<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://re-psupedia.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sweet+Death</id>
		<title>The re-PSUPedia - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://re-psupedia.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sweet+Death"/>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/Special:Contributions/Sweet_Death"/>
		<updated>2026-04-08T01:05:12Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.7</generator>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Viper&amp;diff=34785</id>
		<title>Viper</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Viper&amp;diff=34785"/>
				<updated>2008-02-01T20:22:47Z</updated>
		
		<summary type="html">&lt;p&gt;Sweet Death: /* Stats, synthesis, etc. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Viper01.png|thumb|right|The Viper in the hand of a male Newman.]]&lt;br /&gt;
''A super high-end handgun powered by a cutting-edge photon reactor, it possesses a fluid form and explosive destructive power.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{10 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* Fires unique-looking bullets, regardless of element.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot;| '''Stats'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Type''' || {{handgun icon}} || style=&amp;quot;background:#f2f2f2&amp;quot; | '''PP''' || 640&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Rarity'''|| {{Color-S}}|10★ || style=&amp;quot;background:#f2f2f2&amp;quot; | '''ATP''' || 293&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Ver.''' || {{PSU version}} || style=&amp;quot;background:#f2f2f2&amp;quot; | '''ATA''' || 174&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Maker''' || {{Logo-G}} | style=&amp;quot;background:#f2f2f2&amp;quot; | '''Req.''' || 125&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot;| '''Board stats'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Photon''' || [[Im-photon]] x15 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Ore''' || [[Junaline]] x2&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Metal''' || [[Petanite]] x3 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Wood''' || [[Par Walna]] x3&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''[B] uses''' || 1 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Synth rate''' || 46-75%&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Synth time''' || 24:00 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''[B] used''' || [B] Viper&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot; | '''Pricing information'''&lt;br /&gt;
|- style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|'''Weapon''' || colspan=&amp;quot;2&amp;quot;|'''Board'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Buy price''' || N/A || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Buy price''' || N/A&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Sell price''' || 40500 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Sell price''' || Unknown&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Shop location''' || None || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Shop location''' || None&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;| '''Grinding information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Stat''' || '''+0''' || '''+1''' || '''+2''' || '''+3''' || '''+4''' || '''+5''' || '''+6''' || '''+7''' || '''+8''' || '''+9''' || '''+10'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot;|'''PP''' || 640|| ??? || ??? || ??? || ??? || ??? || ??? || ??? || ??? || ??? || ???&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot;|'''ATP''' || 293|| ??? || ??? || ??? || ??? || ??? || ??? || ??? || ??? || ??? || ???&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Sendillan]] || 100+ || Board&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{ice}} {{fire}} {{lightning}} {{dark}} {{light}} can be {{red}} used&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Viper02.jpg|The special firing animation of the Viper.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Handguns]]&lt;/div&gt;</summary>
		<author><name>Sweet Death</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Viper&amp;diff=34784</id>
		<title>Viper</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Viper&amp;diff=34784"/>
				<updated>2008-02-01T20:22:15Z</updated>
		
		<summary type="html">&lt;p&gt;Sweet Death: /* Stats, synthesis, etc. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Viper01.png|thumb|right|The Viper in the hand of a male Newman.]]&lt;br /&gt;
''A super high-end handgun powered by a cutting-edge photon reactor, it possesses a fluid form and explosive destructive power.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{10 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* Fires unique-looking bullets, regardless of element.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot;| '''Stats'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Type''' || {{handgun icon}} || style=&amp;quot;background:#f2f2f2&amp;quot; | '''PP''' || 640&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Rarity'''|| {{Color-S}}|10★ || style=&amp;quot;background:#f2f2f2&amp;quot; | '''ATP''' || 293&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Ver.''' || {{PSU version}} || style=&amp;quot;background:#f2f2f2&amp;quot; | '''ATA''' || 174&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Maker''' || {{Logo-G}} | style=&amp;quot;background:#f2f2f2&amp;quot; | '''Req.''' || 125&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot;| '''Board stats'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Photon''' || [[Im-photon]] x15 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Ore''' || [[Junaline]] x2&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Metal''' || [[Petanite]] x3 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Wood''' || [[Par Walna]] x3&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''[B] uses''' || 1 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Synth rate''' || 46-75%&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Synth time''' || 24:00 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''[B] used''' || [B] Viper&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot; | '''Pricing information'''&lt;br /&gt;
