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		<id>http://re-psupedia.info/index.php?title=GAS&amp;diff=118575</id>
		<title>GAS</title>
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				<updated>2012-02-09T12:48:09Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Type customizations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special mission&lt;br /&gt;
|Mission name= GAS&lt;br /&gt;
|JP name= GAS&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= AOTI&lt;br /&gt;
|Mission type= Item exchange mission}}&lt;br /&gt;
{{Description&lt;br /&gt;
|EN= This is an ability customization program created in response to numerous Guardians' requests.&amp;lt;br/&amp;gt;Res. Security Dept.&lt;br /&gt;
|JP= }}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).&lt;br /&gt;
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP), whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.&lt;br /&gt;
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.&lt;br /&gt;
# Even if you are not at the level cap, you can earn AEXP by playing certain [[GUARDIANS advanced missions]].  Enemies in these missions (excluding extra stage GAMs) give AEXP when defeated.&lt;br /&gt;
* On the Xbox 360 servers, the total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  The limit on the Japanese PC servers is 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.&lt;br /&gt;
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.&lt;br /&gt;
* In the charts below, items in light green represent customization options that will be released at a later date.  Blue cells indicate customizations that likely will not be released on the Xbox 360 servers.  Please reference [[Talk:GAS|this list]] for details on customization release order based on the Japanese PC servers.&lt;br /&gt;
&lt;br /&gt;
== Type customizations ==&lt;br /&gt;
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy＋|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.&lt;br /&gt;
&lt;br /&gt;
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  (Light green cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.)  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type customization !! Human !! Newman !! CAST !! Beast&lt;br /&gt;
|-&lt;br /&gt;
| Basic abilities || 14 || 12 || 8 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 8 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Special abilities || 8 || 7 || 6 || 7&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Special abilities || 8 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Weapon skills || 20 || 15 || 10 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Weapon skills || 20 || 15 || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attributes/resistances || 22 || 17 || 17 || 17&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Attributes/resistances || 27 || 22 || 22 || 22&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Attributes/resistances || 32 || 28 || 28 || 28&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap.  For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization.  Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades.  However, the AP spent on a reverted customization '''will not''' be returned to you.  Be sure to carefully consider and plan out the customizations for your type!&lt;br /&gt;
&lt;br /&gt;
=== Basic abilities ===&lt;br /&gt;
This customization option allows you to enhance the base attributes of your character's type in fixed increments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Maximum HP＋|Maximum HP+]] || rowspan=&amp;quot;5&amp;quot; | 最大HP+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 50 HP per level.&amp;lt;br/&amp;gt;Maximum boost of 250 HP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Strength＋|Strength+]] || rowspan=&amp;quot;5&amp;quot; | 基本攻撃力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 ATP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 ATP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Accuracy＋|Accuracy+]] || rowspan=&amp;quot;5&amp;quot; | 基本命中力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 15 ATA per level.&amp;lt;br/&amp;gt;Maximum boost of 75 ATA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[TECHNIC＋|TECHNIC+]] || rowspan=&amp;quot;5&amp;quot; | 基本法撃力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 TP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 TP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Defense＋|Defense+]] || rowspan=&amp;quot;5&amp;quot; | 基本防御力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 10 DFP per level.&amp;lt;br/&amp;gt;Maximum boost of 50 DFP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Evasion＋|Evasion+]] || rowspan=&amp;quot;5&amp;quot; | 基本回避力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 EVP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 EVP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Mental＋|Mental+]] || rowspan=&amp;quot;5&amp;quot; | 基本精神力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 MST per level.&amp;lt;br/&amp;gt;Maximum boost of 150 MST at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Stamina＋|Stamina+]] || rowspan=&amp;quot;5&amp;quot; | 基本持久力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 1 STA per level.&amp;lt;br/&amp;gt;Maximum boost of 5 STA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special abilities ===&lt;br /&gt;
This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Full Custom Power]] || rowspan=&amp;quot;2&amp;quot; | フルカスタムパワー || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power&amp;lt;br/&amp;gt;based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Attack Damage＋|Exact Attack Damage+]] || rowspan=&amp;quot;2&amp;quot; | ジャストアタックダメージ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Counter Damage＋|Exact Counter Damage+]] || rowspan=&amp;quot;2&amp;quot; | ジャストカウンターダメージ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot;| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Attack Range＋|Attack Range+]] || rowspan=&amp;quot;2&amp;quot; | アタックレンジ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Support Range＋|Support Range+]] || rowspan=&amp;quot;2&amp;quot; | サポートレンジ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Rate]] || クリティカルレート || 1 || 10 || 1 || Increases the rate of critical attacks by 6%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Mastery]] || クリティカルマスタリー || 1 || 10 || 1 || Increases the damage of critical attacks by 5%.&amp;lt;br/&amp;gt;Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Swords PA Level＋|Swords PA Level+]]&amp;lt;br/&amp;gt;[[Knuckles PA Level＋|Knuckles PA Level+]]&amp;lt;br/&amp;gt;[[Spears PA Level＋|Spears PA Level+]]&amp;lt;br/&amp;gt;[[Dbl Sabers PA Level＋|Dbl Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Axes PA Level＋|Axes PA Level+]]&amp;lt;br/&amp;gt;[[Twin Sabers PA Level＋|Twin Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Daggers PA Level＋|Twin Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Claws PA Level＋|Twin Claws PA Level+]]&amp;lt;br/&amp;gt;[[Sabers PA Level＋|Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Daggers PA Level＋|Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Claws PA Level＋|Claws PA Level+]]&amp;lt;br/&amp;gt;[[Whips PA Level＋|Whips PA Level+]]&amp;lt;br/&amp;gt;[[Slicers PA Level＋|Slicers PA Level+]] || rowspan=&amp;quot;5&amp;quot; | ソードPALV+&amp;lt;br/&amp;gt;ナックルPALV+&amp;lt;br/&amp;gt;スピアPALV+&amp;lt;br/&amp;gt;ダブルセイバーPALV+&amp;lt;br/&amp;gt;アックスPALV+&amp;lt;br/&amp;gt;ツインセイバーPALV+&amp;lt;br/&amp;gt;ツインダガーPALV+&amp;lt;br/&amp;gt;ツインクローPALV+&amp;lt;br/&amp;gt;セイバーPALV+&amp;lt;br/&amp;gt;ダガーPALV+&amp;lt;br/&amp;gt;クローPALV+&amp;lt;br/&amp;gt;ウィップPALV+&amp;lt;br/&amp;gt;スライサーPALV+&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases the specified weapon category's photon art level cap for your type by two.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Fighmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Rifles PA Level＋|Rifles PA Level+]]&amp;lt;br/&amp;gt;[[Shotguns PA Level＋|Shotguns PA Level+]]&amp;lt;br/&amp;gt;[[Longbows PA Level＋|Longbows PA Level+]]&amp;lt;br/&amp;gt;[[Grenades PA Level＋|Grenades PA Level+]]&amp;lt;br/&amp;gt;[[L. Cannons PA Level＋|L. Cannons PA Level+]]&amp;lt;br/&amp;gt;[[T. Handguns PA Level＋|T. Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Handguns PA Level＋|Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Crossbows PA Level＋|Crossbows PA Level+]]&amp;lt;br/&amp;gt;[[Cards PA Level＋|Cards PA Level+]]&amp;lt;br/&amp;gt;[[Machineguns PA Level＋|Machineguns PA Level+]] || rowspan=&amp;quot;5&amp;quot; | ライフルPALV+&amp;lt;br/&amp;gt;ショットガンPALV+&amp;lt;br/&amp;gt;ロングボウPALV+&amp;lt;br/&amp;gt;グレネードPALV+&amp;lt;br/&amp;gt;レーザーカノンPALV+&amp;lt;br/&amp;gt;ツインハンドガンPALV+&amp;lt;br/&amp;gt;ハンドガンPALV+&amp;lt;br/&amp;gt;クロスボウPALV+&amp;lt;br/&amp;gt;カードPALV+&amp;lt;br/&amp;gt;マシンガンPALV+&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases the specified weapon category's photon art level cap for your type by two.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords Damage＋|Swords Damage+]]&amp;lt;br/&amp;gt;[[Spears Damage＋|Spears Damage+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Damage＋|Dbl Sabers Damage+]]&amp;lt;br/&amp;gt;[[Axes Damage＋|Axes Damage+]] || ソードダメージ+&amp;lt;br/&amp;gt;スピアダメージ+&amp;lt;br/&amp;gt;ダブルセイバーダメージ+&amp;lt;br/&amp;gt;アックスダメージ+ || 1 || 2 || 1 || Increases base (0/10) weapon attack power by 2%.&amp;lt;br/&amp;gt;[[Fighmaster]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles Damage＋|Rifles Damage+]]&amp;lt;br/&amp;gt;[[Shotguns Damage＋|Shotguns Damage+]]&amp;lt;br/&amp;gt;[[L. Cannons Damage＋|L. Cannons Damage+]]&amp;lt;br/&amp;gt;[[T. Handguns Damage＋|T. Handguns Damage+]] || ライフルダメージ+&amp;lt;br/&amp;gt;ショットガンダメージ+&amp;lt;br/&amp;gt;レーザーカノンダメージ+&amp;lt;br/&amp;gt;ツインハンドガンダメージ+ || 1 || 2 || 1 || Increases base (0/10) weapon attack power by 2%.&amp;lt;br/&amp;gt;[[Gunmaster]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rods Damage＋|Rods Damage+]]&amp;lt;br/&amp;gt;[[Wands Damage＋|Wands Damage+]]&amp;lt;br/&amp;gt;[[TECH-Mags Damage＋|TECH-Mags Damage+]] || ロッドダメージ+&amp;lt;br/&amp;gt;ウォンドダメージ+&amp;lt;br/&amp;gt;マドゥーグダメージ+ || 1 || 2 || 1 || Increases base (0/10) rod TECHNIC power by 2%; wand and TCSM power by 4%.