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		<id>http://re-psupedia.info/index.php?action=history&amp;feed=atom&amp;title=The_Egg_Thieves_%28guide%29</id>
		<title>The Egg Thieves (guide) - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://re-psupedia.info/index.php?action=history&amp;feed=atom&amp;title=The_Egg_Thieves_%28guide%29"/>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_Egg_Thieves_(guide)&amp;action=history"/>
		<updated>2026-04-28T16:03:49Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.27.7</generator>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_Egg_Thieves_(guide)&amp;diff=68441&amp;oldid=prev</id>
		<title>Zoamel Gustav: The Egg Thieves guide moved to The Egg Thieves (guide) over redirect: undoing move</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_Egg_Thieves_(guide)&amp;diff=68441&amp;oldid=prev"/>
				<updated>2009-01-05T16:22:15Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;a href=&quot;/The_Egg_Thieves_guide&quot; class=&quot;mw-redirect&quot; title=&quot;The Egg Thieves guide&quot;&gt;The Egg Thieves guide&lt;/a&gt; moved to &lt;a href=&quot;/The_Egg_Thieves_(guide)&quot; title=&quot;The Egg Thieves (guide)&quot;&gt;The Egg Thieves (guide)&lt;/a&gt; over redirect: undoing move&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:22, 5 January 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Zoamel Gustav</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_Egg_Thieves_(guide)&amp;diff=53370&amp;oldid=prev</id>
		<title>Zoamel Gustav: /* Administration and Commercial areas */ +Enemy buffs</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_Egg_Thieves_(guide)&amp;diff=53370&amp;oldid=prev"/>
				<updated>2008-07-13T11:00:50Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Administration and Commercial areas: &lt;/span&gt; +Enemy buffs&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 11:00, 13 July 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l70&quot; &gt;Line 70:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 70:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Administration and Commercial areas==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Administration and Commercial areas==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gainozeros Eggs will be found at the end of two of these four areas by defeating [[Gainozeros]]. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gainozeros Eggs will be found at the end of two of these four areas by defeating &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;[[Gainozeros]]. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;An Egg &lt;/del&gt;is found in the North area or South area. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Another &lt;/del&gt;is found in the West area or East area. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A {{Shield}}{{Staff}}{{Boot}} Gainozeros &lt;/ins&gt;is found in the North area or South area. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A {{Sword}} Gainozeros &lt;/ins&gt;is found in the West area or East area. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The buttons and switches affect the opposite sides. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The buttons and switches affect the opposite sides. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The button near the boxes opens the gate to the boxes on the opposite side.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The button near the boxes opens the gate to the boxes on the opposite side.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The switch disables the turrets on the opposite side. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The switch disables the turrets on the opposite side. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The four buttons disables the turrets around the Gainozeros on the opposite side. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The four buttons disables the turrets around the Gainozeros on the opposite side.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Lou's hat==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Lou's hat==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key psupedia-cats_:diff:version:1.11a:oldid:50610:newid:53370 --&gt;
&lt;/table&gt;</summary>
		<author><name>Zoamel Gustav</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_Egg_Thieves_(guide)&amp;diff=50610&amp;oldid=prev</id>
		<title>Amaury: The Egg Thieves (guide) moved to The Egg Thieves guide</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_Egg_Thieves_(guide)&amp;diff=50610&amp;oldid=prev"/>
				<updated>2008-06-29T22:25:50Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;a href=&quot;/The_Egg_Thieves_(guide)&quot; title=&quot;The Egg Thieves (guide)&quot;&gt;The Egg Thieves (guide)&lt;/a&gt; moved to &lt;a href=&quot;/The_Egg_Thieves_guide&quot; class=&quot;mw-redirect&quot; title=&quot;The Egg Thieves guide&quot;&gt;The Egg Thieves guide&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:25, 29 June 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Amaury</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_Egg_Thieves_(guide)&amp;diff=49065&amp;oldid=prev</id>
