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Difference between revisions of "Template talk:Enemy"

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(Added a 'changes' section to talk.)
(Status)
 
(One intermediate revision by one other user not shown)
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== Status ==
 
== Status ==
 
{{enemy
 
{{enemy
|HP  =150
+
|HP  =150%
|DFP =100
+
|DFP =100%
|EVP =100
+
|EVP =100%
|MST =130
+
|MST =130%
|ATA =100
+
|ATA =100%
|TP  =110
+
|TP  =110%
|STA =100
+
|STA =100%
 
|LeaderBoost=Takes half damage from all attacks
 
|LeaderBoost=Takes half damage from all attacks
 
|SwordBoost =200% ATP, 120% ATA, 120% STA, 200% TP
 
|SwordBoost =200% ATP, 120% ATA, 120% STA, 200% TP
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** I've slightly altered this template and the Enemy Drops one, because they were generating too much whitespace between the bottom of the table and the following subheading. The changes are minimal and shouldn't affect the workings of the templates. - [[User:Mewn|Mewn]] 15:05, 16 September 2007 (BST)
 
** I've slightly altered this template and the Enemy Drops one, because they were generating too much whitespace between the bottom of the table and the following subheading. The changes are minimal and shouldn't affect the workings of the templates. - [[User:Mewn|Mewn]] 15:05, 16 September 2007 (BST)
 
*** Awesome! :D  I didn't notice before, sorry. [[User:Alkaven|Alkaven]] 19:00, 20 September 2007 (BST)
 
*** Awesome! :D  I didn't notice before, sorry. [[User:Alkaven|Alkaven]] 19:00, 20 September 2007 (BST)
 +
* Added percentages to the example.  There's no validation for this template yet.  Still working on it.
  
 
== Drops ==
 
== Drops ==
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== Changes ==
 
== Changes ==
 
* Alright, I've added the "Ele." attribute as per request.  I wasn't sure how you wanted it decorated, so I just slapped it next to EXP (since it fits). [[User:Alkaven|Alkaven]] 19:10, 20 September 2007 (BST)
 
* Alright, I've added the "Ele." attribute as per request.  I wasn't sure how you wanted it decorated, so I just slapped it next to EXP (since it fits). [[User:Alkaven|Alkaven]] 19:10, 20 September 2007 (BST)
 +
** Looks great!  Much, much better than having the large open space in the EXP row. - [[User:EspioKaos|EspioKaos]] 19:15, 20 September 2007 (BST)

Latest revision as of 16:47, 22 September 2007

This has not yet been tested yet. Alkaven 22:57, 14 September 2007 (BST)

Status

Stat modifiers Boosts
HP 150% ATP N/A Crown.png Takes half damage from all attacks
DFP 100% ATA 100% Sword.png 200% ATP, 120% ATA, 120% STA, 200% TP
EVP 100% TP 110% Shield.png 200% DFP, 250% STA, halves damage from ranged attacks
MST 130% STA 100% Boot.png Unknown
EXP N/A Ele. N/A Staff.png Unknown
Status
SE immunities None
Half damage from None


  • Alright. The above has been tested and works now.  :) Alkaven 23:58, 14 September 2007 (BST)
    • I've slightly altered this template and the Enemy Drops one, because they were generating too much whitespace between the bottom of the table and the following subheading. The changes are minimal and shouldn't affect the workings of the templates. - Mewn 15:05, 16 September 2007 (BST)
      • Awesome! :D I didn't notice before, sorry. Alkaven 19:00, 20 September 2007 (BST)
  • Added percentages to the example. There's no validation for this template yet. Still working on it.

Drops

Special drops Level drops
Vanda Derma 1-9 Shigga Damud 50-59 -
- 10-19 Shigga Spud 60-69 -
- 20-29 Shigga Wadda 70-79 -
- 30-39 Shigga Bigul 80-99 -
- 40-49 Shigga Amza 100+ -


Changes

  • Alright, I've added the "Ele." attribute as per request. I wasn't sure how you wanted it decorated, so I just slapped it next to EXP (since it fits). Alkaven 19:10, 20 September 2007 (BST)
    • Looks great! Much, much better than having the large open space in the EXP row. - EspioKaos 19:15, 20 September 2007 (BST)