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('''Item Variable''' (rounded to the nearest hundredth))
 
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== '''Finding the NPC Value of an item.''' ==
 
  
 
This is most useful for pricing an item that is not available in an NPC store for sale in a player shop. The price the NPC store would buy the item from you is muiliplied by the item variable to give you the value of what the NPC would sell that item for.
 
 
 
For example:
 
If you were to sell a monomate at the NPC store they would only pay 5 mesta. To find out what the NPC store would buy a monomate for multiply that 5 mesta by the healing items varible of 10. You get 50 meseta, which we all know is what a monomate is worth.
 
 
== '''Item Variable''' (rounded to the nearest hundredth) ==
 
 
 
Weapon x 6.67 | Armor x 5.00 | Healing x 10.00 | Clothes x 100.00 | Synthesis x 20.00
 
 
--[[User:Lunezda|Lunezda]] 21:56, 31 July 2007 (BST)
 
 
 
 
* You might be interested in this page: [[Meseta#Item_Meseta_values]] --[[User:Beatrixkiddo|Beatrixkiddo]] 23:02, 31 July 2007 (BST)
 

Latest revision as of 21:34, 1 August 2007