|- style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|'''Weapon''' || colspan=&amp;quot;2&amp;quot;|'''Board'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Buy price''' || N/A || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Buy price''' || N/A&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Sell price''' || 40500 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Sell price''' || Unknown&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Shop location''' || None || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Shop location''' || None&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;| '''Grinding information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Stat''' || '''+0''' || '''+1''' || '''+2''' || '''+3''' || '''+4''' || '''+5''' || '''+6''' || '''+7''' || '''+8''' || '''+9''' || '''+10'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot;|'''PP''' || 640|| ??? || ??? || ??? || ??? || ??? || ??? || ??? || ??? || ??? || ???&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot;|'''ATP''' || 293|| ??? || ??? || ??? || ??? || ??? || ??? || ??? || ??? || ??? || ???&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Sendillan]] || 100+ || Board&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{ice}} {{fire}} {{lightning}} {{dark}} {{light}}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Viper02.jpg|The special firing animation of the Viper.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Handguns]]&lt;/div&gt;</summary>
		<author><name>Sweet Death</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Bullets&amp;diff=34783</id>
		<title>Bullets</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Bullets&amp;diff=34783"/>
				<updated>2008-02-01T20:16:15Z</updated>
		
		<summary type="html">&lt;p&gt;Sweet Death: /* Offline Experience Patterns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bullets can be used to grant [[Elements]] to [[Ranged Weapons]], and to increase their [[ATP]], at the cost of both [[ATA]] and [[PP]] (the 'bullets') for each attack using that particular weapon. Bullets can be taught to characters using [[Bullet Disks]], and can only be used by attaching them to a [[Ranged Weapon]] of the appropriate weapon type. Only one Bullet can be attached to a weapon at once. &lt;br /&gt;
&lt;br /&gt;
Bullets increase in level based on the number of successful hits per shot.  Depending on the weapon, the rate at which bullets level can vary.  At 11 and 21, bullets will sometimes improve their status effect level or number of bullets per shot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type !! HU !! RA !! FO !! fG !! GT !! WT !! FF !! FG !! FT !! PT&lt;br /&gt;
|-&lt;br /&gt;
| Skill Cap || 10 || 20 || 10 || 30 || 40 || 20 || 20 || 40 || 30 || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The bullet names reflect the element of the bullet.  The names are based on the exclusive manufacturer of the weapon (ex.  Handguns have G.R.M. names, Shotguns have Tenora names, etc).  The bullets are listed below:&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! Status Effect !! G.R.M. Name !! Yohmei Name !! TENORA Name&lt;br /&gt;
|-&lt;br /&gt;
|| {{Fire}} || Burn || Burn/Burning || Ensei- || Banga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Ice}} || Freeze || Freeze/Frozen || Reisei- || Riga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Lightning}} || Shock || Plasma || Raisei- || Inga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Ground}} || Silence || Grav || Jisei- || Diga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Light}} || Confusion || Rising || Yousei- || Yoga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Dark}} || Infection || Dark || Insei- || Megiga&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Note - Fire/Ground/Dark elements have a 5% bonus in damage compared to Ice/Lightning/Light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Offline Experience Patterns ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Pattern !! Hits TNL 1-11 !! &amp;quot;-&amp;quot; 11-21 !! &amp;quot;-&amp;quot; 21-30 !! Total Hits to 10 !! &amp;quot;-&amp;quot; 20 !! &amp;quot;-&amp;quot; 30 !! Associated Weapon Types&lt;br /&gt;
|-&lt;br /&gt;
| #1 || 28 || 78 || 134 || 252 || 982 || 2266 || Rifles, Handguns&lt;br /&gt;
|-&lt;br /&gt;
| #2 || 42 || 117 || 206 || 378 || 1473 || 3444 || Bows, Twin Handguns&lt;br /&gt;
|-&lt;br /&gt;
| #3 || 49 || 137 || 236 || 441 || 1723 || 3984 || Laser Cannons, Throwing Blades&lt;br /&gt;
|-&lt;br /&gt;
| #4 || 56 || 156 || 268 || 504 || 1964 || 4532 || Crossbows&lt;br /&gt;
|-&lt;br /&gt;
| #5 || 84 || 234 || 402 || 756 || 2946 || 6798 || Shotguns, Grenade Launchers&lt;br /&gt;
|-&lt;br /&gt;
| #6 || 117 || 312 || 536 || 1053 || 3978 || 9114 || Machineguns&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== Normal Elemental Bullet Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| rowspan=2|&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;  || colspan=5|&amp;lt;center&amp;gt;LV1~10&amp;lt;/center&amp;gt; || colspan=5|&amp;lt;center&amp;gt;LV11~20&amp;lt;/center&amp;gt; ||colspan=5|&amp;lt;center&amp;gt;LV21~30&amp;lt;/center&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| E% || SE Lv. || Rng(m) || NoB || PP  || E% || SE Lv. || Rng(m) || NoB || PP || E% || SE Lv. || Rng(m) || NoB || PP &lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles]] || 6% || 2 || 25 || 1 || 8(6) || 13% || 3 || 26 || 1 || 10(8) || 23% || 4 || 27 || 1 || 12(9)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Shotguns]] || 4% || 2 || 14 || 3 || 9(7) || 9% || 2 || 15 || 4 || 12(9) || 13% || 2 || 16 || 5 || 15(12)&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbows]] || 19% || 2 || 24 || 1 || 8 || 25% || 3 || 25 || 1 || 10 || 30% || 4 || 26 || 1 || 12&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Grenade Launchers]] || 9% || 1 || 9 || 1 || 30(24) || 13% || 2 || 9 || 1 || 40(32) || 18% || 3 || 9 || 1 || 50(40)&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannons]] || 6% || 1 || 18 || 1 || 24(19) || 11% || 1 || 19 || 1 || 32(25) || 16% || 1 || 20 || 1 || 40(32)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Twin Handguns]] || 4% || 2 || 15 || 2 || 8(6) || 12% || 2 || 16 || 2 || 10(8) || 24% || 2 || 17 || 2 || 12(9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Handguns]] || 5% || 1 || 15 || 1 || 6(4) ||  13% || 2 || 16 || 1 || 7(5) || 19% || 3 || 17 || 1 || 8(6) &lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Crossbows]] || 3% || 1 || 13 || 1 || 6(4) || 9% || 2 || 14 || 2 || 9(7) || 15% || 3 || 15 || 3 || 12(9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blades]] || 17% || 2 || 16 || 2 || 7 || 21% || 2 || 17 || 3 || 10 || 25% || 2 || 18 || 3 || 12&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Machineguns]] || 10% || 1 || 10 || 1 || 5(4) || 16% || 1 || 11 || 1 || 6(5) || 20% || 1 || 12 || 1 || 9(7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA Fragment Bullet Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| rowspan=2|&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;  || colspan=4|&amp;lt;center&amp;gt;LV1~10&amp;lt;/center&amp;gt; || colspan=4|&amp;lt;center&amp;gt;LV11~20&amp;lt;/center&amp;gt; ||colspan=4|&amp;lt;center&amp;gt;LV21~30&amp;lt;/center&amp;gt;|| rowspan=2|Effect  &lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
