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| + | __NOTOC__ |
| + | |
| {{Character Profile | | {{Character Profile |
− | |name= Hien |race= Newman |gender= ♂ |level= 57 |type= /... | + | |name= Hien |race= Newman |gender= M |level= 60 |type= Can I please |
− | |HU= 1 |RA= 1 | FO= 10 | fT= 5 | + | |name2=Xepher |race2= Cast | gender2=M |level2=40 |type2= stick to one |
| + | |name3=Midori |race3= Beast | gender3=F | level3=65 | type3= character? |
| + | |HU= 1 |RA= 1 | FO= 10 | fT= 6 |
| + | |HU2=1 | RA2=5 | FO2=3 | GT2=3 |
| + | |HU3=10 | RA3=5 | FO3=5 | fF3=2 | FG3=8 | WT3=2 |
| }} | | }} |
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− | ==Newly updated random thoughts from the bastard operator from hell==
| + | '''* Note to self - replace ugly multicolored table. Eew. Too much information on one table methinks.''' |
− | *Need to figure out decent way to do bullet/skill PA stuff, so it looks organized like TECHNICS. | + | * Finish 2nd tier skills |
− | *I own a mansion and a yacht. | |
| | | |
− | ==Sandbawx, lawl!==
| + | [[User:SiegeV/Sandbox|Personal Sandbox]] |
− | | |
− | {| style="border-collapse: collapse;" border="1" class="wikitable"
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− | |-
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− | ! colspan=12 |
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− | === Axe ===
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− | {{Skill Info
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− | |skillname=Anga Dugrega |combolength=3
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− | |PP_C=20(16) | ATP_C=126~135% | ATA_C=46~55% |targets_C=2 | hits_C=1 | effect_C=Knockback
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− | |PP_B=20(16) | ATP_B=136~145% | ATA_B=56~65% |targets_B=2 | hits_B=1 | effect_B=
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− | |PP_A=20(16) | ATP_A=146~155% | ATA_A=65% |targets_A=2 | hits_A=2 | effect_A=Knockback on 2nd Hit
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− | |price=10000 | sr=1 |endesc=A forward change that can evolve to add further attacks afterward.
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− | }}
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− | |-
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− | ! colspan=12 |
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− | === Double Saber ===
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− | {{Skill Info
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− | |skillname=Spiral Dance |combolength=3
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− | |PP_C=15 | ATP_C=116~125% | ATA_C=55~64% |targets_C=2 | hits_C=3 | effect_C=Knockdown on 3rd Hit
| |
− | |PP_B=15 | ATP_B=126~135% | ATA_B=65~74% |targets_B=2 | hits_B=2 | effect_B=Knockdown on 1st Hit<br>Knockback on 2nd Hit
| |
− | |PP_A=15 | ATP_A=136~145% | ATA_A=74% |targets_A=2 | hits_A=3 | effect_A=Knockback on 1st Hit
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− | |price=10000 | sr=1 |endesc=A flurry of hits that can hit multiple enemies.
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− | }}
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− | |-
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− | ! colspan=12 |
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− | === Knuckles ===
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− | {{Skill Info
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− | |skillname=Bogga Danga |combolength=3
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− | |PP_C=18(14) | ATP_C=121~130% | ATA_C=55~73% |targets_C=2 | hits_C=3 | effect_C=
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− | |PP_B=18(14) | ATP_B=131~140% | ATA_B=73~87% |targets_B=2 | hits_B=3 | effect_B=Flinch
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− | |PP_A=18(14) | ATP_A=141~150% | ATA_A=87% |targets_A=3 | hits_A=2 | effect_A=Knockback
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− | |price=1000 | sr=1 |endesc=A quick combination attack that hits multiple enemies in quick succession.
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− | }}
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− | |-
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− | ! colspan=12 |
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− | === Spear ===
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− | {{Skill Info
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− | |skillname=Dus Daggus |combolength=3
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− | |PP_C=18(14) | ATP_C=161~170% | ATA_C=51~69% |targets_C=2 | hits_C=2 | effect_C=Flinch on 2nd Hit
| |
− | |PP_B=18(14) | ATP_B=171~180% | ATA_B=77~86% |targets_B=2 | hits_B=3 | effect_B=Flinch on 3rd Hit
| |
− | |PP_A=18(14) | ATP_A=181~190% | ATA_A=87% |targets_A=2 | hits_A=2 | effect_A=Knockback on 3rd Hit
| |
− | |price=1000 | sr=1 |endesc=A quick succession of attacks that can hit more enemies than a standard.
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− | }}
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− | |-
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− | ! colspan=12 |
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− | === Sword ===
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− | {{Skill Info
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− | |skillname=Tornado Break |combolength=3
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− | |PP_C=16(12) | ATP_C=131~140% | ATA_C=55~64% |targets_C=3 | hits_C=1 | effect_C=Flinch
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− | |PP_B=16(12) | ATP_B=141~150% | ATA_B=66~75% |targets_B=3 | hits_B=1 | effect_B=Flinch
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− | |PP_A=16(12) | ATP_A=151~160% | ATA_A=75% |targets_A=4 | hits_A=1 | effect_A=Knockback
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− | |price=1000 | sr=1 |endesc=Hits multiple surrounding enemies with a horizontal slashing attack.
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− | }}
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− | |-
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− | ! colspan=12 |
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− | === Twin Claws ===
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− | {{Skill Info
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− | |skillname= Rensan Senshou-ga |combolength=3
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− | |PP_C=20(16) | ATP_C=121~130% | ATA_C=58~67% |targets_C=1 | hits_C=4 | effect_C=
| |
− | |PP_B=20(16) | ATP_B=131~140% | ATA_B=68~77% |targets_B=1 | hits_B=2 | effect_B=Launch on 1st Hit<br>Knockdown on 2nd Hit
| |
− | |PP_A=20(16) | ATP_A=141~150% | ATA_A=78~87% |targets_A=3 | hits_A=1 | effect_A=
| |
− | |price=10000 | sr=1 |endesc=Uses a series of attacks and the nano transformer to hit enemies.
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− | }}
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− | |-
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− | ! colspan=12 |
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− | === Twin Dagger ===
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− | {{Skill Info
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− | |skillname=Renkai Buyou-zan |combolength=3
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− | |PP_C=12(9) | ATP_C=136~145% | ATA_C=50~59% |targets_C=2 | hits_C=3 | effect_C=
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− | |PP_B=12(9) | ATP_B=146~155% | ATA_B=74~83% |targets_B=3 | hits_B=2 | effect_B=
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− | |PP_A=12(9) | ATP_A=156~165% | ATA_A=83% |targets_A=3 | hits_A=4 | effect_A=Knockback
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− | |price=1000 | sr=1 |endesc=A spinning attack that slashes at surrounding enemies.
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− | }}
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− | |-
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− | ! colspan=12 |
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− | === Twin Saber ===
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− | {{Skill Info
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− | |skillname=Rising Crush |combolength=3
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− | |PP_C=20(16) | ATP_C=166~175% | ATA_C=52~70% |targets_C=2 | hits_C=2 | effect_C=Flinch on 1st Hit<br>Launch on 2nd Hit
| |
− | |PP_B=20(16) | ATP_B=176~185% | ATA_B=75~84% |targets_B=2 | hits_B=3 | effect_B=Launch
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− | |PP_A=20(16) | ATP_A=186~195% | ATA_A=84% |targets_A=2 | hits_A=4 | effect_A=Launch on 1st Hit<br>Knockback on 2nd and 3rd Hit
| |
− | |price=1000 | sr=1 |endesc=A series of upward and spinning attacks.
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− | }}
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− | |} | |