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Difference between revisions of "Delp Slami"
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| − | __NOTOC__{{Enemy infobox | + | __NOTOC__ |
| + | {{Enemy infobox | ||
|Enemy name= Delp Slami | |Enemy name= Delp Slami | ||
|Image=[[image:Delp_Slami.jpg|200px|center]] | |Image=[[image:Delp_Slami.jpg|200px|center]] | ||
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|Enemy size= Medium | |Enemy size= Medium | ||
|Classification= Normal enemy | |Classification= Normal enemy | ||
| − | |Elements= {{Dark}} | + | |Elements= {{Dark}}}} |
| − | }}[ | + | '''Delp Slamis''' are stationary, flower-like SEED-Forms found in the [[Dark RELICS|RELICS of Rykros]] as well as the [[Caves|caves]]. |
== Abilities == | == Abilities == | ||
| − | * | + | * Delp Slamis will cast [[Megid]], often as their first line of defense. |
| + | * At close range, these creatures will cast [[Megiverse]] to drain the HP of any attackers within the TECHNIC's radius. | ||
| + | * At long range, Delp Slamis will attack by casting back the opposite linear TECHNIC of the element being used against them. For example, if a fire weapon is being used against one, the Slami will cast Barta back at the player. A ground weapon will earn a barrage of Zonde, and so forth. Except for dark weapons, those will cause it to cast Resta once and after that cast Megid again. Each Delp Slami will cast a maximum of 3 Restas. | ||
== Stats == | == Stats == | ||
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|Zalure= o | |Zalure= o | ||
|Zoldeel= o | |Zoldeel= o | ||
| − | |Half damage striking= | + | |Half damage striking= x |
| − | |Half damage ranged= | + | |Half damage ranged= x |
| − | |Half damage TECHNIC= | + | |Half damage TECHNIC= x}} |
| − | }} | ||
== Item drops == | == Item drops == | ||
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</gallery> | </gallery> | ||
--> | --> | ||
| − | + | ||
[[Category:SEED-Forms]] | [[Category:SEED-Forms]] | ||
Latest revision as of 02:15, 16 August 2011
| Delp Slami | |
|---|---|
| Version | Ambition of the Illuminus |
| Enemy type | SEED-Form |
| Enemy size | Medium |
| Classification | Normal enemy |
| Elements | |
Delp Slamis are stationary, flower-like SEED-Forms found in the RELICS of Rykros as well as the caves.
Abilities
- Delp Slamis will cast Megid, often as their first line of defense.
- At close range, these creatures will cast Megiverse to drain the HP of any attackers within the TECHNIC's radius.
- At long range, Delp Slamis will attack by casting back the opposite linear TECHNIC of the element being used against them. For example, if a fire weapon is being used against one, the Slami will cast Barta back at the player. A ground weapon will earn a barrage of Zonde, and so forth. Except for dark weapons, those will cause it to cast Resta once and after that cast Megid again. Each Delp Slami will cast a maximum of 3 Restas.
Stats
| Stat modifiers | Boosts | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| HP | 120% | ATP | 95% | ATA | 100% | |
-- | |||||
| TP | 110% | DFP | 100% | EVP | 50% | |
-- | |||||
| MST | 130% | STA | 120% | EXP | 120% | |
-- | |||||
| Status effect susceptibility | ||||||||||||
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| ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| Half damage | ||||||||||||
| - | - | - | ||||||||||
Item drops
Image gallery
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