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| − | == '''Finding the NPC Value of an item.''' ==
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| − | This is most useful for pricing an item that is not available in an NPC store for sale in a player shop. The price the NPC store would buy the item from you is muiliplied by a variable to give you the value of what the NPC would sell that item for.
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| − | For example:
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| − | If you were to sell a monomate at the NPC store they would only pay 5 mesta. To find out what the NPC store would buy a monomate for multiply that 5 mesta by the healing items varible of 10. You get 50 meseta, which we all know is what a monomate is worth.
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| − | == '''Item Variable''' (rounded to the nearest hundredth) ==
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| − | Weapon x 6.67 | Armor x 5.00 | Healing x 10.00 | Clothes x 100.00 | Synthesis x 20.00
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| − | --[[User:Lunezda|Lunezda]] 21:56, 31 July 2007 (BST)
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