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		<id>http://re-psupedia.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zorak000</id>
		<title>The re-PSUPedia - User contributions [en]</title>
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		<updated>2026-05-18T18:40:40Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.7</generator>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Stolen_Weapon&amp;diff=85545</id>
		<title>Talk:Stolen Weapon</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Stolen_Weapon&amp;diff=85545"/>
				<updated>2009-08-04T13:27:54Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: Created page with '==Guaranteed Rare Spawn?==  Dosen't this mission always have Grinna Bete S spawning in the 6-button teleporter room? If so, it should be noted somewhere.'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Guaranteed Rare Spawn?==&lt;br /&gt;
&lt;br /&gt;
Dosen't this mission always have Grinna Bete S spawning in the 6-button teleporter room? If so, it should be noted somewhere.&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Promora&amp;diff=80524</id>
		<title>Promora</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Promora&amp;diff=80524"/>
				<updated>2009-04-29T02:39:12Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: tested, better regen than P. wand!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AOTI only}}&lt;br /&gt;
[[Image:Promora.jpg|thumb|right|A Promora.]]&lt;br /&gt;
''An improved wand jointly developed by the GUARDIANS and corporate partners. Its balanced output is maximized as it is upgraded.''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{11 stars}}&lt;br /&gt;
&lt;br /&gt;
== Item details ==&lt;br /&gt;
* This weapon is available exclusively in the [[Item exchange missions|exchange mission]] [[Dark Crystal Seeker]].&lt;br /&gt;
* regenerates 15 PP per tick&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stats, grinding, etc. ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Weapon stats test&lt;br /&gt;
|Category= Wand&lt;br /&gt;
|Rarity= 11&lt;br /&gt;
|Mfr.= Y&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Req.= 392&lt;br /&gt;
|PP= 722&lt;br /&gt;
|Tech.= 625}}&lt;br /&gt;
||&lt;br /&gt;
{{Grinding info test&lt;br /&gt;
|Category= Wand&lt;br /&gt;
|PP0= 722&lt;br /&gt;
|PP1= 754&lt;br /&gt;
|PP2= 788&lt;br /&gt;
|PP3= 824&lt;br /&gt;
|PP4= 862&lt;br /&gt;
|PP5= 902&lt;br /&gt;
|PP6= 947&lt;br /&gt;
|PP7= 997&lt;br /&gt;
|PP8= 1052&lt;br /&gt;
|PP9= 1112&lt;br /&gt;
|PP10= 1186&lt;br /&gt;
|A0= 625&lt;br /&gt;
|A1= 634&lt;br /&gt;
|A2= 644&lt;br /&gt;
|A3= 654&lt;br /&gt;
|A4= 666&lt;br /&gt;
|A5= 678&lt;br /&gt;
|A6= 692&lt;br /&gt;
|A7= 708&lt;br /&gt;
|A8= 726&lt;br /&gt;
|A9= 746&lt;br /&gt;
|A10= 771}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= No board&lt;br /&gt;
|Buy= &lt;br /&gt;
|Sell= 57000&lt;br /&gt;
|Shop= }}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
* No additional images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Wands]]&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Storm&amp;diff=73702</id>
		<title>Storm</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Storm&amp;diff=73702"/>
				<updated>2009-02-22T20:18:14Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: added howzer to drop info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Storm_closeup.jpg|thumb|right|Storm handgun with a neutral bullet element.]]&lt;br /&gt;
''A super high-end, custom-made handgun created for an AMF officer with a love of antiques.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{11 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* Fires unique-looking bullets, regardless of element.&lt;br /&gt;
* Gains a [[Set bonuses|set bonus]] with [[Storm Line]].&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot;| '''Stats'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Type''' || {{Handgun icon}} || style=&amp;quot;background:#f2f2f2&amp;quot; | '''PP''' || 657&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Rarity'''|| {{Color-S}}|11★ || style=&amp;quot;background:#f2f2f2&amp;quot; | '''ATP''' || 308&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Ver.''' || {{PSU version}} || style=&amp;quot;background:#f2f2f2&amp;quot; | '''ATA''' || 195&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Maker''' || {{Logo-G}} | style=&amp;quot;background:#f2f2f2&amp;quot; | '''Req.''' || 141&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot;| '''Board stats'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Photon''' || [[Im-photon]] x15 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Ore''' || [[Merculine]] x2&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Metal''' || [[Petanite]] x5 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Wood''' || [[Par Walna]] x5&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''[B] uses''' || 1 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Synth rate''' || 46-86%&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Synth time''' || 4:00 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''[B] used''' || [B] Storm&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot; | '''Pricing information'''&lt;br /&gt;
|- style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|'''Weapon''' || colspan=&amp;quot;2&amp;quot;|'''Board'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Buy price''' || N/A || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Buy price''' || N/A&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Sell price''' || 57000 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Sell price''' || 10500&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Shop location''' || None || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Shop location''' || None&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;| '''Grinding information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Stat''' || '''+0''' || '''+1''' || '''+2''' || '''+3''' || '''+4''' || '''+5''' || '''+6''' || '''+7''' || '''+8''' || '''+9''' || '''+10'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot;|'''PP''' || 657 || 677 || 691 || 705 || 721 || 739 || 759 || 781 || 803 || 827 || 857&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot;|'''ATP''' || 308|| 316 || 322 || 328 || 334 || 341 || 349 || 357 || 365 || 374 || 385&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[De Ragan]] || 100+ || Board&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Karl F. Howzer (enemy)]] || Special || Weapon&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Handguns]]&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Zoal_Goug&amp;diff=46311</id>
		<title>Talk:Zoal Goug</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Zoal_Goug&amp;diff=46311"/>
				<updated>2008-06-03T02:09:15Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: how do I edit drops???&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Edit drop charts? ==&lt;br /&gt;
* I found a [b] [[catiline]] on Moonlight Beast S2 (wtf), and I wanted to update the page, but it does not look like I can update it because I cannot find &amp;quot;Zoal Goug drop chart&amp;quot;...&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Electro_Heart_(offline)&amp;diff=45963</id>
		<title>Talk:Electro Heart (offline)</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Electro_Heart_(offline)&amp;diff=45963"/>
				<updated>2008-05-28T21:31:35Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: New page: == Online Electo heart ==   *The JP servers have it, therefore, there should be some info on it somewhere...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Online Electo heart ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*The JP servers have it, therefore, there should be some info on it somewhere...&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Rare_enemies&amp;diff=39390</id>
		<title>Rare enemies</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Rare_enemies&amp;diff=39390"/>
				<updated>2008-03-19T18:45:39Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* added van brella */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Jaggo ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! LV !! Drop item !! colspan=&amp;quot;2&amp;quot; | Mission&lt;br /&gt;
|-&lt;br /&gt;
| 1-9 || {{Color-C}} | {{Jaggo 1}} || colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| 10-19 || {{Color-C}} | {{Jaggo 10}} || colspan=&amp;quot;2&amp;quot; | [[Lab Recovery]] C, [[Crimson Beast]] C, [[Forest Infiltration]] C, [[System Defense]] C,&amp;lt;br&amp;gt;[[Desert Terror]] C, [[Valley of Carnage]] C, [[Mine Defense]] C, [[Caves of Ice]] C&lt;br /&gt;
|-&lt;br /&gt;
| 20-29 || {{Color-B}} | {{Jaggo 20}} || colspan=&amp;quot;2&amp;quot; | [[Duel in the Ruins]] C, [[White Beast]] C, [[Awoken Serpent]] C&lt;br /&gt;
|-&lt;br /&gt;
| 30-39 || {{Color-B}} | {{Jaggo 30}} || colspan=&amp;quot;2&amp;quot; | [[Lab Recovery]] B, [[Crimson Beast]] B, [[Duel in the Ruins]] B, [[Forest Infiltration]] B,&amp;lt;br&amp;gt;[[System Defense]] B, [[Desert Terror]] B, [[Valley of Carnage]] B, [[Mine Defense]] B, [[Caves of Ice]] B&lt;br /&gt;
|-&lt;br /&gt;
| 40-49 || {{Color-B}} | {{Jaggo 40}} || colspan=&amp;quot;2&amp;quot; | [[Lab Recovery]] A, [[Crimson Beast]] A, [[Forest Infiltration]] A, [[White Beast]] B,&amp;lt;br&amp;gt;[[System Defense]] A, [[Desert Terror]] A, [[Valley of Carnage]] A, [[Mine Defense]] A, [[Awoken Serpent]] B&lt;br /&gt;
|-&lt;br /&gt;
| 50-59 || {{Color-A}} | {{Jaggo 50}} || colspan=&amp;quot;2&amp;quot; | [[Duel in the Ruins]] A, [[Valley of Carnage]] S, [[Caves of Ice]] A&lt;br /&gt;
|-&lt;br /&gt;
| 60-69 || {{Color-A}} | {{Jaggo 60}} || colspan=&amp;quot;2&amp;quot; | [[Lab Recovery]] S, [[Forest Infiltration]] S, [[Mine Defense]] S, [[Awoken Serpent]] A&lt;br /&gt;
|-&lt;br /&gt;
| 70-79 || {{Color-A}} | {{Jaggo 70}} || colspan=&amp;quot;2&amp;quot; | [[Crimson Beast]] S, [[White Beast]] A, [[System Defense]] S, [[Desert Terror]] S&lt;br /&gt;
|-&lt;br /&gt;
| 80-89 || {{Color-A}} | {{Jaggo 80}} || colspan=&amp;quot;2&amp;quot; | [[Lab Recovery]] S2, [[Crimson Beast]] S2, [[Duel in the Ruins]] S, [[Forest Infiltration]] S2,&amp;lt;br&amp;gt;[[Valley of Carnage]] S2, [[Mine Defense]] S2&lt;br /&gt;
|-&lt;br /&gt;
| 90-99 || {{Color-A}} | {{Jaggo 90}} || colspan=&amp;quot;2&amp;quot; | [[System Defense]] S2&lt;br /&gt;
|-&lt;br /&gt;
| 100-124 || {{Color-A}} | {{Jaggo 100}} || colspan=&amp;quot;2&amp;quot; | [[Duel in the Ruins]] S2, [[White Beast]] S, [[Desert Terror]] S2, [[Caves of Ice]] S, [[Awoken Serpent]] S&lt;br /&gt;
|-&lt;br /&gt;
| 125-149 || {{Color-A}} | {{Jaggo 125}} || colspan=&amp;quot;2&amp;quot; | [[Caves of Ice]] S2, [[Awoken Serpent]] S2&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Special drops&lt;br /&gt;
| {{Color-B}} | [[Jaggo Delma]] || {{Color-S}} | [[Meow Mustache]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Jaggo Acte ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! LV !! Drop item !! colspan=&amp;quot;2&amp;quot; |  Mission&lt;br /&gt;
|-&lt;br /&gt;
| 1-9 || {{Jaggo Acte 1}} || colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;12&amp;quot; | Replaces Jaggo during the summer fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
| 10-19 || {{Jaggo Acte 10}}&lt;br /&gt;
|-&lt;br /&gt;
| 20-29 || {{Jaggo Acte 20}}&lt;br /&gt;
|-&lt;br /&gt;
| 30-39 || {{Color-A}} | {{Jaggo Acte 30}}&lt;br /&gt;
|-&lt;br /&gt;
| 40-49 || {{Color-A}} | {{Jaggo Acte 40}}&lt;br /&gt;
|-&lt;br /&gt;
| 50-59 || {{Color-A}} | {{Jaggo Acte 50}}&lt;br /&gt;
|-&lt;br /&gt;
| 60-69 || {{Color-A}} | {{Jaggo Acte 60}}&lt;br /&gt;
|-&lt;br /&gt;
| 70-79 || {{Color-A}} | {{Jaggo Acte 70}}&lt;br /&gt;
|-&lt;br /&gt;
| 80-89 || {{Color-A}} | {{Jaggo Acte 80}}&lt;br /&gt;
|-&lt;br /&gt;
| 90-99 || {{Color-A}} | {{Jaggo Acte 90}}&lt;br /&gt;
|-&lt;br /&gt;
| 100-124 || {{Color-A}} | {{Jaggo Acte 100}}&lt;br /&gt;
|-&lt;br /&gt;
| 125-149 || {{Color-A}} | {{Jaggo Acte 125}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Special drops&lt;br /&gt;
| {{Color-A}} | [[Fireworks]] || {{Color-A}} | [[Jao]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Jaggo Amure ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! LV !! Drop item !! colspan=&amp;quot;2&amp;quot; | Mission&lt;br /&gt;
|-&lt;br /&gt;
| 1-9 || {{Jaggo Amure 1}} || colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;12&amp;quot; | Replaces Jaggo during White Day.&lt;br /&gt;
|-&lt;br /&gt;
| 10-19 || {{Jaggo Amure 10}}&lt;br /&gt;
|-&lt;br /&gt;
| 20-29 || {{Jaggo Amure 20}}&lt;br /&gt;
|-&lt;br /&gt;
| 30-39 || {{Jaggo Amure 30}}&lt;br /&gt;
|-&lt;br /&gt;
| 40-49 || {{Color-S}} | {{Jaggo Amure 40}}&lt;br /&gt;
|-&lt;br /&gt;
| 50-59 || {{Color-S}} | {{Jaggo Amure 50}}&lt;br /&gt;
|-&lt;br /&gt;
| 60-69 || {{Color-S}} | {{Jaggo Amure 60}}&lt;br /&gt;
|-&lt;br /&gt;
| 70-79 || {{Color-A}} | {{Jaggo Amure 70}}&lt;br /&gt;
|-&lt;br /&gt;
| 80-89 || {{Color-A}} | {{Jaggo Amure 80}}&lt;br /&gt;
|-&lt;br /&gt;
| 90-99 || {{Color-A}} | {{Jaggo Amure 90}}&lt;br /&gt;
|-&lt;br /&gt;
| 100-124 || {{Color-S}} | {{Jaggo Amure 100}}&lt;br /&gt;
|-&lt;br /&gt;
| 125-149 || {{Color-S}} | {{Jaggo Amure 125}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Special drops&lt;br /&gt;
| {{Color-B}} | [[Jaggo Delma]] || {{Color-A}} | [[WD Lovers]] || {{Color-A}} | [[van-brella]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Jaggo Sonichi ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! LV !! Drop item !! colspan=&amp;quot;3&amp;quot; | Mission&lt;br /&gt;
|-&lt;br /&gt;
| 1-9 || {{Jaggo Sonichi 1}} || colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;12&amp;quot; | Replaces Jaggo during Sonic's birthday.&lt;br /&gt;
|-&lt;br /&gt;
| 10-19 || {{Jaggo Sonichi 10}}&lt;br /&gt;
|-&lt;br /&gt;
| 20-29 || {{Jaggo Sonichi 20}}&lt;br /&gt;
|-&lt;br /&gt;
| 30-39 || {{Color-A}} | {{Jaggo Sonichi 30}}&lt;br /&gt;
|-&lt;br /&gt;
| 40-49 || {{Color-A}} | {{Jaggo Sonichi 40}}&lt;br /&gt;
|-&lt;br /&gt;
| 50-59 || {{Color-A}} | {{Jaggo Sonichi 50}}&lt;br /&gt;
|-&lt;br /&gt;
| 60-69 || {{Color-A}} | {{Jaggo Sonichi 60}}&lt;br /&gt;
|-&lt;br /&gt;
| 70-79 || {{Color-A}} | {{Jaggo Sonichi 70}}&lt;br /&gt;
|-&lt;br /&gt;
| 80-89 || {{Color-A}} | {{Jaggo Sonichi 80}}&lt;br /&gt;
|-&lt;br /&gt;
| 90-99 || {{Color-A}} | {{Jaggo Sonichi 90}}&lt;br /&gt;
|-&lt;br /&gt;
| 100-124 || {{Color-S}} | {{Jaggo Sonichi 100}}&lt;br /&gt;
|-&lt;br /&gt;
| 125-149 || {{Color-S}} | {{Jaggo Sonichi 125}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Special drops&lt;br /&gt;
| {{Color-A}} | [[Jao]] || {{Color-A}} | [[Puyoment Aura]] || {{Color-S}} | [[Meow Mustache]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rappy ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! LV !! Drop item !! Mission&lt;br /&gt;
|-&lt;br /&gt;
| 1-9 || {{Color-C}} | {{Rappy 1}} || [[Unsafe Passage]] C, [[Fight for Food]] C, [[Scarred Planet]] C&lt;br /&gt;
|-&lt;br /&gt;
| 10-19 || {{Color-C}} | {{Rappy 10}} || [[Mad Creatures]] C, [[Plains Overlord]] C, [[Sleeping Warriors]] C, [[The Mad Beasts]] C, [[The Dual Sentinel]] C&amp;lt;br&amp;gt;[[Lightning Beasts]] C, [[Mizuraki Defense]] C, [[Demons Above]] C, [[Forested Islands]] C, [[Rainbow Beast]] C&amp;lt;br&amp;gt;[[The Holy Ground]] C, [[Moonlight Beast]] C, [[The Eastern Peril]] C, [[Cost of Research]] C, [[Rogues' Shortcut]] C&lt;br /&gt;
|-&lt;br /&gt;
| 20-29 || {{Color-B}} | {{Rappy 20}} || [[Unsafe Passage]] B, [[Fight for Food]] B, [[Mad Creatures]] B, [[Plains Overlord]] B, [[The Dual Sentinel]] B&amp;lt;br&amp;gt;[[Scarred Planet]] B, [[Mizuraki Defense]] B, [[The Eastern Peril]] B, [[Cost of Research]] B, [[Rogues' Shortcut]] B, ([[Phantom Forest]]) C&lt;br /&gt;
|-&lt;br /&gt;
| 30-39 || {{Color-B}} | {{Rappy 30}} || [[Unsafe Passage]] A, [[Fight for Food]] A, [[Mad Creatures]] A, [[Plains Overlord]] A, [[Sleeping Warriors]] B&amp;lt;br&amp;gt;[[The Mad Beasts]] B, [[Lightning Beasts]] B, [[Mizuraki Defense]] A, [[Demons Above]] B, [[Forested Islands]] B&amp;lt;br&amp;gt;[[Rainbow Beast]] B, [[The Holy Ground]] B, [[Moonlight Beast]] B, [[The Eastern Peril]] A&lt;br /&gt;
|-&lt;br /&gt;
| 40-49 || {{Color-B}} | {{Rappy 40}} || [[Sleeping Warriors]] A, [[The Mad Beasts]] A, [[The Dual Sentinel]] A, [[Demons Above]] A, [[Forested Islands]] A&amp;lt;br&amp;gt;[[Rainbow Beast]] A, [[The Holy Ground]] A, [[Moonlight Beast]] A, [[Cost of Research]] A, [[Rogues' Shortcut]] A, ([[Phantom Forest]]) B&lt;br /&gt;
|-&lt;br /&gt;
| 50-59 || {{Color-A}} | {{Rappy 50}} || [[Unsafe Passage]] S, [[Mad Creatures]] S, [[Plains Overlord]] S, [[Scarred Planet]] A, [[Lightning Beasts]] A&amp;lt;br&amp;gt;[[Forested Islands]] S, [[Rainbow Beast]] S, [[The Eastern Peril]] S, [[Rogues' Shortcut]] S&lt;br /&gt;
|-&lt;br /&gt;
| 60-69 || {{Color-A}} | {{Rappy 60}} || [[Fight for Food]] S, [[Sleeping Warriors]] S, [[Mizuraki Defense]] S, [[Demons Above]] S, [[Cost of Research]] S&lt;br /&gt;
|-&lt;br /&gt;
| 70-79 || {{Color-A}} | {{Rappy 70}} || [[The Holy Ground]] S, [[Moonlight Beast]] S&lt;br /&gt;
|-&lt;br /&gt;
| 80-89 || {{Color-A}} | {{Rappy 80}} || [[Unsafe Passage]] S2, [[Fight for Food]] S2, [[The Dual Sentinel]] S&amp;lt;br&amp;gt;[[The Holy Ground]] S2, [[The Eastern Peril]] S2, [[Rogues' Shortcut]] S2, ([[Phantom Forest]]) A&lt;br /&gt;
|-&lt;br /&gt;
| 90-99 || {{Color-A}} | {{Rappy 90}} || [[Mad Creatures]] S2, [[The Mad Beasts]] S, [[Mizuraki Defense]] S2, [[Forested Islands]] S2, [[Cost of Research]] S2&lt;br /&gt;
|-&lt;br /&gt;
| 100-124 || {{Color-A}} | {{Rappy 100}} || [[Plains Overlord]] S2, [[Sleeping Warriors]] S2, [[The Mad Beasts]] S2, [[The Dual Sentinel]] S2, [[Scarred Planet]] S&amp;lt;br&amp;gt;[[Lightning Beasts]] S, [[Demons Above]] S2, [[Rainbow Beast]] S2, [[Moonlight Beast]] S2&lt;br /&gt;
|-&lt;br /&gt;
| 125-149 || {{Color-A}} | {{Rappy 125}} || ([[Phantom Forest]]) S&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Special drops&lt;br /&gt;
| {{Color-A}} | [[Rappy Feather]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rappy Amure ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! LV !! Drop item !! colspan=&amp;quot;2&amp;quot; | Mission&lt;br /&gt;
|-&lt;br /&gt;
| 1-9 || {{Color-S}} | {{Rappy Amure 1}} || colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;12&amp;quot; | Replaces Rappy during Valentines.&lt;br /&gt;
|-&lt;br /&gt;
| 10-19 || {{Color-S}} | {{Rappy Amure 10}}&lt;br /&gt;
|-&lt;br /&gt;
| 20-29 || {{Color-S}} | {{Rappy Amure 20}}&lt;br /&gt;
|-&lt;br /&gt;
| 30-39 || {{Color-S}} | {{Rappy Amure 30}}&lt;br /&gt;
|-&lt;br /&gt;
| 40-49 || {{Color-S}} | {{Rappy Amure 40}}&lt;br /&gt;
|-&lt;br /&gt;
| 50-59 || {{Color-S}} | {{Rappy Amure 50}}&lt;br /&gt;
|-&lt;br /&gt;
| 60-69 || {{Color-S}} | {{Rappy Amure 60}}&lt;br /&gt;
|-&lt;br /&gt;
| 70-79 || {{Color-S}} | {{Rappy Amure 70}}&lt;br /&gt;
|-&lt;br /&gt;
| 80-89 || {{Color-S}} | {{Rappy Amure 80}}&lt;br /&gt;
|-&lt;br /&gt;
| 90-99 || {{Color-S}} | {{Rappy Amure 90}}&lt;br /&gt;
|-&lt;br /&gt;
| 100-124 || {{Color-S}} | {{Rappy Amure 100}}&lt;br /&gt;
|-&lt;br /&gt;
| 125-149 || {{Color-S}} | {{Rappy Amure 125}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Special drops&lt;br /&gt;
| {{Color-A}} | [[Rappy Feather]] || {{Color-A}} | [[BT Lovers]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rappy Latan ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! LV !! Drop item !! colspan=&amp;quot;3&amp;quot; | Mission&lt;br /&gt;
|-&lt;br /&gt;
| 1-9 || {{Color-C}} | {{Rappy Latan 1}} || colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;12&amp;quot; | Replaces Rappy during Halloween.&lt;br /&gt;
|-&lt;br /&gt;
| 10-19 || {{Color-C}} | {{Rappy Latan 10}}&lt;br /&gt;
|-&lt;br /&gt;
| 20-29 || {{Color-C}} | {{Rappy Latan 20}}&lt;br /&gt;
|-&lt;br /&gt;
| 30-39 || {{Color-C}} | {{Rappy Latan 30}}&lt;br /&gt;
|-&lt;br /&gt;
| 40-49 || {{Color-C}} | {{Rappy Latan 40}}&lt;br /&gt;
|-&lt;br /&gt;
| 50-59 || {{Color-A}} | {{Rappy Latan 50}}&lt;br /&gt;
|-&lt;br /&gt;
| 60-69 || {{Color-A}} | {{Rappy Latan 60}}&lt;br /&gt;
|-&lt;br /&gt;
| 70-79 ||  {{Color-A}} | {{Rappy Latan 70}}&lt;br /&gt;
|-&lt;br /&gt;
| 80-89 || {{Color-A}} |  {{Rappy Latan 80}}&lt;br /&gt;
|-&lt;br /&gt;
| 90-99 || {{Color-A}} | {{Rappy Latan 90}}&lt;br /&gt;
|-&lt;br /&gt;
| 100-124 || {{Color-A}} | {{Rappy Latan 100}}&lt;br /&gt;
|-&lt;br /&gt;
| 125-149 || {{Color-A}} | {{Rappy Latan 125}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Special drops&lt;br /&gt;
|  {{Color-A}} | [[Rappy Feather]] || {{Color-A}} | [[Cursed Pumpkin]] || {{Color-S}} | [[Serafi Feather]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rappy Noel ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! LV !! Drop item !! colspan=&amp;quot;3&amp;quot; | Mission&lt;br /&gt;
|-&lt;br /&gt;
| 1-9 || {{Rappy Noel 1}} || colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;12&amp;quot; | Replaces Rappy during Christmas.&lt;br /&gt;
|-&lt;br /&gt;
| 10-19 || {{Rappy Noel 10}}&lt;br /&gt;
|-&lt;br /&gt;
| 20-29 || {{Rappy Noel 20}}&lt;br /&gt;
|-&lt;br /&gt;
| 30-39 || {{Rappy Noel 30}}&lt;br /&gt;
|-&lt;br /&gt;
| 40-49 || {{Rappy Noel 40}}&lt;br /&gt;
|-&lt;br /&gt;
| 50-59 || {{Color-A}} | {{Rappy Noel 50}}&lt;br /&gt;
|-&lt;br /&gt;
| 60-69 || {{Color-A}} | {{Rappy Noel 60}}&lt;br /&gt;
|-&lt;br /&gt;
| 70-79 || {{Color-A}} | {{Rappy Noel 70}}&lt;br /&gt;
|-&lt;br /&gt;
| 80-89 || {{Color-S}} | {{Rappy Noel 80}}&lt;br /&gt;
|-&lt;br /&gt;
| 90-99 || {{Color-S}} | {{Rappy Noel 90}}&lt;br /&gt;
|-&lt;br /&gt;
| 100-124 || {{Color-S}} | {{Rappy Noel 100}}&lt;br /&gt;
|-&lt;br /&gt;
| 125-149 || {{Color-S}} | {{Rappy Noel 125}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Special drops&lt;br /&gt;
| {{Color-A}} | [[Rappy Feather]] || {{Color-A}} | [[Christmas Tree]] || {{Color-S}} | [[Serafi Feather]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rappy Paska ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! LV !! Drop item !! colspan=&amp;quot;3&amp;quot; | Mission&lt;br /&gt;
|-&lt;br /&gt;
| 1-9 || {{Rappy Paska 1}} || colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;12&amp;quot; | Replaces Rappy during Easter.&lt;br /&gt;
|-&lt;br /&gt;
| 10-19 || {{Rappy Paska 10}}&lt;br /&gt;
|-&lt;br /&gt;
| 20-29 || {{Rappy Paska 20}}&lt;br /&gt;
|-&lt;br /&gt;
| 30-39 || {{Rappy Paska 30}}&lt;br /&gt;
|-&lt;br /&gt;
| 40-49 || {{Rappy Paska 40}}&lt;br /&gt;
|-&lt;br /&gt;
| 50-59 || {{Color-A}} | {{Rappy Paska 50}}&lt;br /&gt;
|-&lt;br /&gt;
| 60-69 || {{Color-A}} | {{Rappy Paska 60}}&lt;br /&gt;
|-&lt;br /&gt;
| 70-79 || {{Color-A}} | {{Rappy Paska 70}}&lt;br /&gt;
|-&lt;br /&gt;
| 80-89 || {{Color-S}} | {{Rappy Paska 80}}&lt;br /&gt;
|-&lt;br /&gt;
| 90-99 || {{Color-S}} | {{Rappy Paska 90}}&lt;br /&gt;
|-&lt;br /&gt;
| 100-124 || {{Color-S}} | {{Rappy Paska 100}}&lt;br /&gt;
|-&lt;br /&gt;
| 125-149 || {{Color-S}} | {{Rappy Paska 125}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Special drops&lt;br /&gt;
| {{Color-A}} | [[Rappy Feather]] || {{Color-A}} | [[Easter Egg]] || {{Color-S}} | [[Serafi Feather]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Mission_chart&amp;diff=36126</id>
		<title>Talk:Mission chart</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Mission_chart&amp;diff=36126"/>
				<updated>2008-02-09T19:07:25Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: New page: == AotI update ==   this page needs to be updated with the latest AotI info. I would gladly do it, but I am very busy with other projects right now...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== AotI update ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this page needs to be updated with the latest AotI info. I would gladly do it, but I am very busy with other projects right now...&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Swords&amp;diff=34667</id>
		<title>Swords</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Swords&amp;diff=34667"/>
				<updated>2008-02-01T01:36:31Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Known swords  kan yu drops and hugecuttic availability*/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Youmei Sword.PNG|thumb|right|A female CAST wielding a Saud.]]&lt;br /&gt;
&lt;br /&gt;
Swords are two-handed melee weapons that can hit up to 3 targets in a roughly 90-degree radius, and boast a 3 hit combo. They are, however, quite slow. They have more [[ATP]] than [[Spears]], but less [[ATA]].&lt;br /&gt;
&lt;br /&gt;
* [[Yohmei]] suffix: オウド (oudo / aud)&amp;lt;ref&amp;gt;This is an abbreviated form of 'sword'.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[TENORA WORKS]] prefix: ソダ・(soda)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== PP Recovery ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! [[Type]] !! {{Logo-G}} ! {{Logo-Y}} ! {{Logo-T}} ! {{Logo-K}}&lt;br /&gt;
|-&lt;br /&gt;
| RA/FO/FG/FT/PT || 3 || 4 || 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| HU/FI/WT/FF || 3 || 5 || 2 || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Known swords ==&lt;br /&gt;
&lt;br /&gt;
For Offline Mode statistics, see [[Swords (Offline)]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;3&amp;quot; | 1★ || [[Sword]] || {{Logo-G}} || 187 || 82 || 30 || 29 || {{PSU version}} || Starting equipment for [[Human|humans]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Saud]] || {{Logo-Y}} || 243 || 69 || 34 || 29 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sodad]] || {{Logo-T}} || 130 || 90 || 37 || 30 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;3&amp;quot; | 2★ || [[Gigush]] || {{Logo-G}} || 224 || 170 || 55 || 57 || {{PSU version}} || Set Bonus: Gigush Line&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigasaud]] || {{Logo-Y}} || 291 || 144 || 63 || 61 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Soda Gigassa]] || {{Logo-T}} || 157 || 187 || 68 || 62 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;3&amp;quot; | 3★ || [[Breaker]] || {{Logo-G}} || 243 || 256 || 80 || 98 || {{PSU version}} || Ground [[element]]: 20% (Shop) &lt;br /&gt;
|-&lt;br /&gt;
| [[Brekaud]] || {{Logo-Y}} || 316 || 218 || 92 || 103 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Soda Brekka]] || {{Logo-T}} || 170 || 282 || 100 || 107 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;3&amp;quot; | 4★ || [[Claymore]] || {{Logo-G}} || 271 || 344 || 105 || 164 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Claymaud]] || {{Logo-Y}} || 352 || 292 || 120 || 173 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Soda Clayma]] || {{Logo-T}} || 189 || 378 || 131 || 178 || {{PSU version}} ||--&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;3&amp;quot; | 5★ || [[Calibur]] || {{Logo-G}} || 280 || 427 || 129 || 232 || {{PSU version}} || Ice [[element]]: 25% (Shop) &lt;br /&gt;
|-&lt;br /&gt;
| [[Calaud]] || {{Logo-Y}} || 364 || 363 || 148 || 244 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Soda Caliba]] || {{Logo-T}} || 196 || 470 || 161 || 252 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;6&amp;quot; | 6★ || [[Ascalon]] || {{Logo-G}} || 289 || 511 || 149 || 266 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ascaud]] || {{Logo-Y}} || 376 || 434 || 171 || 281 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Soda Accas]] || {{Logo-T}} || 202 || 562 || 186 || 289 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Swordoc]] || {{Logo-K}} || 231 || 486 || 119 || 295 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Saudoc]] || {{Logo-K}} || 231 || 460 || 119 || 295 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sodadoc]] || {{Logo-K}} || 231 || 501 || 119 || 295 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;8&amp;quot; | 7★ || [[Creasword]] || {{Logo-G}} || 317 || 299 || 169 || 300 || {{PSU version}} || [[Crea weapons|Crea Weapon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hanzo]] || {{Logo-G}} || 317 || 598 || 169 || 300 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Cresaud]] || {{Logo-Y}}|| 413 || 239 || 194 || 316 || {{PSU version}} || [[Crea weapons|Crea Weapon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soda Crea]] || {{Logo-T}} || 222 || 358 || 211 || 325 || {{PSU version}} || [[Crea weapons|Crea Weapon]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Soda Hazzo]] || {{Logo-T}} || 222 || 657 || 211 || 235 || {{AotI version}} || --&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[Ice Sword Lum]] || {{Logo-K}} || -- || -- || -- || -- || {{PSU version}} || --&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[Ice Sword Pi]] || {{Logo-K}} || -- || -- || -- || -- || {{PSU version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Flowen's Sword]]) || {{Logo-K}} || 284 || 775 || 199 || 498 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;4&amp;quot; | 8★ || [[Jogiri]] || {{Logo-G}} || 327 || 675 || 189 || 349 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Soda Joggi]] || {{Logo-T}} || 229 || 742 || 236 || 378 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Hanzoc]] || {{Logo-K}} || 261 || 607 || 151 || 386 || {{PSU version}} || --&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| ([[Soda Hazzoc]]) || {{Logo-K}} || -- || -- || -- || -- || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;4&amp;quot; | 9★ || [[Caliburn]] || {{Logo-G}} || 336 || 730 || 209 || 381 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Soda Riban]] || {{Logo-T}} || 235 || 803 || 261 || 414 || {{AotI version}} || --&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[Chainsawd]] || {{Logo-K}} || 261 || 689 || 151 || 386 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Chainsawd/C]] || {{Logo-K}} || 261 || 589 || 151 || 356 || {{AotI version}} || Available exclusively at [[Casino Voloyal]].&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★ || [[Huge Cutter]] || {{Logo-G}} || 355 || 791 || 249 || 450 || {{PSU version}} || [B] Drop: [[Orgdus]] Lv100+.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[Hugecuttuc]] || {{Logo-K}} || 284 || 711 || 199 || 498 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus Sword]] || {{Logo-K}} || 550 || 791 || 249 || 498 || {{PSU version}} || [B] Drop: [[Svaltus]] Lv100+.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 11★ || [[Kan Yu]] || {{Logo-G}} || 364 || 831 || 279 || 512 || {{PSU version}} || [B] Drop: [[Plains Overlord|Plains Overlord S2]] Boss box, [[Lotus Jigga]](sp?) Lv100+.&amp;lt;br&amp;gt;Male only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[Ice Sword Mil]] || {{Logo-K}} || -- || -- || -- || -- || {{PSU version}} || --&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[Kan Yuc]] || {{Logo-K}} || 291 || 748 || 223 || 566 || {{PSU version}} || Still unreleased in JP.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 12★ || [[De Ragan Slayer]] || {{Logo-G}} || 374 || 900 || 330 || 558 || {{PSU version}} || Still unreleased in JP.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[De Ragan Slayic]] || {{Logo-K}} || 299 || 810 || 264 || 617 || {{PSU version}} || Still unreleased in JP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Agito Repca]] || {{Logo-K}} || 299 || 300 || 330 || 617 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;1&amp;quot; | 15★ || ([[Ely Sion]]) || {{Logo-K}} || -- || -- || -- || -- || {{AotI  version}} || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
[[Category:Weapon_categories]]&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Missions&amp;diff=27122</id>
		<title>Talk:Missions</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Missions&amp;diff=27122"/>
				<updated>2007-12-05T03:47:29Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Eastern Peril leads to Mizuraki Outpost ==&lt;br /&gt;
* this is not reflected in the Newdaiz map. this has bugged me forever, so can someone please fix it? I do not know how...&lt;br /&gt;
* also the Newdaiz map is seemingly going to turn into a massive, confusing web-like mess someday though... &lt;br /&gt;
== Destination links ==&lt;br /&gt;
I switched the destination links for each mission to the anchors for those outposts.  They had been links to (non-existent) pages.  This way, you can click on the destination and see which missions are available from that outpost. I think this was the intention from the start (?) but it had never been done before. Any objections? [[User:Malice|Malice]] 21:33, 28 April 2007 (BST)&lt;br /&gt;
 &lt;br /&gt;
== Current values accurate? ==&lt;br /&gt;
* Ok... after the second update all the meseta values and mission points are different... I think a wipe of the values should be in order to be sure that we get updated values again... [[User:Mrurl42|Mrurl42]] 01:08, 10 December 2006 (PST)&lt;br /&gt;
* From the looks of things, it seems like the reward for Rank C for all missions is 0 meseta, 0 experience (at least, as far as I can tell, I've seen it from all missions of rank C and B, though I can't totally confirm A) - maybe that column is unnecessary?  Though I do notice that there's one entry that lists 100 meseta as a reward for C - can't confirm that.  --[[User:SiegeV|SiegeV]] 20:00, 5 December 2006 (EST)&lt;br /&gt;
* I've got totally different numbers for the mission rewards. Are those from the beta? Do they need updating? --[[User:JPD002|JPD002]] 22:24, 8 September 2006 (PDT)&lt;br /&gt;
* Yes. I'll scrap all of them. &amp;gt;_&amp;gt; - [[User:Tycho|Tycho]]&lt;br /&gt;
* I just added the names of all the missions in kanji (so those of us who can't read it can at least match the symbols ^-^) and I noticed that some of the reward values differ from the  [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F32FBEDCBAD9.html JP Wiki]site (where I copied and pasted the mission names from) and some mission listed on that site are not listed here.  My level isn't high enough to confirm it, but I just thought I'd mention it. [[User:Gold ninja|Gold ninja]] 19:00, 26 March 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Mission Details==&lt;br /&gt;
Along with the mission rank/exp/meseta information, why not also list:&lt;br /&gt;
* The 3~6 enemies that are present in the mission.&lt;br /&gt;
* The boss/sub-boss of the mission (e.g. SEED-Vance on Fight for Food)&lt;br /&gt;
* The mission's destination?&lt;br /&gt;
[[User:Miraglyth|Miraglyth]] 18:18, 17 November 2006 (PST)&lt;br /&gt;
** Yes, ofcourse. The destination stuff ''really'' requires a flow-chart of some sort. Since the content is subject to expansion all the time, I'm leaning more towards using a table than to put this in an image. I believe some of the monster stuff was currently listed in the [[Monsters]] page ([[Drops]] has some too), which never really made sense in the first place. On a slightly less related topic, [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF.html this page] has some info on Monster stats (but kind of sucks due to vague figures); [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html this one] contains info not only on the rare ones, but also on the map/spawn patterns that dictate whether these will at all appear. I do not know if this would affect what other Monsters appear at all (which perhaps sounds far-fetched), but despite that it might be interesting nonetheless. - [[User:Tycho|Tycho]] 02:00, 18 November 2006 (PST)&lt;br /&gt;
* Heh, I'd thought of flowcharts too. I'd been trying to draw such flowcharts for Parum and Moatoob. They've developed into ''area - counter - mission - area - counter - mission - etc.'' affairs and become surprisingly messy when you involve missions that end at their start point (Sleeping Warriors), and missions that involve backtracking (there's currently one rumoured if you backtrack after Gol Dova). But it's definitely doable and shows a lot better than I believe a table could. - [[User:Miraglyth|Miraglyth]] 07:44, 18 November 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
==Outpost/Lobbies==&lt;br /&gt;
These seem to go by multiple names, and not just the translated JP names. The same area in the game is simaultaneously called &amp;quot;Raffon Meadow: Field Base&amp;quot;, &amp;quot;Raffon Meadow Outpost&amp;quot;, &amp;quot;Alliance Military Base&amp;quot; and simply &amp;quot;Raffon Base&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
My suggestion would be to try and standardize all of these by the name shown when they're loading, so the above example would be &amp;quot;Raffon Meadow: Field Base&amp;quot;. - [[User:Miraglyth|Miraglyth]] 18:18, 17 November 2006 (PST)&lt;br /&gt;
* Yeah, sounds good. I think it'd be nice if we could list all of the used names somehow though, to avoid confusion. - [[User:Tycho|Tycho]] 02:00, 18 November 2006 (PST)&lt;br /&gt;
* I like the sound of this. - [[User:Miraglyth|Miraglyth]] 07:26, 18 November 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
==Start Points?==&lt;br /&gt;
A number of places (notably this Missions page and the new Updates page) are starting to list start points, and some of these are inconsistent. Some use the name of the outpost (e.g. Raffon Meadow: Field Base) and some use the name of the mission counter (e.g. Holtes Flyer Base).&lt;br /&gt;
&lt;br /&gt;
My suggestion for this would be to list both. This would mean that, say, Sleeping Warriors starts from the mission counter &amp;quot;Lakeside Park&amp;quot; in the area &amp;quot;Raffon Meadow: Field Base&amp;quot;, and that Mad Creatures starts from the mission counter &amp;quot;Flyer Base&amp;quot; in the area &amp;quot;Holtes City: East District&amp;quot;. This would both help avoid confusion and provide a better level of detail to the information. - [[User:Miraglyth|Miraglyth]] 18:18, 17 November 2006 (PST)&lt;br /&gt;
* Ah, yes, indeed. Moreover, this will be pretty much needed in some cases, like to differentiate between the Linear Line and HIVE counters. - [[User:Tycho|Tycho]] 02:00, 18 November 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== Story Missions (Network) ==&lt;br /&gt;
&lt;br /&gt;
* I'd like to start up a section on the network mode story missions.  I was about to start adding information to this section, but it's already getting pretty large with just the free missions, so I'm holding off until I get some opinions.  Should I just start a new section made specifically for the story missions? [[User:EspioKaos|EspioKaos]] 10:26, 26 December 2006 (CST)&lt;br /&gt;
* Yeah, sounds great. There's one particular thing I think would be pretty interesting here. I've read on the Japanese official site that at some point the content for the first four story missions got altered, while the fifth got added. Might wanna look out for this; I'm wondering what they changed. - [[User:Tycho|Tycho]] 06:54, 28 December 2006 (CST)&lt;br /&gt;
* Very interesting, indeed.  If I come across any further details on that, I'll let you know.  [[User:EspioKaos|EspioKaos]] 13:21, 30 December 2006 (CST)&lt;br /&gt;
&lt;br /&gt;
== Co-op / Party Missions (Network) ==&lt;br /&gt;
&lt;br /&gt;
* Please note that Eastern Peril is actually a party mission, and should be in the party mission section along with Bruce's Dungeon. &lt;br /&gt;
* It should also be noted that Rouge's Shortcut, Crimson Beast, and Forest Infiltration which are still not listed should also be in that section.&lt;br /&gt;
** They're still free missions, though. I think they do have a place here. [[User:AngelusInsomnus|AngelusInsomnus]] 18:57, 27 March 2007 (BST)&lt;br /&gt;
*** They're typically called &amp;quot;Co-op&amp;quot; missions by official sources, which is arguably a separate term altogether to &amp;quot;Free Missions&amp;quot; and &amp;quot;Party Missions&amp;quot;. - [[User:Miraglyth|Miraglyth]] 11:33, 7 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Removal of SEED Form Purge? ==&lt;br /&gt;
&lt;br /&gt;
Does this really have a place on this page? It belongs here no more than the story missions do. Although I'm not against acknowledging it exists, it can't be freely accessed outside the tutorial, nor can I imagine anyone doing it more than once per character--if ever. [[User:AngelusInsomnus|AngelusInsomnus]] 19:01, 27 March 2007 (BST)&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=S-Rank_Listing&amp;diff=27096</id>
		<title>S-Rank Listing</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=S-Rank_Listing&amp;diff=27096"/>
				<updated>2007-12-04T20:00:43Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: kubura wood cannot be used in 10★and 11★ RCSM boards&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of this article is to serve as a rough listing of the S-Rank weapons and armors in PSU, combining all the drop information into one place in a more organized manner. The list includes many weapons that have been found in the game data, but are not yet available.&lt;br /&gt;
&lt;br /&gt;
As with lower ranking boards, [[Kubara]] copies of ranged weaponry are made by substituting [[Kubara Wood]] in the applicable board. For melee and tech weapons, the boards for the [[Kubara]] copies are separate, though they do not currently drop anywhere except expansion missions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:80%&amp;quot;&lt;br /&gt;
! Color Legend&lt;br /&gt;
|-&lt;br /&gt;
| Normal background color denotes an item available on all servers.&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}| This background color denotes an item currently available only on the JP server.&amp;lt;br&amp;gt; It should be available on all other servers within a few months, dependent upon updates.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}| This background color denotes an item still unavailable on even the JP server.&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Item Type !!  [[Rarity]] !! Name !! [[Manufacturer|Maker]] !! Ver. !! Drop Information !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Daggers]] || {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★ || [[Deva-zashi]] ||    {{Logo-Y}}||   {{PSU version}} || Board: [[Goshin]] Lv100+&amp;lt;br&amp;gt;Board: [[Zamvapas]] Lv100+&amp;lt;br&amp;gt;Weapon: [[Sakura Blast]] S || Feathery effects.&lt;br /&gt;
|- &lt;br /&gt;
|  {{Unreleased item}}| [[Deva-zashic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Halp Serafi]] ||   {{Logo-K}}||   {{PSU version}} ||  Seasonal Board: [[Rappy Paska]] Lv80+ || Fire only. Feathery effects.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || {{Unreleased item}}|  [[Shiraha-zashi]] ||    {{Logo-Y}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Shiraha-zashic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Deraga-zashi]] ||    {{Logo-Y}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Deraga-zashic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. ||--&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;1&amp;quot; | 13★ || {{JP item}}| ([[Amure Tip]]) ||   {{Logo-K}}||   {{AotI version}} || Board: ([[Rappy Igg]]) Lv100+ || -- &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Sabers]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ ||  [[Crimson]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[Deljaban]] Lv100+&amp;lt;br&amp;gt;Board: [[Booma]] Lv100+ || Fire only. Flame effects.&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}|  [[Crimsic]] ||   {{Logo-K}}||   {{AotI version}} || Board: [[AMF HQ]] area Lv100+ (?) || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Blackheart]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[Dulk Fakis]] Lv100+&amp;lt;br&amp;gt;Board: [[Motherbrain]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Blackheartic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Apocalypse]] ||   {{Logo-G}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Apocalypsic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Spears]] || {{Color-S}} rowspan=&amp;quot;4&amp;quot; | 10★ || [[Mugunruk]] ||   {{Logo-T}}||   {{PSU version}} ||  Board: [[Kog Nadd]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Mugunrukuc]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gekitsnata]] || {{Logo-Y}}||   {{AotI version}} || Weapon/Board: [[Sakura Blast]] S || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gekitsnatac]] || {{Logo-K}}||   {{AotI version}} || Board: [[Saguraki]] area drop Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Muktengek]] ||    {{Logo-T}}||   {{AotI version}} || Board: [[De Rol Le]] 100+  || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Muktengekic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Mugunburga]] ||   {{Logo-T}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Mugunburgac]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Knuckles]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Gudda Skela]] ||   {{Logo-T}}||   {{PSU version}} ||  Board: [[Jishagara]] Lv100+&amp;lt;br&amp;gt; Board: [[Jusnagun]] Lv100+&amp;lt;br&amp;gt;Board: [[SEED-Ardite]] Lv100+ || Ice only. Bubble effects. Can cause [[Status Effect| Sleep]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Gudda Skelac]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Gudda Hon]] ||   {{Logo-T}}||   {{PSU version}} ||  Board: [[Dimmagolus]] Lv100+ || Beast only.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Gudda Honc]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Gudda Igga]] ||   {{Logo-T}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Gudda Iggac]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; | [[Double sabers | Double&amp;lt;br&amp;gt; sabers]] || {{Color-S}} rowspan=&amp;quot;6&amp;quot; | 10★ || [[Sweet Death]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[Gol Dolva]] Lv100+&amp;lt;br&amp;gt;Board: [[Grass Assassin]] Lv100+&amp;lt;br&amp;gt; Weapon: [[Lightning Beasts]] S || Heart effects. Can cause [[Status Effect| Sleep]].&lt;br /&gt;
|-&lt;br /&gt;
||  [[Sweet Deathic]] ||   {{Logo-K}}||   {{AotI version}} || Board: [[Rozenom City]] area drop Lv100+|| --&lt;br /&gt;
|-&lt;br /&gt;
|| [[Raikasobra]] || {{Logo-Y}} ||   {{AotI version}} || Weapon/Board: [[Sakura Blast]] S&amp;lt;br&amp;gt;Board: [[SEED-Argine]] Lv100+  || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Raikasobrac]] || {{Logo-K}} ||   {{AotI version}} || Board: [[Pavilion of Air]] area drop Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Crea Doubles]] ||   {{Logo-K}}||   {{PSU version}} ||  Board: [[Linear Line]] area drop Lv50+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Carriguine-Rucar]] ||   {{Logo-K}}||   {{PSU version}} ||  Board: [[Carriguine]] Lv80+ || --&lt;br /&gt;
|-&lt;br /&gt;
|  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Double Agito]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[De Ragnus]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}} | [[Double Agitoc]] ||   {{Logo-K}}||   {{AotI version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Ragan-Ragan]] ||   {{Logo-G}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Ragan-Ragac]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Twin claws | Twin&amp;lt;br&amp;gt; claws]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Fuka-Misaki]] ||   {{Logo-Y}}||   {{PSU version}} ||  Board: [[Kamatoze]] Lv100+&amp;lt;br&amp;gt;Board: [[Sakura Blast]] S || Ice only. Ice effects. Can cause [[Status Effect| Freeze]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Fuka-Misakic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 11★ ||  [[Yamata-Misaki]] ||   {{Logo-Y}}||   {{AotI version}} ||  Board: [[Alterazgohg]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Yamata-Misakic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Bearclaw]] ||   {{Logo-K}}||   {{PSU version}} ||  Seasonal Board: [[Jaggo Sonichi]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Shide-Misaki]] ||   {{Logo-Y}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Shide-Misakic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Claws]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Daiga-Misaki]] ||   {{Logo-Y}}||   {{PSU version}} ||  Board: [[Tengohg]] Lv100+&amp;lt;br&amp;gt;Weapon: [[Sakura Blast]] S || Ice only. Ice effects. Can cause [[Status Effect| Freeze]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}| [[Daiga-Misakic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Zanshu-Misaki]] ||   {{Logo-Y}}||   {{PSU version}} ||  Board: [[Zoal Goug]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Zanshu-Misakic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Ohga-Misaki]] ||   {{Logo-Y}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Ohga-Misakic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | [[Axes]] || {{Color-S}} rowspan=&amp;quot;4&amp;quot; | 10★ || [[Ank Dedda]] ||   {{Logo-T}}||   {{PSU version}} ||  Board: [[Darbelan]] Lv100+&amp;lt;br&amp;gt;Board: [[Dulk Fakis]] Lv70-99&amp;lt;br&amp;gt;Board: [[Vanda Orga]] Lv100+ || Dark only. Purple smoke effects.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Ank Deddac]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Okanoh]] || {{Logo-Y}} || {{AotI version}} || Board: [[Ubakrada]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}| [[Okanoc]] || {{Logo-K}} || {{AotI version}} || Board: [[Habirao]] area drop Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 11★ || [[Ank Zagza]] ||   {{Logo-T}}||   {{PSU version}} ||  Board: [[Dulk Fakis]] Lv100+&amp;lt;br&amp;gt;Board: [[De Rol Le]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Ank Zagzac]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bil De Axe]] ||   {{Logo-K}}||   {{PSU version}} ||  Board: [[Bil De Vear]] Lv100-1?? || &lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Ank Buti]] ||   {{Logo-T}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Ank Butic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Twin sabers | Twin&amp;lt;br&amp;gt; sabers]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Two-headed Ragnus]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[Go Vahra]] Lv100+&amp;lt;br&amp;gt;Board: [[Grinna Bete C]] Lv100+ || Fire only. Flame effects.&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}|  [[Two-headed Ragnuc]] ||   {{Logo-K}}||   {{AotI version}} || Board: [[AMF HQ]] area Lv100+ || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || {{JP item}}|  [[Grand Cross]] ||   {{Logo-G}}||   {{AotI version}} || Board: [[Motherbrain]] Lv100+ || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Grand Crosc]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Tyrant Spada]] ||   {{Logo-G}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Tyrant Spadac]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;2&amp;quot; | 13★ || {{Unreleased item}}| [[Tiga Do Ragan]] ||   {{Logo-G}}||   {{AotI version}} || Currently unavailable. || -- &lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}| [[Tiga Do Ragnuc]] ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || Existence assumed. &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Twin daggers | Twin&amp;lt;br&amp;gt; daggers]] || {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★ || [[Gizaha-zashi]] ||   {{Logo-Y}}||   {{PSU version}} ||  Board: [[Dilnazen]] Lv100+&amp;lt;br&amp;gt;Weapon/Board: [[Sakura Blast]] S || Feathery effects.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Gizaha-zashic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Dagger of Serafi]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || Fire only. Feathery effects.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Togeha-zashi]] ||   {{Logo-Y}}||   {{PSU version}} ||  Board: [[Onmagoug]] Lv100+&amp;lt;br&amp;gt;Weapon: [[Alterazgohg]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Togeha-zashic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Tamagiri-zashi]] ||   {{Logo-Y}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Tamagiri-zashic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Swords]] || {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★ || [[Huge Cutter]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[Orgdus]] Lv100+&amp;lt;br&amp;gt;Weapon/Board: [[Lightning Beasts]] S || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Hugecuttuc]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus Sword]] ||   {{Logo-K}}||   {{PSU version}} ||  Board: [[Svaltus]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Kan Yu]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[De Ragan]] Lv100+&amp;lt;br&amp;gt;Board: [[Lutus Jigga]] Lv100+ || Male only.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Kan Yuc]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 12★ || {{Unreleased item}}|  [[De Ragan Slayer]] ||   {{Logo-G}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[De Ragan Slayic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Agito Repca]] ||   {{Logo-K}}||   {{PSU version}} ||  Board: [[HIVE]] area drop Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Slicers]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Shura-Hiken]] ||   {{Logo-Y}}||   {{AotI version}} || Weapon/Board: [[Sakura Blast]] S  || Throws Shiruken (Ninja Stars)&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}} | ([[Shura-Hikec]]) ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Sanzu-Hiken]] ||   {{Logo-Y}}||   {{AotI version}} || Weapon/Board: [[Alterazgohg]] Lv100+ || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}} | ([[Sanzu-Hikec]]) ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}} | ([[Asura-Hiken]]) ||   {{Logo-Y}}||   {{AotI version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}} | ([[Asura-Hikec]]) ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Whips]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ ||  [[Vish Adan]] ||   {{Logo-T}}||   {{AotI version}} || Board: [[Kakwane]] Lv100+&amp;lt;br&amp;gt;Board: ([[Rare Dancing Birds]]) S || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vish Adac]] ||   {{Logo-K}}||   {{AotI version}} || Board: [[Granigs Mine]] area drop Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || {{Unreleased item}} | [[Vish Feara]] ||   {{Logo-T}}||   {{AotI version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}} | [[Vish Fearac]] ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}} | [[Vish Diraga]] ||   {{Logo-T}}||   {{AotI version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}} | [[Vish Diragac]] ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Handguns]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Viper]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[Sendillan]] Lv100+&amp;lt;br&amp;gt;Board: [[Go Booma]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vipric]] ||   {{Logo-K}}||   {{PSU version}} ||  Use [[Kubara Wood]] in [[Viper]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Storm]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[De Ragan]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Stormic]] ||   {{Logo-K}}||   {{PSU version}} ||   Use [[Kubara Wood]] in [[Storm]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[De Ragun]] ||   {{Logo-G}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[De Ragnuc]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || Use [[Kubara Wood]] in [[De Ragun]] board.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Twin handguns | Twin&amp;lt;br&amp;gt; handguns]] ||  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Hyper Viper]] ||  {{Logo-G}}||   {{PSU version}} ||  Board: [[SEED-Vitace]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyper Vipric]] ||   {{Logo-K}}||   {{PSU version}} ||  Use [[Kubara Wood]] in [[Hyper Viper]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Twin Tornado]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[De Ragnus]] Lv100+&amp;lt;br&amp;gt;Board: [[Motherbrain]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Tornadoc]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Twin Tornado]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Battlestopper]] ||   {{Logo-G}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Battlestoppric]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Battlestopper]] board.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;1&amp;quot; | 13★ || {{Unreleased item}}|  [[Guld &amp;amp; Milla]] ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Machineguns | Machine-&amp;lt;br&amp;gt;guns]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Muzzlefever]] ||   {{Logo-G}}||   {{PSU version}} || Board: [[GSM-05 Seeker]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Muzzlefevic]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Muzzlefever]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
|  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || {{Unreleased item}}| [[Bulletdance]] ||   {{Logo-G}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Bulletdancic]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Bulletdance]] board.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Deathrain]] ||   {{Logo-G}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Deathraic]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Deathrain]] board.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;2&amp;quot; | 13★ || {{Unreleased item}}|  [[Germinus Gun]] ||   {{Logo-G}}||   {{AotI version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Germinus Gunc]] ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Shotguns]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Shigga Desta]] ||   {{Logo-T}}||   {{PSU version}} || Board: [[Vanda Merha]] Lv100+ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shigga Destac]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Shigga Desta]] board. || &lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Shigga Baret]] ||   {{Logo-T}}||   {{PSU version}} || Board: [[Maggas Magahna]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Shigga Barec]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Shigga Baret]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Shigga Pakuda]] ||   {{Logo-T}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Shigga Pakudac]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Shigga Pakuda]] board.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;1&amp;quot; | 13★ || {{Unreleased item}}| [[Spread Needle]] ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || Future prize for JP Maximum Attack G.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Laser cannons | Laser&amp;lt;br&amp;gt;cannons]] || {{Color-S}} rowspan=&amp;quot;4&amp;quot; | 10★ || [[Meteor Cannon]] ||   {{Logo-G}}||   {{PSU version}} || Board: [[Polavohra]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Cannoc]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Meteor Cannon]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}} | ([[Ryuusaikanou]]) || {{Logo-Y}} || {{AotI version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}} | ([[Ryuusaikanouc]]) || {{Logo-K}} || {{AotI version}} || Currently unavailable. || Use [[Kubara Wood]] in ([[Ryuusaikanou]]) board.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Needle Cannon]] ||   {{Logo-G}}||   {{PSU version}} || Board: [[Adahna Degahna]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Needle Cannoc]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Needle Cannon]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
