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Difference between revisions of "Maximum Attack X"
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==== Xbox 360 version ==== | ==== Xbox 360 version ==== | ||
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− | ! 500,000 !! 1,000,000 !! | + | ! 500,000 !! 1,000,000 !! 1,250,000 !! ??? |
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− | | [[File:MAX_360_prize_01.jpg|thumb|center|Half-price clothes and parts for three weeks!]] || Free character makeovers | + | | [[File:MAX_360_prize_01.jpg|thumb|center|Half-price clothes and parts for three weeks!]] || [[File:MAX_360_prize_02.jpg|thumb|center|Free character makeovers for three weeks!]] || New stages added to<br/>[[Spiral Labyrinth]]! || SECRET |
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Revision as of 12:03, 15 September 2011
Maximum Attack X is an event for the Xbox 360 servers which began September 9, 2011, and is scheduled to run through October 20, 2011. The equivalent Japanese PC/PS2 version (also known as Maximum Attack Cross, referencing the multi-game crossover the event featured) began April 22, 2010, and ran through May 20, 2010.
An unusual device left behind by the Ancients was discovered during a cooperative RELICS investigation by Inhelt Corporation and the GUARDIANS. Known as "Arc," this device is a self-evolving program which adapts based on data input. Following additional research, it has been discovered that Arc was used by the Ancients to simulate the grim scenario of Gurhal being overrun by the SEED. Having witnessed firsthand the suffering of Gurhal caused by the SEED, the GUARDIANS have launched an operation to collect data for Arc, hoping to lead Gurhal to a brighter future!
Event overview
Xbox 360 version
The Xbox 360 version of Maximum Attack X focuses on the number of Arc data chips collected in the event missions. This quantity is totaled on the official event and goes toward unlocking panels with rewards for both during and after the event ends. Overall data chip collection is also used to determine the attribute rate of three weapons which will be distributed after the event ends. Each weapon has a maximum attribute rate of 50%, but that can be achieved only if the data chip target for each weapon is reached in the two week period allowed!
Japanese PC/PS2 version
The Japanese version of Maximum Attack X was the first event of its kind to feature a multi-game crossover. Running alongside the PC/PS2 Ambition of the Illuminus version of the event was a version made specifically for Phantasy Star Portable 2 on the PSP. In the PC/PS2 event, players collected data chips, special information packets used by Arc to simulate potential scenarios of Gurhal's future. The total number of chips collected was recorded on the official event site and used to unlock panels which featured rewards for both during and after the event.
In the PSP version of Maximum Attack X, overall enemy kills were recorded on the official event site. These kills were totaled with the PC/PS2 version's data chip collection to go toward earning increased attribute rates for four weapons which were awarded to event participants. The PC/PS2 weapons had a maximum potential attribute rate of 50% while the PSP versions were able to earn an additional 30% (for a total attribute rate of 80%) by reaching separate monster kill milestones.
Event missions
The following missions will be available for the duration of Maximum Attack X.
Prologue mission
Main missions
Recruitment mission
Event rewards
Panel rewards
The total number of data chips collected during the event will be tallied and used to unlocked a variety of rewards.
Xbox 360 version
500,000 | 1,000,000 | 1,250,000 | ??? |
---|---|---|---|
New stages added to Spiral Labyrinth! |
SECRET |
Japanese PC/PS2 version
At the close of the Japanese PC/PS2 version of the event, a grand total of 12,782,626 data chips were collected! This unlocked all but the final panel.
500,000 | 1,500,000 | 2,000,000 | 3,000,000 |
---|---|---|---|
4,000,000 | 5,000,000 | 6,000,000 | 7,000,000 |
8,000,000 | 9,000,000 | 11,000,000 | 13,000,000 |
Weapon rewards
Xbox 360 version
The total number of data chips collected in the Xbox 360 version of Maximum Attack X will be used to determine the attribute rate of three weapons which will be distributed to eligible event participants after the event has ended. Each weapon has a maximum rate of 50% which can be reached only if the target number of chips is collected in the two week period allotted to each weapon.
Twin Diska | ? | Rocket Punchers | |||
---|---|---|---|---|---|
-- | -- | ||||
Req. chips | 2,000,000 | Req. chips | ? | Req. chips | ? |
Pts. earned | ? | Pts. earned | ? | Pts. earned | ? |
Attrib. rate | 50% | Attrib. rate | 50% | Attrib. rate | 50% |
Japanese PC/PS2 version
The total number of data chips collected in the Japanese PC/PS2 version of Maximum Attack X was added to the total number of monsters killed in the Phantasy Star Portable 2 version. This total was used to determine the attribute rate of four weapons which were distributed to eligible participants after the event ended. Each weapon was given the spotlight for one week of the event along with a minimum required point total which had to be reached within the weapon's week in order for it to receive the maximum 50% attribute rate.
Kotetsu | Ikotenyoku | Cho Hee | Gran Orca | ||||
---|---|---|---|---|---|---|---|
Req. pts. | 6,000,000 | Req. pts. | 14,000,000 | Req. pts. | 26,000,000 | Req. pts. | 35,000,000 |
Pts. earned | 7,002,247 | Pts. earned | 19,946,373 | Pts. earned | 28,352,562 | Pts. earned | 36,449,350 |
Attrib. rate | 50% | Attrib. rate | 50% | Attrib. rate | 50% | Attrib. rate | 50% |