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		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=16409</id>
		<title>Enemy spawn charts</title>
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				<updated>2007-03-25T12:46:24Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: /* Mad Creatures */  added pictures and links for the monsters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br /&amp;gt;Final Room:&amp;lt;br /&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + x2 and Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-2 and C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x5+?&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;behind door&amp;lt;/b&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x3&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: dilnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Delsaben x3 + &amp;lt;br&amp;gt;Delsaben x4&lt;br /&gt;
| Sendillan x3 + Sendillan x1&lt;br /&gt;
| Pannon x5 + &amp;lt;br&amp;gt;Jusnagen x2 + Delsaben x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Sendillan x4 + Gaozoran x4 (one is leader)&lt;br /&gt;
| Delsaben x4&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&lt;br /&gt;
| Delsaben x3 (on the left)&lt;br /&gt;
| Pannon x5 + &amp;lt;br&amp;gt;Gaozoran x3 + Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x3 + Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|200px|center|Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side]]&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| [[Koltova]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| [[Distova]] x3&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| [[Vahra]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| [[Polty]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Vahra]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Distova]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; [[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:thin_road.jpg|thumb|200px|center|Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side]]&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| [[Koltova]] x2&lt;br /&gt;
| [[Polty]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| [[Distova]] x2&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; [[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hill_road.jpg|thumb|200px|center|Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave]]&lt;br /&gt;
| [[Polty]] x2&lt;br /&gt;
| [[Polty]] x3 &amp;lt;br&amp;gt; [[Distova]] x4 &amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| [[Koltova]] x2&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| [[Distova]] x2&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x3 &amp;lt;br&amp;gt; [[Koltova]] x4 &amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; [[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Drop and Left Turn&lt;br /&gt;
| Mizura x3 (Left) Badira x3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Jarba x4 Pola x2&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x3 (Left) Mizura x2&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x2 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x3 (Left) Volfu x4&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Jarba x4 Pola x2&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Drop to Big Pit&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Badira x3 &lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x2 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x4 + x1 + Mizura x4&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Jarba x4 Pola x2&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &amp;lt;br&amp;gt; -&amp;gt; &amp;lt;br&amp;gt; Pola x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x4 + x1 + Volfu x3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &amp;lt;br&amp;gt; -&amp;gt; &amp;lt;br&amp;gt; Pola x4&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br /&amp;gt;Final Room: &amp;lt;br /&amp;gt;Jaggo x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Path heading left (no boxes)&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Worm x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x3 &lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Rappies x4&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Path heading left (Boxes x3)&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Straight up long hill&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Regenerator pad at the start on the left.&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Path to the left, door infront&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Crossroad teleporter left, door right&lt;br /&gt;
| teleporter Goshin x3 door Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| Goshin x3+2 '''Key Room:''' Ollaka x1 Goshin x2+1+1&lt;br /&gt;
| Ageeta x3 + Gohmon x3&lt;br /&gt;
| Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Goshin x3+2 '''Key Room:''' Ageeta x1 Goshin x2 + ?&lt;br /&gt;
| Gohmon x3 + Goshin x3&lt;br /&gt;
| Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3 + Ollaka x3&lt;br /&gt;
| Ollaka x3 + Goshin x3+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Goshin x3+2 '''Key Room:''' ?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Gohmon x3 + Goshin x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Gohmon x3+2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| ''Block 2:''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Goshin x3+2&lt;br /&gt;
| Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x2 Ollaka x1&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ollaka x3 + Goshin x3+2&lt;br /&gt;
| (&amp;quot;Only Goshin B3&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Goshin x3+2&lt;br /&gt;
| Gohmon x3+3+2&lt;br /&gt;
| (&amp;quot;Only Goshin B2&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x2 Ollaka x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Goshin x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Gohmon x3+3+2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| ''Block 3:''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| Ageeta x3 + Goshin x3&lt;br /&gt;
| Ageeta x3 + Goshin x4&lt;br /&gt;
| Gohmon x3+3+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Goshin x3 + Gohmon x3&lt;br /&gt;
| Ollaka x3 + Goshin x4&lt;br /&gt;
| Gohmon x3 + Goshin x3+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Ageeta x3 + Gohmon x3&lt;br /&gt;
| Ageeta x3 + Ollaka x4&lt;br /&gt;
| Ollaka x3 + Goshin x3+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Goshin x3 + Gohmon x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x3 + Goshin x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Gohmon x3+3+2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| ''Block 3:''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|Ollaka x4 + x2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ollaka x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Block 3:&amp;lt;br /&amp;gt;Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 3:&amp;lt;br /&amp;gt;Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Downhill room door straight and door right Map route &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x3 + Ageeta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x3 Box: Ollaka x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2:&amp;lt;br /&amp;gt;Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1+1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3+3+1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3 Jishagara x1+1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3+2+2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3+3+1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Big_open_area.jpg&amp;diff=16408</id>
		<title>File:Big open area.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Big_open_area.jpg&amp;diff=16408"/>
				<updated>2007-03-25T12:43:40Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: pic of the big open area for the mad creatures mission&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;pic of the big open area for the mad creatures mission&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Thin_road.jpg&amp;diff=16407</id>
		<title>File:Thin road.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Thin_road.jpg&amp;diff=16407"/>
				<updated>2007-03-25T12:37:18Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: pic of the thin road for the mad creatures mission&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;pic of the thin road for the mad creatures mission&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=16406</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=16406"/>
				<updated>2007-03-25T12:29:41Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: /* Mad Creatures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br /&amp;gt;Final Room:&amp;lt;br /&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + x2 and Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-2 and C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x5+?&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;behind door&amp;lt;/b&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x3&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: dilnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Delsaben x3 + &amp;lt;br&amp;gt;Delsaben x4&lt;br /&gt;
| Sendillan x3 + Sendillan x1&lt;br /&gt;
| Pannon x5 + &amp;lt;br&amp;gt;Jusnagen x2 + Delsaben x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Sendillan x4 + Gaozoran x4 (one is leader)&lt;br /&gt;
| Delsaben x4&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&lt;br /&gt;
| Delsaben x3 (on the left)&lt;br /&gt;
