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Difference between revisions of "User:RoloTomassi/Test mission drops (PSP)"

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=== HU-types test ===
 
=== HU-types test ===
 
<!-- WARNING! This is within a template! If you have reached this code without going through the template page (e.g., from a mission page), please select Edit on a higher section, and edit the template call itself.-->
 
<!-- WARNING! This is within a template! If you have reached this code without going through the template page (e.g., from a mission page), please select Edit on a higher section, and edit the template call itself.-->
{{#if:{{{Do sub|}}}|subst:|}}{{User:RoloTomassi/Test mission drops by type (PSP)|Battle type=HU|Mission area={{{Mission area|}}}|Level C={{{Level C|}}}|Level B={{{Level B|}}}|Level A={{{Level A|}}}|Level S={{{Level S|}}}|{{{1|}}}|{{{2|}}}|{{{3|}}}|{{{4|}}}|{{{5|}}}|{{{6|}}}|{{{7|}}}|{{{8|}}}|{{{9|}}}|{{{10|}}}|{{{11|}}}|{{{12|}}}|{{{13|}}}|{{{14|}}}|{{{15|}}}}}
+
{{ {{#if:{{{Do sub|}}}|subst:|}}User:RoloTomassi/Test mission drops by type (PSP)|Battle type=HU|Mission area={{{Mission area|}}}|Level C={{{Level C|}}}|Level B={{{Level B|}}}|Level A={{{Level A|}}}|Level S={{{Level S|}}}|{{{1|}}}|{{{2|}}}|{{{3|}}}|{{{4|}}}|{{{5|}}}|{{{6|}}}|{{{7|}}}|{{{8|}}}|{{{9|}}}|{{{10|}}}|{{{11|}}}|{{{12|}}}|{{{13|}}}|{{{14|}}}|{{{15|}}}}}
 
=== RA-types test ===
 
=== RA-types test ===
 
<!-- WARNING! This is within a template! If you have reached this code without going through the template page (e.g., from a mission page), please select Edit on a higher section, and edit the template call itself.-->
 
<!-- WARNING! This is within a template! If you have reached this code without going through the template page (e.g., from a mission page), please select Edit on a higher section, and edit the template call itself.-->
{{#if:{{{Do sub|}}}|subst:|}}{{User:RoloTomassi/Test mission drops by type (PSP)|Battle type=RA|Mission area={{{Mission area|}}}|Level C={{{Level C|}}}|Level B={{{Level B|}}}|Level A={{{Level A|}}}|Level S={{{Level S|}}}|{{{1|}}}|{{{2|}}}|{{{3|}}}|{{{4|}}}|{{{5|}}}|{{{6|}}}|{{{7|}}}|{{{8|}}}|{{{9|}}}|{{{10|}}}|{{{11|}}}|{{{12|}}}|{{{13|}}}|{{{14|}}}|{{{15|}}}}}
+
{{ {{#if:{{{Do sub|}}}|subst:|}}User:RoloTomassi/Test mission drops by type (PSP)|Battle type=RA|Mission area={{{Mission area|}}}|Level C={{{Level C|}}}|Level B={{{Level B|}}}|Level A={{{Level A|}}}|Level S={{{Level S|}}}|{{{1|}}}|{{{2|}}}|{{{3|}}}|{{{4|}}}|{{{5|}}}|{{{6|}}}|{{{7|}}}|{{{8|}}}|{{{9|}}}|{{{10|}}}|{{{11|}}}|{{{12|}}}|{{{13|}}}|{{{14|}}}|{{{15|}}}}}
 
=== FO-types test ===
 
=== FO-types test ===
 
<!-- WARNING! This is within a template! If you have reached this code without going through the template page (e.g., from a mission page), please select Edit on a higher section, and edit the template call itself.-->
 
