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		<title>Enemy spawn charts</title>
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				<updated>2007-02-17T21:41:27Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Demons Above */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, possibly used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]] and [[Satellite of Darkness]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: dilnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
*** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Checkpoint in short hallway. &amp;lt;br&amp;gt; Also, red gate nearby.&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x3&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
**C-1 and C-X appear identical, although C-1 doesn't have any [[Jaggo]]&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15196</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15196"/>
				<updated>2007-02-17T21:38:23Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Demons Above */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, possibly used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]] and [[Satellite of Darkness]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: dilnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
*** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Checkpoint in short hallway. &amp;lt;br&amp;gt; Also, red gate nearby.&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x3&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.jpg|thumb|Facing west]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
**C-1 and C-X appear identical, although C-1 doesn't have any [[Jaggo]]&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Demonsabovec.JPG&amp;diff=15195</id>
		<title>File:Demonsabovec.JPG</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Demonsabovec.JPG&amp;diff=15195"/>
				<updated>2007-02-17T21:37:42Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: facing west&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;facing west&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15194</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15194"/>
				<updated>2007-02-17T21:36:51Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Demons Above */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, possibly used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]] and [[Satellite of Darkness]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: dilnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
*** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Checkpoint in short hallway. &amp;lt;br&amp;gt; Also, red gate nearby.&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x3&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Facing west&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
**C-1 and C-X appear identical, although C-1 doesn't have any [[Jaggo]]&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|C-2&lt;br /&gt;
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|C-3&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|A-2&lt;br /&gt;
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|A-3&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
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| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|A-2&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
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|A-2&lt;br /&gt;
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|A-3&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
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| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
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| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
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| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
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|-&lt;br /&gt;
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| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15193</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15193"/>
				<updated>2007-02-17T21:29:33Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Demons Above */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, possibly used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]] and [[Satellite of Darkness]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: dilnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
*** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Checkpoint in short hallway. &amp;lt;br&amp;gt; Also, red gate nearby.&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x3&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Facing east&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Facing west&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
**C-1 and C-X appear identical, although C-1 doesn't have any [[Jaggo]]&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Demonsaboveb.jpg&amp;diff=15192</id>
		<title>File:Demonsaboveb.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Demonsaboveb.jpg&amp;diff=15192"/>
				<updated>2007-02-17T21:18:24Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: Eastern route&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Eastern route&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Demonsabovea.jpg&amp;diff=15191</id>
		<title>File:Demonsabovea.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Demonsabovea.jpg&amp;diff=15191"/>
				<updated>2007-02-17T21:16:31Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: Northern route&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Northern route&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15190</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15190"/>
				<updated>2007-02-17T21:07:43Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Demons Above */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, possibly used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]] and [[Satellite of Darkness]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: dilnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
*** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Checkpoint in short hallway. &amp;lt;br&amp;gt; Also, red gate nearby.&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x3&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Facing north&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Facing east&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Facing west&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
**C-1 and C-X appear identical, although C-1 doesn't have any [[Jaggo]]&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15127</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15127"/>
				<updated>2007-02-17T02:45:42Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Dark Satellite */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, possibly used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]] and [[Satellite of Darkness]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: dilnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
*** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Checkpoint in short hallway. &amp;lt;br&amp;gt; Also, red gate nearby.&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x3&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
**C-1 and C-X appear identical, although C-1 doesn't have any [[Jaggo]]&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
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|C-1&lt;br /&gt;
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===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
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| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
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===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
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| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
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| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
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===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
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| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Drops&amp;diff=15113</id>
		<title>Drops</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Drops&amp;diff=15113"/>
				<updated>2007-02-16T00:24:20Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Online Monster Drops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Online Monster Drops ==&lt;br /&gt;
&lt;br /&gt;
{{Drops |name= Ageeta&lt;br /&gt;
|1= [B] [[Hel-senba]] |10= [B] [[Hel-senba]] |20= [B] [[Reiha-senba]] |30= [B] [[Ageha-senba]] |40= [B] [[Assino-senba]] |50= [B] [[Hoza-senba]] |60= [B] [[Nafri-senba]] |70= [B] [[Hiragi-senba]] |80= [B] [[Kotoha-senba]]&lt;br /&gt;
|head=y&lt;br /&gt;
}}{{Drops |name= Armed Servant (Ozuna)&lt;br /&gt;
|1= [B] [[Rod]] |10= [B] [[Ulrod]] |20= [B] [[Rayharod]] |30= [B] [[Slyrod]] |40= [B] [[Hajirod]] |50= [B] [[Tomoirod]] |60= [B] [[Granarod]] |70= [B] [[Mayrod]] |80= [B] [[Howrod]]&lt;br /&gt;
}}{{Drops |name= Armed Servant (Taguba)&lt;br /&gt;
|1= [B] [[Rod]] |10= [B] [[Ulrod]] |20= [B] [[Rayharod]] |30= [B] [[Slyrod]] |40= [B] [[Hajirod]] |50= [B] [[Tomoirod]] |60= [B] [[Granarod]] |70= [B] [[Mayrod]] |80= [B] [[Howrod]]&lt;br /&gt;
}}{{Drops |name= Badira&lt;br /&gt;
|1= [B] [[Brandline]] |10= [B] [[Brandline]] |20= [B] [[Busterline]] |30= [B] [[Zeetline]] |40= [B] [[Cresline]] |50= [B] [[Midiline]] |60= [B] [[Phantom Line]] |70= [B] [[Solid Line]] |80= [B] [[Gunnerline]]&lt;br /&gt;
}}{{Drops |name= Bel Pannon&lt;br /&gt;
|sp1= [[Bel Pannon Jelly]] |sp2= [[Altim Crim]] |50= [B] [[Falchiora]] |60= [B] [[Falchiora]] |70= [B] [[Falchiora]] |80= [B] [[Falchiora]]&lt;br /&gt;
}}{{Drops |name= Bil de Vear&lt;br /&gt;
|sp1= [[Bil De Vear Horn]] |1= [[Sodad]] |10= [[Soda Gigassa]] |20= [[Soda Brekka]] |30= [[Soda Clayma]] |40= [[Soda Caliba]] |50= [[Soda Accas]] |60= [[Ank Tomho]] |70= [[Ank Barde]] |80= [[Ank Pikor]]&lt;br /&gt;
}}{{Drops |name= Bul Buna&lt;br /&gt;
|sp1= [[Bul Buna Lung]] |1= [[B'duki Had]] |10= [[B'duki Pam]] |20= [[B'duki Oga]] |30= [[B'duki Roga]] |40= [[B'duki Be]] |50= [[B'duki Re]] |60= [[B'duki Re]] |70= [[B'duki Re]] |80= [[B'duki Re]]&lt;br /&gt;
}}{{Drops |name= Bysha type-Koh21&lt;br /&gt;
|sp1= [[Inverter Circuit]] |1= [[Alteri]] |10= [[Dalteri]] |20= [[Compadri]] |30= [[Rikalbari]] |40= [[Baybari]] |50= [[Hikauri]] |60= [[Hanmateri]] |70= [[Roksari]] |80= [[Ulteri]]&lt;br /&gt;
}}{{Drops |name= Bysha type-Otsu32&lt;br /&gt;
|sp1= [[Inverter Circuit]] |1= [B] [[Compadri]] |10= [B] [[Compadri]] |20= [B] [[Rikalbari]] |30= [B] [[Baybari]] |40= [B] [[Hikauri]] |50= [B] [[Hanmateri]] |60= [B] [[Roksari]] |70= [B] [[Ulteri]] |80= [B] [[Ulteri]]&lt;br /&gt;
}}{{Drops |name= Carriguine&lt;br /&gt;
|sp1= [[Caligain Blade]] |60= [[Ryo-Misaki]] |70= [[Mijin-Misaki]] |80= ?&lt;br /&gt;
}}{{Drops |name= Darbelan&lt;br /&gt;
|sp1= [[Copernia]] |sp2= [[Olpad]] |sp3= [[Black Heart]] |1= [[Sodad]] |10= [[Soda Gigassa]] |20= [[Soda Brekka]] |30= [[Soda Clayma]] |40= [[Soda Caliba]] |50= [[Te / TECH PP Save]] |60= [[Te / TECH PP Save]] |70= [[Te / TECH PP Save]] |80= [[Te / TECH PP Save]]&lt;br /&gt;
}}{{Drops |name= Deljaban&lt;br /&gt;
|sp1= [[Deljaban Blade]] |sp2= [B] [[Deljabaner]] |sp3= [B] [[Del Jagnus]] |50= [[Falchion]] |60= [[Jitseen]] |70= [[Rapier]] |80= [[Buccaneer]]&lt;br /&gt;
}}{{Drops |name= Delsaban&lt;br /&gt;
|1= [[Saber]] |10= [[Brand]] |20= [[Buster]] |30= [[Pallasch]] |40= [[Durandal]]&lt;br /&gt;
}}{{Drops |name= Dilla Griena&lt;br /&gt;
|1= [[Al Daga]] |10= [[Al Naf]] |20= [[Aldaga Steg]] |30= [[Aldaga Sank]] |40= [[Aldaga Rippa]] |50= [[Aldaga Sabba]] |60= [[Cubo Upinde]] |70= [[Cubo Dunga]] |80= [[Cubo Mamba]]&lt;br /&gt;
}}{{Drops |name= Dilnazen&lt;br /&gt;
|1= [[Ryo-Dagan]] |10= [[Ryo-Nafli]] |20= [[Ryo-Stizashi]] |30= [[Ryo-Sagazashi]] |40= [[Assino-zashi]] |50= [[Tsisava-zashi]] |60= [[Shintsuki-zashi]] |70= [[Nokoku-zashi]] |80= [[Katsuno-zashi]]&lt;br /&gt;
}}{{Drops |name= Distova&lt;br /&gt;
|1= [[Spear]] |10= [[Pike]] |20= [[Lance]] |30= [[Partizan]] |40= [[Halbert]] |50= [[Berdys]] |60= [[Berdys]] |70= [[Berdys]] |80= [[Berdys]]&lt;br /&gt;
}}{{Drops |name= Do Vol&lt;br /&gt;
|sp1= [[Dogma Drop]] |1= [B] [[Twin Harisen Fans]] |10= [B] [[Twin Harisen Fans]] |20= [B] [[Twin Harisen Fans]] |30= [B] [[Twin Harisen Fans]] |40= [B] [[Twin Harisen Fans]] |50= [B] [[Twin Harisen Fans]] |60= [B] [[Twin Harisen Fans]] |70= [B] [[Twin Harisen Fans]] |80= [B] [[Twin Harisen Fans]]&lt;br /&gt;
}}{{Drops |name= Drua Gohra&lt;br /&gt;
|1= [[W'ganga]] |10= [[W'gasta]] |20= [[W'ganba]] |30= [[W'gasep]] |40= [[W'gacan]] |50= [[W'gacros]] |60= [[Gur Neda]] |70= [[Gur Napam]] |80= [[Gur Missal]]&lt;br /&gt;
}}{{Drops |name= GSM-05 Seeker&lt;br /&gt;
|1= [[Machinegun]] |10= [[Assault]] |20= [[Greasegun]] |30= [[Repeater]] |40= [[Gatling]] |50= [[Vulcan]] |60= [[Beam Vulcan]] |70= [[Yasminakov 0002]] |80= [[Drumline]]&lt;br /&gt;
}}{{Drops |name= GSM-05B Bomalta&lt;br /&gt;
|1= [B] [[Machinegun]] |10= [B] [[Assault]] |20= [B] [[Greasegun]] |30= [B] [[Repeater]] |40= [B] [[Gatling]] |50= [B] [[Vulcan]] |60= [B] [[Vulcan]] |70= [B] [[Vulcan]] |80= [B] [[Vulcan]]&lt;br /&gt;
}}{{Drops |name= GSM-05M Tirentos&lt;br /&gt;
|1= [[Machinegun]] |10= [[Assault]] |20= [[Greasegun]] |30= [[Repeater]] |40= [[Gatling]] |50= [[Vulcan]] |60= [[Beam Vulcan]] |70= [[Yasminakov 0002]] |80= [[Drumline]]&lt;br /&gt;
}}{{Drops |name= Galvapas&lt;br /&gt;
|1= [[Dagan-zashi]] |10= [[Nafli-zashi]] |20= [[Stina-zashi]] |30= [[Sakano-zashi]] |40= [[Ripa-zashi]] |50= [[Sava-zashi]] |60= [[Asami-zashi]] |70= [[Mimimi-zashi]] |80= [[Shiratsuno-zashi]]&lt;br /&gt;
}}{{Drops |name= Gaozoran&lt;br /&gt;
|sp1= [[Gaozoran Rod]] |1= [[Rod]] |10= [[Ulrod]] |20= [[Rayharod]] |30= [[Slyrod]] |40= [[Hajirod]] |50= [[Tomoirod]] |60= [[Granarod]] |70= [[Mayrod]] |80= [[Howrod]]&lt;br /&gt;
}}{{Drops |name= Go Vahra&lt;br /&gt;
|sp1= [[Vahra Nail]] |sp2= [B] [[Vahra Claw]] |50= [[Dual Durandal]] |60= [[Death Dancer]] |70= [[Sharp Twins]] |80= [[Heavy Twins]]&lt;br /&gt;
}}{{Drops |name= Gohma Dilla&lt;br /&gt;
|sp1= [[Inverter Circuit]] |1= [[Maggan]] |10= [[Magga Aza]] |20= [[Magga Gres]] |30= [[Magga Rit]] |40= [[Magga Gat]] |50= [[Magga Bar]] |60= [[Magga Bar]] |70= [[Magga Bar]] |80= [[Magga Bar]]&lt;br /&gt;
}}{{Drops |name= Gohma Methna&lt;br /&gt;
|sp1= [[Inverter Circuit]] |1= [B] [[Maggan]] |10= [B] [[Magga Aza]] |20= [B] [[Magga Gres]] |30= [B] [[Magga Rit]] |40= [B] [[Magga Gat]] |50= [B] [[Magga Bar]] |60= [B] [[Magga Bar]] |70= [B] [[Magga Bar]] |80= [B] [[Magga Bar]]&lt;br /&gt;
}}{{Drops |name= Gohmon&lt;br /&gt;
|1= [[Wandra]] |10= [[Starra]] |20= [[Batnara]] |30= [[Septara]] |40= [[Canara]]&lt;br /&gt;
}}{{Drops |name= Gol Dolva&lt;br /&gt;
|1= [[Twin Saber]] |10= [[Twin Brand]] |20= [[Twin Buster]] |30= [[Dual Pallasch]] |40= [[Dual Slasher]] |50= [[Dual Durandal]] |60= [[Double Saber]] |70= [[Bone Dance]] |80= [[Nightwalker]]&lt;br /&gt;
}}{{Drops |name= Golmoro&lt;br /&gt;
|1= [[Twin Dagger]] |10= [[Twin Knife]] |20= [[Twin Stinger]] |30= [[Twin Sucker]] |40= [[Twin Ripper]] |50= [[Last Survivor]] |60= [[Last Survivor]] |70= [[Last Survivor]] |80= [[Last Survivor]]&lt;br /&gt;
}}{{Drops |name= Goshin&lt;br /&gt;
|1= [B] [[Dagan-zashi]] |10= [B] [[Nafli-zashi]] |20= [B] [[Stina-zashi]] |30= [B] [[Sakano-zashi]] |40= [B] [[Ripa-zashi]] |50= [B] [[Sava-zashi]] |60= [B] [[Asami-zashi]] |70= [B] [[Mimimi-zashi]] |80= [B] [[Shiratsuno-zashi]]&lt;br /&gt;