| Pannon x5 + &amp;lt;br&amp;gt;Gaozoran x3 + Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x3 + Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| [[Koltova]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| [[Distova]] x3&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| [[Vahra]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| [[Polty]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Vahra]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Distova]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; [[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| [[Koltova]] x2&lt;br /&gt;
| [[Polty]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| [[Distova]] x2&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; [[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hill_road.jpg|thumb|200px|center|Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave]]&lt;br /&gt;
| [[Polty]] x2&lt;br /&gt;
| [[Polty]] x3 &amp;lt;br&amp;gt; [[Distova]] x4 &amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| [[Koltova]] x2&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| [[Distova]] x2&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x3 &amp;lt;br&amp;gt; [[Koltova]] x4 &amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; [[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Drop and Left Turn&lt;br /&gt;
| Mizura x3 (Left) Badira x3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Jarba x4 Pola x2&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x3 (Left) Mizura x2&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x2 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x3 (Left) Volfu x4&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Jarba x4 Pola x2&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Drop to Big Pit&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Badira x3 &lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x2 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x4 + x1 + Mizura x4&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Jarba x4 Pola x2&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &amp;lt;br&amp;gt; -&amp;gt; &amp;lt;br&amp;gt; Pola x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x4 + x1 + Volfu x3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &amp;lt;br&amp;gt; -&amp;gt; &amp;lt;br&amp;gt; Pola x4&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br /&amp;gt;Final Room: &amp;lt;br /&amp;gt;Jaggo x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Path heading left (no boxes)&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Worm x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x3 &lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Rappies x4&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Path heading left (Boxes x3)&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Straight up long hill&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Regenerator pad at the start on the left.&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Path to the left, door infront&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Crossroad teleporter left, door right&lt;br /&gt;
| teleporter Goshin x3 door Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| Goshin x3+2 '''Key Room:''' Ollaka x1 Goshin x2+1+1&lt;br /&gt;
| Ageeta x3 + Gohmon x3&lt;br /&gt;
| Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Goshin x3+2 '''Key Room:''' Ageeta x1 Goshin x2 + ?&lt;br /&gt;
| Gohmon x3 + Goshin x3&lt;br /&gt;
| Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3 + Ollaka x3&lt;br /&gt;
| Ollaka x3 + Goshin x3+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Goshin x3+2 '''Key Room:''' ?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Gohmon x3 + Goshin x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Gohmon x3+2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| ''Block 2:''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Goshin x3+2&lt;br /&gt;
| Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x2 Ollaka x1&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ollaka x3 + Goshin x3+2&lt;br /&gt;
| (&amp;quot;Only Goshin B3&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Goshin x3+2&lt;br /&gt;
| Gohmon x3+3+2&lt;br /&gt;
| (&amp;quot;Only Goshin B2&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x2 Ollaka x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Goshin x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Gohmon x3+3+2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| ''Block 3:''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| Ageeta x3 + Goshin x3&lt;br /&gt;
| Ageeta x3 + Goshin x4&lt;br /&gt;
| Gohmon x3+3+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Goshin x3 + Gohmon x3&lt;br /&gt;
| Ollaka x3 + Goshin x4&lt;br /&gt;
| Gohmon x3 + Goshin x3+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Ageeta x3 + Gohmon x3&lt;br /&gt;
| Ageeta x3 + Ollaka x4&lt;br /&gt;
