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Difference between revisions of "Template:Mission drops row (PSP)"
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|{{!}} {{!}}{{!}} {{!}}{{!}} {{!}}{{!}} {{!}}{{!}} | |{{!}} {{!}}{{!}} {{!}}{{!}} {{!}}{{!}} {{!}}{{!}} | ||
{{!}}- }} | {{!}}- }} | ||
− | </includeonly> | + | </includeonly><noinclude> |
− | <noinclude> | + | This template completes a row in a mission's drop table for a given battle type. |
− | This template completes a row in a mission's drop table for a given battle type | ||
− | This template isn't much shorter than typing out the equivalent wikitext, but it requires less tweaking if you copy/paste it | + | This template isn't much shorter than typing out the equivalent wikitext, but it requires a little less tweaking if you copy/paste it. IMO, it's also more readable. |
== Template Parameters == | == Template Parameters == | ||
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|} | |} | ||
− | </noinclude> | + | [[Category:Database Templates]]</noinclude> |
Latest revision as of 07:13, 4 May 2009
This template completes a row in a mission's drop table for a given battle type.
This template isn't much shorter than typing out the equivalent wikitext, but it requires a little less tweaking if you copy/paste it. IMO, it's also more readable.
Contents
Template Parameters
Source: The name of the enemy or area from which to display drop information.
Header: (Optional) Type the text to display in the first column. If omitted, the source will be used in the first column as a link.
Type: The basic battle type for which to display drops. This means for FM use HU, for GM use RA, for MF use FO, and for AM or PT use AM/PT.
LvlC, LvlB, LvlA, LvlS: The minimum level in the drop range in which the enemy appears for the given mission level (C/B/A/S). If one of these parameters is missing or empty, I take it to mean that the enemy doesn't appear at that mission level: an 'x' is inserted instead of a drop.
Blank Template
{{Mission drops row (PSP) |Source= |Header= |Type= |LvlC= |LvlB= |LvlA= |LvlS= }}
Rappy Sample
Placed in a table, as so...
{| class="wikitable" style="text-align:center" |- ! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S |- {{Mission drops row (PSP) |Source= Rappy |Type= HU |LvlC= 1 |LvlB= 20 |LvlA= 40 |LvlS= 60}} |}
...produces:
Enemy name | Special drops | Mission LV C | Mission LV B | Mission LV A | Mission LV S |
---|---|---|---|---|---|
Rappy | special}} | HU 1}} | HU 20}} | HU 40}} | HU 60}} |
Area Sample
Placed in a table, as so...
{| class="wikitable" style="text-align:center" |- ! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S |- {{Mission drops row (PSP) |Source= Linear Line area |Header= Area drops |Type= HU |LvlC= 1 |LvlB= 20 |LvlA= 40 |LvlS= 60}} |}
...produces:
Enemy name | Special drops | Mission LV C | Mission LV B | Mission LV A | Mission LV S |
---|---|---|---|---|---|
Area drops | special}} | HU 1}} | HU 20}} | HU 40}} | HU 60}} |
Multiple Rows
{| class="wikitable" style="text-align:center" |- ! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S |- {{Mission drops row (PSP)|Source=Badira|Type=HU|LvlC=1|LvlB=20|LvlA=40|LvlS=60}} {{Mission drops row (PSP)|Source=Rappy|Type=HU|LvlC=1|LvlB=20|LvlA=40|LvlS=60}} |}
...produces:
Enemy name | Special drops | Mission LV C | Mission LV B | Mission LV A | Mission LV S |
---|---|---|---|---|---|
Badira | special}} | HU 1}} | HU 20}} | HU 40}} | HU 60}} |
Rappy | special}} | HU 1}} | HU 20}} | HU 40}} | HU 60}} |
Omitting Levels
{| class="wikitable" style="text-align:center" |- ! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S |- {{Mission drops row (PSP) |Source= Rappy |Type= HU |LvlC= |LvlB= |LvlA= 40 |LvlS= 60}} |}
...produces:
Enemy name | Special drops | Mission LV C | Mission LV B | Mission LV A | Mission LV S |
---|---|---|---|---|---|
Rappy | special}} | x | x | HU 40}} | HU 60}} |