}}{{Drops |name= Grinna Bete C&lt;br /&gt;
|1= [B] [[Twin Saber]] |10= [B] [[Twin Brand]] |20= [B] [[Twin Buster]] |30= [B] [[Dual Pallasch]] |40= [B] [[Dual Slasher]] |50= [B] [[Dual Durandal]] |60= [B] [[Death Dancer]] |70= [B] [[Sharp Twins]] |80= [B] [[Heavy Twins]]&lt;br /&gt;
}}{{Drops |name= Grinna Bete S&lt;br /&gt;
|sp1= [[Grinna Bete S]] |1= [[Rifle]] |10= [[Sniper]] |20= [[Blaster]] |30= [[Shooter]] |40= [[Vullseye]] |50= [[Falcon]] |60= [[Assasin]] |70= [[Burst]] |80= [[Phantom]]&lt;br /&gt;
}}{{Drops |name= Hiru Vol&lt;br /&gt;
|sp1= [[Dogma Drop]] |1= [[Neta Note]] |10= [[Neta Note]] |20= [[Neta Note]] |30= [[Neta Note]] |40= [[Neta Note]] |50= [[Neta Note]] |60= [[Neta Note]] |70= [[Neta Note]] |80= [[Neta Note]]&lt;br /&gt;
}}{{Drops |name= Jaggo&lt;br /&gt;
|sp1= [[Jao Delma]] |sp2= [[Meow Mustache]] |50= [[Giga / Bullet PP Save]] |60= [[Giga / Bullet PP Save]] |70= [[Giga / Bullet PP Save]] |80= [[Giga / Bullet PP Save]]&lt;br /&gt;
}}{{Drops |name= Jaggo Acte&lt;br /&gt;
|sp1= ? |sp2= ? |sp3= ? |1= ? |10= ? |20= ? |30= ? |40= ? |50= ? |60= ? |70= ? |80= ?&lt;br /&gt;
}}{{Drops |name= Jaggo Amure&lt;br /&gt;
|sp1= ? |sp2= ? |sp3= ? |1= ? |10= ? |20= ? |30= ? |40= ? |50= ? |60= ? |70= ? |80= ?&lt;br /&gt;
}}{{Drops |name= Jaggo Sonichi&lt;br /&gt;
|sp1= ? |sp2= ? |sp3= ? |1= ? |10= ? |20= ? |30= ? |40= ? |50= ? |60= ? |70= ? |80= ?&lt;br /&gt;
}}{{Drops |name= Jarba&lt;br /&gt;
|1= [[Spinata]] |10= [[Pikenata]] |20= [[Lacanata]] |30= [[Parzanata]] |40= [[Halbenata]] |50= [[Berdynata]] |60= [B] [[Shintsuki-zashi]] |70= [B] [[Nokoku-zashi]] |80= [B] [[Katsuno-zashi]]&lt;br /&gt;
}}{{Drops |name= Jishagara&lt;br /&gt;
|1= [[Gudda Nukel]] |10= [[Gudda Fest]] |20= [[Gudda Brana]] |30= [[Gudda Waya]] |40= [[Gudda Ribat]] |50= [[Gudda Greta]] |60= [[Gudda Breba]] |70= [[Gudda Godda]] |80= [[Gudda Gant]]&lt;br /&gt;
}}{{Drops |name= Jusnagun&lt;br /&gt;
|1= [[Twin Handgun]] |10= [[Twin Powergun]] |20= [[Twin Autogun]] |30= [[Twin Lockgun]] |40= [[Dual Beatgun]] |50= [[Dual Railgun]] |60= [[Bulletmaster]] |70= [[Evil Twins]] |80= [[Deathmaker]]&lt;br /&gt;
}}{{Drops |name= Kagajibari&lt;br /&gt;
|1= [[Neacle]] |10= [[Histacle]] |20= [[Brassacle]] |30= [[Wirecle]] |40= [[Rivetacle]] |50= [[Gratacle]] |60= [[Kikami]] |70= [[Ageha-kikami]] |80= [[Mira-kikami]]&lt;br /&gt;
}}{{Drops |name= Kamatoze&lt;br /&gt;
|1= [[Ryo-Sabra]] |10= [[Ryo-Branera]] |20= [[Ryo-Basta]] |30= [[Ryo-Palasra]] |40= [[Ryo-Deran]] |50= [[Ryo-Slasha]] |60= [[Misaki]] |70= [[Ga-Misaki]] |80= [[Giza-Misaki]]&lt;br /&gt;
}}{{Drops |name= Kog Nadd&lt;br /&gt;
|1= [[Mukpear]] |10= [[Mukuke]] |20= [[Mukpat]] |30= [[Mukalbe]] |40= [[Mukrudi]] |50= [[Mukarad]] |60= [[Mugungri]] |70= [[Mukfet]] |80= [[Muktrand]]&lt;br /&gt;
}}{{Drops |name= Koltova&lt;br /&gt;
|sp1= [[Koltova Gras]] |sp2= [[Koltova Milk]] |1= [[Knuckles]] |10= [[Fists]] |20= [[Brass Knuckles]] |30= [[Wire Gloves]] |40= [[Rivet Gloves]] |50= [[Graters]] |60= [[Graters]] |70= [[Graters]] |80= [[Graters]]&lt;br /&gt;
}}{{Drops |name= Lapucha&lt;br /&gt;
|sp1= [[Lapucha Shell]] |1= [B] [[Arb Had]] |10= [B] [[Arb Pam]] |20= [B] [[Arb Oga]] |30= [B] [[Arb Roga]] |40= [B] [[Arb Be]] |50= [B] [[Arb Rega]] |60= [B] [[Arb Rega]] |70= [B] [[Arb Rega]] |80= [B] [[Arb Rega]]&lt;br /&gt;
}}{{Drops |name= Lutus Jigga&lt;br /&gt;
|sp1= [[Svaltus Edge]] |sp2= [[Goldania]] |1= [[Sword]] |10= [[Gigush]] |20= [[Breaker]] |30= [[Claymore]] |40= [[Calibur]] |50= [[Ascalon]] |60= [[Hard / Hit Charge]] |70= [[Hard / Hit Charge]] |80= [[Hard / Hit Charge]]&lt;br /&gt;
}}{{Drops |name= Mizura&lt;br /&gt;
|1= [[Dagger]] |10= [[Knife]] |20= [[Stinger]] |30= [[Sucker]] |40= [[Ripper]] |50= [[Survivor]] |60= [[Survivor]] |70= [[Survivor]] |80= [[Survivor]]&lt;br /&gt;
}}{{Drops |name= Naval&lt;br /&gt;
|1= [B] [[Rabol Ridla]] |10= [B] [[Rabol Ridla]] |20= [B] [[Rabol Midra]] |30= [B] [[Rabol Welda]] |40= [B] [[Rabol Patte]] |50= [B] [[Rabol Danga]] |60= [B] [[Rabol Dunga]] |70= [B] [[Rabol Rad]] |80= [B] [[Rabol Dadan]]&lt;br /&gt;
}}{{Drops |name= No Vol&lt;br /&gt;
|sp1= [[Dogma Drop]] |1= [B] [[HarisenBattleFan]] |10= [B] [[HarisenBattleFan]] |20= [B] [[HarisenBattleFan]] |30= [B] [[HarisenBattleFan]] |40= [B] [[HarisenBattleFan]] |50= [B] [[HarisenBattleFan]] |60= [B] [[HarisenBattleFan]] |70= [B] [[HarisenBattleFan]] |80= [B] [[HarisenBattleFan]]&lt;br /&gt;
}}{{Drops |name= Olgohmon&lt;br /&gt;
|50= [[Crozara]] |60= [[Cometara]] |70= [[Lidra]] |80= [[Majimra]]&lt;br /&gt;
}}{{Drops |name= Ollaka&lt;br /&gt;
|sp1= [[Ollaka Meat]] |1= [[Raihoh]] |10= [[Snihoh]] |20= [[Brahoh]] |30= [[Saiyuhoh]] |40= [[Burzaihoh]] |50= [[Falgohoh]] |60= [[Falgohoh]] |70= [[Falgohoh]] |80= [[Falgohoh]]&lt;br /&gt;
}}{{Drops |name= Orgdus&lt;br /&gt;
|sp1= [[Svaltus Edge]] |sp2= [[Goldania]] |1= [[Sword]] |10= [[Gigush]] |20= [[Breaker]] |30= [[Claymore]] |40= [[Calibur]] |50= [[Ascalon]] |60= [[Hard / Power Charge]] |70= [[Hard / Power Charge]] |80= [[Hard / Power Charge]]&lt;br /&gt;
}}{{Drops |name= Pannon&lt;br /&gt;
|sp1= [[Pannon Jelly]] |sp2= [[Altim Crim]] |1= [B] [[Sabra]] |10= [B] [[Branera]] |20= [B] [[Bastara]] |30= [B] [[Palasra]] |40= [B] [[Derdira]]&lt;br /&gt;
}}{{Drops |name= Polavohra&lt;br /&gt;
|1= [[Wand]] |10= [[Staff]] |20= [[Baton]] |30= [[Scepter]] |40= [[Cane]] |50= [[Crozier]] |60= [[Laser Cannon]] |70= [[Maser Cannon]] |80= [[Thunder Cannon]]&lt;br /&gt;
}}{{Drops |name= Polty&lt;br /&gt;
|sp1= [[Copernia]] |1= [B] [[Dagger]] |10= [B] [[Knife]] |20= [B] [[Stinger]] |30= [B] [[Sucker]] |40= [B] [[Ripper]] |50= [B] [[Survivor]] |60= [B] [[Survivor]] |70= [B] [[Survivor]] |80= [B] [[Survivor]]&lt;br /&gt;
}}{{Drops |name= Rappy&lt;br /&gt;
|sp1= [[Rappy Feather]] |50= [[Giga / Skill PP Save]] |60= [[Giga / Skill PP Save]] |70= [[Giga / Skill PP Save]] |80= [[Giga / Skill PP Save]]&lt;br /&gt;
}}{{Drops |name= Rappy Amure&lt;br /&gt;
|sp1= [[Rappy Feather]] |sp2= [[BT Lovers]] |sp3= ? |1= ? |10= ? |20= ? |30= ? |40= ? |50= ? |60= ? |70= ? |80= [B] [[Kohibumiteri]]&lt;br /&gt;
}}{{Drops |name= Rappy Latan&lt;br /&gt;
|sp1= [[Rappy Feather]] |sp2= [[Cursed Pumpkin]] |1= [[Pumpkin Head]] |10= [[Pumpkin Head]] |20= [[Pumpkin Head]] |30= [[Pumpkin Head]] |40= [[Pumpkin Head]] |50= [[Pumpkin Head]] |60= [[Pumpkin Head]] |70= [[Pumpkin Head]] |80= [[Pumpkin Head]]&lt;br /&gt;
}}{{Drops |name= Rappy Noel&lt;br /&gt;
|sp1= [[Rappy Feather]] |sp2= [[Christmas Tree]] |50= [[Serafi Feather]] |60= [[Serafi Feather]] |70= [[Serafi Feather]] |80= [[Serafi Feather]]&lt;br /&gt;
}}{{Drops |name= Rappy Paska&lt;br /&gt;
|sp1= [[Rappy Feather]] |sp2= ? |sp3= ? |1= ? |10= ? |20= ? |30= ? |40= ? |50= ? |60= ? |70= ? |80= ?&lt;br /&gt;
}}{{Drops |name= Rogues (Jasse)&lt;br /&gt;
|1= [B] [[B'duki Had]] |10= [B] [[B'duki Pam]] |20= [B] [[B'duki Oga]] |30= [B] [[B'duki Roga]] |40= [B] [[B'duki Be]] |50= [B] [[B'duki Re]] |60= [B] [[B'duki Re]] |70= [B] [[B'duki Re]] |80= [B] [[B'duki Re]]&lt;br /&gt;
}}{{Drops |name= Rogues (Ogg)&lt;br /&gt;
|1= [B] [[Sevara]] |10= [B] [[Seva Brada]] |20= [B] [[Seva Sata]] |30= [B] [[Seva Palassa]] |40= [B] [[Seva Drada]] |50= [B] [[Seva Falsan]] |60= [B] [[Seva Falsan]] |70= [B] [[Seva Falsan]] |80= [B] [[Seva Falsan]]&lt;br /&gt;
}}{{Drops |name= SEED-Vance&lt;br /&gt;
|1= [B] [[Twin Handgun]] |10= [B] [[Twin Powergun]] |20= [B] [[Twin Autogun]] |30= [B] [[Twin Lockgun]] |40= [B] [[Dual Beatgun]]&lt;br /&gt;
}}{{Drops |name= SEED-Vitace&lt;br /&gt;
|sp1= [b] [[Crea doubles]]? |50= [B] [[Dual Railgun]] |60= [B] [[Bulletmaster]] |70= [B] [[Evil Twins]] |80= [B] [[Deathmaker]]&lt;br /&gt;
}}{{Drops |name= Sendillian&lt;br /&gt;
|sp1= [[Unknown Meat]] |1= [[Handgun]] |10= [[Powergun]] |20= [[Autogun]] |30= [[Lockgun]] |40= [[Beatgun]] |50= [[Railgun]] |60= [[Beamgun]] |70= [[Raygun]] |80= [[Python]]&lt;br /&gt;
}}{{Drops |name= Shagreece&lt;br /&gt;
|1= [[Rifle]] |10= [[Sniper]] |20= [[Blaster]] |30= [[Shooter]] |40= [[Vullseye]] |50= [[Falcon]] |60= [[Assasin]] |70= [[Burst]] |80= [[Phantom]]&lt;br /&gt;
}}{{Drops |name= Special Ops (Assault)&lt;br /&gt;
|1= [B] [[Ryo-Dagan]] |10= [B] [[Ryo-Nafli]] |20= [B] [[Ryo-Stizashi]] |30= [B] [[Ryo-Sagazashi]] |40= [B] [[Assino-zashi]] |50= [B] [[Tsisava-zashi]] |60= [B] [[Shintsuki-zashi]] |70= [B] [[Nokoku-zashi]] |80= [B] [[Katsuno-zashi]]&lt;br /&gt;
}}{{Drops |name= Special Ops (Kanohne)&lt;br /&gt;
|1= [B] [[Rifle]] |10= [B] [[Sniper]] |20= [B] [[Blaster]] |30= [B] [[Shooter]] |40= [B] [[Vullseye]] |50= [B] [[Falcon]] |60= [B] [[Assasin]] |70= [B] [[Burst]] |80= [B] [[Phantom]]&lt;br /&gt;
}}{{Drops |name= Special Ops (Solda)&lt;br /&gt;
|1= [B] [[Shigga Damud]] |10= [B] [[Shigga Spud]] |20= [B] [[Shigga Wadda]] |30= [B] [[Shigga Bigul]] |40= [B] [[Shigga Amza]] |50= [B] [[Shigga Stam]] |60= [B] [[Shigga Boma]] |70= [B] [[Shigga Brada]] |80= [B] [[Shigga Bines]]&lt;br /&gt;
}}{{Drops |name= Svaltus&lt;br /&gt;
|sp1= [[Svaltus Edge]] |1= [[Sword]] |10= [[Gigush]] |20= [[Breaker]] |30= [[Claymore]] |40= [[Calibur]] |50= [[Ascalon]] |60= [[Hanzo]] |70= [[Jogiri]] |80= [[Caliburn]]&lt;br /&gt;
}}{{Drops |name= Tengohg&lt;br /&gt;
|sp1= [[Tengohg Ala]] |1= [B] [[Saud]] |10= [B] [[Gigasaud]] |20= [B] [[Brekaud]] |30= [B] [[Claymaud]] |40= [B] [[Calaud]] |50= [B] [[Ascaud]] |60= [B] [[Tengoh Bow]] |70= [B] [[Tengoh Bow]] |80= [B] [[Tengoh Bow]]&lt;br /&gt;
}}{{Drops |name= Vahra&lt;br /&gt;
|sp1= [[Vahra Nail]] |1= [[Twin Saber]] |10= [[Twin Brand]] |20= [[Twin Buster]] |30= [[Dual Pallasch]] |40= [[Dual Slasher]]&lt;br /&gt;
}}{{Drops |name= Vanda&lt;br /&gt;
|sp1= [[Vanda Derma]] |1= [[Shigga Damud]] |10= [[Shigga Spud]] |20= [[Shigga Wadda]] |30= [[Shigga Bigul]] |40= [[Shigga Amza]]&lt;br /&gt;
}}{{Drops |name= Vanda Merha&lt;br /&gt;
|sp1= [[Vanda Derma]] |50= [[Shigga Stam]] |60= [[Shigga Boma]] |70= [[Shigga Brada]] |80= [[Shigga Bines]]&lt;br /&gt;
}}{{Drops |name= Volfu&lt;br /&gt;
|1= [[Pistatore]] |10= [[Powertore]] |20= [[Ortotore]] |30= [[Louktore]] |40= [[Betatore]] |50= [[Rayratore]] |60= [[Rayratore]] |70= [[Rayratore]] |80= [[Rayratore]]&lt;br /&gt;
}}{{Drops |name= YG-01K BUGGE&lt;br /&gt;
|1= [B] [[Wand]] |10= [B] [[Staff]] |20= [B] [[Baton]] |30= [B] [[Scepter]] |40= [B] [[Cane]] |50= [B] [[Crozier]] |60= [B] [[Crozier]] |70= [B] [[Crozier]] |80= [B] [[Crozier]]&lt;br /&gt;
}}{{Drops |name= YG-01U BUGGES&lt;br /&gt;
|sp1= [[Inverter Circuit]] |1= [B] [[Fluorescent Bulb]] |10= [B] [[Fluorescent Bulb]] |20= [B] [[Fluorescent Bulb]] |30= [B] [[Fluorescent Bulb]] |40= [B] [[Fluorescent Bulb]] |50= [B] [[Fluorescent Bulb]] |60= [B] [[Fluorescent Bulb]] |70= [B] [[Fluorescent Bulb]] |80= [B] [[Fluorescent Bulb]]&lt;br /&gt;
}}{{Drops |name= YG-01Z BUG&lt;br /&gt;
|1= [B] [[Saber]] |10= [B] [[Brand]] |20= [B] [[Buster]] |30= [B] [[Pallasch]] |40= [B] [[Durandal]] |50= [B] [[Falchion]] |60= [B] [[Falchion]] |70= [B] [[Falchion]] |80= [B] [[Falchion]]&lt;br /&gt;
}}{{Drops |name= Zamvapas&lt;br /&gt;
|40= [[Ripa-zashi]] |50= [[Sava-zashi]] |60= [[Asami-zashi]] |70= [[Mimimi-zashi]] |80= [[Shiratsuno-zashi]]&lt;br /&gt;
}}{{Drops |name= Zoona&lt;br /&gt;
|sp1= [[Zoona Muscle]] |1= [[W'ganga]] |10= [[W'gasta]] |20= [[W'ganba]] |30= [[W'gasep]] |40= [[W'gacan]] |50= [[W'gacros]] |60= [[W'gacros]] |70= [[W'gacros]] |80= [[W'gacros]]&lt;br /&gt;
|foot=y&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Machineguns&amp;diff=15098</id>
		<title>Machineguns</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Machineguns&amp;diff=15098"/>
				<updated>2007-02-14T02:19:08Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Known Machineguns (Network Mode) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
[[Image:GRM Machine Gun.PNG|thumb|right|Standard Machine Gun by [[GRM]]]]&lt;br /&gt;
Machineguns are ranged weapons wielded in the offhand. They are relatively weak, but have an incredibly high rate of fire - this means they burn up [[PP]] pretty quickly, as well. You cannot go into [[First-Person View]] while using Machineguns. However, you ''can'' move and strafe while firing a machinegun, unlike many ranged weapons. This makes the machinegun ideal for pressing an attack while dodging ranged attacks and [[TECHNICs]] such as [[Barta]] or [[Megid]].&lt;br /&gt;
&lt;br /&gt;
Machineguns are the spiritual succesors to the ''Mechgun'' weapon class found in Phantasy Star Online; like the mechguns, machineguns have the highest firing rate and shortest range compared to other ranged weapons. &lt;br /&gt;
&lt;br /&gt;
=== Who Makes Them ===&lt;br /&gt;
* [[GRM]] is the dominant Machinegun manufacturer, producing the only standard A-rank weapons in this class.&lt;br /&gt;
* [[Yohmei]] does not produce a line of Machineguns.&lt;br /&gt;
* [[Tenora Works]] has a 1-6★ line of machineguns. They use the prefix マッガ, or ''Magga.'' &amp;lt;ref&amp;gt;This is an abbreviated form of 'machinegun'.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Kubara]] has three illegal copies of GRM and Tenora machineguns. They use &amp;quot;c&amp;quot; as a suffix.&lt;br /&gt;
**These guns are [[Maggac]], [[Machineguc]], and [[Beam Vulcanic]].&lt;br /&gt;
&lt;br /&gt;
=== PP Recovery ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[Type]] !! [[GRM]] !! [[Yohmei]] !! [[Tenora Works]]&lt;br /&gt;
|-&lt;br /&gt;
| Hu/Fo || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Ra || 15 || - || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Known Machineguns (Network Mode) ==&lt;br /&gt;
{| border=1 cellspacing=0 &lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] &amp;lt;br&amp;gt; (Att) !! [[ATA]] &amp;lt;br&amp;gt; (Acc) !! [[Req.]] !! [[Rarity]] !! [[Comments]] !! [[Drops|Drops from]]&lt;br /&gt;
|-&lt;br /&gt;
| マシンガン || [[Machinegun]] || [[GRM]] || C || 350 || 52 || 459 || 7 || 12 || 15 || 1★ || A mass-produced automatic firearm that fires photon bullets in quick succession. It has a high rate of PP consumption. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガン || [[Maggan]] || [[Tenora Works]] || C || 350  || 52 || 321 || 8 || 15 || 16 || 1★ || A mass-produced model machinegun, popular for its solid feel. || --&lt;br /&gt;
|-&lt;br /&gt;
| アサルト || [[Assault]] || [[GRM]] || C || 800 || 120 || 551 || 15 || 22 || 28 || 2★ || A high-quality, mass-produced model machinegun approved for official use by the AMF army, albeit for entry-level users. || Seeker Lv15&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・アザ || [[Magga Aza]] || [[Tenora Works]] || C || 800 || 120 || 386 || 17 || 27 || 30 || 2★ || A nonstandard machinegun often used by rogues. Known for its solid feel and good power for the price. || --&lt;br /&gt;
|-&lt;br /&gt;
| グリースガン || [[Greasegun]]  || [[GRM]] || C || 2000 || 300 || 597 || 23 || 32 || 43 || 3★ || A machinegun tuned for greater output and produced only in limited quantities for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・グリス || [[Magga Gres]] || [[Tenora Works]] || C || 2000 || 300 || 418 || 25 || 40 || 47 || 3★ || A nonstandard machinegun upgraded for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| リピーター || [[Repeater]] || [[GRM]] || B || 8600 || 1290 || 665 || 31 || 42 || 68 || 4★ || A high-quality, mass-produced model machinegun made for the intermediate user. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・リト || [[Magga Rit]] || [[Tenora Works]] || B || 8600 || 1290 || 465 || 33 || 52 || 74 || 4★ || A powerful machinegun geared toward intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| ガトリング || [[Gatling]] || [[GRM]] || B || 18500 || 2775 || 688 || 38 || 51 || 93 || 5★ || A high-quality, mass-produced model machinegun approved for official use by the AMF army for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・ガト || [[Magga Gat]] || [[Tenora Works]] || B || 18500 || 2775 || 481 || 41 || 64 || 101 || 5★ || A powerful machinegun used by high-ranking rogues. || --&lt;br /&gt;