| Ollaka x3 + Goshin x3+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Goshin x3 + Gohmon x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x3 + Goshin x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Gohmon x3+3+2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| ''Block 3:''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|Ollaka x4 + x2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ollaka x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Block 3:&amp;lt;br /&amp;gt;Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 3:&amp;lt;br /&amp;gt;Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Downhill room door straight and door right Map route &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x3 + Ageeta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x3 Box: Ollaka x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2:&amp;lt;br /&amp;gt;Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1+1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3+3+1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3 Jishagara x1+1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3+2+2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3+3+1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Hill_road.jpg&amp;diff=16405</id>
		<title>File:Hill road.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Hill_road.jpg&amp;diff=16405"/>
				<updated>2007-03-25T12:15:46Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: pic of the hill road for the mad creatures mission&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;pic of the hill road for the mad creatures mission&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Open_Shop&amp;diff=16232</id>
		<title>Open Shop</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Open_Shop&amp;diff=16232"/>
				<updated>2007-03-21T02:27:19Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Open_shop.jpg]]&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Open_shop.jpg&amp;diff=16231</id>
		<title>File:Open shop.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Open_shop.jpg&amp;diff=16231"/>
				<updated>2007-03-21T02:26:35Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: open shop room decoration&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;open shop room decoration&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Sports_(Night)&amp;diff=16226</id>
		<title>Sports (Night)</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Sports_(Night)&amp;diff=16226"/>
				<updated>2007-03-21T01:58:05Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Sports_night.jpg]]&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Sports_night.jpg&amp;diff=16225</id>
		<title>File:Sports night.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Sports_night.jpg&amp;diff=16225"/>
				<updated>2007-03-21T01:57:23Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: sports night room decoration&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sports night room decoration&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=WD_Lovers&amp;diff=16223</id>
		<title>WD Lovers</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=WD_Lovers&amp;diff=16223"/>
				<updated>2007-03-21T01:15:45Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ornament&lt;br /&gt;
|subtype=Room Good&lt;br /&gt;
|unconfirmed=n&lt;br /&gt;
|image=WD_Lovers.jpg&lt;br /&gt;
|jpname=?&lt;br /&gt;
|enname=WD Lovers&lt;br /&gt;
|rarity=8&lt;br /&gt;
|jpdesc=&lt;br /&gt;
|endesc=A decorative gift often given by a man to a woman he's interested in.&lt;br /&gt;
|buy=n/a&lt;br /&gt;
|sell=?&lt;br /&gt;
|drops= Rappy for white day.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=WD_Lovers&amp;diff=16221</id>
		<title>WD Lovers</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=WD_Lovers&amp;diff=16221"/>
				<updated>2007-03-21T01:13:45Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ornament&lt;br /&gt;
|subtype=Room Good&lt;br /&gt;
|unconfirmed=n&lt;br /&gt;
|image=WD_Lovers.jpg&lt;br /&gt;
|jpname=?&lt;br /&gt;
|enname=WD Lovers&lt;br /&gt;
|rarity=8&lt;br /&gt;
|jpdesc=?&lt;br /&gt;
|endesc=A decorative gift often given by a man to a woman he's interested in.&lt;br /&gt;
|buy=n/a&lt;br /&gt;
|sell=?&lt;br /&gt;
|drops= Rappy for white day.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Partner_machine_items&amp;diff=16220</id>
		<title>Partner machine items</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Partner_machine_items&amp;diff=16220"/>
				<updated>2007-03-21T01:09:17Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: /* Room Goods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists Network Mode Room Accessories. For Story/Extra Mode Room Accessories, see [[My Room Accessories (Offline)]].&lt;br /&gt;
&lt;br /&gt;
== Reform Tickets ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! [[Buy Price]] !! Description&lt;br /&gt;
|-&lt;br /&gt;
| ノーマル || [[Normal]] || 1★ || 1000 || &amp;quot;Return to your roots&amp;quot; returns your room to its original state.  &lt;br /&gt;