		<title>S-T-H: /* Overhanging debris */</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_Egg_Thieves_(guide)&amp;diff=49065&amp;oldid=prev"/>
				<updated>2008-06-22T05:56:37Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Overhanging debris&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:56, 22 June 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l116&quot; &gt;Line 116:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 116:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Overhanging debris==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Overhanging debris==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first box contains a [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;handgun (weapon)|handgun&lt;/del&gt;]]. Shooting overhanging debris will crush laser turrets, weigh down a button, and smother fires. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first box contains a [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Handgun&lt;/ins&gt;]]. Shooting overhanging debris will crush laser turrets, weigh down a button, and smother fires. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*All the laser turrets in Block 1 and Block 3 can be crushed. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*All the laser turrets in Block 1 and Block 3 can be crushed. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The fenced in button in Block 1 can be weighed down, leading to a shortcut. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The fenced in button in Block 1 can be weighed down, leading to a shortcut. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*All the fires in Block 3 can be smothered.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*All the fires in Block 3 can be smothered.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key psupedia-cats_:diff:version:1.11a:oldid:40627:newid:49065 --&gt;
&lt;/table&gt;</summary>
		<author><name>S-T-H</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_Egg_Thieves_(guide)&amp;diff=40627&amp;oldid=prev</id>
		<title>Zoamel Gustav: Is there a standard for the terms &quot;gate&quot;, &quot;warp&quot;, or &quot;turret&quot;?</title>
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				<updated>2008-04-01T10:00:30Z</updated>
		
		<summary type="html">&lt;p&gt;Is there a standard for the terms &amp;quot;gate&amp;quot;, &amp;quot;warp&amp;quot;, or &amp;quot;turret&amp;quot;?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Guide}}{{AotI Only}}&lt;br /&gt;
&lt;br /&gt;
==The Egg Thieves==&lt;br /&gt;
[[The Egg Thieves]] is a [[party mission]] for 2-4 players. The counter is located in the [[GUARDIANS Branch]] of Holtes City on Parum. &lt;br /&gt;
&lt;br /&gt;
==Rank S==&lt;br /&gt;
&lt;br /&gt;
Rank S requires at least 6 minutes remaining and 3 eggs. The number of defeated enemies does not affect rank. Lou's hat does not affect rank. &lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[Image:The Egg Thieves Block 1.PNG|thumb|none|200px|Block 1]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:The Egg Thieves Block 2.PNG|thumb|none|200px|Block 2]] &lt;br /&gt;
| [[Image:The Egg Thieves Block 2 Administration.PNG|thumb|none|200px|Administration Area]] &lt;br /&gt;
| [[Image:The Egg Thieves Block 2 Commercial.PNG|thumb|none|200px|Commercial Area]] &lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[Image:The Egg Thieves Block 3 Block 4.PNG|thumb|none|200px|Block 3 and Block 4]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Walk through==&lt;br /&gt;
&lt;br /&gt;
Before starting, decide who &amp;quot;goes right&amp;quot;. Also decide who goes &amp;quot;North&amp;quot;, &amp;quot;South&amp;quot;, &amp;quot;East&amp;quot;, or &amp;quot;West&amp;quot; for block 2. &lt;br /&gt;
&lt;br /&gt;
===Block 1===&lt;br /&gt;
&lt;br /&gt;
One player goes right to stand on a button, opening the left room. &amp;lt;br&amp;gt;&lt;br /&gt;
The other three players go left, ignore the [[Go Bajilla]]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A player with a gun goes straight to the dead end. Shoot the debris on the left then rejoin to the others. &amp;lt;br&amp;gt;&lt;br /&gt;
The others enter the left room, and start clearing the room. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The lone player steps off the button, someone inside the left room must use the switch inside to reopen the gate. &amp;lt;br&amp;gt;&lt;br /&gt;
The lone player clears their area, then rejoins the others. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the second [[Polavohra]], turn left on the bridge. Ignore the creatures. &amp;lt;br&amp;gt;&lt;br /&gt;
Shoot the debris above the fenced in button. Take the portal to the block 2 entrance. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Block 2===&lt;br /&gt;