|-&lt;br /&gt;
| バルカン || [[Vulcan]] || [[GRM]] || B || 35000 || 5250 || 711 || 45 || 59 || 105 || 6★ || A limited-run machinegun tuned for the advanced user. A truly high-end model only usable by a chosen few. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・バル || [[Magga Bar]] || [[Tenora Works]] || B || 35000 || 5250 || 498|| 50 || 74 || 114 || 6★ || A high-spec machinegun geared toward advanced users. || --&lt;br /&gt;
|-&lt;br /&gt;
| マシンガック || [[Machineguc]] || [[Kubara]] || B || (Synth Only) || -- || 853 || 40 || 47 || 110 || 6★ || A mass-produced automatic firearm that fires photon bullets in quick succession. Probably. &amp;lt;br&amp;gt; -- Made using Kubara wood instead of Par ash with [B] [[Vulcan]] || --&lt;br /&gt;
|-&lt;br /&gt;
| マガック || [[Maggac]] || [[Kubara]] || B || (Snyth Only) || -- || 875 || 39 || 49 || 110 || 6★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| ビームバルカン || [[Beam Vulcan]] || [[GRM]] || A || 90000 || 13500 || 780 || 53 || 67 || 118 || 7★ || A high-end machinegun built with the finest parts and tuned for advanced users. Its high specs are balanced well with ease of use. || --&lt;br /&gt;
|-&lt;br /&gt;
| ヤスミノコフ０００２ || [[Yasminakov 0002]] || [[GRM]] || A || -- || 24750 || 803 || 60 || 75 || 135 || 8★ || A high-end, powerful machinegun geared toward the advanced user, its light weight and high-output reactor make an amazing combination. || --&lt;br /&gt;
|-&lt;br /&gt;
| ビームバルカック || [[Beam Vulcanic]] || [[Kubara]] || A || (Synth Only) || 12375 || 963 || 54 || 60 || 142 || 8★ || A high-end machinegun tuned for advanced users, its high specs are balanced well with ease of use. Possibly. || --&lt;br /&gt;
|-&lt;br /&gt;
| ドラムライン || [[Drumline]] || [[GRM]] || A || -- || -- || 826 || 64 || 83 || 145 || 9★ || A limited-edition machinegun, designed with maximum power in mind, very few can control its destructive power. || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known Machineguns (Story/Extra Mode) ==&lt;br /&gt;
{| border=1 cellspacing=0 &lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] !! [[ATA]] !! [[Req.]] !! [[Rarity]] !! [[Comments]] !! [[Drops|Drops from]]&lt;br /&gt;
|-&lt;br /&gt;
| グリースガン || [[Greasegun]]  || [[GRM]] || C || 2800 || 1960 || 147 || 22 || 16 || 26 || 3★ || A machinegun tuned for greater output and produced only in limited quantities for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| リピーター || [[Repeater]] || [[GRM]] || B || 9500 || 6650 || 166 || 30 || 28 || 39 || 4★ || A high-quality, mass-produced model machinegun made for the intermediate user. || --&lt;br /&gt;
|-&lt;br /&gt;
| ガトリング || [[Gatling]] || [[GRM]] || B || 27500 || 19250 || 176 || 37 || 28 || 51 || 5★ || A high-quality, mass-produced model machinegun approved for official use by the AMF army for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| バルカン || [[Vulcan]] || [[GRM]] || B || 31500 || 22050 || 186 || 44 || 28 || 63 || 6★ || A limited-run machinegun tuned for the advanced user. A truly high-end model only usable by a chosen few. || --&lt;br /&gt;
|-&lt;br /&gt;
| ビームバルカン || [[Beam Vulcan]] || [[GRM]] || A || (Synth Only) || 49000 || 215 || 52 || 37 || 73 || 7★ || A high-end machinegun built with the finest parts and tuned for advanced users. Its high specs are balanced well with ease of use. || --&lt;br /&gt;
|-&lt;br /&gt;
| マズルフィーバー || [[Muzzlefever]] || [[GRM]] || S || 500000 || 79496 || 235 || 68 || 48 || 82 || 10★ || A super high-end machinegun powered by a cutting-edge photon reactor. || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?%A5%DE%A5%B7%A5%F3%A5%AC%A5%F3%B7%CF PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Machineguns&amp;diff=15097</id>
		<title>Machineguns</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Machineguns&amp;diff=15097"/>
				<updated>2007-02-14T02:18:51Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Known Machineguns (Network Mode) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
[[Image:GRM Machine Gun.PNG|thumb|right|Standard Machine Gun by [[GRM]]]]&lt;br /&gt;
Machineguns are ranged weapons wielded in the offhand. They are relatively weak, but have an incredibly high rate of fire - this means they burn up [[PP]] pretty quickly, as well. You cannot go into [[First-Person View]] while using Machineguns. However, you ''can'' move and strafe while firing a machinegun, unlike many ranged weapons. This makes the machinegun ideal for pressing an attack while dodging ranged attacks and [[TECHNICs]] such as [[Barta]] or [[Megid]].&lt;br /&gt;
&lt;br /&gt;
Machineguns are the spiritual succesors to the ''Mechgun'' weapon class found in Phantasy Star Online; like the mechguns, machineguns have the highest firing rate and shortest range compared to other ranged weapons. &lt;br /&gt;
&lt;br /&gt;
=== Who Makes Them ===&lt;br /&gt;
* [[GRM]] is the dominant Machinegun manufacturer, producing the only standard A-rank weapons in this class.&lt;br /&gt;
* [[Yohmei]] does not produce a line of Machineguns.&lt;br /&gt;
* [[Tenora Works]] has a 1-6★ line of machineguns. They use the prefix マッガ, or ''Magga.'' &amp;lt;ref&amp;gt;This is an abbreviated form of 'machinegun'.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Kubara]] has three illegal copies of GRM and Tenora machineguns. They use &amp;quot;c&amp;quot; as a suffix.&lt;br /&gt;
**These guns are [[Maggac]], [[Machineguc]], and [[Beam Vulcanic]].&lt;br /&gt;
&lt;br /&gt;
=== PP Recovery ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[Type]] !! [[GRM]] !! [[Yohmei]] !! [[Tenora Works]]&lt;br /&gt;
|-&lt;br /&gt;
| Hu/Fo || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Ra || 15 || - || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Known Machineguns (Network Mode) ==&lt;br /&gt;
{| border=1 cellspacing=0 &lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] &amp;lt;br&amp;gt; (Att) !! [[ATA]] &amp;lt;br&amp;gt; (Acc) !! [[Req.]] !! [[Rarity]] !! [[Comments]] !! [[Drops|Drops from]]&lt;br /&gt;
|-&lt;br /&gt;
| マシンガン || [[Machinegun]] || [[GRM]] || C || 350 || 52 || 459 || 7 || 12 || 15 || 1★ || A mass-produced automatic firearm that fires photon bullets in quick succession. It has a high rate of PP consumption. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガン || [[Maggan]] || [[Tenora Works]] || C || 350  || 52 || 321 || 8 || 15 || 16 || 1★ || A mass-produced model machinegun, popular for its solid feel. || --&lt;br /&gt;
|-&lt;br /&gt;
| アサルト || [[Assault]] || [[GRM]] || C || 800 || 120 || 551 || 15 || 22 || 28 || 2★ || A high-quality, mass-produced model machinegun approved for official use by the AMF army, albeit for entry-level users. || Seeker Lv15&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・アザ || [[Magga Aza]] || [[Tenora Works]] || C || 800 || 120 || 386 || 17 || 27 || 30 || 2★ || A nonstandard machinegun often used by rogues. Known for its solid feel and good power for the price. || --&lt;br /&gt;
|-&lt;br /&gt;
| グリースガン || [[Greasegun]]  || [[GRM]] || C || 2000 || 300 || 597 || 23 || 32 || 43 || 3★ || A machinegun tuned for greater output and produced only in limited quantities for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・グリス || [[Magga Gres]] || [[Tenora Works]] || C || 2000 || 300 || 418 || 25 || 40 || 47 || 3★ || A nonstandard machinegun upgraded for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| リピーター || [[Repeater]] || [[GRM]] || B || 8600 || 1290 || 665 || 31 || 42 || 68 || 4★ || A high-quality, mass-produced model machinegun made for the intermediate user. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・リト || [[Magga Rit]] || [[Tenora Works]] || B || 8600 || 1290 || 465 || 33 || 52 || 74 || 4★ || A powerful machinegun geared toward intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| ガトリング || [[Gatling]] || [[GRM]] || B || 18500 || 2775 || 688 || 38 || 51 || 93 || 5★ || A high-quality, mass-produced model machinegun approved for official use by the AMF army for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・ガト || [[Magga Gat]] || [[Tenora Works]] || B || 18500 || 2775 || 481 || 41 || 64 || 101 || 5★ || A powerful machinegun used by high-ranking rogues. || --&lt;br /&gt;
|-&lt;br /&gt;
| バルカン || [[Vulcan]] || [[GRM]] || B || 35000 || 5250 || 711 || 45 || 59 || 105 || 6★ || A limited-run machinegun tuned for the advanced user. A truly high-end model only usable by a chosen few. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・バル || [[Magga Bar]] || [[Tenora Works]] || B || 35000 || 5250 || 498|| 50 || 74 || 114 || 6★ || A high-spec machinegun geared toward advanced users. || --&lt;br /&gt;
|-&lt;br /&gt;
| マシンガック || [[Machineguc]] || [[Kubara]] || B || (Synth Only) || -- || 853 || 40 || 47 || 110 || 6★ || A mass-produced automatic firearm that fires photon bullets in quick succession. Probably. &amp;lt;br&amp;gt; -- Made using Kubara wood instead of Par ash with board [[Vulcan]] || --&lt;br /&gt;
|-&lt;br /&gt;
| マガック || [[Maggac]] || [[Kubara]] || B || (Snyth Only) || -- || 875 || 39 || 49 || 110 || 6★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| ビームバルカン || [[Beam Vulcan]] || [[GRM]] || A || 90000 || 13500 || 780 || 53 || 67 || 118 || 7★ || A high-end machinegun built with the finest parts and tuned for advanced users. Its high specs are balanced well with ease of use. || --&lt;br /&gt;
|-&lt;br /&gt;
| ヤスミノコフ０００２ || [[Yasminakov 0002]] || [[GRM]] || A || -- || 24750 || 803 || 60 || 75 || 135 || 8★ || A high-end, powerful machinegun geared toward the advanced user, its light weight and high-output reactor make an amazing combination. || --&lt;br /&gt;
|-&lt;br /&gt;
| ビームバルカック || [[Beam Vulcanic]] || [[Kubara]] || A || (Synth Only) || 12375 || 963 || 54 || 60 || 142 || 8★ || A high-end machinegun tuned for advanced users, its high specs are balanced well with ease of use. Possibly. || --&lt;br /&gt;
|-&lt;br /&gt;
| ドラムライン || [[Drumline]] || [[GRM]] || A || -- || -- || 826 || 64 || 83 || 145 || 9★ || A limited-edition machinegun, designed with maximum power in mind, very few can control its destructive power. || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known Machineguns (Story/Extra Mode) ==&lt;br /&gt;
{| border=1 cellspacing=0 &lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] !! [[ATA]] !! [[Req.]] !! [[Rarity]] !! [[Comments]] !! [[Drops|Drops from]]&lt;br /&gt;
|-&lt;br /&gt;
| グリースガン || [[Greasegun]]  || [[GRM]] || C || 2800 || 1960 || 147 || 22 || 16 || 26 || 3★ || A machinegun tuned for greater output and produced only in limited quantities for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| リピーター || [[Repeater]] || [[GRM]] || B || 9500 || 6650 || 166 || 30 || 28 || 39 || 4★ || A high-quality, mass-produced model machinegun made for the intermediate user. || --&lt;br /&gt;
|-&lt;br /&gt;
| ガトリング || [[Gatling]] || [[GRM]] || B || 27500 || 19250 || 176 || 37 || 28 || 51 || 5★ || A high-quality, mass-produced model machinegun approved for official use by the AMF army for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| バルカン || [[Vulcan]] || [[GRM]] || B || 31500 || 22050 || 186 || 44 || 28 || 63 || 6★ || A limited-run machinegun tuned for the advanced user. A truly high-end model only usable by a chosen few. || --&lt;br /&gt;
|-&lt;br /&gt;
| ビームバルカン || [[Beam Vulcan]] || [[GRM]] || A || (Synth Only) || 49000 || 215 || 52 || 37 || 73 || 7★ || A high-end machinegun built with the finest parts and tuned for advanced users. Its high specs are balanced well with ease of use. || --&lt;br /&gt;
|-&lt;br /&gt;
| マズルフィーバー || [[Muzzlefever]] || [[GRM]] || S || 500000 || 79496 || 235 || 68 || 48 || 82 || 10★ || A super high-end machinegun powered by a cutting-edge photon reactor. || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?%A5%DE%A5%B7%A5%F3%A5%AC%A5%F3%B7%CF PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Machineguns&amp;diff=15096</id>
		<title>Machineguns</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Machineguns&amp;diff=15096"/>
				<updated>2007-02-14T02:17:28Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Known Machineguns (Network Mode) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
[[Image:GRM Machine Gun.PNG|thumb|right|Standard Machine Gun by [[GRM]]]]&lt;br /&gt;
Machineguns are ranged weapons wielded in the offhand. They are relatively weak, but have an incredibly high rate of fire - this means they burn up [[PP]] pretty quickly, as well. You cannot go into [[First-Person View]] while using Machineguns. However, you ''can'' move and strafe while firing a machinegun, unlike many ranged weapons. This makes the machinegun ideal for pressing an attack while dodging ranged attacks and [[TECHNICs]] such as [[Barta]] or [[Megid]].&lt;br /&gt;
&lt;br /&gt;
Machineguns are the spiritual succesors to the ''Mechgun'' weapon class found in Phantasy Star Online; like the mechguns, machineguns have the highest firing rate and shortest range compared to other ranged weapons. &lt;br /&gt;
&lt;br /&gt;
=== Who Makes Them ===&lt;br /&gt;
* [[GRM]] is the dominant Machinegun manufacturer, producing the only standard A-rank weapons in this class.&lt;br /&gt;
* [[Yohmei]] does not produce a line of Machineguns.&lt;br /&gt;
* [[Tenora Works]] has a 1-6★ line of machineguns. They use the prefix マッガ, or ''Magga.'' &amp;lt;ref&amp;gt;This is an abbreviated form of 'machinegun'.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Kubara]] has three illegal copies of GRM and Tenora machineguns. They use &amp;quot;c&amp;quot; as a suffix.&lt;br /&gt;
**These guns are [[Maggac]], [[Machineguc]], and [[Beam Vulcanic]].&lt;br /&gt;
&lt;br /&gt;
=== PP Recovery ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[Type]] !! [[GRM]] !! [[Yohmei]] !! [[Tenora Works]]&lt;br /&gt;
|-&lt;br /&gt;
| Hu/Fo || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Ra || 15 || - || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Known Machineguns (Network Mode) ==&lt;br /&gt;
{| border=1 cellspacing=0 &lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] &amp;lt;br&amp;gt; (Att) !! [[ATA]] &amp;lt;br&amp;gt; (Acc) !! [[Req.]] !! [[Rarity]] !! [[Comments]] !! [[Drops|Drops from]]&lt;br /&gt;
|-&lt;br /&gt;
| マシンガン || [[Machinegun]] || [[GRM]] || C || 350 || 52 || 459 || 7 || 12 || 15 || 1★ || A mass-produced automatic firearm that fires photon bullets in quick succession. It has a high rate of PP consumption. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガン || [[Maggan]] || [[Tenora Works]] || C || 350  || 52 || 321 || 8 || 15 || 16 || 1★ || A mass-produced model machinegun, popular for its solid feel. || --&lt;br /&gt;
|-&lt;br /&gt;
| アサルト || [[Assault]] || [[GRM]] || C || 800 || 120 || 551 || 15 || 22 || 28 || 2★ || A high-quality, mass-produced model machinegun approved for official use by the AMF army, albeit for entry-level users. || Seeker Lv15&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・アザ || [[Magga Aza]] || [[Tenora Works]] || C || 800 || 120 || 386 || 17 || 27 || 30 || 2★ || A nonstandard machinegun often used by rogues. Known for its solid feel and good power for the price. || --&lt;br /&gt;
|-&lt;br /&gt;