|-&lt;br /&gt;
| アンバーイエロー || [[Amber Yellow]] || 7★ || (12000) || &amp;quot;A sophisticated glow&amp;quot; gives your room a soft, amber tint.&lt;br /&gt;
|-&lt;br /&gt;
| ミントグリーン || [[Mint Green]] || 7★ || (12000) || &amp;quot;Renew and refresh&amp;quot; bathes your room in a refreshing minty color.&lt;br /&gt;
|-&lt;br /&gt;
| マリンブルー || [[Marine Blue]] || 7★ || (12000) || &amp;quot;Relaxed and quiet&amp;quot; lets you drift off in a sea of claiming blue.&lt;br /&gt;
|-&lt;br /&gt;
| ベリーレッド || [[Berry Red]] || ?★ || ? || &amp;quot;Fresh and exciting&amp;quot; leaves your room dripping with fresh-fruit colors.&lt;br /&gt;
|-&lt;br /&gt;
| フォレスト || [[Forest]] || 7★ || (12000) || &amp;quot;Life in the jungle&amp;quot; lets you live life amidst the trees.&lt;br /&gt;
|-&lt;br /&gt;
| デザート || [[Desert]] || 7★ || (12000) || &amp;quot;Survival in the desert&amp;quot; lets you hide away amidst the camouflage.&lt;br /&gt;
|-&lt;br /&gt;
| グリーンクローバー|| [[Green Clover]] || 3★ || 3000 || &amp;quot;Lucky meadow-lands&amp;quot; gives you four-leaf clovers galore.&lt;br /&gt;
|-&lt;br /&gt;
| ピンククローバー|| [[Pink Clover]] || 3★ || 3000 || &amp;quot;A pastel pink world&amp;quot; steeps you in a world of fantasy and strawberries.&lt;br /&gt;
|-&lt;br /&gt;
| ブルークローバー|| [[Blue Clover]] || 3★ || 3000 || &amp;quot;The blue of space&amp;quot; bathes your room in the pale sky before morning.&lt;br /&gt;
|-&lt;br /&gt;
| オレンジクローバー|| [[Orange Clover]] || 3★ || 3000 || &amp;quot;Tangy sweet memories&amp;quot; lets you live in a citrusy sweet room.&lt;br /&gt;
|-&lt;br /&gt;
| キンダーガーデン|| [[Kindergarten]] || 3★ || 3000 || &amp;quot;I don't want to grow up&amp;quot; lets you entertain your inner child.&lt;br /&gt;
|-&lt;br /&gt;
| ケイブ・ブラック|| [[Cave Black]] || 3★ || 3000 || &amp;quot;Welcome to my dungeon&amp;quot; entraps you in a monotone stone prison.&lt;br /&gt;
|-&lt;br /&gt;
| ケイブ・レッド|| [[Cave Red]] || 3★ || 3000 || &amp;quot;Checkmate!&amp;quot; is a sophisticated design of stone and red.&lt;br /&gt;
|-&lt;br /&gt;
| || [[Moatoob Style]] || ?★ || ? || &amp;quot;Memories of a beast&amp;quot; turns your room into a typical Moatoob home.&lt;br /&gt;
|-&lt;br /&gt;
| || [[Neudaiz Style]] || ?★ || ? || &amp;quot;Memories of a newman&amp;quot; gives your room the traditional Neudaiz look.&lt;br /&gt;
|-&lt;br /&gt;
| ゼブラ || [[Zebra]] || 7★ || (12000) || &amp;quot;Running in the jungle&amp;quot; gives you a wild black and white motif.&lt;br /&gt;
|-&lt;br /&gt;
| パンサー || [[Panther]] || 7★ || (12000) || &amp;quot;Wild and elegant&amp;quot; lets you live amidst intense sophistication.&lt;br /&gt;
|-&lt;br /&gt;
| スポーツ（デイ）|| [[Sports (Day)]] || 4★ || 4500 || &amp;quot;Go for the goal&amp;quot; recreates a soccer field in your room.&lt;br /&gt;
|-&lt;br /&gt;
| スポーツ（ナイト）|| [[Sports (Night)]] || 4★ || 4500 || &amp;quot;Nighttime stadium&amp;quot; recreates a night game for the hardcore fan.&lt;br /&gt;
|-&lt;br /&gt;
| メタル・ブルー|| [[Metal Blue]] || 5★ || 6000 || &amp;quot;Solid and cool&amp;quot; adds. a minimalist blue edge to an all-metal room.&lt;br /&gt;
|-&lt;br /&gt;
| メタル・グレー|| [[Metal Gray]] || 5★ || 6000 || &amp;quot;Stoicism&amp;quot; gives your room an inorganic, yet sophisticated feel.&lt;br /&gt;
|-&lt;br /&gt;
| メタル・ワイン|| [[Metal Wine]] || 5★ || 6000 || &amp;quot;Warm and cool&amp;quot; adds a striking contrast between the colors.&lt;br /&gt;
|-&lt;br /&gt;
| ハロウィンナイト|| [[Halloween]] || 8★ || (5000) || &amp;quot;Trick or treat!&amp;quot; puts you in the mood for a night of fun and candy.&lt;br /&gt;
|-&lt;br /&gt;
| クリスマス || [[Christmas]] || 8★ || 5000 || &amp;quot;Merry Christmas&amp;quot; is the perfect way to wait up for Santa.&lt;br /&gt;
|-&lt;br /&gt;
| ショップオープン || [[Open Shop]] || 7★ || 15000 || A remodeling ticket that allows you to open a [[Player Shops|shop]] in your room to buy and sell items.&lt;br /&gt;
|-&lt;br /&gt;
| ショップクローズ || [[Close Shop]] || 1★ || 1000 || A remodeling ticket that allows you to close the [[Player Shops|shop]] in your room.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PM Devices ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! [[Buy Price]] !! Description&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス ZERO || [[PM Device ZERO]] || 6★ || 10000 || Partner machine upgrade device&amp;lt;br&amp;gt;Returns partner machine to its original state.