|   {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}| [[Love Inferno]] ||  {{Logo-G}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Love Infernoc]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Love Inferno]] board.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Grenade launchers | Launchers]] ||  {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★ || [[Gur Bazga]] ||   {{Logo-T}}||   {{PSU version}} || Board: [[Drua Gohra]] Lv100+ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Gur Bazgac]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Gur Bazga]] board. || &lt;br /&gt;
|-&lt;br /&gt;
| [[Song for Death]] ||   {{Logo-K}}||   {{PSU version}} || A prize available during the [[1Up Platinum Cup]]. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Gur Asted]] ||   {{Logo-T}}||   {{PSU version}} || Board: [[Dimmagolus]] Lv100+ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Gur Astec]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Gur Asted]] board. || &lt;br /&gt;
|-&lt;br /&gt;
|  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}| [[Gur Hanab]] ||   {{Logo-T}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Gur Hanabic]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Gur Hanab]] board.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Rifles]] || {{Color-S}} rowspan=&amp;quot;4&amp;quot; | 10★ || [[Blackbull]] ||   {{Logo-G}}||   {{PSU version}} || Board: [[Grinna Bete S]] Lv100+&amp;lt;br&amp;gt;Board: [[Dulk Fakis]] Lv70-99&amp;lt;br&amp;gt;Board: [[Maggas Magahna]] Lv70-99 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Blackbullic]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Blackbull]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Mizurakihoh]] ||    {{Logo-Y}}||   {{AotI version}} || Board: [[Komazli]] Lv100+&amp;lt;br&amp;gt;Weapon: [[Alterazgohg]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Mizurakihoc]] ||    {{Logo-K}}||   {{AotI version}} || Use [[Kubara Wood]] in [[Mizurakihoh]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
|  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Rattlesnake]] ||  {{Logo-G}}||   {{PSU version}} || Board: [[Maggas Magahna]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rattlesnac]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Rattlesnake]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Killer Elite]] ||   {{Logo-G}}||   {{PSU version}} || Currently unavailable. || Cast only.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Killer Elic]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Killer Elite]] board.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Crossbows | Cross-&amp;lt;br&amp;gt;bows]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Cubo Musrana]] ||   {{Logo-T}}||   {{PSU version}} || Board: [[Dilla Griena]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Cubo Musranac]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Cubo Musrana]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Cubo Tuma]] ||   {{Logo-T}}||   {{PSU version}} || Board: [[Dulk Fakis]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Cubo Tumac]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Cubo Tuma]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
|  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}| [[Cubo Simba]] ||   {{Logo-T}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Cubo Simbac]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Cubo Simba]] board.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Bows]] || {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★ || [[Hirokteri]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Bysha type-Koh21]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Hirokteric]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Hirokteri]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kohibumiteri]] ||   {{Logo-K}}||   {{PSU version}} || Seasonal Board: [[Rappy Amure]] Lv80+? || Female only.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Rikauteri]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Adahna Degahna]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rikauteric]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Rikauteri]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
|  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}| [[Nasuyoteri]] ||   {{Logo-Y}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Nasuyoteric]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Nasuyoteri]] board.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Cards]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Shi-kikami]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Kagajibari]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Shi-kikamic]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Shi-kikami]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Hoshi-kikami]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Zoal Goug]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoshi-kikamic]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Hoshi-kikami]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Kaza-kikami]] ||   {{Logo-Y}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Kaza-kikamic]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Kaza-kikami]] board.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[RCSMs]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Ebrozike]] ||    {{Logo-G}}||   {{AotI version}} || Board: [[Go Bajilla]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}| ([[Ebrozeekic]]) ||    {{Logo-K}}||   {{AotI version}} || -- || Existence only assumed.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || {{JP item}}| [[Frauduke]] ||    {{Logo-G}}||   {{AotI version}} || Weapon/Board: [[Motherbrain]] Lv100+ || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}| ([[Flowdukic]]) ||    {{Logo-K}}||   {{AotI version}} || -- || Existence only assumed.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}| ([[Erslar]]) ||    {{Logo-G}}||   {{AotI version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}| ([[Erslaric]]) ||    {{Logo-K}}||   {{AotI version}} || Use [[Kubara Wood]] in ([[Erslar]]) board. || Existence only assumed.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Wands]] ||  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Uransara]] ||  {{Logo-Y}}||   {{PSU version}} || Board: [[Olgohmon]] Lv100+&amp;lt;br&amp;gt;Weapon/Board: [[Hill of Spores]] S || -- &lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Uransarac]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Tesbra]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Dulk Fakis]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Tesbrac]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Bajura]] ||   {{Logo-Y}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Bajurac]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;2&amp;quot; | 13★ || {{Unreleased item}}| ([[Granahodora]]) ||   {{Logo-Y}}||   {{AotI version}} || Currently unavailable. || -- &lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}| ([[Granahodorac]]) ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[TCSMs]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || ([[Dori]]) ||   {{Logo-G}}||   {{AotI version}} || Board: ([[Sageeta]]) Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Doric]] || {{Logo-K}} || {{AotI version}} || Board: [[Metro Linear]] area Lv90+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Coni]] ||   {{Logo-G}}||   {{AotI version}} || Board: [[De Rol Le]] Lv100+&amp;lt;br&amp;gt;Board: [[Motherbrain]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}} | [[Conic]] || {{Logo-K}} || {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}} | [[Delpi]] ||   {{Logo-G}}||   {{AotI version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}} | [[Delpic]] || {{Logo-K}} || {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | [[Rods]] || {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★ || [[Halarod]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Onmagoug]] Lv70-99&amp;lt;br&amp;gt;Board: [[Dulk Fakis]] Lv70-99&amp;lt;br&amp;gt;Board: [[Jarba]] Lv100+&amp;lt;br&amp;gt;Weapon/Board: ([[Rare Dancing Birds]]) S || Newman only.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Halarodoc]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaozoran Rod]] ||   {{Logo-K}}||   {{PSU version}} || Board: [[Gaozoran]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Kazarod]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Onmagoug]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Kazarodoc]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 12★ || {{Unreleased item}}|  [[Okarod]] ||   {{Logo-Y}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Okarodoc]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Psycho Wand]] ||   {{Logo-K}}||   {{PSU version}} || Board: [[Relics Sites]] area drop Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;1&amp;quot; | 13★ || {{Unreleased item}}| ([[Rutsurarod]]) ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || -- &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | [[Line Shields]] || {{Color-S}} rowspan=&amp;quot;7&amp;quot; | 10★ || [[Storm Line]] ||   {{Logo-G}}||   {{PSU version}} || Board: [[Badira]] Lv100+ || Item set with [[Storm]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Baji-senba]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Ageeta]] Lv100+ || Item set with [[Bajura]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Orpa-senba]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Onmagoug]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Dulk-senba]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Dulk Fakis]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Serafi-senba]] ||   {{Logo-Y}}||   {{AotI version}} || Board: [[Alterazgohg]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Lebfa]] ||   {{Logo-T}}||   {{PSU version}} || Board: [[Naval]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Orpad]] ||   {{Logo-T}}||   {{AotI version}} || Board: [[De Rol Le]] Lv100+ || --&lt;br /&gt;
|- &lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Shinowa Line]] ||   {{Logo-G}}||   {{AotI version}} || Board: [[Shinowa Hidoki]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}} | [[Castest Line]] || {{Logo-G}} || {{AotI version}} || Board: [[Motherbrain]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Units]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Orpad / Legs]] ||   {{Logo-T}}||   {{PSU version}} || [[Dimmagolus]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Orpad / Guard]] ||   {{Logo-T}} ||   {{PSU version}} || [[Maggas Magahna]] Lv100+ || --&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Missions&amp;diff=27095</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Missions&amp;diff=27095"/>
				<updated>2007-12-04T19:46:32Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* White Beast */ forgot to add &amp;quot;boss&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This article details the free missions found in Network Mode.&lt;br /&gt;
&lt;br /&gt;
For details about the story missions found in Network Mode, see [[Story Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the party missions found in Network Mode, see [[Party Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the missions found in the Offline modes, see [[Missions (Offline)]].&lt;br /&gt;
&lt;br /&gt;
Mission ranking is determined by three factors: the percentage of monsters that were killed, the number of times a party member died and returned to the lobby, and the percentage of the mission time for which you were a member of the party (only relevant if you joined a party in the middle of a mission).  The maximum score for any mission is 1000 points.  Any time a player dies and returns to the lobby without being revived with a Moon Atomizer or Moon Atomizer X, 300 points are deducted, up to a maximum penalty of 900 points.&lt;br /&gt;
&lt;br /&gt;
The Rank A mission reward is approximately 2/3 of the Rank S reward, while the Rank B mission reward is approximately 1/3 of the Rank S reward.  In most cases, a Rank C results in a very minimal reward or no reward at all.  Meseta rewards are rounded to a multiple of 25, and always rounded down.&lt;br /&gt;
&lt;br /&gt;
{{Map}}&lt;br /&gt;
&lt;br /&gt;
== Free Missions ==&lt;br /&gt;
&lt;br /&gt;
Template:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| B || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| A || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[GUARDIANS Colony]] ===&lt;br /&gt;
&lt;br /&gt;
==== My Room ====&lt;br /&gt;
&lt;br /&gt;
=====[[SEED-Form Purge]]=====&lt;br /&gt;
Training mission. Eliminate the creatures in the Linear Line access corridors!&lt;br /&gt;
&lt;br /&gt;
(This quest is special, in that it can only be played during the tutorial, and solo.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]] (You can't do anything here; you're forced to Return to city immediately.)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| n/a || 0 || 1 || 30 || 1 || 20 || 1 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Linear Line Platform (Clyez 4th Floor)====&lt;br /&gt;
&lt;br /&gt;
=====[[Unsafe Passage]]=====&lt;br /&gt;
(連絡通路突破)&lt;br /&gt;
&lt;br /&gt;
Parts of the Linear Line are shut down due to the SEED. Walking along the access corridors is the only way to get to some parts of the colony.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 1+ || 100 || 2 || 50 || 1 || 25 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20+ || 450 || 5 || 300 || 3 || 150 || 1|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 30+ || 650 || 7 || 425 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 55+ || 1150 || 11 || 750 || 7 || 375 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80+ || 4600 || 41 || 3050 || 27 || 1525 || 13 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Unsafe Passage|Detailed Map]]&lt;br /&gt;
&lt;br /&gt;
==== Linear Line: Transfer Terminal ====&lt;br /&gt;
&lt;br /&gt;
=====[[Fight for Food]]=====&lt;br /&gt;
(プラント奪還)&lt;br /&gt;
&lt;br /&gt;
SEED have fallen on the farming plant, and damage is spreading. Secure the farms and protect the colony's food supply!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Aurorey Viewing Plaza|Aurorey Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[SEED-Vance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 5 || 200 || 3 || 125 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 700 || 7 || 450 || 4 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 35+ || 950 || 9 || 625 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 60+ || 1550|| 14|| 1025 || 9 || 500 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80+ || 9000 || 78 || 6025 || 52 || 3000 || 26 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Clyez City: Space Dock(4th Floor) ====&lt;br /&gt;
&lt;br /&gt;
=====[[Dark Satellite]]=====&lt;br /&gt;
(暗黒の衛星)&lt;br /&gt;
&lt;br /&gt;
A satellite housing an A-Photon plant has been turned into a HIVE. Initial forces sent word they had encountered a Carriguine before communication was lost.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Hive #3: Special Base|Hive #3: Special Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Carriguine]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 800 || 9 || 525 || 6 || 250 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20+ || 1350 || 14 || 900 || 9 ||450||4|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 3000 || 28 || 2000 || 18 || 1000 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 85+ || 5100 || 45 || 3400 || 30 || 1700 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 85 || 110+ || 28600 || 247 || 19050 || 164 || 9525 || 82 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Hive #3: Special Base ====&lt;br /&gt;
&lt;br /&gt;
=====[[SEED Awakened]]=====&lt;br /&gt;
(SEEDの胎動)&lt;br /&gt;
&lt;br /&gt;
SEED infestation of a large-scale A-photon reactor will create a Dulk Fakis that produces and controls other SEED. Purify it and neutralize the HIVE!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Dallgun Viewing Plaza|Dallgun Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dulk Fakis]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 900 || 10 || 600 || 6 || 300 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35+ || 1850 || 18 || 1225 || 11 || 650 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 4350 || 43 || 3100 || 28 || 1550 || 14 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 90+ || 8950 || 78 || 5950 || 52 || 2975 || 26 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 85 || 110+ || 39650 || 342 || 26425 || 228 || 13200 || 114 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Dallgun Viewing Plaza ====&lt;br /&gt;
&lt;br /&gt;
=====[[True Darkness]]=====&lt;br /&gt;
&lt;br /&gt;
The [[Dulk Fakis]], thought defeated, recovered by taking A-Photons to evolve itself. Return to the HIVE and purify the [[Dulk Fakis]] once and for all!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Hive #3: Special Base|Hive #3: Special Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dulk Fakis]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 6250 || 66 || 4150 || 44 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 11700 || 110 || 7800 || 73 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 13200 || 121 || 8800 || 80 || 4400 || 40 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80+ || ? || ? || 13150 || 115 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 85 || 115+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives 1 '[[PA Fragment]]'.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'.&lt;br /&gt;
&lt;br /&gt;
===[[Parum]]===&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: AMF Headquarters ====&lt;br /&gt;
&lt;br /&gt;
=====[[AMF HQ Recovery]]=====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Out-of-control CASTs have occupied an area underneath AMF HQ and have fused with SEED-Forms. Vaccines won't work so purification is the only option.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#AMF Metro Linear Platform|AMF Metro Linear Platform]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 10+ || 375 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 50+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 70 || 90+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives 1 '[[PA Fragment]]'.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'.&lt;br /&gt;
&lt;br /&gt;
==== AMF Metro Linear Platform ====&lt;br /&gt;
&lt;br /&gt;
=====[[Military Subway]]=====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
CASTS infected by the SEED-Virus are using the AMF Metrolinear Line to get somewhere. Go to the Metrolinear Line and figure out what they're up to!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#AMF Central Command|AMF Central Command]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 10+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20+ || 9250 || 186 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 50+ || ? || 336 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 70 || 90+ || 28100 || 489 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives 1 '[[PA Fragment]]'.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'.&lt;br /&gt;
&lt;br /&gt;
==== AMF Central Command ====&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====[[Scarred Planet]]=====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Old Rozenom City|Old Rozenom City]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || 800 || 21 || 525 || 14 || 250 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 2325 || 46 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 50+ || 3875 || 71 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 100+ || 6525 || 113 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives 1 '[[PA Fragment]]'.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'.&lt;br /&gt;
&lt;br /&gt;
=====[[Mad Creatures]]=====&lt;br /&gt;
(原生生物鎮圧)&lt;br /&gt;
&lt;br /&gt;
The SEED influence has caused many of the native creatures in Raffon Meadow to become vicious and as a result, they are causing damage in the local area.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 150 || 2 || 100 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20+ || 300 || 3 || 200 || 2 || 100 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 30+ || 400 || 4 || 250 || 2 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 50+ || 900 || 8 || 600 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 95+ || 2200 || 19 || 1450 || 12 || 725 || 6 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Old Rozenom City ====&lt;br /&gt;
&lt;br /&gt;
=====[[Lightning Beasts]]=====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Virus samples were released were released from a GRM lab in Rozenom City during the G. Colong impact, infecting native creatures. Purify them along with the new Gainozeros.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Paracabana Coast|Paracabana Coast]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Gainozeros]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 10+ || 1700 || 39 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 30+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 55+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 105+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Paracabana Coast====&lt;br /&gt;
&lt;br /&gt;
====Raffon Meadow: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====[[Plains Overlord]]=====&lt;br /&gt;
(草原の支配者)&lt;br /&gt;
&lt;br /&gt;
SEED contamination has driven a De Ragan from the mountains and it is nesting in Raffon Meadow, threatening nearby settlements.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25+ || 1050 || 11 || 700 || 7 || 350 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35+ || 1450 || 14 || 950 || 9 || 475 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55+ || 1950 || 18 || 1300 || 11 || 600 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 100+ || 5750 || 50 || 3825 || 33 || 1900 || 16 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====[[Sleeping Warriors]]=====&lt;br /&gt;
(遺跡の奥で眠るモノ)&lt;br /&gt;
&lt;br /&gt;
Teams investigating the Raffon RELICS site are being held back by Stateria, the reactivated ancient weapons. Clear the way for the research teams!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Svaltus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 600 || 6 || 400 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 1050 || 10 || 700 || 6 || 350 || 3? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 1350 || 13 || 900 || 8 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 65+ || 2150 || 19 || 1425 || 12 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105+ || 7050 || 61 || 4700 || 40 || 2350 || 20 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Raffon Meadow: Lakeshore Park ====&lt;br /&gt;
&lt;br /&gt;
===== [[Crimson Beast]] =====&lt;br /&gt;
(紅の巨獣 (協力))&lt;br /&gt;
&lt;br /&gt;
The Raffon RELICS can be used to reach various areas of the Raffon Meadow. Use these new routes to defeat the De Ragan!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1100 || 12 ||725||8|| 350 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 3000 || 29 || 2050 || 19 || 1000 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45+ || 5800 || 53 || 3850 || 35 || 1925 || 17 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 10975 || 97 || 7300 || 64 ||3650||32|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85+ || 15800 || 138 || 10525 || 91 || 5250 || 45 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
=====[[The Mad Beasts]]=====&lt;br /&gt;
(狂う珍獣)&lt;br /&gt;
&lt;br /&gt;
The Distova, a type of Koltova, are being altered by the SEED and are attacking people. An oversized mutant is also wreaking havoc. Suppress them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Gol Dolva]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 500 || 5 || 325 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1000 || 10 || 650 || 6 || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 2750 || 25 || 1825 || 16 || 900 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 90+ || 6150 || 54 || 4100 || 35 || 2050 || 18 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105+ || 15050 || 130 || 10025 || 86 || 5000 || 43 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Underwater Plant: Temporary Base ====&lt;br /&gt;
&lt;br /&gt;
=====[[Endrum Remnants]]=====&lt;br /&gt;
(エンドラムの残党)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have occupied an underwater energy plant, demanding the release of their leader, Harness. Neutralize them.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Endrum Underground&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Lake Denes|Lake Denes]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Grinna Bete C]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1000 || 9 || 650 || 6 || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 2850 || 26 || 1900 || 17 || 950 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80+ || 3350 || 30 || 2325 || 20 || 1150 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 105+ || 15050 || 130 || 10025 || 86 || 5000 || 43 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
=====[[Lab Recovery]]=====&lt;br /&gt;
(研究施設奪還)&lt;br /&gt;
&lt;br /&gt;
An accident in an underwater research lab has released the creatures under observation, leading to chaos. Exterminate the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || 900 || 9 || 600 || 6 || 300 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45+ || 2200 || 27 || 1925 || 18 || 950 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 65+ || 4800 || 43 || 3200 || 28 || 1600 || 14 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 80+ || 18150 || 159 || 12100 || 106 || 6050 || 53 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
====Lake Denes====&lt;br /&gt;
&lt;br /&gt;
=====[[The Dual Sentinel]]=====&lt;br /&gt;
(双頭の守護獣)&lt;br /&gt;
&lt;br /&gt;
Using the Denes RELICS as a base, the De Ragnus has been obstructing an investigation of the RELICS site. Suppress the De Ragnus!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Foran Waterfall|Foran Waterfall]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragnus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 800 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25+ || 2150 || 21 || 1425 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 3100 || 28 || 2050 || 18 || 1025 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 85+ || 6550 || 57 || 4350 || 38 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 110+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Foran Waterfall====&lt;br /&gt;
&lt;br /&gt;
=====[[Duel in the Ruins]] =====&lt;br /&gt;
&lt;br /&gt;
A De Ragnus stands in the way of a team investigating a new route that may lead to the Denes RELICS central control room. Defeat the De Ragnus!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Lake_Denes|Lake Denes]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragnus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 20+ || 4550 || 46 || 3025 || 30 || ? || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 5900 || 56 || 3925 || 37 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 50+ || 8400 || 76 || 5600 || 50 || 2800 || 25 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80+ || ? || ? || ? || 66 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 80 || 110+ || 13000 || 112 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- Requires 2 persons to complete with an &amp;quot;S&amp;quot; result, but can be played Solo for an &amp;quot;A&amp;quot; result&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Linear Line Platform ====&lt;br /&gt;
&lt;br /&gt;
=====[[Train Rescue]]=====&lt;br /&gt;
(貨物列車救援)&lt;br /&gt;
&lt;br /&gt;
There has been communication of a [[rogue]] attack on a freight train, using [[Dilla Griena]] to take control of the train. Defeat the [[Dilla Griena]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]] &lt;br /&gt;
&lt;br /&gt;
Boss: [[Dilla Griena]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 700 || 8 || 450 || 5 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20+ || 1250 || 13 || 825 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 2700 || 25 || ? || ? || 900 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80+ || 3450 || 30 || ? || ? || 1150 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 100+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=== [[Neudaiz]] ===&lt;br /&gt;
&lt;br /&gt;
==== Ohtoku City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====[[Mizuraki Defense]]=====&lt;br /&gt;
(ミズラキ保護区防衛)&lt;br /&gt;
&lt;br /&gt;
Violent creatures are wreaking havoc at the Mizuraki C.D. The fragile Mizuraki ecosystem is taking irreparable damage. Stop the creatures and save the trees!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25+ || 700 || 7 || 450 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35+ || 900 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 60+ || 3800 || 34 || 2525 || 22 || 1250 || 11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 95+ || 8200 || 72 || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Forested Islands]]=====&lt;br /&gt;
(緑林突破)&lt;br /&gt;
&lt;br /&gt;
A large outbreak of violent creatures is putting the pilgrims of the Shikon Islands in danger. Clear the forest of the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 250 || 3 || 150 || 1 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40+ || 600 || 6 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 50+ || 2500 || 23 || 1650 || 15 || 825 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 90+ || 4300 || 38 || ? || ? || 1425 || 12 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Ohtoku City: COG: Pavilion of Air ====&lt;br /&gt;
&lt;br /&gt;
=====[[Sacred Stream]]=====&lt;br /&gt;
(*insert JP name*)&lt;br /&gt;
&lt;br /&gt;
An Illuminus spy disguised as a Communion guard has unleashed the Shinowa Hidoki on Communion HQ. Defeat the Shinowa Hidoki.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Pavilion of Air: Top |Pavilion of Air: Top ]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 15+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 40+ || -- || -- || 2050 || 38 || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 65+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | 105+ || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Pavilion of Air: Top ====&lt;br /&gt;
&lt;br /&gt;
=====[[White Beast]]=====&lt;br /&gt;
(*insert JP name*)&lt;br /&gt;
&lt;br /&gt;
An accident in the Pavilion of Air on Ohtoku Mountain has released native creatures into the temple. Purify the creatures, including the Alterazgohg!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shitenkaku Area|Shitenkaku Area]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Alterazgohg]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 20+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 45+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 70+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | 110+ || 12525 || 216 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki C.D. Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====[[Demons Above]]=====&lt;br /&gt;
(凶飛獣討伐)&lt;br /&gt;
&lt;br /&gt;
The [[Onmagoug]], long feared for its ferocity, has recently become even more aggressive due to SEED influence.  Stop it before there are casualties!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki Preserve: Kugo Hot Springs|Mizuraki Preserve: Kugo Hot Springs]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1000 || 11 || 250 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 2400 || 23 || 700 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 2750 || 25 || 1850 || 16 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 65+ || 5500 || 49 || 3650 || 32 || 1825 || 16 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 100+ || 15700 || 136 || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank Also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Moonlight Beast]]=====&lt;br /&gt;
(月下の翼獣)&lt;br /&gt;
&lt;br /&gt;
The Guardians research team needs a sample from the nocturnal [[Zoal Goug|Zoalgoug]].  Use the moonlight to track one down!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1350 || 15 || 900 || 9 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35+ || 2800 || 26 || 1850 || 17 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 4650 || 43 || 3100 || 28 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 75+ || 5650 || 50 || ? || ? || 1875 || 16 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 105+ || ? || ?  || ? || ? || ? || ?  || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Shikon Archipelago Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====[[Rainbow Beast]]=====&lt;br /&gt;
(虹色の法獣)&lt;br /&gt;
&lt;br /&gt;
The COG has requested help with dealing with the [[Kagajibari]] near their sacred grounds, due to its resistance to TECHNICs.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35+ || 1000 || 10 || ? || ? || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 1300 || 12 || ? || ? || 425 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 55+ || 5000 || 45 || 3325 || 30 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 100+ || 12000 || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 gives 2 '[[PA Fragment]]s'&lt;br /&gt;
&lt;br /&gt;
=====[[Grove of Fanatics]]=====&lt;br /&gt;
(狂信者の杜)&lt;br /&gt;
&lt;br /&gt;
A radical faction of the [[Communion of Gurhal]] has occupied Old Hakura Temple, with the stolen [[Adahna Degahna]] as their main weapon. Stop them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1450 || 14 || 950 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 1850 || 17 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 2800 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 100+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Agata Islands: Sacred Grounds ====&lt;br /&gt;
=====[[The Holy Ground]]=====&lt;br /&gt;
(聖地奪還)&lt;br /&gt;
&lt;br /&gt;
The [[Stateria]] in the RELICS beneath the Egam holy grounds have awoken and are endangering people. Stop them and retake the holy grounds.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 550 || 6 || 350 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1850 || 18 || 1225 || 11 || 600 || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 2100 || 20 || 1400 || 13 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75+ || 2400 || 21 || ? || ? || 800 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 85+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank on S also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 also gives 2x '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[The Eastern Peril]]=====&lt;br /&gt;
(東方より来るモノ (協力))&lt;br /&gt;
&lt;br /&gt;
An Onmagoug has traveled to the Agata Islands from the Mizuraki C.D. Keep it out of the sacred grounds!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25+ || 2050 || 20 || 1350 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35+ || 2900 || 27 || 1925 || 18 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50+ || 5500 || 51 || 3700 || 33 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 85+ || 11950 || 105 || ? || ? || 3975 || 34 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Forest Infiltration]]=====&lt;br /&gt;
(密林の侵入作戦 (協力))&lt;br /&gt;
&lt;br /&gt;
A radical faction of the Communion of Gurhal has occupied Old Hakura Temple and is stockpiling arms.  Infiltrate from the rear and defeat [[Adahna Degahna]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || ? || ? || 650 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25+ || 2250 || 22 || 1500 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 4600 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 60+ || 8350 || 75 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85+ || 13900 || 121 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki Preserve: Kugo Hot Springs ====&lt;br /&gt;
=====[[The Cost of Research]]=====&lt;br /&gt;
&lt;br /&gt;
The Communion of Gurhal's research lab in the Mizuraki C. D. is threatened by a Zoal Goug attack. Stop the escaped creatures and the Zoal Goug!&lt;br /&gt;
&lt;br /&gt;
'''2+ people required''' : Cannot get past first room without 2 persons&lt;br /&gt;
&lt;br /&gt;
Destination: [[Missions#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || ? || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10+ || 25+ || 2150 || 21 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25+ || 40+ || 4400 || 41 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35+ || 65+ || 8600 || 77 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 50+ || 90+ || 14050 || 123 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank on S also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 also gives 2x '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
===== [[Sakura Blast]] =====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
The protected Saguraki woods are being destroyed by huge numbers of Komazli. Defeat their leaders to save the Saguraki Conservation District.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Saguraki Conservation District|Saguraki Conservation District]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 20+ || 2275 || 46 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 45+ || 4250 || 78 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 45 || 75+ || 6150 || 108 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 75 || 110+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Moatoob]]===&lt;br /&gt;
&lt;br /&gt;
====Dagora City: Flyer Base====&lt;br /&gt;
&lt;br /&gt;
=====[[System Defense]]=====&lt;br /&gt;
(封印装置防衛)&lt;br /&gt;
&lt;br /&gt;
There's been an outbreak of vicious creatures near the confinement system in the West Kugu Desert. The Alliance Military is requesting help.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#West Kugu Desert: Field Base|West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 400 || 5 || 250 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35+ || 1100 || 11 || ? || 7 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40+ || 2100 || 20 || 1400 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 3500 || 31 || 2325 || 20 || 1150 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 95+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Valley of Carnage]]=====&lt;br /&gt;
(修羅の谷)&lt;br /&gt;
&lt;br /&gt;
Recently, the vicious [[Vanda]] have been forming packs and causing great damage around the Galenigare Canyon. Defeat the Vanda leader!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Canyon: Basin|Galenigare Canyon: Basin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 650 || 7 || 425 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || 1050|| 10 || 700 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45+ || 1350 || 13 || 900 || 8 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50+ || 1500 || 14 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 85+ || 5825 || 51 || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives a 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====West Kugu Desert: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====[[Desert Terror]]=====&lt;br /&gt;
(最凶の砂獣)&lt;br /&gt;
&lt;br /&gt;
In the West Kugu Desert, the vicious [[Dimmagolus]] has become even more ferocious due to the SEED and is terrorizing a nearby energy plant.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Terror in the Desert&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Tunnels: Underground Lake|Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1100 || 12 || 725 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 2250 || 21 || ? || ? || 725 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 4000 || 37 || 2650 || 24 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 6050 || 53 || 4025 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105+ || 23400 || 202 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Galenigare Canyon: Basin====&lt;br /&gt;
&lt;br /&gt;
=====[[Mine Defense]]=====&lt;br /&gt;
(鉱山防衛)&lt;br /&gt;
&lt;br /&gt;
An outbreak of violent creatures near the entrance of a prominent mine has put miners at risk. Exterminate the creatures and defend the mine!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Tunnels: Underground Lake|Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || 1250 || 12 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A ||30 ||45+ || 1550 || 15 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 60+ || 2050 || 18 || ? || ? || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 85+ || 6800 || 59 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Galenigare Tunnels: Underground Lake ====&lt;br /&gt;
&lt;br /&gt;
=====[[Tunnel Recapture]]=====&lt;br /&gt;
(坑道の奪還)&lt;br /&gt;
&lt;br /&gt;
A tunnel connecting the West Kugu Desert and the northern continent has become a nest for native creatures. Exterminate them and recapture it!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Northern Continent: Ice Plains|Northern Continent: Ice Plains]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1400 || 15 || 925 || 10 || 450 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35+ || 2050 || 20 || 1250 || 13 || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 2600 || 24 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75+ || 4200 || 37 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 95+ || 18650 || 162 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====[[Desert Goliath]]=====&lt;br /&gt;
(砂塵の機械戦士)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have holed up in an old mine and are preparing for a large-scale attack. Destroy the [[Magas Maggahna]] to prevent the attack!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#W. Kugu: Ajis Kugu|W. Kugu: Ajis Kugu]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Magas Maggahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 700 || 8 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 30+ || 2500 || 24 || ? || ? || 825 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 3150 || 29 || 2100 || 19 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80+ || 5735 || 43 || 3550 || 31 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ?? || ??+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Rogues' Shortcut]]=====&lt;br /&gt;
(ローグスの間道 (協力))&lt;br /&gt;
&lt;br /&gt;
An old underground tunnel has been overrun by native creatures.  Use it to reach the center of the desert and defeat the [[Dimmagolus]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#West Kugu Desert: Field Base|West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dimmagolus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 950 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25+ || 2350 || 23 || 1550 || 15 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40+ || 3700 || 34 || 2450 || 22 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55+ || 6900 || 69 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ?? || ??+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Northern Continent: Vio Tonga ====&lt;br /&gt;
&lt;br /&gt;
===== [[Caves of Ice]] =====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Native creatures altered by an earlier SEED attack have been found alive in an old shaft in Granigs Mine on the Northern Continent. Purify them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Casino Volyale|Casino Volyale]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 15+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 55+ || ? || ? || 1175 || 21 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 100+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Northern Continent: Granigs Mine ====&lt;br /&gt;
&lt;br /&gt;
===== [[Awoken Serpent]] =====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Native creatures altered by an earlier SEED attack have been found alive in an old shaft in Granigs Mine on the Northern Continent. Purify them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Casino Volyale|Casino Volyale]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Rol Le]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 20+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 40+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 60+ || 9600 || 171 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 100+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Casino Volyale ====&lt;br /&gt;
&lt;br /&gt;
==== W. Kugu: Ajis Kugu ====&lt;br /&gt;
&lt;br /&gt;
===== [[Stolen Weapon]] =====&lt;br /&gt;
&lt;br /&gt;
Boss: [[Magas_Maggahna|Magas Maggahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1200 || 12 || 800 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 40+ || 4900 || 46 || 3250 || 30 || 1625 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 70+ || 11500 || 102 || 7650 || 68 || 3825 || 34 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 50 || 85+ || 16650 || 145 || 11100 || 96 || 5550 || 48 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5B9A5C8A1BCA5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Story Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D1A1BCA5C6A5A3A1BCA5DFA5C3A5B7A5E7A5F3.html Party Missions (Network @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5E1A5A4A5F3A5DFA5C3A5B7A5E7A5F3.html Main Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Missions&amp;diff=27094</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Missions&amp;diff=27094"/>
				<updated>2007-12-04T19:44:19Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Neudaiz */  added Sacred Stream and White Beast&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This article details the free missions found in Network Mode.&lt;br /&gt;
&lt;br /&gt;
For details about the story missions found in Network Mode, see [[Story Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the party missions found in Network Mode, see [[Party Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the missions found in the Offline modes, see [[Missions (Offline)]].&lt;br /&gt;
&lt;br /&gt;
Mission ranking is determined by three factors: the percentage of monsters that were killed, the number of times a party member died and returned to the lobby, and the percentage of the mission time for which you were a member of the party (only relevant if you joined a party in the middle of a mission).  The maximum score for any mission is 1000 points.  Any time a player dies and returns to the lobby without being revived with a Moon Atomizer or Moon Atomizer X, 300 points are deducted, up to a maximum penalty of 900 points.&lt;br /&gt;
&lt;br /&gt;
The Rank A mission reward is approximately 2/3 of the Rank S reward, while the Rank B mission reward is approximately 1/3 of the Rank S reward.  In most cases, a Rank C results in a very minimal reward or no reward at all.  Meseta rewards are rounded to a multiple of 25, and always rounded down.&lt;br /&gt;
&lt;br /&gt;
{{Map}}&lt;br /&gt;
&lt;br /&gt;
== Free Missions ==&lt;br /&gt;
&lt;br /&gt;
Template:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| B || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| A || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[GUARDIANS Colony]] ===&lt;br /&gt;
&lt;br /&gt;
==== My Room ====&lt;br /&gt;
&lt;br /&gt;
=====[[SEED-Form Purge]]=====&lt;br /&gt;
Training mission. Eliminate the creatures in the Linear Line access corridors!&lt;br /&gt;
&lt;br /&gt;
(This quest is special, in that it can only be played during the tutorial, and solo.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]] (You can't do anything here; you're forced to Return to city immediately.)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| n/a || 0 || 1 || 30 || 1 || 20 || 1 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Linear Line Platform (Clyez 4th Floor)====&lt;br /&gt;
&lt;br /&gt;
=====[[Unsafe Passage]]=====&lt;br /&gt;
(連絡通路突破)&lt;br /&gt;
&lt;br /&gt;
Parts of the Linear Line are shut down due to the SEED. Walking along the access corridors is the only way to get to some parts of the colony.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 1+ || 100 || 2 || 50 || 1 || 25 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20+ || 450 || 5 || 300 || 3 || 150 || 1|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 30+ || 650 || 7 || 425 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 55+ || 1150 || 11 || 750 || 7 || 375 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80+ || 4600 || 41 || 3050 || 27 || 1525 || 13 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Unsafe Passage|Detailed Map]]&lt;br /&gt;
&lt;br /&gt;
==== Linear Line: Transfer Terminal ====&lt;br /&gt;
&lt;br /&gt;
=====[[Fight for Food]]=====&lt;br /&gt;
(プラント奪還)&lt;br /&gt;
&lt;br /&gt;
SEED have fallen on the farming plant, and damage is spreading. Secure the farms and protect the colony's food supply!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Aurorey Viewing Plaza|Aurorey Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[SEED-Vance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 5 || 200 || 3 || 125 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 700 || 7 || 450 || 4 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 35+ || 950 || 9 || 625 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 60+ || 1550|| 14|| 1025 || 9 || 500 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80+ || 9000 || 78 || 6025 || 52 || 3000 || 26 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Clyez City: Space Dock(4th Floor) ====&lt;br /&gt;
&lt;br /&gt;
=====[[Dark Satellite]]=====&lt;br /&gt;
(暗黒の衛星)&lt;br /&gt;
&lt;br /&gt;
A satellite housing an A-Photon plant has been turned into a HIVE. Initial forces sent word they had encountered a Carriguine before communication was lost.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Hive #3: Special Base|Hive #3: Special Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Carriguine]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 800 || 9 || 525 || 6 || 250 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20+ || 1350 || 14 || 900 || 9 ||450||4|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 3000 || 28 || 2000 || 18 || 1000 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 85+ || 5100 || 45 || 3400 || 30 || 1700 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 85 || 110+ || 28600 || 247 || 19050 || 164 || 9525 || 82 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Hive #3: Special Base ====&lt;br /&gt;
&lt;br /&gt;
=====[[SEED Awakened]]=====&lt;br /&gt;
(SEEDの胎動)&lt;br /&gt;
&lt;br /&gt;
SEED infestation of a large-scale A-photon reactor will create a Dulk Fakis that produces and controls other SEED. Purify it and neutralize the HIVE!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Dallgun Viewing Plaza|Dallgun Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dulk Fakis]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 900 || 10 || 600 || 6 || 300 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35+ || 1850 || 18 || 1225 || 11 || 650 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 4350 || 43 || 3100 || 28 || 1550 || 14 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 90+ || 8950 || 78 || 5950 || 52 || 2975 || 26 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 85 || 110+ || 39650 || 342 || 26425 || 228 || 13200 || 114 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Dallgun Viewing Plaza ====&lt;br /&gt;
&lt;br /&gt;
=====[[True Darkness]]=====&lt;br /&gt;
&lt;br /&gt;
The [[Dulk Fakis]], thought defeated, recovered by taking A-Photons to evolve itself. Return to the HIVE and purify the [[Dulk Fakis]] once and for all!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Hive #3: Special Base|Hive #3: Special Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dulk Fakis]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 6250 || 66 || 4150 || 44 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 11700 || 110 || 7800 || 73 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 13200 || 121 || 8800 || 80 || 4400 || 40 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80+ || ? || ? || 13150 || 115 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 85 || 115+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives 1 '[[PA Fragment]]'.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'.&lt;br /&gt;
&lt;br /&gt;
===[[Parum]]===&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: AMF Headquarters ====&lt;br /&gt;
&lt;br /&gt;
=====[[AMF HQ Recovery]]=====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Out-of-control CASTs have occupied an area underneath AMF HQ and have fused with SEED-Forms. Vaccines won't work so purification is the only option.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#AMF Metro Linear Platform|AMF Metro Linear Platform]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 10+ || 375 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 50+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 70 || 90+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives 1 '[[PA Fragment]]'.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'.&lt;br /&gt;
&lt;br /&gt;
==== AMF Metro Linear Platform ====&lt;br /&gt;
&lt;br /&gt;
=====[[Military Subway]]=====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
CASTS infected by the SEED-Virus are using the AMF Metrolinear Line to get somewhere. Go to the Metrolinear Line and figure out what they're up to!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#AMF Central Command|AMF Central Command]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 10+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20+ || 9250 || 186 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 50+ || ? || 336 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 70 || 90+ || 28100 || 489 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives 1 '[[PA Fragment]]'.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'.&lt;br /&gt;
&lt;br /&gt;
==== AMF Central Command ====&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====[[Scarred Planet]]=====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Old Rozenom City|Old Rozenom City]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || 800 || 21 || 525 || 14 || 250 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 2325 || 46 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 50+ || 3875 || 71 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 100+ || 6525 || 113 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives 1 '[[PA Fragment]]'.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'.&lt;br /&gt;
&lt;br /&gt;
=====[[Mad Creatures]]=====&lt;br /&gt;
(原生生物鎮圧)&lt;br /&gt;
&lt;br /&gt;
The SEED influence has caused many of the native creatures in Raffon Meadow to become vicious and as a result, they are causing damage in the local area.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 150 || 2 || 100 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20+ || 300 || 3 || 200 || 2 || 100 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 30+ || 400 || 4 || 250 || 2 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 50+ || 900 || 8 || 600 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 95+ || 2200 || 19 || 1450 || 12 || 725 || 6 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Old Rozenom City ====&lt;br /&gt;
&lt;br /&gt;
=====[[Lightning Beasts]]=====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Virus samples were released were released from a GRM lab in Rozenom City during the G. Colong impact, infecting native creatures. Purify them along with the new Gainozeros.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Paracabana Coast|Paracabana Coast]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Gainozeros]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 10+ || 1700 || 39 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 30+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 55+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 105+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Paracabana Coast====&lt;br /&gt;
&lt;br /&gt;
====Raffon Meadow: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====[[Plains Overlord]]=====&lt;br /&gt;
(草原の支配者)&lt;br /&gt;
&lt;br /&gt;
SEED contamination has driven a De Ragan from the mountains and it is nesting in Raffon Meadow, threatening nearby settlements.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25+ || 1050 || 11 || 700 || 7 || 350 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35+ || 1450 || 14 || 950 || 9 || 475 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55+ || 1950 || 18 || 1300 || 11 || 600 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 100+ || 5750 || 50 || 3825 || 33 || 1900 || 16 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====[[Sleeping Warriors]]=====&lt;br /&gt;
(遺跡の奥で眠るモノ)&lt;br /&gt;
&lt;br /&gt;
Teams investigating the Raffon RELICS site are being held back by Stateria, the reactivated ancient weapons. Clear the way for the research teams!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Svaltus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 600 || 6 || 400 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 1050 || 10 || 700 || 6 || 350 || 3? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 1350 || 13 || 900 || 8 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 65+ || 2150 || 19 || 1425 || 12 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105+ || 7050 || 61 || 4700 || 40 || 2350 || 20 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Raffon Meadow: Lakeshore Park ====&lt;br /&gt;
&lt;br /&gt;
===== [[Crimson Beast]] =====&lt;br /&gt;
(紅の巨獣 (協力))&lt;br /&gt;
&lt;br /&gt;
The Raffon RELICS can be used to reach various areas of the Raffon Meadow. Use these new routes to defeat the De Ragan!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1100 || 12 ||725||8|| 350 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 3000 || 29 || 2050 || 19 || 1000 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45+ || 5800 || 53 || 3850 || 35 || 1925 || 17 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 10975 || 97 || 7300 || 64 ||3650||32|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85+ || 15800 || 138 || 10525 || 91 || 5250 || 45 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
=====[[The Mad Beasts]]=====&lt;br /&gt;
(狂う珍獣)&lt;br /&gt;
&lt;br /&gt;
The Distova, a type of Koltova, are being altered by the SEED and are attacking people. An oversized mutant is also wreaking havoc. Suppress them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Gol Dolva]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 500 || 5 || 325 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1000 || 10 || 650 || 6 || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 2750 || 25 || 1825 || 16 || 900 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 90+ || 6150 || 54 || 4100 || 35 || 2050 || 18 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105+ || 15050 || 130 || 10025 || 86 || 5000 || 43 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Underwater Plant: Temporary Base ====&lt;br /&gt;
&lt;br /&gt;
=====[[Endrum Remnants]]=====&lt;br /&gt;