&lt;br /&gt;
Two players go right. The first portal leads to the South area. To the right of that is a portal to the North area. &amp;lt;br&amp;gt;&lt;br /&gt;
Two players go left, and down the stairs. If looking for Lou's hat, look at the spawn. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The first entrance is to the East area. To the left of that is a portal leading to the west area. &amp;lt;br&amp;gt;&lt;br /&gt;
Each player clears a different area, backtracks to block 2, and goes southward to The block 3 entrance. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This can also be done in pairs. One pair clears North and South. The other pair clears East and West.&lt;br /&gt;
&lt;br /&gt;
===Block 3===&lt;br /&gt;
&lt;br /&gt;
Go right and clear the area. Enter the next room together, the gate closes shortly after the first person enters. &amp;lt;br&amp;gt;&lt;br /&gt;
The gate can be reopened by backtracking to a switch or clearing the room. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After clear the room, the next three switches are needed to open the block 4 entrance. &amp;lt;br&amp;gt;&lt;br /&gt;
Shoot debris to smoother fires, ignore these [[Grass Assassin]]s. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One player goes right to activate a switch, then rejoins the others. &amp;lt;br&amp;gt;&lt;br /&gt;
The other three players go left to a large space with a center switch. &amp;lt;br&amp;gt;&lt;br /&gt;
This switch closes off the area and spawns creatures. &amp;lt;br&amp;gt;&lt;br /&gt;
Gather together, activate the switch, clear the area. &amp;lt;br&amp;gt;&lt;br /&gt;
Activate the last switch, smoother the last fire, ignore the last Grass Assassin. Go to block 4. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Block 4===&lt;br /&gt;
&lt;br /&gt;
Clear the area. Last egg completes the trial. Eight boss boxes. Abandon, or use the warp to return Lou's hat. &lt;br /&gt;
&lt;br /&gt;
==Administration and Commercial areas==&lt;br /&gt;
&lt;br /&gt;
Gainozeros Eggs will be found at the end of two of these four areas by defeating [[Gainozeros]]. &amp;lt;br&amp;gt;&lt;br /&gt;
An Egg is found in the North area or South area. Another is found in the West area or East area. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The buttons and switches affect the opposite sides. &lt;br /&gt;
*The button near the boxes opens the gate to the boxes on the opposite side.&lt;br /&gt;
*The switch disables the turrets on the opposite side. &lt;br /&gt;
*The four buttons disables the turrets around the Gainozeros on the opposite side. &lt;br /&gt;
&lt;br /&gt;
==Lou's hat==&lt;br /&gt;
&lt;br /&gt;
Finding [[Lou]]'s hat is an optional extra goal. The additional reward is one to three [[Synthesis_materials#Hard_materials|Nano-type hard material]]s. &lt;br /&gt;
&lt;br /&gt;
Entering block 2, go left, and down the stairs. Distova, Badira or Vahras will spawn. &lt;br /&gt;
*If [[Distova]], clear the Distovas near the East area entrance.&lt;br /&gt;
*If [[Badira]], clear the Badiras near the West area entrance.&lt;br /&gt;
*If [[Vahra]], clear the Vahras near the block 3 entrance.&lt;br /&gt;
&lt;br /&gt;
A portal will lead to three boxes and a small blue orb. Touching the orb will prompt a choice. The middle choice, a hat, is the correct choice. &lt;br /&gt;
&lt;br /&gt;
==Creatures==&lt;br /&gt;
&lt;br /&gt;
*Most creatures are Lightning element. A few Go Bajilla, Distova and Go Vahra are fire. &lt;br /&gt;
*Most creatures deal Lightning element damage and may cause shock.  &lt;br /&gt;
*Grass Assassin can cause stun. &lt;br /&gt;
*Bal Soza can cause freeze. &lt;br /&gt;
&lt;br /&gt;
===Skippable Enemies===&lt;br /&gt;
Block 1&lt;br /&gt;
*Go Bajillas on the left path to the first room. &lt;br /&gt;
*All creatures after the second Polavohra. &lt;br /&gt;
&lt;br /&gt;
Block 2&lt;br /&gt;
*All creatures in the residential block, unless collecting Lou's hat. &lt;br /&gt;
&lt;br /&gt;
Block 3&lt;br /&gt;
*All Grass Assassins not spawning in locked off rooms. &lt;br /&gt;
&lt;br /&gt;
==Hazards==&lt;br /&gt;
&lt;br /&gt;
*The laser turrets and fire deal percentage based effect damage.&lt;br /&gt;
*Grass Assassins can block narrow paths and push players into fires.&lt;br /&gt;
*Laser gates can seperate players. &lt;br /&gt;
*Block 2 can lead to players becoming lost. &lt;br /&gt;
*Lag or slowdown. &lt;br /&gt;
&lt;br /&gt;
==Overhanging debris==&lt;br /&gt;
The first box contains a [[handgun (weapon)|handgun]]. Shooting overhanging debris will crush laser turrets, weigh down a button, and smother fires. &lt;br /&gt;
&lt;br /&gt;
*All the laser turrets in Block 1 and Block 3 can be crushed. &lt;br /&gt;
*The fenced in button in Block 1 can be weighed down, leading to a shortcut. &lt;br /&gt;
*All the fires in Block 3 can be smothered.&lt;/div&gt;</summary>
		<author><name>Zoamel Gustav</name></author>	</entry>

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