&amp;lt;br/&amp;gt;[[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords Element＋|Swords Element+]]&amp;lt;br/&amp;gt;[[Knuckles Element＋|Knuckles Element+]]&amp;lt;br/&amp;gt;[[Spears Element＋|Spears Element+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Element＋|Dbl Sabers Element+]]&amp;lt;br/&amp;gt;[[Axes Element＋|Axes Element+]]&amp;lt;br/&amp;gt;[[Twin Sabers Element＋|Twin Sabers Element+]]&amp;lt;br/&amp;gt;[[Twin Daggers Element＋|Twin Daggers Element+]]&amp;lt;br/&amp;gt;[[Twin Claws Element＋|Twin Claws Element+]]&amp;lt;br/&amp;gt;[[Sabers Element＋|Sabers Element+]]&amp;lt;br/&amp;gt;[[Daggers Element＋|Daggers Element+]]&amp;lt;br/&amp;gt;[[Claws Element＋|Claws Element+]]&amp;lt;br/&amp;gt;[[Whips Element＋|Whips Element+]]&amp;lt;br/&amp;gt;[[Slicers Element＋|Slicers Element+]] || ソードエレメント+&amp;lt;br/&amp;gt;ナックルエレメント+&amp;lt;br/&amp;gt;スピアエレメント+&amp;lt;br/&amp;gt;ダブルセイバーエレメント+&amp;lt;br/&amp;gt;アックスエレメント+&amp;lt;br/&amp;gt;ツインセイバーエレメント+&amp;lt;br/&amp;gt;ツインダガーエレメント+&amp;lt;br/&amp;gt;ツインクローエレメント+&amp;lt;br/&amp;gt;セイバーエレメント+&amp;lt;br/&amp;gt;ダガーエレメント+&amp;lt;br/&amp;gt;クローエレメント+&amp;lt;br/&amp;gt;ウィップエレメント+&amp;lt;br/&amp;gt;スライサーエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles Element＋|Rifles Element+]]&amp;lt;br/&amp;gt;[[Shotguns Element＋|Shotguns Element+]]&amp;lt;br/&amp;gt;[[Longbows Element＋|Longbows Element+]]&amp;lt;br/&amp;gt;[[Grenades Element＋|Grenades Element+]]&amp;lt;br/&amp;gt;[[L. Cannons Element＋|L. Cannons Element+]]&amp;lt;br/&amp;gt;[[T. Handguns Element＋|T. Handguns Element+]]&amp;lt;br/&amp;gt;[[Handguns Element＋|Handguns Element+]]&amp;lt;br/&amp;gt;[[Crossbows Element＋|Crossbows Element+]]&amp;lt;br/&amp;gt;[[Cards Element＋|Cards Element+]]&amp;lt;br/&amp;gt;[[Machineguns Element＋|Machineguns Element+]] || ライフルエレメント+&amp;lt;br/&amp;gt;ショットガンエレメント+&amp;lt;br/&amp;gt;ロングボウエレメント+&amp;lt;br/&amp;gt;グレネードエレメント+&amp;lt;br/&amp;gt;レーザーカノンエレメント+&amp;lt;br/&amp;gt;ツインハンドガンエレメント+&amp;lt;br/&amp;gt;ハンドガンエレメント+&amp;lt;br/&amp;gt;クロスボウエレメント+&amp;lt;br/&amp;gt;カードエレメント+&amp;lt;br/&amp;gt;マシンガンエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rods Element＋|Rods Element+]]&amp;lt;br/&amp;gt;[[Wands Element＋|Wands Element+]]&amp;lt;br/&amp;gt;[[TECH-Mags Element＋|TECH-Mags Element+]] || ロッドエレメント+&amp;lt;br/&amp;gt;ウォンドエレメント+&amp;lt;br/&amp;gt;マドゥーグエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Defense＋|Two Handed Defense+]] || ツーハンドディフェンス+ || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Block＋|Two Handed Block+]] || ツーハンドブロック+ || 1 || 2 || 1 || Boosts EVP by 200 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Mind＋|Two Handed Mind+]] || ツーハンドマインド+ || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Defense＋|One Handed Defense+]] || ワンハンドディフェンス+ || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Block＋|One Handed Block+]] || ワンハンドブロック+ || 1 || 2 || 1 || Boosts EVP by 150 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Mind＋|One Handed Mind+]] || ワンハンドマインド+ || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Right Hand＋|Right Hand+]] || rowspan=&amp;quot;2&amp;quot; | ライトハンド+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts base (0/10) attack/TECHNIC power of right hand weapons by 2%.&amp;lt;br/&amp;gt;Maximum boost of 4% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Left Hand＋|Left Hand+]] || rowspan=&amp;quot;2&amp;quot; | レフトハンド+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts base (0/10) attack/TECHNIC power of left hand weapons by 2%.&amp;lt;br/&amp;gt;Maximum boost of 4% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rifles Critical＋|Rifles Critical+]]&amp;lt;br/&amp;gt;[[Shotguns Critical＋|Shotguns Critical+]]&amp;lt;br/&amp;gt;[[Longbows Critical＋|Longbows Critical+]]&amp;lt;br/&amp;gt;[[Grenades Critical＋|Grenades Critical+]]&amp;lt;br/&amp;gt;[[L. Cannons Critical＋|L. Cannons Critical+]]&amp;lt;br/&amp;gt;[[T. Handguns Critical＋|T. Handguns Critical+]]&amp;lt;br/&amp;gt;[[Handguns Critical＋|Handguns Critical+]]&amp;lt;br/&amp;gt;[[Crossbows Critical＋|Crossbows Critical+]]&amp;lt;br/&amp;gt;[[Cards Critical＋|Cards Critical+]]&amp;lt;br/&amp;gt;[[Machineguns Critical＋|Machineguns Critical+]] || rowspan=&amp;quot;2&amp;quot; | ライフルCレート+&amp;lt;br/&amp;gt;ショットガンCレート+&amp;lt;br/&amp;gt;ロングボウCレート+&amp;lt;br/&amp;gt;グレネードCレート+&amp;lt;br/&amp;gt;レーザーカノンCレート+&amp;lt;br/&amp;gt;ツインハンドガンCレート+&amp;lt;br/&amp;gt;ハンドガンCレート+&amp;lt;br/&amp;gt;クロスボウCレート+&amp;lt;br/&amp;gt;カードCレート+&amp;lt;br/&amp;gt;マシンガンCレート+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rods Critical＋|Rods Critical+]]&amp;lt;br/&amp;gt;[[Wands Critical＋|Wands Critical+]]&amp;lt;br/&amp;gt;[[TECH-Mags Critical＋|TECH-Mags Critical+]] || rowspan=&amp;quot;2&amp;quot; | ロッドCレート+&amp;lt;br/&amp;gt;ウォンドCレート+&amp;lt;br/&amp;gt;マドゥーグCレート+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Attributes/resistances ===&lt;br /&gt;
This customization option lets you upgrade the abilities and level caps of various TECHNICs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Foie]] || LB・フォイエ || 1 || 10 || 1 || Removes Foie's hit restriction and adds two targets.&amp;lt;br/&amp;gt;[[Fortetecher]] and [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Barta]] || LB・バータ || 1 || 10 || 1 || Boosts Barta's power modifier by 10%.  [[Fortetecher]] and [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Zonde]] || LB・ゾンデ || 1 || 10 || 1 || Boosts Zonde's power modifier by 10%.  [[Fortetecher]] and [[Fortetecher]] and [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Diga]] || LB・ディーガ || 1 || 10 || 1 || Removes Diga's hit restriction and adds two targets.&amp;lt;br/&amp;gt;[[Fortetecher]] and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Grants]] || LB・グランツ || 1 || 10 || 1 || Removes Grants's hit restriction and adds two targets.&lt;br /&gt;
[[Masterforce]] and [[Fortetecher]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Megid]] || LB・メギド || 1 || 10 || 1 || Boosts Megid's power modifier by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Rafoie]] || LB・ラ・フォイエ || 1 || 10 || 1 || Removes Rafoie's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Rabarta]] || LB・ラ・バータ || 1 || 10 || 1 || Removes Rabarta's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Razonde]] || LB・ラ・ゾンデ || 1 || 10 || 1 || Removes Razonde's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Radiga]] || LB・ラ・ディーガ || 1 || 10 || 1 || Removes Radiga's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Ramegid]] || LB・ラ・メギド || 1 || 10 || 1 || Removes Ramegid's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gifoie]] || LB・ギ・フォイエ || 1 || 10 || 1 || Removes Gifoie's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]], [[Acrotecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gibarta]] || LB・ギ・バータ || 1 || 10 || 1 || Removes Gibarta's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]], [[Acrotecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gizonde]] || LB・ギ・ゾンデ || 1 || 10 || 1 || Removes Gizonde's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]], [[Acrotecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gidiga]] || LB・ギ・ディーガ || 1 || 10 || 1 || Removes Gidiga's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]], [[Acrotecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Noszonde]] || LB・ノス・ゾンデ || 1 || 10 || 1 || Removes Noszonde's hit restriction, adds one target and boosts its power modifier by 20%.&amp;lt;br/&amp;gt;[[Guntecher]], [[Wartecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Nosdiga]] || LB・ノス・ディーガ || 1 || 10 || 1 || Boosts Nosdiga's power modifier by 50%.  [[Guntecher]], [[Wartecher]], and [[Masterforce]]  only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Nosmegid]] || LB・ノス・メギド || 1 || 10 || 1 || Removes Nosmegid's hit restriction, adds one target and boosts its power modifier by 20%.&amp;lt;br/&amp;gt;[[Guntecher]], [[Wartecher]], and [[Masterforce]]  only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Nagrants]] || LB・ナ・グランツ || 1 || 10 || 1 || Boosts Nagrants's power modifier by 20%. [[Guntecher]], [[Wartecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Damfoie]] || LB・ダム・フォイエ || 1 || 10 || 1 || Boosts Damfoie's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Dambarta]] || LB・ダム・バータ || 1 || 10 || 1 || Boosts Dambarta's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Damdiga]] || LB・ダム・ディーガ || 1 || 10 || 1 || Boosts Damdiga's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Damgrants]] || LB・ダム・グランツ || 1 || 10 || 1 || Boosts Damgrants's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Dammegid]] || LB・ダム・メギド || 1 || 10 || 1 || Boosts Dammegid's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Fire TECHNIC Lv＋|Fire TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ice TECHNIC Lv＋|Ice TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Lightning TECHNIC Lv＋|Lightning TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ground TECHNIC Lv＋|Ground TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Light TECHNIC Lv＋|Light TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Dark TECHNIC Lv＋|Dark TECHNIC Lv+]] || rowspan=&amp;quot;5&amp;quot; | 炎テクニックLV+&amp;lt;br/&amp;gt;氷テクニックLV+&amp;lt;br/&amp;gt;雷テクニックLV+&amp;lt;br/&amp;gt;土テクニックLV+&amp;lt;br/&amp;gt;光テクニックLV+&amp;lt;br/&amp;gt;闇テクニックLV+&lt;br /&gt;
| 1 || 3 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases specific attack TECHNIC category level cap by two levels.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 5&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 6&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 7&lt;br /&gt;
|- &lt;br /&gt;
| [[Support TECHNIC Lv＋|Support TECHNIC Lv+]] || 補助テクニックLV+ || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Burn Resist＋|Burn Resist+]] || rowspan=&amp;quot;2&amp;quot; | 燃焼耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to burning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Poison Resist＋|Poison Resist+]] || rowspan=&amp;quot;2&amp;quot; | 毒耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to poison.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Confu. Resist＋|Confu. Resist+]] || rowspan=&amp;quot;2&amp;quot; | 混乱耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to confusion.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Style customizations ==&lt;br /&gt;
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles.  While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.&lt;br /&gt;
&lt;br /&gt;
=== Weapon styles ===&lt;br /&gt;
Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon]] || エレメンタルウェポン || 5 || rowspan=&amp;quot;3&amp;quot; {{Future item}} | 3 || Adds 5% to your equipped weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon 2]] || エレメンタルアームズ || 10 || Adds 2% to your equipped weapon's attribute rate (total increase of 7%).&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Elemental Burst]] || エレメンタルバースト || 20 || Adds 5% to your equipped weapon's attribute rate (total increase of 12%).&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Weapon]] || エンハンスウェポン || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of A-grade and lower weapons by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[High Enhanced Weapon]] || ハイエンハンスウェポン || 7 || Requires [[Enhanced Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Mastery]] || コモンマスタリー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of C-grade weapons by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Specialty]] || コモンスペシャリティー || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%. &lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Crusher]] || バーンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Burned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Burn Collapse]] || バーンコラプス || 8 || Requires [[Burn Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Crusher]] || ポイズンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Poisoned enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Poison Collapse]] || ポイズンコラプス || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Crusher]] || ウィルスクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Infected enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Infect Collapse]] || ウィルスコラプス || 8 || Requires [[Infect Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Crusher]] || ショッククラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Shocked enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Shock Collapse]] || ショックコラプス || 8 || Requires [[Shock Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Crusher]] || サイレントクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Silenced enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Silen. Collapse]] || サイレントコラプス || 8 || Requires [[Silen. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Crusher]] || フリーズクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Frozen enemies will take an additional 8% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Freeze Collapse]] || フリーズコラプス || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Crusher]] || スリープクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Sleeping enemies will take an additional 50% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Sleep Collapse]] || スリープコラプス || 8 || Requires [[Sleep Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Crusher]] || スタンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Stunned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Stun Collapse]] || スタンコラプス || 8 || Requires [[Stun Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Confu. Crusher]] || コンフューズクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Confused enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Confu. Collapse]] || コンフューズコラプス || 8 || Requires [[Confu. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Taunt Crusher]] || チャームクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Taunted enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Taunt Collapse]] || チャームコラプス || 8 || Requires [[Taunt Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Enchant]] || エンチャントバーン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[burn]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Transform]] || トランスフォームバーン || 5 || Adds [[burn]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Enchant]] || エンチャントポイズン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[poison]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Transform]] || トランスフォームポイズン || 5 || Adds [[poison]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Enchant]] || エンチャントウィルス || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[infection]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Transform]] || トランスフォームウィルス || 5 || Adds [[infection]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Enchant]] || エンチャントショック || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[shock]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Transform]] || トランスフォームショック || 5 || Adds [[shock]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Enchant]] || エンチャントサイレント || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[silence]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Transform]] || トランスフォームサイレント || 5 || Adds [[silence]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Enchant]] || エンチャントフリーズ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[freeze]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Transform]] || トランスフォームフリーズ || 5 || Adds [[freeze]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Enchant]] || エンチャントスリープ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[sleep]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Transform]] || トランスフォームスリープ || 5 || Adds [[sleep]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Enchant]] || エンチャントスタン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[stun]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Transform]] || トランスフォームスタン || 5 || Adds [[stun]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Enchant]] || エンチャントコンフューズ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[confuse]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Transform]] || トランスフォームコンフューズ || 5 || Adds [[confuse]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Enchant]] || エンチャントチャーム || 3 ||  rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[taunt]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Transform]] || トランスフォームチャーム || 5 || Adds [[taunt]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Enchant]] || エンチャントデス || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[incapacitate]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Transform]] || トランスフォームデス || 5 || Adds [[incapacitate]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Master]] || ウェポンマスタリー || 5 || 1 || Reduces the variance of your weapons by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush]] || ガードクラッシュ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush 2]] || ガードブレイク || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Revenge Blaster]] || リベンジブラスター || 20 || 1 || You become more powerful as your HP decreases.&lt;br /&gt;
|- &lt;br /&gt;
| [[Direct Attack]] || ヘビーパンチ || 5 || rowspan=&amp;quot;2&amp;quot; {{Future item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Over Swing]] || オーバースイング || 10 || Requires [[Direct Attack]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shield styles ===&lt;br /&gt;
Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field]] || エレメンタルフィールド || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your line shield's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field 2]] || エレメンタルウォール || 10 || Increases your line shield's elemental attribute an additional 2%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Action]] || ラピッドリアクト || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your base EVP by approximately 100 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Action]] || クイックリアクト || 6 || Increases your base EVP by an additional 200 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish]] || レグスレス || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases your EVP by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish 2]] || ハイレグスレス || 10 || Decreases your EVP by an additional unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Breath]] || ラガンズブレス || 5 || {{Future item}} rowspan=&amp;quot;3&amp;quot; | 3 || Increases your maximum HP by 200 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Force]] || ラガンズフォース || 7 || Increases your maximum HP by an additional 150 points.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Ragan's Soul]] || ラガンズソウル || 10 || Increases your maximum HP by an additional 150 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Shield]] || フォトンシールド || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases physical damage by 60 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Shield 2]] || コアシールド || 10 || Decreases physical damage by an additional 140 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Barrier]] || フォトンバリア || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases TECHNIC damage by 60 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Barrier 2]] || ソウルバリア || 10 || Decreases TECHNIC damage by an additional 140 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Body]] || ソリッドボディ || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Fire]] || プリベントファイア || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from fire-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Fire 2]] || レデュースファイア || 10 || Reduces damage from fire-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ice]] || プリベントアイス || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from ice-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Ice 2]] || レデュースアイス || 10 || Reduces damage from ice-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Lightning]] || プリベントサンダー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from lightning-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Lightning 2]] || レデュースサンダー || 10 || Reduces damage from lightning-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ground]] || プリベントアース || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from ground-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Ground 2]] || レデュースアース || 10 || Reduces damage from ground-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Light]] || プリベントライト || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from light-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Light 2]] || レデュースライト || 10 || Reduces damage from light-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Dark]] || プリベントダーク || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from dark-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Dark 2]] || レデュースダーク || 10 || Reduces damage from dark-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Multiple Parry]] || マルチプルパリィ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Has a low chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Multiple Parry 2]] || ハイマルチプルパリィ || 10 || Has a slightly higher chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stability]] || ヴァンガード || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fakis Curse]] || ファキスカーズ || 5 || 1 || Reduces your base STA, but adds 400 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand Firm]] || スタンドスティル || 5 || 1 || Reduces the chance of being knocked down by certain attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Protection]] || プロテクション || 7 || rowspan=&amp;quot;2&amp;quot; {{Future item}} | 2 || Reduces all types of damage by 50 points.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Aegis Guard]] || イージスガード || 15 || Reduces all types of damage by an additional 50 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra styles ===&lt;br /&gt;
Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Trapper]] || ミドルグレードトラップ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases trap damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Trapper]] || ハイグレードトラップ || 10 || Increases trap damage by an additional 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Pharmacist]] || ミドルグレードファーマシー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increase the effectiveness of recovery items by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Pharmacist]] || ハイグレードファーマシー || 10 || Increases recovery item effectiveness by an additional 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Time]] || ツータイムス || 5 || 1 || Doubles the duration of status enhancement items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || プロヴォーク || 5 || 1 || Enhance your presence to provoke enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Blast]] || ワイルドブラスト || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Trusty Partner]] || トラスティーパートナー || 5 || 1 || Increases NPC damage output by 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter]] || フォトンクラフター || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Regenerates 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter 2]] || フォトンリジェネレイター || 10 || Regenerates an additional 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenge]] || アベンジ || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regenerate]] || リジェネレイト || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Regrowth]] || リグロース || 10 || Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Fashioned]] || オールドファッション || 2 || 1 || Removes your line shield's photon glow.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item exchange missions]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GAS&amp;diff=118574</id>
		<title>GAS</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GAS&amp;diff=118574"/>
				<updated>2012-02-09T12:47:06Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Attributes/resistances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special mission&lt;br /&gt;
|Mission name= GAS&lt;br /&gt;
|JP name= GAS&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= AOTI&lt;br /&gt;
|Mission type= Item exchange mission}}&lt;br /&gt;
{{Description&lt;br /&gt;
|EN= This is an ability customization program created in response to numerous Guardians' requests.&amp;lt;br/&amp;gt;Res. Security Dept.&lt;br /&gt;
|JP= }}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).&lt;br /&gt;
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP), whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.&lt;br /&gt;
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.&lt;br /&gt;
# Even if you are not at the level cap, you can earn AEXP by playing certain [[GUARDIANS advanced missions]].  Enemies in these missions (excluding extra stage GAMs) give AEXP when defeated.&lt;br /&gt;
* On the Xbox 360 servers, the total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  The limit on the Japanese PC servers is 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.&lt;br /&gt;
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.&lt;br /&gt;
* In the charts below, items in light green represent customization options that will be released at a later date.  Blue cells indicate customizations that likely will not be released on the Xbox 360 servers.  Please reference [[Talk:GAS|this list]] for details on customization release order based on the Japanese PC servers.&lt;br /&gt;
&lt;br /&gt;
== Type customizations ==&lt;br /&gt;
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy＋|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.&lt;br /&gt;
&lt;br /&gt;
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  (Light green cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.)  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type customization !! Human !! Newman !! CAST !! Beast&lt;br /&gt;
|-&lt;br /&gt;
| Basic abilities || 14 || 12 || 8 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 8 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Special abilities || 8 || 7 || 6 || 7&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Special abilities || 8 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Weapon skills || 20 || 15 || 10 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Weapon skills || 20 || 15 || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attributes/resistances || 22 || 17 || 17 || 17&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Attributes/resistances || 27 || 22 || 22 || 22&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| Attributes/resistances || 32 || 28 || 28 || 28&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap.  For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization.  Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades.  However, the AP spent on a reverted customization '''will not''' be returned to you.  Be sure to carefully consider and plan out the customizations for your type!&lt;br /&gt;
&lt;br /&gt;
=== Basic abilities ===&lt;br /&gt;
This customization option allows you to enhance the base attributes of your character's type in fixed increments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Maximum HP＋|Maximum HP+]] || rowspan=&amp;quot;5&amp;quot; | 最大HP+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 50 HP per level.&amp;lt;br/&amp;gt;Maximum boost of 250 HP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Strength＋|Strength+]] || rowspan=&amp;quot;5&amp;quot; | 基本攻撃力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 ATP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 ATP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Accuracy＋|Accuracy+]] || rowspan=&amp;quot;5&amp;quot; | 基本命中力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 15 ATA per level.&amp;lt;br/&amp;gt;Maximum boost of 75 ATA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[TECHNIC＋|TECHNIC+]] || rowspan=&amp;quot;5&amp;quot; | 基本法撃力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 TP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 TP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Defense＋|Defense+]] || rowspan=&amp;quot;5&amp;quot; | 基本防御力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 10 DFP per level.&amp;lt;br/&amp;gt;Maximum boost of 50 DFP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Evasion＋|Evasion+]] || rowspan=&amp;quot;5&amp;quot; | 基本回避力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 EVP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 EVP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Mental＋|Mental+]] || rowspan=&amp;quot;5&amp;quot; | 基本精神力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 MST per level.&amp;lt;br/&amp;gt;Maximum boost of 150 MST at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Stamina＋|Stamina+]] || rowspan=&amp;quot;5&amp;quot; | 基本持久力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 1 STA per level.&amp;lt;br/&amp;gt;Maximum boost of 5 STA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special abilities ===&lt;br /&gt;
This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Full Custom Power]] || rowspan=&amp;quot;2&amp;quot; | フルカスタムパワー || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power&amp;lt;br/&amp;gt;based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Attack Damage＋|Exact Attack Damage+]] || rowspan=&amp;quot;2&amp;quot; | ジャストアタックダメージ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Counter Damage＋|Exact Counter Damage+]] || rowspan=&amp;quot;2&amp;quot; | ジャストカウンターダメージ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot;| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Attack Range＋|Attack Range+]] || rowspan=&amp;quot;2&amp;quot; | アタックレンジ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Support Range＋|Support Range+]] || rowspan=&amp;quot;2&amp;quot; | サポートレンジ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Rate]] || クリティカルレート || 1 || 10 || 1 || Increases the rate of critical attacks by 6%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Mastery]] || クリティカルマスタリー || 1 || 10 || 1 || Increases the damage of critical attacks by 5%.&amp;lt;br/&amp;gt;Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Swords PA Level＋|Swords PA Level+]]&amp;lt;br/&amp;gt;[[Knuckles PA Level＋|Knuckles PA Level+]]&amp;lt;br/&amp;gt;[[Spears PA Level＋|Spears PA Level+]]&amp;lt;br/&amp;gt;[[Dbl Sabers PA Level＋|Dbl Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Axes PA Level＋|Axes PA Level+]]&amp;lt;br/&amp;gt;[[Twin Sabers PA Level＋|Twin Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Daggers PA Level＋|Twin Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Claws PA Level＋|Twin Claws PA Level+]]&amp;lt;br/&amp;gt;[[Sabers PA Level＋|Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Daggers PA Level＋|Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Claws PA Level＋|Claws PA Level+]]&amp;lt;br/&amp;gt;[[Whips PA Level＋|Whips PA Level+]]&amp;lt;br/&amp;gt;[[Slicers PA Level＋|Slicers PA Level+]] || rowspan=&amp;quot;5&amp;quot; | ソードPALV+&amp;lt;br/&amp;gt;ナックルPALV+&amp;lt;br/&amp;gt;スピアPALV+&amp;lt;br/&amp;gt;ダブルセイバーPALV+&amp;lt;br/&amp;gt;アックスPALV+&amp;lt;br/&amp;gt;ツインセイバーPALV+&amp;lt;br/&amp;gt;ツインダガーPALV+&amp;lt;br/&amp;gt;ツインクローPALV+&amp;lt;br/&amp;gt;セイバーPALV+&amp;lt;br/&amp;gt;ダガーPALV+&amp;lt;br/&amp;gt;クローPALV+&amp;lt;br/&amp;gt;ウィップPALV+&amp;lt;br/&amp;gt;スライサーPALV+&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases the specified weapon category's photon art level cap for your type by two.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Fighmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Rifles PA Level＋|Rifles PA Level+]]&amp;lt;br/&amp;gt;[[Shotguns PA Level＋|Shotguns PA Level+]]&amp;lt;br/&amp;gt;[[Longbows PA Level＋|Longbows PA Level+]]&amp;lt;br/&amp;gt;[[Grenades PA Level＋|Grenades PA Level+]]&amp;lt;br/&amp;gt;[[L. Cannons PA Level＋|L. Cannons PA Level+]]&amp;lt;br/&amp;gt;[[T. Handguns PA Level＋|T. Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Handguns PA Level＋|Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Crossbows PA Level＋|Crossbows PA Level+]]&amp;lt;br/&amp;gt;[[Cards PA Level＋|Cards PA Level+]]&amp;lt;br/&amp;gt;[[Machineguns PA Level＋|Machineguns PA Level+]] || rowspan=&amp;quot;5&amp;quot; | ライフルPALV+&amp;lt;br/&amp;gt;ショットガンPALV+&amp;lt;br/&amp;gt;ロングボウPALV+&amp;lt;br/&amp;gt;グレネードPALV+&amp;lt;br/&amp;gt;レーザーカノンPALV+&amp;lt;br/&amp;gt;ツインハンドガンPALV+&amp;lt;br/&amp;gt;ハンドガンPALV+&amp;lt;br/&amp;gt;クロスボウPALV+&amp;lt;br/&amp;gt;カードPALV+&amp;lt;br/&amp;gt;マシンガンPALV+&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases the specified weapon category's photon art level cap for your type by two.