(エンドラムの残党)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have occupied an underwater energy plant, demanding the release of their leader, Harness. Neutralize them.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Endrum Underground&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Lake Denes|Lake Denes]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Grinna Bete C]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1000 || 9 || 650 || 6 || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 2850 || 26 || 1900 || 17 || 950 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80+ || 3350 || 30 || 2325 || 20 || 1150 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 105+ || 15050 || 130 || 10025 || 86 || 5000 || 43 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
=====[[Lab Recovery]]=====&lt;br /&gt;
(研究施設奪還)&lt;br /&gt;
&lt;br /&gt;
An accident in an underwater research lab has released the creatures under observation, leading to chaos. Exterminate the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || 900 || 9 || 600 || 6 || 300 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45+ || 2200 || 27 || 1925 || 18 || 950 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 65+ || 4800 || 43 || 3200 || 28 || 1600 || 14 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 80+ || 18150 || 159 || 12100 || 106 || 6050 || 53 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
====Lake Denes====&lt;br /&gt;
&lt;br /&gt;
=====[[The Dual Sentinel]]=====&lt;br /&gt;
(双頭の守護獣)&lt;br /&gt;
&lt;br /&gt;
Using the Denes RELICS as a base, the De Ragnus has been obstructing an investigation of the RELICS site. Suppress the De Ragnus!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Foran Waterfall|Foran Waterfall]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragnus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 800 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25+ || 2150 || 21 || 1425 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 3100 || 28 || 2050 || 18 || 1025 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 85+ || 6550 || 57 || 4350 || 38 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 110+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Foran Waterfall====&lt;br /&gt;
&lt;br /&gt;
=====[[Duel in the Ruins]] =====&lt;br /&gt;
&lt;br /&gt;
A De Ragnus stands in the way of a team investigating a new route that may lead to the Denes RELICS central control room. Defeat the De Ragnus!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Lake_Denes|Lake Denes]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragnus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 20+ || 4550 || 46 || 3025 || 30 || ? || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 5900 || 56 || 3925 || 37 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 50+ || 8400 || 76 || 5600 || 50 || 2800 || 25 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80+ || ? || ? || ? || 66 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 80 || 110+ || 13000 || 112 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- Requires 2 persons to complete with an &amp;quot;S&amp;quot; result, but can be played Solo for an &amp;quot;A&amp;quot; result&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Linear Line Platform ====&lt;br /&gt;
&lt;br /&gt;
=====[[Train Rescue]]=====&lt;br /&gt;
(貨物列車救援)&lt;br /&gt;
&lt;br /&gt;
There has been communication of a [[rogue]] attack on a freight train, using [[Dilla Griena]] to take control of the train. Defeat the [[Dilla Griena]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]] &lt;br /&gt;
&lt;br /&gt;
Boss: [[Dilla Griena]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 700 || 8 || 450 || 5 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20+ || 1250 || 13 || 825 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 2700 || 25 || ? || ? || 900 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80+ || 3450 || 30 || ? || ? || 1150 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 100+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=== [[Neudaiz]] ===&lt;br /&gt;
&lt;br /&gt;
==== Ohtoku City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====[[Mizuraki Defense]]=====&lt;br /&gt;
(ミズラキ保護区防衛)&lt;br /&gt;
&lt;br /&gt;
Violent creatures are wreaking havoc at the Mizuraki C.D. The fragile Mizuraki ecosystem is taking irreparable damage. Stop the creatures and save the trees!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25+ || 700 || 7 || 450 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35+ || 900 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 60+ || 3800 || 34 || 2525 || 22 || 1250 || 11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 95+ || 8200 || 72 || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Forested Islands]]=====&lt;br /&gt;
(緑林突破)&lt;br /&gt;
&lt;br /&gt;
A large outbreak of violent creatures is putting the pilgrims of the Shikon Islands in danger. Clear the forest of the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 250 || 3 || 150 || 1 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40+ || 600 || 6 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 50+ || 2500 || 23 || 1650 || 15 || 825 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 90+ || 4300 || 38 || ? || ? || 1425 || 12 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Ohtoku City: COG: Pavilion of Air ====&lt;br /&gt;
&lt;br /&gt;
=====[[Sacred Stream]]=====&lt;br /&gt;
(*insert JP name*)&lt;br /&gt;
&lt;br /&gt;
An Illuminus spy disguised as a Communion guard has unleashed the Shinowa Hidoki on Communion HQ. Defeat the Shinowa Hidoki.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Pavilion of Air: Top |Pavilion of Air: Top ]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 15+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 40+ || -- || -- || 2050 || 38 || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 65+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | 105+ || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Pavilion of Air: Top ====&lt;br /&gt;
&lt;br /&gt;
=====[[White Beast]]=====&lt;br /&gt;
(*insert JP name*)&lt;br /&gt;
&lt;br /&gt;
An accident in the Pavilion of Air on Ohtoku Mountain has released native creatures into the temple. Purify the creatures, including the Alterazgohg!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shitenkaku Area|Shitenkaku Area]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 20+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 45+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 70+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | 110+ || 12525 || 216 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki C.D. Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====[[Demons Above]]=====&lt;br /&gt;
(凶飛獣討伐)&lt;br /&gt;
&lt;br /&gt;
The [[Onmagoug]], long feared for its ferocity, has recently become even more aggressive due to SEED influence.  Stop it before there are casualties!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki Preserve: Kugo Hot Springs|Mizuraki Preserve: Kugo Hot Springs]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1000 || 11 || 250 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 2400 || 23 || 700 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 2750 || 25 || 1850 || 16 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 65+ || 5500 || 49 || 3650 || 32 || 1825 || 16 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 100+ || 15700 || 136 || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank Also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Moonlight Beast]]=====&lt;br /&gt;
(月下の翼獣)&lt;br /&gt;
&lt;br /&gt;
The Guardians research team needs a sample from the nocturnal [[Zoal Goug|Zoalgoug]].  Use the moonlight to track one down!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1350 || 15 || 900 || 9 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35+ || 2800 || 26 || 1850 || 17 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 4650 || 43 || 3100 || 28 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 75+ || 5650 || 50 || ? || ? || 1875 || 16 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 105+ || ? || ?  || ? || ? || ? || ?  || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Shikon Archipelago Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====[[Rainbow Beast]]=====&lt;br /&gt;
(虹色の法獣)&lt;br /&gt;
&lt;br /&gt;
The COG has requested help with dealing with the [[Kagajibari]] near their sacred grounds, due to its resistance to TECHNICs.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35+ || 1000 || 10 || ? || ? || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 1300 || 12 || ? || ? || 425 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 55+ || 5000 || 45 || 3325 || 30 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 100+ || 12000 || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 gives 2 '[[PA Fragment]]s'&lt;br /&gt;
&lt;br /&gt;
=====[[Grove of Fanatics]]=====&lt;br /&gt;
(狂信者の杜)&lt;br /&gt;
&lt;br /&gt;
A radical faction of the [[Communion of Gurhal]] has occupied Old Hakura Temple, with the stolen [[Adahna Degahna]] as their main weapon. Stop them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1450 || 14 || 950 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 1850 || 17 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 2800 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 100+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Agata Islands: Sacred Grounds ====&lt;br /&gt;
=====[[The Holy Ground]]=====&lt;br /&gt;
(聖地奪還)&lt;br /&gt;
&lt;br /&gt;
The [[Stateria]] in the RELICS beneath the Egam holy grounds have awoken and are endangering people. Stop them and retake the holy grounds.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 550 || 6 || 350 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1850 || 18 || 1225 || 11 || 600 || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 2100 || 20 || 1400 || 13 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75+ || 2400 || 21 || ? || ? || 800 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 85+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank on S also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 also gives 2x '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[The Eastern Peril]]=====&lt;br /&gt;
(東方より来るモノ (協力))&lt;br /&gt;
&lt;br /&gt;
An Onmagoug has traveled to the Agata Islands from the Mizuraki C.D. Keep it out of the sacred grounds!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25+ || 2050 || 20 || 1350 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35+ || 2900 || 27 || 1925 || 18 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50+ || 5500 || 51 || 3700 || 33 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 85+ || 11950 || 105 || ? || ? || 3975 || 34 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Forest Infiltration]]=====&lt;br /&gt;
(密林の侵入作戦 (協力))&lt;br /&gt;
&lt;br /&gt;
A radical faction of the Communion of Gurhal has occupied Old Hakura Temple and is stockpiling arms.  Infiltrate from the rear and defeat [[Adahna Degahna]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || ? || ? || 650 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25+ || 2250 || 22 || 1500 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 4600 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 60+ || 8350 || 75 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85+ || 13900 || 121 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki Preserve: Kugo Hot Springs ====&lt;br /&gt;
=====[[The Cost of Research]]=====&lt;br /&gt;
&lt;br /&gt;
The Communion of Gurhal's research lab in the Mizuraki C. D. is threatened by a Zoal Goug attack. Stop the escaped creatures and the Zoal Goug!&lt;br /&gt;
&lt;br /&gt;
'''2+ people required''' : Cannot get past first room without 2 persons&lt;br /&gt;
&lt;br /&gt;
Destination: [[Missions#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || ? || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10+ || 25+ || 2150 || 21 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25+ || 40+ || 4400 || 41 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35+ || 65+ || 8600 || 77 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 50+ || 90+ || 14050 || 123 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank on S also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 also gives 2x '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
===== [[Sakura Blast]] =====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
The protected Saguraki woods are being destroyed by huge numbers of Komazli. Defeat their leaders to save the Saguraki Conservation District.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Saguraki Conservation District|Saguraki Conservation District]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 20+ || 2275 || 46 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 45+ || 4250 || 78 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 45 || 75+ || 6150 || 108 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 75 || 110+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Moatoob]]===&lt;br /&gt;
&lt;br /&gt;
====Dagora City: Flyer Base====&lt;br /&gt;
&lt;br /&gt;
=====[[System Defense]]=====&lt;br /&gt;
(封印装置防衛)&lt;br /&gt;
&lt;br /&gt;
There's been an outbreak of vicious creatures near the confinement system in the West Kugu Desert. The Alliance Military is requesting help.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#West Kugu Desert: Field Base|West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 400 || 5 || 250 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35+ || 1100 || 11 || ? || 7 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40+ || 2100 || 20 || 1400 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 3500 || 31 || 2325 || 20 || 1150 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 95+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Valley of Carnage]]=====&lt;br /&gt;
(修羅の谷)&lt;br /&gt;
&lt;br /&gt;
Recently, the vicious [[Vanda]] have been forming packs and causing great damage around the Galenigare Canyon. Defeat the Vanda leader!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Canyon: Basin|Galenigare Canyon: Basin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 650 || 7 || 425 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || 1050|| 10 || 700 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45+ || 1350 || 13 || 900 || 8 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50+ || 1500 || 14 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 85+ || 5825 || 51 || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives a 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====West Kugu Desert: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====[[Desert Terror]]=====&lt;br /&gt;
(最凶の砂獣)&lt;br /&gt;
&lt;br /&gt;
In the West Kugu Desert, the vicious [[Dimmagolus]] has become even more ferocious due to the SEED and is terrorizing a nearby energy plant.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Terror in the Desert&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Tunnels: Underground Lake|Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1100 || 12 || 725 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 2250 || 21 || ? || ? || 725 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 4000 || 37 || 2650 || 24 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 6050 || 53 || 4025 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105+ || 23400 || 202 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Galenigare Canyon: Basin====&lt;br /&gt;
&lt;br /&gt;
=====[[Mine Defense]]=====&lt;br /&gt;
(鉱山防衛)&lt;br /&gt;
&lt;br /&gt;
An outbreak of violent creatures near the entrance of a prominent mine has put miners at risk. Exterminate the creatures and defend the mine!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Tunnels: Underground Lake|Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || 1250 || 12 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A ||30 ||45+ || 1550 || 15 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 60+ || 2050 || 18 || ? || ? || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 85+ || 6800 || 59 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Galenigare Tunnels: Underground Lake ====&lt;br /&gt;
&lt;br /&gt;
=====[[Tunnel Recapture]]=====&lt;br /&gt;
(坑道の奪還)&lt;br /&gt;
&lt;br /&gt;
A tunnel connecting the West Kugu Desert and the northern continent has become a nest for native creatures. Exterminate them and recapture it!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Northern Continent: Ice Plains|Northern Continent: Ice Plains]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1400 || 15 || 925 || 10 || 450 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35+ || 2050 || 20 || 1250 || 13 || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 2600 || 24 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75+ || 4200 || 37 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 95+ || 18650 || 162 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====[[Desert Goliath]]=====&lt;br /&gt;
(砂塵の機械戦士)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have holed up in an old mine and are preparing for a large-scale attack. Destroy the [[Magas Maggahna]] to prevent the attack!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#W. Kugu: Ajis Kugu|W. Kugu: Ajis Kugu]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Magas Maggahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 700 || 8 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 30+ || 2500 || 24 || ? || ? || 825 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 3150 || 29 || 2100 || 19 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80+ || 5735 || 43 || 3550 || 31 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ?? || ??+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Rogues' Shortcut]]=====&lt;br /&gt;
(ローグスの間道 (協力))&lt;br /&gt;
&lt;br /&gt;
An old underground tunnel has been overrun by native creatures.  Use it to reach the center of the desert and defeat the [[Dimmagolus]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#West Kugu Desert: Field Base|West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dimmagolus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 950 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25+ || 2350 || 23 || 1550 || 15 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40+ || 3700 || 34 || 2450 || 22 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55+ || 6900 || 69 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ?? || ??+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Northern Continent: Vio Tonga ====&lt;br /&gt;
&lt;br /&gt;
===== [[Caves of Ice]] =====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Native creatures altered by an earlier SEED attack have been found alive in an old shaft in Granigs Mine on the Northern Continent. Purify them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Casino Volyale|Casino Volyale]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 15+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 55+ || ? || ? || 1175 || 21 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 100+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Northern Continent: Granigs Mine ====&lt;br /&gt;
&lt;br /&gt;
===== [[Awoken Serpent]] =====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Native creatures altered by an earlier SEED attack have been found alive in an old shaft in Granigs Mine on the Northern Continent. Purify them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Casino Volyale|Casino Volyale]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Rol Le]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 20+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 40+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 60+ || 9600 || 171 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 100+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Casino Volyale ====&lt;br /&gt;
&lt;br /&gt;
==== W. Kugu: Ajis Kugu ====&lt;br /&gt;
&lt;br /&gt;
===== [[Stolen Weapon]] =====&lt;br /&gt;
&lt;br /&gt;
Boss: [[Magas_Maggahna|Magas Maggahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1200 || 12 || 800 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 40+ || 4900 || 46 || 3250 || 30 || 1625 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 70+ || 11500 || 102 || 7650 || 68 || 3825 || 34 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 50 || 85+ || 16650 || 145 || 11100 || 96 || 5550 || 48 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5B9A5C8A1BCA5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Story Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D1A1BCA5C6A5A3A1BCA5DFA5C3A5B7A5E7A5F3.html Party Missions (Network @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5E1A5A4A5F3A5DFA5C3A5B7A5E7A5F3.html Main Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Missions&amp;diff=27089</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Missions&amp;diff=27089"/>
				<updated>2007-12-04T19:23:12Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: Created links to each mission's page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This article details the free missions found in Network Mode.&lt;br /&gt;
&lt;br /&gt;
For details about the story missions found in Network Mode, see [[Story Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the party missions found in Network Mode, see [[Party Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the missions found in the Offline modes, see [[Missions (Offline)]].&lt;br /&gt;
&lt;br /&gt;
Mission ranking is determined by three factors: the percentage of monsters that were killed, the number of times a party member died and returned to the lobby, and the percentage of the mission time for which you were a member of the party (only relevant if you joined a party in the middle of a mission).  The maximum score for any mission is 1000 points.  Any time a player dies and returns to the lobby without being revived with a Moon Atomizer or Moon Atomizer X, 300 points are deducted, up to a maximum penalty of 900 points.&lt;br /&gt;
&lt;br /&gt;
The Rank A mission reward is approximately 2/3 of the Rank S reward, while the Rank B mission reward is approximately 1/3 of the Rank S reward.  In most cases, a Rank C results in a very minimal reward or no reward at all.  Meseta rewards are rounded to a multiple of 25, and always rounded down.&lt;br /&gt;
&lt;br /&gt;
{{Map}}&lt;br /&gt;
&lt;br /&gt;
== Free Missions ==&lt;br /&gt;
&lt;br /&gt;
Template:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| B || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| A || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[GUARDIANS Colony]] ===&lt;br /&gt;
&lt;br /&gt;
==== My Room ====&lt;br /&gt;
&lt;br /&gt;
=====[[SEED-Form Purge]]=====&lt;br /&gt;
Training mission. Eliminate the creatures in the Linear Line access corridors!&lt;br /&gt;
&lt;br /&gt;
(This quest is special, in that it can only be played during the tutorial, and solo.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]] (You can't do anything here; you're forced to Return to city immediately.)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| n/a || 0 || 1 || 30 || 1 || 20 || 1 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Linear Line Platform (Clyez 4th Floor)====&lt;br /&gt;
&lt;br /&gt;
=====[[Unsafe Passage]]=====&lt;br /&gt;
(連絡通路突破)&lt;br /&gt;
&lt;br /&gt;
Parts of the Linear Line are shut down due to the SEED. Walking along the access corridors is the only way to get to some parts of the colony.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 1+ || 100 || 2 || 50 || 1 || 25 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20+ || 450 || 5 || 300 || 3 || 150 || 1|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 30+ || 650 || 7 || 425 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 55+ || 1150 || 11 || 750 || 7 || 375 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80+ || 4600 || 41 || 3050 || 27 || 1525 || 13 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Unsafe Passage|Detailed Map]]&lt;br /&gt;
&lt;br /&gt;
==== Linear Line: Transfer Terminal ====&lt;br /&gt;
&lt;br /&gt;
=====[[Fight for Food]]=====&lt;br /&gt;
(プラント奪還)&lt;br /&gt;
&lt;br /&gt;
SEED have fallen on the farming plant, and damage is spreading. Secure the farms and protect the colony's food supply!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Aurorey Viewing Plaza|Aurorey Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[SEED-Vance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 5 || 200 || 3 || 125 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 700 || 7 || 450 || 4 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 35+ || 950 || 9 || 625 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 60+ || 1550|| 14|| 1025 || 9 || 500 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80+ || 9000 || 78 || 6025 || 52 || 3000 || 26 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Clyez City: Space Dock(4th Floor) ====&lt;br /&gt;
&lt;br /&gt;
=====[[Dark Satellite]]=====&lt;br /&gt;
(暗黒の衛星)&lt;br /&gt;
&lt;br /&gt;
A satellite housing an A-Photon plant has been turned into a HIVE. Initial forces sent word they had encountered a Carriguine before communication was lost.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Hive #3: Special Base|Hive #3: Special Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Carriguine]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 800 || 9 || 525 || 6 || 250 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20+ || 1350 || 14 || 900 || 9 ||450||4|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 3000 || 28 || 2000 || 18 || 1000 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 85+ || 5100 || 45 || 3400 || 30 || 1700 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 85 || 110+ || 28600 || 247 || 19050 || 164 || 9525 || 82 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Hive #3: Special Base ====&lt;br /&gt;
&lt;br /&gt;
=====[[SEED Awakened]]=====&lt;br /&gt;
(SEEDの胎動)&lt;br /&gt;
&lt;br /&gt;
SEED infestation of a large-scale A-photon reactor will create a Dulk Fakis that produces and controls other SEED. Purify it and neutralize the HIVE!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Dallgun Viewing Plaza|Dallgun Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dulk Fakis]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 900 || 10 || 600 || 6 || 300 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35+ || 1850 || 18 || 1225 || 11 || 650 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 4350 || 43 || 3100 || 28 || 1550 || 14 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 90+ || 8950 || 78 || 5950 || 52 || 2975 || 26 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 85 || 110+ || 39650 || 342 || 26425 || 228 || 13200 || 114 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Dallgun Viewing Plaza ====&lt;br /&gt;
&lt;br /&gt;
=====[[True Darkness]]=====&lt;br /&gt;
&lt;br /&gt;
The [[Dulk Fakis]], thought defeated, recovered by taking A-Photons to evolve itself. Return to the HIVE and purify the [[Dulk Fakis]] once and for all!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Hive #3: Special Base|Hive #3: Special Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dulk Fakis]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 6250 || 66 || 4150 || 44 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 11700 || 110 || 7800 || 73 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 13200 || 121 || 8800 || 80 || 4400 || 40 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80+ || ? || ? || 13150 || 115 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 85 || 115+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives 1 '[[PA Fragment]]'.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'.&lt;br /&gt;
&lt;br /&gt;
===[[Parum]]===&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: AMF Headquarters ====&lt;br /&gt;
&lt;br /&gt;
=====[[AMF HQ Recovery]]=====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Out-of-control CASTs have occupied an area underneath AMF HQ and have fused with SEED-Forms. Vaccines won't work so purification is the only option.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#AMF Metro Linear Platform|AMF Metro Linear Platform]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 10+ || 375 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 50+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 70 || 90+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives 1 '[[PA Fragment]]'.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'.&lt;br /&gt;
&lt;br /&gt;
==== AMF Metro Linear Platform ====&lt;br /&gt;
&lt;br /&gt;
=====[[Military Subway]]=====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
CASTS infected by the SEED-Virus are using the AMF Metrolinear Line to get somewhere. Go to the Metrolinear Line and figure out what they're up to!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#AMF Central Command|AMF Central Command]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 10+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20+ || 9250 || 186 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 50+ || ? || 336 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 70 || 90+ || 28100 || 489 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives 1 '[[PA Fragment]]'.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'.&lt;br /&gt;
&lt;br /&gt;
==== AMF Central Command ====&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====[[Scarred Planet]]=====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Old Rozenom City|Old Rozenom City]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || 800 || 21 || 525 || 14 || 250 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 2325 || 46 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 50+ || 3875 || 71 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 100+ || 6525 || 113 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives 1 '[[PA Fragment]]'.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'.&lt;br /&gt;
&lt;br /&gt;
=====[[Mad Creatures]]=====&lt;br /&gt;
(原生生物鎮圧)&lt;br /&gt;
&lt;br /&gt;
The SEED influence has caused many of the native creatures in Raffon Meadow to become vicious and as a result, they are causing damage in the local area.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 150 || 2 || 100 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20+ || 300 || 3 || 200 || 2 || 100 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 30+ || 400 || 4 || 250 || 2 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 50+ || 900 || 8 || 600 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 95+ || 2200 || 19 || 1450 || 12 || 725 || 6 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Old Rozenom City ====&lt;br /&gt;
&lt;br /&gt;
=====[[Lightning Beasts]]=====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Virus samples were released were released from a GRM lab in Rozenom City during the G. Colong impact, infecting native creatures. Purify them along with the new Gainozeros.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Paracabana Coast|Paracabana Coast]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Gainozeros]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 10+ || 1700 || 39 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 30+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 55+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 105+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Paracabana Coast====&lt;br /&gt;
&lt;br /&gt;
====Raffon Meadow: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====[[Plains Overlord]]=====&lt;br /&gt;
(草原の支配者)&lt;br /&gt;
&lt;br /&gt;
SEED contamination has driven a De Ragan from the mountains and it is nesting in Raffon Meadow, threatening nearby settlements.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25+ || 1050 || 11 || 700 || 7 || 350 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35+ || 1450 || 14 || 950 || 9 || 475 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55+ || 1950 || 18 || 1300 || 11 || 600 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 100+ || 5750 || 50 || 3825 || 33 || 1900 || 16 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====[[Sleeping Warriors]]=====&lt;br /&gt;
(遺跡の奥で眠るモノ)&lt;br /&gt;
&lt;br /&gt;
Teams investigating the Raffon RELICS site are being held back by Stateria, the reactivated ancient weapons. Clear the way for the research teams!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Svaltus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 600 || 6 || 400 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 1050 || 10 || 700 || 6 || 350 || 3? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 1350 || 13 || 900 || 8 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 65+ || 2150 || 19 || 1425 || 12 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105+ || 7050 || 61 || 4700 || 40 || 2350 || 20 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Raffon Meadow: Lakeshore Park ====&lt;br /&gt;
&lt;br /&gt;
===== [[Crimson Beast]] =====&lt;br /&gt;
(紅の巨獣 (協力))&lt;br /&gt;
&lt;br /&gt;
The Raffon RELICS can be used to reach various areas of the Raffon Meadow. Use these new routes to defeat the De Ragan!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1100 || 12 ||725||8|| 350 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 3000 || 29 || 2050 || 19 || 1000 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45+ || 5800 || 53 || 3850 || 35 || 1925 || 17 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 10975 || 97 || 7300 || 64 ||3650||32|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85+ || 15800 || 138 || 10525 || 91 || 5250 || 45 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
=====[[The Mad Beasts]]=====&lt;br /&gt;
(狂う珍獣)&lt;br /&gt;
&lt;br /&gt;
The Distova, a type of Koltova, are being altered by the SEED and are attacking people. An oversized mutant is also wreaking havoc. Suppress them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Gol Dolva]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 500 || 5 || 325 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1000 || 10 || 650 || 6 || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 2750 || 25 || 1825 || 16 || 900 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 90+ || 6150 || 54 || 4100 || 35 || 2050 || 18 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105+ || 15050 || 130 || 10025 || 86 || 5000 || 43 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Underwater Plant: Temporary Base ====&lt;br /&gt;
&lt;br /&gt;
=====[[Endrum Remnants]]=====&lt;br /&gt;
(エンドラムの残党)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have occupied an underwater energy plant, demanding the release of their leader, Harness. Neutralize them.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Endrum Underground&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Lake Denes|Lake Denes]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Grinna Bete C]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1000 || 9 || 650 || 6 || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 2850 || 26 || 1900 || 17 || 950 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80+ || 3350 || 30 || 2325 || 20 || 1150 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 105+ || 15050 || 130 || 10025 || 86 || 5000 || 43 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
=====[[Lab Recovery]]=====&lt;br /&gt;
(研究施設奪還)&lt;br /&gt;
&lt;br /&gt;
An accident in an underwater research lab has released the creatures under observation, leading to chaos. Exterminate the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || 900 || 9 || 600 || 6 || 300 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45+ || 2200 || 27 || 1925 || 18 || 950 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 65+ || 4800 || 43 || 3200 || 28 || 1600 || 14 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 80+ || 18150 || 159 || 12100 || 106 || 6050 || 53 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
====Lake Denes====&lt;br /&gt;
&lt;br /&gt;
=====[[The Dual Sentinel]]=====&lt;br /&gt;
(双頭の守護獣)&lt;br /&gt;
&lt;br /&gt;
Using the Denes RELICS as a base, the De Ragnus has been obstructing an investigation of the RELICS site. Suppress the De Ragnus!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Foran Waterfall|Foran Waterfall]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragnus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 800 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25+ || 2150 || 21 || 1425 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 3100 || 28 || 2050 || 18 || 1025 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 85+ || 6550 || 57 || 4350 || 38 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 110+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Foran Waterfall====&lt;br /&gt;
&lt;br /&gt;
=====[[Duel in the Ruins]] =====&lt;br /&gt;
&lt;br /&gt;
A De Ragnus stands in the way of a team investigating a new route that may lead to the Denes RELICS central control room. Defeat the De Ragnus!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Lake_Denes|Lake Denes]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragnus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 20+ || 4550 || 46 || 3025 || 30 || ? || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 5900 || 56 || 3925 || 37 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 50+ || 8400 || 76 || 5600 || 50 || 2800 || 25 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80+ || ? || ? || ? || 66 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 80 || 110+ || 13000 || 112 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- Requires 2 persons to complete with an &amp;quot;S&amp;quot; result, but can be played Solo for an &amp;quot;A&amp;quot; result&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Linear Line Platform ====&lt;br /&gt;
&lt;br /&gt;
=====[[Train Rescue]]=====&lt;br /&gt;
(貨物列車救援)&lt;br /&gt;
&lt;br /&gt;
There has been communication of a [[rogue]] attack on a freight train, using [[Dilla Griena]] to take control of the train. Defeat the [[Dilla Griena]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]] &lt;br /&gt;
&lt;br /&gt;
Boss: [[Dilla Griena]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 700 || 8 || 450 || 5 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20+ || 1250 || 13 || 825 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 2700 || 25 || ? || ? || 900 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80+ || 3450 || 30 || ? || ? || 1150 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 100+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=== [[Neudaiz]] ===&lt;br /&gt;
&lt;br /&gt;
==== Ohtoku City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====[[Mizuraki Defense]]=====&lt;br /&gt;
(ミズラキ保護区防衛)&lt;br /&gt;
&lt;br /&gt;
Violent creatures are wreaking havoc at the Mizuraki C.D. The fragile Mizuraki ecosystem is taking irreparable damage. Stop the creatures and save the trees!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25+ || 700 || 7 || 450 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35+ || 900 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 60+ || 3800 || 34 || 2525 || 22 || 1250 || 11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 95+ || 8200 || 72 || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Forested Islands]]=====&lt;br /&gt;
(緑林突破)&lt;br /&gt;
&lt;br /&gt;
A large outbreak of violent creatures is putting the pilgrims of the Shikon Islands in danger. Clear the forest of the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 250 || 3 || 150 || 1 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40+ || 600 || 6 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 50+ || 2500 || 23 || 1650 || 15 || 825 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 90+ || 4300 || 38 || ? || ? || 1425 || 12 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki C.D. Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====[[Demons Above]]=====&lt;br /&gt;
(凶飛獣討伐)&lt;br /&gt;
&lt;br /&gt;
The [[Onmagoug]], long feared for its ferocity, has recently become even more aggressive due to SEED influence.  Stop it before there are casualties!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki Preserve: Kugo Hot Springs|Mizuraki Preserve: Kugo Hot Springs]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1000 || 11 || 250 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 2400 || 23 || 700 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 2750 || 25 || 1850 || 16 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 65+ || 5500 || 49 || 3650 || 32 || 1825 || 16 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 100+ || 15700 || 136 || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank Also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Moonlight Beast]]=====&lt;br /&gt;
(月下の翼獣)&lt;br /&gt;
&lt;br /&gt;
The Guardians research team needs a sample from the nocturnal [[Zoal Goug|Zoalgoug]].  Use the moonlight to track one down!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1350 || 15 || 900 || 9 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35+ || 2800 || 26 || 1850 || 17 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 4650 || 43 || 3100 || 28 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 75+ || 5650 || 50 || ? || ? || 1875 || 16 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 105+ || ? || ?  || ? || ? || ? || ?  || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Shikon Archipelago Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====[[Rainbow Beast]]=====&lt;br /&gt;
(虹色の法獣)&lt;br /&gt;
&lt;br /&gt;
The COG has requested help with dealing with the [[Kagajibari]] near their sacred grounds, due to its resistance to TECHNICs.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35+ || 1000 || 10 || ? || ? || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 1300 || 12 || ? || ? || 425 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 55+ || 5000 || 45 || 3325 || 30 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 100+ || 12000 || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 gives 2 '[[PA Fragment]]s'&lt;br /&gt;
&lt;br /&gt;
=====[[Grove of Fanatics]]=====&lt;br /&gt;
(狂信者の杜)&lt;br /&gt;
&lt;br /&gt;
A radical faction of the [[Communion of Gurhal]] has occupied Old Hakura Temple, with the stolen [[Adahna Degahna]] as their main weapon. Stop them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1450 || 14 || 950 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 1850 || 17 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 2800 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 100+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Agata Islands: Sacred Grounds ====&lt;br /&gt;
=====[[The Holy Ground]]=====&lt;br /&gt;
(聖地奪還)&lt;br /&gt;
&lt;br /&gt;
The [[Stateria]] in the RELICS beneath the Egam holy grounds have awoken and are endangering people. Stop them and retake the holy grounds.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 550 || 6 || 350 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1850 || 18 || 1225 || 11 || 600 || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 2100 || 20 || 1400 || 13 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75+ || 2400 || 21 || ? || ? || 800 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 85+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank on S also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 also gives 2x '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[The Eastern Peril]]=====&lt;br /&gt;
(東方より来るモノ (協力))&lt;br /&gt;
&lt;br /&gt;
An Onmagoug has traveled to the Agata Islands from the Mizuraki C.D. Keep it out of the sacred grounds!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25+ || 2050 || 20 || 1350 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35+ || 2900 || 27 || 1925 || 18 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50+ || 5500 || 51 || 3700 || 33 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 85+ || 11950 || 105 || ? || ? || 3975 || 34 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Forest Infiltration]]=====&lt;br /&gt;
(密林の侵入作戦 (協力))&lt;br /&gt;
&lt;br /&gt;
A radical faction of the Communion of Gurhal has occupied Old Hakura Temple and is stockpiling arms.  Infiltrate from the rear and defeat [[Adahna Degahna]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || ? || ? || 650 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25+ || 2250 || 22 || 1500 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 4600 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 60+ || 8350 || 75 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85+ || 13900 || 121 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki Preserve: Kugo Hot Springs ====&lt;br /&gt;
=====[[The Cost of Research]]=====&lt;br /&gt;
&lt;br /&gt;
The Communion of Gurhal's research lab in the Mizuraki C. D. is threatened by a Zoal Goug attack. Stop the escaped creatures and the Zoal Goug!&lt;br /&gt;
&lt;br /&gt;
'''2+ people required''' : Cannot get past first room without 2 persons&lt;br /&gt;
&lt;br /&gt;
Destination: [[Missions#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || ? || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10+ || 25+ || 2150 || 21 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25+ || 40+ || 4400 || 41 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35+ || 65+ || 8600 || 77 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 50+ || 90+ || 14050 || 123 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank on S also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 also gives 2x '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
===== [[Sakura Blast]] =====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
The protected Saguraki woods are being destroyed by huge numbers of Komazli. Defeat their leaders to save the Saguraki Conservation District.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Saguraki Conservation District|Saguraki Conservation District]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 20+ || 2275 || 46 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 45+ || 4250 || 78 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 45 || 75+ || 6150 || 108 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 75 || 110+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Moatoob]]===&lt;br /&gt;
&lt;br /&gt;
====Dagora City: Flyer Base====&lt;br /&gt;
&lt;br /&gt;
=====[[System Defense]]=====&lt;br /&gt;
(封印装置防衛)&lt;br /&gt;
&lt;br /&gt;
There's been an outbreak of vicious creatures near the confinement system in the West Kugu Desert. The Alliance Military is requesting help.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#West Kugu Desert: Field Base|West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 400 || 5 || 250 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35+ || 1100 || 11 || ? || 7 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40+ || 2100 || 20 || 1400 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 3500 || 31 || 2325 || 20 || 1150 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 95+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Valley of Carnage]]=====&lt;br /&gt;
(修羅の谷)&lt;br /&gt;
&lt;br /&gt;
Recently, the vicious [[Vanda]] have been forming packs and causing great damage around the Galenigare Canyon. Defeat the Vanda leader!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Canyon: Basin|Galenigare Canyon: Basin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 650 || 7 || 425 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || 1050|| 10 || 700 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45+ || 1350 || 13 || 900 || 8 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50+ || 1500 || 14 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 85+ || 5825 || 51 || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives a 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====West Kugu Desert: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====[[Desert Terror]]=====&lt;br /&gt;
(最凶の砂獣)&lt;br /&gt;
&lt;br /&gt;
In the West Kugu Desert, the vicious [[Dimmagolus]] has become even more ferocious due to the SEED and is terrorizing a nearby energy plant.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Terror in the Desert&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Tunnels: Underground Lake|Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1100 || 12 || 725 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 2250 || 21 || ? || ? || 725 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 4000 || 37 || 2650 || 24 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 6050 || 53 || 4025 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105+ || 23400 || 202 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Galenigare Canyon: Basin====&lt;br /&gt;
&lt;br /&gt;
=====[[Mine Defense]]=====&lt;br /&gt;
(鉱山防衛)&lt;br /&gt;
&lt;br /&gt;
An outbreak of violent creatures near the entrance of a prominent mine has put miners at risk. Exterminate the creatures and defend the mine!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Tunnels: Underground Lake|Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || 1250 || 12 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A ||30 ||45+ || 1550 || 15 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 60+ || 2050 || 18 || ? || ? || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 85+ || 6800 || 59 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Galenigare Tunnels: Underground Lake ====&lt;br /&gt;
&lt;br /&gt;
=====[[Tunnel Recapture]]=====&lt;br /&gt;
(坑道の奪還)&lt;br /&gt;
&lt;br /&gt;
A tunnel connecting the West Kugu Desert and the northern continent has become a nest for native creatures. Exterminate them and recapture it!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Northern Continent: Ice Plains|Northern Continent: Ice Plains]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1400 || 15 || 925 || 10 || 450 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35+ || 2050 || 20 || 1250 || 13 || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 2600 || 24 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75+ || 4200 || 37 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 95+ || 18650 || 162 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====[[Desert Goliath]]=====&lt;br /&gt;
(砂塵の機械戦士)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have holed up in an old mine and are preparing for a large-scale attack. Destroy the [[Magas Maggahna]] to prevent the attack!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#W. Kugu: Ajis Kugu|W. Kugu: Ajis Kugu]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Magas Maggahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 700 || 8 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 30+ || 2500 || 24 || ? || ? || 825 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 3150 || 29 || 2100 || 19 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80+ || 5735 || 43 || 3550 || 31 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ?? || ??+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====[[Rogues' Shortcut]]=====&lt;br /&gt;
(ローグスの間道 (協力))&lt;br /&gt;
&lt;br /&gt;
An old underground tunnel has been overrun by native creatures.  Use it to reach the center of the desert and defeat the [[Dimmagolus]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#West Kugu Desert: Field Base|West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dimmagolus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 950 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25+ || 2350 || 23 || 1550 || 15 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40+ || 3700 || 34 || 2450 || 22 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55+ || 6900 || 69 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ?? || ??+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Northern Continent: Vio Tonga ====&lt;br /&gt;
&lt;br /&gt;
===== [[Caves of Ice]] =====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Native creatures altered by an earlier SEED attack have been found alive in an old shaft in Granigs Mine on the Northern Continent. Purify them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Casino Volyale|Casino Volyale]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 15+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 55+ || ? || ? || 1175 || 21 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 100+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Northern Continent: Granigs Mine ====&lt;br /&gt;
&lt;br /&gt;
===== [[Awoken Serpent]] =====&lt;br /&gt;
This mission is exclusive to [[Ambition of the Illuminus]].&lt;br /&gt;
&lt;br /&gt;
Native creatures altered by an earlier SEED attack have been found alive in an old shaft in Granigs Mine on the Northern Continent. Purify them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Casino Volyale|Casino Volyale]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Rol Le]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 20+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 40+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 60+ || 9600 || 171 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 100+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Casino Volyale ====&lt;br /&gt;
&lt;br /&gt;
==== W. Kugu: Ajis Kugu ====&lt;br /&gt;
&lt;br /&gt;
===== [[Stolen Weapon]] =====&lt;br /&gt;
&lt;br /&gt;
Boss: [[Magas_Maggahna|Magas Maggahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1200 || 12 || 800 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 40+ || 4900 || 46 || 3250 || 30 || 1625 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 70+ || 11500 || 102 || 7650 || 68 || 3825 || 34 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 50 || 85+ || 16650 || 145 || 11100 || 96 || 5550 || 48 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5B9A5C8A1BCA5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Story Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D1A1BCA5C6A5A3A1BCA5DFA5C3A5B7A5E7A5F3.html Party Missions (Network @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5E1A5A4A5F3A5DFA5C3A5B7A5E7A5F3.html Main Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=White_Beast&amp;diff=26403</id>
		<title>White Beast</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=White_Beast&amp;diff=26403"/>
				<updated>2007-11-27T11:43:30Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Item drops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AotI Only}}{{Neudaiz mission&lt;br /&gt;
|Mission_name= White Beast&lt;br /&gt;
|Mission_image= [[Image:Pavilion.PNG|center]]&lt;br /&gt;
|Start_lobby= Upper Pavilion&lt;br /&gt;
|Start_counter= Mt. Ohtoku Area&lt;br /&gt;
|End_lobby= Shitenkaku&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Pavilion of Air&lt;br /&gt;
|Mission_type= Co-op mission&lt;br /&gt;
|Enemy_elements= {{Light}} {{Dark}}&lt;br /&gt;
|}}''An accident in the Pavilion of Air on Ohtoku Mountain has released native creatures into the temple.  Purify the creatures, including the Alterazgohg!''&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 20+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 45+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 70+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | 110+ || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ubakrada]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jaggo]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Alterazgohg]] || || {{Light}} {{Dark}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || [B] [[Girapit]] || [B] [[Rogapit]] || [B] [[Pegita]] || [B] [[Dori]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || [[Batnara]] || [[Canara]] || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || || || [B] [[Uransara]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || [[Saiyuhoh]] || [B] [[Vish]] || [B] [[Vish Tien]] || [B] [[Vish Adan]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ubakrada]] || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || || || || [B] [[Mizurakihoh]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jaggo]] || [[Mega / Knight]] || [[Tero / Hit]] || [[Giga / Bullet PP Save]] || [[Giga / Bullet PP Save]] ||&lt;br /&gt;
|-&lt;br /&gt;
| Normal box || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Boss box || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || || || || [B] [[Raikasobrac]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 initial spawn !! Block 2 initial spawn !! Block 3 initial spawn !! Rare enemy details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || A-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || || || || [[Jaggo]] x?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || B-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || || || || [[Jaggo]] x?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || C-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || || || || [[Jaggo]] x?&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=White_Beast&amp;diff=26402</id>
		<title>White Beast</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=White_Beast&amp;diff=26402"/>
				<updated>2007-11-27T11:42:56Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Item drops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AotI Only}}{{Neudaiz mission&lt;br /&gt;
|Mission_name= White Beast&lt;br /&gt;
|Mission_image= [[Image:Pavilion.PNG|center]]&lt;br /&gt;
|Start_lobby= Upper Pavilion&lt;br /&gt;
|Start_counter= Mt. Ohtoku Area&lt;br /&gt;
|End_lobby= Shitenkaku&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Pavilion of Air&lt;br /&gt;
|Mission_type= Co-op mission&lt;br /&gt;
|Enemy_elements= {{Light}} {{Dark}}&lt;br /&gt;
|}}''An accident in the Pavilion of Air on Ohtoku Mountain has released native creatures into the temple.  Purify the creatures, including the Alterazgohg!''&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 20+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 45+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 70+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | 110+ || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ubakrada]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jaggo]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Alterazgohg]] || || {{Light}} {{Dark}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || [B] [[Girapit]] || [B] [[Rogapit]] || [B] [[Pegita]] || [B] [[Dori]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || [[Batnara]] || [[Canara]] || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || || [B] [[Uransara]] || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || [[Saiyuhoh]] || [B] [[Vish]] || [B] [[Vish Tien]] || [B] [[Vish Adan]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ubakrada]] || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || || || || [B] [[Mizurakihoh]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jaggo]] || [[Mega / Knight]] || [[Tero / Hit]] || [[Giga / Bullet PP Save]] || [[Giga / Bullet PP Save]] ||&lt;br /&gt;
|-&lt;br /&gt;