|| SE Lv. || Rng(m) || NoB || PP  || SE Lv. || Rng(m) || NoB || PP || SE Lv. || Rng(m) || NoB || PP&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifle: Killer Shot]] || 2 || ?? || 1 || 32(25) || 3 || ?? || 1 || 40(32) || 4 || ?? || 1 || 48(38) || May incapacitate.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Shotgun: Barada Maga]] || 1 || ?? || 3 || 18(14) || 1 || ?? || 4 || 24(19) || 2 || ?? || 5 || 30(24) || Inflicts EVP/ATA down.&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow: Chousei-Sou]] || - || ?? || 1 || 12 || - || ?? || 1 || 15 || - || ?? || 1 || 18 || Extra damage, slower firing rate.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Grenade Launcher: Boma Maga]] || 1 || 9 || 1 || 90(72) || 1 || 9 || 1 || 120(96) || 1 || 9 || 1 || 150(120) || Hits 1-3. 100% freeze.&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannon: Mayalee Prism]] || - || ?? || 1 || 36(28) || - || ?? || 1 || 42(33) || - || ?? || 1 || 48(38) || Blow away (Knockback).&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Twin Handgun: Twin Mayalee]] || 1 || ?? || 2 || 18(14) || 2 || ?? || 2 || 21(16) || 2 || ?? || 2 || 24(19) || Inflicts DFP down.&lt;br /&gt;
|-&lt;br /&gt;
| [[Handgun: Mayalee Hit]] || 1 || ?? || 1 || 18(14) || 2 || ?? || 1 || 21(16) || 3 || ?? || 1 || 24(19) || Hits two targets. Steals HP (7%, 11%, 15%).&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Crossbow: Yak-Zangenga]] || 1 || ?? || 1 || 12(9) || 2 || ?? || 2 || 18(14) || 3 || ?? || 3 || 20(16) || HP affects power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blade/Card: Kyumeisei-shiki]] || 1 || ?? || 2 || 28 || 2 || ?? || 3 || 32 || 3 || ?? || 3 || 36 || Steals HP.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blade/Card: Masei-shiki]] || 1 || ?? || 2 || 10 || ?? || ?? || ?? || ?? || ?? || ?? || ?? || ?? || Def Down.&lt;br /&gt;
|- style=&amp;quot;background-color:#009900;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Machinegun: Mayalee Fury]] || - || ?? || 1 || 15(12) || - || ?? || 1 || 18(14) || - || ?? || 1 || 21(16) || Launch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA Fragment Cost ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || Photon Art || PA Fragments Needed&lt;br /&gt;
|-&lt;br /&gt;
| Rifle || Killer Shot || 90&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun || Barada Maga || 60&lt;br /&gt;
|-&lt;br /&gt;
| Longbow || Chousei-Sou || 75&lt;br /&gt;
|-&lt;br /&gt;
| Grenade Launcher || Boma Maga || 90&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Mayalee Prism || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Twin Handgun || Twin Mayalee || 60&lt;br /&gt;
|-&lt;br /&gt;
| Handgun || Mayalee Hit || 60&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow || Yak-Zangenga || 75&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Blade || Kyumeisei-shiki || 60&lt;br /&gt;
|-&lt;br /&gt;
| Machinegun || Mayalee Fury || 75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?DB%2F%A5%D0%A5%EC%A5%C3%A5%C8 PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Sweet Death</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Bullets&amp;diff=34782</id>
		<title>Bullets</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Bullets&amp;diff=34782"/>
				<updated>2008-02-01T20:15:36Z</updated>
		
		<summary type="html">&lt;p&gt;Sweet Death: /* Offline Experience Patterns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bullets can be used to grant [[Elements]] to [[Ranged Weapons]], and to increase their [[ATP]], at the cost of both [[ATA]] and [[PP]] (the 'bullets') for each attack using that particular weapon. Bullets can be taught to characters using [[Bullet Disks]], and can only be used by attaching them to a [[Ranged Weapon]] of the appropriate weapon type. Only one Bullet can be attached to a weapon at once. &lt;br /&gt;
&lt;br /&gt;
Bullets increase in level based on the number of successful hits per shot.  Depending on the weapon, the rate at which bullets level can vary.  At 11 and 21, bullets will sometimes improve their status effect level or number of bullets per shot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type !! HU !! RA !! FO !! fG !! GT !! WT !! FF !! FG !! FT !! PT&lt;br /&gt;
|-&lt;br /&gt;
| Skill Cap || 10 || 20 || 10 || 30 || 40 || 20 || 20 || 40 || 30 || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The bullet names reflect the element of the bullet.  The names are based on the exclusive manufacturer of the weapon (ex.  Handguns have G.R.M. names, Shotguns have Tenora names, etc).  The bullets are listed below:&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! Status Effect !! G.R.M. Name !! Yohmei Name !! TENORA Name&lt;br /&gt;
|-&lt;br /&gt;
|| {{Fire}} || Burn || Burn/Burning || Ensei- || Banga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Ice}} || Freeze || Freeze/Frozen || Reisei- || Riga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Lightning}} || Shock || Plasma || Raisei- || Inga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Ground}} || Silence || Grav || Jisei- || Diga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Light}} || Confusion || Rising || Yousei- || Yoga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Dark}} || Infection || Dark || Insei- || Megiga&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Note - Fire/Ground/Dark elements have a 5% bonus in damage compared to Ice/Lightning/Light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Offline Experience Patterns ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Pattern !! Hits TNL 1-11 !! &amp;quot;-&amp;quot; 11-21 !! &amp;quot;-&amp;quot; 21-30 !! Total Hits to 10 !! &amp;quot;-&amp;quot; 20 !! &amp;quot;-&amp;quot; 30 !! Associated Weapon Types&lt;br /&gt;
|-&lt;br /&gt;
| #1 || 28 || 78 || 134 || 252 || 982 || 2266 || Rifles, Handguns&lt;br /&gt;
|-&lt;br /&gt;