&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH301 || [[PM Device GH301]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Syn. emphasis: Striking&amp;lt;br /&amp;gt;Non-combat model&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH302 || [[PM Device GH302]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Syn. emphasis: None&amp;lt;br /&amp;gt;Non-combat model&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH303 || [[PM Device GH303]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Syn. emphasis: None&amp;lt;br /&amp;gt;Non-combat model&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH304 || [[PM Device GH304]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Syn. emphasis: TECHNIC&amp;lt;br /&amp;gt;Non-combat model&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH305 || [[PM Device GH305]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Syn. emphasis: Striking&amp;lt;br /&amp;gt;Non-combat model&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH306 || [[PM Device GH306]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Syn. emphasis: Firearms&amp;lt;br /&amp;gt;Non-combat model&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH307 || [[PM Device GH307]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Syn. emphasis: TECHNIC&amp;lt;br /&amp;gt;Non-combat model&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH410 || [[PM Device GH410]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Combat: Sticks to owner.&amp;lt;br /&amp;gt;Syn. Emphasis: Striking&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH420 || [[PM Device GH420]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Combat: Autonomous&amp;lt;br /&amp;gt;Syn. Emphasis: Striking&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH430 || [[PM Device GH430]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Combat: Stays with group.&amp;lt;br /&amp;gt;Syn. Emphasis: Firearms&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH440 || [[PM Device GH440]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Combat: Front lines&amp;lt;br /&amp;gt;Syn. Emphasis: Firearms&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH450 || [[PM Device GH450]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Combat: Cover fire&amp;lt;br /&amp;gt;Syn. Emphasis: TECHNIC&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH411 || [[PM Device GH411]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Combat: Sticks to owner.&amp;lt;br /&amp;gt;Syn. Emphasis: Striking&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH412 || [[PM Device GH412]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Combat: Autonomous&amp;lt;br /&amp;gt;Syn. Emphasis: Striking&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH413 || [[PM Device GH413]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Combat: Stays with group.&amp;lt;br /&amp;gt;Syn. Emphasis: Striking&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH414 || [[PM Device GH414]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Combat: Front lines&amp;lt;br /&amp;gt;Syn. Emphasis: Striking&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH421 || [[PM Device GH421]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Combat: Support.&amp;lt;br /&amp;gt;Syn. Emphasis: Striking&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH422 || [[PM Device GH422]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Combat: Front lines&amp;lt;br /&amp;gt;Syn. Emphasis: Striking&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH423 || [[PM Device GH423]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Combat: Stays with group.&amp;lt;br /&amp;gt;Syn. Emphasis: Striking&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH424 || [[PM Device GH424]] || 7★ || (50000) || Partner machine upgrade device&amp;lt;br /&amp;gt;Combat: Autonomous&amp;lt;br /&amp;gt;Syn. Emphasis: Striking&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH431 || [[PM Device GH431]] || 7★ || (50000) ||&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH432 || [[PM Device GH432]] || 7★ || (50000) ||&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH433 || [[PM Device GH433]] || 7★ || (50000) ||&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH434 || [[PM Device GH434]] || 7★ || (50000) ||&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH441 || [[PM Device GH441]] || 7★ || (50000) ||&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH442 || [[PM Device GH442]] || 7★ || (50000) ||&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH443 || [[PM Device GH443]] || 7★ || (50000) ||&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH444 || [[PM Device GH444]] || 7★ || (50000) ||&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH451 || [[PM Device GH451]] || 7★ || (50000) ||&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH452 || [[PM Device GH452]] || 7★ || (50000) ||&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH453 || [[PM Device GH453]] || 7★ || (50000) ||&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH454 || [[PM Device GH454]] || 7★ || (50000) ||&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH461 || [[PM Device GH461]] || ?★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| PMデバイス GH462 || [[PM Device GH462]] || ?★ || -- ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Room Goods ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! [[Buy Price]] !