| Normal box || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Boss box || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || || || || [B] [[Raikasobrac]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 initial spawn !! Block 2 initial spawn !! Block 3 initial spawn !! Rare enemy details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || A-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || || || || [[Jaggo]] x?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || B-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || || || || [[Jaggo]] x?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || C-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || || || || [[Jaggo]] x?&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=S-Rank_Listing&amp;diff=24146</id>
		<title>S-Rank Listing</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=S-Rank_Listing&amp;diff=24146"/>
				<updated>2007-10-15T03:33:16Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: changed icon on &amp;quot;Yamata-Misaki&amp;quot; to AotI&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of this article is to serve as a rough listing of the S-Rank weapons and armors in PSU, combining all the drop information into one place in a more organized manner. The list includes many weapons that have been found in the game data, but are not yet available.&lt;br /&gt;
&lt;br /&gt;
As with lower ranking boards, [[Kubara]] copies of ranged weaponry are made by substituting [[Kubara Wood]] in the applicable board. For melee and tech weapons, the boards for the [[Kubara]] copies are presumably separate, and are all currently unreleased on all servers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:80%&amp;quot;&lt;br /&gt;
! Color Legend&lt;br /&gt;
|-&lt;br /&gt;
| Normal background color denotes an item available on all servers.&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}| This background color denotes an item currently available only on the JP server.&amp;lt;br&amp;gt; It should be available on all other servers within a few months, dependent upon updates.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}| This background color denotes an item still unavailable on even the JP server.&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Item Type !!  [[Rarity]] !! Name !! [[Manufacturer|Maker]] !! Ver. !! Drop Information !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Daggers]] || {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★ || [[Deva-zashi]] ||    {{Logo-Y}}||   {{PSU version}} || Board: [[Goshin]] Lv100-1??&amp;lt;br&amp;gt;Board: [[Zamvapas]] Lv100-1?? || Feathery effects.&lt;br /&gt;
|- &lt;br /&gt;
|  {{Unreleased item}}| [[Deva-zashic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Halp Serafi]] ||   {{Logo-K}}||   {{PSU version}} ||  Seasonal Board: [[Rappy Paska]] Lv80+ || Fire only. Feathery effects, 'Attack' changes to 'Dance'.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || {{Unreleased item}}|  [[Shiraha-zashi]] ||    {{Logo-Y}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Shiraha-zashic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Deraga-zashi]] ||    {{Logo-Y}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Deraga-zashic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. ||--&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Sabers]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ ||  [[Crimson]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[Deljaban]] Lv100+&amp;lt;br&amp;gt;Board: [[Booma]] Lv100+ || Fire only. Flame effects.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Crimsic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Blackheart]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[Dulk Fakis]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Blackheartic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Apocalypse]] ||   {{Logo-G}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Apocalypsic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Spears]] || {{Color-S}} rowspan=&amp;quot;4&amp;quot; | 10★ || [[Mugunruk]] ||   {{Logo-T}}||   {{PSU version}} ||  Board: [[Kog Nadd]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Mugunrukuc]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}| ([[Gekitsunata]]) || {{Logo-Y}}||   {{AotI version}} || --  || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}| ([[Gekitsunatac]]) || {{Logo-K}}||   {{AotI version}} || Board: [[Saguraki]] area drop Lv100+ || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || {{JP item}}| [[Muktengek]] ||    {{Logo-T}}||   {{AotI version}} || Board: ([[De Rol Le]]) 100+  || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Muktengekic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Mugunburga]] ||   {{Logo-T}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Mugunburgac]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Knuckles]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Gudda Skela]] ||   {{Logo-T}}||   {{PSU version}} ||  Board: [[Jishagara]] Lv100-1??&amp;lt;br&amp;gt; Board: [[Jusnagun]] Lv100-1?? || Ice only. Bubble effects. Can cause [[Status Effect| Sleep]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Gudda Skelac]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Gudda Hon]] ||   {{Logo-T}}||   {{PSU version}} ||  Board: [[Dimmagolus]] Lv100-1?? || Beast only.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Gudda Honc]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Gudda Igga]] ||   {{Logo-T}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Gudda Iggac]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; | [[Double sabers | Double&amp;lt;br&amp;gt; sabers]] || {{Color-S}} rowspan=&amp;quot;6&amp;quot; | 10★ || [[Sweet Death]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[Gol Dolva]] Lv100+&amp;lt;br&amp;gt;Board: [[Grass Assassin]] Lv100+ || Heart effects. Can cause [[Status Effect| Sleep]].&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}|  [[Sweet Deathic]] ||   {{Logo-K}}||   {{AotI version}} || Board: [[Rozenom City]] area drop Lv100+|| Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}| ([[Raikasobra]]) || {{Logo-Y}} ||   {{AotI version}} || --  || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}| ([[Raikasobrac]]) || {{Logo-K}} ||   {{AotI version}} || Board: [[Water Temple]] area drop Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Crea Doubles]] ||   {{Logo-K}}||   {{PSU version}} ||  Board: [[Linear Line]] area drop Lv50+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Carriguine-Rucar]] ||   {{Logo-K}}||   {{PSU version}} ||  Board: [[Carriguine]] Lv80-?? || --&lt;br /&gt;
|-&lt;br /&gt;
|  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Double Agito]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[De Ragnus]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Double Agitoc]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Ragan-Ragan]] ||   {{Logo-G}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Ragan-Ragac]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Twin claws | Twin&amp;lt;br&amp;gt; claws]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Fuka-Misaki]] ||   {{Logo-Y}}||   {{PSU version}} ||  Board: [[Kamatoze]] Lv100-1?? || Ice only. Ice effects. Can cause [[Status Effect| Freeze]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Fuka-Misakic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 11★ || {{JP item}}|  [[Yamata-Misaki]] ||   {{Logo-Y}}||   {{AotI version}} ||  Board: ([[Alteratsugoug]]) Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Yamata-Misakic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Bearclaw]] ||   {{Logo-K}}||   {{PSU version}} ||  Seasonal Board: [[Jaggo Sonichi]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Shide-Misaki]] ||   {{Logo-Y}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Shide-Misakic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Claws]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Daiga-Misaki]] ||   {{Logo-Y}}||   {{PSU version}} ||  Board: [[Tengohg]] Lv100-1?? || Ice only. Ice effects. Can cause [[Status Effect| Freeze]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}| [[Daiga-Misakic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Zanshu-Misaki]] ||   {{Logo-Y}}||   {{PSU version}} ||  Board: [[Zoal Goug]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Zanshu-Misakic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Ohga-Misaki]] ||   {{Logo-Y}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Ohga-Misakic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | [[Axes]] || {{Color-S}} rowspan=&amp;quot;4&amp;quot; | 10★ || [[Ank Dedda]] ||   {{Logo-T}}||   {{PSU version}} ||  Board: [[Darbelan]] Lv100-1??&amp;lt;br&amp;gt;Board: [[Dulk Fakis]] Lv70-99&amp;lt;br&amp;gt;Board: [[Vanda Olga]] Lv100+ || Dark only. Purple smoke effects.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Ank Deddac]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}| (Okanou)|| {{Logo-Y}} || {{AotI version}} || Board: ([[Ubakurada]]) Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}| (Okanouc) || {{Logo-K}} || {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 11★ || [[Ank Zagza]] ||   {{Logo-T}}||   {{PSU version}} ||  Board: [[Dulk Fakis]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Ank Zagzac]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bil De Axe]] ||   {{Logo-K}}||   {{PSU version}} ||  Board: [[Bil De Vear]] Lv100-1?? || &lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Ank Buti]] ||   {{Logo-T}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Ank Butic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Twin sabers | Twin&amp;lt;br&amp;gt; sabers]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Two-headed Ragnus]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[Go Vahra]] Lv100-1??&amp;lt;br&amp;gt;Board: [[Grinna Bete C]] Lv100-1?? || Fire only. Flame effects.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Two-headed Ragnuc]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || {{Unreleased item}}|  [[Grand Cross]] ||   {{Logo-G}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Grand Crosc]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Tyrant Spada]] ||   {{Logo-G}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Tyrant Spadac]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;2&amp;quot; | 13★ || {{Unreleased item}}| ([[Diga Do Ragan]]) ||   {{Logo-G}}||   {{AotI version}} || Currently unavailable. || -- &lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}| ([[Diga Do Ragnuc]]) ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || Existence assumed. &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Twin daggers | Twin&amp;lt;br&amp;gt; daggers]] || {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★ || [[Gizaha-zashi]] ||   {{Logo-Y}}||   {{PSU version}} ||  Board: [[Dilnazen]] Lv100-1?? || Feathery effects.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Gizaha-zashic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Dagger of Serafi]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || Fire only. Feathery effects.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Togeha-zashi]] ||   {{Logo-Y}}||   {{PSU version}} ||  Board: [[Onmagoug]] Lv100+&amp;lt;br&amp;gt;Weapon: ([[Alteratsugoug]]) Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Togeha-zashic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Tamagiri-zashi]] ||   {{Logo-Y}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Tamagiri-zashic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Swords]] || {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★ || [[Huge Cutter]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[Orgdus]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Hugecuttuc]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus Sword]] ||   {{Logo-K}}||   {{PSU version}} ||  Board: [[Svaltus]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Kan Yu]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[De Ragan]] Lv100-1??&amp;lt;br&amp;gt;Board: [[Lutus Jigga]] Lv100-1?? || Male only.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Kan Yuc]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 12★ || {{Unreleased item}}|  [[De Ragan Slayer]] ||   {{Logo-G}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[De Ragan Slayic]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Agito Repca]] ||   {{Logo-K}}||   {{PSU version}} ||  Board: [[HIVE]] area drop Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Slicers]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || {{JP item}} | ([[Shura-Hiken]]) ||   {{Logo-Y}}||   {{AotI version}} || Board: ([[Way of the Cherry Petal]]) S || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}} | ([[Shura-Hikec]]) ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || {{JP item}} | ([[Sanzu-Hiken]]) ||   {{Logo-Y}}||   {{AotI version}} || Weapon: ([[Alteratsugoug]]) Lv100+ || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}} | ([[Sanzu-Hikec]]) ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Whips]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || {{JP item}} | ([[Vishi Adan]]) ||   {{Logo-T}}||   {{AotI version}} || Board: ([[Kakuwane]]) Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}} | ([[Vishi Adac]]) ||   {{Logo-K}}||   {{AotI version}} || Board: [[Granigs Mine]] area drop Lv100+ || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Handguns]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Viper]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[Sendillan]] Lv100-1??&amp;lt;br&amp;gt;Board: [[Go Booma]] Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vipric]] ||   {{Logo-K}}||   {{PSU version}} ||  Use [[Kubara Wood]] in [[Viper]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Storm]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[De Ragan]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Stormic]] ||   {{Logo-K}}||   {{PSU version}} ||   Use [[Kubara Wood]] in [[Storm]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[De Ragun]] ||   {{Logo-G}}||   {{PSU version}} ||  Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[De Ragnuc]] ||   {{Logo-K}}||   {{PSU version}} ||  Currently unavailable. || Use [[Kubara Wood]] in [[De Ragun]] board.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Twin handguns | Twin&amp;lt;br&amp;gt; handguns]] ||  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Hyper Viper]] ||  {{Logo-G}}||   {{PSU version}} ||  Board: [[SEED-Vitace]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyper Vipric]] ||   {{Logo-K}}||   {{PSU version}} ||  Use [[Kubara Wood]] in [[Hyper Viper]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Twin Tornado]] ||   {{Logo-G}}||   {{PSU version}} ||  Board: [[De Ragnus]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Tornadoc]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Twin Tornado]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Battlestopper]] ||   {{Logo-G}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Battlestoppric]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Battlestopper]] board.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;2&amp;quot; | 13★ || {{Unreleased item}}|  ([[Guld Milla]]) ||   {{Logo-G}}||   {{AotI version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  ([[Guld Millac]]) ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Machineguns | Machine-&amp;lt;br&amp;gt;guns]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Muzzlefever]] ||   {{Logo-G}}||   {{PSU version}} || Board: [[GSM-05 Seeker]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Muzzlefevic]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Muzzlefever]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
|  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || {{Unreleased item}}| [[Bulletdance]] ||   {{Logo-G}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Bulletdancic]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Bulletdance]] board.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Deathrain]] ||   {{Logo-G}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Deathraic]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Deathrain]] board.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;2&amp;quot; | 13★ || {{Unreleased item}}|  (Germinas Gun) ||   {{Logo-G}}||   {{AotI version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  (Germinas Gunc) ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Shotguns]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Shigga Desta]] ||   {{Logo-T}}||   {{PSU version}} || Board: [[Vanda Merha]] Lv100-1?? || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shigga Destac]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Shigga Desta]] board. || &lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Shigga Baret]] ||   {{Logo-T}}||   {{PSU version}} || Board: [[Maggas Magahna]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Shigga Barec]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Shigga Baret]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Shigga Pakuda]] ||   {{Logo-T}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Shigga Pakudac]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Shigga Pakuda]] board.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;1&amp;quot; | 13★ || {{Unreleased item}}| ([[Spread Needle]]) ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || -- &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Laser cannons | Laser&amp;lt;br&amp;gt;cannons]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Meteor Cannon]] ||   {{Logo-G}}||   {{PSU version}} || Board: [[Polavohra]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Meteor Cannoc]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Meteor Cannon]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Needle Cannon]] ||   {{Logo-G}}||   {{PSU version}} || Board: [[Adahna Degahna]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Needle Cannoc]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Needle Cannon]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
|   {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}| [[Love Inferno]] ||  {{Logo-G}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Lover Infernoc]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Lover Inferno]] board.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Grenade launchers | Launchers]] ||  {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★ || [[Gur Bazga]] ||   {{Logo-T}}||   {{PSU version}} || Board: [[Drua Gohra]] Lv100-1?? || &lt;br /&gt;
|-&lt;br /&gt;
| [[Gur Bazgac]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Gur Bazga]] board. || &lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}|  [[Song for Death]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Prize on the JP server for their [[Famitsu event]].&amp;lt;br&amp;gt;Shaped like a guitar case, it launches stars.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Gur Asted]] ||   {{Logo-T}}||   {{PSU version}} || Board: [[Dimmagolus]] Lv100-1?? || &lt;br /&gt;
|-&lt;br /&gt;
| [[Gur Astec]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Gur Asted]] board. || &lt;br /&gt;
|-&lt;br /&gt;
|  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}| [[Gur Hanab]] ||   {{Logo-T}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Gur Hanabic]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Gur Hanab]] board.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Rifles]] || {{Color-S}} rowspan=&amp;quot;4&amp;quot; | 10★ || [[Blackbull]] ||   {{Logo-G}}||   {{PSU version}} || Board: [[Grinna Bete S]] Lv100+&amp;lt;br&amp;gt;Board: [[Dulk Fakis]] Lv70-99&amp;lt;br&amp;gt;Board: [[Maggas Magahna]] Lv70-99 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Blackbullic]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Blackbull]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}| ([[Mizurakihoh]]) ||    {{Logo-Y}}||   {{AotI version}} || Board: ([[Koumadzuri]]) Lv100+&amp;lt;br&amp;gt;Weapon: ([[Alteratsugoug]]) Lv100+ || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}| ([[Mizurakihoc]]) ||    {{Logo-K}}||   {{AotI version}} || Use [[Kubara Wood]] in ([[Mizurakihoh]]) board. || --&lt;br /&gt;
|-&lt;br /&gt;
|  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Rattlesnake]] ||  {{Logo-G}}||   {{PSU version}} || Board: [[Maggas Magahna]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rattlesnac]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Rattlesnake]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Killer Elite]] ||   {{Logo-G}}||   {{PSU version}} || Currently unavailable. || Cast only.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Killer Elic]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Killer Elite]] board.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Crossbows | Cross-&amp;lt;br&amp;gt;bows]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Cubo Musrana]] ||   {{Logo-T}}||   {{PSU version}} || Board: [[Dilla Griena]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Cubo Musranac]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Cubo Musrana]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Cubo Tuma]] ||   {{Logo-T}}||   {{PSU version}} || Board: [[Dulk Fakis]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Cubo Tumac]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Cubo Tuma]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
|  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}| [[Cubo Simba]] ||   {{Logo-T}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Cubo Simbac]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Cubo Simba]] board.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | [[Bows]] || {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★ || [[Hirokteri]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Bysha type-Koh21]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Hirokteric]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Hirokteri]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kohibumiteri]] ||   {{Logo-K}}||   {{PSU version}} || Seasonal Board: [[Rappy Amure]] Lv80+? || Female only.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Rikauteri]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Adahna Degahna]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rikauteric]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Rikauteri]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
|  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}| [[Nasuyoteri]] ||   {{Logo-Y}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Nasuyoteric]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Nasuyoteri]] board.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | [[Cards]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Shi-kikami]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Kagajibari]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Shi-kikamic]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Shi-kikami]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Hoshi-kikami]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Zoal Goug]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoshi-kikamic]] ||   {{Logo-K}}||   {{PSU version}} || Use [[Kubara Wood]] in [[Hoshi-kikami]] board. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Kaza-kikami]] ||   {{Logo-Y}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Kaza-kikamic]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || Use [[Kubara Wood]] in [[Kaza-kikami]] board.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Shadoogs]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || {{JP item}}| ([[Ebrozeek]]) ||    {{Logo-G}}||   {{AotI version}} || Board: [[Go Badira]] Lv100+|| Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}}| ([[Ebrozeekic]]) ||    {{Logo-K}}||   {{AotI version}} || Use [[Kubara Wood]] in ([[Ebrozeek]]) board. || Existence only assumed.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Wands]] ||  {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Uransara]] ||  {{Logo-Y}}||   {{PSU version}} || Board: [[Olgohmon]] Lv100-1?? || -- &lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Uransarac]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Tesbra]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Dulk Fakis]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Tesbrac]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || {{Unreleased item}}|  [[Bajura]] ||   {{Logo-Y}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Bajurac]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;2&amp;quot; | 13★ || {{Unreleased item}}| ([[Granahodora]]) ||   {{Logo-Y}}||   {{AotI version}} || Currently unavailable. || -- &lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}| ([[Granahodorac]]) ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Madoogs]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || {{JP item}} | ([[Dolly]]) ||   {{Logo-G}}||   {{AotI version}} || Board: ([[Saugita]]) Lv100+ || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{JP item}} | ([[Dollic]]) || {{Logo-K}} || {{AotI version}} || -- || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || {{JP item}} | ([[Connie]]) ||   {{Logo-G}}||   {{AotI version}} || Board: [[De Rol Le]] Lv100+ || Currently unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}} | ([[Connic]]) || {{Logo-K}} || {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; | [[Rods]] || {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★ || [[Halarod]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Onmagoug]] Lv70-99&amp;lt;br&amp;gt;Board: [[Dulk Fakis]] Lv70-99&amp;lt;br&amp;gt;Board: [[Jarba]] Lv100-1?? || Newman only.&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Halarodoc]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaozoran Rod]] ||   {{Logo-K}}||   {{PSU version}} || Board: [[Gaozoran]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★ || [[Kazarod]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Onmagoug]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Kazarodoc]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 12★ || {{Unreleased item}}|  [[Okarod]] ||   {{Logo-Y}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}|  [[Okarodoc]] ||   {{Logo-K}}||   {{PSU version}} || Currently unavailable. || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Psycho Wand]] ||   {{Logo-K}}||   {{PSU version}} || Board: [[Relics Sites]] area drop Lv100+ || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;2&amp;quot; | 13★ || {{Unreleased item}}| ([[Rutsurarod]]) ||   {{Logo-Y}}||   {{AotI version}} || Currently unavailable. || -- &lt;br /&gt;
|-&lt;br /&gt;
| {{Unreleased item}}| ([[Rutsurarodoc]]) ||   {{Logo-K}}||   {{AotI version}} || Currently unavailable. || Existence assumed.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Line Shields]] || {{Color-S}} rowspan=&amp;quot;5&amp;quot; | 10★ || [[Storm Line]] ||   {{Logo-G}}||   {{PSU version}} || Board: [[Badira]] Lv100-1?? || [[Fortegunner]] only. Item set with [[Storm]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Baji-senba]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Ageeta]] Lv100-1?? || Item set with [[Bajura]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Orpa-senba]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Onmagoug]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Dulk-senba]] ||   {{Logo-Y}}||   {{PSU version}} || Board: [[Dulk Fakis]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Lebfa]] ||   {{Logo-T}}||   {{PSU version}} || Board: [[Naval]] Lv100-1?? || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Units]] || {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★ || [[Orpad / Legs]] ||   {{Logo-T}}||   {{PSU version}} || [[Dimmagolus]] Lv100-1?? || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Orpad / Guard]] ||   {{Logo-T}} ||   {{PSU version}} || [[Maggas Magahna]] Lv100-1?? || --&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Main_Page&amp;diff=22322</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Main_Page&amp;diff=22322"/>
				<updated>2007-09-06T16:55:00Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: amesani was moved to a new URL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;vertical-align:top; background-color:#f5fffa; width:100%;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background-color:#50c878; padding:12px; text-align:center; height:43px;&amp;quot; | &amp;lt;font color=white size=6&amp;gt;'''About PSUPedia'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; style=&amp;quot;vertical-align: top; padding-top: 0px;&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center; background-color:#efe; border: solid 2px #cdc; padding:5px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color: #ded; border: solid 2px #cdc; padding:5px;&amp;quot; colspan=9| '''Photon Fortune and Forecast'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| Date || colspan=2| &amp;lt;small&amp;gt;Human || colspan=2| &amp;lt;small&amp;gt;Newman || colspan=2| &amp;lt;small&amp;gt;CAST || colspan=2| &amp;lt;small&amp;gt;Beast&lt;br /&gt;
|-&lt;br /&gt;
| ♂ || ♀ || ♂ || ♀ || ♂ || ♀ || ♂ || ♀&lt;br /&gt;
|-&lt;br /&gt;
| 9/06 || {{Luck0}} || {{Luck2}} || {{Luck0}} || {{Luck0}} || {{Luck3}} || {{Luck1}} || {{Luck1}} || {{Luck0}}&lt;br /&gt;
|-&lt;br /&gt;
| 9/07 || {{Luck0}} || {{Luck0}} || {{Luck1}} || {{Luck0}} || {{Luck1}} || {{Luck0}} || {{Luck1}} || {{Luck0}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Note to would-be photon fortune forecast updaters: http://p.netgamers.jp/pf/i/ is the most reliable source I've found. Usually updated by noon CST. -beatrixkiddo --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background-color:#ddf; border: solid 2px #ccd; padding:5px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color: #cce; border: solid 2px #ccd; padding:5px; text-align:center;&amp;quot;| '''[[News|PSU Updates]]'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Image: US EU Bullet.PNG]] '''[[News#08.2F10.2F07:_New_Lobby.2C_Co-Op_and_S2_Missions.21|08/10]]''' New Co-Op Mission!&lt;br /&gt;
* [[Image: US EU Bullet.PNG]] '''[[News#07.2F27.2F07:_New_S2s.2C_New_Rares.2C_and_a_New_Story_Mission.21|07/27]]''' New Story Mission!&lt;br /&gt;
* [[Image: US EU Bullet.PNG]] '''[[News#07.2F13.2F07:_Super_Holy_Light_Festival_Starts.21|07/13]]''' Super Holy Light!&lt;br /&gt;
* [[Image: US EU Bullet.PNG]] '''[[News#06.2F28.2F07:_New_Party_Mission.21|06/28]]''' Her Secret Mission.&lt;br /&gt;
|}&lt;br /&gt;
{{Articles of Interest|v=yes}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:top; color:#000:&amp;quot; |&lt;br /&gt;
==='''Welcome to PSUPedia!'''===&lt;br /&gt;
'''There have been some staff changes: SysOp [[User:Qwerty|Qwerty]] has been promoted to Bureaucrat status, while two respected contributors - [[User:EspioKaos|EspioKaos]] and [[User:Beatrixkiddo|Beatrixkiddo]] have both joined the staff as SysOps. Congratulations to them!'''&lt;br /&gt;
&lt;br /&gt;
This is a wiki for the Sega online RPG [http://www.phantasystaruniverse.com/ Phantasy Star Universe], meaning it is an information site dedicated to documenting and detailing information about the game.&lt;br /&gt;
&lt;br /&gt;
Anyone can make use of PSUPedia. Users may browse from the Navigation menu (below) to find general information about the game, or (if they are looking for something specific such as [[Required Experience by Level]]) utilize the &amp;quot;search&amp;quot; box found on the left menu bar.&lt;br /&gt;
&lt;br /&gt;
Additionally, '''everyone can help develop PSUPedia!''' Signing up to create and edit articles is [http://www.psupedia.info/index.php?title=Special:Userlogin&amp;amp;type=signup quick and simple]. Users can freely add articles on information they feel deserves it, or update information when something new is discovered.&lt;br /&gt;
&lt;br /&gt;
Of course, we ask that you do not deliberately post false information or vandalise the site. This wiki is well-moderated and any vandalism will be reverted or deleted, along with a warning, suspension or ban for the offending user account.&lt;br /&gt;
&lt;br /&gt;
This site is usable by all good internet browsers, though it is recommended that you use a suitably updated browser and a screen resolution of at least 1024x768. '''We also recommend that you install Japanese language support on your computer to improve your browsing of PSUPedia.'''&lt;br /&gt;
&lt;br /&gt;
We have recently added two new sections to the Sidebar: the [[The_PSUPedia:Raffon Field Base|Raffon Field Base]] for general Wiki discussion and questions, and the [[The_PSUPedia:GUARDIANS Training School|Guide Central]] as part of a new project to get users to contribute guides to the wiki. Use them well!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;We realize that the site is not the easiest in terms of navigation, and we are currently trying to develop a better system of linking to specific and useful articles from the main page. In the mean time, please bear with us. Suggestions on this matter would be greatly appreciated. Leave all feedback [[The_PSUPedia:Raffon_Field_Base#Main_page_linking|here]].&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quick list of links from earlier messages:&lt;br /&gt;
* [[Maintenance Log]] , [[Talk:Main Page|Main Page discussion]] , [http://mewn.psupedia.info/PSU/ Mewn's file dump] , [http://psu.amesani.org/stuff/charstat/list.php Gathered stats] and their [http://psu.amesani.org/stuff/charstat/gather.php Submission page] .&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;vertical-align:top; background-color:#f5f9ff; width: 100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#5083c8; padding:12px; text-align:center;&amp;quot; colspan=&amp;quot;6&amp;quot; | &amp;lt;font color=white size=5&amp;gt;'''Navigation'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top; padding-bottom: 50px;&amp;quot;&lt;br /&gt;
| {{General Info|[[:Category:Guides|the Guides category]]|v=yes}}&lt;br /&gt;
| {{Gameplay|v=yes}}&lt;br /&gt;
| {{Locations|v=yes}}&lt;br /&gt;
| {{Characters|v=yes}}&lt;br /&gt;
| {{Item Types|v=yes}}&lt;br /&gt;
| {{Communication|v=yes}}&lt;br /&gt;
|} __NOTOC__ __NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21731</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21731"/>
				<updated>2007-08-23T13:56:11Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb|200px|center|Immediate Stairway]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Gol Dolva, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4 + 2&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb|200px|center|Door on the right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb|200px|center|Door on the left and right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Shagreece, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ageeta]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''[[Gohmon]] x3+2&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Rappy]] x2, [[Rappy]] x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Gohmon]] x2 + [[Ageeta]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons  || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies!!Notes&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4+4 + vanda x4 Kog Nadd x1  || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3 || badira x4+4 + distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4+8 Kog Nadd x1 || -- || B1 long key room after teleporter: 1x king vanda&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x king distova&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x king distova&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || badira x5 - second room: distova || badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Strairsright.jpg|thumb|center|stairs on right]] || badiras || badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4+4 + vanda x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova || badira x4+4 + distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4+8 Kog Nadd x1 || Rappy x2  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd or Zoona in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 Naval x1 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5 *further in* Naval x2 jishagara x2 + Naval x2 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x3 *further in* Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| 3 in block 2, right at the end&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21730</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21730"/>
				<updated>2007-08-23T13:55:06Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb|200px|center|Immediate Stairway]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Gol Dolva, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4 + 2&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb|200px|center|Door on the right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb|200px|center|Door on the left and right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Shagreece, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ageeta]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''[[Gohmon]] x3+2&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Rappy]] x2, [[Rappy]] x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Gohmon]] x2 + [[Ageeta]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons  || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies!!Notes&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4+4 + vanda x4 Kog Nadd x1  || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3 || badira x4+4 + distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4+8 Kog Nadd x1 || -- || B1 long key room after teleporter: 1x king vanda&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x king distova&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x king distova&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || badira x5 - second room: distova || badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Strairsright.jpg|thumb|center|stairs on right]] || badiras || badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4+4 + vanda x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova || badira x4+4 + distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4+8 Kog Nadd x1 || Rappy x2  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd or Zoona in last room.&lt;br /&gt;
&lt;br /&gt;
*NOTE* Block 2 can sometimes have extra monster variations in the last room, but this is after the spot where rappies pop&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 Naval x1 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5 *further in* Naval x2 jishagara x2 + Naval x2 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x3 *further in* Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| 3 in block 2, right at the end&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Missions&amp;diff=21729</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Missions&amp;diff=21729"/>
				<updated>2007-08-23T13:50:50Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* The Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This article details the free missions found in Network Mode.&lt;br /&gt;
&lt;br /&gt;
For details about the story missions found in Network Mode, see [[Story Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the party missions found in Network Mode, see [[Party Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the missions found in the Offline modes, see [[Missions (Offline)]].&lt;br /&gt;
&lt;br /&gt;
Mission ranking is determined by three factors: the percentage of monsters that were killed, the number of times a party member died and returned to the lobby, and the percentage of the mission time for which you were a member of the party (only relevant if you joined a party in the middle of a mission).  The maximum score for any mission is 1000 points.  Any time a player dies and returns to the lobby without being revived with a Moon Atomizer or Moon Atomizer X, 300 points are deducted, up to a maximum penalty of 900 points.&lt;br /&gt;
&lt;br /&gt;
The Rank A mission reward is approximately 2/3 of the Rank S reward, while the Rank B mission reward is approximately 1/3 of the Rank S reward.  In most cases, a Rank C results in a very minimal reward or no reward at all.  Meseta rewards are rounded to a multiple of 25, and always rounded down.&lt;br /&gt;
&lt;br /&gt;
{{Map}}&lt;br /&gt;
&lt;br /&gt;
== Free Missions ==&lt;br /&gt;
&lt;br /&gt;
Template:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| B || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| A || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[GUARDIANS Colony]] ===&lt;br /&gt;
&lt;br /&gt;
==== My Room ====&lt;br /&gt;
&lt;br /&gt;
=====SEED-Form Purge=====&lt;br /&gt;
Training mission. Eliminate the creatures in the Linear Line access corridors!&lt;br /&gt;
&lt;br /&gt;
(This quest is special, in that it can only be played during the tutorial, and solo.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]] (You can't do anything here; you're forced to Return to city immediately.)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| n/a || 0 || 1 || 30 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Linear Line Platform (Clyez 4th Floor)====&lt;br /&gt;
&lt;br /&gt;
=====Unsafe Passage=====&lt;br /&gt;
(連絡通路突破)&lt;br /&gt;
&lt;br /&gt;
Parts of the Linear Line are shut down due to the SEED. Walking along the access corridors is the only way to get to some parts of the colony.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 1+ || 100 || 2 || 50 || 1 || 25 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20+ || 450 || 5 || 300 || 3 || 150 || 1|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 30+ || 650 || 7 || 425 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 55+ || 1150 || 11 || 750 || 7 || 375 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80+ || 4600 || 41 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Unsafe Passage|Detailed Map]]&lt;br /&gt;
&lt;br /&gt;
==== Linear Line: Transfer Terminal ====&lt;br /&gt;
&lt;br /&gt;
=====Fight for Food=====&lt;br /&gt;
(プラント奪還)&lt;br /&gt;
&lt;br /&gt;
SEED have fallen on the farming plant, and damage is spreading. Secure the farms and protect the colony's food supply!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Aurorey Viewing Plaza|Aurorey Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[SEED-Vance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 5 || 200 || 3 || 125 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 700 || 7 || 450 || 4 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 35+ || 950 || 9 || 625 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 60+ || 1550|| 14|| 1025 || 9 || 500 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80+ || 9000 || 78 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Clyez City: Space Dock(4th Floor) ====&lt;br /&gt;
&lt;br /&gt;
=====Dark Satellite=====&lt;br /&gt;
(暗黒の衛星)&lt;br /&gt;
&lt;br /&gt;
A satellite housing an A-Photon plant has been turned into a HIVE. Initial forces sent word they had encountered a Carriguine before communication was lost.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Hive #3: Special Base|Hive #3: Special Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Carriguine]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 800 || 9 || 525 || 6 || 250 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20+ || 1350 || 14 || 900 || 9 ||450||4|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 3000 || 28 || 2000 || 18 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 85+ || 5100 || 45 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Hive #3: Special Base ====&lt;br /&gt;
&lt;br /&gt;
=====SEED Awakened=====&lt;br /&gt;
(SEEDの胎動)&lt;br /&gt;
&lt;br /&gt;
SEED infestation of a large-scale A-photon reactor will create a Dulk Fakis that produces and controls other SEED. Purify it and neutralize the HIVE!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Dallgun Viewing Plaza|Dallgun Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dulk Fakis]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 900 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35+ || 1850 || 18 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 4350 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 90+ || 8950 || 78 || 5950 || 52 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
===[[Parum]]===&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mad Creatures=====&lt;br /&gt;
(原生生物鎮圧)&lt;br /&gt;
&lt;br /&gt;
The SEED influence has caused many of the native creatures in Raffon Meadow to become vicious and as a result, they are causing damage in the local area.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 150 || 2 || 100 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20+ || 300 || 3 || 200 || 2 || 100 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 30+ || 400 || 4 || 250 || 2 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 50+ || 900 || 8 || 600 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 95+ || 2200 || 19 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Raffon Meadow: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Plains Overlord=====&lt;br /&gt;
(草原の支配者)&lt;br /&gt;
&lt;br /&gt;
SEED contamination has driven a De Ragan from the mountains and it is nesting in Raffon Meadow, threatening nearby settlements.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25+ || 1050 || 11 || 700 || 7 || 350 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35+ || 1450 || 14 || 950 || 9 || 475 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55+ || 1950 || 18 || 1300 || 11 || 600 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 100+ || 5750 || 50 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Sleeping Warriors=====&lt;br /&gt;
(遺跡の奥で眠るモノ)&lt;br /&gt;
&lt;br /&gt;
Teams investigating the Raffon RELICS site are being held back by Stateria, the reactivated ancient weapons. Clear the way for the research teams!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Svaltus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 600 || 6 || 400 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 1050 || 10 || 700 || 6 || 350 || 3? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 1350 || 13 || 900 || 8 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 65+ || 2150 || 19 || 1425 || 12 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105+ || 7050 || 61 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Raffon Meadow: Lakeshore Park ====&lt;br /&gt;
&lt;br /&gt;
===== Crimson Beast =====&lt;br /&gt;
(紅の巨獣 (協力))&lt;br /&gt;
&lt;br /&gt;
The Raffon RELICS can be used to reach various areas of the Raffon Meadow. Use these new routes to defeat the De Ragan!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1100 || 12 ||725||8|| 350 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 3000 || 29 || 2050 || 19 || 1000 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45+ || 5800 || 53 || 3850 || 35 || 1925 || 17 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 10975 || 97 || 7300 || 64 ||3650||32|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85+ || 15800 || 138 || 10525 || 91 || 5250 || 45 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
=====The Mad Beasts=====&lt;br /&gt;
(狂う珍獣)&lt;br /&gt;
&lt;br /&gt;
The Distova, a type of Koltova, are being altered by the SEED and are attacking people. An oversized mutant is also wreaking havoc. Suppress them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Gol Dolva]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1000 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 2750 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 90+ || 6150 || 54 || 4100 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105+ || 15050 || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Underwater Plant: Temporary Base ====&lt;br /&gt;
&lt;br /&gt;
=====Endrum Remnants=====&lt;br /&gt;
(エンドラムの残党)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have occupied an underwater energy plant, demanding the release of their leader, Harness. Neutralize them.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Endrum Underground&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Lake Denes|Lake Denes]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Grinna Bete C]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1000 || 9 || 650 || 6 || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 2850 || 26 || ? || ? || 950 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80+ || 3350 || 30 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 105+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Lab Recovery=====&lt;br /&gt;
(研究施設奪還)&lt;br /&gt;
&lt;br /&gt;
An accident in an underwater research lab has released the creatures under observation, leading to chaos. Exterminate the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || 900 || 9 || ? || ? || 600 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45+ || 2200 || 27 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 65+ || 4800 || 43 || ? || ? || 1600 || 14 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 80+ || 18150 || 159 || 12100 || 106 || 6050 || 53 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
====Lake Denes====&lt;br /&gt;
&lt;br /&gt;
=====The Dual Sentinel=====&lt;br /&gt;
(双頭の守護獣)&lt;br /&gt;
&lt;br /&gt;
Using the Denes RELICS as a base, the De Ragnus has been obstructing an investigation of the RELICS site. Suppress the De Ragnus!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Foran Waterfall|Foran Waterfall]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragnus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 800 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25+ || 2150 || 21 || 1425 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 3100 || 28 || 2050 || 18 || 1025 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 85+ || 6550 || 57 || 4350 || 38 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ?? || ??+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Linear Line Platform ====&lt;br /&gt;
&lt;br /&gt;
=====Train Rescue=====&lt;br /&gt;
(貨物列車救援)&lt;br /&gt;
&lt;br /&gt;
There has been communication of a [[rogue]] attack on a freight train, using [[Dilla Griena]] to take control of the train. Defeat the [[Dilla Griena]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]] &lt;br /&gt;
&lt;br /&gt;
Boss: [[Dilla Griena]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 700 || 8 || 450 || 5 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20+ || 1250 || 13 || 825 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 2700 || 25 || ? || ? || 900 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80+ || 3450 || 30 || ? || ? || 1150 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 100+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=== [[Neudaiz]] ===&lt;br /&gt;
&lt;br /&gt;
==== Ohtoku City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mizuraki Defense=====&lt;br /&gt;
(ミズラキ保護区防衛)&lt;br /&gt;
&lt;br /&gt;
Violent creatures are wreaking havoc at the Mizuraki C.D. The fragile Mizuraki ecosystem is taking irreparable damage. Stop the creatures and save the trees!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25+ || 700 || 7 || 450 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35+ || 900 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 60+ || 3800 || 34 || 2525 || 22 || 1250 || 11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 95+ || 8200 || 72 || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Forested Islands=====&lt;br /&gt;
(緑林突破)&lt;br /&gt;
&lt;br /&gt;
A large outbreak of violent creatures is putting the pilgrims of the Shikon Islands in danger. Clear the forest of the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 250 || 3 || 150 || 1 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40+ || 600 || 6 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 50+ || 2500 || 23 || 1650 || 15 || 825 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 90+ || 4300 || 38 || ? || ? || 1425 || 12 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki C.D. Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Demons Above=====&lt;br /&gt;
(凶飛獣討伐)&lt;br /&gt;
&lt;br /&gt;
The [[Onmagoug]], long feared for its ferocity, has recently become even more aggressive due to SEED influence.  Stop it before there are casualties!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki Preserve: Kugo Hot Springs|Mizuraki Preserve: Kugo Hot Springs]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1000 || 11 || 250 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 2400 || 23 || 700 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 2750 || 25 || 1850 || 16 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 65+ || 5500 || 49 || 3650 || 32 || 1825 || 16 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 100+ || 15700 || 136 || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank Also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Moonlight Beast=====&lt;br /&gt;
(月下の翼獣)&lt;br /&gt;
&lt;br /&gt;
The Guardians research team needs a sample from the nocturnal [[Zoal Goug|Zoalgoug]].  Use the moonlight to track one down!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1350 || 15 || 900 || 9 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35+ || 2800 || 26 || 1850 || 17 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 4650 || 43 || 3100 || 28 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 75+ || 5650 || 50 || ? || ? || 1875 || 16 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 105+ || ? || ?  || ? || ? || ? || ?  || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Shikon Archipelago Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Rainbow Beast=====&lt;br /&gt;
(虹色の法獣)&lt;br /&gt;
&lt;br /&gt;
The COG has requested help with dealing with the [[Kagajibari]] near their sacred grounds, due to its resistance to TECHNICs.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35+ || 1000 || 10 || ? || ? || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 1300 || 12 || ? || ? || 425 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 55+ || 5000 || 45 || 3325 || 30 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 100+ || 12000 || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 gives 2 '[[PA Fragment]]s'&lt;br /&gt;
&lt;br /&gt;
=====Grove of Fanatics=====&lt;br /&gt;
(狂信者の杜)&lt;br /&gt;
&lt;br /&gt;
A radical faction of the [[Communion of Gurhal]] has occupied Old Hakura Temple, with the stolen [[Adahna Degahna]] as their main weapon. Stop them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1450 || 14 || 950 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 1850 || 17 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 2800 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 100+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Agata Islands: Sacred Grounds ====&lt;br /&gt;
=====The Holy Ground=====&lt;br /&gt;
(聖地奪還)&lt;br /&gt;
&lt;br /&gt;
The [[Stateria]] in the RELICS beneath the Egam holy grounds have awoken and are endangering people. Stop them and retake the holy grounds.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 550 || 6 || 350 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1850 || 18 || 1225 || 11 || 600 || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 2100 || 20 || 1400 || 13 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75+ || 2400 || 21 || ? || ? || 800 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 85+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank on S also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 also gives 2x '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====The Eastern Peril=====&lt;br /&gt;
(東方より来るモノ (協力))&lt;br /&gt;
&lt;br /&gt;
An Onmagoug has traveled to the Agata Islands from the Mizuraki C.D. Keep it out of the sacred grounds!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25+ || 2050 || 20 || 1350 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35+ || 2900 || 27 || 1925 || 18 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50+ || 5500 || 51 || 3700 || 33 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 85+ || 11950 || 105 || ? || ? || 3975 || 34 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Forest Infiltration=====&lt;br /&gt;
(密林の侵入作戦 (協力))&lt;br /&gt;
&lt;br /&gt;
A radical faction of the Communion of Gurhal has occupied Old Hakura Temple and is stockpiling arms.  Infiltrate from the rear and defeat [[Adahna Degahna]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || ? || ? || 650 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25+ || 2250 || 22 || 1500 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 4600 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 60+ || 8350 || 75 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85+ || 13900 || 121 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki Preserve: Kugo Hot Springs ====&lt;br /&gt;
=====The Cost of Research=====&lt;br /&gt;
&lt;br /&gt;
The Communion of Gurhal's research lab in the Mizuraki C. D. is threatened by a Zoal Goug attack. Stop the escaped creatures and the Zoal Goug!&lt;br /&gt;
&lt;br /&gt;
'''2+ people required'''&lt;br /&gt;
&lt;br /&gt;
Destination: [[Missions#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || ? || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10+ || 25+ || 2150 || 21 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25+ || 40+ || 4400 || 41 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35+ || 65+ || 8600 || 77 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 50+ || 90+ || 14050 || 123 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank on S also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 also gives 2x '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
===[[Moatoob]]===&lt;br /&gt;
&lt;br /&gt;
====Dagora City: Flyer Base====&lt;br /&gt;
&lt;br /&gt;
=====System Defense=====&lt;br /&gt;
(封印装置防衛)&lt;br /&gt;
&lt;br /&gt;
There's been an outbreak of vicious creatures near the confinement system in the West Kugu Desert. The Alliance Military is requesting help.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#West Kugu Desert: Field Base|West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10+ || 400 || 5 || 250 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35+ || 1100 || 11 || ? || 7 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40+ || 2100 || 20 || 1400 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 3500 || 31 || 2325 || 20 || 1150 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 95+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Valley of Carnage=====&lt;br /&gt;
(修羅の谷)&lt;br /&gt;
&lt;br /&gt;
Recently, the vicious [[Vanda]] have been forming packs and causing great damage around the Galenigare Canyon. Defeat the Vanda leader!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Canyon: Basin|Galenigare Canyon: Basin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 650 || 7 || 425 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || 1050|| 10 || 700 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45+ || 1350 || 13 || 900 || 8 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50+ || 1500 || 14 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 85+ || 5825 || 51 || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives a 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====West Kugu Desert: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Desert Terror=====&lt;br /&gt;