| #2 || 42 || 117 || 206 || 378 || 1473 || 3444 || Bows, Twin Handguns&lt;br /&gt;
|-&lt;br /&gt;
| #3 || 49 || 137 || 236 || 441 || 1723 || 3984 || Laser Cannons, Throwing Blades&lt;br /&gt;
|-&lt;br /&gt;
| #4 || 56 || 156 || 268 || 504 || 1964 || 4532 || Crossbows&lt;br /&gt;
|-&lt;br /&gt;
| #5 || 84 || 234 || 402 || 756 || 2946 || 6798 || Shotguns, Grenade Launchers&lt;br /&gt;
|-&lt;br /&gt;
| #6 || 117 || 312 || 536 || 1053 || 3978 || 9114 || Machineguns&lt;br /&gt;
|{{ice}}&lt;br /&gt;
&lt;br /&gt;
== Normal Elemental Bullet Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| rowspan=2|&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;  || colspan=5|&amp;lt;center&amp;gt;LV1~10&amp;lt;/center&amp;gt; || colspan=5|&amp;lt;center&amp;gt;LV11~20&amp;lt;/center&amp;gt; ||colspan=5|&amp;lt;center&amp;gt;LV21~30&amp;lt;/center&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| E% || SE Lv. || Rng(m) || NoB || PP  || E% || SE Lv. || Rng(m) || NoB || PP || E% || SE Lv. || Rng(m) || NoB || PP &lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles]] || 6% || 2 || 25 || 1 || 8(6) || 13% || 3 || 26 || 1 || 10(8) || 23% || 4 || 27 || 1 || 12(9)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Shotguns]] || 4% || 2 || 14 || 3 || 9(7) || 9% || 2 || 15 || 4 || 12(9) || 13% || 2 || 16 || 5 || 15(12)&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbows]] || 19% || 2 || 24 || 1 || 8 || 25% || 3 || 25 || 1 || 10 || 30% || 4 || 26 || 1 || 12&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Grenade Launchers]] || 9% || 1 || 9 || 1 || 30(24) || 13% || 2 || 9 || 1 || 40(32) || 18% || 3 || 9 || 1 || 50(40)&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannons]] || 6% || 1 || 18 || 1 || 24(19) || 11% || 1 || 19 || 1 || 32(25) || 16% || 1 || 20 || 1 || 40(32)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Twin Handguns]] || 4% || 2 || 15 || 2 || 8(6) || 12% || 2 || 16 || 2 || 10(8) || 24% || 2 || 17 || 2 || 12(9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Handguns]] || 5% || 1 || 15 || 1 || 6(4) ||  13% || 2 || 16 || 1 || 7(5) || 19% || 3 || 17 || 1 || 8(6) &lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Crossbows]] || 3% || 1 || 13 || 1 || 6(4) || 9% || 2 || 14 || 2 || 9(7) || 15% || 3 || 15 || 3 || 12(9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blades]] || 17% || 2 || 16 || 2 || 7 || 21% || 2 || 17 || 3 || 10 || 25% || 2 || 18 || 3 || 12&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Machineguns]] || 10% || 1 || 10 || 1 || 5(4) || 16% || 1 || 11 || 1 || 6(5) || 20% || 1 || 12 || 1 || 9(7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA Fragment Bullet Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| rowspan=2|&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;  || colspan=4|&amp;lt;center&amp;gt;LV1~10&amp;lt;/center&amp;gt; || colspan=4|&amp;lt;center&amp;gt;LV11~20&amp;lt;/center&amp;gt; ||colspan=4|&amp;lt;center&amp;gt;LV21~30&amp;lt;/center&amp;gt;|| rowspan=2|Effect  &lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
|| SE Lv. || Rng(m) || NoB || PP  || SE Lv. || Rng(m) || NoB || PP || SE Lv. || Rng(m) || NoB || PP&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifle: Killer Shot]] || 2 || ?? || 1 || 32(25) || 3 || ?? || 1 || 40(32) || 4 || ?? || 1 || 48(38) || May incapacitate.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Shotgun: Barada Maga]] || 1 || ?? || 3 || 18(14) || 1 || ?? || 4 || 24(19) || 2 || ?? || 5 || 30(24) || Inflicts EVP/ATA down.&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow: Chousei-Sou]] || - || ?? || 1 || 12 || - || ?? || 1 || 15 || - || ?? || 1 || 18 || Extra damage, slower firing rate.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Grenade Launcher: Boma Maga]] || 1 || 9 || 1 || 90(72) || 1 || 9 || 1 || 120(96) || 1 || 9 || 1 || 150(120) || Hits 1-3. 100% freeze.&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannon: Mayalee Prism]] || - || ?? || 1 || 36(28) || - || ?? || 1 || 42(33) || - || ?? || 1 || 48(38) || Blow away (Knockback).&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Twin Handgun: Twin Mayalee]] || 1 || ?? || 2 || 18(14) || 2 || ?? || 2 || 21(16) || 2 || ?? || 2 || 24(19) || Inflicts DFP down.&lt;br /&gt;
|-&lt;br /&gt;
| [[Handgun: Mayalee Hit]] || 1 || ?? || 1 || 18(14) || 2 || ?? || 1 || 21(16) || 3 || ?? || 1 || 24(19) || Hits two targets. Steals HP (7%, 11%, 15%).&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Crossbow: Yak-Zangenga]] || 1 || ?? || 1 || 12(9) || 2 || ?? || 2 || 18(14) || 3 || ?? || 3 || 20(16) || HP affects power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blade/Card: Kyumeisei-shiki]] || 1 || ?? || 2 || 28 || 2 || ?? || 3 || 32 || 3 || ?? || 3 || 36 || Steals HP.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blade/Card: Masei-shiki]] || 1 || ?? || 2 || 10 || ?? || ?? || ?? || ?? || ?? || ?? || ?? || ?? || Def Down.&lt;br /&gt;
|- style=&amp;quot;background-color:#009900;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Machinegun: Mayalee Fury]] || - || ?? || 1 || 15(12) || - || ?? || 1 || 18(14) || - || ?? || 1 || 21(16) || Launch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA Fragment Cost ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || Photon Art || PA Fragments Needed&lt;br /&gt;
|-&lt;br /&gt;
| Rifle || Killer Shot || 90&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun || Barada Maga || 60&lt;br /&gt;
|-&lt;br /&gt;
| Longbow || Chousei-Sou || 75&lt;br /&gt;
|-&lt;br /&gt;
| Grenade Launcher || Boma Maga || 90&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Mayalee Prism || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Twin Handgun || Twin Mayalee || 60&lt;br /&gt;
|-&lt;br /&gt;
| Handgun || Mayalee Hit || 60&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow || Yak-Zangenga || 75&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Blade || Kyumeisei-shiki || 60&lt;br /&gt;
|-&lt;br /&gt;
| Machinegun || Mayalee Fury || 75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?DB%2F%A5%D0%A5%EC%A5%C3%A5%C8 PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Sweet Death</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Bullets&amp;diff=34781</id>
		<title>Bullets</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Bullets&amp;diff=34781"/>
				<updated>2008-02-01T20:14:25Z</updated>
		
