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Difference between revisions of "GUARDIANS Advanced Content"

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== New billing system options ==
 
== New billing system options ==
 
In addition to the GUARDIANS License, GUARDIANS Cash<ref>"GUARDIANS Cash" originally was known as "PSU Tickets."</ref> will be available for purchase at the billing site.  When purchased, these items give players access to optional in-game content such as exclusive missions, weapon grinding, the ability to change the element of weapons and line shields, the ability to increase the elemental attribute of weapons and line shields, and more.  GUARDIANS Cash can be bought in bulk and saved for later use.  Currently there is no pricing schedule available for these items.
 
In addition to the GUARDIANS License, GUARDIANS Cash<ref>"GUARDIANS Cash" originally was known as "PSU Tickets."</ref> will be available for purchase at the billing site.  When purchased, these items give players access to optional in-game content such as exclusive missions, weapon grinding, the ability to change the element of weapons and line shields, the ability to increase the elemental attribute of weapons and line shields, and more.  GUARDIANS Cash can be bought in bulk and saved for later use.  Currently there is no pricing schedule available for these items.
* Players will be required to pay for each run of an exclusive mission.  There will be some missions that require only the leader to pay, and others that will require all party members to pay.
+
* Players will be required to pay for each exclusive mission only onceFurthermore, an option will be presented for the party leader to cover the cost of the mission for all party members or for each party member to pay for it themselves.
 
* Unlike the normal grinding system, the optional pay-to-upgrade system will never fail. However, a maximum number of upgrades will be established to limit the number of times a weapon or line shield can be modified.
 
* Unlike the normal grinding system, the optional pay-to-upgrade system will never fail. However, a maximum number of upgrades will be established to limit the number of times a weapon or line shield can be modified.
  

Revision as of 17:39, 3 February 2009

Unreleased content This article contains information on content which has not been released in any version of Phantasy Star Universe. Though gathered from official sources, the information presented here is subject to change.

AOTI supplemental update (「イルミナスの野望」追加アップデート) refers to a massive content update which is scheduled to be released on the Japanese PC/PS2 servers during the spring of 2009. This update will be released as a free-to-download patch to all players. While the target platform of this update is the PC, PS2 users will not be left out completely, as certain aspects of this update will be available to them, too. Players can expect to see many new weapons and clothes added with this update as well as various system balance adjustments made across the board.

New items

Players can expect to see over 160 new items added with this update, including many weapons from Phantasy Star Portable, such as (Amore Rose), (Twin Distortion) and (Din De Bell).

Battle system adjustments

Adjustments will be made to the following aspects of the current battle system.

  • Photon arts
  • GUARDIANS types and races
  • SUV weapons
  • Exact counter (to make the user invincible for the duration of the counter)

Character ability customization

Characters which have reached the level cap will be able to convert their EXP into points which can then be used to go toward further customization, such as the increase of a previously-capped stat.

Your room functions

The following new functions have been confirmed.

  • The common box capacity will be increased to 100 items (from the original limit of 32 items).
  • You will be able to have multiple stacks of identical items in your common box.
  • The item delivery function available at certain NPC vendors will be replaced with the ability to access your common box from the vendor.
  • Item transfer between a single account's Entrance 1 and Entrance 2 characters will be enabled.[1]
  • A function will be added to partner cards which will allow you to transfer directly to another player's room from their card.
  • A menu will be added which will allow single account characters on different entrances to move to the room of another character on the same account or entrance.[1]

Interface functions

The following interface functions have been confirmed.

  • A feature will be added so that players can lock certain items to prevent the accidental sale of it to an NPC vendor. Items which have been locked will appear in red text. Furthermore, locked items cannot be dropped.
  • The current list of selectable online status indicators will be removed and replaced with the ability to type in your own text for your status.
  • Status names you create will be saved.
  • Online status will now be shown over your character's head along with their name.
  • Your current online status will show up on your partner card when someone views it in their list.
  • New chat commands will be added, such as those that will allow players to change line shields.
  • The ability to take screenshots without various parts of the HUD appearing, such as player status indicators, will be added.

Additional missions

New missions will be added which will be based around certain restrictions, such as character level and type.

New billing system options

In addition to the GUARDIANS License, GUARDIANS Cash[2] will be available for purchase at the billing site. When purchased, these items give players access to optional in-game content such as exclusive missions, weapon grinding, the ability to change the element of weapons and line shields, the ability to increase the elemental attribute of weapons and line shields, and more. GUARDIANS Cash can be bought in bulk and saved for later use. Currently there is no pricing schedule available for these items.

  • Players will be required to pay for each exclusive mission only once. Furthermore, an option will be presented for the party leader to cover the cost of the mission for all party members or for each party member to pay for it themselves.
  • Unlike the normal grinding system, the optional pay-to-upgrade system will never fail. However, a maximum number of upgrades will be established to limit the number of times a weapon or line shield can be modified.

Concerning PS2 users

All PS2 users will have access to the system file upgrades offered by this update, but they will not receive visual upgrades for new items. However, new items will be available to PS2 users. These items will simply use existing in-game visuals, though the names, descriptions and stats will be unique. As it stands, the goal is to implement as many features to PS2 users as possible (outside of the graphical restrictions), but the limits of such have not been determined yet. More information will be released in the future.

External links

Reference notes

  1. 1.0 1.1 This function applies only to the Japanese PC/PS2 servers and will not be included with the localization of this content.
  2. "GUARDIANS Cash" originally was known as "PSU Tickets."