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Difference between revisions of "Damage"
From The re-PSUPedia
Dennis19901 (talk | contribs) (Created page with 'This is the number that appears on either a player or a monster/creature. Damage can be dealth with weapons and certain status effects. However if the player reaches a certain d...') |
Dennis19901 (talk | contribs) (Spelling mistake...) |
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Damage can be dealth with weapons and certain status effects. | Damage can be dealth with weapons and certain status effects. | ||
− | However if the player reaches a certain defence low leveled monsters will not be able to do any | + | However if the player reaches a certain defence low leveled monsters will not be able to do any damage on the player, a 0 will ALWAYS appear. |
Sometimes a player blocks the damage of the enemy resulting in a zero hit aswell (which can be counter attacked to proform a critical attack which causes 150% of the normal ATP for the next attack) | Sometimes a player blocks the damage of the enemy resulting in a zero hit aswell (which can be counter attacked to proform a critical attack which causes 150% of the normal ATP for the next attack) | ||
Monsters can also ignore a players damage due to low accuracy or low ATP. | Monsters can also ignore a players damage due to low accuracy or low ATP. |
Revision as of 18:06, 22 November 2009
This is the number that appears on either a player or a monster/creature. Damage can be dealth with weapons and certain status effects.
However if the player reaches a certain defence low leveled monsters will not be able to do any damage on the player, a 0 will ALWAYS appear.
Sometimes a player blocks the damage of the enemy resulting in a zero hit aswell (which can be counter attacked to proform a critical attack which causes 150% of the normal ATP for the next attack)
Monsters can also ignore a players damage due to low accuracy or low ATP.