		<summary type="html">&lt;p&gt;Sweet Death: /* Offline Experience Patterns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bullets can be used to grant [[Elements]] to [[Ranged Weapons]], and to increase their [[ATP]], at the cost of both [[ATA]] and [[PP]] (the 'bullets') for each attack using that particular weapon. Bullets can be taught to characters using [[Bullet Disks]], and can only be used by attaching them to a [[Ranged Weapon]] of the appropriate weapon type. Only one Bullet can be attached to a weapon at once. &lt;br /&gt;
&lt;br /&gt;
Bullets increase in level based on the number of successful hits per shot.  Depending on the weapon, the rate at which bullets level can vary.  At 11 and 21, bullets will sometimes improve their status effect level or number of bullets per shot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type !! HU !! RA !! FO !! fG !! GT !! WT !! FF !! FG !! FT !! PT&lt;br /&gt;
|-&lt;br /&gt;
| Skill Cap || 10 || 20 || 10 || 30 || 40 || 20 || 20 || 40 || 30 || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The bullet names reflect the element of the bullet.  The names are based on the exclusive manufacturer of the weapon (ex.  Handguns have G.R.M. names, Shotguns have Tenora names, etc).  The bullets are listed below:&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! Status Effect !! G.R.M. Name !! Yohmei Name !! TENORA Name&lt;br /&gt;
|-&lt;br /&gt;
|| {{Fire}} || Burn || Burn/Burning || Ensei- || Banga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Ice}} || Freeze || Freeze/Frozen || Reisei- || Riga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Lightning}} || Shock || Plasma || Raisei- || Inga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Ground}} || Silence || Grav || Jisei- || Diga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Light}} || Confusion || Rising || Yousei- || Yoga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Dark}} || Infection || Dark || Insei- || Megiga&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Note - Fire/Ground/Dark elements have a 5% bonus in damage compared to Ice/Lightning/Light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Offline Experience Patterns ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Pattern !! Hits TNL 1-11 !! &amp;quot;-&amp;quot; 11-21 !! &amp;quot;-&amp;quot; 21-30 !! Total Hits to 10 !! &amp;quot;-&amp;quot; 20 !! &amp;quot;-&amp;quot; 30 !! Associated Weapon Types&lt;br /&gt;
|-&lt;br /&gt;
| #1 || 28 || 78 || 134 || 252 || 982 || 2266 || Rifles, Handguns&lt;br /&gt;
|-&lt;br /&gt;
| #2 || 42 || 117 || 206 || 378 || 1473 || 3444 || Bows, Twin Handguns&lt;br /&gt;
|-&lt;br /&gt;
| #3 || 49 || 137 || 236 || 441 || 1723 || 3984 || Laser Cannons, Throwing Blades&lt;br /&gt;
|-&lt;br /&gt;
| #4 || 56 || 156 || 268 || 504 || 1964 || 4532 || Crossbows&lt;br /&gt;
|-&lt;br /&gt;
| #5 || 84 || 234 || 402 || 756 || 2946 || 6798 || Shotguns, Grenade Launchers&lt;br /&gt;
|-&lt;br /&gt;
| #6 || 117 || 312 || 536 || 1053 || 3978 || 9114 || Machineguns&lt;br /&gt;
|}&lt;br /&gt;
{{shock}}&lt;br /&gt;
&lt;br /&gt;
== Normal Elemental Bullet Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| rowspan=2|&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;  || colspan=5|&amp;lt;center&amp;gt;LV1~10&amp;lt;/center&amp;gt; || colspan=5|&amp;lt;center&amp;gt;LV11~20&amp;lt;/center&amp;gt; ||colspan=5|&amp;lt;center&amp;gt;LV21~30&amp;lt;/center&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| E% || SE Lv. || Rng(m) || NoB || PP  || E% || SE Lv. || Rng(m) || NoB || PP || E% || SE Lv. || Rng(m) || NoB || PP &lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles]] || 6% || 2 || 25 || 1 || 8(6) || 13% || 3 || 26 || 1 || 10(8) || 23% || 4 || 27 || 1 || 12(9)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Shotguns]] || 4% || 2 || 14 || 3 || 9(7) || 9% || 2 || 15 || 4 || 12(9) || 13% || 2 || 16 || 5 || 15(12)&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbows]] || 19% || 2 || 24 || 1 || 8 || 25% || 3 || 25 || 1 || 10 || 30% || 4 || 26 || 1 || 12&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Grenade Launchers]] || 9% || 1 || 9 || 1 || 30(24) || 13% || 2 || 9 || 1 || 40(32) || 18% || 3 || 9 || 1 || 50(40)&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannons]] || 6% || 1 || 18 || 1 || 24(19) || 11% || 1 || 19 || 1 || 32(25) || 16% || 1 || 20 || 1 || 40(32)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Twin Handguns]] || 4% || 2 || 15 || 2 || 8(6) || 12% || 2 || 16 || 2 || 10(8) || 24% || 2 || 17 || 2 || 12(9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Handguns]] || 5% || 1 || 15 || 1 || 6(4) ||  13% || 2 || 16 || 1 || 7(5) || 19% || 3 || 17 || 1 || 8(6) &lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Crossbows]] || 3% || 1 || 13 || 1 || 6(4) || 9% || 2 || 14 || 2 || 9(7) || 15% || 3 || 15 || 3 || 12(9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blades]] || 17% || 2 || 16 || 2 || 7 || 21% || 2 || 17 || 3 || 10 || 25% || 2 || 18 || 3 || 12&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Machineguns]] || 10% || 1 || 10 || 1 || 5(4) || 16% || 1 || 11 || 1 || 6(5) || 20% || 1 || 12 || 1 || 9(7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA Fragment Bullet Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| rowspan=2|&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;  || colspan=4|&amp;lt;center&amp;gt;LV1~10&amp;lt;/center&amp;gt; || colspan=4|&amp;lt;center&amp;gt;LV11~20&amp;lt;/center&amp;gt; ||colspan=4|&amp;lt;center&amp;gt;LV21~30&amp;lt;/center&amp;gt;|| rowspan=2|Effect  &lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
|| SE Lv. || Rng(m) || NoB || PP  || SE Lv. || Rng(m) || NoB || PP || SE Lv. || Rng(m) || NoB || PP&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifle: Killer Shot]] || 2 || ?? || 1 || 32(25) || 3 || ?? || 1 || 40(32) || 4 || ?? || 1 || 48(38) || May incapacitate.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Shotgun: Barada Maga]] || 1 || ?? || 3 || 18(14) || 1 || ?? || 4 || 24(19) || 2 || ?? || 5 || 30(24) || Inflicts EVP/ATA down.&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow: Chousei-Sou]] || - || ?? || 1 || 12 || - || ?? || 1 || 15 || - || ?? || 1 || 18 || Extra damage, slower firing rate.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Grenade Launcher: Boma Maga]] || 1 || 9 || 1 || 90(72) || 1 || 9 || 1 || 120(96) || 1 || 9 || 1 || 150(120) || Hits 1-3. 100% freeze.&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannon: Mayalee Prism]] || - || ?? || 1 || 36(28) || - || ?? || 1 || 42(33) || - || ?? || 1 || 48(38) || Blow away (Knockback).&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Twin Handgun: Twin Mayalee]] || 1 || ?? || 2 || 18(14) || 2 || ?? || 2 || 21(16) || 2 || ?? || 2 || 24(19) || Inflicts DFP down.&lt;br /&gt;