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| グリーンライト || [[Green Light]] || 1★ || 300 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ストレンジフラワ || [[Strange Flower]] || 1★ || 300 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| パープルフラワ || [[Purple Flower]] || 1★ || 300 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ピンクライト || [[Pink Light]] || 1★ || 300 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ブルーライト || [[Blue Light]] || 1★ || 300 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ムシクイサボテ || [[Bugeater Cactus]] || 1★ || 300 || Box: [[Missions#Valley_of_Carnage|Valley of Carnage]] C?&amp;lt;br&amp;gt;Box: [[Missions#Mine_Defense|Mine Defense]] C?&amp;lt;br&amp;gt;Box: (Bruce's Dungeon) B?&amp;lt;br&amp;gt;Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| モトゥブソウテツ || [[Moatoob Sotets]] || 1★ || -- || [B] [[Moatoob Souvenir]] (use [[Mot Ash]])&amp;lt;br&amp;gt;Box: [[In the Desert Act 1]]&lt;br /&gt;
|-&lt;br /&gt;
| ラウタス・フラワ || [[Lautus Flower]] || 1★ || 300 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| キノコのホダ木 || [[Mushrooms]] || 2★ || 700 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| チヨウチン || [[Round Lantern]] || 2★ || 700 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| トウロ || [[Touro]] || 2★ || -- || Box: [[Missions#Grove_of_Fanatics|Grove of Fanatics]] C+&amp;lt;br&amp;gt;[B] [[Neudaiz Souvenir]] (use [[Neu Ash]])&lt;br /&gt;
|-&lt;br /&gt;
| ラフリ・ラフレ || [[Rahuli Rahule]] || 2★ || 700 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| 宇宙の泉 || [[Cosmo Fountain]] || 2★ || 700 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| カケジク || [[Scroll]] || 3★ || -- || Box: [[Missions#Mizuraki_Defense|Mizuraki Defense]] C+&amp;lt;br&amp;gt;Box: [[Missions#Demons_Above|Demons Above]] C+&amp;lt;br&amp;gt;Box: (Moonlit Winged Monster) C+&lt;br /&gt;
|-&lt;br /&gt;
| ガムボール・マシン || [[Gumball Machine]] || 3★ || 1000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| サンフラワ || [[Sunflower]] || 3★ || -- || Box: [[Missions#Mad_Creatures|Mad Creatures]] C+&amp;lt;br&amp;gt;Box: [[Missions#Plains_Overlord|Plains Overlord]] C+&amp;lt;br&amp;gt;[B] [[Parum Souvenir]] (use [[Par Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| スナドケイ || [[Hourglass]] || 3★ || 1000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| フォトン・スター || [[Photon Star]] || 3★ || 1000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ボンボリ || [[Paper Lantern]] || 3★ || -- || Box: [[Missions#Forested_Islands|Forested Islands]] C+&amp;lt;br&amp;gt;Box: [[Missions#Rainbow_Beast|Rainbow Beast]] C+&amp;lt;br&amp;gt;[B] [[Neudaiz Souvenir]] (use [[Neu Wood]])&lt;br /&gt;
|-&lt;br /&gt;
| モトゥブカズウラ || [[Moatoob Kazla]] || 3★ || -- || [B] [[Moatoob Souvenir]] (use [[Mot Wood]])&amp;lt;br&amp;gt;Box: (Bruce's Dungeon) B?&lt;br /&gt;
|-&lt;br /&gt;
| ヴァンダ || [[Vanda (room decoration)|Vanda]] || 4★ || -- || [B] [[Vanda Figure]]&lt;br /&gt;
|-&lt;br /&gt;
| ウォーキング・パノン || [[Walking Pannon]] || 4★ || -- || [B] [[Pannon Figure]]&lt;br /&gt;
|-&lt;br /&gt;
| ズーナ || [[Zoona (room decoration)|Zoona]] || 4★ || -- || [B] [[Zoona Figure]]&lt;br /&gt;
|-&lt;br /&gt;
| ブル・ブナ || [[Bul Buna (room decoration)|Bul Buna]] || 4★ || -- || [B] [[Bul Buna Figure]]&lt;br /&gt;
|-&lt;br /&gt;
| ラプチャのいる風景 || [[Lapucha Figure]] || 4★ || -- || [B] [[Lapucha Figure]]&lt;br /&gt;
|-&lt;br /&gt;
| ホッピング・ベル・パノン || [[Hopping Bel Pannon]] || 5★ || -- || [B] [[BelPannon Figure]]&lt;br /&gt;
|-&lt;br /&gt;
| オハナミ || [[Flowers]] || 6★ || 2000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| Gフライヤー（オレンジ） || [[G Flyer (Orange)]] || 7★ || 5000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| Gフライヤー（ブルー） || [[G Flyer (Blue)]] || 7★ || 5000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| HIVE || [[HIVE (room decoration)|HIVE]] || 7★ || -- || Box: HIVE Mop-Up Act 2&lt;br /&gt;
|-&lt;br /&gt;
| PPTシャトル|| [[PPT Shuttle]] || 7★ || 5000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| PPTシャトルE機関用 || [[Endrum PPT Shuttle]] || 7★ || 5000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| PPTシャトル軍用 || [[Military PPT Shuttle]] || 7★ || 5000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| エアボード || [[Airboard]] || 7★ || -- || [B] [[Parum Souvenir]] (use [[Par Ash]])&lt;br /&gt;
|-&lt;br /&gt;
| オキク･ドール || [[Okiku Doll]] || 7★ || 3000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| オンマゴウグ || [[Onmagoug (room decoration)|Onmagoug]] || 7★ || -- || [B] [[Onmagoug Figure]]&lt;br /&gt;
|-&lt;br /&gt;
| カブトムシ || [[Beetle]] || 7★ || -- || Box: [[Missions#Sleeping_Warriors|Sleeping Warriors]] C+&amp;lt;br&amp;gt;Box: [[Missions#The_Holy_Ground|The Holy Ground]] C+&lt;br /&gt;
|-&lt;br /&gt;
| ディ・ラガン || [[De Ragan (room decoration)|De Ragan]] || 7★ || -- || [B] [[De Ragan Figure]]&lt;br /&gt;
|-&lt;br /&gt;
|トルネードスロー || [[Tornado Throw]] || 7★ || -- || Box: [[Missions#Sleeping_Warriors|Sleeping Warriors]] C+&amp;lt;br&amp;gt;Box: [[Missions#The_Holy_Ground|The Holy Ground]] C+&lt;br /&gt;