(最凶の砂獣)&lt;br /&gt;
&lt;br /&gt;
In the West Kugu Desert, the vicious [[Dimmagolus]] has become even more ferocious due to the SEED and is terrorizing a nearby energy plant.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Terror in the Desert&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Tunnels: Underground Lake|Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1100 || 12 || 725 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 2250 || 21 || ? || ? || 725 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 4000 || 37 || 2650 || 24 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70+ || 6050 || 53 || 4025 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105+ || 23400 || 202 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Galenigare Canyon: Basin====&lt;br /&gt;
&lt;br /&gt;
=====Mine Defense=====&lt;br /&gt;
(鉱山防衛)&lt;br /&gt;
&lt;br /&gt;
An outbreak of violent creatures near the entrance of a prominent mine has put miners at risk. Exterminate the creatures and defend the mine!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Tunnels: Underground Lake|Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35+ || 1250 || 12 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A ||30 ||45+ || 1550 || 15 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 60+ || 2050 || 18 || ? || ? || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 85+ || 6800 || 59 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Galenigare Tunnels: Underground Lake ====&lt;br /&gt;
&lt;br /&gt;
=====Tunnel Recapture=====&lt;br /&gt;
(坑道の奪還)&lt;br /&gt;
&lt;br /&gt;
A tunnel connecting the West Kugu Desert and the northern continent has become a nest for native creatures. Exterminate them and recapture it!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Northern Continent: Ice Plains|Northern Continent: Ice Plains]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1400 || 15 || 925 || 10 || 450 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35+ || 2050 || 20 || 1250 || 13 || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 2600 || 24 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75+ || 4200 || 37 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 95+ || 18650 || 162 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Desert Goliath=====&lt;br /&gt;
(砂塵の機械戦士)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have holed up in an old mine and are preparing for a large-scale attack. Destroy the [[Magas Maggahna]] to prevent the attack!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#W. Kugu: Ajis Kugu|W. Kugu: Ajis Kugu]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Magas Maggahna]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 700 || 8 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 30+ || 2500 || 24 || ? || ? || 825 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45+ || 3150 || 29 || 2100 || 19 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80+ || 5735 || 43 || 3550 || 31 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ?? || ??+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Rogues' Shortcut=====&lt;br /&gt;
(ローグスの間道 (協力))&lt;br /&gt;
&lt;br /&gt;
An old underground tunnel has been overrun by native creatures.  Use it to reach the center of the desert and defeat the [[Dimmagolus]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#West Kugu Desert: Field Base|West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dimmagolus]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 950 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25+ || 2350 || 23 || 1550 || 15 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40+ || 3700 || 34 || 2450 || 22 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55+ || 6900 || 69 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ?? || ??+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives two '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=== W. Kugu: Ajis Kugu ===&lt;br /&gt;
&lt;br /&gt;
==== Stolen Weapon ====&lt;br /&gt;
&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|LV !! rowspan=3|Req. LV !! rowspan=3|[[Monster]] LV !! colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || 1200 || 12 || 800 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 40+ || 4900 || 46 || 3250 || 30 || 1625 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 70+ || 11500 || 102 || 7650 || 68 || 3825 || 34 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 50 || 85+ || 16650 || 145 || 11100 || 96 || 5550 || 48 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5B9A5C8A1BCA5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Story Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D1A1BCA5C6A5A3A1BCA5DFA5C3A5B7A5E7A5F3.html Party Missions (Network @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5E1A5A4A5F3A5DFA5C3A5B7A5E7A5F3.html Main Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21728</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21728"/>
				<updated>2007-08-23T13:43:39Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* The Eastern Peril */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb|200px|center|Immediate Stairway]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Gol Dolva, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4 + 2&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb|200px|center|Door on the right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb|200px|center|Door on the left and right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Shagreece, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ageeta]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''[[Gohmon]] x3+2&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Rappy]] x2, [[Rappy]] x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Gohmon]] x2 + [[Ageeta]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons  || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies!!Notes&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4+4 + vanda x4 Kog Nadd x1  || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3 || badira x4+4 + distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4+8 Kog Nadd x1 || -- || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x king distova&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x king distova&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || badira x5 - second room: distova || badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Strairsright.jpg|thumb|center|stairs on right]] || badiras || badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4+4 + vanda x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova || badira x4+4 + distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4+8 Kog Nadd x1 || Rappy x2  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd or Zoona in last room.&lt;br /&gt;
&lt;br /&gt;
*NOTE* Block 2 can sometimes have extra monster variations in the last room, but this is after the spot where rappies pop&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 Naval x1 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5 *further in* Naval x2 jishagara x2 + Naval x2 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x3 *further in* Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| 3 in block 2, right at the end&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21727</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21727"/>
				<updated>2007-08-23T13:42:16Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb|200px|center|Immediate Stairway]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Gol Dolva, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4 + 2&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb|200px|center|Door on the right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb|200px|center|Door on the left and right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Shagreece, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ageeta]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''[[Gohmon]] x3+2&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Rappy]] x2, [[Rappy]] x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Gohmon]] x2 + [[Ageeta]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies!!Notes&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4+4 + vanda x4 Kog Nadd x1  || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3 || badira x4+4 + distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4+8 Kog Nadd x1 || -- || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x king distova&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x king distova&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || badira x5 - second room: distova || badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Strairsright.jpg|thumb|center|stairs on right]] || badiras || badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4+4 + vanda x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova || badira x4+4 + distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4+8 Kog Nadd x1 || Rappy x2  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd or Zoona in last room.&lt;br /&gt;
&lt;br /&gt;
*NOTE* Block 2 can sometimes have extra monster variations in the last room, but this is after the spot where rappies pop&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 Naval x1 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5 *further in* Naval x2 jishagara x2 + Naval x2 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x3 *further in* Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| 3 in block 2, right at the end&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21726</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21726"/>
				<updated>2007-08-23T13:41:26Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb|200px|center|Immediate Stairway]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Gol Dolva, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4 + 2&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb|200px|center|Door on the right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb|200px|center|Door on the left and right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Shagreece, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ageeta]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''[[Gohmon]] x3+2&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Rappy]] x2, [[Rappy]] x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Gohmon]] x2 + [[Ageeta]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies!!Notes&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4+4 + vanda x4 Kog Nadd x1  || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4+4 + distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4+8 Kog Nadd x1 || -- || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x king distova&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x king distova&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || badira x5 - second room: distova || badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Strairsright.jpg|thumb|center|stairs on right]] || badiras || badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4+4 + vanda x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova || badira x4+4 + distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4+8 Kog Nadd x1 || Rappy x2  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd or Zoona in last room.&lt;br /&gt;
&lt;br /&gt;
*NOTE* Block 2 can sometimes have extra monster variations in the last room, but this is after the spot where rappies pop&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 Naval x1 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5 *further in* Naval x2 jishagara x2 + Naval x2 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x3 *further in* Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| 3 in block 2, right at the end&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21725</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21725"/>
				<updated>2007-08-23T13:40:56Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb|200px|center|Immediate Stairway]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Gol Dolva, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4 + 2&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb|200px|center|Door on the right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb|200px|center|Door on the left and right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Shagreece, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ageeta]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''[[Gohmon]] x3+2&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Rappy]] x2, [[Rappy]] x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Gohmon]] x2 + [[Ageeta]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies!!Notes&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4+4 + vanda x4 Kog Nadd x1  || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4+4 + distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4+8 Kog Nadd x1 || -- || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x king distova&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x king distova&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || badira x5 - second room: distova || badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Strairsright.jpg|thumb|center|stairs on right]] || badiras || badira x4 Kog Nadd x1 (all badira pops next || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4+4 + vanda x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova || badira x4+4 + distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4+8 Kog Nadd x1 || Rappy x2  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd or Zoona in last room.&lt;br /&gt;
&lt;br /&gt;
*NOTE* Block 2 can sometimes have extra monster variations in the last room, but this is after the spot where rappies pop&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 Naval x1 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5 *further in* Naval x2 jishagara x2 + Naval x2 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x3 *further in* Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| 3 in block 2, right at the end&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21724</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21724"/>
				<updated>2007-08-23T13:33:57Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb|200px|center|Immediate Stairway]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Gol Dolva, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4 + 2&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb|200px|center|Door on the right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb|200px|center|Door on the left and right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Shagreece, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ageeta]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''[[Gohmon]] x3+2&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Rappy]] x2, [[Rappy]] x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Gohmon]] x2 + [[Ageeta]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies!!Notes&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kog Nadd x1 (all badira pops next) || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kog Nadd x1 (vanda pops next) || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kog Nadd x1 (??? pops next) || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kog Nadd x1 (all badira pops next) || Block 2: Rappy x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kog Nadd x1 (all badira pops next) || -- || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x king distova&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x king distova&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || badira x5 - second room: distova || badira x4 Kog Nadd x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Strairsright.jpg|thumb|center|stairs on right]] || badiras || badira x4 Kog Nadd x1 (all badira pops next || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kog Nadd x1 (??? pops next || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova || badira x4 Kog Nadd x1 (??? pops next || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kog Nadd x1 (all badira pops next) || Rappy x2  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
*NOTE* Block 2 can sometimes have extra monster variations in the last room, but this is after the spot where rappies pop&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 Naval x1 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5 *further in* Naval x2 jishagara x2 + Naval x2 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x3 *further in* Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| 3 in block 2, right at the end&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Missions&amp;diff=18678</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Missions&amp;diff=18678"/>
				<updated>2007-06-17T19:45:14Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Rainbow Beast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This article details the free missions found in Network Mode.&lt;br /&gt;
&lt;br /&gt;
For details about the story missions found in Network Mode, see [[Story Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the party missions found in Network Mode, see [[Party Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the missions found in the Offline modes, see [[Missions (Offline)]].&lt;br /&gt;
&lt;br /&gt;
Mission ranking is determined by three factors: the percentage of monsters that were killed, the number of times a party member died, and the percentage of the mission time for which you were a member of the party (only relevant if you joined a party in the middle of a mission).  The maximum score for any mission is 1000 points.  Each player death reduces the score by 300 points, but no more than 900 points can be lost in this manner.  If the dying player has a Scape Doll in inventory, no points are lost.&lt;br /&gt;
&lt;br /&gt;
The Rank A mission reward is approximately 2/3 of the Rank S reward, while the Rank B mission reward is approximately 1/3 of the Rank S reward.  In most cases, a Rank C results in a very minimal reward or no reward at all.  Meseta rewards are rounded to a multiple of 25, and always rounded down.&lt;br /&gt;
&lt;br /&gt;
{{Map}}&lt;br /&gt;
&lt;br /&gt;
== Free Missions ==&lt;br /&gt;
&lt;br /&gt;
Template:&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| B || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| A || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[GUARDIANS Colony]] ===&lt;br /&gt;
&lt;br /&gt;
==== My Room ====&lt;br /&gt;
&lt;br /&gt;
=====SEED-Form Purge=====&lt;br /&gt;
Training mission. Eliminate the creatures in the Linear Line access corridors!&lt;br /&gt;
&lt;br /&gt;
(This quest is special, in that it can only be played during the tutorial, and solo.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]] (You can't do anything here; you're forced to Return to city immediately.)&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| n/a || 0 || 1 || 30 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Linear Line Platform (Clyez 4th Floor)====&lt;br /&gt;
&lt;br /&gt;
=====Unsafe Passage=====&lt;br /&gt;
(連絡通路突破)&lt;br /&gt;
&lt;br /&gt;
Parts of the Linear Line are shut down due to the SEED. Walking along the access corridors is the only way to get to some parts of the colony.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 1~ || 100 || 2 || 50 || 1 || 25 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20~ || 450 || 5 || 300 || 3 || 150 || 1|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 30~ || 650 || 7 || 425 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 55~ || 1150 || 11 || 750 || 7 || 375 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80~ || 4600 || 41 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Unsafe Passage|Detailed Map]]&lt;br /&gt;
&lt;br /&gt;
==== Linear Line: Transfer Terminal ====&lt;br /&gt;
&lt;br /&gt;
=====Fight for Food=====&lt;br /&gt;
(プラント奪還)&lt;br /&gt;
&lt;br /&gt;
SEED have fallen on the farming plant, and damage is spreading. Secure the farms and protect the colony's food supply!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Aurorey Viewing Plaza|Aurorey Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[SEED-Vance]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 5 || 200 || 3 || 125 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25~ || 700 || 7 || 450 || 4 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 35~ || 950 || 9 || 625 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 60~ || 1550|| 14|| 1025 || 9 || 500 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80~ || 9000 || 78 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Clyez City: Space Dock(4th Floor) ====&lt;br /&gt;
&lt;br /&gt;
=====Dark Satellite=====&lt;br /&gt;
(暗黒の衛星)&lt;br /&gt;
&lt;br /&gt;
A satellite housing an A-Photon plant has been turned into a HIVE. Initial forces sent word they had encountered a Carriguine before communication was lost.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Hive #3: Special Base|Hive #3: Special Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Carriguine]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 800 || 9 || 525 || 6 || 250 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20~ || 1350 || 14 || 900 || 9 ||450||4|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 3000 || 28 || 2000 || 18 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 85~ || 5100 || 45 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Hive #3: Special Base ====&lt;br /&gt;
&lt;br /&gt;
=====SEED Awakened=====&lt;br /&gt;
(SEEDの胎動)&lt;br /&gt;
&lt;br /&gt;
SEED infestation of a large-scale A-photon reactor will create a Dulk Fakis that produces and controls other SEED. Purify it and neutralize the HIVE!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Dallgun Viewing Plaza|Dallgun Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dulk Fakis]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 900 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35~ || 1850 || 18 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 4350 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 90~ || 8950 || 78 || 5950 || 52 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
===[[Parum]]===&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mad Creatures=====&lt;br /&gt;
(原生生物鎮圧)&lt;br /&gt;
&lt;br /&gt;
The SEED influence has caused many of the native creatures in Raffon Meadow to become vicious and as a result, they are causing damage in the local area.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 150 || 2 || 100 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20~ || 300 || 3 || 200 || 2 || 100 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 30~ || 400 || 4 || 250 || 2 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 50~ || 900 || 8 || 600 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Raffon Meadow: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Plains Overlord=====&lt;br /&gt;
(草原の支配者)&lt;br /&gt;
&lt;br /&gt;
SEED contamination has driven a De Ragan from the mountains and it is nesting in Raffon Meadow, threatening nearby settlements.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 1050 || 11 || 700 || 7 || 350 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 1450 || 14 || 950 || 9 || 475 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55~ || 1950 || 18 || 1300 || 11 || 600 || 5 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Sleeping Warriors=====&lt;br /&gt;
(遺跡の奥で眠るモノ)&lt;br /&gt;
&lt;br /&gt;
Teams investigating the Raffon RELICS site are being held back by Stateria, the reactivated ancient weapons. Clear the way for the research teams!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Svaltus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 600 || 6 || 400 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 1050 || 10 || 700 || 6 || 350 || 3? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 1350 || 13 || 900 || 8 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 65~ || 2150 || 19 || 1425 || 12 || 700 || 6 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Raffon Meadow: Lakeshore Park ====&lt;br /&gt;
&lt;br /&gt;
===== Crimson Beast =====&lt;br /&gt;
(紅の巨獣 (協力))&lt;br /&gt;
&lt;br /&gt;
The Raffon RELICS can be used to reach various areas of the Raffon Meadow. Use these new routes to defeat the De Ragan!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1100 || 12 ||725||8|| 350 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 3000 || 29 || 2050 || 19 || 1000 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 5800 || 53 || 3850 || 35 || 1925 || 17 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 10975 || 97 || 7300 || 64 ||3650||32|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 15800 || 138 || 10525 || 91 || 5250 || 45 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
=====The Mad Beasts=====&lt;br /&gt;
(狂う珍獣)&lt;br /&gt;
&lt;br /&gt;
The Distova, a type of Koltova, are being altered by the SEED and are attacking people. An oversized mutant is also wreaking havoc. Suppress them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Gol Dolva]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1000 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 2750 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 90~ || 6150 || 54 || 4100 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105~ || 15050 || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Underwater Plant: Temporary Base ====&lt;br /&gt;
&lt;br /&gt;
=====Endrum Remnants=====&lt;br /&gt;
(エンドラムの残党)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have occupied an underwater energy plant, demanding the release of their leader, Harness. Neutralize them.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Endrum Underground&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Lake Denes|Lake Denes]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Grinna Bete C]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1000 || 9 || 650 || 6 || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 2850 || 26 || ? || ? || 950 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80~ || 3350 || 30 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Lab Recovery=====&lt;br /&gt;
(研究施設奪還)&lt;br /&gt;
&lt;br /&gt;
An accident in an underwater research lab has released the creatures under observation, leading to chaos. Exterminate the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 900 || 9 || ? || ? || 600 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 2200 || 27 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 65~ || 4800 || 43 || ? || ? || 1600 || 14 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 80~ || 18150 || 159 || 12100 || 106 || 6050 || 53 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
====Lake Denes====&lt;br /&gt;
&lt;br /&gt;
=====The Dual Sentinel=====&lt;br /&gt;
(双頭の守護獣)&lt;br /&gt;
&lt;br /&gt;
Using the Denes RELICS as a base, the De Ragnus has been obstructing an investigation of the RELICS site. Suppress the De Ragnus!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Foran Waterfall|Foran Waterfall]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragnus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15 || 800 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25 || 2150 || 21 || 1425 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45 || 3100 || 28 || 2050 || 18 || 1025 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 85 || 6550 || 57 || 4350 || 38 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Linear Line Platform ====&lt;br /&gt;
&lt;br /&gt;
=====Train Rescue=====&lt;br /&gt;
(貨物列車救援)&lt;br /&gt;
&lt;br /&gt;
There has been communication of a [[rogue]] attack on a freight train, using [[Dilla Griena]] to take control of the train. Defeat the [[Dilla Griena]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]] &lt;br /&gt;
&lt;br /&gt;
Boss: [[Dilla Griena]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 700 || 8 || 450 || 5 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20~ || 1250 || 13 || 825 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 2700 || 25 || ? || ? || 900 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80~ || 3450 || 30 || ? || ? || 1150 || 10 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=== [[Neudaiz]] ===&lt;br /&gt;
&lt;br /&gt;
==== Ohtoku City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mizuraki Defense=====&lt;br /&gt;
(ミズラキ保護区防衛)&lt;br /&gt;
&lt;br /&gt;
Violent creatures are wreaking havoc at the Mizuraki C.D. The fragile Mizuraki ecosystem is taking irreparable damage. Stop the creatures and save the trees!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 700 || 7 || 450 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 900 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 60~ || 3800 || 34 || 2525 || 22 || 1250 || 11 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Forested Islands=====&lt;br /&gt;
(緑林突破)&lt;br /&gt;
&lt;br /&gt;
A large outbreak of violent creatures is putting the pilgrims of the Shikon Islands in danger. Clear the forest of the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 250 || 3 || 150 || 1 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 600 || 6 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 50~ || 2500 || 23 || 1650 || 15 || 825 || 7 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki C.D. Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Demons Above=====&lt;br /&gt;
(凶飛獣討伐)&lt;br /&gt;
&lt;br /&gt;
The [[Onmagoug]], long feared for its ferocity, has recently become even more aggressive due to SEED influence.  Stop it before there are casualties!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki Preserve: Kugo Hot Springs|Mizuraki Preserve: Kugo Hot Springs]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1000 || 11 || 250 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 2400 || 23 || 700 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 2750 || 25 || 1850 || 16 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 65~ || 5500 || 49 || 3650 || 32 || 1825 || 16 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Moonlight Beast=====&lt;br /&gt;
(月下の翼獣)&lt;br /&gt;
&lt;br /&gt;
The Guardians research team needs a sample from the nocturnal [[Zoal Goug|Zoalgoug]].  Use the moonlight to track one down!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1350 || 15 || 900 || 9 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35~ || 2800 || 26 || 1850 || 17 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 4650 || 43 || 3100 || 28 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 75~ || 5650 || 50 || ? || ? || 1875 || 16 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Shikon Archipelago Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Rainbow Beast=====&lt;br /&gt;
(虹色の法獣)&lt;br /&gt;
&lt;br /&gt;
The COG has requested help with dealing with the [[Kagajibari]] near their sacred grounds, due to its resistance to TECHNICs.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 1000 || 10 || ? || ? || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 1300 || 12 || ? || ? || 425 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 55~ || 5000 || 45 || 3325 || 30 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 100~ || 12000 || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 gives 2 '[[PA Fragment]]s'&lt;br /&gt;
&lt;br /&gt;
=====Grove of Fanatics=====&lt;br /&gt;
(狂信者の杜)&lt;br /&gt;
&lt;br /&gt;
A radical faction of the [[Communion of Gurhal]] has occupied Old Hakura Temple, with the stolen [[Adahna Degahna]] as their main weapon. Stop them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1450 || 14 || 950 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 1850 || 17 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 2800 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Agata Islands: Sacred Grounds ====&lt;br /&gt;
=====The Holy Ground=====&lt;br /&gt;
(聖地奪還)&lt;br /&gt;
&lt;br /&gt;
The [[Stateria]] in the RELICS beneath the Egam holy grounds have awoken and are endangering people. Stop them and retake the holy grounds.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 550 || 6 || 350 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1850 || 18 || 1225 || 11 || 600 || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 2100 || 20 || 1400 || 13 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75~ || 2400 || 21 || ? || ? || 800 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 85~ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank on S also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 also gives 2x '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====The Eastern Peril=====&lt;br /&gt;
(東方より来るモノ (協力))&lt;br /&gt;
&lt;br /&gt;
An Onmagoug has traveled to the Agata Islands from the Mizuraki C.D. Keep it out of the sacred grounds!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 2050 || 20 || 1350 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 2900 || 27 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50~ || 5500 || 51 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 85~ || 11950 || 105 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Forest Infiltration=====&lt;br /&gt;
(密林の侵入作戦 (協力))&lt;br /&gt;
&lt;br /&gt;
A radical faction of the Communion of Gurhal has occupied Old Hakura Temple and is stockpiling arms.  Infiltrate from the rear and defeat [[Adahna Degahna]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || ? || ? || 650 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25~ || 2250 || 22 || 1500 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 4600 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 60~ || 8350 || 75 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 13900 || 121 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Moatoob]]===&lt;br /&gt;
&lt;br /&gt;
====Dagora City: Flyer Base====&lt;br /&gt;
&lt;br /&gt;
=====System Defense=====&lt;br /&gt;
(封印装置防衛)&lt;br /&gt;
&lt;br /&gt;
There's been an outbreak of vicious creatures near the confinement system in the West Kugu Desert. The Alliance Military is requesting help.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#West Kugu Desert: Field Base|West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 400 || 5 || 250 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 1100 || 11 || ? || 7 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 2100 || 20 || 1400 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 3500 || 31 || 2325 || 20 || 1150 || 10 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Valley of Carnage=====&lt;br /&gt;
(修羅の谷)&lt;br /&gt;
&lt;br /&gt;
Recently, the vicious [[Vanda]] have been forming packs and causing great damage around the Galenigare Canyon. Defeat the Vanda leader!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Canyon: Basin|Galenigare Canyon: Basin]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 650 || 7 || 425 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 1050|| 10 || 700 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 1350 || 13 || 900 || 8 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50~ || 1500 || 14 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 85~ || 5825 || 51 || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives a 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====West Kugu Desert: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Desert Terror=====&lt;br /&gt;
(最凶の砂獣)&lt;br /&gt;
&lt;br /&gt;
In the West Kugu Desert, the vicious [[Dimmagolus]] has become even more ferocious due to the SEED and is terrorizing a nearby energy plant.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Terror in the Desert&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Tunnels: Underground Lake|Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1100 || 12 || 725 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 2250 || 21 || ? || ? || 725 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 4000 || 37 || 2650 || 24 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || (50) || (70~) || (6050) || (53) || 4025 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Galenigare Canyon: Basin====&lt;br /&gt;
&lt;br /&gt;
=====Mine Defense=====&lt;br /&gt;
(鉱山防衛)&lt;br /&gt;
&lt;br /&gt;
An outbreak of violent creatures near the entrance of a prominent mine has put miners at risk. Exterminate the creatures and defend the mine!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Tunnels: Underground Lake|Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 1250 || 12 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A ||30 ||40~ || 1550 || 15 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 60~ || 2050 || 18 || ? || ? || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 85~ || 6800 || 59 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Galenigare Tunnels: Underground Lake ====&lt;br /&gt;
&lt;br /&gt;
=====Tunnel Recapture=====&lt;br /&gt;
(坑道の奪還)&lt;br /&gt;
&lt;br /&gt;
A tunnel connecting the West Kugu Desert and the northern continent has become a nest for native creatures. Exterminate them and recapture it!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Northern Continent: Ice Plains|Northern Continent: Ice Plains]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1400 || 15 || 925 || 10 || 450 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 2050 || 20 || 1250 || 13 || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 2600 || 24 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75~ || 4200 || 37 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 95~ || 18650 || 162 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Desert Goliath=====&lt;br /&gt;
(砂塵の機械戦士)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have holed up in an old mine and are preparing for a large-scale attack. Destroy the [[Magas Maggahna]] to prevent the attack!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#W. Kugu: Ajis Kugu|W. Kugu: Ajis Kugu]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Magas Maggahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 30~ || 2500 || 24 || ? || ? || 825 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 3150 || 29 || 2100 || 19 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80~ || 5735 || 43 || 3550 || 31 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Rogues' Shortcut=====&lt;br /&gt;
(ローグスの間道 (協力))&lt;br /&gt;
&lt;br /&gt;
An old underground tunnel has been overrun by native creatures.  Use it to reach the center of the desert and defeat the [[Dimmagolus]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#West Kugu Desert: Field Base|West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dimmagolus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 950 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25~ || 2350 || 23 || 1550 || 15 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 3700 || 34 || 2450 || 22 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55~ || 6900 || 69 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5B9A5C8A1BCA5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Story Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D1A1BCA5C6A5A3A1BCA5DFA5C3A5B7A5E7A5F3.html Party Missions (Network @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5E1A5A4A5F3A5DFA5C3A5B7A5E7A5F3.html Main Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Swords&amp;diff=18190</id>
		<title>Swords</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Swords&amp;diff=18190"/>
				<updated>2007-05-28T14:35:06Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Known Swords (Network Mode) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Youmei Sword.PNG|thumb|right|Standard Sword by Yohmei]]&lt;br /&gt;
&lt;br /&gt;
Swords are two-handed melee weapons that can hit up to 3 targets in a roughly 90-degree radius, and boast a 3 hit combo. They are, however, quite slow. They have more [[ATP]] than [[Spears]], but less [[ATA]].&lt;br /&gt;
&lt;br /&gt;
* [[Yohmei]] suffix: オウド (oudo / aud)&amp;lt;ref&amp;gt;This is an abbreviated form of 'sword'.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Tenora Works]] prefix: ソダ・(soda)&lt;br /&gt;
&lt;br /&gt;
=== PP Recovery ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[Type]] !! [[GRM]] !! [[Yohmei]] !! [[Tenora Works]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger|Ra]]/[[Force|Fo]] || ? || 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter|Hu]] || 3 || 5 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Known Swords (Network Mode) ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] / [[TAP]] !! [[ATA]] !! [[Req.]] !! [[Rarity]] !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
|ソード || [[Sword]] || [[GRM]] || C || -- || 1 || 187 || 82 || 30 || 29 || 1★ || Starting equipment: [[Human]] ||&lt;br /&gt;
|-&lt;br /&gt;
|ソルウド || [[Saud]] || [[Yohmei]] || C || 350 || 52 || 243 || 69 || 34 || 29 || 1★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
|ソタッド || [[Sodad]] || [[Tenora Works]] || C || 350 || 52 || 130 || 90 || 37 || 30 || 1★ || -- || &lt;br /&gt;
|-&lt;br /&gt;
|ギガッシュ || [[Gigush]] || [[GRM]] || C || 800 || 120 || 224 || 170 || 55 || 57 || 2★ || Drop: Svaltus Lv16 (Ice [[element]]: 20%) ||&lt;br /&gt;
|-&lt;br /&gt;
|ギガソウド || [[Gigasaud]] || [[Yohmei]] || C || 800 || 120 || 291 || 144 || 63 || 61 || 2★ || -- || &lt;br /&gt;
|-&lt;br /&gt;
|ソダ・ギガッサ || [[Soda Gigassa]] || [[Tenora Works]] || C || 800 || 120 || 157 || 187 || 68 || 62 || 2★ || Drop: Bil De Bear Lv11 ||&lt;br /&gt;
|-&lt;br /&gt;
|ブレイカー || [[Breaker]] || [[GRM]] || C || 2000 || 300 || 243 || 256 || 80 || 98 || 3★ || Ground [[element]]: 20% (when bought from shop) ||&lt;br /&gt;
|-&lt;br /&gt;
|ブレコウド || [[Brekaud]] || [[Yohmei]] || C || 2000 || 300 || 316 || 218 || 92 || 103 || 3★ || -- || &lt;br /&gt;
|-&lt;br /&gt;
|ソダ・ブレッカ || [[Soda Brekka]] || [[Tenora Works]] || C || 2000 || 300 || 170 || 282 || 100 || 107 || 3★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
|クレイモア || [[Claymore]] || [[GRM]] || B || 8600 || 1290 || 271 || 344 || 105 || 164 || 4★ || Drop: Svaltus Lv?? ||&lt;br /&gt;
|-&lt;br /&gt;
|クレモウド || [[Claymaud]] || [[Yohmei]] || B || 8600 || 1290 || 352 || 292 || 120 || 173 || 4★ || -- || &lt;br /&gt;
|-&lt;br /&gt;
|ソダ・クレッマ || [[Soda Clayma]] || [[Tenora Works]] || B || 8600 || 1290 || 189 || 378 || 131 || 178 || 4★ || Drop: (Dola Gohra) Lv?? ||&lt;br /&gt;
|-&lt;br /&gt;
|キャリバー || [[Calibur]] || [[GRM]] || B || 18500 || 2775 || 280 || 427 || 129 || 232 || 5★ || Drops: Svaltus Lv45 (Ice [[element]]: 25%),&amp;lt;br&amp;gt;(Rutas Jigga) Lv?? (Ice [[element]]: 25%) ||&lt;br /&gt;
|-&lt;br /&gt;
|キヤロウド || [[Calaud]] || [[Yohmei]] || B || 18500 || 2775 || 364 || 363 || 148 || 244 || 5★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
|ソダ・キャリバ || [[Soda Caliba]] || [[Tenora Works]] || B || 18500 || 2775 || 196 || 470 || 161 || 252 || 5★ || Drop: Bil De Bear Lv 45(Bruce Dungeon B) ||&lt;br /&gt;
|-&lt;br /&gt;
|アスカロン || [[Ascalon]] || [[GRM]] || B || 35000 || 5250 || 289 || 511 || 149 || 266 || 6★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
|アスコウド || [[Ascaud]] || [[Yohmei]] || B || 35000 || 5250 || 376 || 434 || 171 || 281 || 6★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
|ソダ・アッカス || [[Soda Accas]] || [[Tenora Works]] || B || 35000 || 5250 || 202 || 562 || 186 ||  || 6★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
|ハンゾウ || [[Hanzo]] || [[GRM]] || A || 90000 || 13500 || 317 || 598 || 169 || 300 || 7★ ||Drop: Svaltus Lv?? (Sleeping Warriors S) [no attibute when dropped]|| &lt;br /&gt;
|-&lt;br /&gt;
|クレソルウド || [[Cresaud]] || [[Yohmei]] || A || -- || 13500 || 413 || 239 || 194 || 316 || 7★ || Cannot be used by: [[CASTs]], [[Beasts]]&amp;lt;br&amp;gt;Can hit 4 targets simultaneously. ||&lt;br /&gt;
|-&lt;br /&gt;
| ? || [[Soda Crea]] || [[Tenora Works]] || A || -- || ? || ? || ? || ? || ? || ?★ || Cannot be used by: [[CASTs]], [[Beasts]]&amp;lt;br&amp;gt;Can hit 4 targets simultaneously. ||&lt;br /&gt;
|-&lt;br /&gt;
|ジョギリ || [[Jogiri]] || [[GRM]] || A || 165000 || 24750 || 327 || 675 || 189 || 349 || 8★ || Rarely causes Poison [[Status Effect]].&amp;lt;br&amp;gt; Drop: Svaltus Lv75 ||&lt;br /&gt;
|-&lt;br /&gt;
|カリバーン || [[Caliburn]] || [[GRM]] || A || -- || -- || 336 || 730 || 209 || 381 || 9★ || -- ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Known Swords (Offline Modes) ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! Buy Price !! Sell Price !! [[PP]] !! [[ATP]] !! [[ATA]] !! ATP required !! [[Rarity]] !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
|ソード || Sword || [[GRM]] || C || 250 || 175 || 115 || 80 || 80 || 25 || 1★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
|ギガッシュ || Gigush || [[GRM]] || C || 3000 || 2100 || 149 || 166 || 80 || 45 || 2★ || Ice [[element]]: 16% (when bought from shop) ||&lt;br /&gt;
|-&lt;br /&gt;
|ブレイカー || Breaker || [[GRM]] || C || 3800 || 2660 || 172 || 250 || 80 || 97 || 3★ || Ground [[element]]: 16% (when bought from shop) ||&lt;br /&gt;
|-&lt;br /&gt;
|ブレコウド || Brekaud || [[Yohmei]] || C || 3750 || 2625 || 189 || 225 || 76 || 97 || 3★ || Fire [[element]]: 18% (when bought from shop) ||&lt;br /&gt;
|-&lt;br /&gt;
|ソダ・ブレッカ || Soda Brekka || [[Tenora Works]] || C || 3600 || 2520 || 172 || 275 || 72 || 97 || 3★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
|クレモウド || Claymaud || [[Yohmei]] || B || 11000 || 7700 || 215 || 302 || 96 || 150 || 4★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
|キャリバー || Calibur || [[GRM]] || B || 30000 || 21000 || 207 || 418 || 102 || 202 || 5★ || Ice [[element]]: 21% (when bought from shop) ||&lt;br /&gt;
|-&lt;br /&gt;
|ソダ・キャリバ || Soda Caliba || [[Tenora Works]] || B || 29000 || 20300 || 207 || 460 || 94 || 202 || 5★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
|アスカロン || Ascalon || [[GRM]] || B || 44000 || 30800 || 218 || 500 || 102 || 250 || 6★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
|ハンゾウ || Hanzo || [[GRM]] || A || -- || 49000 || 253 || 585 || 120 || 300 || 7★ || Obtained via [[Item Synthesis]]&amp;lt;br&amp;gt;Drop: SEED HIVE ||&lt;br /&gt;
|-&lt;br /&gt;
|スヴァルタスソード || Svaltus Sword || [[Kubara]] || S || -- || 79496 || 276 || 753 || 147 || 317 || 10★ || Obtained via [[Item Synthesis]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?%A5%BD%A1%BC%A5%C9%B7%CF PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Partner_machines&amp;diff=17810</id>
		<title>Partner machines</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Partner_machines&amp;diff=17810"/>
				<updated>2007-05-07T12:27:38Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Recommended Diets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Pete.png|right|thumb|GHX-005, also known as 'Pete'.]]&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Red: Online specific information.&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Blue: Offline specific information.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Partner Machineries'' (パートナーマシナリー), or ''PMs'' (パシリ) for short, are floating pet robots, and can be found in the [[My Room|player's room]]. In [[Story Mode]], Ethan's PM is called 'Pete', but in [[Extra Mode]] and [[Network Mode]] players are able to choose and change their PM's names. A PM's [[Luck]] is equal to that of Female Cast characters.&lt;br /&gt;
&lt;br /&gt;
PMs have several functions, including:&lt;br /&gt;
* Item Storage (~300 items)&lt;br /&gt;
* [[Item Synthesis]]&lt;br /&gt;
* Engaging in combat as a sidekick (fourth-stage only)&lt;br /&gt;
* Providing plot information and hints (Story Mode)&lt;br /&gt;
* Shopkeeper (Online)&lt;br /&gt;
&lt;br /&gt;
PMs have specific attributes, as well:&lt;br /&gt;
* Striking - indicates the proficiency in synthesizing [[Melee Weapons]]&lt;br /&gt;
* Ranged - indicates the proficiency in synthesizing [[Ranged Weapons]]&lt;br /&gt;
* Technic - indicates the proficiency in synthesizing [[Casting Weapons]]&lt;br /&gt;
* Armor - indicates the proficiency in synthesizing [[Armors]]&lt;br /&gt;
* Production Level (max. 100) - the sum of the four attributes above; PM evolution occurs as the Production Level rises&lt;br /&gt;
* Battle Stat (B St.) or Combat Level (max. 100) - dictates a PM's efficiency in combat (presumably only AI and chat lines?); the increments for its EXP bar increase upon Mission completion, depending ''only'' on the overall resultant rank.&lt;br /&gt;
&lt;br /&gt;
* S rank: about 25% (from 0% into a level, four S Ranks are not enough for one level. It's probably 24%.)&lt;br /&gt;
* A rank: about 15%&lt;br /&gt;
* B rank: about 10%&lt;br /&gt;
* C rank: about 5%&lt;br /&gt;
&lt;br /&gt;
To increase those first four attributes, PMs can be fed items, via the &amp;quot;Give item&amp;quot; submenu of Partner Machinery Functions. PM Feeding (called that due to the PM commenting how the item tasted) is subject to some simple constraints:&lt;br /&gt;
&lt;br /&gt;
* If you feed a PM one item, its &amp;quot;fed&amp;quot; count raises by 1.&lt;br /&gt;
* Once a PM's &amp;quot;fed&amp;quot; count reaches 100 it becomes &amp;quot;full&amp;quot; and you cannot feed it any more.&lt;br /&gt;
* If a PM has not been fed for 12 hours (&amp;quot;full&amp;quot; or not), its &amp;quot;fed&amp;quot; count gets reset to 0.&lt;br /&gt;
&lt;br /&gt;
Partner Machinery will refuse to eat [[Synthesis Boards]], [[Grinders]] and [[Presents]]. When the Production Level reaches a designated point, the PM will &amp;quot;evolve&amp;quot; into a new form that varies according to the individual attributes that contribute to the Production Level. These distinct PM evolutions each specialize either in Striking, Range or Technic; there are none that specialize in Armor. Battle-usable evolutions have associated combat behaviour and equipment. Not much is known about their combat stats, other than that they are dependent on the PM's form and Combat Level.&lt;br /&gt;
&lt;br /&gt;
Only the leader of a party may summon his or her battle-usable PM to combat. The PM is capable of taking damage and dying like any ordinary player as well as reducing final trial rewards through death. PMs affect experience gain in combat in the same way ordinary players do. Battle-usable PM's have the luck score of a female cast.&lt;br /&gt;
&lt;br /&gt;
The item ''PM Device ZERO'' is used to reset each of the PM's stats to zero. Although the PM will reset its level and any advanced form will be lost, the storage remains unaffected.&lt;br /&gt;
&lt;br /&gt;
== Partner Machinery Evolutions ==&lt;br /&gt;
&lt;br /&gt;
[[Image:PMs.jpg]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! Stage !! Level &amp;lt;font color=red&amp;gt;On&amp;lt;/font&amp;gt;/&amp;lt;font color=blue&amp;gt;Off&amp;lt;/font&amp;gt; !! Name !! Appearance !! Evolves from !! with stats (&amp;lt;font color=red&amp;gt;On&amp;lt;/font&amp;gt;/&amp;lt;font color=blue&amp;gt;Off&amp;lt;/font&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|1 || rowspan=2|&amp;lt;font color=red&amp;gt;0-19&amp;lt;/font&amp;gt;, &amp;lt;font color=blue&amp;gt;0-9&amp;lt;/font&amp;gt; || GH-101 || [http://www.psupedia.org/index.php?title=Image:GH101.jpg Red Orb] || colspan=2|n/a (Online)&lt;br /&gt;
|-&lt;br /&gt;
| GHX-005 || [http://www.psupedia.org/index.php?title=Image:Pete.png GH-101 with arms] || colspan=2|n/a (Offline)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|2 || rowspan=2|&amp;lt;font color=red&amp;gt;20-49&amp;lt;/font&amp;gt;, &amp;lt;font color=blue&amp;gt;10-19&amp;lt;/font&amp;gt; || GH-201 || [http://www.psupedia.org/index.php?title=Image:GH-201.PNG Blue Orb with arms] || Stage 1 || Striking &amp;gt;= &amp;lt;font color=red&amp;gt;10&amp;lt;/font&amp;gt;/&amp;lt;font color=blue&amp;gt;3&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| GH-202 || [http://www.psupedia.org/index.php?title=Image:GH-202.jpg Green Orb with arms] || Stage 1 || Striking &amp;lt; &amp;lt;font color=red&amp;gt;10&amp;lt;/font&amp;gt;/&amp;lt;font color=blue&amp;gt;3&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|3 || rowspan=4|&amp;lt;font color=red&amp;gt;50-79&amp;lt;/font&amp;gt;, &amp;lt;font color=blue&amp;gt;20-29&amp;lt;/font&amp;gt; || GH-301 || [http://www.psupedia.org/index.php?title=Image:GH301.jpg Dragon] || GH-201 || Striking &amp;gt;= &amp;lt;font color=red&amp;gt;20&amp;lt;/font&amp;gt;/&amp;lt;font color=blue&amp;gt;8&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| GH-302 || [http://www.psupedia.org/index.php?title=Image:GH302.jpg Cat] || GH-201 || Striking &amp;lt; &amp;lt;font color=red&amp;gt;20&amp;lt;/font&amp;gt;/&amp;lt;font color=blue&amp;gt;8&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| GH-303 || [http://www.psupedia.org/index.php?title=Image:GH303.jpg Angel] || GH-202 || Technic &amp;lt; &amp;lt;font color=red&amp;gt;20&amp;lt;/font&amp;gt;/&amp;lt;font color=blue&amp;gt;8&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| GH-304 || [http://www.psupedia.org/index.php?title=Image:GH304.jpg Bird] || GH-202 || Technic &amp;gt;= &amp;lt;font color=red&amp;gt;20&amp;lt;/font&amp;gt;/&amp;lt;font color=blue&amp;gt;8&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5|4 || rowspan=5|&amp;lt;font color=red&amp;gt;80-100&amp;lt;/font&amp;gt;, &amp;lt;font color=blue&amp;gt;30-100&amp;lt;/font&amp;gt; || GH-410 || [http://www.psupedia.org/index.php?title=Image:GH-410.jpg Maid] ([[Swords]])|| GH-301 || Striking &amp;gt;= &amp;lt;font color=red&amp;gt;30&amp;lt;/font&amp;gt;/&amp;lt;font color=blue&amp;gt;15&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| GH-420 || [http://www.psupedia.org/index.php?title=Image:GH-420.JPG Gypsy] ([[Claws]]) || GH-301&amp;lt;br&amp;gt;GH-302 || Striking &amp;lt; &amp;lt;font color=red&amp;gt;30&amp;lt;/font&amp;gt;/&amp;lt;font color=blue&amp;gt;15&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;Ranged &amp;lt; &amp;lt;font color=red&amp;gt;30&amp;lt;/font&amp;gt;/&amp;lt;font color=blue&amp;gt;15&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| GH-430 || [http://psupedia.org/index.php?title=Image:GH-430.jpg Farm Girl] ([[Handguns]]) || GH-302&amp;lt;br&amp;gt;GH-303 || Ranged &amp;gt;= &amp;lt;font color=red&amp;gt;30&amp;lt;/font&amp;gt;/&amp;lt;font color=red&amp;gt;&amp;lt;font color=blue&amp;gt;15&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| GH-440 || [http://www.psupedia.org/index.php?title=Image:GH-440.jpg Tomboy] ([[Shotguns]]) || GH-303&amp;lt;br&amp;gt;GH-304 || Ranged &amp;lt; &amp;lt;font color=red&amp;gt;30&amp;lt;/font&amp;gt;/&amp;lt;font color=blue&amp;gt;15&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;Technic &amp;lt; &amp;lt;font color=red&amp;gt;30&amp;lt;/font&amp;gt;/&amp;lt;font color=blue&amp;gt;15&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| GH-450 || [http://www.psupedia.org/index.php?title=Image:GH-450.jpg Magician] ([[Rods]]) || GH-304 || Technic &amp;gt;= &amp;lt;font color=red&amp;gt;30&amp;lt;/font&amp;gt;/&amp;lt;font color=blue&amp;gt;15&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
*On/Off denotes Online and Offline respectively.&lt;br /&gt;
&lt;br /&gt;
== Recommended Diets ==&lt;br /&gt;
&lt;br /&gt;
; Striking&lt;br /&gt;
: Quick: Fruit Juice (5☆ synthesizable) and 1☆ [[Melee Weapons]] (1:3 ratio)&lt;br /&gt;
: Cheap: Monomates and 1☆ [[Melee Weapons]] (1:1 ratio)&lt;br /&gt;
&lt;br /&gt;
; Ranged&lt;br /&gt;
: Quick: 5☆ [[Traps]]&lt;br /&gt;
: Cheap: 2☆ [[Traps]]&lt;br /&gt;
&lt;br /&gt;
; Technic&lt;br /&gt;
: Quick: 6☆ Debuff Disks - Zoldeel, Zalure, Jellen&lt;br /&gt;
: Cheap: Starting Force [[Weapons]] (create new characters) and Dimates (6:1 ratio) or 1? [[TECHNIC]] disks - foie, diga, barta, zonde (500m ea.)&lt;br /&gt;
&lt;br /&gt;
; Armor&lt;br /&gt;
: Quick: 6☆ Cast Swimsuits&lt;br /&gt;
: Cheap: 1? Cast [[Parts]] (create new characters) or 1? [[units]] (400m ea.)&lt;br /&gt;
&lt;br /&gt;
; battle-usable rush (impure)&lt;br /&gt;
: Online: Monomates to L80 (GH410)&lt;br /&gt;
: Offline GH410: Monomates to L30&lt;br /&gt;
: Offline GH420: Monomates to L14, Damage Traps to L20, then Monomates to L30&lt;br /&gt;
: Offline GH430: Damage Traps to L15, then Monomates to L30&lt;br /&gt;
: Offline GH440: Damage Traps to L6, then Monomates to L30&lt;br /&gt;
: Offline GH450: Megid disks to L6, then Monomates to L30&lt;br /&gt;
&lt;br /&gt;
== Fourth-Stage PMs ==&lt;br /&gt;
&lt;br /&gt;
When PMs evolve to their fourth stage, they will become usable in battle and will grant their owner their own [[Partner Card]] to call upon them at anytime. In any party only the PM of the leader may participate. Like NPCs, PMs will automatically revive in a minute, but unfortunately their deaths affects Mission results nonetheless. In battle, a PM is always ten levels higher than their owner's. As this increases, they will become more powerful like regular characters would. A PM's Production Level and Striking, Ranged, Armor and Technic stats do not have any influence on this.&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! Evolution !! Syn. Trend !! Combat Behavior !! In-game Description !! [[Weapons]] and [[Photon Arts]]&lt;br /&gt;
|-&lt;br /&gt;
| GH-410 || Striking || Near owner || Always stays near owner, good with 2-handed swords. || Sword ([[Hanzo]] with [[Spinning Break]]), Twin Saber ([[Sharp Twins]] with [[Assault Crush]]), Wand ([[Batnara]] with [[Resta]])&lt;br /&gt;
|-&lt;br /&gt;
| GH-420 || Strike || Independent || Wanders around the battle and attacks enemies with claws. || Claw (Dark-[[element]] [[Ga-Misaki]] with [[Senten Kanzan-ga]]), Twin Dagger ([[Shintsuki-zashi]] with ?), Wand ([[Batnara]] with [[Resta]])&lt;br /&gt;
|-&lt;br /&gt;
| GH-430 || Firearms || With group || Team player who enjoys working with her owner. || Rifle (Burst with [[Lv.4 Frozen Shot]]), Handgun ([[Beamgun]] with [[Frozen Hit]]), Wand ([[Sceptara]] with [[Resta]])&lt;br /&gt;
|-&lt;br /&gt;
| GH-440 || Firearms || Calculating || Uses a shotgun to attack enemies with wild abandon. || Shotgun ([[Shigga Boma]] with [[Barata Inga]]), Twin Handgun ([[Evil Twins]] with [[Twin Plasma]]), Wand ([[Canara]] with [[Resta]])&lt;br /&gt;
|-&lt;br /&gt;
| GH-450 || TECHNIC || Support (TECHNICs: Atk/Heal) || Heals owner and attacks enemies. || Rod ([[Granarod]]), Rod ([[Hajirod]]), Wand ([[Crozier]] with [[Resta]]); PAs: [[Foie]], [[Rafoie]], [[Gifoie]], [[Jellen]], [[Gibarta]], [[Ramegid]], [[Megiverse]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Combat behaviour ===&lt;br /&gt;
&lt;br /&gt;
; Calculating&lt;br /&gt;
 *Based on the GH-440, the PM will 'take aim' at a target and attack after a short delay. It is&lt;br /&gt;
  unclear whether this 'aiming' increases accuracy or not, or whether the time taken is reduced&lt;br /&gt;
  as the PM levels.&lt;br /&gt;
; Cover fire&lt;br /&gt;
: ?&lt;br /&gt;
; Front lines&lt;br /&gt;
: ?&lt;br /&gt;
; Independent&lt;br /&gt;
 *According to my experiences with a GH-420, The PM will run off on its own if an enemy is within&lt;br /&gt;