|-&lt;br /&gt;
| [[Handgun: Mayalee Hit]] || 1 || ?? || 1 || 18(14) || 2 || ?? || 1 || 21(16) || 3 || ?? || 1 || 24(19) || Hits two targets. Steals HP (7%, 11%, 15%).&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Crossbow: Yak-Zangenga]] || 1 || ?? || 1 || 12(9) || 2 || ?? || 2 || 18(14) || 3 || ?? || 3 || 20(16) || HP affects power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blade/Card: Kyumeisei-shiki]] || 1 || ?? || 2 || 28 || 2 || ?? || 3 || 32 || 3 || ?? || 3 || 36 || Steals HP.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blade/Card: Masei-shiki]] || 1 || ?? || 2 || 10 || ?? || ?? || ?? || ?? || ?? || ?? || ?? || ?? || Def Down.&lt;br /&gt;
|- style=&amp;quot;background-color:#009900;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Machinegun: Mayalee Fury]] || - || ?? || 1 || 15(12) || - || ?? || 1 || 18(14) || - || ?? || 1 || 21(16) || Launch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA Fragment Cost ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || Photon Art || PA Fragments Needed&lt;br /&gt;
|-&lt;br /&gt;
| Rifle || Killer Shot || 90&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun || Barada Maga || 60&lt;br /&gt;
|-&lt;br /&gt;
| Longbow || Chousei-Sou || 75&lt;br /&gt;
|-&lt;br /&gt;
| Grenade Launcher || Boma Maga || 90&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Mayalee Prism || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Twin Handgun || Twin Mayalee || 60&lt;br /&gt;
|-&lt;br /&gt;
| Handgun || Mayalee Hit || 60&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow || Yak-Zangenga || 75&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Blade || Kyumeisei-shiki || 60&lt;br /&gt;
|-&lt;br /&gt;
| Machinegun || Mayalee Fury || 75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?DB%2F%A5%D0%A5%EC%A5%C3%A5%C8 PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Sweet Death</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Bullets&amp;diff=34779</id>
		<title>Bullets</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Bullets&amp;diff=34779"/>
				<updated>2008-02-01T20:12:59Z</updated>
		
		<summary type="html">&lt;p&gt;Sweet Death: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bullets can be used to grant [[Elements]] to [[Ranged Weapons]], and to increase their [[ATP]], at the cost of both [[ATA]] and [[PP]] (the 'bullets') for each attack using that particular weapon. Bullets can be taught to characters using [[Bullet Disks]], and can only be used by attaching them to a [[Ranged Weapon]] of the appropriate weapon type. Only one Bullet can be attached to a weapon at once. &lt;br /&gt;
&lt;br /&gt;
Bullets increase in level based on the number of successful hits per shot.  Depending on the weapon, the rate at which bullets level can vary.  At 11 and 21, bullets will sometimes improve their status effect level or number of bullets per shot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type !! HU !! RA !! FO !! fG !! GT !! WT !! FF !! FG !! FT !! PT&lt;br /&gt;
|-&lt;br /&gt;
| Skill Cap || 10 || 20 || 10 || 30 || 40 || 20 || 20 || 40 || 30 || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The bullet names reflect the element of the bullet.  The names are based on the exclusive manufacturer of the weapon (ex.  Handguns have G.R.M. names, Shotguns have Tenora names, etc).  The bullets are listed below:&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! Status Effect !! G.R.M. Name !! Yohmei Name !! TENORA Name&lt;br /&gt;
|-&lt;br /&gt;
|| {{Fire}} || Burn || Burn/Burning || Ensei- || Banga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Ice}} || Freeze || Freeze/Frozen || Reisei- || Riga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Lightning}} || Shock || Plasma || Raisei- || Inga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Ground}} || Silence || Grav || Jisei- || Diga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Light}} || Confusion || Rising || Yousei- || Yoga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Dark}} || Infection || Dark || Insei- || Megiga&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Note - Fire/Ground/Dark elements have a 5% bonus in damage compared to Ice/Lightning/Light.&lt;br /&gt;
&lt;br /&gt;
== Offline Experience Patterns ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Pattern !! Hits TNL 1-11 !! &amp;quot;-&amp;quot; 11-21 !! &amp;quot;-&amp;quot; 21-30 !! Total Hits to 10 !! &amp;quot;-&amp;quot; 20 !! &amp;quot;-&amp;quot; 30 !! Associated Weapon Types&lt;br /&gt;
|-&lt;br /&gt;
| #1 || 28 || 78 || 134 || 252 || 982 || 2266 || Rifles, Handguns&lt;br /&gt;
|-&lt;br /&gt;
| #2 || 42 || 117 || 206 || 378 || 1473 || 3444 || Bows, Twin Handguns&lt;br /&gt;
|-&lt;br /&gt;
| #3 || 49 || 137 || 236 || 441 || 1723 || 3984 || Laser Cannons, Throwing Blades&lt;br /&gt;
|-&lt;br /&gt;
| #4 || 56 || 156 || 268 || 504 || 1964 || 4532 || Crossbows&lt;br /&gt;
|-&lt;br /&gt;
| #5 || 84 || 234 || 402 || 756 || 2946 || 6798 || Shotguns, Grenade Launchers&lt;br /&gt;
|-&lt;br /&gt;
| #6 || 117 || 312 || 536 || 1053 || 3978 || 9114 || Machineguns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Normal Elemental Bullet Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| rowspan=2|&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;  || colspan=5|&amp;lt;center&amp;gt;LV1~10&amp;lt;/center&amp;gt; || colspan=5|&amp;lt;center&amp;gt;LV11~20&amp;lt;/center&amp;gt; ||colspan=5|&amp;lt;center&amp;gt;LV21~30&amp;lt;/center&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| E% || SE Lv. || Rng(m) || NoB || PP  || E% || SE Lv. || Rng(m) || NoB || PP || E% || SE Lv. || Rng(m) || NoB || PP &lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles]] || 6% || 2 || 25 || 1 || 8(6) || 13% || 3 || 26 || 1 || 10(8) || 23% || 4 || 27 || 1 || 12(9)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Shotguns]] || 4% || 2 || 14 || 3 || 9(7) || 9% || 2 || 15 || 4 || 12(9) || 13% || 2 || 16 || 5 || 15(12)&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbows]] || 19% || 2 || 24 || 1 || 8 || 25% || 3 || 25 || 1 || 10 || 30% || 4 || 26 || 1 || 12&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Grenade Launchers]] || 9% || 1 || 9 || 1 || 30(24) || 13% || 2 || 9 || 1 || 40(32) || 18% || 3 || 9 || 1 || 50(40)&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannons]] || 6% || 1 || 18 || 1 || 24(19) || 11% || 1 || 19 || 1 || 32(25) || 16% || 1 || 20 || 1 || 40(32)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Twin Handguns]] || 4% || 2 || 15 || 2 || 8(6) || 12% || 2 || 16 || 2 || 10(8) || 24% || 2 || 17 || 2 || 12(9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Handguns]] || 5% || 1 || 15 || 1 || 6(4) ||  13% || 2 || 16 || 1 || 7(5) || 19% || 3 || 17 || 1 || 8(6) &lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Crossbows]] || 3% || 1 || 13 || 1 || 6(4) || 9% || 2 || 14 || 2 || 9(7) || 15% || 3 || 15 || 3 || 12(9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blades]] || 17% || 2 || 16 || 2 || 7 || 21% || 2 || 17 || 3 || 10 || 25% || 2 || 18 || 3 || 12&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Machineguns]] || 10% || 1 || 10 || 1 || 5(4) || 16% || 1 || 11 || 1 || 6(5) || 20% || 1 || 12 || 1 || 9(7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA Fragment Bullet Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| rowspan=2|&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;  || colspan=4|&amp;lt;center&amp;gt;LV1~10&amp;lt;/center&amp;gt; || colspan=4|&amp;lt;center&amp;gt;LV11~20&amp;lt;/center&amp;gt; ||colspan=4|&amp;lt;center&amp;gt;LV21~30&amp;lt;/center&amp;gt;|| rowspan=2|Effect  &lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
|| SE Lv. || Rng(m) || NoB || PP  || SE Lv. || Rng(m) || NoB || PP || SE Lv. || Rng(m) || NoB || PP&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifle: Killer Shot]] || 2 || ?? || 1 || 32(25) || 3 || ?? || 1 || 40(32) || 4 || ?? || 1 || 48(38) || May incapacitate.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Shotgun: Barada Maga]] || 1 || ?? || 3 || 18(14) || 1 || ?? || 4 || 24(19) || 2 || ?? || 5 || 30(24) || Inflicts EVP/ATA down.&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow: Chousei-Sou]] || - || ?? || 1 || 12 || - || ?? || 1 || 15 || - || ?? || 1 || 18 || Extra damage, slower firing rate.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Grenade Launcher: Boma Maga]] || 1 || 9 || 1 || 90(72) || 1 || 9 || 1 || 120(96) || 1 || 9 || 1 || 150(120) || Hits 1-3. 100% freeze.&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannon: Mayalee Prism]] || - || ?? || 1 || 36(28) || - || ?? || 1 || 42(33) || - || ?? || 1 || 48(38) || Blow away (Knockback).&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Twin Handgun: Twin Mayalee]] || 1 || ?? || 2 || 18(14) || 2 || ?? || 2 || 21(16) || 2 || ?? || 2 || 24(19) || Inflicts DFP down.&lt;br /&gt;
|-&lt;br /&gt;
| [[Handgun: Mayalee Hit]] || 1 || ?? || 1 || 18(14) || 2 || ?? || 1 || 21(16) || 3 || ?? || 1 || 24(19) || Hits two targets. Steals HP (7%, 11%, 15%).&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Crossbow: Yak-Zangenga]] || 1 || ?? || 1 || 12(9) || 2 || ?? || 2 || 18(14) || 3 || ?? || 3 || 20(16) || HP affects power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blade/Card: Kyumeisei-shiki]] || 1 || ?? || 2 || 28 || 2 || ?? || 3 || 32 || 3 || ?? || 3 || 36 || Steals HP.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blade/Card: Masei-shiki]] || 1 || ?? || 2 || 10 || ?? || ?? || ?? || ?? || ?? || ?? || ?? || ?? || Def Down.&lt;br /&gt;
|- style=&amp;quot;background-color:#009900;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Machinegun: Mayalee Fury]] || - || ?? || 1 || 15(12) || - || ?? || 1 || 18(14) || - || ?? || 1 || 21(16) || Launch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA Fragment Cost ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || Photon Art || PA Fragments Needed&lt;br /&gt;
|-&lt;br /&gt;
| Rifle || Killer Shot || 90&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun || Barada Maga || 60&lt;br /&gt;
|-&lt;br /&gt;
| Longbow || Chousei-Sou || 75&lt;br /&gt;
|-&lt;br /&gt;
| Grenade Launcher || Boma Maga || 90&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Mayalee Prism || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Twin Handgun || Twin Mayalee || 60&lt;br /&gt;
|-&lt;br /&gt;
| Handgun || Mayalee Hit || 60&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow || Yak-Zangenga || 75&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Blade || Kyumeisei-shiki || 60&lt;br /&gt;
|-&lt;br /&gt;
| Machinegun || Mayalee Fury || 75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?DB%2F%A5%D0%A5%EC%A5%C3%A5%C8 PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Sweet Death</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Bullets&amp;diff=34778</id>
		<title>Bullets</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Bullets&amp;diff=34778"/>
				<updated>2008-02-01T20:12:32Z</updated>
		
		<summary type="html">&lt;p&gt;Sweet Death: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bullets can be used to grant [[Elements]] to [[Ranged Weapons]], and to increase their [[ATP]], at the cost of both [[ATA]] and [[PP]] (the 'bullets') for each attack using that particular weapon. Bullets can be taught to characters using [[Bullet Disks]], and can only be used by attaching them to a [[Ranged Weapon]] of the appropriate weapon type. Only one Bullet can be attached to a weapon at once. &lt;br /&gt;
&lt;br /&gt;
Bullets increase in level based on the number of successful hits per shot.  Depending on the weapon, the rate at which bullets level can vary.  At 11 and 21, bullets will sometimes improve their status effect level or number of bullets per shot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type !! HU !! RA !! FO !! fG !! GT !! WT !! FF !! FG !! FT !! PT&lt;br /&gt;
|-&lt;br /&gt;
| Skill Cap || 10 || 20 || 10 || 30 || 40 || 20 || 20 || 40 || 30 || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The bullet names reflect the element of the bullet.  The names are based on the exclusive manufacturer of the weapon (ex.  Handguns have G.R.M. names, Shotguns have Tenora names, etc).  The bullets are listed below:&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! Status Effect !! G.R.M. Name !! Yohmei Name !! TENORA Name&lt;br /&gt;
|-&lt;br /&gt;
|| {{Fire}} || Burn || Burn/Burning || Ensei- || Banga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Ice || Freeze || Freeze/Frozen || Reisei- || Riga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Lightning}} || Shock || Plasma || Raisei- || Inga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Ground}} || Silence || Grav || Jisei- || Diga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Light}} || Confusion || Rising || Yousei- || Yoga&lt;br /&gt;
|-&lt;br /&gt;
|| {{Dark}} || Infection || Dark || Insei- || Megiga&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Note - Fire/Ground/Dark elements have a 5% bonus in damage compared to Ice/Lightning/Light.&lt;br /&gt;
&lt;br /&gt;