| グリースガン || [[Greasegun]]  || [[GRM]] || C || 2000 || 300 || 597 || 23 || 32 || 43 || 3★ || A machinegun tuned for greater output and produced only in limited quantities for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・グリス || [[Magga Gres]] || [[Tenora Works]] || C || 2000 || 300 || 418 || 25 || 40 || 47 || 3★ || A nonstandard machinegun upgraded for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| リピーター || [[Repeater]] || [[GRM]] || B || 8600 || 1290 || 665 || 31 || 42 || 68 || 4★ || A high-quality, mass-produced model machinegun made for the intermediate user. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・リト || [[Magga Rit]] || [[Tenora Works]] || B || 8600 || 1290 || 465 || 33 || 52 || 74 || 4★ || A powerful machinegun geared toward intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| ガトリング || [[Gatling]] || [[GRM]] || B || 18500 || 2775 || 688 || 38 || 51 || 93 || 5★ || A high-quality, mass-produced model machinegun approved for official use by the AMF army for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・ガト || [[Magga Gat]] || [[Tenora Works]] || B || 18500 || 2775 || 481 || 41 || 64 || 101 || 5★ || A powerful machinegun used by high-ranking rogues. || --&lt;br /&gt;
|-&lt;br /&gt;
| バルカン || [[Vulcan]] || [[GRM]] || B || 35000 || 5250 || 711 || 45 || 59 || 105 || 6★ || A limited-run machinegun tuned for the advanced user. A truly high-end model only usable by a chosen few. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・バル || [[Magga Bar]] || [[Tenora Works]] || B || 35000 || 5250 || 498|| 50 || 74 || 114 || 6★ || A high-spec machinegun geared toward advanced users. || --&lt;br /&gt;
|-&lt;br /&gt;
| マシンガック || [[Machineguc]] || [[Kubara]] || B || (Synth Only) || -- || 853 || 40 || 47 || 110 || 6★ || A mass-produced automatic firearm that fires photon bullets in quick succession. Probably. || --&lt;br /&gt;
|-&lt;br /&gt;
| マガック || [[Maggac]] || [[Kubara]] || B || (Snyth Only) || -- || 875 || 39 || 49 || 110 || 6★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| ビームバルカン || [[Beam Vulcan]] || [[GRM]] || A || 90000 || 13500 || 780 || 53 || 67 || 118 || 7★ || A high-end machinegun built with the finest parts and tuned for advanced users. Its high specs are balanced well with ease of use. || --&lt;br /&gt;
|-&lt;br /&gt;
| ヤスミノコフ０００２ || [[Yasminakov 0002]] || [[GRM]] || A || -- || 24750 || 803 || 60 || 75 || 135 || 8★ || A high-end, powerful machinegun geared toward the advanced user, its light weight and high-output reactor make an amazing combination. || --&lt;br /&gt;
|-&lt;br /&gt;
| ビームバルカック || [[Beam Vulcanic]] || [[Kubara]] || A || (Synth Only) || 12375 || 963 || 54 || 60 || 142 || 8★ || A high-end machinegun tuned for advanced users, its high specs are balanced well with ease of use. Possibly. || --&lt;br /&gt;
|-&lt;br /&gt;
| ドラムライン || [[Drumline]] || [[GRM]] || A || -- || -- || 826 || 64 || 83 || 145 || 9★ || A limited-edition machinegun, designed with maximum power in mind, very few can control its destructive power. || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known Machineguns (Story/Extra Mode) ==&lt;br /&gt;
{| border=1 cellspacing=0 &lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] !! [[ATA]] !! [[Req.]] !! [[Rarity]] !! [[Comments]] !! [[Drops|Drops from]]&lt;br /&gt;
|-&lt;br /&gt;
| グリースガン || [[Greasegun]]  || [[GRM]] || C || 2800 || 1960 || 147 || 22 || 16 || 26 || 3★ || A machinegun tuned for greater output and produced only in limited quantities for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| リピーター || [[Repeater]] || [[GRM]] || B || 9500 || 6650 || 166 || 30 || 28 || 39 || 4★ || A high-quality, mass-produced model machinegun made for the intermediate user. || --&lt;br /&gt;
|-&lt;br /&gt;
| ガトリング || [[Gatling]] || [[GRM]] || B || 27500 || 19250 || 176 || 37 || 28 || 51 || 5★ || A high-quality, mass-produced model machinegun approved for official use by the AMF army for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| バルカン || [[Vulcan]] || [[GRM]] || B || 31500 || 22050 || 186 || 44 || 28 || 63 || 6★ || A limited-run machinegun tuned for the advanced user. A truly high-end model only usable by a chosen few. || --&lt;br /&gt;
|-&lt;br /&gt;
| ビームバルカン || [[Beam Vulcan]] || [[GRM]] || A || (Synth Only) || 49000 || 215 || 52 || 37 || 73 || 7★ || A high-end machinegun built with the finest parts and tuned for advanced users. Its high specs are balanced well with ease of use. || --&lt;br /&gt;
|-&lt;br /&gt;
| マズルフィーバー || [[Muzzlefever]] || [[GRM]] || S || 500000 || 79496 || 235 || 68 || 48 || 82 || 10★ || A super high-end machinegun powered by a cutting-edge photon reactor. || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?%A5%DE%A5%B7%A5%F3%A5%AC%A5%F3%B7%CF PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Machineguns&amp;diff=15095</id>
		<title>Machineguns</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Machineguns&amp;diff=15095"/>
				<updated>2007-02-14T02:13:15Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Who Makes Them */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
[[Image:GRM Machine Gun.PNG|thumb|right|Standard Machine Gun by [[GRM]]]]&lt;br /&gt;
Machineguns are ranged weapons wielded in the offhand. They are relatively weak, but have an incredibly high rate of fire - this means they burn up [[PP]] pretty quickly, as well. You cannot go into [[First-Person View]] while using Machineguns. However, you ''can'' move and strafe while firing a machinegun, unlike many ranged weapons. This makes the machinegun ideal for pressing an attack while dodging ranged attacks and [[TECHNICs]] such as [[Barta]] or [[Megid]].&lt;br /&gt;
&lt;br /&gt;
Machineguns are the spiritual succesors to the ''Mechgun'' weapon class found in Phantasy Star Online; like the mechguns, machineguns have the highest firing rate and shortest range compared to other ranged weapons. &lt;br /&gt;
&lt;br /&gt;
=== Who Makes Them ===&lt;br /&gt;
* [[GRM]] is the dominant Machinegun manufacturer, producing the only standard A-rank weapons in this class.&lt;br /&gt;
* [[Yohmei]] does not produce a line of Machineguns.&lt;br /&gt;
* [[Tenora Works]] has a 1-6★ line of machineguns. They use the prefix マッガ, or ''Magga.'' &amp;lt;ref&amp;gt;This is an abbreviated form of 'machinegun'.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Kubara]] has three illegal copies of GRM and Tenora machineguns. They use &amp;quot;c&amp;quot; as a suffix.&lt;br /&gt;
**These guns are [[Maggac]], [[Machineguc]], and [[Beam Vulcanic]].&lt;br /&gt;
&lt;br /&gt;
=== PP Recovery ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[Type]] !! [[GRM]] !! [[Yohmei]] !! [[Tenora Works]]&lt;br /&gt;
|-&lt;br /&gt;
| Hu/Fo || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Ra || 15 || - || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Known Machineguns (Network Mode) ==&lt;br /&gt;
{| border=1 cellspacing=0 &lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] !! [[ATA]] !! [[Req.]] !! [[Rarity]] !! [[Comments]] !! [[Drops|Drops from]]&lt;br /&gt;
|-&lt;br /&gt;
| マシンガン || [[Machinegun]] || [[GRM]] || C || 350 || 52 || 459 || 7 || 12 || 15 || 1★ || A mass-produced automatic firearm that fires photon bullets in quick succession. It has a high rate of PP consumption. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガン || [[Maggan]] || [[Tenora Works]] || C || 350  || 52 || 321 || 8 || 15 || 16 || 1★ || A mass-produced model machinegun, popular for its solid feel. || --&lt;br /&gt;
|-&lt;br /&gt;
| アサルト || [[Assault]] || [[GRM]] || C || 800 || 120 || 551 || 15 || 22 || 28 || 2★ || A high-quality, mass-produced model machinegun approved for official use by the AMF army, albeit for entry-level users. || Seeker Lv15&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・アザ || [[Magga Aza]] || [[Tenora Works]] || C || 800 || 120 || 386 || 17 || 27 || 30 || 2★ || A nonstandard machinegun often used by rogues. Known for its solid feel and good power for the price. || --&lt;br /&gt;
|-&lt;br /&gt;
| グリースガン || [[Greasegun]]  || [[GRM]] || C || 2000 || 300 || 597 || 23 || 32 || 43 || 3★ || A machinegun tuned for greater output and produced only in limited quantities for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・グリス || [[Magga Gres]] || [[Tenora Works]] || C || 2000 || 300 || 418 || 25 || 40 || 47 || 3★ || A nonstandard machinegun upgraded for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| リピーター || [[Repeater]] || [[GRM]] || B || 8600 || 1290 || 665 || 31 || 42 || 68 || 4★ || A high-quality, mass-produced model machinegun made for the intermediate user. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・リト || [[Magga Rit]] || [[Tenora Works]] || B || 8600 || 1290 || 465 || 33 || 52 || 74 || 4★ || A powerful machinegun geared toward intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| ガトリング || [[Gatling]] || [[GRM]] || B || 18500 || 2775 || 688 || 38 || 51 || 93 || 5★ || A high-quality, mass-produced model machinegun approved for official use by the AMF army for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・ガト || [[Magga Gat]] || [[Tenora Works]] || B || 18500 || 2775 || 481 || 41 || 64 || 101 || 5★ || A powerful machinegun used by high-ranking rogues. || --&lt;br /&gt;
|-&lt;br /&gt;
| バルカン || [[Vulcan]] || [[GRM]] || B || 35000 || 5250 || 711 || 45 || 59 || 105 || 6★ || A limited-run machinegun tuned for the advanced user. A truly high-end model only usable by a chosen few. || --&lt;br /&gt;
|-&lt;br /&gt;
| マッガ・バル || [[Magga Bar]] || [[Tenora Works]] || B || 35000 || 5250 || 498|| 50 || 74 || 114 || 6★ || A high-spec machinegun geared toward advanced users. || --&lt;br /&gt;
|-&lt;br /&gt;
| マシンガック || [[Machineguc]] || [[Kubara]] || B || (Synth Only) || -- || 853 || 40 || 47 || 110 || 6★ || A mass-produced automatic firearm that fires photon bullets in quick succession. Probably. || --&lt;br /&gt;
|-&lt;br /&gt;
| マガック || [[Maggac]] || [[Kubara]] || B || (Snyth Only) || -- || 875 || 39 || 49 || 110 || 6★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| ビームバルカン || [[Beam Vulcan]] || [[GRM]] || A || 90000 || 13500 || 780 || 53 || 67 || 118 || 7★ || A high-end machinegun built with the finest parts and tuned for advanced users. Its high specs are balanced well with ease of use. || --&lt;br /&gt;
|-&lt;br /&gt;
| ヤスミノコフ０００２ || [[Yasminakov 0002]] || [[GRM]] || A || -- || 24750 || 803 || 60 || 75 || 135 || 8★ || A high-end, powerful machinegun geared toward the advanced user, its light weight and high-output reactor make an amazing combination. || --&lt;br /&gt;
|-&lt;br /&gt;
| ビームバルカック || [[Beam Vulcanic]] || [[Kubara]] || A || (Synth Only) || 12375 || 963 || 54 || 60 || 142 || 8★ || A high-end machinegun tuned for advanced users, its high specs are balanced well with ease of use. Possibly. || --&lt;br /&gt;
|-&lt;br /&gt;
| ドラムライン || [[Drumline]] || [[GRM]] || A || -- || -- || 826 || 64 || 83 || 145 || 9★ || A limited-edition machinegun, designed with maximum power in mind, very few can control its destructive power. || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known Machineguns (Story/Extra Mode) ==&lt;br /&gt;
{| border=1 cellspacing=0 &lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] !! [[ATA]] !! [[Req.]] !! [[Rarity]] !! [[Comments]] !! [[Drops|Drops from]]&lt;br /&gt;
|-&lt;br /&gt;
| グリースガン || [[Greasegun]]  || [[GRM]] || C || 2800 || 1960 || 147 || 22 || 16 || 26 || 3★ || A machinegun tuned for greater output and produced only in limited quantities for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| リピーター || [[Repeater]] || [[GRM]] || B || 9500 || 6650 || 166 || 30 || 28 || 39 || 4★ || A high-quality, mass-produced model machinegun made for the intermediate user. || --&lt;br /&gt;
|-&lt;br /&gt;
| ガトリング || [[Gatling]] || [[GRM]] || B || 27500 || 19250 || 176 || 37 || 28 || 51 || 5★ || A high-quality, mass-produced model machinegun approved for official use by the AMF army for intermediate users. || --&lt;br /&gt;
|-&lt;br /&gt;
| バルカン || [[Vulcan]] || [[GRM]] || B || 31500 || 22050 || 186 || 44 || 28 || 63 || 6★ || A limited-run machinegun tuned for the advanced user. A truly high-end model only usable by a chosen few. || --&lt;br /&gt;
|-&lt;br /&gt;
| ビームバルカン || [[Beam Vulcan]] || [[GRM]] || A || (Synth Only) || 49000 || 215 || 52 || 37 || 73 || 7★ || A high-end machinegun built with the finest parts and tuned for advanced users. Its high specs are balanced well with ease of use. || --&lt;br /&gt;
|-&lt;br /&gt;
| マズルフィーバー || [[Muzzlefever]] || [[GRM]] || S || 500000 || 79496 || 235 || 68 || 48 || 82 || 10★ || A super high-end machinegun powered by a cutting-edge photon reactor. || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?%A5%DE%A5%B7%A5%F3%A5%AC%A5%F3%B7%CF PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=%3F%3F%3F_wood&amp;diff=15094</id>
		<title>??? wood</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=%3F%3F%3F_wood&amp;diff=15094"/>
				<updated>2007-02-14T02:08:09Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A slot, found on certain ranged weapon boards, for some type of wood. Using woods of the wrong quality changes the final product to that of a lower grade and/or reduces the success rate.&lt;br /&gt;
&lt;br /&gt;
These ranged weapon boards may also accept [[Kubara Wood]], which changes the final product to a [[Kubara]] weapon with the same [[rarity]] but lower success rate.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
:[B] [[Shigga Stam]] ([[6★]] [[Shotgun]]):&lt;br /&gt;
::*7 x Mot Ash for Shigga Stam (85% with 100 range PM)&lt;br /&gt;
::*7 x Kubara wood for Shigga Damduc (61% with 100 range PM)&lt;br /&gt;
:[B] [[Vulcan]]&lt;br /&gt;
:[B] [[Railgun]]&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=%3F%3F%3F_wood&amp;diff=15093</id>
		<title>??? wood</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=%3F%3F%3F_wood&amp;diff=15093"/>
				<updated>2007-02-14T02:07:49Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A slot, found on certain ranged weapon boards, for some type of wood. Using woods of the wrong quality changes the final product to that of a lower grade and/or reduces the success rate.&lt;br /&gt;
&lt;br /&gt;
These ranged weapon boards may also accept [[Kubara Wood]], which changes the final product to a [[Kubara]] weapon with the same [[rarity]] but lower success rate.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
:[B] Shigga Stam ([[6★]] [[Shotgun]]):&lt;br /&gt;
::*7 x Mot Ash for Shigga Stam (85% with 100 range PM)&lt;br /&gt;
::*7 x Kubara wood for Shigga Damduc (61% with 100 range PM)&lt;br /&gt;
:[B]Vulcan&lt;br /&gt;
:[B]Railgun&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15084</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15084"/>
				<updated>2007-02-12T17:55:54Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Valley of Carnage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, possibly used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]] and [[Satellite of Darkness]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: delnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
*** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Checkpoint in short hallway. &amp;lt;br&amp;gt; Also, red gate nearby.&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x3&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block -'': -&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
**C-1 and C-X appear identical, although C-1 doesn't have any [[Jaggo]]&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Nanoresin&amp;diff=15082</id>
		<title>Nanoresin</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Nanoresin&amp;diff=15082"/>
				<updated>2007-02-12T16:21:39Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Found in [[Sleeping Warriors]] S&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Nanoresin&amp;diff=15081</id>
		<title>Nanoresin</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Nanoresin&amp;diff=15081"/>