  its sight range. It will also attack enemies if the enemy attacks her..&lt;br /&gt;
~Thanks to Lunatari (Xbox 360) and Mia (Xbox 360) for spotting this out with there GH-420 (Rabbit! and -) ^_^&lt;br /&gt;
; Support&lt;br /&gt;
 *According to my experience with a GH-450, It will support the party by casting Jellen numerous&lt;br /&gt;
  times.It will also cast resta for the master unlike other NPC.  &lt;br /&gt;
~Thanks to Tahldon (Xbox 360) for letting me view his GH-450 (Hina Ichigo) ^_^  &lt;br /&gt;
; With group&lt;br /&gt;
 *According to my experiences with a GH-430, &amp;quot;with group&amp;quot; means it fights the same monster as you do&lt;br /&gt;
  (mainly you can just hit the monster once and it will chase after it) and or your alternate NPC&lt;br /&gt;
  (2nd NPC if added)&lt;br /&gt;
; With owner&lt;br /&gt;
 *According to my experiences with a GH-410, the PM will stay by your side until a enemy is within&lt;br /&gt;
  its striking distance. Great for shielding because if the enemy approaches you, your PM will&lt;br /&gt;
  fight it.&lt;br /&gt;
~Thanks to Zerdo4 (Xbox 360) for letting me view his GH-410 (Zerda2) ^_^&lt;br /&gt;
; Autonomous &lt;br /&gt;
: ?&lt;br /&gt;
&lt;br /&gt;
== Feeding Increments ==&lt;br /&gt;
&lt;br /&gt;
=== Online ===&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! [[Item Type]] !! [[Stat]] !! 1★ !! 2★ !! 3★ !! 4★ !! 5★ !! 6★ !! 7★ !! 8★ !! 9★ !! 10★ !! 11★ !! 12★&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Recovery Items|Restoratives]] /&amp;lt;br&amp;gt;[[Booster Items]] /&amp;lt;br&amp;gt;[[Foods]] /&amp;lt;br&amp;gt;[[PA Fragments]]&lt;br /&gt;
| Striking || +4 || +6 || +8 || +10 || +12 || +14 || +16 || +18 || +20 || +22 || +24 || +26&lt;br /&gt;
|-&lt;br /&gt;
| Technic || +1 || +2 || +2 || +3 || +3 || +4 || +4 || +5 || +5 || +6 || +6 || +7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Traps]]&lt;br /&gt;
| Ranged || +4 || +6 || +8 || +10 || +12 || +14 || +16 || +18 || +20 || +22 || +24 || +26&lt;br /&gt;
|-&lt;br /&gt;
| Technic || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Melee Weapons]]&lt;br /&gt;
| Striking || +4 || +8 || +12 || +16 || +20 || +24 || +28 || +32 || +36 || +40 || +44 || +48&lt;br /&gt;
|-&lt;br /&gt;
| Technic || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Ranged Weapons]]&lt;br /&gt;
| Ranged || +4 || +8 || +12 || +15 || +20 || +24 || +28 || +32 || +36 || +40 || +44 || +48&lt;br /&gt;
|-&lt;br /&gt;
| Armor || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Casting Weapons]]&lt;br /&gt;
| Striking || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| Technic || +4 || +8 || +12 || +16 || +20 || +24 || +28 || +32 || +36 || +40 || +44 || +48&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Armors]]&lt;br /&gt;
| Striking || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +6 || +9 || +12 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36 || +39&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Units]]&lt;br /&gt;
| Ranged || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| Technic || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +4 || +6 || +8 || +10 || +12 || +14 || +16 || +18 || +20 || +22 || +24 || +26&lt;br /&gt;
|-&lt;br /&gt;
| [[Clothes]]&lt;br /&gt;
| Armor || +4 || +6 || +8 || +10 || +12 || +14 || +16 || +18 || +20 || +22 || +24 || +26&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Parts]]&lt;br /&gt;
| Technic || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +5 || +8 || +10 || +13 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Synthesis Ingredients|Ingredients]]&lt;br /&gt;
| Striking || -1 || -1 || -1 || -1 || -2 || -2 || -2 || -2 || -3 || -3 || -3 || -3&lt;br /&gt;
|-&lt;br /&gt;
| Ranged || +1 || +2 || +2 || +3 || +3 || +4 || +4 || +5 || +5 || +6 || +6 || +7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Skill Disks]]&lt;br /&gt;
| Striking || +6 || +9 || +12 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36 || +39&lt;br /&gt;
|-&lt;br /&gt;
| Technic || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Bullet Disks]]&lt;br /&gt;
| Ranged || +6 || +9 || +12 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36 || +39&lt;br /&gt;
|-&lt;br /&gt;
| Armor || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Technique Disks]]&lt;br /&gt;
| Striking || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| Technic || +6 || +9 || +12 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36 || +39&lt;br /&gt;
|-&lt;br /&gt;
| [[Ornaments]]&lt;br /&gt;
| Armor || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Offline ===&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! [[Item Type]] !! [[Stat]] !! 1★ !! 2★ !! 3★ !! 4★ !! 5★ !! 6★ !! 7★ !! 8★ !! 9★ !! 10★ !! 11★ !! 12★&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | [[Recovery Items|Restoratives]] /&amp;lt;br&amp;gt;[[Booster Items]] /&amp;lt;br&amp;gt;[[Foods]]&lt;br /&gt;
| Striking || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13&lt;br /&gt;
|-&lt;br /&gt;
| Ranged || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| Technic || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13&lt;br /&gt;
|-&lt;br /&gt;
| Armor || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Traps]]&lt;br /&gt;
| Ranged || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13&lt;br /&gt;
|-&lt;br /&gt;
| Technic || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Melee Weapons]]&lt;br /&gt;
| Striking || +4 || +8 || +12 || +16 || +20 || +24 || +28 || +32 || +36 || +40 || +44 || +48&lt;br /&gt;
|-&lt;br /&gt;
| Ranged || -1 || -1 || -1 || -1 || -2 || -2 || -2 || -2 || -3 || -3 || -3 || -3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Ranged Weapons]]&lt;br /&gt;
| Striking || -1 || -1 || -1 || -1 || -2 || -2 || -2 || -2 || -3 || -3 || -3 || -3&lt;br /&gt;
|-&lt;br /&gt;
| Ranged || +4 || +8 || +12 || +16 || +20 || +24 || +28 || +32 || +36 || +40 || +44 || +48&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Casting Weapons]]&lt;br /&gt;
| Technic || +4 || +8 || +12 || +16 || +20 || +24 || +28 || +32 || +36 || +40 || +44 || +48&lt;br /&gt;
|-&lt;br /&gt;
| Armor || -1 || -1 || -1 || -1 || -2 || -2 || -2 || -2 || -3 || -3 || -3 || -3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Armors]]&lt;br /&gt;
| Technic || -1 || -1 || -1 || -1 || -2 || -2 || -2 || -2 || -3 || -3 || -3 || -3&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +8 || +12 || +16 || +20 || +24 || +28 || +32 || +36 || +40 || +44 || +48 || +52&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Units]]&lt;br /&gt;
| Striking || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| Ranged || -1 || -1 || -1 || -1 || -2 || -2 || -2 || -2 || -3 || -3 || -3 || -3&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +5 || +8 || +10 || +13 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36&lt;br /&gt;
|-&lt;br /&gt;
| [[Clothes]]&lt;br /&gt;
| Armor || +14 || +21 || +28 || +35 || +42 || +49 || +56 || +63 || +70 || +77 || +84 || +91&lt;br /&gt;
|-&lt;br /&gt;
| [[Parts]]&lt;br /&gt;
| Armor || +4 || +6 || +8 || +10 || +12 || +14 || +16 || +18 || +20 || +22 || +24 || +26&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | [[Synthesis Ingredients|Ingredients]]&lt;br /&gt;
| Striking || +1 || +2 || +2 || +3 || +3 || +4 || +4 || +5 || +5 || +6 || +6 || +7&lt;br /&gt;
|-&lt;br /&gt;
| Ranged || +1 || +2 || +2 || +3 || +3 || +4 || +4 || +5 || +5 || +6 || +6 || +7&lt;br /&gt;
|-&lt;br /&gt;
| Technic || +1 || +2 || +2 || +3 || +3 || +4 || +4 || +5 || +5 || +6 || +6 || +7&lt;br /&gt;
|-&lt;br /&gt;
| Armor || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Skill Disks]]&lt;br /&gt;
| Striking || +3 || +5 || +6 || +8 || +9 || +11 || +12 || +14 || +15 || +17 || +18 || +20&lt;br /&gt;
|-&lt;br /&gt;
| Armor || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Bullet Disks]]&lt;br /&gt;
| Ranged || +3 || +5 || +6 || +8 || +9 || +11 || +12 || +14 || +15 || +17 || +18 || +20&lt;br /&gt;
|-&lt;br /&gt;
| Armor || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Technique Disks]]&lt;br /&gt;
| Technic || +3 || +5 || +6 || +8 || +9 || +11 || +12 || +14 || +15 || +17 || +18 || +20&lt;br /&gt;
|-&lt;br /&gt;
| Armor || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | [[Ornaments]]&lt;br /&gt;
| Striking || -2 || -3 || -4 || -5 || -6 || -7 || -8 || -9 || -10 || -11 || -12 || -13&lt;br /&gt;
|-&lt;br /&gt;
| Ranged || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13&lt;br /&gt;
|-&lt;br /&gt;
| Technic || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Newly Available PMs ==&lt;br /&gt;
&lt;br /&gt;
There are currently 18 PM evolutions, linked to 'PM Evolution Devices'. For example, using a 'PM 411 Device' on a GH410 will evolve the PM into the corresponding evolution. Details about GH305~7 and GH461~5 are still unclear. To evolve, just simply feed the item to your PM. There are some restrictions, however. A PM cannot evolve out of its model line, say from a 430 to a 451. It must also be at the required level, so skipping to a 4xx early is out of the question. You can, however, move freely within a model line. For example, say a player changes their 410 to a 412, but doesn't like it for some reason. Provided they're willing to shell out 50k each for the items, they can change it within the 41x line as much as they want.&lt;br /&gt;
&lt;br /&gt;
Both the JP and US/EU versions of the game has the Partner Machine Evolution Kits available. But only for the 4x1 (411,421,431,441,451) and 4x2 (412,422,432,442,452) types, unfortunately. No information on the 46x types yet.&lt;br /&gt;
&lt;br /&gt;
The New PMs change in appearance and weapon, some featuring S rank weapons as well! Great for those with an acquired taste for expensive items; others will just get plain jealous.&lt;br /&gt;
&lt;br /&gt;
The 4x2 series of PMs(412,422,432,442,452) actually carry SUV weapons! Each one features an extra slot, but only certain few will get the SUV, while the 4x1 series(411,421,431,441,451), for example, will get HP regeneration (Me/Hp Restore). &lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:305-307.jpg|thumb|[[GH-30x series]]]]&lt;br /&gt;
| [[Image:411-414.jpg|thumb|[[GH-41x series]]]]&lt;br /&gt;
| [[Image:421-424.jpg|thumb|[[GH-42x series]]]]&lt;br /&gt;
| [[Image:431-434.jpg|thumb|[[GH-43x series]]]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:441-444.jpg|thumb|[[GH-44x series]]]]&lt;br /&gt;
| [[Image:451-454.jpg|thumb|[[GH-45x series]]]]&lt;br /&gt;
| [[Image:461-465.jpg|thumb|[[GH-46x series]]]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#bbffff&amp;quot; | GH 410 - [[Swords]]&amp;lt;br /&amp;gt;With owner&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#880000&amp;quot;&amp;gt;Striking&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#bbffff&amp;quot; | GH 411 - [[Swords]]&amp;lt;br /&amp;gt;With owner&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#880000&amp;quot;&amp;gt;Striking&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#ddddff&amp;quot; | GH 412 - [[Sabers]]&amp;lt;br /&amp;gt;Independent&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#880000&amp;quot;&amp;gt;Striking&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#bbffbb&amp;quot; | GH 413 - [[Daggers]]&amp;lt;br /&amp;gt;With group&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#880000&amp;quot;&amp;gt;Striking&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#ffdddd&amp;quot; | GH 414 - [[Double Sabers|Dbl. Sabers]]&amp;lt;br /&amp;gt;Front lines&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#880000&amp;quot;&amp;gt;Striking&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#ddddff&amp;quot; | GH 420 - [[Claws]]&amp;lt;br /&amp;gt;Independent&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#880000&amp;quot;&amp;gt;Striking&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#ffbbff&amp;quot; | GH 421 - [[Claws]]&amp;lt;br /&amp;gt;Support&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#880000&amp;quot;&amp;gt;Striking&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#ffbbbb&amp;quot; | GH 422 - [[Knuckles]]&amp;lt;br /&amp;gt;Front lines&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#880000&amp;quot;&amp;gt;Striking&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#bbffbb&amp;quot; | GH 423 - [[Spears]]&amp;lt;br /&amp;gt;With group&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#880000&amp;quot;&amp;gt;Striking&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#ddddff&amp;quot; | GH 424 - [[Axes]]&amp;lt;br /&amp;gt;Independent&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#880000&amp;quot;&amp;gt;Striking&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#bbffbb&amp;quot; | GH 430 - [[Handguns]]&amp;lt;br /&amp;gt;With group&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#000088&amp;quot;&amp;gt;Firearms&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#bbffff&amp;quot; | GH 431 - [[Handguns]]&amp;lt;br /&amp;gt;With owner&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#000088&amp;quot;&amp;gt;Firearms&amp;lt;br /&amp;gt;HP Restore&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#ffffbb&amp;quot; | GH 432 - [[Crossbows]]&amp;lt;br /&amp;gt;Cover fire&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#000088&amp;quot;&amp;gt;Firearms&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#bbffbb&amp;quot; | GH 433 - [[Mechguns]]&amp;lt;br /&amp;gt;With group&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#000088&amp;quot;&amp;gt;Firearms&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#ffbbff&amp;quot; | GH 434 - [[Rifles]]&amp;lt;br /&amp;gt;Support&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#000088&amp;quot;&amp;gt;Firearms&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#ffffff&amp;quot; | GH 440 - [[Shotguns]]&amp;lt;br /&amp;gt;Calculating&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#000088&amp;quot;&amp;gt;Firearms&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#ddddff&amp;quot; | GH 441 - [[Shotguns]]&amp;lt;br /&amp;gt;Independent&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#000088&amp;quot;&amp;gt;Firearms&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#ffffbb&amp;quot; | GH 442 - [[Bows]]&amp;lt;br /&amp;gt;Cover fire&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#000088&amp;quot;&amp;gt;Firearms&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#bbffff&amp;quot; | GH 443 - [[Laser Cannons|L. Cannons]]&amp;lt;br /&amp;gt;With owner&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#000088&amp;quot;&amp;gt;Firearms&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#ffbbff&amp;quot; | GH 444 - [[Grenade Launchers|Launchers]]&amp;lt;br /&amp;gt;Support&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#000088&amp;quot;&amp;gt;Firearms&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#ffbbff&amp;quot; | GH 450 - [[Rods]]&amp;lt;br /&amp;gt;Support&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#008800&amp;quot;&amp;gt;TECHNIC&amp;lt;/font&amp;gt; (Atk/Heal)&lt;br /&gt;
| bgcolor=&amp;quot;#ddddff&amp;quot; | GH 451 - [[Wands]]&amp;lt;br /&amp;gt;Independent&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#008800&amp;quot;&amp;gt;TECHNIC&amp;lt;/font&amp;gt; (Ice Type)&lt;br /&gt;
| bgcolor=&amp;quot;#ffbbff&amp;quot; | GH 452 - [[Wands]]&amp;lt;br /&amp;gt;Support&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#008800&amp;quot;&amp;gt;TECHNIC&amp;lt;/font&amp;gt; (LTNG/support)&lt;br /&gt;
| bgcolor=&amp;quot;#ffffbb&amp;quot; | GH 453 - [[Throwing Blades]]&amp;lt;br /&amp;gt;Cover fire&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#000088&amp;quot;&amp;gt;Firearms&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#bbffff&amp;quot; | GH 454 - [[Wands]]&amp;lt;br /&amp;gt;With owner&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#008800&amp;quot;&amp;gt;TECHNIC&amp;lt;/font&amp;gt; (Support)&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#ddddff&amp;quot; | GH 461 - [[Twin Sabers|Tw. Sabers]]&amp;lt;br /&amp;gt;Independent&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#880000&amp;quot;&amp;gt;Striking&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#ffbbbb&amp;quot; | GH 462 - [[Twin Daggers|Tw. Daggers]]&amp;lt;br /&amp;gt;Front lines&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#880000&amp;quot;&amp;gt;Striking&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#bbffff&amp;quot; | GH 463 - [[Twin Claws|Tw. Claws]]&amp;lt;br /&amp;gt;With owner&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#880000&amp;quot;&amp;gt;Striking&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#ffbbbb&amp;quot; | GH 464 - [[Wands]]&amp;lt;br /&amp;gt;Front lines&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#008800&amp;quot;&amp;gt;TECHNIC&amp;lt;/font&amp;gt; (ATK/Buff)&lt;br /&gt;
| bgcolor=&amp;quot;#ffffbb&amp;quot; | GH 465 - [[Twin Handguns|Tw. Handguns]]&amp;lt;br /&amp;gt;Cover fire&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;#000088&amp;quot;&amp;gt;Firearms&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5D1A1BCA5C8A5CAA1BCA5DEA5B7A5CAA5EAA1BC.html PSU-Wiki's article] (Japanese)&lt;br /&gt;
* [http://www.inconsequentialexistence.com/psu/ Partner Machinery Calculator]&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Gaozoran&amp;diff=17769</id>
		<title>Gaozoran</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Gaozoran&amp;diff=17769"/>
				<updated>2007-05-03T12:19:16Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
Gaozoran also known as &amp;quot;The Hive mage&amp;quot; is a monster that appears on the Colony Missions [[Dark Satellite]] and [[SEED Awakened]]. They usually appear as a group of 3 and [[SEED Awakened]] you will usually find most Gaozoran with enhancements. Gaozoran have and use 3 known spells: [[foie]], [[gibarta]] and [[ramegid]] (however this spell could also be [[dammegid]] or [[nosmegid]] as well). Gaozoran can also charge hitting a player with its staff and warp around the battlefield making it difficult to hit. Because of the warping, spellcasting and the fact that they travel in packs, Gaozoran are one of the most hated monsters to fight. &lt;br /&gt;
&lt;br /&gt;
*FYI- Gaozoran's 1st 2 spells, [[Foie]] and [[Gibarta]] can be evaded with certain ease. Gaozoran will only cast Foie on targets far away from it likewise only using Gibarta when melee attackers are damaging it at close range. There is also a trick to use to get an extra hit for melee attackers before it switches to Gibarta. Let Gaozoran charge up his Foie then, when he launches it go in for the attack. Usually if you attack one before he launches Foie he switches to Gibarta which could interrupt your combo if you get hit as well as become frozen.&lt;br /&gt;
&lt;br /&gt;
*Side Note- When fighting a King Gaozoran let it be known that he can also cast [[Megiverse]] and [[Megid]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Colony Monsters]]&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Events&amp;diff=17734</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Events&amp;diff=17734"/>
				<updated>2007-05-01T15:35:43Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Others */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Event&amp;quot; is the generalized name given to a period of time in which at least one limited-availability '''event''' occurs. Events can typically be split into two categories:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Seasonal&amp;quot; events, such as Christmas or Halloween. These events are usually predictable in nature and have prepared festivities such as town decorations and/or themed monsters.&lt;br /&gt;
* &amp;quot;Promotional&amp;quot; events. These are non-seasonal, often one-off, events or promotions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Seasonal Events==&lt;br /&gt;
&lt;br /&gt;
This list is continuously updated as we experience new events in Phantasy Star Universe. As the game ages the list should thus become a comprehensive archive of past events and festivities:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Halloween===&lt;br /&gt;
&lt;br /&gt;
The Halloween event is well known as it occurred on the JP Phantasy Star Universe from October 20th and lasted until November 9th.&lt;br /&gt;
&lt;br /&gt;
Known festivities included:&lt;br /&gt;
&lt;br /&gt;
* Modification of lobbies to include special Halloween decorations and music.&lt;br /&gt;
** A [http://www.youtube.com/watch?v=NfWMVeeeBRI&amp;amp;NR video] of these has been made and posted on YouTube.&lt;br /&gt;
* Rare Rappy Latan enemies that drop a Halloween-themed Rod called Pumpkin Head.&lt;br /&gt;
* A complete room theme for 5000 meseta.&lt;br /&gt;
&lt;br /&gt;
This event was not run in 2006 for the English servers. The first and only maintenance before Halloween itself passed and the event was not added. Some users believe that it did not occur for various reasons:&lt;br /&gt;
&lt;br /&gt;
# Unfairness to non-American regions, as due to release date differences the event would be exclusively available to North America and importers.&lt;br /&gt;
# The game was set up and released too soon before Halloween for there to be time to set it up.&lt;br /&gt;
# Sega America are likely more interested in game and network stability among other issues than running a non-essential event.&lt;br /&gt;
&lt;br /&gt;
The Halloween lobby theme is included on the [[For Brighter Day]] soundtrack, on Disc 2 (the &amp;quot;Neudaiz Side&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Christmas===&lt;br /&gt;
&lt;br /&gt;
[[Image:ChristmasLobby.gif|frame|Christmas: GUARDIANS Colony and Parum.]]&lt;br /&gt;
&lt;br /&gt;
The first event to hit both the English PC/PS2 and Xbox 360 versions, but the second for the Japanese PC/PS2 version. It was introduced alongside [[Updates#Update_002|Update 002]] in the maintenance on December 8th 2006, and was concluded during [[Updates#Update_005|Update 005]] in the maintenance on December 26th 2006.&lt;br /&gt;
&lt;br /&gt;
The components of this event were:&lt;br /&gt;
&lt;br /&gt;
* Modification of lobbies to include special Christmas decorations and music in the GUARDIANS Colony, Parum and Moatoob.&lt;br /&gt;
** Apparently the Communion of Gurhal as Neudaiz' primary faith does not celebrate Christmas as there was no change.&lt;br /&gt;
* The rare [[Rappy]] enemies are celebrating, becoming [[Rappy Noel]]. Their sightings are still rare, but alongside the usual [[Rappy Feathers]] they can drop the room decoration [[My Room Accessories#Room Goods|Christmas Tree]].&lt;br /&gt;
* The reform ticket [[My Room Accessories#Reform Tickets|Christmas]], buyable in the Room Decorations shop in Clyez City 2F for 5,000 meseta and was available only during this event.&lt;br /&gt;
* The room decoration [[My Room Accessories#Room Goods|Wreath]] buyable in the Room Decorations shop in Clyez City for 10,000 meseta was available only during this event.&lt;br /&gt;
&lt;br /&gt;
The Christmas theme heard most notably in the cities of Clyez, Holtes and Dagora is found on the Phantasy Star Universe soundtrack [[For Brighter Day]], on Disc 3 (the &amp;quot;Moatoob Side&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===New Year===&lt;br /&gt;
&lt;br /&gt;
[[Image:NewYearsLobby.gif|frame|New Year's: GUARDIANS Colony and Neudaiz.]]&lt;br /&gt;
&lt;br /&gt;
The second event to hit both the English PC/PS2 and Xbox 360 versions, but the second for the Japanese PC/PS2 version. It was introduced alongside [[Updates#Update_005|Update 005]] in the maintenance on December 26th 2006, and was concluded during [[Updates#Update_006|Update 006]] in the maintenance on January 11th 2007.&lt;br /&gt;
&lt;br /&gt;
The components of this event were:&lt;br /&gt;
&lt;br /&gt;
* Modification of lobbies to include special New Year's decorations and music in the GUARDIANS Colony and Neudaiz.&lt;br /&gt;
** Apparently Parum and Moatoob were still recovering from Christmas, as there was no change.&lt;br /&gt;
* The room decoration [[My Room Accessories#Room Goods|Bamboo]] buyable in the Room Decorations shop in Clyez City for 1,000 meseta was available only during this event.&lt;br /&gt;
&lt;br /&gt;
The New Year theme heard most notably in the cities of Clyez and Ohtoku is found on the Phantasy Star Universe soundtrack [[For Brighter Day]], on Disc 1 (the &amp;quot;Parum Side&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Winter===&lt;br /&gt;
&lt;br /&gt;
[[Image:WinterLobby.gif|frame|Winter: GUARDIANS Colony and Parum.]]&lt;br /&gt;
&lt;br /&gt;
A somewhat unexpected event, this is the third consecutive event on the English Phantasy Star Universe servers (both PC/PS2 and Xbox 360). It was introduced alongside [[Updates#Update_006|Update 006]] in the maintenance on January 11th 2007, and was concluded during [[Updates#Update_009|Update 009]] in the maintenance on February 1st 2007.&lt;br /&gt;
&lt;br /&gt;
The components of this event were:&lt;br /&gt;
&lt;br /&gt;
* Modification of lobbies to include special New Year's decorations and music in the GUARDIANS Colony and Parum.&lt;br /&gt;
** Evidently one event over the last few weeks was too much for both Neudaiz and Moatoob - they're not participating in this one either.&lt;br /&gt;
* The room decoration [[My Room Accessories#Room Goods|Snowman]] buyable in the Room Decorations shop in Clyez City for 2,000 meseta is available only during this event.&lt;br /&gt;
&lt;br /&gt;
This event makes extra use of the theme named &amp;quot;Christmas&amp;quot; found on the Phantasy Star Universe soundtrack [[For Brighter Day]], on Disc 3 (the &amp;quot;Moatoob Side&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Valentine's Day===&lt;br /&gt;
&lt;br /&gt;
[[Image:ValentinesLobby.gif|frame|Valentine's Day: GUARDIANS Colony.]]&lt;br /&gt;
&lt;br /&gt;
This event was introduced alongside [[Updates#Update_009|Update 009]] in the maintenance on January 11th 2007, and was concluded during [[Updates#Update_011|Update 011]] in the maintenance on February 16th 2007.&lt;br /&gt;
&lt;br /&gt;
The components of this event were:&lt;br /&gt;
&lt;br /&gt;
* Modification of lobbies to include special Valentine's decorations and music in GUARDIANS Colony.&lt;br /&gt;
** And none of the other planets, making this the first event which none of the three planets have partaken in.&lt;br /&gt;
* The Rappies are at it again. This time they're [[Rappy Amure]], sporting a pink &amp;quot;heart&amp;quot; getup.&lt;br /&gt;
** These foes drop a room decoration called &amp;quot;BT Lovers&amp;quot;.&lt;br /&gt;
** Starting in the Lv.40-50 range, they also dropped [[Love Letter]], a synthesis material.&lt;br /&gt;
** Lv.80 and above, they also drop [B] Kohibumiteri, the board for a female-only 10* [[Bows|bow]] which requires their Love Letter to synth.&lt;br /&gt;
* For the first time, no event-specific [[Room Goods]] - neither reform tickets nor decorations - were found in the Variety Shop.&lt;br /&gt;
&lt;br /&gt;
The theme - sharing the event's name - is found on the Phantasy Star Universe soundtrack [[For Brighter Day]], on Disc 2 (the &amp;quot;Neudaiz Side&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===White Day===&lt;br /&gt;
&lt;br /&gt;
[[Image:WhiteDayLobby.gif|frame|White Day: GUARDIANS Colony.]]&lt;br /&gt;
&lt;br /&gt;
This event was introduced alongside [[Updates#Update_013|Update 013]] in the maintenance on March 8th 2007, and was concluded during [[Updates#Update_014|Update 014]] in the maintenance on March 22nd 2007.&lt;br /&gt;
&lt;br /&gt;
The components of this event are:&lt;br /&gt;
&lt;br /&gt;
* Modification of lobbies to include special &amp;quot;White Day&amp;quot; decorations and music in GUARDIANS Colony.&lt;br /&gt;
** As with Valentine's Day: Parum, Neudaiz and Moatoob have not participated.&lt;br /&gt;
* [[Jaggo Amure]] replace regular rare enemy [[Jaggo]] during this event.&lt;br /&gt;
** This seasonal enemy drops the [[WD Lovers]] room decoration.&lt;br /&gt;
** Apparently just like their Rappy counterparts, they drop [[Love Letter]] (again, Lv.40-50 minimum).&lt;br /&gt;
** Lv.80 and above, they drop [B] Loveheart Line, the board for an 8* [[Line Shields|Line Shield]].&lt;br /&gt;
* There are no [[Room Goods]] to be bought from the Variety Shop this event.&lt;br /&gt;
&lt;br /&gt;
The lobby theme song shares the &amp;quot;Valentine's Day&amp;quot; track with the event of that name, just as the Winter event shared the &amp;quot;Christmas&amp;quot; track with the Christmas event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Easter===&lt;br /&gt;
&lt;br /&gt;
[[Image:EasterLobby.gif|frame|Easter: GUARDIANS Colony.]]&lt;br /&gt;
&lt;br /&gt;
This event was introduced alongside [[Updates#Update_014|Update 014]] in the maintenance on March 22nd 2007, and was concluded during [[Updates#Update_015|Update 015]] in the maintenance on April 12th 2007.&lt;br /&gt;
&lt;br /&gt;
The festivities include:&lt;br /&gt;
&lt;br /&gt;
* Modification of lobbies to include special &amp;quot;Easter&amp;quot; decorations and music in GUARDIANS Colony.&lt;br /&gt;
** The participation of the three planets for now remains unknown.&lt;br /&gt;
* It's the Rappies' turn again. For this outing they're [[Rappy Baska]] and sporting eggwear.&lt;br /&gt;
** They drop [B] Halp Serafi, presumably at Lv.80+ as with the Kohibumiteri and Loveheart Line.&lt;br /&gt;
** It is likely that their mid-level (40-50 and above) synthesis material drop will be the [[Serafi Feather]] used to synthesise Halp Serafi.&lt;br /&gt;
** They also drop a [[Room Goods|room decoration]], predictably a giant easter egg.&lt;br /&gt;
* There are no [[Room Goods]] to be bought from the Variety Shop this event.&lt;br /&gt;
&lt;br /&gt;
The Phantasy Star Universe soundtrack [[For Brighter Day]] does not contain a theme specifically named or alluding to &amp;quot;Easter&amp;quot;! The event surprisingly (and not very fittingly) makes repeated use of the &amp;quot;New Year&amp;quot; track, found on Disc 1 (the &amp;quot;Parum Side&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cherry Blossom===&lt;br /&gt;
&lt;br /&gt;
[[Image:CherryBlossomLobby.gif|frame|Cherry Blossom: Neudaiz.]]&lt;br /&gt;
&lt;br /&gt;
This event was introduced alongside [[Updates#Update_015|Update 015]] in the maintenance on April 12th 2007, and will be concluded during [[Updates#Update_016|Update 016]] in the maintenance on April 26th 2007.&lt;br /&gt;
&lt;br /&gt;
The festivities include:&lt;br /&gt;
&lt;br /&gt;
* Modification of lobbies to include special &amp;quot;Cherry Blossom&amp;quot; decorations and music in GUARDIANS Colony and Neudaiz.&lt;br /&gt;
* ...and that appears to be it! [[Rappy|Rappies]] and [[Jaggo]] are of the regular variety and there's no seasonal decorations sold in the variety shop.&lt;br /&gt;
&lt;br /&gt;
The lobby theme heard in Clyez and Ohtoku cities is included on the [[For Brighter Day]] soundtrack sharing the event name of &amp;quot;Cherry Blossom&amp;quot;. It's found - not particularly fittingly - on Disc 2 (the &amp;quot;Moatoob Side&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
&lt;br /&gt;
The above are just the most obvious seasonal events. There are sure to be other, less predictable events. The [[For Brighter Day|soundtrack]] contains a few tracks which could be used for (and thus hint at) other events, including Carnival (Disc 1), Marriage (Disc 2) and Comedy (Disc 3).&lt;br /&gt;
&lt;br /&gt;
==Promotional Events==&lt;br /&gt;
&lt;br /&gt;
The English PC/PS2 version of Phantasy Star Universe has seen three Promotional Events. The XBox 360 servers have shared one of the PC/PS2 events and had two completely separate ones, and there have also been noteworthy events on the Japanese PC/PS2 servers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===St. Valentine's Day Photograph Event (PC/PS2 and XBox 360)===&lt;br /&gt;
&lt;br /&gt;
(insert details about GMs taking pictures, Universe 02 flooding and mass hysteria. Also link to relevant picture pages on the official website, and probably mention that unlike other events, there was no in-game reward for participation.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===St. Patrick's Day &amp;quot;Green&amp;quot; Event (PC)===&lt;br /&gt;
&lt;br /&gt;
(insert details about GMs scouting out people wearing green to give them [[Rappy Feather]]s and reportedly [[Love Letter]]s rarely. Probably detail similar hysteria when hundreds of people would horde a GM that would remain in one area for over an hour.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Easter Hunt (PC)===&lt;br /&gt;
&lt;br /&gt;
(insert details about an event essentially the same as &amp;quot;Green&amp;quot; only with blue/pink/green/white clothing instead of just green. GMs give out the [[Easter Egg]] decoration in this event, though.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sonic (XBox 360)===&lt;br /&gt;
&lt;br /&gt;
The XBox 360 version ran a &amp;quot;Phantasy Star Universe Demo Weekend Promotion&amp;quot; which commenced Saturday, February 3rd, at midnight PST and concluding Monday, February 4th at midnight PST.&lt;br /&gt;
&lt;br /&gt;
Users who played this demo and joined the PSU Xbox Live community received the [[Sonic]] decoration. In the run-up to this event it was believed that this meant an entirely new GUARDIANS License would need purchasing to receive the decoration, due to &amp;quot;official&amp;quot; response to the customer support form stating that much (see: [http://boards2.sega.com/psu_board/viewtopic.php?t=17857 here]). However this was found to be wrong an in practise users who'd played the demo received the figure even on accounts created back in October.&lt;br /&gt;
&lt;br /&gt;
The statue was added to [[shared bank]] of the accounts of demo participants, as was the case with the JP Sonic event (below). There were no known cases of players having full shared banks on the moment of delivery so it is unsure what would have happened had the player had a full shared bank when it was delivered to demo participants.&lt;br /&gt;
&lt;br /&gt;
More details on this event can be found [http://phantasystaruniverse.com/community_xboxdemo.php here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tails (XBox 360)===&lt;br /&gt;
&lt;br /&gt;
This event's introduction was interesting - After a maintenance period, Tails room decorations were found in some players' [[shared bank|shared banks]]. Shortly afterwards it was announced that the XBox 360 demo servers would return for another weekend - much like the Sonic promotion - only participants would receive a Tails room decoration this time around.&lt;br /&gt;
&lt;br /&gt;
The cause of the initial wave of Tails decorations randomly appearing for some players was never fully explained or discovered. Many theories including owning or not owning Sonic, having participating or not in the previous demo events, wearing green clothing on St. Patrick's day or having empty/nonempty shared boxes have all been challenged by players claiming they did/did not get the statue under the opposite/same conditions. As Sega representatives have refused to comment it is possible that their apparently random distribution was a mistake.&lt;br /&gt;
&lt;br /&gt;
(insert details of the demo weekend's date.)&lt;br /&gt;
&lt;br /&gt;
More details on this event can be found [http://phantasystaruniverse.com/community_xboxdemo.php here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sonic (JP)===&lt;br /&gt;
&lt;br /&gt;
The Japanese PC/PS2 version has had one Promotional Event thusfar, and that was to award a free [[Sonic]] decoration to the [[shared bank]] of all players who registered their [http://segalink.jp/ SegaLink] accounts before July 31st, 2006 (one month before the game's release).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ultimate Attack (JP)===&lt;br /&gt;
&lt;br /&gt;
A server-wide event designed for mass-participation, this event was sponsored by [http://net-cash.jp/ NET CASH].&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The SEED had made a large offensive and caused widespread infection accross the three planets. GUARDIANS have been called en masse to stem the alarming rate of infection.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Basically most of the free missions in the game were removed, and seven event-exclusive missions were added. The missions - exclusively containing Fire-elements - largely entail the use of a [[Photon Eraser]] given during the missions (and returned at the end of) in order to purify the mission areas. Four of these missions were on Parum, two on Neudaiz, and one on Moatoob.&lt;br /&gt;
&lt;br /&gt;
Player-exclusive rewards were available through the use of a mission at the GUARDIANS Branch on the Colony, where players could trade a certain number of the Ban-photons they had inevitably amassed for various prizes as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Ban-photons || Prize&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 01 || [[Burn Trap]]&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 05 || [[Burn Trap G]]&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 10 || [[Cave Red]]&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 20 || [[BR Burning Poster]]&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 30 || [[Scape Doll]]&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 40 || [[Jellen]]&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 50 || [[Berry Red]]&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 60 || [[Shifta]]&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 70 || [[Gibarta]]&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 80 || [[Gigaline]] (5* [[Line Shields|line shield]], with 26% Fire.)&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 99 || [[Garment Aura]] (An Extra-slot unit granting 3 [[End.]])&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;|NetCafe Exclusive Prizes&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Ban-photons || Prize&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 10 || Real Hand Gun&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 70 || Real Hand Spear&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The total mission points earned by the server from the missions on Parum, Neudaiz and Moatoob were rewarded with discounts on clothing for a week after the event concluded:&lt;br /&gt;
* For Parum, there was a 5% discount for every 2.5 million points, up to 50% off at 25 million points.&lt;br /&gt;
* For Neudaiz, there was a 5% discount for every 1 million points, up to 50% off at 10 million points.&lt;br /&gt;
* For Moatoob, there was a 5% discount for every 1.5 million points, up to 50% off at 15 million points.&lt;br /&gt;
&lt;br /&gt;
Finally, the sum total of all mission points on all planets server-wide had additional rewards:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Points || Server Prize&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 5,000,000 || 1 Day of Lv.3 [[Photon Fortune]] for everyone.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 10,000,000 || 2 Days of Lv.3 [[Photon Fortune]] for everyone.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 15,000,000 || 3 Days of Lv.3 [[Photon Fortune]] for everyone.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 20,000,000 || A special saber called &amp;quot;Frying Pan&amp;quot; given to every account.*&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 25,000,000 || 4 Days of Lv.3 [[Photon Fortune]] for everyone.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 30,000,000 || 5 Days of Lv.3 [[Photon Fortune]] for everyone.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 40,000,000 || 6 Days of Lv.3 [[Photon Fortune]] for everyone.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 50,000,000 || 7 Days of Lv.3 [[Photon Fortune]] for everyone.&lt;br /&gt;
|}&lt;br /&gt;
*In order to receive the Frying Pan, players must have cleared every mission in the event. It shall be delivered to players sometime after the event ends.&lt;br /&gt;
&lt;br /&gt;
More about this event can be found [http://translate.google.com/translate?u=http%3A%2F%2Fpsu.fei-yen.jp%2Fwiki%2Fhtml%2FA5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FC6C3BCECA5DFA5C3A5B7A5E7A5F32FB1EAA4CEC0E4C2D0CBC9B1D2C0EF.html&amp;amp;langpair=ja%7Cen&amp;amp;hl=en&amp;amp;ie=UTF8 on the psu-wiki article] about it.&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Weapons&amp;diff=17677</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Weapons&amp;diff=17677"/>
				<updated>2007-04-30T18:57:48Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Weapon Visuals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapons are a character's basic equipment, used to deal damage, inflict [[Status Effects]], or to cast [[TECHNICS]]. There are 23 Weapon types in the game, which can be classified either by their basic function (Melee Weapons, Ranged Weapons and Casting Weapons), or by what hands they are used with (either by both, by the right hand or ''main hand'', or by the left hand or ''off-hand''). The following chart shows the distinct Weapon Types, according to their classifications.&lt;br /&gt;
&lt;br /&gt;
{{Weapons|info=y}}&lt;br /&gt;
== Availability and Statistics ==&lt;br /&gt;
&lt;br /&gt;
The table below shows the relative availability and statistics of Weapons depending on their category and [[Manufacturer]]. A 'c' indicates the Manufacturer produces common Weapons of the category (1~6*), while an 'R' indicates the Manufacturer produces rare ones (7~12*) as well.&lt;br /&gt;
&lt;br /&gt;
The 'Rec.' column indicates the rate at which the Weapons' PP recovers at a time; Weapons regenerate PP every period of 5 seconds (sometimes called a ''tick''), and online the amount of PP recovered per tick is determined by the weapon category, the manufacturer. Offline this is always 1 though. Certain Character [[Types]] gain bonuses to these PP recovery rates; these are not dealt with here -- please check [[Types#PP_Regeneration|this section]] for details.&lt;br /&gt;
&lt;br /&gt;
It should be noted that these statistics might not always be fully accurate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Type !! rowspan=2|Hand !! rowspan=2|Category !! colspan=4|Availability !! colspan=4|Stats GRM !! colspan=4|Stats Yohmei !! colspan=4|Stats Tenora !! colspan=4|Stats Kubara&lt;br /&gt;
|-&lt;br /&gt;
! [[GRM|G]] !! [[Yohmei|Y]] !! [[Tenora Works|T]] !! [[Kubara|K]] !! PP !! Rec. !! Atk./&amp;lt;br&amp;gt;Tech. !! Acc. !! PP !! Rec. !! Atk./&amp;lt;br&amp;gt;Tech. !! Acc. !! PP !! Rec. !! Atk./&amp;lt;br&amp;gt;Tech. !! Acc. !! PP !! Rec. !! Atk./&amp;lt;br&amp;gt;Tech. !! Acc.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=11|Melee&lt;br /&gt;
| rowspan=8|Both&lt;br /&gt;
| [[Swords]] || R || c || c || c || 100% || 3 || 100% || 100% || 130% || 5 || 85% || 115% || 70% || 2 || 110% || 125% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckles]] || c || c || R || - || 115% || 4 || 113.85% || 95% || 130% || 5 || 102% || 85% || 100% || 4 || 100% || 100% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Spears]] || c || c || R || - || 115% || 4 || 95% || 95% || 130% || 5 || 85% || 85% || 100% || 4 || 100% || 100% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Sabers]] || R || - || - || c || 100% || 4 || 100% || 100% || colspan=4|- || colspan=4|- || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]] || - || - || R || - || colspan=4|- || colspan=4|- || 100% || 4 || 100% || 100% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Sabers]] || R || c || c || c || 100% || 4 || 100% || 100% || 130% || 5 || 75% || 115% || 70% || 3 || 125% || 125% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Daggers]] || c || R || c || c || 90% || 5 || 130% || 90% || 100% || 6 || 100% || 100% || 70% || 3 || 125% || 110% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Claws]] || - || R || - || c || colspan=4|- || 100% || 4 || 100% || 100% || colspan=4|- || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|Right&lt;br /&gt;
| [[Sabers]] || R || c || c || c || 100% || 3 || 100% || 100% || 130% || 4 || 80% || 115% || 70% || 3 || 138.5% || 125% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Daggers]] || c || R || c || - || 80% || 5 || 110% || 90% || 100% || 6 || 100% || 100% || 70% || 4 || 125% || 125% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Claws]] || - || R || - || c || colspan=4|- || 100% || 4 || 100% || 100% || colspan=4|- || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10|Ranged&lt;br /&gt;
| rowspan=6|Both&lt;br /&gt;
| [[Rifles]] || R || c || - || c || 100% || 12 || 100% || 100% || 130% || 16 || 75% || 115% || colspan=4|- || 80% || 10 || 90% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[Shotguns]] || - || - || R || c || colspan=4|- || colspan=4|- || 100% || 12 || 100% || 100% || 115% || 14 || 35% || 85%&lt;br /&gt;
|-&lt;br /&gt;
| [[Bows]] || - || R || - || c || colspan=4|- || 100% || 7 || 100% || 100% || colspan=4|- || 90% || 9 || 75% || 125%&lt;br /&gt;
|-&lt;br /&gt;
| [[Grenade Launchers|Launchers]] || - || - || R || c || colspan=4|- || colspan=4|- || 100% || 8 || 100% || 100% || 110% || ? || 35% || 85%&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannons]] || R || - || - || c || 100% || 7 || 100% || 100% || colspan=4|- || colspan=4|- || 125% || ? || 75% || 75%&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Handguns]] || R || c || c || c || 100% || 12 || 100% || 100% || 130% || 16 || 75% || 115% || 70% || 8 || 125% || 125% || 90% || 11 || 90% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|Left&lt;br /&gt;
| [[Handguns]] || R || c || c || c || 100% || 10 || 100% || 100% || 130% || 14 || 75% || 115% || 70% || 7 || 125% || 125% || 90% || 14 || 90% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossbows]] || - || - || R || c || colspan=4|- || colspan=4|- || 100% || 12 || 100% || 100% || 120% || 14? || 35% || 85%&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blades]] || - || R || - || c || colspan=4|- || 100% || 10 || 100% || 100% || colspan=4|- || 90% || 9 || 75% || 125%&lt;br /&gt;
|-&lt;br /&gt;
| [[Machineguns]] || R || - || c || c || 100% || 15 || 100% || 100% || colspan=4|- || 70% || 10 || 110% || 125% || 120% || 18 || 90% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Casting&lt;br /&gt;
| Both&lt;br /&gt;
| [[Rods]] || - || R || - || c || colspan=4|- || 100% || 7 || 100% || - || colspan=4|- || 110% || 8 || 70% || -&lt;br /&gt;
|-&lt;br /&gt;
| Right&lt;br /&gt;
| [[Wands]] || c || R || c || - || 90% || 7 || 110% || - || 100% || 7 || 100% || - || 70% || 5 || 115% || - || colspan=4|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapon Visuals ==&lt;br /&gt;
&lt;br /&gt;
Within Weapon Types, generic weapons are visually most easily identified by their [[Manufacturers|Manufacturer]] (see image below for details), and by their colors. The Photon-based components of the weapon gain their color based on their [[Elements|Elemental]] affiliation (&amp;lt;font color=teal&amp;gt;Neutral&amp;lt;/font&amp;gt;, &amp;lt;font color=red&amp;gt;Fire&amp;lt;/font&amp;gt;, &amp;lt;font color=blue&amp;gt;Ice&amp;lt;/font&amp;gt;, &amp;lt;font color=yellow&amp;gt;Lightning&amp;lt;/font&amp;gt;, &amp;lt;font color=orange&amp;gt;Ground&amp;lt;/font&amp;gt;, &amp;lt;font color=purple&amp;gt;Dark&amp;lt;/font&amp;gt;, or &amp;lt;font color=gray&amp;gt;Light&amp;lt;/font&amp;gt;), while the main color of the rest of their body indicates their [[Star Rarity]] (&amp;lt;font color=red&amp;gt;1★&amp;lt;/font&amp;gt;, &amp;lt;font color=blue&amp;gt;2★&amp;lt;/font&amp;gt;, &amp;lt;font color=#00C800&amp;gt;3★&amp;lt;/font&amp;gt;, &amp;lt;font color=yellow&amp;gt;4★&amp;lt;/font&amp;gt;, &amp;lt;font color=orange&amp;gt;5★&amp;lt;/font&amp;gt;, &amp;lt;font color=purple&amp;gt;6★&amp;lt;/font&amp;gt;, &amp;lt;font color=#C8C8C8&amp;gt;7★&amp;lt;/font&amp;gt;, &amp;lt;font color=black&amp;gt;8★&amp;lt;/font&amp;gt;, &amp;lt;font color=#000099&amp;gt;9★&amp;lt;/font&amp;gt;, &amp;lt;font color=black&amp;gt;10★+ all have unique colors/shapes&amp;lt;/font&amp;gt; ).&lt;br /&gt;
&lt;br /&gt;
[[Image:Weapons.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FC1F5C8F7.html#wcc4e2f0 PSU-Wiki's article] (J)&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Weapons&amp;diff=17675</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Weapons&amp;diff=17675"/>
				<updated>2007-04-30T18:35:19Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Weapon Visuals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapons are a character's basic equipment, used to deal damage, inflict [[Status Effects]], or to cast [[TECHNICS]]. There are 23 Weapon types in the game, which can be classified either by their basic function (Melee Weapons, Ranged Weapons and Casting Weapons), or by what hands they are used with (either by both, by the right hand or ''main hand'', or by the left hand or ''off-hand''). The following chart shows the distinct Weapon Types, according to their classifications.&lt;br /&gt;
&lt;br /&gt;
{{Weapons|info=y}}&lt;br /&gt;
== Availability and Statistics ==&lt;br /&gt;
&lt;br /&gt;
The table below shows the relative availability and statistics of Weapons depending on their category and [[Manufacturer]]. A 'c' indicates the Manufacturer produces common Weapons of the category (1~6*), while an 'R' indicates the Manufacturer produces rare ones (7~12*) as well.&lt;br /&gt;
&lt;br /&gt;
The 'Rec.' column indicates the rate at which the Weapons' PP recovers at a time; Weapons regenerate PP every period of 5 seconds (sometimes called a ''tick''), and online the amount of PP recovered per tick is determined by the weapon category, the manufacturer. Offline this is always 1 though. Certain Character [[Types]] gain bonuses to these PP recovery rates; these are not dealt with here -- please check [[Types#PP_Regeneration|this section]] for details.&lt;br /&gt;
&lt;br /&gt;
It should be noted that these statistics might not always be fully accurate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Type !! rowspan=2|Hand !! rowspan=2|Category !! colspan=4|Availability !! colspan=4|Stats GRM !! colspan=4|Stats Yohmei !! colspan=4|Stats Tenora !! colspan=4|Stats Kubara&lt;br /&gt;
|-&lt;br /&gt;
! [[GRM|G]] !! [[Yohmei|Y]] !! [[Tenora Works|T]] !! [[Kubara|K]] !! PP !! Rec. !! Atk./&amp;lt;br&amp;gt;Tech. !! Acc. !! PP !! Rec. !! Atk./&amp;lt;br&amp;gt;Tech. !! Acc. !! PP !! Rec. !! Atk./&amp;lt;br&amp;gt;Tech. !! Acc. !! PP !! Rec. !! Atk./&amp;lt;br&amp;gt;Tech. !! Acc.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=11|Melee&lt;br /&gt;
| rowspan=8|Both&lt;br /&gt;
| [[Swords]] || R || c || c || c || 100% || 3 || 100% || 100% || 130% || 5 || 85% || 115% || 70% || 2 || 110% || 125% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckles]] || c || c || R || - || 115% || 4 || 113.85% || 95% || 130% || 5 || 102% || 85% || 100% || 4 || 100% || 100% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Spears]] || c || c || R || - || 115% || 4 || 95% || 95% || 130% || 5 || 85% || 85% || 100% || 4 || 100% || 100% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Sabers]] || R || - || - || c || 100% || 4 || 100% || 100% || colspan=4|- || colspan=4|- || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]] || - || - || R || - || colspan=4|- || colspan=4|- || 100% || 4 || 100% || 100% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Sabers]] || R || c || c || c || 100% || 4 || 100% || 100% || 130% || 5 || 75% || 115% || 70% || 3 || 125% || 125% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Daggers]] || c || R || c || c || 90% || 5 || 130% || 90% || 100% || 6 || 100% || 100% || 70% || 3 || 125% || 110% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Claws]] || - || R || - || c || colspan=4|- || 100% || 4 || 100% || 100% || colspan=4|- || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|Right&lt;br /&gt;
| [[Sabers]] || R || c || c || c || 100% || 3 || 100% || 100% || 130% || 4 || 80% || 115% || 70% || 3 || 138.5% || 125% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Daggers]] || c || R || c || - || 80% || 5 || 110% || 90% || 100% || 6 || 100% || 100% || 70% || 4 || 125% || 125% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Claws]] || - || R || - || c || colspan=4|- || 100% || 4 || 100% || 100% || colspan=4|- || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10|Ranged&lt;br /&gt;
| rowspan=6|Both&lt;br /&gt;
| [[Rifles]] || R || c || - || c || 100% || 12 || 100% || 100% || 130% || 16 || 75% || 115% || colspan=4|- || 80% || 10 || 90% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[Shotguns]] || - || - || R || c || colspan=4|- || colspan=4|- || 100% || 12 || 100% || 100% || 115% || 14 || 35% || 85%&lt;br /&gt;
|-&lt;br /&gt;
| [[Bows]] || - || R || - || c || colspan=4|- || 100% || 7 || 100% || 100% || colspan=4|- || 90% || 9 || 75% || 125%&lt;br /&gt;
|-&lt;br /&gt;
| [[Grenade Launchers|Launchers]] || - || - || R || c || colspan=4|- || colspan=4|- || 100% || 8 || 100% || 100% || 110% || ? || 35% || 85%&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannons]] || R || - || - || c || 100% || 7 || 100% || 100% || colspan=4|- || colspan=4|- || 125% || ? || 75% || 75%&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Handguns]] || R || c || c || c || 100% || 12 || 100% || 100% || 130% || 16 || 75% || 115% || 70% || 8 || 125% || 125% || 90% || 11 || 90% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|Left&lt;br /&gt;
| [[Handguns]] || R || c || c || c || 100% || 10 || 100% || 100% || 130% || 14 || 75% || 115% || 70% || 7 || 125% || 125% || 90% || 14 || 90% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossbows]] || - || - || R || c || colspan=4|- || colspan=4|- || 100% || 12 || 100% || 100% || 120% || 14? || 35% || 85%&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blades]] || - || R || - || c || colspan=4|- || 100% || 10 || 100% || 100% || colspan=4|- || 90% || 9 || 75% || 125%&lt;br /&gt;
|-&lt;br /&gt;
| [[Machineguns]] || R || - || c || c || 100% || 15 || 100% || 100% || colspan=4|- || 70% || 10 || 110% || 125% || 120% || 18 || 90% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Casting&lt;br /&gt;
| Both&lt;br /&gt;
| [[Rods]] || - || R || - || c || colspan=4|- || 100% || 7 || 100% || - || colspan=4|- || 110% || 8 || 70% || -&lt;br /&gt;
|-&lt;br /&gt;
| Right&lt;br /&gt;
| [[Wands]] || c || R || c || - || 90% || 7 || 110% || - || 100% || 7 || 100% || - || 70% || 5 || 115% || - || colspan=4|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapon Visuals ==&lt;br /&gt;
&lt;br /&gt;
Within Weapon Types, generic weapons are visually most easily identified by their [[Manufacturers|Manufacturer]] (see image below for details), and by their colors. The Photon-based components of the weapon gain their color based on their [[Elements|Elemental]] affiliation (&amp;lt;font color=teal&amp;gt;Neutral&amp;lt;/font&amp;gt;, &amp;lt;font color=red&amp;gt;Fire&amp;lt;/font&amp;gt;, &amp;lt;font color=blue&amp;gt;Ice&amp;lt;/font&amp;gt;, &amp;lt;font color=yellow&amp;gt;Lightning&amp;lt;/font&amp;gt;, &amp;lt;font color=orange&amp;gt;Ground&amp;lt;/font&amp;gt;, &amp;lt;font color=purple&amp;gt;Dark&amp;lt;/font&amp;gt;, or &amp;lt;font color=gray&amp;gt;Light&amp;lt;/font&amp;gt;), while the main color of the rest of their body indicates their [[Star Rarity]] (&amp;lt;font color=red&amp;gt;1★&amp;lt;/font&amp;gt;, &amp;lt;font color=blue&amp;gt;2★&amp;lt;/font&amp;gt;, &amp;lt;font color=#00C800&amp;gt;3★&amp;lt;/font&amp;gt;, &amp;lt;font color=yellow&amp;gt;4★&amp;lt;/font&amp;gt;, &amp;lt;font color=orange&amp;gt;5★&amp;lt;/font&amp;gt;, &amp;lt;font color=purple&amp;gt;6★&amp;lt;/font&amp;gt;, &amp;lt;font color=#C8C8C8&amp;gt;7★&amp;lt;/font&amp;gt;, &amp;lt;font color=black&amp;gt;8★&amp;lt;/font&amp;gt;, &amp;lt;font color=#000099&amp;gt;9★&amp;lt;/font&amp;gt;, &amp;lt;font color=gold&amp;gt;10★&amp;lt;/font&amp;gt;, ).&lt;br /&gt;
&lt;br /&gt;
[[Image:Weapons.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FC1F5C8F7.html#wcc4e2f0 PSU-Wiki's article] (J)&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Weapons&amp;diff=17674</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Weapons&amp;diff=17674"/>
				<updated>2007-04-30T18:33:57Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Weapon Visuals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Weapons are a character's basic equipment, used to deal damage, inflict [[Status Effects]], or to cast [[TECHNICS]]. There are 23 Weapon types in the game, which can be classified either by their basic function (Melee Weapons, Ranged Weapons and Casting Weapons), or by what hands they are used with (either by both, by the right hand or ''main hand'', or by the left hand or ''off-hand''). The following chart shows the distinct Weapon Types, according to their classifications.&lt;br /&gt;
&lt;br /&gt;
{{Weapons|info=y}}&lt;br /&gt;
== Availability and Statistics ==&lt;br /&gt;
&lt;br /&gt;
The table below shows the relative availability and statistics of Weapons depending on their category and [[Manufacturer]]. A 'c' indicates the Manufacturer produces common Weapons of the category (1~6*), while an 'R' indicates the Manufacturer produces rare ones (7~12*) as well.&lt;br /&gt;
&lt;br /&gt;
The 'Rec.' column indicates the rate at which the Weapons' PP recovers at a time; Weapons regenerate PP every period of 5 seconds (sometimes called a ''tick''), and online the amount of PP recovered per tick is determined by the weapon category, the manufacturer. Offline this is always 1 though. Certain Character [[Types]] gain bonuses to these PP recovery rates; these are not dealt with here -- please check [[Types#PP_Regeneration|this section]] for details.&lt;br /&gt;
&lt;br /&gt;
It should be noted that these statistics might not always be fully accurate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Type !! rowspan=2|Hand !! rowspan=2|Category !! colspan=4|Availability !! colspan=4|Stats GRM !! colspan=4|Stats Yohmei !! colspan=4|Stats Tenora !! colspan=4|Stats Kubara&lt;br /&gt;
|-&lt;br /&gt;
! [[GRM|G]] !! [[Yohmei|Y]] !! [[Tenora Works|T]] !! [[Kubara|K]] !! PP !! Rec. !! Atk./&amp;lt;br&amp;gt;Tech. !! Acc. !! PP !! Rec. !! Atk./&amp;lt;br&amp;gt;Tech. !! Acc. !! PP !! Rec. !! Atk./&amp;lt;br&amp;gt;Tech. !! Acc. !! PP !! Rec. !! Atk./&amp;lt;br&amp;gt;Tech. !! Acc.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=11|Melee&lt;br /&gt;
| rowspan=8|Both&lt;br /&gt;
| [[Swords]] || R || c || c || c || 100% || 3 || 100% || 100% || 130% || 5 || 85% || 115% || 70% || 2 || 110% || 125% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckles]] || c || c || R || - || 115% || 4 || 113.85% || 95% || 130% || 5 || 102% || 85% || 100% || 4 || 100% || 100% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Spears]] || c || c || R || - || 115% || 4 || 95% || 95% || 130% || 5 || 85% || 85% || 100% || 4 || 100% || 100% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Sabers]] || R || - || - || c || 100% || 4 || 100% || 100% || colspan=4|- || colspan=4|- || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]] || - || - || R || - || colspan=4|- || colspan=4|- || 100% || 4 || 100% || 100% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Sabers]] || R || c || c || c || 100% || 4 || 100% || 100% || 130% || 5 || 75% || 115% || 70% || 3 || 125% || 125% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Daggers]] || c || R || c || c || 90% || 5 || 130% || 90% || 100% || 6 || 100% || 100% || 70% || 3 || 125% || 110% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Claws]] || - || R || - || c || colspan=4|- || 100% || 4 || 100% || 100% || colspan=4|- || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|Right&lt;br /&gt;