|-&lt;br /&gt;
| ノコギリクワガタ || [[Stag Beetle]] || 7★ || -- || Box: [[Missions#Sleeping_Warriors|Sleeping Warriors]] C+&amp;lt;br&amp;gt;Box: [[Missions#The_Holy_Ground|The Holy Ground]] C+&lt;br /&gt;
|-&lt;br /&gt;
| ブルースのカーゴ || [[Bruce's Cargo]] || 7★ || 6000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| フローダー || [[Floader]] || 7★ || 6000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| モトゥブ始原祭の像 || [[Primitive Moat. Idol]] || 7★ || -- || Event Item (?)&lt;br /&gt;
|-&lt;br /&gt;
| ラッピーのいる風景 || [[Rappy Figure]] || 7★ || -- || [B] [[Rappy Figure]]&lt;br /&gt;
|-&lt;br /&gt;
| ランディール号Aパーツ || [[Landeel A]] || 7★ || 6000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ランディール号Bパーツ || [[Landeel B]] || 7★ || 6000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| リニアライン || [[Linear Line (room decoration)|Linear Line]] || 7★ || -- || Box: [[Unsafe Passage]] C+&amp;lt;br&amp;gt;Box: [[Missions#Fight_for_Food|Fight for Food]] C+&lt;br /&gt;
|-&lt;br /&gt;
| リラックス・ジャッゴ || [[Relaxing Jao]] || 7★ || -- || [B] [[Relaxing Jao]]&lt;br /&gt;
|-&lt;br /&gt;
| 星霊祭の飾り || [[Light Festival Décor]] || 7★ || -- || [B] [[Neudaiz Gift]]&lt;br /&gt;
|-&lt;br /&gt;
| 呪いのパンプキン || [[Cursed Pumpkin]] || 7★ || -- || [[Rappy Latan]] - Seasonal Rare Monster&lt;br /&gt;
|-&lt;br /&gt;
| リフレスゼリー || [[Refreshing Jelly]] || 7★ || 8000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| クリスマスツリー || [[Christmas Tree]] || 8★ || -- || Drop: [[Rappy Noel]] - Seasonal Rare Monster&lt;br /&gt;
|-&lt;br /&gt;
| ? || [[BT Lovers]] || 6★ || -- || Drop: [[Rappy Amure]] - Seasonal Rare Monster&lt;br /&gt;
|-&lt;br /&gt;
| ? || [[WD Lovers]] || 8★ || -- || Drop: Rappy ? - Seasonal Rare Monster&lt;br /&gt;
|-&lt;br /&gt;
| ソニック || [[Sonic]] || 10★ || -- || The supersonic speed hero. Gift for JP beta testers.&lt;br /&gt;
|-&lt;br /&gt;
| BR・バーニングポスター || [[BR Burning Poster]] || ?★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| にらむディ・ラグナス || [[Glaring De Ragnus]] || ?★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| ほえるディ・ラグナス || [[Baying De Ragnus]] || ?★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| グリナ・ビートS || [[Grinna Bete S (room decoration)|Grinna Bete S]] || ?★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| ゴルドトロフ || [[Gold Trophy]] || ?★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| コルトバ輸送用カーゴ || [[Koltova Transport]] || ?★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| コルベトロフ || [[Kolbe Trophy]] || ?★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| シルバトロフ || [[Silver Trophy]] || ?★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| リフレスグリーン || [[Refreshing Green]] || ?★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| 教団リムジンシャトル || [[COG Limo Shuttle]] || ?★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| 教団カーゴシャトル || [[COG Cargo Shuttle]] || ?★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| 巫女の船 || [[Maiden's Ship]] || ?★ || -- || --&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Wreath]] || 6★ || 10000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]] during the Christmas Event.&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Bamboo]] || 6★ || 1000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]] during the New Year Event.&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Snowman]] || 6★ || 2000 || Sold at the [[Guardians' Colony Variety Shop Listing|Guardians' Colony Variety Shop]] during the Winter Event.&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Dulk Fakis (Room Decoration)|Dulk Fakis]] || 10★ || -- || [B] [[Dulk Fakis Figure]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5DEA5A4A5EBA1BCA5E02FA5EBA1BCA5E0A5B0A5C3A5BA.html PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:WD_Lovers.jpg&amp;diff=16219</id>
		<title>File:WD Lovers.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:WD_Lovers.jpg&amp;diff=16219"/>
				<updated>2007-03-21T01:04:04Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: WD Lovers room decoration item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WD Lovers room decoration item&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Cave_Red&amp;diff=16218</id>
		<title>Cave Red</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Cave_Red&amp;diff=16218"/>
				<updated>2007-03-21T00:55:58Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Cave_red_small.jpg]]&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Cave_red_small.jpg&amp;diff=16217</id>
		<title>File:Cave red small.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Cave_red_small.jpg&amp;diff=16217"/>
				<updated>2007-03-21T00:54:47Z</updated>
		
		<summary type="html">&lt;p&gt;Thegriffin2000: Cave Red room decoration&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cave Red room decoration&lt;/div&gt;</summary>
		<author><name>Thegriffin2000</name></author>	</entry>

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