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords Damage＋|Swords Damage+]]&amp;lt;br/&amp;gt;[[Spears Damage＋|Spears Damage+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Damage＋|Dbl Sabers Damage+]]&amp;lt;br/&amp;gt;[[Axes Damage＋|Axes Damage+]] || ソードダメージ+&amp;lt;br/&amp;gt;スピアダメージ+&amp;lt;br/&amp;gt;ダブルセイバーダメージ+&amp;lt;br/&amp;gt;アックスダメージ+ || 1 || 2 || 1 || Increases base (0/10) weapon attack power by 2%.&amp;lt;br/&amp;gt;[[Fighmaster]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles Damage＋|Rifles Damage+]]&amp;lt;br/&amp;gt;[[Shotguns Damage＋|Shotguns Damage+]]&amp;lt;br/&amp;gt;[[L. Cannons Damage＋|L. Cannons Damage+]]&amp;lt;br/&amp;gt;[[T. Handguns Damage＋|T. Handguns Damage+]] || ライフルダメージ+&amp;lt;br/&amp;gt;ショットガンダメージ+&amp;lt;br/&amp;gt;レーザーカノンダメージ+&amp;lt;br/&amp;gt;ツインハンドガンダメージ+ || 1 || 2 || 1 || Increases base (0/10) weapon attack power by 2%.&amp;lt;br/&amp;gt;[[Gunmaster]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rods Damage＋|Rods Damage+]]&amp;lt;br/&amp;gt;[[Wands Damage＋|Wands Damage+]]&amp;lt;br/&amp;gt;[[TECH-Mags Damage＋|TECH-Mags Damage+]] || ロッドダメージ+&amp;lt;br/&amp;gt;ウォンドダメージ+&amp;lt;br/&amp;gt;マドゥーグダメージ+ || 1 || 2 || 1 || Increases base (0/10) rod TECHNIC power by 2%; wand and TCSM power by 4%.&amp;lt;br/&amp;gt;[[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords Element＋|Swords Element+]]&amp;lt;br/&amp;gt;[[Knuckles Element＋|Knuckles Element+]]&amp;lt;br/&amp;gt;[[Spears Element＋|Spears Element+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Element＋|Dbl Sabers Element+]]&amp;lt;br/&amp;gt;[[Axes Element＋|Axes Element+]]&amp;lt;br/&amp;gt;[[Twin Sabers Element＋|Twin Sabers Element+]]&amp;lt;br/&amp;gt;[[Twin Daggers Element＋|Twin Daggers Element+]]&amp;lt;br/&amp;gt;[[Twin Claws Element＋|Twin Claws Element+]]&amp;lt;br/&amp;gt;[[Sabers Element＋|Sabers Element+]]&amp;lt;br/&amp;gt;[[Daggers Element＋|Daggers Element+]]&amp;lt;br/&amp;gt;[[Claws Element＋|Claws Element+]]&amp;lt;br/&amp;gt;[[Whips Element＋|Whips Element+]]&amp;lt;br/&amp;gt;[[Slicers Element＋|Slicers Element+]] || ソードエレメント+&amp;lt;br/&amp;gt;ナックルエレメント+&amp;lt;br/&amp;gt;スピアエレメント+&amp;lt;br/&amp;gt;ダブルセイバーエレメント+&amp;lt;br/&amp;gt;アックスエレメント+&amp;lt;br/&amp;gt;ツインセイバーエレメント+&amp;lt;br/&amp;gt;ツインダガーエレメント+&amp;lt;br/&amp;gt;ツインクローエレメント+&amp;lt;br/&amp;gt;セイバーエレメント+&amp;lt;br/&amp;gt;ダガーエレメント+&amp;lt;br/&amp;gt;クローエレメント+&amp;lt;br/&amp;gt;ウィップエレメント+&amp;lt;br/&amp;gt;スライサーエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles Element＋|Rifles Element+]]&amp;lt;br/&amp;gt;[[Shotguns Element＋|Shotguns Element+]]&amp;lt;br/&amp;gt;[[Longbows Element＋|Longbows Element+]]&amp;lt;br/&amp;gt;[[Grenades Element＋|Grenades Element+]]&amp;lt;br/&amp;gt;[[L. Cannons Element＋|L. Cannons Element+]]&amp;lt;br/&amp;gt;[[T. Handguns Element＋|T. Handguns Element+]]&amp;lt;br/&amp;gt;[[Handguns Element＋|Handguns Element+]]&amp;lt;br/&amp;gt;[[Crossbows Element＋|Crossbows Element+]]&amp;lt;br/&amp;gt;[[Cards Element＋|Cards Element+]]&amp;lt;br/&amp;gt;[[Machineguns Element＋|Machineguns Element+]] || ライフルエレメント+&amp;lt;br/&amp;gt;ショットガンエレメント+&amp;lt;br/&amp;gt;ロングボウエレメント+&amp;lt;br/&amp;gt;グレネードエレメント+&amp;lt;br/&amp;gt;レーザーカノンエレメント+&amp;lt;br/&amp;gt;ツインハンドガンエレメント+&amp;lt;br/&amp;gt;ハンドガンエレメント+&amp;lt;br/&amp;gt;クロスボウエレメント+&amp;lt;br/&amp;gt;カードエレメント+&amp;lt;br/&amp;gt;マシンガンエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rods Element＋|Rods Element+]]&amp;lt;br/&amp;gt;[[Wands Element＋|Wands Element+]]&amp;lt;br/&amp;gt;[[TECH-Mags Element＋|TECH-Mags Element+]] || ロッドエレメント+&amp;lt;br/&amp;gt;ウォンドエレメント+&amp;lt;br/&amp;gt;マドゥーグエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Defense＋|Two Handed Defense+]] || ツーハンドディフェンス+ || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Block＋|Two Handed Block+]] || ツーハンドブロック+ || 1 || 2 || 1 || Boosts EVP by 200 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Mind＋|Two Handed Mind+]] || ツーハンドマインド+ || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Defense＋|One Handed Defense+]] || ワンハンドディフェンス+ || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Block＋|One Handed Block+]] || ワンハンドブロック+ || 1 || 2 || 1 || Boosts EVP by 150 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Mind＋|One Handed Mind+]] || ワンハンドマインド+ || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Right Hand＋|Right Hand+]] || rowspan=&amp;quot;2&amp;quot; | ライトハンド+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts base (0/10) attack/TECHNIC power of right hand weapons by 2%.&amp;lt;br/&amp;gt;Maximum boost of 4% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Left Hand＋|Left Hand+]] || rowspan=&amp;quot;2&amp;quot; | レフトハンド+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts base (0/10) attack/TECHNIC power of left hand weapons by 2%.&amp;lt;br/&amp;gt;Maximum boost of 4% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rifles Critical＋|Rifles Critical+]]&amp;lt;br/&amp;gt;[[Shotguns Critical＋|Shotguns Critical+]]&amp;lt;br/&amp;gt;[[Longbows Critical＋|Longbows Critical+]]&amp;lt;br/&amp;gt;[[Grenades Critical＋|Grenades Critical+]]&amp;lt;br/&amp;gt;[[L. Cannons Critical＋|L. Cannons Critical+]]&amp;lt;br/&amp;gt;[[T. Handguns Critical＋|T. Handguns Critical+]]&amp;lt;br/&amp;gt;[[Handguns Critical＋|Handguns Critical+]]&amp;lt;br/&amp;gt;[[Crossbows Critical＋|Crossbows Critical+]]&amp;lt;br/&amp;gt;[[Cards Critical＋|Cards Critical+]]&amp;lt;br/&amp;gt;[[Machineguns Critical＋|Machineguns Critical+]] || rowspan=&amp;quot;2&amp;quot; | ライフルCレート+&amp;lt;br/&amp;gt;ショットガンCレート+&amp;lt;br/&amp;gt;ロングボウCレート+&amp;lt;br/&amp;gt;グレネードCレート+&amp;lt;br/&amp;gt;レーザーカノンCレート+&amp;lt;br/&amp;gt;ツインハンドガンCレート+&amp;lt;br/&amp;gt;ハンドガンCレート+&amp;lt;br/&amp;gt;クロスボウCレート+&amp;lt;br/&amp;gt;カードCレート+&amp;lt;br/&amp;gt;マシンガンCレート+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rods Critical＋|Rods Critical+]]&amp;lt;br/&amp;gt;[[Wands Critical＋|Wands Critical+]]&amp;lt;br/&amp;gt;[[TECH-Mags Critical＋|TECH-Mags Critical+]] || rowspan=&amp;quot;2&amp;quot; | ロッドCレート+&amp;lt;br/&amp;gt;ウォンドCレート+&amp;lt;br/&amp;gt;マドゥーグCレート+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Attributes/resistances ===&lt;br /&gt;
This customization option lets you upgrade the abilities and level caps of various TECHNICs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Foie]] || LB・フォイエ || 1 || 10 || 1 || Removes Foie's hit restriction and adds two targets.&amp;lt;br/&amp;gt;[[Fortetecher]] and [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Barta]] || LB・バータ || 1 || 10 || 1 || Boosts Barta's power modifier by 10%.  [[Fortetecher]] and [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Zonde]] || LB・ゾンデ || 1 || 10 || 1 || Boosts Zonde's power modifier by 10%.  [[Fortetecher]] and [[Fortetecher]] and [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Diga]] || LB・ディーガ || 1 || 10 || 1 || Removes Diga's hit restriction and adds two targets.&amp;lt;br/&amp;gt;[[Fortetecher]] and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Grants]] || LB・グランツ || 1 || 10 || 1 || Removes Grants's hit restriction and adds two targets.&lt;br /&gt;
[[Masterforce]] and [[Fortetecher]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Megid]] || LB・メギド || 1 || 10 || 1 || Boosts Megid's power modifier by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Rafoie]] || LB・ラ・フォイエ || 1 || 10 || 1 || Removes Rafoie's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Rabarta]] || LB・ラ・バータ || 1 || 10 || 1 || Removes Rabarta's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Razonde]] || LB・ラ・ゾンデ || 1 || 10 || 1 || Removes Razonde's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Radiga]] || LB・ラ・ディーガ || 1 || 10 || 1 || Removes Radiga's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Ramegid]] || LB・ラ・メギド || 1 || 10 || 1 || Removes Ramegid's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gifoie]] || LB・ギ・フォイエ || 1 || 10 || 1 || Removes Gifoie's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]], [[Acrotecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gibarta]] || LB・ギ・バータ || 1 || 10 || 1 || Removes Gibarta's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]], [[Acrotecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gizonde]] || LB・ギ・ゾンデ || 1 || 10 || 1 || Removes Gizonde's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]], [[Acrotecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gidiga]] || LB・ギ・ディーガ || 1 || 10 || 1 || Removes Gidiga's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]], [[Acrotecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Noszonde]] || LB・ノス・ゾンデ || 1 || 10 || 1 || Removes Noszonde's hit restriction, adds one target and boosts its power modifier by 20%.&amp;lt;br/&amp;gt;[[Guntecher]], [[Wartecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Nosdiga]] || LB・ノス・ディーガ || 1 || 10 || 1 || Boosts Nosdiga's power modifier by 50%.  [[Guntecher]], [[Wartecher]], and [[Masterforce]]  only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Nosmegid]] || LB・ノス・メギド || 1 || 10 || 1 || Removes Nosmegid's hit restriction, adds one target and boosts its power modifier by 20%.&amp;lt;br/&amp;gt;[[Guntecher]], [[Wartecher]], and [[Masterforce]]  only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Nagrants]] || LB・ナ・グランツ || 1 || 10 || 1 || Boosts Nagrants's power modifier by 20%. [[Guntecher]], [[Wartecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Damfoie]] || LB・ダム・フォイエ || 1 || 10 || 1 || Boosts Damfoie's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Dambarta]] || LB・ダム・バータ || 1 || 10 || 1 || Boosts Dambarta's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Damdiga]] || LB・ダム・ディーガ || 1 || 10 || 1 || Boosts Damdiga's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Damgrants]] || LB・ダム・グランツ || 1 || 10 || 1 || Boosts Damgrants's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Dammegid]] || LB・ダム・メギド || 1 || 10 || 1 || Boosts Dammegid's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Fire TECHNIC Lv＋|Fire TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ice TECHNIC Lv＋|Ice TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Lightning TECHNIC Lv＋|Lightning TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ground TECHNIC Lv＋|Ground TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Light TECHNIC Lv＋|Light TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Dark TECHNIC Lv＋|Dark TECHNIC Lv+]] || rowspan=&amp;quot;5&amp;quot; | 炎テクニックLV+&amp;lt;br/&amp;gt;氷テクニックLV+&amp;lt;br/&amp;gt;雷テクニックLV+&amp;lt;br/&amp;gt;土テクニックLV+&amp;lt;br/&amp;gt;光テクニックLV+&amp;lt;br/&amp;gt;闇テクニックLV+&lt;br /&gt;
| 1 || 3 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases specific attack TECHNIC category level cap by two levels.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 5&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 6&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 7&lt;br /&gt;