<!-- WARNING! This is within a template! If you have reached this code without going through the template page (e.g., from a mission page), please select Edit on a higher section, and edit the template call itself.-->
{{#if:{{{Do sub|}}}|subst:|}}{{User:RoloTomassi/Test mission drops by type (PSP)|Battle type=FO|Mission area={{{Mission area|}}}|Level C={{{Level C|}}}|Level B={{{Level B|}}}|Level A={{{Level A|}}}|Level S={{{Level S|}}}|{{{1|}}}|{{{2|}}}|{{{3|}}}|{{{4|}}}|{{{5|}}}|{{{6|}}}|{{{7|}}}|{{{8|}}}|{{{9|}}}|{{{10|}}}|{{{11|}}}|{{{12|}}}|{{{13|}}}|{{{14|}}}|{{{15|}}}}}
+
{{ {{#if:{{{Do sub|}}}|subst:|}}User:RoloTomassi/Test mission drops by type (PSP)|Battle type=FO|Mission area={{{Mission area|}}}|Level C={{{Level C|}}}|Level B={{{Level B|}}}|Level A={{{Level A|}}}|Level S={{{Level S|}}}|{{{1|}}}|{{{2|}}}|{{{3|}}}|{{{4|}}}|{{{5|}}}|{{{6|}}}|{{{7|}}}|{{{8|}}}|{{{9|}}}|{{{10|}}}|{{{11|}}}|{{{12|}}}|{{{13|}}}|{{{14|}}}|{{{15|}}}}}
 
=== Hybrid-types test ===
 
=== Hybrid-types test ===
 
<!-- WARNING! This is within a template! If you have reached this code without going through the template page (e.g., from a mission page), please select Edit on a higher section, and edit the template call itself.-->
 
<!-- WARNING! This is within a template! If you have reached this code without going through the template page (e.g., from a mission page), please select Edit on a higher section, and edit the template call itself.-->
{{#if:{{{Do sub|}}}|subst:|}}{{User:RoloTomassi/Test mission drops by type (PSP)|Battle type=AM/PT|Mission area={{{Mission area|}}}|Level C={{{Level C|}}}|Level B={{{Level B|}}}|Level A={{{Level A|}}}|Level S={{{Level S|}}}|{{{1|}}}|{{{2|}}}|{{{3|}}}|{{{4|}}}|{{{5|}}}|{{{6|}}}|{{{7|}}}|{{{8|}}}|{{{9|}}}|{{{10|}}}|{{{11|}}}|{{{12|}}}|{{{13|}}}|{{{14|}}}|{{{15|}}}}}</includeonly>
+
{{ {{#if:{{{Do sub|}}}|subst:|}}User:RoloTomassi/Test mission drops by type (PSP)|Battle type=AM/PT|Mission area={{{Mission area|}}}|Level C={{{Level C|}}}|Level B={{{Level B|}}}|Level A={{{Level A|}}}|Level S={{{Level S|}}}|{{{1|}}}|{{{2|}}}|{{{3|}}}|{{{4|}}}|{{{5|}}}|{{{6|}}}|{{{7|}}}|{{{8|}}}|{{{9|}}}|{{{10|}}}|{{{11|}}}|{{{12|}}}|{{{13|}}}|{{{14|}}}|{{{15|}}}}}</includeonly>
 
<noinclude>==Notes==
 
<noinclude>==Notes==
 
This visible text is affected by the section headers in the includeonly part of this template.  Namely, the wiki views the first four sections as the sections within the includeonly tags; it counts this section as section 5.  However, the HTML produced starts counting sections (and their edit links) from 1, based on visible section headers (though excluding those transcluded).  This means that this (the first) section will bring up code within the includeonly tags if you click the edit link; clicking the fifth visible header (that wasn't produced by calling a/this template) would attempt to edit this section.
 
This visible text is affected by the section headers in the includeonly part of this template.  Namely, the wiki views the first four sections as the sections within the includeonly tags; it counts this section as section 5.  However, the HTML produced starts counting sections (and their edit links) from 1, based on visible section headers (though excluding those transcluded).  This means that this (the first) section will bring up code within the includeonly tags if you click the edit link; clicking the fifth visible header (that wasn't produced by calling a/this template) would attempt to edit this section.

Revision as of 00:44, 1 April 2009

Notes

This visible text is affected by the section headers in the includeonly part of this template. Namely, the wiki views the first four sections as the sections within the includeonly tags; it counts this section as section 5. However, the HTML produced starts counting sections (and their edit links) from 1, based on visible section headers (though excluding those transcluded). This means that this (the first) section will bring up code within the includeonly tags if you click the edit link; clicking the fifth visible header (that wasn't produced by calling a/this template) would attempt to edit this section.

This isn't a problem outside this page, because the edit section links produced by the transcluded page link back to this (the template) page. It's only a problem here because it's the same page and this makes the counting inconsistent.

Putting the noinclude section first means that the visible text is editable as expected, but screws up the edit links of the transcluded template (they link to the noinclude sections).

tl;dr Click the page edit link to edit this page!

