<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://re-psupedia.info/index.php?action=history&amp;feed=atom&amp;title=Temple_of_Traps_%28guide%29</id>
		<title>Temple of Traps (guide) - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://re-psupedia.info/index.php?action=history&amp;feed=atom&amp;title=Temple_of_Traps_%28guide%29"/>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Temple_of_Traps_(guide)&amp;action=history"/>
		<updated>2026-04-08T01:12:47Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.27.7</generator>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Temple_of_Traps_(guide)&amp;diff=91357&amp;oldid=prev</id>
		<title>Zoamel Gustav: +Maps</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Temple_of_Traps_(guide)&amp;diff=91357&amp;oldid=prev"/>
				<updated>2010-01-17T11:46:32Z</updated>
		
		<summary type="html">&lt;p&gt;+Maps&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 11:46, 17 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Obtaining a grade of S in [[Temple of Traps]] requires you to collect all six discs scattered throughout the mission.&amp;#160; However, the task is not as simple as it sounds.&amp;#160; As the mission name suggests, this temple is loaded with traps, most of which will go off at the slightest touch.&amp;#160; In fact, a stray enemy can even trigger an explosion!&amp;#160; Take note that traps are linked with certain discs, so setting one off will make it impossible to obtain all discs.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Obtaining a grade of S in [[Temple of Traps]] requires you to collect all six discs scattered throughout the mission.&amp;#160; However, the task is not as simple as it sounds.&amp;#160; As the mission name suggests, this temple is loaded with traps, most of which will go off at the slightest touch.&amp;#160; In fact, a stray enemy can even trigger an explosion!&amp;#160; Take note that traps are linked with certain discs, so setting one off will make it impossible to obtain all discs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Maps ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| [[Image:Temple of Traps Block A.PNG|Block A]] [[Image:Temple of Traps Block B.PNG|Block B]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| [[Image:Temple of Traps Block C D.PNG|Block C and D]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Disc locations ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Disc locations ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Zoamel Gustav</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Temple_of_Traps_(guide)&amp;diff=91237&amp;oldid=prev</id>
		<title>EspioKaos: Added some notes and clarifications from Zoamel.</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Temple_of_Traps_(guide)&amp;diff=91237&amp;oldid=prev"/>
				<updated>2010-01-10T23:32:59Z</updated>
		