				<updated>2007-02-12T16:21:32Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Found in [[Sleeping Warrior]] S&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Groovy_Juice&amp;diff=15080</id>
		<title>Groovy Juice</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Groovy_Juice&amp;diff=15080"/>
				<updated>2007-02-12T15:43:01Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When fed to PM adds 16 striking and 4 technic.&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Darbelan&amp;diff=15077</id>
		<title>Darbelan</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Darbelan&amp;diff=15077"/>
				<updated>2007-02-12T03:13:22Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A rare creature in the mission [[Dark Satellite]].&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Darbelan&amp;diff=15076</id>
		<title>Darbelan</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Darbelan&amp;diff=15076"/>
				<updated>2007-02-12T03:12:56Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A rare creature in the mission [[Dark satellite]].&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Darbelan&amp;diff=15075</id>
		<title>Darbelan</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Darbelan&amp;diff=15075"/>
				<updated>2007-02-12T03:12:45Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A rare creature in [[Dark satellite].&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Dilnazen&amp;diff=15071</id>
		<title>Dilnazen</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Dilnazen&amp;diff=15071"/>
				<updated>2007-02-12T03:00:26Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A LARGE creature that stands on 2 legs.&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15069</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15069"/>
				<updated>2007-02-11T21:46:09Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Endrum Remnants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, possibly used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]] and [[Satellite of Darkness]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: delnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
*** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Checkpoint in short hallway. &amp;lt;br&amp;gt; Also, red gate nearby.&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x3&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block -'': -&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15068</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=15068"/>
				<updated>2007-02-11T21:14:54Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Mission map patterns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, possibly used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]] and [[Satellite of Darkness]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: delnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
*** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x3&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block -'': -&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|B-3&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|C-2&lt;br /&gt;
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|C-3&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|A-3&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|B-3&lt;br /&gt;
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|&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
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|A-2&lt;br /&gt;
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|-&lt;br /&gt;
|A-3&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|B-2&lt;br /&gt;
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|-&lt;br /&gt;
|B-3&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|C-2&lt;br /&gt;
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|C-3&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Par_Ebon&amp;diff=15036</id>
		<title>Par Ebon</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Par_Ebon&amp;diff=15036"/>
				<updated>2007-02-10T18:19:58Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A type of wood from Parum. Works well with various metals and is a high-quality.&lt;br /&gt;
&lt;br /&gt;
[[Synthesis Materials]] &amp;lt;br&amp;gt;&lt;br /&gt;
★★★★★★★★ &amp;lt;br&amp;gt;&lt;br /&gt;
NPC purchase price (Colony): 4000&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Semi-comon off of trees in [[Mad Creatures]] A and above&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Double_sabers&amp;diff=15035</id>
		<title>Double sabers</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Double_sabers&amp;diff=15035"/>
				<updated>2007-02-10T18:12:56Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Known Double Sabers (Network Mode) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:DoubleSaber.jpg|thumb|right|Fighgunner using a Double Saber.]]&lt;br /&gt;
&lt;br /&gt;
Double Sabers are two handed weapons used for multiple hits on multiple enemies. It does a six hit combo on up to four targets, as opposed to a Sword's three targets. it also merits an impressively wide attack radius, appearing to be more than 180 degrees at certain points of its animation. Its general design is a staff with paddle-shaped blades on both ends.&lt;br /&gt;
&lt;br /&gt;
== Known Double Sabers (Network Mode) ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] / [[TAP]] !! [[ATA]] !! [[Req.]] !! [[Rarity]] !! [[Comments]]&lt;br /&gt;
|- &lt;br /&gt;
|ダブルセイバー || [[Double Saber]] || [[GRM]] || A || 90000 || 13500 || 357 || 274 || 92 || 314 || 7★ ||&lt;br /&gt;
|-&lt;br /&gt;
|ボーンダンス || [[Bone Dance]] || [[GRM]] || A || 165000 || 24750 || 367 || 310 || 103 || 365 || 8★ ||&lt;br /&gt;
|-&lt;br /&gt;
| || [[Nightwalker]] || [[GRM]] || A || -- || 37500 || 378 || 335 || 114 || 399 || 9★ ||&lt;br /&gt;
|- &lt;br /&gt;
|クレアダブルス || [[Crea Doubles]] || [[Kubara]] || S ||- ||- ||438 ||352 ||128 ||520 || 10★ || [B] is Linear Line S drop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Known Double Sabers (Offline Modes) == &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] / [[TAP]] !! [[ATA]] !! [[Req.]] !! [[Rarity]] !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
 |ダブルセイバー || Double Saber || [[GRM]] || B || 21000 || 14700 || 197 || 178 || 102 || 150 || 4★ ||&lt;br /&gt;
|-&lt;br /&gt;
|ボーンダンス || Bone Dance || [[GRM]] || B || 27000 || 18900 || 208 || 222 || 102 || 202 || 5★ ||&lt;br /&gt;
|- &lt;br /&gt;
|ナイトウォーカー || Nightwalker || [[GRM]] || B || 40000 || 28000 || 220 || 265 || 102 || 250 || 6★ ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5C0A5D6A5EBA5BBA5A4A5D0A1BCB7CF.html PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Copernia&amp;diff=15032</id>
		<title>Copernia</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Copernia&amp;diff=15032"/>
				<updated>2007-02-10T16:59:02Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An alloy of several different metals. Makes thin, strong blades.&lt;br /&gt;
&lt;br /&gt;
Online rarity of 7 stars.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Used in large amounts to make crea weapons&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Drops&amp;diff=15031</id>
		<title>Drops</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Drops&amp;diff=15031"/>
				<updated>2007-02-10T16:58:14Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Online Monster Drops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Online Monster Drops ==&lt;br /&gt;
&lt;br /&gt;
{{Drops |name= Ageeta&lt;br /&gt;
|1= [B] [[Hel-senba]] |10= [B] [[Hel-senba]] |20= [B] [[Reiha-senba]] |30= [B] [[Ageha-senba]] |40= [B] [[Assino-senba]] |50= [B] [[Hoza-senba]] |60= [B] [[Nafri-senba]] |70= [B] [[Hiragi-senba]] |80= [B] [[Kotoha-senba]]&lt;br /&gt;
|head=y&lt;br /&gt;
}}{{Drops |name= Armed Servant (Ozuna)&lt;br /&gt;
|1= [B] [[Rod]] |10= [B] [[Ulrod]] |20= [B] [[Rayharod]] |30= [B] [[Slyrod]] |40= [B] [[Hajirod]] |50= [B] [[Tomoirod]] |60= [B] [[Granarod]] |70= [B] [[Mayrod]] |80= [B] [[Howrod]]&lt;br /&gt;
}}{{Drops |name= Armed Servant (Taguba)&lt;br /&gt;
|1= [B] [[Rod]] |10= [B] [[Ulrod]] |20= [B] [[Rayharod]] |30= [B] [[Slyrod]] |40= [B] [[Hajirod]] |50= [B] [[Tomoirod]] |60= [B] [[Granarod]] |70= [B] [[Mayrod]] |80= [B] [[Howrod]]&lt;br /&gt;
}}{{Drops |name= Badira&lt;br /&gt;
|1= [B] [[Brandline]] |10= [B] [[Brandline]] |20= [B] [[Busterline]] |30= [B] [[Zeetline]] |40= [B] [[Cresline]] |50= [B] [[Midiline]] |60= [B] [[Phantom Line]] |70= [B] [[Solid Line]] |80= [B] [[Gunnerline]]&lt;br /&gt;
}}{{Drops |name= Bel Pannon&lt;br /&gt;
|sp1= [[Bel Pannon Jelly]] |sp2= [[Altim Crim]] |50= [B] [[Falchiora]] |60= [B] [[Falchiora]] |70= [B] [[Falchiora]] |80= [B] [[Falchiora]]&lt;br /&gt;
}}{{Drops |name= Bil de Vear&lt;br /&gt;
|sp1= [[Bil De Vear Horn]] |1= [[Sodad]] |10= [[Soda Gigassa]] |20= [[Soda Brekka]] |30= [[Soda Clayma]] |40= [[Soda Caliba]] |50= [[Soda Accas]] |60= [[Ank Tomho]] |70= [[Ank Barde]] |80= [[Ank Pikor]]&lt;br /&gt;
}}{{Drops |name= Bul Buna&lt;br /&gt;
|sp1= [[Bul Buna Lung]] |1= [[B'duki Had]] |10= [[B'duki Pam]] |20= [[B'duki Oga]] |30= [[B'duki Roga]] |40= [[B'duki Be]] |50= [[B'duki Re]] |60= [[B'duki Re]] |70= [[B'duki Re]] |80= [[B'duki Re]]&lt;br /&gt;
}}{{Drops |name= Bysha type-Koh21&lt;br /&gt;
|sp1= [[Inverter Circuit]] |1= [[Alteri]] |10= [[Dalteri]] |20= [[Compadri]] |30= [[Rikalbari]] |40= [[Baybari]] |50= [[Hikauri]] |60= [[Hanmateri]] |70= [[Roksari]] |80= [[Ulteri]]&lt;br /&gt;
}}{{Drops |name= Bysha type-Otsu32&lt;br /&gt;
|sp1= [[Inverter Circuit]] |1= [B] [[Compadri]] |10= [B] [[Compadri]] |20= [B] [[Rikalbari]] |30= [B] [[Baybari]] |40= [B] [[Hikauri]] |50= [B] [[Hanmateri]] |60= [B] [[Roksari]] |70= [B] [[Ulteri]] |80= [B] [[Ulteri]]&lt;br /&gt;
}}{{Drops |name= Carriguine&lt;br /&gt;
|sp1= [[Caligain Blade]] |60= [[Ryo-Misaki]] |70= [[Mijin-Misaki]] |80= ?&lt;br /&gt;
}}{{Drops |name= Darbelan&lt;br /&gt;
|sp1= [[Copernia]] |sp2= [[Olpad]] |sp3= [[Black Heart]] |1= [[Sodad]] |10= [[Soda Gigassa]] |20= [[Soda Brekka]] |30= [[Soda Clayma]] |40= [[Soda Caliba]] |50= [[Te / TECH PP Save]] |60= [[Te / TECH PP Save]] |70= [[Te / TECH PP Save]] |80= [[Te / TECH PP Save]]&lt;br /&gt;
}}{{Drops |name= Deljaban&lt;br /&gt;
|sp1= [[Deljaban Blade]] |sp2= [B] [[Deljabaner]] |sp3= [B] [[Del Jagnus]] |50= [[Falchion]] |60= [[Jitseen]] |70= [[Rapier]] |80= [[Buccaneer]]&lt;br /&gt;
}}{{Drops |name= Delsaban&lt;br /&gt;
|1= [[Saber]] |10= [[Brand]] |20= [[Buster]] |30= [[Pallasch]] |40= [[Durandal]]&lt;br /&gt;
}}{{Drops |name= Dilla Griena&lt;br /&gt;
|1= [[Al Daga]] |10= [[Al Naf]] |20= [[Aldaga Steg]] |30= [[Aldaga Sank]] |40= [[Aldaga Rippa]] |50= [[Aldaga Sabba]] |60= [[Cubo Upinde]] |70= [[Cubo Dunga]] |80= [[Cubo Mamba]]&lt;br /&gt;
}}{{Drops |name= Dilnazen&lt;br /&gt;
|1= [[Ryo-Dagan]] |10= [[Ryo-Nafli]] |20= [[Ryo-Stizashi]] |30= [[Ryo-Sagazashi]] |40= [[Assino-zashi]] |50= [[Tsisava-zashi]] |60= [[Shintsuki-zashi]] |70= [[Nokoku-zashi]] |80= [[Katsuno-zashi]]&lt;br /&gt;
}}{{Drops |name= Distova&lt;br /&gt;
|1= [[Spear]] |10= [[Pike]] |20= [[Lance]] |30= [[Partizan]] |40= [[Halbert]] |50= [[Berdys]] |60= [[Berdys]] |70= [[Berdys]] |80= [[Berdys]]&lt;br /&gt;
}}{{Drops |name= Do Vol&lt;br /&gt;
|sp1= [[Dogma Drop]] |1= [B] [[Twin Harisen Fans]] |10= [B] [[Twin Harisen Fans]] |20= [B] [[Twin Harisen Fans]] |30= [B] [[Twin Harisen Fans]] |40= [B] [[Twin Harisen Fans]] |50= [B] [[Twin Harisen Fans]] |60= [B] [[Twin Harisen Fans]] |70= [B] [[Twin Harisen Fans]] |80= [B] [[Twin Harisen Fans]]&lt;br /&gt;
}}{{Drops |name= Drua Gohra&lt;br /&gt;
|1= [[W'ganga]] |10= [[W'gasta]] |20= [[W'ganba]] |30= [[W'gasep]] |40= [[W'gacan]] |50= [[W'gacros]] |60= [[Gur Neda]] |70= [[Gur Napam]] |80= [[Gur Missal]]&lt;br /&gt;
}}{{Drops |name= GSM-05 Seeker&lt;br /&gt;
|1= [[Machinegun]] |10= [[Assault]] |20= [[Greasegun]] |30= [[Repeater]] |40= [[Gatling]] |50= [[Vulcan]] |60= [[Beam Vulcan]] |70= [[Yasminakov 0002]] |80= [[Drumline]]&lt;br /&gt;
}}{{Drops |name= GSM-05B Bomalta&lt;br /&gt;
|1= [B] [[Machinegun]] |10= [B] [[Assault]] |20= [B] [[Greasegun]] |30= [B] [[Repeater]] |40= [B] [[Gatling]] |50= [B] [[Vulcan]] |60= [B] [[Vulcan]] |70= [B] [[Vulcan]] |80= [B] [[Vulcan]]&lt;br /&gt;
}}{{Drops |name= GSM-05M Tirentos&lt;br /&gt;
|1= [[Machinegun]] |10= [[Assault]] |20= [[Greasegun]] |30= [[Repeater]] |40= [[Gatling]] |50= [[Vulcan]] |60= [[Beam Vulcan]] |70= [[Yasminakov 0002]] |80= [[Drumline]]&lt;br /&gt;
}}{{Drops |name= Galvapas&lt;br /&gt;
|1= [[Dagan-zashi]] |10= [[Nafli-zashi]] |20= [[Stina-zashi]] |30= [[Sakano-zashi]] |40= [[Ripa-zashi]] |50= [[Sava-zashi]] |60= [[Asami-zashi]] |70= [[Mimimi-zashi]] |80= [[Shiratsuno-zashi]]&lt;br /&gt;
}}{{Drops |name= Gaozoran&lt;br /&gt;
|sp1= [[Gaozoran Rod]] |1= [[Rod]] |10= [[Ulrod]] |20= [[Rayharod]] |30= [[Slyrod]] |40= [[Hajirod]] |50= [[Tomoirod]] |60= [[Granarod]] |70= [[Mayrod]] |80= [[Howrod]]&lt;br /&gt;
}}{{Drops |name= Go Vahra&lt;br /&gt;
|sp1= [[Vahra Nail]] |sp2= [B] [[Vahra Claw]] |50= [[Dual Durandal]] |60= [[Death Dancer]] |70= [[Sharp Twins]] |80= [[Heavy Twins]]&lt;br /&gt;
}}{{Drops |name= Gohma Dilla&lt;br /&gt;
|sp1= [[Inverter Circuit]] |1= [[Maggan]] |10= [[Magga Aza]] |20= [[Magga Gres]] |30= [[Magga Rit]] |40= [[Magga Gat]] |50= [[Magga Bar]] |60= [[Magga Bar]] |70= [[Magga Bar]] |80= [[Magga Bar]]&lt;br /&gt;
}}{{Drops |name= Gohma Methna&lt;br /&gt;
|sp1= [[Inverter Circuit]] |1= [B] [[Maggan]] |10= [B] [[Magga Aza]] |20= [B] [[Magga Gres]] |30= [B] [[Magga Rit]] |40= [B] [[Magga Gat]] |50= [B] [[Magga Bar]] |60= [B] [[Magga Bar]] |70= [B] [[Magga Bar]] |80= [B] [[Magga Bar]]&lt;br /&gt;
}}{{Drops |name= Gohmon&lt;br /&gt;
|1= [[Wandra]] |10= [[Starra]] |20= [[Batnara]] |30= [[Septara]] |40= [[Canara]]&lt;br /&gt;
}}{{Drops |name= Gol Dolva&lt;br /&gt;
|1= [[Twin Saber]] |10= [[Twin Brand]] |20= [[Twin Buster]] |30= [[Dual Pallasch]] |40= [[Dual Slasher]] |50= [[Dual Durandal]] |60= [[Double Saber]] |70= [[Bone Dance]] |80= [[Nightwalker]]&lt;br /&gt;
}}{{Drops |name= Golmoro&lt;br /&gt;
|1= [[Twin Dagger]] |10= [[Twin Knife]] |20= [[Twin Stinger]] |30= [[Twin Sucker]] |40= [[Twin Ripper]] |50= [[Last Survivor]] |60= [[Last Survivor]] |70= [[Last Survivor]] |80= [[Last Survivor]]&lt;br /&gt;
}}{{Drops |name= Goshin&lt;br /&gt;
|1= [B] [[Dagan-zashi]] |10= [B] [[Nafli-zashi]] |20= [B] [[Stina-zashi]] |30= [B] [[Sakano-zashi]] |40= [B] [[Ripa-zashi]] |50= [B] [[Sava-zashi]] |60= [B] [[Asami-zashi]] |70= [B] [[Mimimi-zashi]] |80= [B] [[Shiratsuno-zashi]]&lt;br /&gt;
}}{{Drops |name= Grinna Bete C&lt;br /&gt;
|1= [B] [[Twin Saber]] |10= [B] [[Twin Brand]] |20= [B] [[Twin Buster]] |30= [B] [[Dual Pallasch]] |40= [B] [[Dual Slasher]] |50= [B] [[Dual Durandal]] |60= [B] [[Death Dancer]] |70= [B] [[Sharp Twins]] |80= [B] [[Heavy Twins]]&lt;br /&gt;
}}{{Drops |name= Grinna Bete S&lt;br /&gt;
|sp1= [[Grinna Bete S]] |1= [[Rifle]] |10= [[Sniper]] |20= [[Blaster]] |30= [[Shooter]] |40= [[Vullseye]] |50= [[Falcon]] |60= [[Assasin]] |70= [[Burst]] |80= [[Phantom]]&lt;br /&gt;
}}{{Drops |name= Hiru Vol&lt;br /&gt;
|sp1= [[Dogma Drop]] |1= [[Neta Note]] |10= [[Neta Note]] |20= [[Neta Note]] |30= [[Neta Note]] |40= [[Neta Note]] |50= [[Neta Note]] |60= [[Neta Note]] |70= [[Neta Note]] |80= [[Neta Note]]&lt;br /&gt;
}}{{Drops |name= Jaggo&lt;br /&gt;
|sp1= [[Jao Delma]] |sp2= [[Meow Mustache]] |50= [[Giga / Bullet PP Save]] |60= [[Giga / Bullet PP Save]] |70= [[Giga / Bullet PP Save]] |80= [[Giga / Bullet PP Save]]&lt;br /&gt;
}}{{Drops |name= Jaggo Acte&lt;br /&gt;
|sp1= ? |sp2= ? |sp3= ? |1= ? |10= ? |20= ? |30= ? |40= ? |50= ? |60= ? |70= ? |80= ?&lt;br /&gt;