|- &lt;br /&gt;
| [[Support TECHNIC Lv＋|Support TECHNIC Lv+]] || 補助テクニックLV+ || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Burn Resist＋|Burn Resist+]] || rowspan=&amp;quot;2&amp;quot; | 燃焼耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to burning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Poison Resist＋|Poison Resist+]] || rowspan=&amp;quot;2&amp;quot; | 毒耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to poison.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Confu. Resist＋|Confu. Resist+]] || rowspan=&amp;quot;2&amp;quot; | 混乱耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to confusion.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Style customizations ==&lt;br /&gt;
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles.  While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.&lt;br /&gt;
&lt;br /&gt;
=== Weapon styles ===&lt;br /&gt;
Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon]] || エレメンタルウェポン || 5 || rowspan=&amp;quot;3&amp;quot; {{Future item}} | 3 || Adds 5% to your equipped weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon 2]] || エレメンタルアームズ || 10 || Adds 2% to your equipped weapon's attribute rate (total increase of 7%).&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Elemental Burst]] || エレメンタルバースト || 20 || Adds 5% to your equipped weapon's attribute rate (total increase of 12%).&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Weapon]] || エンハンスウェポン || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of A-grade and lower weapons by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[High Enhanced Weapon]] || ハイエンハンスウェポン || 7 || Requires [[Enhanced Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Mastery]] || コモンマスタリー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of C-grade weapons by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Specialty]] || コモンスペシャリティー || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%. &lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Crusher]] || バーンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Burned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Burn Collapse]] || バーンコラプス || 8 || Requires [[Burn Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Crusher]] || ポイズンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Poisoned enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Poison Collapse]] || ポイズンコラプス || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Crusher]] || ウィルスクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Infected enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Infect Collapse]] || ウィルスコラプス || 8 || Requires [[Infect Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Crusher]] || ショッククラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Shocked enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Shock Collapse]] || ショックコラプス || 8 || Requires [[Shock Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Crusher]] || サイレントクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Silenced enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Silen. Collapse]] || サイレントコラプス || 8 || Requires [[Silen. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Crusher]] || フリーズクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Frozen enemies will take an additional 8% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Freeze Collapse]] || フリーズコラプス || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Crusher]] || スリープクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Sleeping enemies will take an additional 50% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Sleep Collapse]] || スリープコラプス || 8 || Requires [[Sleep Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Crusher]] || スタンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Stunned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Stun Collapse]] || スタンコラプス || 8 || Requires [[Stun Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Confu. Crusher]] || コンフューズクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Confused enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Confu. Collapse]] || コンフューズコラプス || 8 || Requires [[Confu. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Taunt Crusher]] || チャームクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Taunted enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Taunt Collapse]] || チャームコラプス || 8 || Requires [[Taunt Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Enchant]] || エンチャントバーン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[burn]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Transform]] || トランスフォームバーン || 5 || Adds [[burn]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Enchant]] || エンチャントポイズン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[poison]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Transform]] || トランスフォームポイズン || 5 || Adds [[poison]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Enchant]] || エンチャントウィルス || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[infection]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Transform]] || トランスフォームウィルス || 5 || Adds [[infection]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Enchant]] || エンチャントショック || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[shock]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Transform]] || トランスフォームショック || 5 || Adds [[shock]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Enchant]] || エンチャントサイレント || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[silence]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Transform]] || トランスフォームサイレント || 5 || Adds [[silence]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Enchant]] || エンチャントフリーズ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[freeze]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Transform]] || トランスフォームフリーズ || 5 || Adds [[freeze]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Enchant]] || エンチャントスリープ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[sleep]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Transform]] || トランスフォームスリープ || 5 || Adds [[sleep]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Enchant]] || エンチャントスタン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[stun]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Transform]] || トランスフォームスタン || 5 || Adds [[stun]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Enchant]] || エンチャントコンフューズ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[confuse]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Transform]] || トランスフォームコンフューズ || 5 || Adds [[confuse]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Enchant]] || エンチャントチャーム || 3 ||  rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[taunt]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Transform]] || トランスフォームチャーム || 5 || Adds [[taunt]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Enchant]] || エンチャントデス || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[incapacitate]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Transform]] || トランスフォームデス || 5 || Adds [[incapacitate]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Master]] || ウェポンマスタリー || 5 || 1 || Reduces the variance of your weapons by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush]] || ガードクラッシュ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush 2]] || ガードブレイク || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Revenge Blaster]] || リベンジブラスター || 20 || 1 || You become more powerful as your HP decreases.&lt;br /&gt;
|- &lt;br /&gt;
| [[Direct Attack]] || ヘビーパンチ || 5 || rowspan=&amp;quot;2&amp;quot; {{Future item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Over Swing]] || オーバースイング || 10 || Requires [[Direct Attack]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shield styles ===&lt;br /&gt;
Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field]] || エレメンタルフィールド || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your line shield's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field 2]] || エレメンタルウォール || 10 || Increases your line shield's elemental attribute an additional 2%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Action]] || ラピッドリアクト || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your base EVP by approximately 100 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Action]] || クイックリアクト || 6 || Increases your base EVP by an additional 200 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish]] || レグスレス || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases your EVP by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish 2]] || ハイレグスレス || 10 || Decreases your EVP by an additional unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Breath]] || ラガンズブレス || 5 || {{Future item}} rowspan=&amp;quot;3&amp;quot; | 3 || Increases your maximum HP by 200 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Force]] || ラガンズフォース || 7 || Increases your maximum HP by an additional 150 points.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Ragan's Soul]] || ラガンズソウル || 10 || Increases your maximum HP by an additional 150 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Shield]] || フォトンシールド || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases physical damage by 60 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Shield 2]] || コアシールド || 10 || Decreases physical damage by an additional 140 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Barrier]] || フォトンバリア || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases TECHNIC damage by 60 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Barrier 2]] || ソウルバリア || 10 || Decreases TECHNIC damage by an additional 140 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Body]] || ソリッドボディ || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Fire]] || プリベントファイア || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from fire-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Fire 2]] || レデュースファイア || 10 || Reduces damage from fire-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ice]] || プリベントアイス || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from ice-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Ice 2]] || レデュースアイス || 10 || Reduces damage from ice-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Lightning]] || プリベントサンダー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from lightning-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Lightning 2]] || レデュースサンダー || 10 || Reduces damage from lightning-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ground]] || プリベントアース || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from ground-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Ground 2]] || レデュースアース || 10 || Reduces damage from ground-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Light]] || プリベントライト || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from light-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Light 2]] || レデュースライト || 10 || Reduces damage from light-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Dark]] || プリベントダーク || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from dark-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Dark 2]] || レデュースダーク || 10 || Reduces damage from dark-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Multiple Parry]] || マルチプルパリィ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Has a low chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Multiple Parry 2]] || ハイマルチプルパリィ || 10 || Has a slightly higher chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stability]] || ヴァンガード || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fakis Curse]] || ファキスカーズ || 5 || 1 || Reduces your base STA, but adds 400 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand Firm]] || スタンドスティル || 5 || 1 || Reduces the chance of being knocked down by certain attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Protection]] || プロテクション || 7 || rowspan=&amp;quot;2&amp;quot; {{Future item}} | 2 || Reduces all types of damage by 50 points.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Aegis Guard]] || イージスガード || 15 || Reduces all types of damage by an additional 50 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra styles ===&lt;br /&gt;
Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Trapper]] || ミドルグレードトラップ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases trap damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Trapper]] || ハイグレードトラップ || 10 || Increases trap damage by an additional 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Pharmacist]] || ミドルグレードファーマシー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increase the effectiveness of recovery items by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Pharmacist]] || ハイグレードファーマシー || 10 || Increases recovery item effectiveness by an additional 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Time]] || ツータイムス || 5 || 1 || Doubles the duration of status enhancement items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || プロヴォーク || 5 || 1 || Enhance your presence to provoke enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Blast]] || ワイルドブラスト || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Trusty Partner]] || トラスティーパートナー || 5 || 1 || Increases NPC damage output by 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter]] || フォトンクラフター || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Regenerates 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter 2]] || フォトンリジェネレイター || 10 || Regenerates an additional 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenge]] || アベンジ || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regenerate]] || リジェネレイト || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Regrowth]] || リグロース || 10 || Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Fashioned]] || オールドファッション || 2 || 1 || Removes your line shield's photon glow.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item exchange missions]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GAS&amp;diff=118573</id>
		<title>GAS</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GAS&amp;diff=118573"/>
				<updated>2012-02-09T12:42:52Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Attributes/resistances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special mission&lt;br /&gt;
|Mission name= GAS&lt;br /&gt;
|JP name= GAS&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= AOTI&lt;br /&gt;
|Mission type= Item exchange mission}}&lt;br /&gt;
{{Description&lt;br /&gt;
|EN= This is an ability customization program created in response to numerous Guardians' requests.&amp;lt;br/&amp;gt;Res. Security Dept.&lt;br /&gt;
|JP= }}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).&lt;br /&gt;
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP), whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.&lt;br /&gt;
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.&lt;br /&gt;
# Even if you are not at the level cap, you can earn AEXP by playing certain [[GUARDIANS advanced missions]].  Enemies in these missions (excluding extra stage GAMs) give AEXP when defeated.&lt;br /&gt;
* On the Xbox 360 servers, the total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  The limit on the Japanese PC servers is 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.&lt;br /&gt;
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.&lt;br /&gt;
* In the charts below, items in light green represent customization options that will be released at a later date.  Blue cells indicate customizations that likely will not be released on the Xbox 360 servers.  Please reference [[Talk:GAS|this list]] for details on customization release order based on the Japanese PC servers.&lt;br /&gt;
&lt;br /&gt;
== Type customizations ==&lt;br /&gt;
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy＋|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.&lt;br /&gt;
&lt;br /&gt;
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  (Light green cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.)  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type customization !! Human !! Newman !! CAST !! Beast&lt;br /&gt;
|-&lt;br /&gt;
| Basic abilities || 14 || 12 || 8 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 8 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Special abilities || 8 || 7 || 6 || 7&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Special abilities || 8 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Weapon skills || 20 || 15 || 10 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Weapon skills || 20 || 15 || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attributes/resistances || 22 || 17 || 17 || 17&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Attributes/resistances || 27 || 22 || 22 || 22&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| Attributes/resistances || 32 || 28 || 28 || 28&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap.  For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization.  Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades.  However, the AP spent on a reverted customization '''will not''' be returned to you.  Be sure to carefully consider and plan out the customizations for your type!&lt;br /&gt;
&lt;br /&gt;
=== Basic abilities ===&lt;br /&gt;
This customization option allows you to enhance the base attributes of your character's type in fixed increments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Maximum HP＋|Maximum HP+]] || rowspan=&amp;quot;5&amp;quot; | 最大HP+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 50 HP per level.&amp;lt;br/&amp;gt;Maximum boost of 250 HP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Strength＋|Strength+]] || rowspan=&amp;quot;5&amp;quot; | 基本攻撃力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 ATP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 ATP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Accuracy＋|Accuracy+]] || rowspan=&amp;quot;5&amp;quot; | 基本命中力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 15 ATA per level.&amp;lt;br/&amp;gt;Maximum boost of 75 ATA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[TECHNIC＋|TECHNIC+]] || rowspan=&amp;quot;5&amp;quot; | 基本法撃力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 TP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 TP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Defense＋|Defense+]] || rowspan=&amp;quot;5&amp;quot; | 基本防御力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 10 DFP per level.&amp;lt;br/&amp;gt;Maximum boost of 50 DFP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Evasion＋|Evasion+]] || rowspan=&amp;quot;5&amp;quot; | 基本回避力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 EVP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 EVP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Mental＋|Mental+]] || rowspan=&amp;quot;5&amp;quot; | 基本精神力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 MST per level.&amp;lt;br/&amp;gt;Maximum boost of 150 MST at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Stamina＋|Stamina+]] || rowspan=&amp;quot;5&amp;quot; | 基本持久力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 1 STA per level.&amp;lt;br/&amp;gt;Maximum boost of 5 STA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special abilities ===&lt;br /&gt;
This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Full Custom Power]] || rowspan=&amp;quot;2&amp;quot; | フルカスタムパワー || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power&amp;lt;br/&amp;gt;based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Attack Damage＋|Exact Attack Damage+]] || rowspan=&amp;quot;2&amp;quot; | ジャストアタックダメージ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Counter Damage＋|Exact Counter Damage+]] || rowspan=&amp;quot;2&amp;quot; | ジャストカウンターダメージ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot;| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Attack Range＋|Attack Range+]] || rowspan=&amp;quot;2&amp;quot; | アタックレンジ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Support Range＋|Support Range+]] || rowspan=&amp;quot;2&amp;quot; | サポートレンジ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Rate]] || クリティカルレート || 1 || 10 || 1 || Increases the rate of critical attacks by 6%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Mastery]] || クリティカルマスタリー || 1 || 10 || 1 || Increases the damage of critical attacks by 5%.&amp;lt;br/&amp;gt;Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Swords PA Level＋|Swords PA Level+]]&amp;lt;br/&amp;gt;[[Knuckles PA Level＋|Knuckles PA Level+]]&amp;lt;br/&amp;gt;[[Spears PA Level＋|Spears PA Level+]]&amp;lt;br/&amp;gt;[[Dbl Sabers PA Level＋|Dbl Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Axes PA Level＋|Axes PA Level+]]&amp;lt;br/&amp;gt;[[Twin Sabers PA Level＋|Twin Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Daggers PA Level＋|Twin Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Claws PA Level＋|Twin Claws PA Level+]]&amp;lt;br/&amp;gt;[[Sabers PA Level＋|Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Daggers PA Level＋|Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Claws PA Level＋|Claws PA Level+]]&amp;lt;br/&amp;gt;[[Whips PA Level＋|Whips PA Level+]]&amp;lt;br/&amp;gt;[[Slicers PA Level＋|Slicers PA Level+]] || rowspan=&amp;quot;5&amp;quot; | ソードPALV+&amp;lt;br/&amp;gt;ナックルPALV+&amp;lt;br/&amp;gt;スピアPALV+&amp;lt;br/&amp;gt;ダブルセイバーPALV+&amp;lt;br/&amp;gt;アックスPALV+&amp;lt;br/&amp;gt;ツインセイバーPALV+&amp;lt;br/&amp;gt;ツインダガーPALV+&amp;lt;br/&amp;gt;ツインクローPALV+&amp;lt;br/&amp;gt;セイバーPALV+&amp;lt;br/&amp;gt;ダガーPALV+&amp;lt;br/&amp;gt;クローPALV+&amp;lt;br/&amp;gt;ウィップPALV+&amp;lt;br/&amp;gt;スライサーPALV+&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases the specified weapon category's photon art level cap for your type by two.