== Offline Experience Patterns ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Pattern !! Hits TNL 1-11 !! &amp;quot;-&amp;quot; 11-21 !! &amp;quot;-&amp;quot; 21-30 !! Total Hits to 10 !! &amp;quot;-&amp;quot; 20 !! &amp;quot;-&amp;quot; 30 !! Associated Weapon Types&lt;br /&gt;
|-&lt;br /&gt;
| #1 || 28 || 78 || 134 || 252 || 982 || 2266 || Rifles, Handguns&lt;br /&gt;
|-&lt;br /&gt;
| #2 || 42 || 117 || 206 || 378 || 1473 || 3444 || Bows, Twin Handguns&lt;br /&gt;
|-&lt;br /&gt;
| #3 || 49 || 137 || 236 || 441 || 1723 || 3984 || Laser Cannons, Throwing Blades&lt;br /&gt;
|-&lt;br /&gt;
| #4 || 56 || 156 || 268 || 504 || 1964 || 4532 || Crossbows&lt;br /&gt;
|-&lt;br /&gt;
| #5 || 84 || 234 || 402 || 756 || 2946 || 6798 || Shotguns, Grenade Launchers&lt;br /&gt;
|-&lt;br /&gt;
| #6 || 117 || 312 || 536 || 1053 || 3978 || 9114 || Machineguns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Normal Elemental Bullet Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| rowspan=2|&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;  || colspan=5|&amp;lt;center&amp;gt;LV1~10&amp;lt;/center&amp;gt; || colspan=5|&amp;lt;center&amp;gt;LV11~20&amp;lt;/center&amp;gt; ||colspan=5|&amp;lt;center&amp;gt;LV21~30&amp;lt;/center&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| E% || SE Lv. || Rng(m) || NoB || PP  || E% || SE Lv. || Rng(m) || NoB || PP || E% || SE Lv. || Rng(m) || NoB || PP &lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles]] || 6% || 2 || 25 || 1 || 8(6) || 13% || 3 || 26 || 1 || 10(8) || 23% || 4 || 27 || 1 || 12(9)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Shotguns]] || 4% || 2 || 14 || 3 || 9(7) || 9% || 2 || 15 || 4 || 12(9) || 13% || 2 || 16 || 5 || 15(12)&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbows]] || 19% || 2 || 24 || 1 || 8 || 25% || 3 || 25 || 1 || 10 || 30% || 4 || 26 || 1 || 12&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Grenade Launchers]] || 9% || 1 || 9 || 1 || 30(24) || 13% || 2 || 9 || 1 || 40(32) || 18% || 3 || 9 || 1 || 50(40)&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannons]] || 6% || 1 || 18 || 1 || 24(19) || 11% || 1 || 19 || 1 || 32(25) || 16% || 1 || 20 || 1 || 40(32)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Twin Handguns]] || 4% || 2 || 15 || 2 || 8(6) || 12% || 2 || 16 || 2 || 10(8) || 24% || 2 || 17 || 2 || 12(9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Handguns]] || 5% || 1 || 15 || 1 || 6(4) ||  13% || 2 || 16 || 1 || 7(5) || 19% || 3 || 17 || 1 || 8(6) &lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Crossbows]] || 3% || 1 || 13 || 1 || 6(4) || 9% || 2 || 14 || 2 || 9(7) || 15% || 3 || 15 || 3 || 12(9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blades]] || 17% || 2 || 16 || 2 || 7 || 21% || 2 || 17 || 3 || 10 || 25% || 2 || 18 || 3 || 12&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Machineguns]] || 10% || 1 || 10 || 1 || 5(4) || 16% || 1 || 11 || 1 || 6(5) || 20% || 1 || 12 || 1 || 9(7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA Fragment Bullet Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| rowspan=2|&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;  || colspan=4|&amp;lt;center&amp;gt;LV1~10&amp;lt;/center&amp;gt; || colspan=4|&amp;lt;center&amp;gt;LV11~20&amp;lt;/center&amp;gt; ||colspan=4|&amp;lt;center&amp;gt;LV21~30&amp;lt;/center&amp;gt;|| rowspan=2|Effect  &lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
|| SE Lv. || Rng(m) || NoB || PP  || SE Lv. || Rng(m) || NoB || PP || SE Lv. || Rng(m) || NoB || PP&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifle: Killer Shot]] || 2 || ?? || 1 || 32(25) || 3 || ?? || 1 || 40(32) || 4 || ?? || 1 || 48(38) || May incapacitate.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Shotgun: Barada Maga]] || 1 || ?? || 3 || 18(14) || 1 || ?? || 4 || 24(19) || 2 || ?? || 5 || 30(24) || Inflicts EVP/ATA down.&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow: Chousei-Sou]] || - || ?? || 1 || 12 || - || ?? || 1 || 15 || - || ?? || 1 || 18 || Extra damage, slower firing rate.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Grenade Launcher: Boma Maga]] || 1 || 9 || 1 || 90(72) || 1 || 9 || 1 || 120(96) || 1 || 9 || 1 || 150(120) || Hits 1-3. 100% freeze.&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannon: Mayalee Prism]] || - || ?? || 1 || 36(28) || - || ?? || 1 || 42(33) || - || ?? || 1 || 48(38) || Blow away (Knockback).&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Twin Handgun: Twin Mayalee]] || 1 || ?? || 2 || 18(14) || 2 || ?? || 2 || 21(16) || 2 || ?? || 2 || 24(19) || Inflicts DFP down.&lt;br /&gt;
|-&lt;br /&gt;
| [[Handgun: Mayalee Hit]] || 1 || ?? || 1 || 18(14) || 2 || ?? || 1 || 21(16) || 3 || ?? || 1 || 24(19) || Hits two targets. Steals HP (7%, 11%, 15%).&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Crossbow: Yak-Zangenga]] || 1 || ?? || 1 || 12(9) || 2 || ?? || 2 || 18(14) || 3 || ?? || 3 || 20(16) || HP affects power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blade/Card: Kyumeisei-shiki]] || 1 || ?? || 2 || 28 || 2 || ?? || 3 || 32 || 3 || ?? || 3 || 36 || Steals HP.&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blade/Card: Masei-shiki]] || 1 || ?? || 2 || 10 || ?? || ?? || ?? || ?? || ?? || ?? || ?? || ?? || Def Down.&lt;br /&gt;
|- style=&amp;quot;background-color:#009900;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Machinegun: Mayalee Fury]] || - || ?? || 1 || 15(12) || - || ?? || 1 || 18(14) || - || ?? || 1 || 21(16) || Launch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA Fragment Cost ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Weapon || Photon Art || PA Fragments Needed&lt;br /&gt;
|-&lt;br /&gt;
| Rifle || Killer Shot || 90&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun || Barada Maga || 60&lt;br /&gt;
|-&lt;br /&gt;
| Longbow || Chousei-Sou || 75&lt;br /&gt;
|-&lt;br /&gt;
| Grenade Launcher || Boma Maga || 90&lt;br /&gt;
|-&lt;br /&gt;
| Laser Cannon || Mayalee Prism || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Twin Handgun || Twin Mayalee || 60&lt;br /&gt;
|-&lt;br /&gt;
| Handgun || Mayalee Hit || 60&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow || Yak-Zangenga || 75&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Blade || Kyumeisei-shiki || 60&lt;br /&gt;
|-&lt;br /&gt;
| Machinegun || Mayalee Fury || 75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?DB%2F%A5%D0%A5%EC%A5%C3%A5%C8 PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Sweet Death</name></author>	</entry>

	</feed>