}}{{Drops |name= Jaggo Amure&lt;br /&gt;
|sp1= ? |sp2= ? |sp3= ? |1= ? |10= ? |20= ? |30= ? |40= ? |50= ? |60= ? |70= ? |80= ?&lt;br /&gt;
}}{{Drops |name= Jaggo Sonichi&lt;br /&gt;
|sp1= ? |sp2= ? |sp3= ? |1= ? |10= ? |20= ? |30= ? |40= ? |50= ? |60= ? |70= ? |80= ?&lt;br /&gt;
}}{{Drops |name= Jarba&lt;br /&gt;
|1= [[Spinata]] |10= [[Pikenata]] |20= [[Lacanata]] |30= [[Parzanata]] |40= [[Halbenata]] |50= [[Berdynata]] |60= [B] [[Shintsuki-zashi]] |70= [B] [[Nokoku-zashi]] |80= [B] [[Katsuno-zashi]]&lt;br /&gt;
}}{{Drops |name= Jishagara&lt;br /&gt;
|1= [[Gudda Nukel]] |10= [[Gudda Fest]] |20= [[Gudda Brana]] |30= [[Gudda Waya]] |40= [[Gudda Ribat]] |50= [[Gudda Greta]] |60= [[Gudda Breba]] |70= [[Gudda Godda]] |80= [[Gudda Gant]]&lt;br /&gt;
}}{{Drops |name= Jusnagun&lt;br /&gt;
|1= [[Twin Handgun]] |10= [[Twin Powergun]] |20= [[Twin Autogun]] |30= [[Twin Lockgun]] |40= [[Dual Beatgun]] |50= [[Dual Railgun]] |60= [[Bulletmaster]] |70= [[Evil Twins]] |80= [[Deathmaker]]&lt;br /&gt;
}}{{Drops |name= Kagajibari&lt;br /&gt;
|1= [[Neacle]] |10= [[Histacle]] |20= [[Brassacle]] |30= [[Wirecle]] |40= [[Rivetacle]] |50= [[Gratacle]] |60= [[Kikami]] |70= [[Ageha-kikami]] |80= [[Mira-kikami]]&lt;br /&gt;
}}{{Drops |name= Kamatoze&lt;br /&gt;
|1= [[Ryo-Sabra]] |10= [[Ryo-Branera]] |20= [[Ryo-Basta]] |30= [[Ryo-Palasra]] |40= [[Ryo-Deran]] |50= [[Ryo-Slasha]] |60= [[Misaki]] |70= [[Ga-Misaki]] |80= [[Giza-Misaki]]&lt;br /&gt;
}}{{Drops |name= Kog Nadd&lt;br /&gt;
|1= [[Mukpear]] |10= [[Mukuke]] |20= [[Mukpat]] |30= [[Mukalbe]] |40= [[Mukrudi]] |50= [[Mukarad]] |60= [[Mugungri]] |70= [[Mukfet]] |80= [[Muktrand]]&lt;br /&gt;
}}{{Drops |name= Koltova&lt;br /&gt;
|sp1= [[Koltova Gras]] |sp2= [[Koltova Milk]] |1= [[Knuckles]] |10= [[Fists]] |20= [[Brass Knuckles]] |30= [[Wire Gloves]] |40= [[Rivet Gloves]] |50= [[Graters]] |60= [[Graters]] |70= [[Graters]] |80= [[Graters]]&lt;br /&gt;
}}{{Drops |name= Lapucha&lt;br /&gt;
|sp1= [[Lapucha Shell]] |1= [B] [[Arb Had]] |10= [B] [[Arb Pam]] |20= [B] [[Arb Oga]] |30= [B] [[Arb Roga]] |40= [B] [[Arb Be]] |50= [B] [[Arb Rega]] |60= [B] [[Arb Rega]] |70= [B] [[Arb Rega]] |80= [B] [[Arb Rega]]&lt;br /&gt;
}}{{Drops |name= Lutus Jigga&lt;br /&gt;
|sp1= [[Svaltus Edge]] |sp2= [[Goldania]] |1= [[Sword]] |10= [[Gigush]] |20= [[Breaker]] |30= [[Claymore]] |40= [[Calibur]] |50= [[Ascalon]] |60= [[Hard / Hit Charge]] |70= [[Hard / Hit Charge]] |80= [[Hard / Hit Charge]]&lt;br /&gt;
}}{{Drops |name= Mizura&lt;br /&gt;
|1= [[Dagger]] |10= [[Knife]] |20= [[Stinger]] |30= [[Sucker]] |40= [[Ripper]] |50= [[Survivor]] |60= [[Survivor]] |70= [[Survivor]] |80= [[Survivor]]&lt;br /&gt;
}}{{Drops |name= Naval&lt;br /&gt;
|1= [B] [[Rabol Ridla]] |10= [B] [[Rabol Ridla]] |20= [B] [[Rabol Midra]] |30= [B] [[Rabol Welda]] |40= [B] [[Rabol Patte]] |50= [B] [[Rabol Danga]] |60= [B] [[Rabol Dunga]] |70= [B] [[Rabol Rad]] |80= [B] [[Rabol Dadan]]&lt;br /&gt;
}}{{Drops |name= No Vol&lt;br /&gt;
|sp1= [[Dogma Drop]] |1= [B] [[HarisenBattleFan]] |10= [B] [[HarisenBattleFan]] |20= [B] [[HarisenBattleFan]] |30= [B] [[HarisenBattleFan]] |40= [B] [[HarisenBattleFan]] |50= [B] [[HarisenBattleFan]] |60= [B] [[HarisenBattleFan]] |70= [B] [[HarisenBattleFan]] |80= [B] [[HarisenBattleFan]]&lt;br /&gt;
}}{{Drops |name= Olgohmon&lt;br /&gt;
|50= [[Crozara]] |60= [[Cometara]] |70= [[Lidra]] |80= [[Majimra]]&lt;br /&gt;
}}{{Drops |name= Ollaka&lt;br /&gt;
|sp1= [[Ollaka Meat]] |1= [[Raihoh]] |10= [[Snihoh]] |20= [[Brahoh]] |30= [[Saiyuhoh]] |40= [[Burzaihoh]] |50= [[Falgohoh]] |60= [[Falgohoh]] |70= [[Falgohoh]] |80= [[Falgohoh]]&lt;br /&gt;
}}{{Drops |name= Orgdus&lt;br /&gt;
|sp1= [[Svaltus Edge]] |sp2= [[Goldania]] |1= [[Sword]] |10= [[Gigush]] |20= [[Breaker]] |30= [[Claymore]] |40= [[Calibur]] |50= [[Ascalon]] |60= [[Hard / Power Charge]] |70= [[Hard / Power Charge]] |80= [[Hard / Power Charge]]&lt;br /&gt;
}}{{Drops |name= Pannon&lt;br /&gt;
|sp1= [[Pannon Jelly]] |sp2= [[Altim Crim]] |1= [B] [[Sabra]] |10= [B] [[Branera]] |20= [B] [[Bastara]] |30= [B] [[Palasra]] |40= [B] [[Derdira]]&lt;br /&gt;
}}{{Drops |name= Polavohra&lt;br /&gt;
|1= [[Wand]] |10= [[Staff]] |20= [[Baton]] |30= [[Scepter]] |40= [[Cane]] |50= [[Crozier]] |60= [[Laser Cannon]] |70= [[Maser Cannon]] |80= [[Thunder Cannon]]&lt;br /&gt;
}}{{Drops |name= Polty&lt;br /&gt;
|sp1= [[Copernia]] |1= [B] [[Dagger]] |10= [B] [[Knife]] |20= [B] [[Stinger]] |30= [B] [[Sucker]] |40= [B] [[Ripper]] |50= [B] [[Survivor]] |60= [B] [[Survivor]] |70= [B] [[Survivor]] |80= [B] [[Survivor]]&lt;br /&gt;
}}{{Drops |name= Rappy&lt;br /&gt;
|sp1= [[Rappy Feather]] |50= [[Giga / Skill PP Save]] |60= [[Giga / Skill PP Save]] |70= [[Giga / Skill PP Save]] |80= [[Giga / Skill PP Save]]&lt;br /&gt;
}}{{Drops |name= Rappy Amure&lt;br /&gt;
|sp1= [[Rappy Feather]] |sp2= [[BT Lovers]] |sp3= ? |1= ? |10= ? |20= ? |30= ? |40= ? |50= ? |60= ? |70= ? |80= [B] [[Kohibumiteri]]&lt;br /&gt;
}}{{Drops |name= Rappy Latan&lt;br /&gt;
|sp1= [[Rappy Feather]] |sp2= [[Cursed Pumpkin]] |1= [[Pumpkin Head]] |10= [[Pumpkin Head]] |20= [[Pumpkin Head]] |30= [[Pumpkin Head]] |40= [[Pumpkin Head]] |50= [[Pumpkin Head]] |60= [[Pumpkin Head]] |70= [[Pumpkin Head]] |80= [[Pumpkin Head]]&lt;br /&gt;
}}{{Drops |name= Rappy Noel&lt;br /&gt;
|sp1= [[Rappy Feather]] |sp2= [[Christmas Tree]] |50= [[Serafi Feather]] |60= [[Serafi Feather]] |70= [[Serafi Feather]] |80= [[Serafi Feather]]&lt;br /&gt;
}}{{Drops |name= Rappy Paska&lt;br /&gt;
|sp1= [[Rappy Feather]] |sp2= ? |sp3= ? |1= ? |10= ? |20= ? |30= ? |40= ? |50= ? |60= ? |70= ? |80= ?&lt;br /&gt;
}}{{Drops |name= Rogues (Jasse)&lt;br /&gt;
|1= [B] [[B'duki Had]] |10= [B] [[B'duki Pam]] |20= [B] [[B'duki Oga]] |30= [B] [[B'duki Roga]] |40= [B] [[B'duki Be]] |50= [B] [[B'duki Re]] |60= [B] [[B'duki Re]] |70= [B] [[B'duki Re]] |80= [B] [[B'duki Re]]&lt;br /&gt;
}}{{Drops |name= Rogues (Ogg)&lt;br /&gt;
|1= [B] [[Sevara]] |10= [B] [[Seva Brada]] |20= [B] [[Seva Sata]] |30= [B] [[Seva Palassa]] |40= [B] [[Seva Drada]] |50= [B] [[Seva Falsan]] |60= [B] [[Seva Falsan]] |70= [B] [[Seva Falsan]] |80= [B] [[Seva Falsan]]&lt;br /&gt;
}}{{Drops |name= SEED-Vance&lt;br /&gt;
|1= [B] [[Twin Handgun]] |10= [B] [[Twin Powergun]] |20= [B] [[Twin Autogun]] |30= [B] [[Twin Lockgun]] |40= [B] [[Dual Beatgun]]&lt;br /&gt;
}}{{Drops |name= SEED-Vitace&lt;br /&gt;
|50= [B] [[Dual Railgun]] |60= [B] [[Bulletmaster]] |70= [B] [[Evil Twins]] |80= [B] [[Deathmaker]]&lt;br /&gt;
}}{{Drops |name= Sendillian&lt;br /&gt;
|sp1= [[Unknown Meat]] |1= [[Handgun]] |10= [[Powergun]] |20= [[Autogun]] |30= [[Lockgun]] |40= [[Beatgun]] |50= [[Railgun]] |60= [[Beamgun]] |70= [[Raygun]] |80= [[Python]]&lt;br /&gt;
}}{{Drops |name= Shagreece&lt;br /&gt;
|1= [[Rifle]] |10= [[Sniper]] |20= [[Blaster]] |30= [[Shooter]] |40= [[Vullseye]] |50= [[Falcon]] |60= [[Assasin]] |70= [[Burst]] |80= [[Phantom]]&lt;br /&gt;
}}{{Drops |name= Special Ops (Assault)&lt;br /&gt;
|1= [B] [[Ryo-Dagan]] |10= [B] [[Ryo-Nafli]] |20= [B] [[Ryo-Stizashi]] |30= [B] [[Ryo-Sagazashi]] |40= [B] [[Assino-zashi]] |50= [B] [[Tsisava-zashi]] |60= [B] [[Shintsuki-zashi]] |70= [B] [[Nokoku-zashi]] |80= [B] [[Katsuno-zashi]]&lt;br /&gt;
}}{{Drops |name= Special Ops (Kanohne)&lt;br /&gt;
|1= [B] [[Rifle]] |10= [B] [[Sniper]] |20= [B] [[Blaster]] |30= [B] [[Shooter]] |40= [B] [[Vullseye]] |50= [B] [[Falcon]] |60= [B] [[Assasin]] |70= [B] [[Burst]] |80= [B] [[Phantom]]&lt;br /&gt;
}}{{Drops |name= Special Ops (Solda)&lt;br /&gt;
|1= [B] [[Shigga Damud]] |10= [B] [[Shigga Spud]] |20= [B] [[Shigga Wadda]] |30= [B] [[Shigga Bigul]] |40= [B] [[Shigga Amza]] |50= [B] [[Shigga Stam]] |60= [B] [[Shigga Boma]] |70= [B] [[Shigga Brada]] |80= [B] [[Shigga Bines]]&lt;br /&gt;
}}{{Drops |name= Svaltus&lt;br /&gt;
|sp1= [[Svaltus Edge]] |1= [[Sword]] |10= [[Gigush]] |20= [[Breaker]] |30= [[Claymore]] |40= [[Calibur]] |50= [[Ascalon]] |60= [[Hanzo]] |70= [[Jogiri]] |80= [[Caliburn]]&lt;br /&gt;
}}{{Drops |name= Tengohg&lt;br /&gt;
|sp1= [[Tengohg Ala]] |1= [B] [[Saud]] |10= [B] [[Gigasaud]] |20= [B] [[Brekaud]] |30= [B] [[Claymaud]] |40= [B] [[Calaud]] |50= [B] [[Ascaud]] |60= [B] [[Tengoh Bow]] |70= [B] [[Tengoh Bow]] |80= [B] [[Tengoh Bow]]&lt;br /&gt;
}}{{Drops |name= Vahra&lt;br /&gt;
|sp1= [[Vahra Nail]] |1= [[Twin Saber]] |10= [[Twin Brand]] |20= [[Twin Buster]] |30= [[Dual Pallasch]] |40= [[Dual Slasher]]&lt;br /&gt;
}}{{Drops |name= Vanda&lt;br /&gt;
|sp1= [[Vanda Derma]] |1= [[Shigga Damud]] |10= [[Shigga Spud]] |20= [[Shigga Wadda]] |30= [[Shigga Bigul]] |40= [[Shigga Amza]]&lt;br /&gt;
}}{{Drops |name= Vanda Merha&lt;br /&gt;
|sp1= [[Vanda Derma]] |50= [[Shigga Stam]] |60= [[Shigga Boma]] |70= [[Shigga Brada]] |80= [[Shigga Bines]]&lt;br /&gt;
}}{{Drops |name= Volfu&lt;br /&gt;
|1= [[Pistatore]] |10= [[Powertore]] |20= [[Ortotore]] |30= [[Louktore]] |40= [[Betatore]] |50= [[Rayratore]] |60= [[Rayratore]] |70= [[Rayratore]] |80= [[Rayratore]]&lt;br /&gt;
}}{{Drops |name= YG-01K BUGGE&lt;br /&gt;
|1= [B] [[Wand]] |10= [B] [[Staff]] |20= [B] [[Baton]] |30= [B] [[Scepter]] |40= [B] [[Cane]] |50= [B] [[Crozier]] |60= [B] [[Crozier]] |70= [B] [[Crozier]] |80= [B] [[Crozier]]&lt;br /&gt;
}}{{Drops |name= YG-01U BUGGES&lt;br /&gt;
|sp1= [[Inverter Circuit]] |1= [B] [[Fluorescent Bulb]] |10= [B] [[Fluorescent Bulb]] |20= [B] [[Fluorescent Bulb]] |30= [B] [[Fluorescent Bulb]] |40= [B] [[Fluorescent Bulb]] |50= [B] [[Fluorescent Bulb]] |60= [B] [[Fluorescent Bulb]] |70= [B] [[Fluorescent Bulb]] |80= [B] [[Fluorescent Bulb]]&lt;br /&gt;
}}{{Drops |name= YG-01Z BUG&lt;br /&gt;
|1= [B] [[Saber]] |10= [B] [[Brand]] |20= [B] [[Buster]] |30= [B] [[Pallasch]] |40= [B] [[Durandal]] |50= [B] [[Falchion]] |60= [B] [[Falchion]] |70= [B] [[Falchion]] |80= [B] [[Falchion]]&lt;br /&gt;
}}{{Drops |name= Zamvapas&lt;br /&gt;
|40= [[Ripa-zashi]] |50= [[Sava-zashi]] |60= [[Asami-zashi]] |70= [[Mimimi-zashi]] |80= [[Shiratsuno-zashi]]&lt;br /&gt;
}}{{Drops |name= Zoona&lt;br /&gt;
|sp1= [[Zoona Muscle]] |1= [[W'ganga]] |10= [[W'gasta]] |20= [[W'ganba]] |30= [[W'gasep]] |40= [[W'gacan]] |50= [[W'gacros]] |60= [[W'gacros]] |70= [[W'gacros]] |80= [[W'gacros]]&lt;br /&gt;
|foot=y&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Wands&amp;diff=15011</id>
		<title>Wands</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Wands&amp;diff=15011"/>
				<updated>2007-02-10T02:45:38Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Known Wands (Network Mode) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Wand.JPG|thumb|right|Standard Wand by [[GRM]]]]&lt;br /&gt;
&lt;br /&gt;
Wands are a one-handed casting weapon only equippable by [[Forces]], [[Guntechers]], [[Wartechers]], and [[Fortetechers]]. They have a faster casting speed than [[Rods]], but can only have two [[Techniques]] attached to them at a single time.&lt;br /&gt;
&lt;br /&gt;
* [[Yohmei]] suffix: ラ (ra)&lt;br /&gt;
* [[Tenora Works]] prefix: ワガ (waga)&lt;br /&gt;
&lt;br /&gt;
=== PP Recovery ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[Type]] !! [[GRM]] !! [[Yohmei]] !! [[Tenora Works]]&lt;br /&gt;
|-&lt;br /&gt;
| Force || 7 || 7 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Guntecher || 7 || 7 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wartecher || 7 || 7 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Fortetecher || 7 || 7 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Known Wands (Network Mode) ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[TAP]] !! [[Req.]] !! [[Rarity]] !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
| ウォンド || [[Wand (GRM)|Wand]] || [[GRM]] || C || 350 || 52 || 401 || 67 || 20 || 1★ || Drop: [[Polavohra]] Lv1-9&lt;br /&gt;
|-&lt;br /&gt;
| ワンドラ || [[Wandra]] || [[Yohmei]] || C || 350 || 1 || 445 || 61 || 21 || 1★ || Starting equipment: [[Newman]]&amp;lt;br&amp;gt;Drop: [[Gohmon]] Lv1-9&lt;br /&gt;
|-&lt;br /&gt;
| ワガンガ || [[W'ganga]] || [[Tenora Works]]  || C || 350 || 52 || 312 || 70 || 22 || 1★ || --&lt;br /&gt;
|-&lt;br /&gt;
| スタッフ || [[Staff]] || [[GRM]] || C || 800 || 120 || 481 || 139 || 42 || 2★ || Drop: [[Polavohra]] Lv10-19&lt;br /&gt;
|-&lt;br /&gt;
| スタアラ || [[Starra]] || [[Yohmei]] || C || 800 || 120 || 534 || 126 || 44 || 2★ || Drop: [[Gohmon]] Lv10-19&lt;br /&gt;
|-&lt;br /&gt;
| ワガスタ || [[W'gasta]] || [[Tenora Works]]  || C || 800 || 120 || 373 || 144 || 45 || 2★ || Drop: [[Zoona]] Lv10-19, [[Drua Gohra]] Lv10-19&lt;br /&gt;
|-&lt;br /&gt;
| バトン || [[Baton]] || [[GRM]] || C || 2000 || 300 || 520 || 209 || 71 || 3★ || --&lt;br /&gt;
|-&lt;br /&gt;
| バトナラ || [[Batnara]] || [[Yohmei]] || C || 2000 || 300 || 579 || 190 || 75 || 3★ || Drop: [[Gohmon]] Lv20-29&lt;br /&gt;
|-&lt;br /&gt;
| ワガンバ || [[W'ganba]] || [[Tenora Works]]  || C || 2000 || 300 || 405 || 219 || 77 || 3★ || --&lt;br /&gt;
|-&lt;br /&gt;
| セプター || [[Scepter]] || [[GRM]] || B || 8600 || 1290 || 581 || 281 || 119 || 4★ || Drop: [[Polavohra]] Lv30-39&lt;br /&gt;
|-&lt;br /&gt;
| セプタラ || [[Septara]] || [[Yohmei]] || B || 8600 || 1290 || 645 || 255 || 126 || 4★ || Drop: [[Gohmon]] Lv30-39&lt;br /&gt;
|-&lt;br /&gt;
| ワガセップ || [[W'gasep]] || [[Tenora Works]]  || B || 8600 || 1290 || 451 || 293 || 129 || 4★ || Drop: [[Zoona]] Lv30-39, [[Drua Gohra]] Lv30-39&lt;br /&gt;
|-&lt;br /&gt;
| ケイン || [[Cane]] || [[GRM]] || B || 18500 || 2775 || 601 || 349 || 169 || 5★ || Drop: [[Polavohra]] Lv40-49&lt;br /&gt;
|-&lt;br /&gt;
| ケイネラ || [[Canara]] || [[Yohmei]] || B || 18500 || 2775 || 667 || 317 || 178 || 5★ || Drop: [[Gohmon]] Lv40-49&lt;br /&gt;
|-&lt;br /&gt;
| ワガケイン || [[W'gacan]] || [[Tenora Works]]  || B || 18500 || 2775 || 467 || 365 || 183 || 5★ || Drop: [[Zoona]] Lv40-49, [[Drua Gohra]] Lv40-49&lt;br /&gt;
|-&lt;br /&gt;
| クローサー || [[Crozier]] || [[GRM]] || B || 35000 || 5250 || 620 || 416 || 194 || 6★ || Drop: [[Polavohra]] Lv50-59&lt;br /&gt;
|-&lt;br /&gt;
| クロサラ || [[Crozara]] || [[Yohmei]] || B || 35000 || 5250 || 689 || 379 || 204 || 6★ || Drop: [[Olgohmon]] Lv50-59&lt;br /&gt;
|-&lt;br /&gt;
| ワガクロッサ || [[W'gacros]] || [[Tenora Works]] || B || 35000 || 5250 || 482 || 435 || 210 || 6★ || --&lt;br /&gt;
|-&lt;br /&gt;
| ウォンドック || [[Wandoc]] || [[Kubara]] || B || -- || 2625 || 551 || 265 || 204 || 6★ || PP Recovery: 6&lt;br /&gt;
|-&lt;br /&gt;
| ワンドラック || [[Wandrac]] || [[Kubara]] || B || -- || 2625 || 565 || 253 || 204 || 6★ || PP Recovery: 6&lt;br /&gt;
|-&lt;br /&gt;
| コメツタラ || [[Cometara]] || [[Yohmei]] || A || 90000 || 13500 || 756 || 443 || 230 || 7★ || Drop: [[Olgohmon]] Lv60-69&lt;br /&gt;
|-&lt;br /&gt;
| リドルラ || [[Lidra]] || [[Yohmei]]  || A || 165000 || 24750 || 778 || 500 || 267 || 8★ || Drop: [[Olgohmon]] Lv70-79&lt;br /&gt;
|-&lt;br /&gt;
| コメツタラック || [[Cometarac]] || [[Kubara]] || A || -- || 12375 || 934 || 350 || 267 || 8★ || PP Recovery: 9&lt;br /&gt;
|-&lt;br /&gt;
| マジムラ || [[Majimra]] || [[Yohmei]] || A || (250000) || 37500 || 801 || 541 || 292 || 9★ || Drop: [[Olgohmon]] Lv80-89&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Known Wands (Offline Mode) ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[TAP]] !! [[Req.]] !! [[Rarity]] !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
| スタッフ || [[Staff]] || [[GRM]] || C || 1500 || 1050 || 156 || 126 || 28 || 2★ || --&lt;br /&gt;
|-&lt;br /&gt;
| バトナラ || [[Batnara]] || [[Yohmei]] || C || 3400 || 2380 || 198 || 171 || 62 || 3★ || --&lt;br /&gt;
|-&lt;br /&gt;
| ワガンバ || [[W'ganba]] || [[Tenora Works]] || C || 3000 || 2100 || 180 || 209 || 62 || 3★ || --&lt;br /&gt;
|-&lt;br /&gt;
| セプタラ || [[Septara]] || [[Yohmei]] || B || 9500 || 6650 || 224 || 229 || 92 || 4★ || --&lt;br /&gt;
|-&lt;br /&gt;
| ケイネラ || [[Canara]] || [[Yohmei]] || B || 27000 || 18900 || 237 || 285 || 125 || 5★ || --&lt;br /&gt;
