Arl: They are the leading candidate, in fact. You are to keep this information under your hats, the both of you.
  • Vivienne: All right.
  • Charly Arl: Now it goes without saying, but [player name], if sometime after training, you were to run into Vivienne, you must behave as if you don't know her. If you were to break this promise, I will speak to the GUARDIANS President to ensure that there will be significant repercussions for you. I hope you understand the gravity of this situation. If, however, some miracle were to occur and she were to remember you... That would be something entirely beyond your control or mine.
  • [Player]:[A miracle will happen.]/[We will make a miracle.]
[A miracle will happen.] [We will make a miracle.]
Vivienne: Yes, I hope it will. Vivienne: Yes. Miracles don't just happen. People make them happen.
  • Charly Arl: ... (thinking) Well, that's that. I'd better tell them to do a thorough wiping of her memory. And I'll need to make the arrangements within the GUARDIANS so that [player name] and Vivienne never cross paths. I may be overthinking this, but I should still report it to that woman... (normal) So, are you feeling better about all this, Vivienne?
  • Vivienne: Yes, somewhat.
  • Charly Arl: Well, above all, I just want you to have no problems. And besides, there is still training to be done. That means you too, [player name].

Special reward

First time

  • Charly Arl: Today, [Player], we have a special reward for all of your hard work. A CAST-only extra unit; "Vivienne Fluge" or a "Whitill Wing" that all races can use. Which would you like?
[Please select a reward.]
  • [Player]:[Vivienne Fluge]/[Whitill Wing]
["Whitill Wing"/"Vivienne Fluge" received]
  • Charly Arl: You've selected a great item. I am sure it will come in handy.

Second time

  • Charly Arl: Today, [Player], we have a special reward for all of your hard work. Here you are.
  • Charly Arl[8]: It's a CAST-only item, but please take it as a token of our appreciation.
["Vivienne Fluge"/"Whitill Wing" received]

Reference notes

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 These lines are only spoken if the player chooses to have the mission explained.
  2. 2.0 2.1 These lines are only spoken if the player chooses not to have the mission explained.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Only said during first time.
  4. Grasslands door requires second stage communication skills.
  5. Metro Linear door requires third stage communication skills.
  6. HIVE door requires fourth stage communication skills.
  7. Avoiding dangerous rooms requires third stage communication skills.
  8. This line is only spoken if the player is about to receive Vivienne Fluge.