| [[Sabers]] || R || c || c || c || 100% || 3 || 100% || 100% || 130% || 4 || 80% || 115% || 70% || 3 || 138.5% || 125% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Daggers]] || c || R || c || - || 80% || 5 || 110% || 90% || 100% || 6 || 100% || 100% || 70% || 4 || 125% || 125% || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Claws]] || - || R || - || c || colspan=4|- || 100% || 4 || 100% || 100% || colspan=4|- || colspan=4|-&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10|Ranged&lt;br /&gt;
| rowspan=6|Both&lt;br /&gt;
| [[Rifles]] || R || c || - || c || 100% || 12 || 100% || 100% || 130% || 16 || 75% || 115% || colspan=4|- || 80% || 10 || 90% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[Shotguns]] || - || - || R || c || colspan=4|- || colspan=4|- || 100% || 12 || 100% || 100% || 115% || 14 || 35% || 85%&lt;br /&gt;
|-&lt;br /&gt;
| [[Bows]] || - || R || - || c || colspan=4|- || 100% || 7 || 100% || 100% || colspan=4|- || 90% || 9 || 75% || 125%&lt;br /&gt;
|-&lt;br /&gt;
| [[Grenade Launchers|Launchers]] || - || - || R || c || colspan=4|- || colspan=4|- || 100% || 8 || 100% || 100% || 110% || ? || 35% || 85%&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannons]] || R || - || - || c || 100% || 7 || 100% || 100% || colspan=4|- || colspan=4|- || 125% || ? || 75% || 75%&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Handguns]] || R || c || c || c || 100% || 12 || 100% || 100% || 130% || 16 || 75% || 115% || 70% || 8 || 125% || 125% || 90% || 11 || 90% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|Left&lt;br /&gt;
| [[Handguns]] || R || c || c || c || 100% || 10 || 100% || 100% || 130% || 14 || 75% || 115% || 70% || 7 || 125% || 125% || 90% || 14 || 90% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossbows]] || - || - || R || c || colspan=4|- || colspan=4|- || 100% || 12 || 100% || 100% || 120% || 14? || 35% || 85%&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blades]] || - || R || - || c || colspan=4|- || 100% || 10 || 100% || 100% || colspan=4|- || 90% || 9 || 75% || 125%&lt;br /&gt;
|-&lt;br /&gt;
| [[Machineguns]] || R || - || c || c || 100% || 15 || 100% || 100% || colspan=4|- || 70% || 10 || 110% || 125% || 120% || 18 || 90% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Casting&lt;br /&gt;
| Both&lt;br /&gt;
| [[Rods]] || - || R || - || c || colspan=4|- || 100% || 7 || 100% || - || colspan=4|- || 110% || 8 || 70% || -&lt;br /&gt;
|-&lt;br /&gt;
| Right&lt;br /&gt;
| [[Wands]] || c || R || c || - || 90% || 7 || 110% || - || 100% || 7 || 100% || - || 70% || 5 || 115% || - || colspan=4|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapon Visuals ==&lt;br /&gt;
&lt;br /&gt;
Within Weapon Types, generic weapons are visually most easily identified by their [[Manufacturers|Manufacturer]] (see image below for details), and by their colors. The Photon-based components of the weapon gain their color based on their [[Elements|Elemental]] affiliation (&amp;lt;font color=teal&amp;gt;Neutral&amp;lt;/font&amp;gt;, &amp;lt;font color=red&amp;gt;Fire&amp;lt;/font&amp;gt;, &amp;lt;font color=blue&amp;gt;Ice&amp;lt;/font&amp;gt;, &amp;lt;font color=yellow&amp;gt;Lightning&amp;lt;/font&amp;gt;, &amp;lt;font color=orange&amp;gt;Ground&amp;lt;/font&amp;gt;, &amp;lt;font color=purple&amp;gt;Dark&amp;lt;/font&amp;gt;, or &amp;lt;font color=gray&amp;gt;Light&amp;lt;/font&amp;gt;), while the main color of the rest of their body indicates their [[Star Rarity]] (&amp;lt;font color=red&amp;gt;1★&amp;lt;/font&amp;gt;, &amp;lt;font color=blue&amp;gt;2★&amp;lt;/font&amp;gt;, &amp;lt;font color=teal&amp;gt;3★&amp;lt;/font&amp;gt;, &amp;lt;font color=yellow&amp;gt;4★&amp;lt;/font&amp;gt;, &amp;lt;font color=orange&amp;gt;5★&amp;lt;/font&amp;gt;, &amp;lt;font color=purple&amp;gt;6★&amp;lt;/font&amp;gt;, &amp;lt;font color=#C8C8C8&amp;gt;7★&amp;lt;/font&amp;gt;, &amp;lt;font color=black&amp;gt;8★&amp;lt;/font&amp;gt;, &amp;lt;font color=#000099&amp;gt;9★&amp;lt;/font&amp;gt;, &amp;lt;font color=gold&amp;gt;10★&amp;lt;/font&amp;gt;, ).&lt;br /&gt;
&lt;br /&gt;
[[Image:Weapons.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FC1F5C8F7.html#wcc4e2f0 PSU-Wiki's article] (J)&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Kog_Nadd&amp;diff=17652</id>
		<title>Kog Nadd</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Kog_Nadd&amp;diff=17652"/>
				<updated>2007-04-30T12:37:23Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has shockwave, charging, and tail swipe attacks. Found alone, in pairs of two, and in groups with other monsters. Also, it's spikes will hurt you if you are too close.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Kog-Nadd.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Moatoob Monsters]]&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Updates&amp;diff=17261</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Updates&amp;diff=17261"/>
				<updated>2007-04-16T12:15:56Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Other Changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As Phantasy Star Universe's Network Mode is essentially a mass-multiplayer online RPG (MMORPG), it's not hugely surprising that from time to time it shall receive game updates and content additions.&lt;br /&gt;
&lt;br /&gt;
This page is to list the state of the game's Network Mode as of specific dates, and record the history of what each update achieved. As the game grows in the number of updates (hence, the amount of content) it may become necessary to split details of each update (or each month's worth of) into separate sub-articles.&lt;br /&gt;
&lt;br /&gt;
All times specified within this article are PST, to match the various times used and specified on the [http://phantasystaruniverse.com/index.php Phantasy Star Universe website].&lt;br /&gt;
&lt;br /&gt;
==Initial State==&lt;br /&gt;
&lt;br /&gt;
Unlike the other sections, this one makes note of how the game was before ''any'' updates were added.&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 24th of October release to 16th of November maintenance (from 23:00 to 04:45 on the 17th).&lt;br /&gt;
&lt;br /&gt;
====Flight Destinations====&lt;br /&gt;
&lt;br /&gt;
Unlike all updates following the game's initial state, Network Mode did not allow access to the planet Moatoob in it's initial state. It had the following planets, each with the one specified city and the following flight destinations (when leaving your &amp;quot;My Room&amp;quot;):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Planet || City || Destination&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=6|GUARDIANS Colony || rowspan=6|Clyez City || 1st Floor: Central Table&lt;br /&gt;
|- &lt;br /&gt;
| 2nd Floor: Shopping Mall A&lt;br /&gt;
|- &lt;br /&gt;
| 3rd Floor: Shopping Mall B&lt;br /&gt;
|- &lt;br /&gt;
| 4th Floor: PPT Spaceport&lt;br /&gt;
|- &lt;br /&gt;
| 5th Floor: GUARDIANS HQ&lt;br /&gt;
|- &lt;br /&gt;
| Your Room&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=5|Parum || rowspan=5|Holtes City || Central Square&lt;br /&gt;
|- &lt;br /&gt;
| East District&lt;br /&gt;
|- &lt;br /&gt;
| West District&lt;br /&gt;
|- &lt;br /&gt;
| GRM Shop&lt;br /&gt;
|- &lt;br /&gt;
| GUARDIANS Branch&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=3|Neudaiz || rowspan=3|Ohtoku City || Central District&lt;br /&gt;
|- &lt;br /&gt;
| Yohmei Shop&lt;br /&gt;
|- &lt;br /&gt;
| GUARDIANS Branch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Types====&lt;br /&gt;
&lt;br /&gt;
The three &amp;quot;basic&amp;quot; types (the classic trio from Phantasy Star Online) were the only possible GUARDIAN types on the game's launch:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| Hunter || Ranger || Force&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
On the game's release, GUARDIANS could reach a maximum level of 50 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
The following missions were available:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Unsafe Passage || CBA || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal&lt;br /&gt;
|- &lt;br /&gt;
| Fight For Food || CBA || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory&lt;br /&gt;
|- &lt;br /&gt;
| Mad Creatures || CBA || Holtes City: East District || Flyer Base || Raffon Meadow: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Plains Overlord || CBA || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Lakeshore Park&lt;br /&gt;
|- &lt;br /&gt;
| Sleeping Warriors || CBA || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Mizuraki Defense || CBA || Ohtoku City: Central District || Flyer Base || Mizuraki Preserve: Kego Plaza&lt;br /&gt;
|- &lt;br /&gt;
| Forested Islands || CBA || Ohtoku City: Central District || Flyer Base || Shikon Archipelago&lt;br /&gt;
|- &lt;br /&gt;
| Demons Above || CBA || Mizuraki Preserve: Kego Plaza || Kugo Hot Springs Area || Mizuraki Preserve: Kugo Hot Springs&lt;br /&gt;
|- &lt;br /&gt;
| Rainbow Beast || CBA || Shikon Archipelago || Agata Islands Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|- &lt;br /&gt;
| Grove of Fanatics || CBA || Shikon Archipelago || Agata Islands Area || Shikon Archipelago&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
Network Mode began with no story missions available, the most obvious reason for this being that Network Mode story missions are a direct continuation of offline Story Mode and players would want to be given a fair amount of time to complete that before starting starting the Network Mode story mission string.&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
Network Mode began with no party missions available, the most obvious reason for this being that Network Mode was still new and Party Missions are somewhat involved and require a suitable amount of experience with the game, thus players would want to be given a fair amount of time to get used to the game before starting something as involved as these.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
The following weapons, photon arts, etc. were accessible at the start of the game:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Weapons and Armor&lt;br /&gt;
| 1* to 3* in Clyez City, 1* to 4* manufacturer-specific in manufacturer shops. ? to ? findable in missions.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon and Armor Boards&lt;br /&gt;
| 1* to ? in Clyez City, 1* to 5* manufacturer-specific in planetary synthesis shops. ? to ? findable in missions.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon Types&lt;br /&gt;
| All weapons equippable by Basic [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| The &amp;quot;first&amp;quot; (1000 meseta) skills for all 7 melee weapons equippable by Basic [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: Bullets&lt;br /&gt;
| All Fire/Ice/Ground/Electric bullets for all 6 ranged weapons equippable by Basic [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: TECHNICs&lt;br /&gt;
| Foie, Gifoie, Barta, Rabarta, Diga, Radiga, Zonde, Razonde, Resta, Reverser.&lt;br /&gt;
|- &lt;br /&gt;
! Room Tickets&lt;br /&gt;
| Normal, Green Clover, Pink Clover, Kindergarten, Sports (Day), Sports (Night), Open Shop, Close Shop.&lt;br /&gt;
|- &lt;br /&gt;
! Traps&lt;br /&gt;
| Shops: (&amp;quot;Normal&amp;quot; and G): Damage, Burn and Freeze.&amp;lt;br&amp;gt;Mission Drops: (&amp;quot;Normal&amp;quot; and G): Poison, Confusion and Sleep.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
Network Mode started out &amp;quot;vanilla&amp;quot;, without any [[Events]] active. This is worthy of note not only for this article to be complete, but also because the game started out while the [[Events#Haloween|Haloween Event]] was active in the JP PC/PS2 version of Phantasy Star Universe.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required during the first connection to Phantasy Star Universe Network Mode, however as this was the &amp;quot;initial state&amp;quot;, it is unknown what this actually achieved, nor is it of particular importance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 001==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 16th of November maintenance (from 23:00 to 04:45 on the 17th) to 7th of December maintenance (from 23:00 to 04:00 on the 8th).&lt;br /&gt;
&lt;br /&gt;
====Flight Destinations====&lt;br /&gt;
&lt;br /&gt;
Access to the planet Moatoob was added in this update, adding three new flight destinations to the game on leaving &amp;quot;My Room&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Planet || City || Destination&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=3|Moatoob || rowspan=3|Dagora City || Central District&lt;br /&gt;
|- &lt;br /&gt;
| TENORA WORKS Shop&lt;br /&gt;
|- &lt;br /&gt;
| GUARDIANS Branch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
New missions were added to all three planets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Location || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| The Mad Beasts || CBA || Raffon Meadow: Lakeshore Park || Underwater Plant Area || Underwater Plant: Temporary Base&lt;br /&gt;
|- &lt;br /&gt;
| Lab Recovery || CBA || Underwater Plant: Temporary Base || Raffon Meadow Area || Raffon Meadow: Lakeshore Park&lt;br /&gt;
|- &lt;br /&gt;
| Endrum Remnants || CBA || Underwater Plant: Temporary Base || Old Mellvore City Area || Lake Denes&lt;br /&gt;
|- &lt;br /&gt;
| The Holy Ground || CBA || Agata Islands: Sacred Grounds || Agata RELICS Site Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|- &lt;br /&gt;
| System Defense || CBA || Dagora City: Central District || Flyer Base || West Kugu Desert: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Valley of Carnage || CBA || Dagora City: Central District || Flyer Base || Galenigare Canyon: Basin&lt;br /&gt;
|- &lt;br /&gt;
| Mine Defense || CBA || Galenigare Canyon: Basin || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|- &lt;br /&gt;
| Desert Terror || CBA || West Kugu Desert: Field Base || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* Players have discovered that the Partner Machinery GH-450 now has issues switching weapons. Allegedly despite the switching animation and noise, the weapon remains the same and as such the PM now no longer heals, among other things.&lt;br /&gt;
&lt;br /&gt;
* As of this update there have been numerous complaints about the PC version of the game experiencing mysterious periods of slowdown, mostly during Parum and Neudaiz missions. Some players have noted that this also occurred in the first JP update, though the immediate update after that fixed the issue. It is believed to be related to texture changes somehow.&lt;br /&gt;
&lt;br /&gt;
* Prior to this patch, it has been reported that Hunters on the Xbox 360 version had incorrect stat calculations, making them level-for-level better off than their PC/PS2 counterparts and disproportionately more effective than Xbox 360 Rangers and Forces. This has been addressed in this patch, causing a large amount of unwarranted complaint from Xbox 360 Hunters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 002==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 7th of December maintenance (from 23:00 to 04:00 on the 8th) to 14th of December maintenance (from 23:00 to 04:00 on the 15th).&lt;br /&gt;
&lt;br /&gt;
====Types====&lt;br /&gt;
&lt;br /&gt;
Seven &amp;quot;expert&amp;quot; types were added in this update, a selection of three hybrid types, three specialist types, and one &amp;quot;experimental&amp;quot; type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| Fighgunner || Guntecher || Wartecher&lt;br /&gt;
|- &lt;br /&gt;
| Fortefighter || Fortegunner || Fortetecher&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3|Protranser&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
This update raised the maximum level cap of GUARDIANS to level 60 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 2 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Unsafe Passage || S || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal&lt;br /&gt;
|- &lt;br /&gt;
| Fight For Food || S || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The first of a new series of story missions (obstensibly named &amp;quot;Episode 2&amp;quot; as it is set after the offline Story Mode) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;The Mask&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
The following were added to become accessible:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Weapons and Armor&lt;br /&gt;
| 4* to ? in Clyez City, 5* to 7* manufacturer-specific in manufacturer shops. ? to ? findable in missions.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon and Armor Boards&lt;br /&gt;
| ? to ? in Clyez City, 6* to 8* manufacturer-specific in planetary synthesis shops. ? to ? findable in missions.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon Types&lt;br /&gt;
| All weapons equippable by Expert [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| The &amp;quot;first&amp;quot; (1000 meseta) skills for all 4 melee weapons equippable by Expert [[Types]].&amp;lt;br&amp;gt;The &amp;quot;second&amp;quot; (12000 meseta) skills for ? melee weapons.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Bullets&lt;br /&gt;
| All Fire/Ice/Ground/Electric bullets for all 4 ranged weapons equippable by Expert [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: TECHNICs&lt;br /&gt;
| Gifoie, Gibarta, Gidiga, Gizonde.&lt;br /&gt;
|- &lt;br /&gt;
! Room Tickets&lt;br /&gt;
| Blue Clover, Orange Clover, Cave Black, Cave Red, Metal Blue, Metal Grey, Metal Wine, PM Device ZERO.&lt;br /&gt;
|- &lt;br /&gt;
! Traps&lt;br /&gt;
| Shops: (&amp;quot;Normal&amp;quot; and G): Poison, Confusion, Sleep, Virus, Shock and Silence.&lt;br /&gt;
|- &lt;br /&gt;
! Miscellaneous&lt;br /&gt;
| [[Goggles]], [[PA Fragment]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Christmas|Christmas Event]] to the game, which lasted until the Update 005 on Boxing Day.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 003==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 14th of December maintenance (from 23:00 to 04:00 on the 15th) to 21st of December maintenance (from 23:00 to 03:00 on the 22nd).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 5 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Mad Creatures || S || Holtes City: East District || Flyer Base || Raffon Meadow: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Mizuraki Defense || S || Ohtoku City: Central District || Flyer Base || Mizuraki Preserve: Kego Plaza&lt;br /&gt;
|- &lt;br /&gt;
| Demons Above || S || Mizuraki Preserve: Kego Plaza || Kugo Hot Springs Area || Mizuraki Preserve: Kugo Hot Springs&lt;br /&gt;
|- &lt;br /&gt;
| Valley of Carnage || S || Dagora City: Central District || Flyer Base || Galenigare Canyon: Basin&lt;br /&gt;
|- &lt;br /&gt;
| Mine Defense || S || Galenigare Canyon: Basin || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 004==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 21st of December maintenance (from 23:00 to 03:00 on the 22nd) to 26th of December (&amp;quot;rescheduled Boxing Day&amp;quot;) maintenance.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Plains Overlord || S || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Lakeshore Park &lt;br /&gt;
|- &lt;br /&gt;
| Sleeping Warriors || S || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Field Base &lt;br /&gt;
|- &lt;br /&gt;
| Lab Recovery || S || Underwater Plant: Temporary Base || Raffon Meadow Area || Raffon Meadow: Lakeshore Park &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The second of a new series of story missions (obstensibly named &amp;quot;Episode 2&amp;quot; as it is set after the offline Story Mode) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Desert's End&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 005==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 26th of December (&amp;quot;rescheduled Boxing Day&amp;quot;) maintenance to 11th of January maintenance (from 23:00 to 02:00 on the 12th).&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Christmas|Christmas Event]] introduced in Update 002, sooner than many players expected.&lt;br /&gt;
&lt;br /&gt;
This update also introduced the [[Events#New_Year|New Year's Event]] to the game, which lasted until Update 006 on the 11th of January.&lt;br /&gt;
&lt;br /&gt;
===Other Changes===&lt;br /&gt;
&lt;br /&gt;
* A [[Photon Charger]] was added next to the [[Universe Transporter]] next to the Flyer Base in Ohtoku City, presumably because the recent addition of Mizuraki Defense S had caused a notable amount of player activity in the area seeking a PP refill.&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
* This is not generally considered a &amp;quot;full update&amp;quot; as [[Events]] are not particularly tangible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 006==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 11th of January maintenance (from 23:00 to 02:00 on the 12th) to 18th of January maintenance (from 23:25 to 02:05 on the 19th).&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
This update raised the maximum level cap of GUARDIANS to level 70 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| System Defense || S || Dagora City: Central District || Flyer Base || West Kugu Desert: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Grove of Fanatics || S || Shikon Archipelago || Agata Islands Area || Shikon Archipelago&lt;br /&gt;
|- &lt;br /&gt;
| Desert Terror || S || West Kugu Desert: Field Base || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The third of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;HIVE Purge&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
The first &amp;quot;party mission&amp;quot; has been added to the game. It is titled &amp;quot;Bruce's Dungeon&amp;quot; and is accessible at the Moatoob GUARDIANS HQ. The mission requires a party of 2-5 players.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Weapons and Armor&lt;br /&gt;
| Up to 8* manufacturer-specific in manufacturer shops.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon and Armor Boards&lt;br /&gt;
| Up to 9* manufacturer-specific in planetary synthesis shops.  Degahna Cannon, 10* Axe boards reported.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| All second tier skills have been added.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Bullets&lt;br /&gt;
| All Light/Dark bullets added for all ranged weapons.&lt;br /&gt;
|- &lt;br /&gt;
! PA: TECHNICs&lt;br /&gt;
| Damfoie, Shifta, Jellen, Dambarta, Deband, Zalure, Zodial, Zoldeel, Damdiga, Retier, Ramegid, Damegid&lt;br /&gt;
|- &lt;br /&gt;
! Room Tickets&lt;br /&gt;
| Amber Yellow, Mint Green, Marine Blue, Zebra.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#New Year|New Year's Event]] introduced in Update 005.&lt;br /&gt;
&lt;br /&gt;
This update also introduced the [[Events#Winter|Winter Event]] to the game, which lasted until Update 009 on the 1st of February.&lt;br /&gt;
&lt;br /&gt;
===Other Changes===&lt;br /&gt;
&lt;br /&gt;
* The issues with the Partner Machinery &amp;quot;GH-450&amp;quot; introduced with Update 001 have been resolved at last.&lt;br /&gt;
&lt;br /&gt;
* The texture/slowdown issues introduced with Update 001 have finally been fixed.&lt;br /&gt;
&lt;br /&gt;
* The Graphics -&amp;gt; Custom menu in the PC Phantasy Star Universe Options menu has been updated. There is now an option to enable or disable MIPMAPping.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 007==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 18th of January maintenance (from 23:25 to 02:05 on the 19th) to 25th of January maintenance (from 23:00 to 03:00 on the 26th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 5 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Forested Islands || S || Ohtoku City: Central District || Flyer Base || Shikon Archipelago&lt;br /&gt;
|- &lt;br /&gt;
| Rainbow Beast || S || Shikon Archipelago || Agata Islands Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|- &lt;br /&gt;
| The Mad Beasts || S || Raffon Meadow: Lakeshore Park || Underwater Plant Area || Underwater Plant: Temporary Base&lt;br /&gt;
|- &lt;br /&gt;
| Endrum Remnants || S || Underwater Plant: Temporary Base || Old Mellvore City Area || Lake Denes&lt;br /&gt;
|- &lt;br /&gt;
| The Holy Ground || S || Agata Islands: Sacred Grounds || Agata RELICS Site Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required with this update.&lt;br /&gt;
&lt;br /&gt;
* The short-lived &amp;quot;[[Clothing Glitch]]&amp;quot; using questionable methods to enable oddities such as wearing half a swimsuit alongside normal clothing has been rendered impossible.&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;trick&amp;quot; of disconnecting if a synthesis fails and then cancelling that synthesis to save a board use has also been made impossible - the &amp;quot;Cancel Synthesis&amp;quot; option now greys out when the synthesis time reaches 0:00 left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 008==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 25th of January maintenance (from 23:00 to 03:00 on the 26th) to 1st of February maintenance (from 23:00 to 02:50 on the 2nd).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
New missions were added to GUARDIANS Colony, Parum and Moatoob.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Dark Satellite || CBAS || Clyez City: 4th Floor || Space Dock || HIVE: Open Area (temporary)&lt;br /&gt;
|- &lt;br /&gt;
| Train Rescue || CBAS || Holtes City: West District || Linear Line Platform || Underwater Plant: Temporary Base&lt;br /&gt;
|- &lt;br /&gt;
| Tunnel Recapture || CBAS || Galenigare Tunnels: Underground Lake || Mining Area || Northern Continent: Ice Plains&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The fourth of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Shadow Conspiracy&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required with this update.&lt;br /&gt;
&lt;br /&gt;
* [[Partner Machinery]] feeding was changed - now, when you feed a PM an item, you stop &amp;quot;talking&amp;quot; to it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 009==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 1st of February maintenance (from 23:00 to 02:50 on the 2nd) to 8th of February maintenance (from 23:00 to 01:30 on the 9th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
New missions were added to Parum, Neudaiz and Moatoob.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| The Dual Sentinel || CBAS || Lake Denes || (Denes Relics) || (Foran Waterfall)&lt;br /&gt;
|- &lt;br /&gt;
| Moonlight Beast || CBAS || Mizuraki Preserve: Kego Plaza || (Agata Islands) || Agata Islands: Sacred Grounds&lt;br /&gt;
|- &lt;br /&gt;
| Desert Goliath || CBAS || Galenigare Tunnels: Underground Lake || (Mine Area) || (Ajis Kugu)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
No new story missions were added with this update. However, players are now be freely able to select the difficulty of story missions they undertake. Previously they were auto-assigned a difficulty based on their character level.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| The strength of many Skills was rebalanced.&lt;br /&gt;
|- &lt;br /&gt;
! Room Tickets&lt;br /&gt;
| Forest, Desert, Panther.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Winter|Winter Event]] introduced in Update 006.&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Valentine.27s_Day|Valentine's Day Event]] to the game, which lasted until Update 011 on the 16th of February.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* There is a &amp;quot;Status adjustment of Partner Machinery.&amp;quot; Player reaction suggests that this has basically upped the damage output of the GH-430, GH-440 and GH-450 models.&lt;br /&gt;
&lt;br /&gt;
* Traps have received a &amp;quot;power adjustment&amp;quot;. They now do more damage on being set off. Their status effects seem to remain unchanged.&lt;br /&gt;
&lt;br /&gt;
* The rarity of &amp;quot;Moon Atomizer X&amp;quot; and &amp;quot;[B] Moon Atomizer X&amp;quot; has been changed from 7* to 6*. This means they are no longer considered &amp;quot;rares&amp;quot; by the game. However they still show as 7* in player shops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 010==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 8th of February maintenance (from 23:00 to 01:30 on the 9th) to 16th of February maintenance (from 03:20 to 03:30).&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The fifth of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Valley of Doubt&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* The [http://phantasystaruniverse.com/community_quests.php?item=20070202a Englsih PSU update preview] cited 20 &amp;quot;ultimate&amp;quot; Photon Arts to be included with this update, however the [http://translate.google.com/translate?u=http%3A%2F%2Fxbox360.phantasystaruniverse.jp%2Fnews%2Fwis%2F%3Fmode%3Dview%26id%3D26&amp;amp;langpair=ja%7Cen&amp;amp;hl=en&amp;amp;ie=UTF-8&amp;amp;oe=UTF-8&amp;amp;prev=%2Flanguage_tools JP 360 update preview] (Google translation) mentioned only the story mission. Ultimately the PAs were never added, with the EN staff citing &amp;quot;technical difficulties&amp;quot; as the reason.&lt;br /&gt;
&lt;br /&gt;
* The ATA requirement to equip the [[Events#Valentine's Day|Valentine]] 10* bow &amp;quot;Kohibumiteri&amp;quot; was significantly lowered since it was noticed that the only type able to equip it (Fortetecher) have the lowest ATA in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 011==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 16th of February maintenance (from 03:20 to 03:30) to 1st? of March? maintenance (from ??:?? to ??:?? on the 2nd).&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Valentine.27s_Day|Valentine's Day Event]] introduced in Update 009.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* This is not generally considered a &amp;quot;full update&amp;quot; as [[Events]] are not particularly tangible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 012==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' 1st of March maintenance (from 22:55 to 02:40 on the 2nd) to 8th of March maintenance (from ??:?? to ??:?? on the 9th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
A new mission was added to the &amp;quot;satellite&amp;quot; extension of the GUARDIANS Colony.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| SEED Awakened || CBAS || HIVE Open Area (temporary) || HIVE Central Control Room Area || Viewing Plaza (temporary)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
New &amp;quot;party&amp;quot; missions were added to Neudaiz and Moatoob. Unlike [[Bruce's Dungeon]] these are completable solo, do not forbid scapes, involve an NPC or have a time limit. However, at least two people are required in order to get most of the item boxes or S-Rank the mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| The Eastern Peril || CBAS || Agata Islands: Sacred Grounds || Ohtoku City Area || Mizuraki Conservation District: Kego Clearing&lt;br /&gt;
|- &lt;br /&gt;
| Rouges' Shortcut || CBAS || Galenigare Tunnels: Underground Lake || (name here) || (name here)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
The update added &amp;quot;an Item Exchange mission&amp;quot; which is used to obtain the &amp;quot;Ultimate&amp;quot; Photon Arts, as those require exchanging the item [[PA Fragment]] for new skills, bullets and TECHNICs. In addition, the new free mission provides access to an interesting new shop.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Weapon Boards&lt;br /&gt;
| A Kubara board shop, selling boards for all 6* and 8* Kubara melee and TECHNIC weapons.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| Bogga Robado, Tornado Dance, Splendor Crush, Hishou Jinren-zan, Renzan Senshou-ga, Senten Kanzan-ga.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Bullets&lt;br /&gt;
| Killer Shot, Barada Maga, Chousei-sou, Boma Maga, Mayalee Prism, Twin Mayalee, Mayalee Hit, Yak Zagenga, Kyumeisei-shiki, Mayalee Fury.&lt;br /&gt;
|- &lt;br /&gt;
! PA: TECHNICs&lt;br /&gt;
| Noszonde, Nosdiga, Giresta, Megid, Nosmegid, Megiverse.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required with this update.&lt;br /&gt;
&lt;br /&gt;
* This update fixes the long-known bug known as &amp;quot;shift-cancelling&amp;quot; where PC players who used the &amp;quot;Keyboard&amp;quot; control scheme could make use of the &amp;quot;Shift&amp;quot; key to instantly cancel the casting of Dam-type and Nos-type TECHNICs. While not particularly harmful for Dam-type TECHs, Nos-type TECHs continue to take effect even after the casting has begun, so making extensive use of the bug would have allowed enterprising Fortetechers to achieve an alarming damage output.&lt;br /&gt;
&lt;br /&gt;
* The Partner Machinery feeding change from Update 008 has been reverted - PC/PS2 players are now no longer kicked out of all menus every time they feed their PM one item.&lt;br /&gt;
&lt;br /&gt;
* In the PC/PS2 versions, when under first-person view, players can now press the &amp;quot;Switch Weapon&amp;quot; button to use their Goggles, regardless of whether they are on their item palette or not. This results in one space on the item palette being freed up.&lt;br /&gt;
&lt;br /&gt;
==Update 013==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 8th of March maintenance (from 23:05 to 01:15 on the 9th) to 22nd of March maintenance (from 23:05 to 00:00 on the 23rd).&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
This update raised the maximum level cap of GUARDIANS to level 80 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were given S2-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Unsafe Passage || S2 || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal&lt;br /&gt;
|- &lt;br /&gt;
| Fight For Food || S2 || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory&lt;br /&gt;
|- &lt;br /&gt;
| Lab Recovery || S2 || Underwater Plant: Temporary Base || Raffon Meadow Area || Raffon Meadow: Lakeshore Park&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The sixth of the series of story missions (still &amp;quot;Episode 2&amp;quot;) will be introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission title is (potential spoiler, highlight: &amp;lt;font color=&amp;quot;#FFFFFF&amp;quot;&amp;gt;Rescuing Hyuga&amp;lt;/font&amp;gt;), is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
This update delivered interesting new Partner Machinery devices to Phantasy Star Universe. Back in Update 002 the PM Device ZERO was added, which reset your Partner Machinery to Production and B St. level 0. These new devices allow you adapt the model (and only that model) of your Partner Machinery. For example: If you own a GH-420 model, you may use PM Device 421 or PM Device 422 in order to change it into GH-421 or GH-422 respectively.&lt;br /&gt;
&lt;br /&gt;
Other known details are that 4_1 models are marketed as &amp;quot;defense type&amp;quot; with regenerative HP (as with a Me / HP Restore [[Units|unit]]) while 4_2 models are cited as &amp;quot;attack type&amp;quot; with the &amp;quot;Sturm Buster&amp;quot; SUV weapon!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! PM Devices&lt;br /&gt;
| PM Device 410, PM Device 420, PM Device 430, PM Device 440, PM Device 450,&amp;lt;br&amp;gt;PM Device 411, PM Device 421, PM Device 431, PM Device 441, PM Device 451,&amp;lt;br&amp;gt;PM Device 412, PM Device 422, PM Device 432, PM Device 442, PM Device 452.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#White_Day|White Day Event]] to the game, which lasted until Update 014 on the 23rd of March.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a &amp;quot;balance adjustment&amp;quot; to monsters and boss monsters of level 20 and above. It's believed this was mostly stat reductions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 014==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 22nd of March maintenance (from 23:05 to 00:00 on the 23rd) to 12th of April maintenance (from 23:00 to 02:30 on the 13th).&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
New &amp;quot;party&amp;quot; missions were added to Parum and Neudaiz. These are in the same vein as The Eastern Peril and Rogues' Shortcut.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Crimson Beast || CBASS2 || Raffon Meadow: Lakeshore Park || Field Base area || Raffon Meadow: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Forest Infiltration || CBASS2 || Agata Islands: Sacred Grounds || Ohtoku City Area || Shikon Islands: Pilgrimage Route&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#White_Day|White Day Event]] introduced in Update 013.&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Easter|Easter Event]] to the game, which lasted until Update 015 on the 13th of April.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* On the Xbox 360 servers, the &amp;quot;Tails&amp;quot; [[My Room Accessories#Room Goods|room decoration]] has appeared in the [[shared bank]] of seemingly random players. The detais on how people recieved this is still unknown, with theories such as beta/demo or St. Patrick's Day participation all being challenged. There will be a demo event soon for the 360 that grants participants the Tails decoration, but this is separate to the decorations that have already appeared.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 015==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' 12th of April maintenance (from 23:00 to 02:30 on the 13th) to 26th of April maintenance (from ??:?? to ??:?? on the 27th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were given S2-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Valley of Carnage || S2 || Dagora City: Central District || Flyer Base || Galenigare Canyon: Basin&lt;br /&gt;
|- &lt;br /&gt;
| Mine Defense || S2 || Galenigare Canyon: Basin || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|-&lt;br /&gt;
| Tunnel Recapture || S2 || Galenigare Tunnels: Underground Lake || Mining Area || Northern Continent: Ice Plains&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The seventh of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Protect the Festa&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Easter|Easter Event]] introduced in Update 014.&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Cherry Blossom|Cherry Blossom Event]] to the game, which will last until Update 016 on the 27th of April.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* Two new clothing sets each were added during this update. CASTs can buy parts from the GUARDIANS Colony as well as Moatoob, but the others must travel to Moatoob.&lt;br /&gt;
&lt;br /&gt;
* The mission selection process has been slightly modified for mission counters which previously had two pages' worth (Agata Islands, Dagora City): Instead of listing possible missions and difficulties all on one screen, you must first select the mission and then the difficulty.&lt;br /&gt;
&lt;br /&gt;
* The Mizura's evaision in Lab Recovery has been rebalanced so it is possible to hit them with non-TECHNIC attacks.&lt;br /&gt;
&lt;br /&gt;
{{General Info}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Missions&amp;diff=16615</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Missions&amp;diff=16615"/>
				<updated>2007-03-29T15:30:01Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Train Rescue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This article details the free missions found in Network Mode.&lt;br /&gt;
&lt;br /&gt;
For details about the story missions found in Network Mode, see [[Story Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the party missions found in Network Mode, see [[Party Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the missions found in the Offline modes, see [[Missions (Offline)]].&lt;br /&gt;
&lt;br /&gt;
Mission ranking is determined by three factors: the percentage of monsters that were killed, the number of times a party member died, and the percentage of the mission time for which you were a member of the party (only relevant if you joined a party in the middle of a mission).  The maximum score for any mission is 1000 points.  Each player death reduces the score by 300 points, but no more than 900 points can be lost in this manner.  If the dying player has a Scape Doll in inventory, no points are lost.&lt;br /&gt;
&lt;br /&gt;
The Rank A mission reward is approximately 2/3 of the Rank S reward, while the Rank B mission reward is approximately 1/3 of the Rank S reward.  In most cases, a Rank C results in a very minimal reward or no reward at all.  Meseta rewards are rounded to a multiple of 25, and always rounded down.&lt;br /&gt;
&lt;br /&gt;
{{Map}}&lt;br /&gt;
&lt;br /&gt;
== Free Missions ==&lt;br /&gt;
&lt;br /&gt;
Template:&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| B || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| A || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[GUARDIANS Colony]] ===&lt;br /&gt;
&lt;br /&gt;
==== My Room ====&lt;br /&gt;
&lt;br /&gt;
=====SEED-Form Purge=====&lt;br /&gt;
Training mission. Eliminate the creatures in the Linear Line access corridors!&lt;br /&gt;
&lt;br /&gt;
(This quest is special, in that it can only be played during the tutorial, and solo.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[Linear Line: Transfer Terminal]] (You can't do anything here; you're forced to Return to city immediately.)&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| n/a || 0 || 1 || 30 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Linear Line Platform (Clyez 4th Floor)====&lt;br /&gt;
&lt;br /&gt;
=====Unsafe Passage=====&lt;br /&gt;
(連絡通路突破)&lt;br /&gt;
&lt;br /&gt;
Parts of the Linear Line are shut down due to the SEED. Walking along the access corridors is the only way to get to some parts of the colony.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Linear Line: Transfer Terminal]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 1~ || 100 || 2 || 50 || 1 || 25 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20~ || 450 || 5 || 300 || 3 || 150 || 1|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 30~ || 650 || 7 || 425 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 55~ || 1150 || 11 || 750 || 7 || 375 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80~ || 4600|| 41|| ??? || ??? || ??? || ??? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Unsafe Passage|Detailed Map]]&lt;br /&gt;
&lt;br /&gt;
==== Linear Line: Transfer Terminal ====&lt;br /&gt;
&lt;br /&gt;
=====Fight for Food=====&lt;br /&gt;
(プラント奪還)&lt;br /&gt;
&lt;br /&gt;
SEED have fallen on the farming plant, and damage is spreading. Secure the farms and protect the colony's food supply!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Aurorey Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[SEED-Vance]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 5 || 200 || 3 || 125 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25~ || 700 || 7 || 450 || 4 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 35~ || 950 || 9 || 625 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 60~ || 1550|| 14|| 1025 || 9 || 500 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80~ || ???|| 78|| ??? || ??? || ??? || ??? || ??? || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Clyez City: Space Dock(4th Floor) ====&lt;br /&gt;
&lt;br /&gt;
=====Dark Satellite=====&lt;br /&gt;
(暗黒の衛星)&lt;br /&gt;
&lt;br /&gt;
A satellite housing an A-Photon plant has been turned into a HIVE. Initial forces sent word they had encountered a Carriguine before communication was lost.&lt;br /&gt;
&lt;br /&gt;
Destination:&lt;br /&gt;
&lt;br /&gt;
Boss: [[Carriguine]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 800 || 9 || 525 || 6 || 250 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20~ || 1350 || 14 || 900 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 3000 || 28 || 2000 || 18 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 85~ || 5100 || 45 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====SEED Awakened=====&lt;br /&gt;
(SEEDの胎動)&lt;br /&gt;
&lt;br /&gt;
SEED infestation of a large-scale A-photon reactor will create a Dulk Fakis that produces and controls other SEED. Purify it and neutralize the HIVE!&lt;br /&gt;
&lt;br /&gt;
Destination:&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dulk Fakis]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 900 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35~ || 1850 || 18 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 4350 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 90~ || 8950 || 78 || 5950 || 52 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
===[[Parum]]===&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mad Creatures=====&lt;br /&gt;
(原生生物鎮圧)&lt;br /&gt;
&lt;br /&gt;
The SEED influence has caused many of the native creatures in Raffon Meadow to become vicious and as a result, they are causing damage in the local area.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 150 || 2 || 100 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20~ || 300 || 3 || 200 || 2 || 100 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 30~ || 400 || 4 || 250 || 2 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 50~ || 800 || 9 || 600 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Raffon Meadow: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Plains Overlord=====&lt;br /&gt;
(草原の支配者)&lt;br /&gt;
&lt;br /&gt;
SEED contamination has driven a De Ragan from the mountains and it is nesting in Raffon Meadow, threatening nearby settlements.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Raffon Meadow: Lakeside Park]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 1050 || 11 || 700 || 7 || 350 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 1450 || 14 || 950 || 9 || 475 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55~ || 1950 || 18 || 1300 || 11 || 600 || 5 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Sleeping Warriors=====&lt;br /&gt;
(遺跡の奥で眠るモノ)&lt;br /&gt;
&lt;br /&gt;
Teams investigating the Raffon RELICS site are being held back by Stateria, the reactivated ancient weapons. Clear the way for the research teams!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Svaltus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 600 || 6 || 400 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 1050 || 10 || 700 || 6 || 350 || 3? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 1350 || 13 || 900 || 8 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 65~ || 2150 || 19 || 1425 || 12 || 700 || 6 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Raffon Meadow: Lakeshore Park ====&lt;br /&gt;
&lt;br /&gt;
===== Crimson Beast =====&lt;br /&gt;
(紅の巨獣 (協力))&lt;br /&gt;
&lt;br /&gt;
The Raffon RELICS can be used to reach various areas of the Raffon Meadow. Use these new routes to defeat the De Ragan!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1100 || 12 || ? || ? || 350 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 3000 || 29 || 2050 || 19 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 5800 || 53 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 10975 || 97 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 15800 || 138 || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- SS-Rank also gives a '[[PA Fragment]]' x2&lt;br /&gt;
&lt;br /&gt;
=====The Mad Beasts=====&lt;br /&gt;
(狂う珍獣)&lt;br /&gt;
&lt;br /&gt;
The Distova, a type of Koltova, are being altered by the SEED and are attacking people. An oversized mutant is also wreaking havoc. Suppress them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Underwater Plant: Temporary Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Gol Dolva]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1000 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 2750 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 90~ || 6150 || 54 || 4100 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Underwater Plant: Temporary Base ====&lt;br /&gt;
&lt;br /&gt;
=====Endrum Remnants=====&lt;br /&gt;
(エンドラムの残党)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have occupied an underwater energy plant, demanding the release of their leader, Harness. Neutralize them.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Endrum Underground&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[Lake Denes]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Grinna Bete C]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1000 || 9 || 650 || 6 || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 2850 || 26 || ? || ? || 950 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80~ || 3350 || 30 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Lab Recovery=====&lt;br /&gt;
(研究施設奪還)&lt;br /&gt;
&lt;br /&gt;
An accident in an underwater research lab has released the creatures under observation, leading to chaos. Exterminate the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Lakeshore Area]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 900 || 9 || ? || ? || 600 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 2200 || 27 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 65~ || 4800 || 43 || ? || ? || 1600 || 14 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 80~ || 18150 || 159 || 12100 || 106 || 6050 || 53 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Denes Lake ====&lt;br /&gt;
&lt;br /&gt;
=====The Dual Sentinel=====&lt;br /&gt;
(双頭の守護獣)&lt;br /&gt;
&lt;br /&gt;
Using the Denes RELICS as a base, the De Ragnus has been obstructing an investigation of the RELICS site. Suppress the De Ragnus!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Foran Waterfall]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragnus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15 || 800 || 9 || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25 || 2150 || 21 || 1425 || 14 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45 || 3100 || 28 || 2050 || 18 || 1025 || 9 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 85 || 6550 || 57 || 4350 || 38 || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Linear Line Platform ====&lt;br /&gt;
&lt;br /&gt;
=====Train Rescue=====&lt;br /&gt;
(貨物列車救援)&lt;br /&gt;
&lt;br /&gt;
There has been communication of a [[rogue]] attack on a freight train, using [[Dilla Griena]] to take control of the train. Defeat the [[Dilla Griena]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Underwater Plant: Temporary Base]] &lt;br /&gt;
&lt;br /&gt;
Boss: [[Dilla Griena]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 700 || 8 || 450 || 5 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20~ || 1250 || 13 || 825 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 2700 || 25 || ? || ? || 900 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80~ || 3450 || 30 || ? || ? || 1150 || 10 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=== [[Neudaiz]] ===&lt;br /&gt;
&lt;br /&gt;
==== Ohtoku City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mizuraki Defense=====&lt;br /&gt;
(ミズラキ保護区防衛)&lt;br /&gt;
&lt;br /&gt;
Violent creatures are wreaking havoc at the Mizuraki C.D. The fragile Mizuraki ecosystem is taking irreparable damage. Stop the creatures and save the trees!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 700 || 7 || 450 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 900 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 60~ || 3800 || 34 || 2525 || 22 || 1250 || 11 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Forested Islands=====&lt;br /&gt;
(緑林突破)&lt;br /&gt;
&lt;br /&gt;
A large outbreak of violent creatures is putting the pilgrims of the Shikon Islands in danger. Clear the forest of the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 250 || 3 || 150 || 1 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 600 || 6 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 50~ || 2500 || 23 || 1650 || 15 || 825 || 7 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki C.D. Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Demons Above=====&lt;br /&gt;
(凶飛獣討伐)&lt;br /&gt;
&lt;br /&gt;
Destination: [[Mizuraki Preserve: Kugo Hot Springs]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1000 || 11 || 250 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 2400 || 23 || 700 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 2750 || 25 || 1850 || 16 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 65~ || 5500 || 49 || 3650 || 32 || 1825 || 16 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Moonlight Beast=====&lt;br /&gt;
(月下の翼獣)&lt;br /&gt;
&lt;br /&gt;
The Guardians research team needs a sample from the nocturnal [[Zoal Goug|Zoalgoug]].  Use the moonlight to track one down!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1350 || 15 || 900 || 9 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35~ || 2800 || 26 || 1850 || 17 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 4650 || 43 || 3100 || 28 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 75~ || 5650 || 50 || ? || ? || 1875 || 16 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Shikon Archipelago Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Rainbow Beast=====&lt;br /&gt;
(虹色の法獣)&lt;br /&gt;
&lt;br /&gt;
The COG has requested help with dealing with the [[Kagajibari]] near their sacred grounds, due to its resistance to TECHNICs.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 1000 || 10 || ? || ? || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 1300 || 12 || ? || ? || 425 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 55~ || 5000 || 45 || 3325 || 30 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Grove of Fanatics=====&lt;br /&gt;
(狂信者の杜)&lt;br /&gt;
&lt;br /&gt;
A radical faction of the [[Communion of Gurhal]] has occupied Old Hakura Temple, with the stolen [[Adahna Degahna]] as their main weapon. Stop them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1450 || 14 || 950 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 1850 || 17 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 2800 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Agata Islands: Sacred Grounds ====&lt;br /&gt;
=====The Holy Ground=====&lt;br /&gt;
(聖地奪還)&lt;br /&gt;
&lt;br /&gt;
The [[Stateria]] in the RELICS beneath the Egam holy grounds have awoken and are endangering people. Stop them and retake the holy grounds.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 550 || 6 || 350 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1850 || 18 || 1225 || 11 || 600 || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 2100 || 20 || 1400 || 13 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75~ || 2400 || 21 || ? || ? || 800 || 7 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====The Eastern Peril=====&lt;br /&gt;
(東方より来るモノ (協力))&lt;br /&gt;
&lt;br /&gt;
An Onmagoug has traveled to the Agata Islands from the Mizuraki C.D. Keep it out of the sacred grounds!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 2050 || 20 || 1350 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 2900 || 27 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50~ || 5500 || 51 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
===[[Moatoob]]===&lt;br /&gt;
&lt;br /&gt;
====Dagora City: Flyer Base====&lt;br /&gt;
&lt;br /&gt;
=====System Defense=====&lt;br /&gt;
(封印装置防衛)&lt;br /&gt;
&lt;br /&gt;
There's been an outbreak of vicious creatures near the confinement system in the West Kugu Desert. The Alliance Military is requesting help.&lt;br /&gt;
&lt;br /&gt;
Destination: [[West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 400 || 5 || 250 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 1100 || 11 || ? || 7 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 2100 || 20 || 1400 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 3500 || 31 || 2325 || 20 || 1150 || 10 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Valley of Carnage=====&lt;br /&gt;
(修羅の谷)&lt;br /&gt;
&lt;br /&gt;
Recently, the vicious [[Vanda]] have been forming packs and causing great damage around the Galenigare Canyon. Defeat the Vanda leader!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Galenigare Canyon: Basin]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 650 || 7 || 425 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 1050|| 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 1350 || 13 || 900 || 8 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50~ || 1500 || 14 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====West Kugu Desert: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Desert Terror=====&lt;br /&gt;
(最凶の砂獣)&lt;br /&gt;
&lt;br /&gt;
In the West Kugu Desert, the vicious [[Dimmagolus]] has become even more ferocious due to the SEED and is terrorizing a nearby energy plant.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Terror in the Desert&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1100 || 12 || 725 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 2250 || 21 || ? || ? || 725 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 4000 || 37 || 2650 || 24 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || (50) || (70~) || (6050) || (53) || 4025 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Galenigare Canyon: Basin====&lt;br /&gt;
&lt;br /&gt;
=====Mine Defense=====&lt;br /&gt;
(鉱山防衛)&lt;br /&gt;
&lt;br /&gt;
An outbreak of violent creatures near the entrance of a prominent mine has put miners at risk. Exterminate the creatures and defend the mine!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Gaalenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 1250 || 12 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A ||30 ||40~ || 1550 || 15 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 60~ || 2050 || 18 || ? || ? || 675 || 6 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Galenigare Tunnel Area ====&lt;br /&gt;
&lt;br /&gt;
=====Tunnel Recapture=====&lt;br /&gt;
(坑道の奪還)&lt;br /&gt;
&lt;br /&gt;
A tunnel connecting the West Kugu Desert and the northern continent has become a nest for native creatures. Exterminate them and recapture it!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Northern Continent: Ice Plains]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1400 || 15 || 925 || 10 || 450 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 2050 || 20 || 1250 || 13 || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 2600 || 24 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75~ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Desert Goliath=====&lt;br /&gt;
(砂塵の機械戦士)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have holed up in an old mine and are preparing for a large-scale attack. Destroy the [[Magas Maggahna]] to prevent the attack!&lt;br /&gt;
&lt;br /&gt;
