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Difference between revisions of "Photon arts"
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* '''[[Skills]]''': Linked to [[Melee_Weapon | melee weapons]], are powerful melee attacks that can often extend a combo. | * '''[[Skills]]''': Linked to [[Melee_Weapon | melee weapons]], are powerful melee attacks that can often extend a combo. | ||
* '''[[Bullets]]''': Linked to [[Ranged_Weapons | ranged weapons]], are passive Photon Arts that change a weapon's [[element]] and give it a special [[status effect]] that can be inflicted upon enemies. | * '''[[Bullets]]''': Linked to [[Ranged_Weapons | ranged weapons]], are passive Photon Arts that change a weapon's [[element]] and give it a special [[status effect]] that can be inflicted upon enemies. | ||
− | * '''[[ | + | * '''[[TECHNICs]]''': Linked to [[Casting Weapons]], are the equivalent of magic in PSU. They can achieve a number of effects, including healing and elemental damage. |
== Photon art Levels == | == Photon art Levels == |
Revision as of 13:32, 5 September 2007
Photon arts are the special offensive and defensive abilities of PSU. They are learned from Photon Art Disks, then are linked to weapons, and come in three forms, each associated with a weapon type:
- Skills: Linked to melee weapons, are powerful melee attacks that can often extend a combo.
- Bullets: Linked to ranged weapons, are passive Photon Arts that change a weapon's element and give it a special status effect that can be inflicted upon enemies.
- TECHNICs: Linked to Casting Weapons, are the equivalent of magic in PSU. They can achieve a number of effects, including healing and elemental damage.
Photon art Levels
When first learned, all photon arts start at level 1. A successful use of a photon art awards an increase in your knowledge of that photon art. Your knowledge is measured in a percentage and when 100% is reached, the photon art increases in level by 1 and the percentage is reset to 0%.
A successful use of a Photon art is as follows:
- Damaging art: The art hits 1 or more enemies for at least 1 damage. The art will increase for each enemy hit.
- Healing art: The art heals 1 or more allies for at least 1 HP. The art will increase for each ally healed.
- Buff art: The art will apply a fresh buff to each ally in range. The art will increase for each ally buffed.
- Debuff art: The art will apply a fresh debuff to each enemy in range. The art will increase for each enemy debuffed.
- Reverser: The art will attempt to remove status effects from each ally in range. The art will increase for each ally who has a status removed.
A photon art's potency is directly related to the art's level. Damaging arts will increase in damage, healing will restore more HP, and status effects will have their level increased.
Also, at level 11 and sometimes again at level 21, each art will receive a significant increase in its effect:
- Skills usually gain another attack in their combo sequence. As with normal melee attacks, you are able to execute a second attack immediately after the first by correctly timing a second press of the attack button.
- Bullets gain additional elemental percentage bonuses to the weapon they are equipped and will inflict more severe status effects.
- TECHNICs will gain a larger range and will inflict more severe status effects.
External Links
- PSU-Wiki's article (Japanese)
Gameplay |
Photon arts | Skills | Bullets | TECHNICs | Item synthesis | Weapon grinding | Set bonuses | Partner machines | Elements | Status effects | Stats | Formulae | Enemies | Enemy spawn charts | Photon Fortune |