|-&lt;br /&gt;
| ワガケイン || [[W'gacan]] || [[Tenora Works]] || B || 25500 || 17850 || 216 || 348 || 125 || 5★ || --&lt;br /&gt;
|-&lt;br /&gt;
| クロサラ || [[Crozara]] || [[Yohmei]] || B || 47000 || 32900 || 250 || 341 || 157 || 6★ || --&lt;br /&gt;
|-&lt;br /&gt;
| コメツタラ || [[Cometara]] || [[Yohmei]] || A || -- || 56000 || 290 || 398 || 187 || 7★ || Synthesis only&lt;br /&gt;
|-&lt;br /&gt;
| ウラヌサラ || [[Uransara]] || [[Yohmei]] || S || 520000 || 65496 || 316 || 513 || 216 || 10★ || Glow effect when casting&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A6A5A9A5F3A5C9B7CF.html PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Jusnagun&amp;diff=14942</id>
		<title>Jusnagun</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Jusnagun&amp;diff=14942"/>
				<updated>2007-02-07T23:42:25Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Similar to the [[Neudaiz]] [[Tengohg]], this is a monster found in the mission [[Dark Satellite]]&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Dark_Satellite&amp;diff=14941</id>
		<title>Dark Satellite</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Dark_Satellite&amp;diff=14941"/>
				<updated>2007-02-07T23:41:23Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mission at Guardians Colony Space Port&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Vahra_Nail&amp;diff=14940</id>
		<title>Vahra Nail</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Vahra_Nail&amp;diff=14940"/>
				<updated>2007-02-07T23:39:04Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Item dropped by Vahra in A-S rank [[Mad Creatures]] and [[Plains Overlord]] runs&amp;lt;br&amp;gt;&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Vahra_Nail&amp;diff=14939</id>
		<title>Vahra Nail</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Vahra_Nail&amp;diff=14939"/>
				<updated>2007-02-07T23:38:43Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Item dropped by Vahra in A-S rank [[Mad Creature]] and [[Plains Overlord]] runs&amp;lt;br&amp;gt;&lt;br /&gt;
?&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Fluorescent_Bulb&amp;diff=14923</id>
		<title>Fluorescent Bulb</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Fluorescent_Bulb&amp;diff=14923"/>
				<updated>2007-02-06T17:42:32Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A replica of an ancient artifact thought to be the forerunner of the Photon Saber&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Weapon type: Saber, Main hand.&amp;lt;br&amp;gt;&lt;br /&gt;
Elemental Selectable on Synth: Yes&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 209&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 86&amp;lt;br&amp;gt;&lt;br /&gt;
PP: 175&amp;lt;br&amp;gt;&lt;br /&gt;
ATP required: 69&amp;lt;br&amp;gt;&lt;br /&gt;
Synthesis Chance: 59%&amp;lt;br&amp;gt;&lt;br /&gt;
Rarity: 3star&amp;lt;br&amp;gt;&lt;br /&gt;
Brand: Kubara Product&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Fluo1.jpg]]      [[Image:Fluo2.jpg]]&amp;lt;br&amp;gt;(Light element displayed)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Rare Weapons]]&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Deljaban&amp;diff=14922</id>
		<title>Deljaban</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Deljaban&amp;diff=14922"/>
				<updated>2007-02-06T17:36:57Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This monster is the S rank version of [[Delsaban]].&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Bel_Pannon_Jelly&amp;diff=14921</id>
		<title>Bel Pannon Jelly</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Bel_Pannon_Jelly&amp;diff=14921"/>
				<updated>2007-02-06T17:35:46Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bel Pannon Jelly is used to make [[Hopping Bel Pannon]].  It requires 3 bel pannon jelly.&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Magas_Maggahna&amp;diff=14919</id>
		<title>Magas Maggahna</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Magas_Maggahna&amp;diff=14919"/>
				<updated>2007-02-06T17:27:25Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The boss has 2 forms.  His second form can only be killed (unless you attack his arms) by ranged attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
This boss is extremely fast and is hard to keep up with for hunters.&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Rydia&amp;diff=14918</id>
		<title>User:Rydia</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Rydia&amp;diff=14918"/>
				<updated>2007-02-06T17:23:41Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Darkmisstress Rydia&amp;lt;br&amp;gt;&lt;br /&gt;
From the deepest dark to the dawning light, I have come to the land of Days and Nights. :)&lt;br /&gt;
----&lt;br /&gt;
Hey! Thanks for looking at my user page ^_^ I hope I can be a great help here at Psupedia. Please leme know of Anything that I can do, or don't do and I'll do/don't do it ^_^!! If you ever wanna play, my char's name is RydiaFromFF2!&lt;br /&gt;
&lt;br /&gt;
[[Image:Rydia.jpg]]      [[Image:dagger2.jpg]]&amp;lt;br&amp;gt;&lt;br /&gt;
*POSE!!* Hi Everyone!!        I love my baby Daggers ^_^&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Tsh&amp;diff=14917</id>
		<title>User:Tsh</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Tsh&amp;diff=14917"/>
				<updated>2007-02-06T17:23:24Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hello!&lt;br /&gt;
&lt;br /&gt;
I play on the xbox 360.&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Vahra_Claw&amp;diff=14886</id>
		<title>Vahra Claw</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Vahra_Claw&amp;diff=14886"/>
				<updated>2007-02-06T00:37:49Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
{|border=1 cellspacing=0 align=right&lt;br /&gt;
| bgcolor=#EFEFEF | '''[[JP Name]]''' || bgcolor=#F3F3F3 | ヴァーラクロー&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#EFEFEF | '''[[EN Name]]''' || bgcolor=#F3F3F3 | Vahra Claw&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#EFEFEF | '''Weapon Type''' || bgcolor=#F3F3F3 | [[Twin Claws]]&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#EFEFEF | '''[[Manufacturer]]''' || bgcolor=#F3F3F3 | [[Kubara]]&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#EFEFEF | '''Description''' || bgcolor=#F3F3F3 | A pair of powerful, high-end claws geared towards the advanced user.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#EFEFEF | '''Made from''' || bgcolor=#F3F3F3 | [B] Vahra Claw&lt;br /&gt;
|}&lt;br /&gt;
{|border=1 cellspacing=0 &lt;br /&gt;
! bgcolor =#F3F3F3 | Stats !! bgcolor=#FFDEAD | '''Online''' !! bgcolor=#DEFFAD | '''Offline''' !! bgcolor =#F3F3F3 | NPC Values !! bgcolor=#FFDEAD | '''Online''' !! bgcolor=#DEFFAD | '''Offline'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor =#F3F3F3 | ''Rarity'' || bgcolor=#FFDEAD | 7★ || bgcolor=#DEFFAD | - || bgcolor =#F3F3F3 | ''Buying'' || bgcolor=#FFDEAD | - || bgcolor=#DEFFAD | -&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor =#F3F3F3 | ''Rank'' || bgcolor=#FFDEAD | A || bgcolor=#DEFFAD | - || bgcolor =#F3F3F3 | ''Selling'' || bgcolor=#FFDEAD | 6750 || bgcolor=#DEFFAD | -&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor =#F3F3F3 | ''ATP'' || bgcolor=#FFDEAD | 287 || bgcolor=#DEFFAD | - || bgcolor =#F3F3F3 | '''PM stats''' || bgcolor=#FFDEAD | '''Online''' || bgcolor=#DEFFAD | '''Offline'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor =#F3F3F3 | ''ATA'' || bgcolor=#FFDEAD | 253 || bgcolor=#DEFFAD | - || bgcolor =#F3F3F3 | ''Strk.'' || bgcolor=#FFDEAD | ? || bgcolor=#DEFFAD | -&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor =#F3F3F3 | ''PP'' || bgcolor=#FFDEAD | 505 || bgcolor=#DEFFAD | - || bgcolor =#F3F3F3 | ''Rng.'' || bgcolor=#FFDEAD | ? || bgcolor=#DEFFAD | -&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor =#F3F3F3 rowspan=2 | ''Req. ATP'' || rowspan=2 bgcolor=#FFDEAD | 353 || rowspan=2 bgcolor=#DEFFAD | - || bgcolor =#F3F3F3 | ''TECH'' || bgcolor=#FFDEAD | ? || bgcolor=#DEFFAD | -&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor =#F3F3F3 | ''Armr.'' || bgcolor=#FFDEAD | ? || bgcolor=#DEFFAD | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:VahraClaw.jpg|thumb|right|Female CAST wielding Vahra Claws]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[B] Vahra claw Can be found in [[Mad Creatures]] S rank runs&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Vahra_Claw&amp;diff=14885</id>
		<title>Vahra Claw</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Vahra_Claw&amp;diff=14885"/>
				<updated>2007-02-06T00:36:34Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Information ==&lt;br /&gt;
{|border=1 cellspacing=0 align=right&lt;br /&gt;
| bgcolor=#EFEFEF | '''[[JP Name]]''' || bgcolor=#F3F3F3 | ヴァーラクロー&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#EFEFEF | '''[[EN Name]]''' || bgcolor=#F3F3F3 | Vahra Claw&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#EFEFEF | '''Weapon Type''' || bgcolor=#F3F3F3 | [[Twin Claws]]&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#EFEFEF | '''[[Manufacturer]]''' || bgcolor=#F3F3F3 | [[Kubara]]&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#EFEFEF | '''Description''' || bgcolor=#F3F3F3 | A pair of powerful, high-end claws geared towards the advanced user.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=#EFEFEF | '''Made from''' || bgcolor=#F3F3F3 | [B] Vahra Claw&lt;br /&gt;
|}&lt;br /&gt;
{|border=1 cellspacing=0 &lt;br /&gt;
! bgcolor =#F3F3F3 | Stats !! bgcolor=#FFDEAD | '''Online''' !! bgcolor=#DEFFAD | '''Offline''' !! bgcolor =#F3F3F3 | NPC Values !! bgcolor=#FFDEAD | '''Online''' !! bgcolor=#DEFFAD | '''Offline'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor =#F3F3F3 | ''Rarity'' || bgcolor=#FFDEAD | 7★ || bgcolor=#DEFFAD | - || bgcolor =#F3F3F3 | ''Buying'' || bgcolor=#FFDEAD | - || bgcolor=#DEFFAD | -&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor =#F3F3F3 | ''Rank'' || bgcolor=#FFDEAD | A || bgcolor=#DEFFAD | - || bgcolor =#F3F3F3 | ''Selling'' || bgcolor=#FFDEAD | 6750 || bgcolor=#DEFFAD | -&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor =#F3F3F3 | ''ATP'' || bgcolor=#FFDEAD | 287 || bgcolor=#DEFFAD | - || bgcolor =#F3F3F3 | '''PM stats''' || bgcolor=#FFDEAD | '''Online''' || bgcolor=#DEFFAD | '''Offline'''&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor =#F3F3F3 | ''ATA'' || bgcolor=#FFDEAD | 253 || bgcolor=#DEFFAD | - || bgcolor =#F3F3F3 | ''Strk.'' || bgcolor=#FFDEAD | ? || bgcolor=#DEFFAD | -&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor =#F3F3F3 | ''PP'' || bgcolor=#FFDEAD | 505 || bgcolor=#DEFFAD | - || bgcolor =#F3F3F3 | ''Rng.'' || bgcolor=#FFDEAD | ? || bgcolor=#DEFFAD | -&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor =#F3F3F3 rowspan=2 | ''Req. ATP'' || rowspan=2 bgcolor=#FFDEAD | 353 || rowspan=2 bgcolor=#DEFFAD | - || bgcolor =#F3F3F3 | ''TECH'' || bgcolor=#FFDEAD | ? || bgcolor=#DEFFAD | -&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor =#F3F3F3 | ''Armr.'' || bgcolor=#FFDEAD | ? || bgcolor=#DEFFAD | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:VahraClaw.jpg|thumb|right|Female CAST wielding Vahra Claws]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[B] [[Vahra claw]] Can be found in [[Mad Creatures]] S rank runs&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=14880</id>
		<title>Weapon grinding</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=14880"/>
				<updated>2007-02-05T22:39:12Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Grinding Success Odds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Weapon Grinding'' (武器強化 - ''Weapon Strengthening'') is the process of strengthening [[Weapons]], increasing their [[ATP]]/[[TAP]] and [[PP]] by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, if it fails, the weapon will be lost.&lt;br /&gt;
&lt;br /&gt;
== How to Grind ==&lt;br /&gt;
&lt;br /&gt;
In order to grind, you must first have [[Grinders]] with which to grind the weapon. The grinder must correspond to the [[Weapon Rank]] of the weapon you wish to grind (e.g. you must have a Grinder/C type Grinder or better in order to grind a C-Rank weapon). Different Grinders of the same [[Rank]] may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the grinding. If you have the grinders, you must go to the [[Shops#Guardians.27_Colony_Shops|Grinding Shop]] of the manufacturer of the weapon you wish to grind.&lt;br /&gt;
&lt;br /&gt;
* [[GRM]] weapons can be ground on [[Parum]].&lt;br /&gt;
* [[Yohmei]] weapons can be ground on [[Neudaiz]].&lt;br /&gt;
* [[Tenora Works]] weapons can be ground on [[Moatoob]].&lt;br /&gt;
* [[Kubara]] weapons can be ground on the [[Guardian's Colony]].&lt;br /&gt;
&lt;br /&gt;
Finally, remember to remove the weapon from the action palette before attempting to grind it. If you do not do so, you will not be able to grind the weapon.&lt;br /&gt;
&lt;br /&gt;
== Grinding Success Odds ==&lt;br /&gt;
&lt;br /&gt;
The odds for the grinding process to succeed are dependent on the following factors:&lt;br /&gt;
* Online/Offline&lt;br /&gt;
* One's [[Luck]] (only applicable online)&lt;br /&gt;
* The current grind level of the weapon (ranging from 0 to 9 for grinding to still be possible)&lt;br /&gt;
* The quality level of the grinder itself (ranging from +1 to +10 online; from +1 to +5 offline)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The possible messages and shorthand notations that will be used for the tables below are as follows. Please note that these are merely an indication, and that the actual chances '''DO''' vary even within these categories!  Also note that &amp;quot;Guaranteed&amp;quot; is NOT 100%.&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
! Shorthand !! In-game message !! Actual chance&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=A}} || There is no chance of failure. || 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=B}} || The probability of success seems very high. || ~90%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=C}} || The probability of success seems high. || ~70%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=D}} || The probability of success seems to be about fifty-fifty. || ?%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=E}} || The probability of success seems low. || ?%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=F}} || The probability of success seems very low. || ?%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=G}} || There is no chance of success. || 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Online Weapon Grinding Success Rate Tables ===&lt;br /&gt;
&lt;br /&gt;
==== C-rank Weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Luck level 0 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 1 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 2 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 3 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== B-rank Weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Luck level 0 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 1 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 2 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 3 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== A-rank Weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Luck level 0 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 1 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 2 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 3 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank Weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Luck level 0 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 1 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 2 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 3 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Offline ===&lt;br /&gt;