Destination: [[W. Kugu: Ajis Kugu]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Magas Maggahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 30~ || 2500 || 24 || ? || ? || 825 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || ? || ? || 2100 || 19 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80~ || 5735 || 43 || 3550 || 31 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5B9A5C8A1BCA5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Story Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D1A1BCA5C6A5A3A1BCA5DFA5C3A5B7A5E7A5F3.html Party Missions (Network @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5E1A5A4A5F3A5DFA5C3A5B7A5E7A5F3.html Main Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Updates&amp;diff=16595</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Updates&amp;diff=16595"/>
				<updated>2007-03-29T01:42:24Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Party Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As Phantasy Star Universe's Network Mode is essentially a mass-multiplayer online RPG (MMORPG), it's not hugely surprising that from time to time it shall receive game updates and content additions.&lt;br /&gt;
&lt;br /&gt;
This page is to list the state of the game's Network Mode as of specific dates, and record the history of what each update achieved. As the game grows in the number of updates (hence, the amount of content) it may become necessary to split details of each update (or each month's worth of) into separate sub-articles.&lt;br /&gt;
&lt;br /&gt;
All times specified within this article are PST, to match the various times used and specified on the [http://phantasystaruniverse.com/index.php Phantasy Star Universe website].&lt;br /&gt;
&lt;br /&gt;
==Initial State==&lt;br /&gt;
&lt;br /&gt;
Unlike the other sections, this one makes note of how the game was before ''any'' updates were added.&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 24th of October release to 16th of November maintenance (from 23:00 to 04:45 on the 17th).&lt;br /&gt;
&lt;br /&gt;
====Flight Destinations====&lt;br /&gt;
&lt;br /&gt;
Unlike all updates following the game's initial state, Network Mode did not allow access to the planet Moatoob in it's initial state. It had the following planets, each with the one specified city and the following flight destinations (when leaving your &amp;quot;My Room&amp;quot;):&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Planet || City || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| rowspan=6|GUARDIANS Colony || rowspan=6|Clyez City || 1st Floor: Central Table&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 2nd Floor: Shopping Mall A&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 3rd Floor: Shopping Mall B&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 4th Floor: PPT Spaceport&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| 5th Floor: GUARDIANS HQ&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Your Room&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| rowspan=5|Parum || rowspan=5|Holtes City || Central Square&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| East District&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| West District&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| GRM Shop&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| GUARDIANS Branch&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| rowspan=3|Neudaiz || rowspan=3|Ohtoku City || Central District&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Yohmei Shop&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| GUARDIANS Branch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Types====&lt;br /&gt;
&lt;br /&gt;
The three &amp;quot;basic&amp;quot; types (the classic trio from Phantasy Star Online) were the only possible GUARDIAN types on the game's launch:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Hunter || Ranger || Force&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
On the game's release, GUARDIANS could reach a maximum level of 50 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
The following missions were available:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Unsafe Passage || CBA || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Fight For Food || CBA || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Mad Creatures || CBA || Holtes City: East District || Flyer Base || Raffon Meadow: Field Base&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Plains Overlord || CBA || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Lakeshore Park&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Sleeping Warriors || CBA || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Field Base&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Mizuraki Defense || CBA || Ohtoku City: Central District || Flyer Base || Mizuraki Preserve: Kego Plaza&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Forested Islands || CBA || Ohtoku City: Central District || Flyer Base || Shikon Archipelago&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Demons Above || CBA || Mizuraki Preserve: Kego Plaza || Kugo Hot Springs Area || Mizuraki Preserve: Kugo Hot Springs&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Rainbow Beast || CBA || Shikon Archipelago || Agata Islands Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Grove of Fanatics || CBA || Shikon Archipelago || Agata Islands Area || Shikon Archipelago&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
Network Mode began with no story missions available, the most obvious reason for this being that Network Mode story missions are a direct continuation of offline Story Mode and players would want to be given a fair amount of time to complete that before starting starting the Network Mode story mission string.&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
Network Mode began with no party missions available, the most obvious reason for this being that Network Mode was still new and Party Missions are somewhat involved and require a suitable amount of experience with the game, thus players would want to be given a fair amount of time to get used to the game before starting something as involved as these.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
The following weapons, photon arts, etc. were accessible at the start of the game:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Weapons and Armor&lt;br /&gt;
| 1* to 3* in Clyez City, 1* to 4* manufacturer-specific in manufacturer shops. ? to ? findable in missions.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Weapon and Armor Boards&lt;br /&gt;
| 1* to ? in Clyez City, 1* to 5* manufacturer-specific in planetary synthesis shops. ? to ? findable in missions.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Weapon Types&lt;br /&gt;
| All weapons equippable by Basic [[Types]].&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|PA: Skills&lt;br /&gt;
| The &amp;quot;first&amp;quot; (1000 meseta) skills for all 7 melee weapons equippable by Basic [[Types]].&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|PA: Bullets&lt;br /&gt;
| All Fire/Ice/Ground/Electric bullets for all 6 ranged weapons equippable by Basic [[Types]].&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|PA: TECHNICs&lt;br /&gt;
| Foie, Gifoie, Barta, Rabarta, Diga, Radiga, Zonde, Razonde, Resta, Reverser.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Room Tickets&lt;br /&gt;
| Normal, Green Clover, Pink Clover, Kindergarten, Sports (Day), Sports (Night), Open Shop, Close Shop.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Traps&lt;br /&gt;
| Shops: (&amp;quot;Normal&amp;quot; and G): Damage, Burn and Freeze.&amp;lt;br&amp;gt;Mission Drops: (&amp;quot;Normal&amp;quot; and G): Poison, Confusion and Sleep.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
Network Mode started out &amp;quot;vanilla&amp;quot;, without any [[Events]] active. This is worthy of note not only for this article to be complete, but also because the game started out while the [[Events#Haloween|Haloween Event]] was active in the JP PC/PS2 version of Phantasy Star Universe.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required during the first connection to Phantasy Star Universe Network Mode, however as this was the &amp;quot;initial state&amp;quot;, it is unknown what this actually achieved, nor is it of particular importance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 001==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 16th of November maintenance (from 23:00 to 04:45 on the 17th) to 7th of December maintenance (from 23:00 to 04:00 on the 8th).&lt;br /&gt;
&lt;br /&gt;
====Flight Destinations====&lt;br /&gt;
&lt;br /&gt;
Access to the planet Moatoob was added in this update, adding three new flight destinations to the game on leaving &amp;quot;My Room&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Planet || City || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| rowspan=3|Moatoob || rowspan=3|Dagora City || Central District&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| TENORA WORKS Shop&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| GUARDIANS Branch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
New missions were added to all three planets.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Mission || Ranks || Start Location || Mission Counter || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| The Mad Beasts || CBA || Raffon Meadow: Lakeshore Park || Underwater Plant Area || Underwater Plant: Temporary Base&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Lab Recovery || CBA || Underwater Plant: Temporary Base || Raffon Meadow Area || Raffon Meadow: Lakeshore Park&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Endrum Remnants || CBA || Underwater Plant: Temporary Base || Old Mellvore City Area || Lake Denes&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| The Holy Ground || CBA || Agata Islands: Sacred Grounds || Agata RELICS Site Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| System Defense || CBA || Dagora City: Central District || Flyer Base || West Kugu Desert: Field Base&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Valley of Carnage || CBA || Dagora City: Central District || Flyer Base || Galenigare Canyon: Basin&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Mine Defense || CBA || Galenigare Canyon: Basin || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Desert Terror || CBA || West Kugu Desert: Field Base || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* Players have discovered that the Partner Machinery GH-450 now has issues switching weapons. Allegedly despite the switching animation and noise, the weapon remains the same and as such the PM now no longer heals, among other things.&lt;br /&gt;
&lt;br /&gt;
* As of this update there have been numerous complaints about the PC version of the game experiencing mysterious periods of slowdown, mostly during Parum and Neudaiz missions. Some players have noted that this also occurred in the first JP update, though the immediate update after that fixed the issue. It is believed to be related to texture changes somehow.&lt;br /&gt;
&lt;br /&gt;
* Prior to this patch, it has been reported that Hunters on the Xbox 360 version had incorrect stat calculations, making them level-for-level better off than their PC/PS2 counterparts and disproportionately more effective than Xbox 360 Rangers and Forces. This has been addressed in this patch, causing a large amount of unwarranted complaint from Xbox 360 Hunters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 002==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 7th of December maintenance (from 23:00 to 04:00 on the 8th) to 14th of December maintenance (from 23:00 to 04:00 on the 15th).&lt;br /&gt;
&lt;br /&gt;
====Types====&lt;br /&gt;
&lt;br /&gt;
Seven &amp;quot;expert&amp;quot; types were added in this update, a selection of three hybrid types, three specialist types, and one &amp;quot;experimental&amp;quot; type.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Fighgunner || Guntecher || Wartecher&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Fortefighter || Fortegunner || Fortetecher&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| colspan=3|Protranser&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
This update raised the maximum level cap of GUARDIANS to level 60 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 2 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Unsafe Passage || S || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Fight For Food || S || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The first of a new series of story missions (obstensibly named &amp;quot;Episode 2&amp;quot; as it is set after the offline Story Mode) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;The Mask&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
The following were added to become accessible:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Weapons and Armor&lt;br /&gt;
| 4* to ? in Clyez City, 5* to 7* manufacturer-specific in manufacturer shops. ? to ? findable in missions.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Weapon and Armor Boards&lt;br /&gt;
| ? to ? in Clyez City, 6* to 8* manufacturer-specific in planetary synthesis shops. ? to ? findable in missions.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Weapon Types&lt;br /&gt;
| All weapons equippable by Expert [[Types]].&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|PA: Skills&lt;br /&gt;
| The &amp;quot;first&amp;quot; (1000 meseta) skills for all 4 melee weapons equippable by Expert [[Types]].&amp;lt;br&amp;gt;The &amp;quot;second&amp;quot; (12000 meseta) skills for ? melee weapons.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|PA: Bullets&lt;br /&gt;
| All Fire/Ice/Ground/Electric bullets for all 4 ranged weapons equippable by Expert [[Types]].&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|PA: TECHNICs&lt;br /&gt;
| Gifoie, Gibarta, Gidiga, Gizonde.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Room Tickets&lt;br /&gt;
| Blue Clover, Orange Clover, Cave Black, Cave Red, Metal Blue, Metal Grey, Metal Wine, PM Device ZERO.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Traps&lt;br /&gt;
| Shops: (&amp;quot;Normal&amp;quot; and G): Poison, Confusion, Sleep, Virus, Shock and Silence.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Miscellaneous&lt;br /&gt;
| [[Goggles]], [[PA Fragment]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Christmas|Christmas Event]] to the game, which lasted until the Update 005 on Boxing Day.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 003==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 14th of December maintenance (from 23:00 to 04:00 on the 15th) to 21st of December maintenance (from 23:00 to 03:00 on the 22nd).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 5 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Mad Creatures || S || Holtes City: East District || Flyer Base || Raffon Meadow: Field Base&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Mizuraki Defense || S || Ohtoku City: Central District || Flyer Base || Mizuraki Preserve: Kego Plaza&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Demons Above || S || Mizuraki Preserve: Kego Plaza || Kugo Hot Springs Area || Mizuraki Preserve: Kugo Hot Springs&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Valley of Carnage || S || Dagora City: Central District || Flyer Base || Galenigare Canyon: Basin&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Mine Defense || S || Galenigare Canyon: Basin || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 004==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 21st of December maintenance (from 23:00 to 03:00 on the 22nd) to 26th of December (&amp;quot;rescheduled Boxing Day&amp;quot;) maintenance.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Plains Overlord || S || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Lakeshore Park &lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Sleeping Warriors || S || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Field Base &lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Lab Recovery || S || Underwater Plant: Temporary Base || Raffon Meadow Area || Raffon Meadow: Lakeshore Park &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The second of a new series of story missions (obstensibly named &amp;quot;Episode 2&amp;quot; as it is set after the offline Story Mode) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Desert's End&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 005==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 26th of December (&amp;quot;rescheduled Boxing Day&amp;quot;) maintenance to 11th of January maintenance (from 23:00 to 02:00 on the 12th).&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Christmas|Christmas Event]] introduced in Update 002, sooner than many players expected.&lt;br /&gt;
&lt;br /&gt;
This update also introduced the [[Events#New_Year|New Year's Event]] to the game, which lasted until Update 006 on the 11th of January.&lt;br /&gt;
&lt;br /&gt;
===Other Changes===&lt;br /&gt;
&lt;br /&gt;
* A [[Photon Charger]] was added next to the [[Universe Transporter]] next to the Flyer Base in Ohtoku City, presumably because the recent addition of Mizuraki Defense S had caused a notable amount of player activity in the area seeking a PP refill.&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
* This is not generally considered a &amp;quot;full update&amp;quot; as [[Events]] are not particularly tangible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 006==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 11th of January maintenance (from 23:00 to 02:00 on the 12th) to 18th of January maintenance (from 23:25 to 02:05 on the 19th).&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
This update raised the maximum level cap of GUARDIANS to level 70 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| System Defense || S || Dagora City: Central District || Flyer Base || West Kugu Desert: Field Base&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Grove of Fanatics || S || Shikon Archipelago || Agata Islands Area || Shikon Archipelago&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Desert Terror || S || West Kugu Desert: Field Base || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The third of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;HIVE Purge&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
The first &amp;quot;party mission&amp;quot; has been added to the game. It is titled &amp;quot;Bruce's Dungeon&amp;quot; and is accessible at the Moatoob GUARDIANS HQ. The mission requires a party of 2-5 players.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Weapons and Armor&lt;br /&gt;
| Up to 8* manufacturer-specific in manufacturer shops.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Weapon and Armor Boards&lt;br /&gt;
| Up to 9* manufacturer-specific in planetary synthesis shops.  Degahna Cannon, 10* Axe boards reported.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|PA: Skills&lt;br /&gt;
| All second tier skills have been added.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|PA: Bullets&lt;br /&gt;
| All Light/Dark bullets added for all ranged weapons.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|PA: TECHNICs&lt;br /&gt;
| Damfoie, Shifta, Jellen, Dambarta, Deband, Zalure, Zodial, Zoldeel, Damdiga, Retier, Ramegid, Damegid&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Room Tickets&lt;br /&gt;
| Amber Yellow, Mint Green, Marine Blue, Zebra.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#New Year|New Year's Event]] introduced in Update 005.&lt;br /&gt;
&lt;br /&gt;
This update also introduced the [[Events#Winter|Winter Event]] to the game, which lasted until Update 009 on the 1st of February.&lt;br /&gt;
&lt;br /&gt;
===Other Changes===&lt;br /&gt;
&lt;br /&gt;
* The issues with the Partner Machinery &amp;quot;GH-450&amp;quot; introduced with Update 001 have been resolved at last.&lt;br /&gt;
&lt;br /&gt;
* The texture/slowdown issues introduced with Update 001 have finally been fixed.&lt;br /&gt;
&lt;br /&gt;
* The Graphics -&amp;gt; Custom menu in the PC Phantasy Star Universe Options menu has been updated. There is now an option to enable or disable MIPMAPping.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 007==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 18th of January maintenance (from 23:25 to 02:05 on the 19th) to 25th of January maintenance (from 23:00 to 03:00 on the 26th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 5 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Forested Islands || S || Ohtoku City: Central District || Flyer Base || Shikon Archipelago&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Rainbow Beast || S || Shikon Archipelago || Agata Islands Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| The Mad Beasts || S || Raffon Meadow: Lakeshore Park || Underwater Plant Area || Underwater Plant: Temporary Base&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Endrum Remnants || S || Underwater Plant: Temporary Base || Old Mellvore City Area || Lake Denes&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| The Holy Ground || S || Agata Islands: Sacred Grounds || Agata RELICS Site Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required with this update.&lt;br /&gt;
&lt;br /&gt;
* The short-lived &amp;quot;[[Clothing Glitch]]&amp;quot; using questionable methods to enable oddities such as wearing half a swimsuit alongside normal clothing has been rendered impossible.&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;trick&amp;quot; of disconnecting if a synthesis fails and then cancelling that synthesis to save a board use has also been made impossible - the &amp;quot;Cancel Synthesis&amp;quot; option now greys out when the synthesis time reaches 0:00 left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 008==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 25th of January maintenance (from 23:00 to 03:00 on the 26th) to 1st of February maintenance (from 23:00 to 02:50 on the 2nd).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
New missions were added to GUARDIANS Colony, Parum and Moatoob.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Dark Satellite || CBAS || Clyez City: 4th Floor || Space Dock || HIVE: Open Area (temporary)&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Train Rescue || CBAS || Holtes City: West District || Linear Line Platform || Underwater Plant: Temporary Base&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Tunnel Recapture || CBAS || Galenigare Tunnels: Underground Lake || Mining Area || Northern Continent: Ice Plains&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The fourth of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Shadow Conspiracy&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required with this update.&lt;br /&gt;
&lt;br /&gt;
* [[Partner Machinery]] feeding was changed - now, when you feed a PM an item, you stop &amp;quot;talking&amp;quot; to it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 009==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 1st of February maintenance (from 23:00 to 02:50 on the 2nd) to 8th of February maintenance (from 23:00 to 01:30 on the 9th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
New missions were added to Parum, Neudaiz and Moatoob.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| The Dual Sentinel || CBAS || Lake Denes || (Denes Relics) || (Foran Waterfall)&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Moonlight Beast || CBAS || Mizuraki Preserve: Kego Plaza || (Agata Islands) || Agata Islands: Sacred Grounds&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Desert Goliath || CBAS || Galenigare Tunnels: Underground Lake || (Mine Area) || (Ajis Kugu)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
No new story missions were added with this update. However, players are now be freely able to select the difficulty of story missions they undertake. Previously they were auto-assigned a difficulty based on their character level.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|PA: Skills&lt;br /&gt;
| The strength of many Skills was rebalanced.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Room Tickets&lt;br /&gt;
| Forest, Desert, Panther.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Winter|Winter Event]] introduced in Update 006.&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Valentine.27s_Day|Valentine's Day Event]] to the game, which lasted until Update 011 on the 16th of February.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* There is a &amp;quot;Status adjustment of Partner Machinery.&amp;quot; Player reaction suggests that this has basically upped the damage output of the GH-430, GH-440 and GH-450 models.&lt;br /&gt;
&lt;br /&gt;
* Traps have received a &amp;quot;power adjustment&amp;quot;. They now do more damage on being set off. Their status effects seem to remain unchanged.&lt;br /&gt;
&lt;br /&gt;
* The rarity of &amp;quot;Moon Atomizer X&amp;quot; and &amp;quot;[B] Moon Atomizer X&amp;quot; has been changed from 7* to 6*. This means they are no longer considered &amp;quot;rares&amp;quot; by the game. However they still show as 7* in player shops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 010==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 8th of February maintenance (from 23:00 to 01:30 on the 9th) to 16th of February maintenance (from 03:20 to 03:30).&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The fifth of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Valley of Doubt&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* The [http://phantasystaruniverse.com/community_quests.php?item=20070202a Englsih PSU update preview] cited 20 &amp;quot;ultimate&amp;quot; Photon Arts to be included with this update, however the [http://translate.google.com/translate?u=http%3A%2F%2Fxbox360.phantasystaruniverse.jp%2Fnews%2Fwis%2F%3Fmode%3Dview%26id%3D26&amp;amp;langpair=ja%7Cen&amp;amp;hl=en&amp;amp;ie=UTF-8&amp;amp;oe=UTF-8&amp;amp;prev=%2Flanguage_tools JP 360 update preview] (Google translation) mentioned only the story mission. Ultimately the PAs were never added, with the EN staff citing &amp;quot;technical difficulties&amp;quot; as the reason.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- The stat requirements for Kohibumiteri were quietly revised, but since it's almost impossible to get one this year without the 80 cap or S2 missions it doesn't matter that much... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 011==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 16th of February maintenance (from 03:20 to 03:30) to 1st? of March? maintenance (from ??:?? to ??:?? on the 2nd).&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Valentine.27s_Day|Valentine's Day Event]] introduced in Update 009.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* This is not generally considered a &amp;quot;full update&amp;quot; as [[Events]] are not particularly tangible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 012==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' 1st of March maintenance (from 22:55 to 02:40 on the 2nd) to 8th of March maintenance (from ??:?? to ??:?? on the 9th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
A new mission was added to the &amp;quot;satellite&amp;quot; extension of the GUARDIANS Colony.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| SEED Awakened || CBAS || HIVE Open Area (temporary) || HIVE Central Control Room Area || Viewing Plaza (temporary)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
New &amp;quot;party&amp;quot; missions were added to Neudaiz and Moatoob. Unlike [[Bruce's Dungeon]] these are completable solo, do not forbid scapes, involve an NPC or have a time limit. However, at least two people are required in order to get most of the item boxes or S-Rank the mission.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| The Eastern Peril || CBAS || Agata Islands: Sacred Grounds || Ohtoku City Area || Mizuraki Conservation District: Kego Clearing&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Rouges' Shortcut || CBAS || Galenigare Tunnels: Underground Lake || (name here) || (name here)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
The update added &amp;quot;an Item Exchange mission&amp;quot; which is used to obtain the &amp;quot;Ultimate&amp;quot; Photon Arts, as those require exchanging the item [[PA Fragment]] for new skills, bullets and TECHNICs. In addition, the new free mission provides access to an interesting new shop.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Weapon Boards&lt;br /&gt;
| A Kubara board shop, selling boards for all 6* and 8* Kubara melee and TECHNIC weapons.&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|PA: Skills&lt;br /&gt;
| (Bogga Robado), (Tornado Dance), (Splendor Crush), (Hishou Jinren-zan), (Renzan Senshou-ga), (Senten Kanzan-ga)&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|PA: Bullets&lt;br /&gt;
| (Killer Shot), (Barada Maga), (Chousei-sou), (Boma Maga), (Mayalee Prism), (Twin Mayalee), (Mayalee Hit), (Yak Zagenga), (Kyumeisei-shiki), (Mayalee Fury)&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|PA: TECHNICs&lt;br /&gt;
| Noszonde, Nosdiga, Giresta, Megid, Nosmegid, Megiverse&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required with this update.&lt;br /&gt;
&lt;br /&gt;
* This update fixes the long-known bug known as &amp;quot;shift-cancelling&amp;quot; where PC players who used the &amp;quot;Keyboard&amp;quot; control scheme could make use of the &amp;quot;Shift&amp;quot; key to instantly cancel the casting of Dam-type and Nos-type TECHNICs. While not particularly harmful for Dam-type TECHs, Nos-type TECHs continue to take effect even after the casting has begun, so making extensive use of the bug would have allowed enterprising Fortetechers to achieve an alarming damage output.&lt;br /&gt;
&lt;br /&gt;
* The Partner Machinery feeding change from Update 008 has been reverted - PC/PS2 players are now no longer kicked out of all menus every time they feed their PM one item.&lt;br /&gt;
&lt;br /&gt;
* In the PC/PS2 versions, when under first-person view, players can now press the &amp;quot;Switch Weapon&amp;quot; button to use their Goggles, regardless of whether they are on their item palette or not. This results in one space on the item palette being freed up.&lt;br /&gt;
&lt;br /&gt;
==Update 013==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 8th of March maintenance (from 23:05 to 01:15 on the 9th) to 22nd of March maintenance (from 23:05 to 00:00 on the 23rd).&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
This update raised the maximum level cap of GUARDIANS to level 80 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were be given S2-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Unsafe Passage || S2 || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Fight For Food || S2 || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Lab Recovery || S2 || Underwater Plant: Temporary Base || Raffon Meadow Area || Raffon Meadow: Lakeshore Park&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The sixth of the series of story missions (still &amp;quot;Episode 2&amp;quot;) will be introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission title is (potential spoiler, highlight: &amp;lt;font color=&amp;quot;#FFFFFF&amp;quot;&amp;gt;Rescuing Hyuga&amp;lt;/font&amp;gt;), is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
This update delivered interesting new Partner Machinery devices to Phantasy Star Universe. Back in Update 002 the PM Device ZERO was added, which reset your Partner Machinery to Production and B St. level 0. These new devices allow you adapt the model (and only that model) of your Partner Machinery. For example: If you own a GH-420 model, you may use PM Device 421 or PM Device 422 in order to change it into GH-421 or GH-422 respectively.&lt;br /&gt;
&lt;br /&gt;
Other known details are that 4_1 models are marketed as &amp;quot;defense type&amp;quot; with regenerative HP (as with a Me / HP Restore [[Units|unit]]) while 4_2 models are cited as &amp;quot;attack type&amp;quot; with the &amp;quot;Sturm Buster&amp;quot; SUV weapon!&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ddd&amp;quot;|Room Tickets&lt;br /&gt;
| PM Device 410, PM Device 420, PM Device 430, PM Device 440, PM Device 450,&amp;lt;br&amp;gt;PM Device 411, PM Device 421, PM Device 431, PM Device 441, PM Device 451,&amp;lt;br&amp;gt;PM Device 412, PM Device 422, PM Device 432, PM Device 442, PM Device 452.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#White_Day|White Day Event]] to the game, which lasted until Update 014 on the 23rd of March.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a &amp;quot;balance adjustment&amp;quot; to monsters and boss monsters of level 20 and above. It's believed this was mostly stat reductions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 014==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 22nd of March maintenance (from 23:05 to 00:00 on the 23rd) to 12th of April maintenance (from ??:?? to ??:?? on the 13th).&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
New &amp;quot;party&amp;quot; missions were added to Parum and Neudaiz. These are in the same vein as The Eastern Peril and Rogues' Shortcut.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#bbb&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddd&amp;quot;&lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Crimson Beast || CBASS2 || Raffon Meadow: Lakeshore Park || Field Base area || Raffon Meadow: Field Base&lt;br /&gt;
|- style=&amp;quot;background:#eee&amp;quot;&lt;br /&gt;
| Forest Infiltration || CBASS2 || Agata Islands: Sacred Grounds || Ohtoku City Area || (name here)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#White_Day|White Day Event]] introduced in Update 013.&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Easter|Easter Event]] to the game, which will last until Update 015 on the 13th of April.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* On the Xbox 360 servers, the &amp;quot;Tails&amp;quot; [[My Room Accessories#Room Goods|room decoration]] has appeared in the [[shared bank]] of seemingly random players. The detais on how people recieved this is still unknown, with theories such as beta/demo or St. Patrick's Day participation all being challenged.&lt;br /&gt;
&lt;br /&gt;
==Update 015==&lt;br /&gt;
&lt;br /&gt;
===Future Update===&lt;br /&gt;
&lt;br /&gt;
The following are details known from from EN website preview ([http://phantasystaruniverse.com/community_quests.php?item=20070320a here]).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
Four new free missions will be added.&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The seventh of the series of story missions (still &amp;quot;Episode 2&amp;quot;) will be introduced with this update.&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update will conclude the [[Events#Easter|Easter Event]] introduced in Update 014.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;New clothing and weapons will also become available during this update.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{General Info}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Skills&amp;diff=16238</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Skills&amp;diff=16238"/>
				<updated>2007-03-21T15:40:50Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Double Saber */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Skills&amp;lt;/b&amp;gt; can be used to attack with a special animation using increased [[ATP]] and [[ATA]], in exchange for [[PP]]. Skills can be taught to characters using [[Skill Disks]], and can only be used by attaching them to a [[Melee Weapon]] of the appropriate weapon type. Only one Skill can be attached to a weapon at once. &lt;br /&gt;
&lt;br /&gt;
Most Skills have extra combo hits.  Typically, a combo is extended at level 11 and 21.  To perform the longer combos, simply hit the [[PA]] button again after the first combo is carried out. Skills increase in level based on how many successful hits are made per use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type !! HU !! RA !! FO !! fG !! GT !! WT !! FF !! FG !! FT !! PT&lt;br /&gt;
|-&lt;br /&gt;
| Skill Cap || 20 || 10 || 1 || 30 || 10 || 20 || 30 || 10 || 1 || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; As of Update 09, the following skills have been rebalanced - Anga Dugrega, Anga Redda, Dus Daggus, Dus Robado, Spiral Dance, Gravity Dance, Assault Crash, Rising Crash, Renkai Buyou-zan, Bukuu Rensen-ga, Renzan Seidan-ga, and Shousen Totsuzan-ga.&lt;br /&gt;
&lt;br /&gt;
== Offline Experience Patterns ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Hits TNL 1-11 !! &amp;quot;-&amp;quot; 11-21 !! &amp;quot;-&amp;quot; 21-30 !! Total Hits to 10 !! &amp;quot;-&amp;quot; 20 !! &amp;quot;-&amp;quot; 30 !! Members Pattern&lt;br /&gt;
|-&lt;br /&gt;
| #1 || 26 || 64 || 194 || 234 || 836 || 3006 || Gravity Break, Anga Redda, Assault Crash, Spinning Strike, Rising Strike, Shousen Totsuzan-ga&lt;br /&gt;
|-&lt;br /&gt;
| #2 || 36 || 108 || 276 || 324 || 1332 || 4356 || Spinning Break, Tornado Break, Bogga Danga, Bogga Zubba, Bogga Robaddo, Dus Daggas, Duus Majaara, Duus Robaddo, Tornado Dance, Anga Jaburogga, Rising Crush, Hishoujinrenzan, Renzansenshouga, Gravity Strike, Hikaishuuhazan, Shunbu Shouren-zan, Sentenkanzanga&lt;br /&gt;
|-&lt;br /&gt;
| #3 || 52 || 156 || 416 || 468 || 1924 || 5824 || Spiral Dance, Gravity Dance, Anga Dugarega, Splendor Crash, Renkai Buyou-zan, Bukuu Rensen-ga, Renzaiseidanga, Butenshunrenzan&lt;br /&gt;
|-&lt;br /&gt;
| #4 || 56 || 168 || 448 || 504 || 2072 || 6272 || Moubuseirenzan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=6| &amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt; || rowspan=6| &amp;lt;center&amp;gt;# of&amp;lt;br&amp;gt;Combos&amp;lt;/center&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| LV1～LV10 || colspan=3| LV11～LV20 || colspan=3| LV21～LV30&lt;br /&gt;
|-&lt;br /&gt;
| PP || ATP || ATA || PP || ATP || ATA || PP || ATP || ATA &lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Attack Pattern (1) || colspan=3| Attack Pattern (2) || colspan=3| Attack Pattern (3)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Effects of Attack (1) || colspan=3| Effects of Attack (2) || colspan=3| Effects of Attack (3)&lt;br /&gt;
|- &lt;br /&gt;
| Price || &amp;lt;center&amp;gt;Rarity&amp;lt;/center&amp;gt; || colspan=10| Description&lt;br /&gt;
|-&lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
=== Axe ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Anga Dugrega |combolength=3&lt;br /&gt;
    |PP_C=20(16) | ATP_C=???～???% | ATA_C=???～???% |targets_C=2 | hits_C=1 | effect_C=Blow Away&lt;br /&gt;
    |PP_B=20(16) | ATP_B=???～???% | ATA_B=???～???% |targets_B=2 | hits_B=1 | effect_B=&lt;br /&gt;
    |PP_A=20(16) | ATP_A=???～???% | ATA_A=???～???% |targets_A=2 | hits_A=2 | effect_A=Blow Away on 2nd Hit&lt;br /&gt;
    |price=10000 | sr=1 |endesc=A forward change that can evolve to add further attacks afterward.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Anga Redda |combolength=3&lt;br /&gt;
    |PP_C=24(19) | ATP_C=???～???% | ATA_C=???～???% |targets_C=2 | hits_C=2 | effect_C=Flinch on 2nd Hit&lt;br /&gt;
    |PP_B=24(19) | ATP_B=???～???% | ATA_B=???～???% |targets_B=2 | hits_B=2 | effect_B= Flinch on 1st Hit&amp;lt;br&amp;gt;Launch on 2nd Hit&lt;br /&gt;
    |PP_A=24(19) | ATP_A=???～???% | ATA_A=???～???% |targets_A=2 | hits_A=1 | effect_A=Blow Away &lt;br /&gt;
    |price=36000| sr=4 |endesc=A quick combination attack in a rush of energy, to hit more enemies at once.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Claw ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Shousen Totsuzan-ga |combolength=2&lt;br /&gt;
    |PP_C='''22(17)''' | ATP_C=121～130% | ATA_C=55～64% |targets_C=1 | hits_C=3 | effect_C=Launch on 3rd Hit&lt;br /&gt;
    |PP_B='''22(17)''' | ATP_B=131～140% | ATA_B=65～74% |targets_B=2 | hits_B=4 | effect_B=Blow Away on 4th Hit&lt;br /&gt;
    |PP_A='''22(17)''' | ATP_A=141～150% | ATA_A=75% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=10000 | sr=1 |endesc=Rotates the claw to pierce the enemy.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Senten Kanzan-ga |combolength=2&lt;br /&gt;
    |PP_C='''18''' | ATP_C=126～135% | ATA_C=70～70% |targets_C=2 | hits_C=2 | effect_C=&lt;br /&gt;
    |PP_B='''18''' | ATP_B=136～???% | ATA_B=70～??% |targets_B= ?| hits_B=1 | effect_B=&lt;br /&gt;
    |PP_A='''??(18)''' | ATP_A=???～???% | ATA_A=??% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=50 PA Fragments| sr=1 |endesc=Confuses enemies with bold movements.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Dagger ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Buten Shuren-zan |combolength=2&lt;br /&gt;
    |PP_C=16(12) | ATP_C=131～140% | ATA_C=61～70% |targets_C=2 | hits_C=4 | effect_C=Wipeout on 4th Hit&lt;br /&gt;
    |PP_B=16(12) | ATP_B=141～150% | ATA_B=71～80% |targets_B=3 | hits_B=4 | effect_B=Blow Away on 4th Hit&lt;br /&gt;
    |PP_A=16(12) | ATP_A=151～160% | ATA_A=81～90% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=1000 | sr=1 |endesc=Attacks multiple enemies with amazing speed.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Shunbu Shouren-zan |combolength=2&lt;br /&gt;
    |PP_C=12(9) | ATP_C=132～150% | ATA_C=54～72% |targets_C=2 | hits_C=2 | effect_C=Launch on 2nd Hit&lt;br /&gt;
    |PP_B=12(9) | ATP_B=151～160% | ATA_B=77～86% |targets_B=2 | hits_B=1 | effect_B=Blow Away&lt;br /&gt;
    |PP_A=12(9) | ATP_A=161～170% | ATA_A=88% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=9000| sr=4 |endesc=A series of attacks too fast for any counterattack.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Double Saber ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Spiral Dance |combolength=3&lt;br /&gt;
    |PP_C=15 | ATP_C='''106～115%''' | ATA_C=55～64% |targets_C=2 | hits_C=3 | effect_C=Wipeout on 3rd Hit&lt;br /&gt;
    |PP_B=15 | ATP_B='''116～125%''' | ATA_B=65～74% |targets_B=2 | hits_B=2 | effect_B=Wipeout  on 1st Hit&amp;lt;br&amp;gt;Blow Away on 2nd Hit&lt;br /&gt;
    |PP_A=15 | ATP_A='''126～135%''' | ATA_A=74% |targets_A=2 | hits_A=3 | effect_A=Blow Away on 1st Hit&lt;br /&gt;
    |price=10000 | sr=1 |endesc=A flurry of hits that can hit multiple enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Gravity Dance |combolength=3&lt;br /&gt;
    |PP_C='''18''' | ATP_C='''111～120%''' | ATA_C=55～64% |targets_C=2 | hits_C=4 | effect_C=Flinch on 4th Hit&lt;br /&gt;
    |PP_B='''18''' | ATP_B='''121～130%''' | ATA_B=65～74% |targets_B='''3''' | hits_B=2 | effect_B=Flinch&lt;br /&gt;
    |PP_A='''18''' | ATP_A=130% | ATA_A=75～84% |targets_A='''3''' | hits_A=1 | effect_A=Launch&lt;br /&gt;
    |price=36000| sr=4 |endesc=A series of hits that spin with surrounding enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Tornado Dance |combolength=?&lt;br /&gt;
    |PP_C=??? | ATP_C=???～???% | ATA_C=??～??% |targets_C=? | hits_C=1 | effect_C=blow away on contact&lt;br /&gt;
    |PP_B=??? | ATP_B=???～???% | ATA_B=??～??% |targets_B=0 | hits_B=0 | effect_B=N/A&lt;br /&gt;
    |PP_A=??? | ATP_A=???% | ATA_A=??～??% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=99 PA Fragments | sr=? |endesc=A tornado-like forward charge that's powerful.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Bogga Danga |combolength=3&lt;br /&gt;
    |PP_C=18(14) | ATP_C=121～130% | ATA_C=55～73% |targets_C=2 | hits_C=3 | effect_C=Flinch (All)&lt;br /&gt;
    |PP_B=18(14) | ATP_B=131～140% | ATA_B=73～87% |targets_B=2 | hits_B=2 | effect_B=Wipeout  on 1st &amp;lt;br&amp;gt;Blow Away on 2nd&lt;br /&gt;
    |PP_A=18(14) | ATP_A=141～150% | ATA_A=87% |targets_A=3 | hits_A=2 | effect_A=Blow Away on 2nd&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A quick combination attack that hits multiple enemies in quick succession.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Bogga Zubba |combolength=1&lt;br /&gt;
    |PP_C=24(19) | ATP_C=131～140% | ATA_C=61～70% |targets_C=2 | hits_C=4 | effect_C=Launch&lt;br /&gt;
    |PP_B=24(19) | ATP_B=141～150% | ATA_B=71～80% |targets_B=0 | hits_B=0 | effect_B=0&lt;br /&gt;
    |PP_A=24(19) | ATP_A=151～160% | ATA_A=81～90% |targets_A=0 | hits_A=0 | effect_A=0&lt;br /&gt;
    |price=18000 | sr=4 |endesc=A forward thrust with the right knuckle that can penetrate a group of enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Bogga Robado |combolength=???&lt;br /&gt;
    |PP_C=??? | ATP_C=???～???% | ATA_C=??～??% |targets_C=? | hits_C=3 | effect_C=???&lt;br /&gt;
    |PP_B=??? | ATP_B=???～???% | ATA_B=??～??% |targets_B=? | hits_B=? | effect_B=???&lt;br /&gt;
    |PP_A=??? | ATP_A=???～???% | ATA_A=??% |targets_A=? | hits_A=? | effect_A=???&lt;br /&gt;
    |price=75 PA Fragments | sr=? |endesc=Puts the reactor in overdrive to blow away surrounding enemies.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Saber ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Rising Strike |combolength=2&lt;br /&gt;
    |PP_C=15(12) | ATP_C=131～140% | ATA_C=52～70% |targets_C=2 | hits_C=2 | effect_C=Flinch on 1st Hit&amp;lt;br&amp;gt;Launch on 2nd Hit&lt;br /&gt;
    |PP_B=15(12) | ATP_B=141～150% | ATA_B=75～84% |targets_B=2 | hits_B=2 | effect_B=Blow Away&lt;br /&gt;
    |PP_A=15(12) | ATP_A=151～160% | ATA_A=84% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A quick pair of slashes that knocks enemies upward.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Gravity Strike |combolength=2&lt;br /&gt;
    |PP_C=20(16) | ATP_C=111～120% | ATA_C=59～68% |targets_C=2 | hits_C=3 | effect_C=Flinch on 2nd &amp;amp; 3rd Hit&lt;br /&gt;
    |PP_B=20(16) | ATP_B=121～130% | ATA_B=69～78% |targets_B=3 | hits_B=4 | effect_B=Wipeout on 3rd Hit&amp;lt;br&amp;gt;Blow Away on 4th Hit&lt;br /&gt;
    |PP_A=20(16) | ATP_A=131～140% | ATA_A=79~88% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=9000 | sr=4 |endesc=A quick pair of slashes.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Spear ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Dus Daggus |combolength=3&lt;br /&gt;
    |PP_C=18(14) | ATP_C='''131～140%''' | ATA_C=51～69% |targets_C=2 | hits_C=2 | effect_C=Flinch on 2nd Hit&lt;br /&gt;
    |PP_B=18(14) | ATP_B='''141～150%''' | ATA_B=77～86% |targets_B=2 | hits_B=3 | effect_B=Flinch on 3rd Hit&lt;br /&gt;
    |PP_A=18(14) | ATP_A='''151～160%''' | ATA_A=87% |targets_A=2 | hits_A=2 | effect_A=Blow Away on 3rd Hit&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A quick succession of attacks that can hit more enemies than a standard.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Dus Robado |combolength=3&lt;br /&gt;
    |PP_C='''22(17)''' | ATP_C=126～135% | ATA_C=53～62% |targets_C=3 | hits_C=1 | effect_C=Flinch&lt;br /&gt;
    |PP_B='''22(17)''' | ATP_B=136～145% | ATA_B=63～72% |targets_B=3 | hits_B=2 | effect_B=Flinch&lt;br /&gt;
    |PP_A='''22(17)''' | ATP_A=146～155% | ATA_A=73～82% |targets_A=3 | hits_A=2 | effect_A=Blow Away on 2nd Hit&lt;br /&gt;
    |price=18000 | sr=4 |endesc=Uses the whole body to swing the weapon to hit surrounding enemies.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Sword ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Tornado Break |combolength=3&lt;br /&gt;
    |PP_C=16(12) | ATP_C=131～140% | ATA_C=55～64% |targets_C=3 | hits_C=1 | effect_C=Flinch&lt;br /&gt;
    |PP_B=16(12) | ATP_B=141～150% | ATA_B=66～75% |targets_B=3 | hits_B=1 | effect_B=Flinch&lt;br /&gt;
    |PP_A=16(12) | ATP_A=151～160% | ATA_A=75% |targets_A=4 | hits_A=1 | effect_A=Blow Away&lt;br /&gt;
    |price=1000 | sr=1 |endesc=Hits multiple surrounding enemies with a horizontal slashing attack.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Spinning Break |combolength=3&lt;br /&gt;
    |PP_C=20(16) | ATP_C=136～146% | ATA_C=51～??% |targets_C=3 | hits_C=2 | effect_C=Flinch&lt;br /&gt;
    |PP_B=20(16) | ATP_B=147～157% | ATA_B=??～??% |targets_B=3 | hits_B=1 | effect_B=Flinch&lt;br /&gt;
    |PP_A=20(16) | ATP_A=158～168% | ATA_A=??% |targets_A=3 | hits_A=2 | effect_A=Blow Away&lt;br /&gt;
    |price=18000 | sr=4 |endesc=A spinning attack from above.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Twin Claws ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname= Renzan Seidan-ga |combolength=3&lt;br /&gt;
    |PP_C='''17(13)''' | ATP_C=121～130% | ATA_C=58～67% |targets_C=1 | hits_C=4 | effect_C=&lt;br /&gt;
    |PP_B='''17(13)''' | ATP_B=131～140% | ATA_B=68～77% |targets_B=2 | hits_B=2 | effect_B=Launch on 1st Hit&amp;lt;br&amp;gt;Wipeout  on 2nd Hit&lt;br /&gt;
    |PP_A='''17(13)''' | ATP_A=141～150% | ATA_A=78～87% |targets_A=3 | hits_A=1 | effect_A=&lt;br /&gt;
    |price=10000 | sr=1 |endesc=Uses a series of attacks and the nano transformer to hit enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname= Bukuu Rensen-ga |combolength=3&lt;br /&gt;
    |PP_C=17(13) | ATP_C=126～135% | ATA_C=55～64% |targets_C='''3''' | hits_C=2 | effect_C=Flinch&lt;br /&gt;
    |PP_B=17(13) | ATP_B=136～145% | ATA_B=65～74% |targets_B='''3''' | hits_B=2 | effect_B=Flinch&lt;br /&gt;
    |PP_A=17(13) | ATP_A=146～155% | ATA_A=74% |targets_A=3 | hits_A=1 | effect_A=Blow Away&lt;br /&gt;
    |price=36000 | sr=1 |endesc=Leaps into the air and releases a flurry of hits.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Twin Dagger ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Renkai Buyou-zan |combolength=3&lt;br /&gt;
    |PP_C='''16(12)''' | ATP_C='''109～118%''' | ATA_C='''64～68%''' |targets_C=2 | hits_C=3 | effect_C=&lt;br /&gt;
    |PP_B='''16(12)''' | ATP_B='''119～128%''' | ATA_B=74～83% |targets_B=3 | hits_B=2 | effect_B=&lt;br /&gt;
    |PP_A='''16(12)''' | ATP_A='''129～138%''' | ATA_A=83% |targets_A=3 | hits_A=4 | effect_A=Blow Away&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A spinning attack that slashes at surrounding enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Moubu Seiran-zan |combolength=3&lt;br /&gt;
    |PP_C=15(12) | ATP_C=126～135% | ATA_C=50～59% |targets_C=2 | hits_C=4 | effect_C= Flinch on 2nd Hit&amp;lt;br&amp;gt;Flinch on 4th Hit&lt;br /&gt;
    |PP_B=15(12) | ATP_B=136～145% | ATA_B=60～69% |targets_B=2 | hits_B=3 | effect_B= Flinch on 1st Hit&amp;lt;br&amp;gt;Flinch on 3rd Hit&lt;br /&gt;
    |PP_A=15(12) | ATP_A=145% | ATA_A=70～88% |targets_A=3 | hits_A=3 | effect_A=Blow Away on 3rd Hit&lt;br /&gt;
    |price=18000 | sr=4 |endesc=A ferocious dance of blades that with no time to counterattack.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Hisou Jinren-zan |combolength=3&lt;br /&gt;
    |PP_C=20(16) | ATP_C=141～150% | ATA_C=76% |targets_C=2 | hits_C=3 | effect_C=Launch on 3rd Hit&lt;br /&gt;
    |PP_B=20(16) | ATP_B=151～160% | ATA_B=76% |targets_B=2 | hits_B=3 | effect_B=Launch&lt;br /&gt;
    |PP_A=20(16) | ATP_A=161～170% | ATA_A=76% |targets_A=2 | hits_A=4 | effect_A=???&lt;br /&gt;
    |price=75 PA Fragments | sr=7 |endesc=Puts the reactors in overdrive for a series of upward attacks.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Twin Saber ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Rising Crush |combolength=3&lt;br /&gt;
    |PP_C=18(14) | ATP_C='''151～160%''' | ATA_C=52～70% |targets_C=2 | hits_C=2 | effect_C=Flinch on 1st Hit&amp;lt;br&amp;gt;Launch on 2nd Hit&lt;br /&gt;
    |PP_B=18(14) | ATP_B='''161～170%''' | ATA_B=75～84% |targets_B=2 | hits_B=3 | effect_B=Launch &lt;br /&gt;
    |PP_A=18(14) | ATP_A='''171～180%''' | ATA_A=84% |targets_A=2 | hits_A=4 | effect_A=Launch on 1st Hit&amp;lt;br&amp;gt;Blow Away on 2nd and 3rd Hit&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A series of upward and spinning attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Assault Crush |combolength=3&lt;br /&gt;
    |PP_C=20(16) | ATP_C='''166～175%''' | ATA_C=57～66% |targets_C=1 | hits_C=2 | effect_C=Flinch&lt;br /&gt;
    |PP_B=20(16) | ATP_B='''176～185%''' | ATA_B=67～76% |targets_B=1 | hits_B=2 | effect_B=Flinch &lt;br /&gt;
    |PP_A=20(16) | ATP_A='''185%''' | ATA_A=77～86% |targets_A=2 | hits_A=4 | effect_A=Launch &lt;br /&gt;
    |price=18000| sr=4 |endesc=A combination of slashes and a thrust that make for a powerful attack.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Splendor Crush |combolength=3&lt;br /&gt;
    |PP_C=22(17) | ATP_C=126～135% | ATA_C=76% |targets_C=2 | hits_C=3 | effect_C=Flinch on 3rd Hit&lt;br /&gt;
    |PP_B=22(17) | ATP_B=136～145% | ATA_B=76% |targets_B=2 | hits_B=3 | effect_B=Flinch on 3rd Hit&lt;br /&gt;
    |PP_A=22(17) | ATP_A=146～155% | ATA_A=76% |targets_A=2 | hits_A=4 | effect_A=Launch&amp;lt;br&amp;gt;Blow Away on 4th Hit&lt;br /&gt;
    |price=50 PA Fragments| sr=7 |endesc=A powerful attack with two blades.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=16210</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=16210"/>
				<updated>2007-03-20T12:27:43Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Tunnel Recapture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: dilnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Delsaben x3 + &amp;lt;br&amp;gt;Delsaben x4&lt;br /&gt;
| Sendillan x3 + Sendillan x1&lt;br /&gt;
| Pannon x5 + &amp;lt;br&amp;gt;Jusnagen x2 + Delsaben x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Sendillan x4 + Gaozoran x4 (one is leader)&lt;br /&gt;
| Delsaben x4&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&lt;br /&gt;
| Delsaben x3 (on the left)&lt;br /&gt;
| Pannon x5 + &amp;lt;br&amp;gt;Gaozoran x3 + Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x3 + Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Drop and Left Turn&lt;br /&gt;
| Mizura x3 (Left) Badira x3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Jarba x4 Pola x2&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x3 (Left) Mizura x2&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x2 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x3 (Left) Volfu x4&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Jarba x4 Pola x2&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Drop to Big Pit&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Badira x3 &lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x2 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x4 + x1 + Mizura x4&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Jarba x4 Pola x2&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &amp;lt;br&amp;gt; -&amp;gt; &amp;lt;br&amp;gt; Pola x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x4 + x1 + Volfu x3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &amp;lt;br&amp;gt; -&amp;gt; &amp;lt;br&amp;gt; Pola x4&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Path heading left (no boxes)&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Worm x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x3 &lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Rappies x4&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Path heading left (Boxes x3)&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Straight up long hill&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Regenerator pad at the start on the left.&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Path to the left, door infront&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Crossroad teleporter left, door right&lt;br /&gt;
| teleporter Goshin x3 door Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1 + Jishagara x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Jishagara x1 + Jishagara x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
**C-1 and C-X appear identical, although C-1 doesn't have any [[Jaggo]]&lt;br /&gt;
* At the last room, there will be a group of 4 Vandas. If you defeat a Vanda and another spawns instantly, the next enemy spawn will be Jaggos.&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=16209</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=16209"/>
				<updated>2007-03-20T12:24:37Z</updated>
		
		<summary type="html">&lt;p&gt;Zorak000: /* Tunnel Recapture */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: dilnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Delsaben x3 + &amp;lt;br&amp;gt;Delsaben x4&lt;br /&gt;
| Sendillan x3 + Sendillan x1&lt;br /&gt;
| Pannon x5 + &amp;lt;br&amp;gt;Jusnagen x2 + Delsaben x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Sendillan x4 + Gaozoran x4 (one is leader)&lt;br /&gt;
| Delsaben x4&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&lt;br /&gt;
| Delsaben x3 (on the left)&lt;br /&gt;
| Pannon x5 + &amp;lt;br&amp;gt;Gaozoran x3 + Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x3 + Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Drop and Left Turn&lt;br /&gt;
| Mizura x3 (Left) Badira x3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Jarba x4 Pola x2&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x3 (Left) Mizura x2&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x2 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x3 (Left) Volfu x4&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Jarba x4 Pola x2&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Drop to Big Pit&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Badira x3 &lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x2 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x4 + x1 + Mizura x4&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Jarba x4 Pola x2&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &amp;lt;br&amp;gt; -&amp;gt; &amp;lt;br&amp;gt; Pola x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x4 + x1 + Volfu x3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &amp;lt;br&amp;gt; -&amp;gt; &amp;lt;br&amp;gt; Pola x4&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Path heading left (no boxes)&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Worm x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x3 &lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Rappies x4&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Path heading left (Boxes x3)&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Straight up long hill&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Regenerator pad at the start on the left.&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Path to the left, door infront&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Crossroad teleporter left, door right&lt;br /&gt;
| teleporter Goshin x3 door Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1 + Jishagara x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Jishagara x1 + Jishagara x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
**C-1 and C-X appear identical, although C-1 doesn't have any [[Jaggo]]&lt;br /&gt;
* At the last room, there will be a group of 4 Vandas. If you defeat a Vanda and another spawns instantly, the next enemy spawn will be Jaggos.&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt; Darbelan X 1 (final enemy)&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt; Darbelan X 1 (final enemy)&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt; Darbelan X 1 (final enemy)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Zorak000</name></author>	</entry>

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