Suggested Use

It's too much work to make this a template for the whole missions drop table. (This mostly includes Clear boxes for each type and enemies which may not appear in certain mission levels (e.g., Pannon vs Bel Pannon).) Therefore, I intend to use this with "subst:" before the template call and with the "Do sub" variable set so that the desired wikitext is placed on each page without all the work of copy/paste/tweak.

Template parameters

Named parameters

Mission area: Type the area of the mission here. Omitting this parameter will exclude the "Area drops" row from the drops tables.
Level C, Level B, Level A, Level S: Type the minimum level of the level range where enemies in the mission (for the given mission level) appear. By level ranges, I mean the drop ranges: 1-19, 20-39, 40-59, 60-79, 80-99, etc...type 1, 20, 40, 60, 80, etc., respectively. Omitting any one of these parameters will exclude all rows of the table, except for the column headers.

In the case of an unknown value, leave the field blank! Do not enter question marks!

Unnamed Parameters

In addition to the named parameters, up to 15 enemy names may be passed as unnamed (or, optionally, named from 1-15) parameters.

Example Template Use

{{User:RoloTomassi/Test mission drops (PSP)
|Mission area=Linear Line area
|Level C= 1
|Level B= 20
|Level A= 40
|Level S= 60
|Badira|Gaozoran}}

OR

{{User:RoloTomassi/Test mission drops (PSP)
|Mission area=Linear Line area
|Level C= 1
|Level B= 20
|Level A= 40
|Level S= 60
|1= Badira
|2= Gaozoran}}

...produces:

HU-types test

Enemy name Special drops Mission LV C Mission LV B Mission LV A Mission LV S
Badira special}} HU 1}} HU 20}} HU 40}} HU 60}}
Gaozoran special}} HU 1}} HU 20}} HU 40}} HU 60}}
Area drops special}} HU 1}} HU 20}} HU 40}} HU 60}}

RA-types test

Enemy name Special drops Mission LV C Mission LV B Mission LV A Mission LV S
Badira special}} RA 1}} RA 20}} RA 40}} RA 60}}
Gaozoran special}} RA 1}} RA 20}} RA 40}} RA 60}}
Area drops special}} RA 1}} RA 20}} RA 40}} RA 60}}

FO-types test

Enemy name Special drops Mission LV C Mission LV B Mission LV A Mission LV S
Badira special}} FO 1}} FO 20}} FO 40}} FO 60}}
Gaozoran special}} FO 1}} FO 20}} FO 40}} FO 60}}
Area drops special}} FO 1}} FO 20}} FO 40}} FO 60}}

Hybrid-types test

Enemy name Special drops Mission LV C Mission LV B Mission LV A Mission LV S
Badira special}} AM/PT 1}} AM/PT 20}} AM/PT 40}} AM/PT 60}}
Gaozoran special}} AM/PT 1}} AM/PT 20}} AM/PT 40}} AM/PT 60}}
Area drops special}} AM/PT 1}} AM/PT 20}} AM/PT 40}} AM/PT 60}}


In Case of Emergency...Wikitext

Against the slightest possibility that two enemies in the same mission and mission level fall into different drop ranges, here is the wikitext to produce the HU-types table above, for easy reference (supposing this template eventually replaces all such code as below). This can easily be extended for the other types and additional enemies.

=== HU-types ===
{| class="wikitable" style="text-align:center"
|-
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S
|-
| [[PSP:Badira|Badira]] || {{Badira (PSP) | special}} || {{Badira (PSP) | HU 1}} || {{Badira (PSP) | HU 20}}
 || {{Badira (PSP) | HU 40}} || {{Badira (PSP) | HU 60}}
|-
| [[PSP:Gaozoran|Gaozoran]] || {{Gaozoran (PSP) | special}} || {{Gaozoran (PSP) | HU 1}} || {{Gaozoran (PSP) | HU 20}}
 || {{Gaozoran (PSP) | HU 40}} || {{Gaozoran (PSP) | HU 60}}
|-
| Area drops || {{Linear Line area (PSP) | special}} || {{Linear Line area (PSP) | HU 1}} || {{Linear Line area (PSP) | HU 20}}
 || {{Linear Line area (PSP) | HU 40}} || {{Linear Line area (PSP) | HU 60}} 
|}

...produces:

HU-types

Enemy name Special drops Mission LV C Mission LV B Mission LV A Mission LV S
Badira  ?  ? Gigaline Hardline Catiline
Gaozoran  ?  ? Halbenata Futsnata Gekitsnata
Area drops Phantasm Prism
Regular Swimwear
One-piece Swimwear
Bikini Swimwear
Men's Swimwear
 ?  ?  ? Sweet Line