&lt;br /&gt;
==== C~A-rank Weapons ====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank Weapons ====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stat Increments ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || 12 || 18&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 9 || 7 || 5 || colspan=4|5 || colspan=3|9&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 8 || 6 || colspan=6|4 || 10 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spears ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 10 || 7 || colspan=6|5 || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Double Sabers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Axes ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin Sabers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 9 || colspan=4|9 || colspan=5|11&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 9 || colspan=4|9 || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin Daggers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 11 || colspan=3|8 || colspan=3|11 || colspan=3|13&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 12 || 8 || colspan=6|6 || 16 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 9 || 6 || colspan=6|4 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 8 || colspan=2|10 || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin Claws ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 11 || 9 || 7 || colspan=4|6 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sabers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 7 || colspan=3|6 || colspan=3|7 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 7 || 5 || colspan=6|4 || 9 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 5 || colspan=2|6 || colspan=4|7 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C~B || 7 || colspan=4|11 || colspan=5|7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daggers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 5 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 8 || colspan=3|7 || colspan=3|8 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 10 || ? || colspan=6|5 || 12 || 19&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 7 || 5 || colspan=6|3 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|8 || colspan=4|7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Claws ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rifles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 17 || 13 || 10 || colspan=4|8 || colspan=3|17&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 35 || colspan=3|28 || colspan=3|35 || colspan=3|42&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 35 || 25 || colspan=6|18 || 46 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || C || colspan=2|84 || colspan=2|67 || colspan=2|50 || 34 || colspan=3|34&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || colspan=2|40 || colspan=2|32 || colspan=2|24 || 24 || colspan=3|16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shotguns ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|16 || 22 || colspan=2|26 || colspan=4|22 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|14 || 20 || colspan=2|23 || colspan=4|20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=2|? || colspan=2|? || colspan=2|? || ? || colspan=4|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|32 || colspan=2|26 || colspan=2|19 || 13 || colspan=4|13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bows ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 43 || 30 || colspan=6|21 || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 34 || 24 || colspan=6|17 || 44 || 68&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 39 || 27 || colspan=6|20 || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade Launchers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Laser Cannons ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin Handguns ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 16 || 12 || 9 || colspan=4|8 || colspan=3|16&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 29 || 20 || colspan=6|15 || 38 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|15 || 20 || colspan=2|23 || colspan=4|20 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|12 || 16 || colspan=2|19 || colspan=4|16 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy)  || B || 70 || 49 || colspan=6|35 || 90 || 139&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy)  || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Handguns ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 11 || 8 || colspan=6|6 || 15 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 9 || colspan=2|10 || colspan=4|9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 32 || 22 || colspan=6|16 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crossbows ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machineguns ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|9 || 12 || colspan=2|14 || colspan=4|12 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|7 || 9 || colspan=2|11 || colspan=4|9 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 19 || 15 || 11 || colspan=4|9 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 39 || 27 || colspan=6|19 || 51 || 78&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 26 || 18 || colspan=6|13 || 34 || 52&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 38 || 26 || colspan=6|19 || 49 || 76&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 39 || 27 || colspan=&amp;quot;6&amp;quot;|19 || 52 || 77&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || A || ? || ? || colspan=&amp;quot;6&amp;quot;|? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wands ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 17 || colspan=3|13 || colspan=3|17 || colspan=3|20&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 23 || 16 || colspan=6|12 || 30 || 46&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 15 || 11 || colspan=6|8 || 20 || 31&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C~B || colspan=2|11 || 15 || colspan=2|18 || colspan=4|15 || 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FC9F0B4EFB6AFB2BD.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=STA&amp;diff=14874</id>
		<title>STA</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=STA&amp;diff=14874"/>
				<updated>2007-02-05T21:18:21Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;STA is short for ''Stamina''. It allows a character to better resist infliction of [[Status Effects]], similar to the ''ESP'' stat from PSO, which was at the time exclusive to monsters. This stat is exceptional in that one does not gain any additional points in it at higher [[Character Level]]s. Stamina is also higher in females than in males.&lt;br /&gt;
&lt;br /&gt;
STA can be increased using:&lt;br /&gt;
* [[Armors]]&lt;br /&gt;
* [[Extra Units]]&lt;br /&gt;
&lt;br /&gt;
Formula of the chance to resist status effects: ''unknown''&lt;br /&gt;
&lt;br /&gt;
{{Stats}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Meseta&amp;diff=14626</id>
		<title>Meseta</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Meseta&amp;diff=14626"/>
				<updated>2007-01-31T23:36:16Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: /* Item Meseta values */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Meseta is the standard unit of monetary currency used in Phantasy Star Universe. [[Image:Meseta.PNG|thumb|Meseta]]&lt;br /&gt;
&lt;br /&gt;
== Obtaining Meseta ==&lt;br /&gt;
Meseta can be obtained currently in one of four ways.&lt;br /&gt;
&lt;br /&gt;
* Finding it in [[Missions]] - sometimes enemies may drop Meseta, represented by a yellow box.&lt;br /&gt;
* Selling [[Items]], both at normal [[Shops]] and [[Player Shops]]&lt;br /&gt;
* Completing [[Missions]], Meseta is then rewarded at the end.&lt;br /&gt;
* Events&lt;br /&gt;
&lt;br /&gt;
== Uses of Meseta ==&lt;br /&gt;
Meseta is currently used to buy items from shops (both run by the server and other players). Possible other uses of Meseta may be released in the future.&lt;br /&gt;
Meseta appears to be more useful than in Phantasy Star Online, however, and it is possible that it will be a viable trading currency, although other currencies (an equivalent of the Photon Drops in PSO, perhaps) might appear as well. It also appears to be found much less than in PSO.&lt;br /&gt;
&lt;br /&gt;
== Limits on Meseta ==&lt;br /&gt;
The carrying limits on Meseta, both on your person and in your [[Partner Machinery]]'s storage are expected to be 99,999,999, based on the maximum prices in [[player shops]] in the Beta.&lt;br /&gt;
&lt;br /&gt;
== Item Meseta values ==&lt;br /&gt;
[[Items]] that can be bought and sold to NPCs for Meseta, have Meseta values associated with them. These values seem to depend on both the item type and the [[star rarity]] value. Items can be sold to NPCs for 5~50% of their actual value, depending on their item type. For instance, a two star weapon purchased from an NPC store for 800 meseta can be sold back to the store for 120, and a 2000 meseta weapon yields 300 from the NPC buyers. The rate at which they can be resold is called the [[selling rate]]. This does not apply to starting equipment, which can only be sold for 4-5 Meseta a piece. As for prices in [[player shops]], in most cases it would be wise for the sellers to price items higher than they can sell to the NPCs for, yet lower than the rate players can buy from NPC stores at. The two sided positive benefit should encourage use of the store system by both buyers and sellers. The relatively small amounts offered by NPC stores likely encourages use of the store system, as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! [[Item]] type !! [[Selling Rate | SR]] !! 1★ !! 2★ !! 3★ !! 4★ !! 5★ !! 6★ !! 7★ !! 8★ !! 9★ !! 10★&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons]] || 15% || 350 || 800 || 2000 || 8600 || 18500 || 35000 || 90000 || 180000 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Armors]] || 20% || 1000 || 2400 || 6000 || 18000 || 45000 || 95000 || 210000 || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Non-Extra [[Units]] || 10% || 400 || 1500 || 6000 || 18000 || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Extra [[Units]] || 10% || colspan=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot; | Custom&lt;br /&gt;
|-&lt;br /&gt;
| Skill/Bullet [[Photon Art Disks]] || 10% || colspan=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot; | Custom&lt;br /&gt;
|-&lt;br /&gt;
| Technique [[Photon Art Disks]] || 10% || colspan=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot; | Custom&lt;br /&gt;
|-&lt;br /&gt;
| [[Recovery Items]] || 10% || colspan=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot; | Custom&lt;br /&gt;
|-&lt;br /&gt;
| [[Traps]] || 5% || colspan=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| G-[[Traps]] || 5% || colspan=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| '''Attire''' || 10% || colspan=&amp;quot;10&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Clothes/Parts || 10% || colspan=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot; | Custom&lt;br /&gt;
|-&lt;br /&gt;
| '''Ornament''' || 25% || colspan=&amp;quot;10&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Reform Tickets]] || 25% || 1000 || ? || 3000 || 4500 || ? || ? || 15000 || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Room Goods]] || 25% || 300 || 700 || 1000 || ? || ? || 2000 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| '''Synthesis Boards''' || 5% || colspan=&amp;quot;10&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Synthesis Boards]]: [[Weapons]] || 5% || 180 || 350 || 1000 || 4300 || 9250 || 23400 || 60000 || 110000 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Synthesis Boards]]: [[Armors]] || 5% || 400 || 960 || 2400 || 6000 || 15000 || 31500 || 52500 ||  90000 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Synthesis Boards]]: [[Grinders]] || 5% || 300 || ? || ? || 1000 || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Synthesis Boards]]: ? || 5% || colspan=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot; | Custom&lt;br /&gt;
|-&lt;br /&gt;
| '''Synthesis Ingredients''' || 5% || colspan=&amp;quot;10&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| [[Ores]] || 5% || 50 || 100 || 300 || 600 || 1200 || 2000 || 4000 || 6000 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Photons]] || 5% || ? || 200 || 500 || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Metals]] || 5% || 100 || ? || ? || 800 || ? || ? || 2500 || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Wood]] || 5% || ? || 150 || ? || ? || 1000 || ? || 5000 || 4000 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Materials]] || 5% || ? || 500 || ? || ? || 2500 || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Special Materials]] || 5% || 100 || ? || 200 || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[High-Quality Materials]] || 5% || ? || ? || ? || ? || ? || ? || 5000 || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinder Materials]] || 5% || 100 || X || X || 1500 || X || X || ? || X || X || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Chemicals]] || 5% || 50 || 100 || 200 || 800 || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural Materials]] || 5% || colspan=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot; | Custom&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
*[[Template:Meseta_Values]]: This page is the template version of the above table. The one in this page would mostly serve as a source of information for that one, because it is needed for the database.&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Tsh&amp;diff=14586</id>
		<title>User:Tsh</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Tsh&amp;diff=14586"/>
				<updated>2007-01-30T22:34:47Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hello!&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Asami-zashi&amp;diff=14394</id>
		<title>Asami-zashi</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Asami-zashi&amp;diff=14394"/>
				<updated>2007-01-25T23:48:34Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Asami-Zashi&amp;lt;br&amp;gt;&lt;br /&gt;
Yohmei Corp&amp;lt;br&amp;gt;&lt;br /&gt;
297PP&amp;lt;br&amp;gt;&lt;br /&gt;
318ATT&amp;lt;br&amp;gt;&lt;br /&gt;
245Acc&amp;lt;br&amp;gt;&lt;br /&gt;
Requires 230 ATP.&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Harnium&amp;diff=14367</id>
		<title>Harnium</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Harnium&amp;diff=14367"/>
				<updated>2007-01-24T22:48:05Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A tough metal that works well with photons.&amp;lt;br&amp;gt;&lt;br /&gt;
It is found in the &amp;quot;C&amp;quot; holy grounds of Neudaiz, and used to make several 1-3* weapons.&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Harnium&amp;diff=14366</id>
		<title>Harnium</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Harnium&amp;diff=14366"/>
				<updated>2007-01-24T22:47:54Z</updated>
		
		<summary type="html">&lt;p&gt;Tsh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A tough metal that works well with photons.&amp;lt;br&amp;gt;&lt;br /&gt;
It is found in the holy grounds of Neudaiz, and used to make several 1-3* weapons.&lt;/div&gt;</summary>
		<author><name>Tsh</name></author>	</entry>

	</feed>