		<summary type="html">&lt;p&gt;Added some notes and clarifications from Zoamel.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:32, 10 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Block C ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Block C ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* At the teleporters in this block's first room, your party will be split apart.&amp;#160; Upon transporting to the next area, you will be at one end of a long, narrow hallway separated by a fence.&amp;#160; From the sidelines, turrets will be firing lasers that you must dodge while running the length of the path&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, defeating enemies that spawn&lt;/del&gt;.&amp;#160; Upon entering this room, you and your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;teammate &lt;/del&gt;on the path next to you will have 30 seconds to make it to the end of the hallway where two switches are located.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Activate them simultaneously and &lt;/del&gt;the fourth disc will appear in small room at the top of the stairs midway through the left-hand path.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* At the teleporters in this block's first room, your party will be split apart.&amp;#160; Upon transporting to the next area, you will be at one end of a long, narrow hallway separated by a fence.&amp;#160; From the sidelines, turrets will be firing lasers that you must dodge while running the length of the path.&amp;#160; Upon entering this room, you and your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;teammates &lt;/ins&gt;on the path next to you will have 30 seconds to make it to the end of the hallway where two switches &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that must be pressed simultaneously &lt;/ins&gt;are located.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Enemies will spawn in your way, but these should be skipped at first to ensure that the switches are activated before time runs out.&amp;#160; Once the switches are activated, &lt;/ins&gt;the fourth disc will appear in small room at the top of the stairs midway through the left-hand path.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In the same pathway, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if &lt;/del&gt;all enemies are defeated &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;before &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;switches at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;end &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;activated simultaneously&lt;/del&gt;, the fifth disc will appear in a small room located at the top of the stairs at the end of the right-hand path.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In the same pathway, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;once &lt;/ins&gt;all enemies are defeated&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, the fence blocking &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stairs leading north will deactivate.&amp;#160; Once &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enemies on this landing &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;defeated&lt;/ins&gt;, the fifth disc will appear in a small room located at the top of the stairs at the end of the right-hand path. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; Walk through the fake wall here to reach it.&amp;#160; The warp at the end of the landing will lead to a room lined with laser turrets and bomb trigger areas.&amp;#160; Watch your step!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Block D ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Block D ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Simply clear the final room of all enemies.&amp;#160; Once cleared, the final disc will appear in the center of the room.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Simply clear the final room of all enemies.&amp;#160; Once cleared, the final disc will appear in the center of the room.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key psupedia-cats_:diff:version:1.11a:oldid:91117:newid:91237 --&gt;
&lt;/table&gt;</summary>
		<author><name>EspioKaos</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Temple_of_Traps_(guide)&amp;diff=91117&amp;oldid=prev</id>
		<title>EspioKaos: Created page with '{{Guide}}  Obtaining a grade of S in Temple of Traps requires you to collect all six discs scattered throughout the mission.  However, the task is not as simple as it sounds....'</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Temple_of_Traps_(guide)&amp;diff=91117&amp;oldid=prev"/>
				<updated>2010-01-05T22:12:28Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#039;{{Guide}}  Obtaining a grade of S in &lt;a href=&quot;/Temple_of_Traps&quot; title=&quot;Temple of Traps&quot;&gt;Temple of Traps&lt;/a&gt; requires you to collect all six discs scattered throughout the mission.  However, the task is not as simple as it sounds....&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
Obtaining a grade of S in [[Temple of Traps]] requires you to collect all six discs scattered throughout the mission.  However, the task is not as simple as it sounds.  As the mission name suggests, this temple is loaded with traps, most of which will go off at the slightest touch.  In fact, a stray enemy can even trigger an explosion!  Take note that traps are linked with certain discs, so setting one off will make it impossible to obtain all discs.&lt;br /&gt;
&lt;br /&gt;
== Disc locations ==&lt;br /&gt;
=== Block A ===&lt;br /&gt;
* After taking the mission's first teleporter, you and your party will be transported to a large square room.  At this point, you will have 30 seconds to navigate around the mine floating in the center of the room and simultaneously activate two switches located at adjacent corners.  Successfully doing so will unlock a door leading to a hidden room where the first disc is located.&lt;br /&gt;
&lt;br /&gt;
=== Block B ===&lt;br /&gt;
* In the second room of this block, there are two side-by-side teleporters.  Split up your party between the teleporters.  Each teleporter will place their entrants right on the edge of a pink block in the next room.  This block designate the area of activation for the trap in the center of the room.  Be careful to not cross into this path or the trap will explode, making it impossible to obtain this disc.  Next, numerous [[Armed Servant (Obme)]] and [[Rappy Polec]]s will spawn.  You will have 30 seconds from entering the room to defeat these enemies.  Remember, the enemies must not cross into the pink area as they will set off the trap.&lt;br /&gt;
* After clearing that room, taking the teleporter that appears will transport you to a T-shaped walkway.  At either end of the horizontal path are two more teleporters.  Split the party again.  Whoever goes through the left teleporter (east side for fixed maps) will be required to identify the element of the [[Ubakrada]] that spawns in the next room.  This element will then be used by the party members who go through the right teleporter (west side for fixed maps) to determine which laser to destroy in the room they are transported to.  If the [[Ubakrada]] is fire, destroy the red laser; if it is ice, destroy the blue laser.  Be careful that the enemies in this room do not trigger the trap!  The corresponding disc is located in a small room where the [[Ubakrada]] spawned.&lt;br /&gt;
&lt;br /&gt;
=== Block C ===&lt;br /&gt;
* At the teleporters in this block's first room, your party will be split apart.  Upon transporting to the next area, you will be at one end of a long, narrow hallway separated by a fence.  From the sidelines, turrets will be firing lasers that you must dodge while running the length of the path, defeating enemies that spawn.  Upon entering this room, you and your teammate on the path next to you will have 30 seconds to make it to the end of the hallway where two switches are located.  Activate them simultaneously and the fourth disc will appear in small room at the top of the stairs midway through the left-hand path.&lt;br /&gt;
* In the same pathway, if all enemies are defeated before the switches at the end are activated simultaneously, the fifth disc will appear in a small room located at the top of the stairs at the end of the right-hand path.&lt;br /&gt;
&lt;br /&gt;
=== Block D ===&lt;br /&gt;
* Simply clear the final room of all enemies.  Once cleared, the final disc will appear in the center of the room.&lt;/div&gt;</summary>
		<author><name>EspioKaos</name></author>	</entry>

	</feed>