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Fighmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Rifles PA Level＋|Rifles PA Level+]]&amp;lt;br/&amp;gt;[[Shotguns PA Level＋|Shotguns PA Level+]]&amp;lt;br/&amp;gt;[[Longbows PA Level＋|Longbows PA Level+]]&amp;lt;br/&amp;gt;[[Grenades PA Level＋|Grenades PA Level+]]&amp;lt;br/&amp;gt;[[L. Cannons PA Level＋|L. Cannons PA Level+]]&amp;lt;br/&amp;gt;[[T. Handguns PA Level＋|T. Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Handguns PA Level＋|Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Crossbows PA Level＋|Crossbows PA Level+]]&amp;lt;br/&amp;gt;[[Cards PA Level＋|Cards PA Level+]]&amp;lt;br/&amp;gt;[[Machineguns PA Level＋|Machineguns PA Level+]] || rowspan=&amp;quot;5&amp;quot; | ライフルPALV+&amp;lt;br/&amp;gt;ショットガンPALV+&amp;lt;br/&amp;gt;ロングボウPALV+&amp;lt;br/&amp;gt;グレネードPALV+&amp;lt;br/&amp;gt;レーザーカノンPALV+&amp;lt;br/&amp;gt;ツインハンドガンPALV+&amp;lt;br/&amp;gt;ハンドガンPALV+&amp;lt;br/&amp;gt;クロスボウPALV+&amp;lt;br/&amp;gt;カードPALV+&amp;lt;br/&amp;gt;マシンガンPALV+&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases the specified weapon category's photon art level cap for your type by two.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords Damage＋|Swords Damage+]]&amp;lt;br/&amp;gt;[[Spears Damage＋|Spears Damage+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Damage＋|Dbl Sabers Damage+]]&amp;lt;br/&amp;gt;[[Axes Damage＋|Axes Damage+]] || ソードダメージ+&amp;lt;br/&amp;gt;スピアダメージ+&amp;lt;br/&amp;gt;ダブルセイバーダメージ+&amp;lt;br/&amp;gt;アックスダメージ+ || 1 || 2 || 1 || Increases base (0/10) weapon attack power by 2%.&amp;lt;br/&amp;gt;[[Fighmaster]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles Damage＋|Rifles Damage+]]&amp;lt;br/&amp;gt;[[Shotguns Damage＋|Shotguns Damage+]]&amp;lt;br/&amp;gt;[[L. Cannons Damage＋|L. Cannons Damage+]]&amp;lt;br/&amp;gt;[[T. Handguns Damage＋|T. Handguns Damage+]] || ライフルダメージ+&amp;lt;br/&amp;gt;ショットガンダメージ+&amp;lt;br/&amp;gt;レーザーカノンダメージ+&amp;lt;br/&amp;gt;ツインハンドガンダメージ+ || 1 || 2 || 1 || Increases base (0/10) weapon attack power by 2%.&amp;lt;br/&amp;gt;[[Gunmaster]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rods Damage＋|Rods Damage+]]&amp;lt;br/&amp;gt;[[Wands Damage＋|Wands Damage+]]&amp;lt;br/&amp;gt;[[TECH-Mags Damage＋|TECH-Mags Damage+]] || ロッドダメージ+&amp;lt;br/&amp;gt;ウォンドダメージ+&amp;lt;br/&amp;gt;マドゥーグダメージ+ || 1 || 2 || 1 || Increases base (0/10) rod TECHNIC power by 2%; wand and TCSM power by 4%.&amp;lt;br/&amp;gt;[[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords Element＋|Swords Element+]]&amp;lt;br/&amp;gt;[[Knuckles Element＋|Knuckles Element+]]&amp;lt;br/&amp;gt;[[Spears Element＋|Spears Element+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Element＋|Dbl Sabers Element+]]&amp;lt;br/&amp;gt;[[Axes Element＋|Axes Element+]]&amp;lt;br/&amp;gt;[[Twin Sabers Element＋|Twin Sabers Element+]]&amp;lt;br/&amp;gt;[[Twin Daggers Element＋|Twin Daggers Element+]]&amp;lt;br/&amp;gt;[[Twin Claws Element＋|Twin Claws Element+]]&amp;lt;br/&amp;gt;[[Sabers Element＋|Sabers Element+]]&amp;lt;br/&amp;gt;[[Daggers Element＋|Daggers Element+]]&amp;lt;br/&amp;gt;[[Claws Element＋|Claws Element+]]&amp;lt;br/&amp;gt;[[Whips Element＋|Whips Element+]]&amp;lt;br/&amp;gt;[[Slicers Element＋|Slicers Element+]] || ソードエレメント+&amp;lt;br/&amp;gt;ナックルエレメント+&amp;lt;br/&amp;gt;スピアエレメント+&amp;lt;br/&amp;gt;ダブルセイバーエレメント+&amp;lt;br/&amp;gt;アックスエレメント+&amp;lt;br/&amp;gt;ツインセイバーエレメント+&amp;lt;br/&amp;gt;ツインダガーエレメント+&amp;lt;br/&amp;gt;ツインクローエレメント+&amp;lt;br/&amp;gt;セイバーエレメント+&amp;lt;br/&amp;gt;ダガーエレメント+&amp;lt;br/&amp;gt;クローエレメント+&amp;lt;br/&amp;gt;ウィップエレメント+&amp;lt;br/&amp;gt;スライサーエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles Element＋|Rifles Element+]]&amp;lt;br/&amp;gt;[[Shotguns Element＋|Shotguns Element+]]&amp;lt;br/&amp;gt;[[Longbows Element＋|Longbows Element+]]&amp;lt;br/&amp;gt;[[Grenades Element＋|Grenades Element+]]&amp;lt;br/&amp;gt;[[L. Cannons Element＋|L. Cannons Element+]]&amp;lt;br/&amp;gt;[[T. Handguns Element＋|T. Handguns Element+]]&amp;lt;br/&amp;gt;[[Handguns Element＋|Handguns Element+]]&amp;lt;br/&amp;gt;[[Crossbows Element＋|Crossbows Element+]]&amp;lt;br/&amp;gt;[[Cards Element＋|Cards Element+]]&amp;lt;br/&amp;gt;[[Machineguns Element＋|Machineguns Element+]] || ライフルエレメント+&amp;lt;br/&amp;gt;ショットガンエレメント+&amp;lt;br/&amp;gt;ロングボウエレメント+&amp;lt;br/&amp;gt;グレネードエレメント+&amp;lt;br/&amp;gt;レーザーカノンエレメント+&amp;lt;br/&amp;gt;ツインハンドガンエレメント+&amp;lt;br/&amp;gt;ハンドガンエレメント+&amp;lt;br/&amp;gt;クロスボウエレメント+&amp;lt;br/&amp;gt;カードエレメント+&amp;lt;br/&amp;gt;マシンガンエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rods Element＋|Rods Element+]]&amp;lt;br/&amp;gt;[[Wands Element＋|Wands Element+]]&amp;lt;br/&amp;gt;[[TECH-Mags Element＋|TECH-Mags Element+]] || ロッドエレメント+&amp;lt;br/&amp;gt;ウォンドエレメント+&amp;lt;br/&amp;gt;マドゥーグエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Defense＋|Two Handed Defense+]] || ツーハンドディフェンス+ || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Block＋|Two Handed Block+]] || ツーハンドブロック+ || 1 || 2 || 1 || Boosts EVP by 200 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Mind＋|Two Handed Mind+]] || ツーハンドマインド+ || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Defense＋|One Handed Defense+]] || ワンハンドディフェンス+ || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Block＋|One Handed Block+]] || ワンハンドブロック+ || 1 || 2 || 1 || Boosts EVP by 150 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Mind＋|One Handed Mind+]] || ワンハンドマインド+ || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Right Hand＋|Right Hand+]] || rowspan=&amp;quot;2&amp;quot; | ライトハンド+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts base (0/10) attack/TECHNIC power of right hand weapons by 2%.&amp;lt;br/&amp;gt;Maximum boost of 4% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Left Hand＋|Left Hand+]] || rowspan=&amp;quot;2&amp;quot; | レフトハンド+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts base (0/10) attack/TECHNIC power of left hand weapons by 2%.&amp;lt;br/&amp;gt;Maximum boost of 4% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rifles Critical＋|Rifles Critical+]]&amp;lt;br/&amp;gt;[[Shotguns Critical＋|Shotguns Critical+]]&amp;lt;br/&amp;gt;[[Longbows Critical＋|Longbows Critical+]]&amp;lt;br/&amp;gt;[[Grenades Critical＋|Grenades Critical+]]&amp;lt;br/&amp;gt;[[L. Cannons Critical＋|L. Cannons Critical+]]&amp;lt;br/&amp;gt;[[T. Handguns Critical＋|T. Handguns Critical+]]&amp;lt;br/&amp;gt;[[Handguns Critical＋|Handguns Critical+]]&amp;lt;br/&amp;gt;[[Crossbows Critical＋|Crossbows Critical+]]&amp;lt;br/&amp;gt;[[Cards Critical＋|Cards Critical+]]&amp;lt;br/&amp;gt;[[Machineguns Critical＋|Machineguns Critical+]] || rowspan=&amp;quot;2&amp;quot; | ライフルCレート+&amp;lt;br/&amp;gt;ショットガンCレート+&amp;lt;br/&amp;gt;ロングボウCレート+&amp;lt;br/&amp;gt;グレネードCレート+&amp;lt;br/&amp;gt;レーザーカノンCレート+&amp;lt;br/&amp;gt;ツインハンドガンCレート+&amp;lt;br/&amp;gt;ハンドガンCレート+&amp;lt;br/&amp;gt;クロスボウCレート+&amp;lt;br/&amp;gt;カードCレート+&amp;lt;br/&amp;gt;マシンガンCレート+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rods Critical＋|Rods Critical+]]&amp;lt;br/&amp;gt;[[Wands Critical＋|Wands Critical+]]&amp;lt;br/&amp;gt;[[TECH-Mags Critical＋|TECH-Mags Critical+]] || rowspan=&amp;quot;2&amp;quot; | ロッドCレート+&amp;lt;br/&amp;gt;ウォンドCレート+&amp;lt;br/&amp;gt;マドゥーグCレート+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Attributes/resistances ===&lt;br /&gt;
This customization option lets you upgrade the abilities and level caps of various TECHNICs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Foie]] || LB・フォイエ || 1 || 10 || 1 || Removes Foie's hit restriction and adds two targets.&amp;lt;br/&amp;gt;[[Fortetecher]] and [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Barta]] || LB・バータ || 1 || 10 || 1 || Boosts Barta's power modifier by 10%.  [[Fortetecher]] and [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Zonde]] || LB・ゾンデ || 1 || 10 || 1 || Boosts Zonde's power modifier by 10%.  [[Fortetecher]] and [[Fortetecher]] and [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Diga]] || LB・ディーガ || 1 || 10 || 1 || Removes Diga's hit restriction and adds two targets.&amp;lt;br/&amp;gt;[[Fortetecher]] and [[Masterforce]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Grants]] || LB・グランツ || 1 || 10 || 1 || Removes Grants's hit restriction and adds two targets.&lt;br /&gt;
[[Masterforce]] and [[Fortetecher]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Megid]] || LB・メギド || 1 || 10 || 1 || Boosts Megid's power modifier by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Rafoie]] || LB・ラ・フォイエ || 1 || 10 || 1 || Removes Rafoie's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Rabarta]] || LB・ラ・バータ || 1 || 10 || 1 || Removes Rabarta's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Razonde]] || LB・ラ・ゾンデ || 1 || 10 || 1 || Removes Razonde's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Radiga]] || LB・ラ・ディーガ || 1 || 10 || 1 || Removes Radiga's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Ramegid]] || LB・ラ・メギド || 1 || 10 || 1 || Removes Ramegid's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Guntecher]] and [[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gifoie]] || LB・ギ・フォイエ || 1 || 10 || 1 || Removes Gifoie's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]], [[Acrotecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gibarta]] || LB・ギ・バータ || 1 || 10 || 1 || Removes Gibarta's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]], [[Acrotecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gizonde]] || LB・ギ・ゾンデ || 1 || 10 || 1 || Removes Gizonde's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]], [[Acrotecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gidiga]] || LB・ギ・ディーガ || 1 || 10 || 1 || Removes Gidiga's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]], [[Acrotecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Noszonde]] || LB・ノス・ゾンデ || 1 || 10 || 1 || Removes Noszonde's hit restriction, adds one target and boosts its power modifier by 20%.&amp;lt;br/&amp;gt;[[Guntecher]], [[Wartecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Nosdiga]] || LB・ノス・ディーガ || 1 || 10 || 1 || Boosts Nosdiga's power modifier by 50%.  [[Guntecher]], [[Wartecher]], and [[Masterforce]]  only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Nosmegid]] || LB・ノス・メギド || 1 || 10 || 1 || Removes Nosmegid's hit restriction, adds one target and boosts its power modifier by 20%.&amp;lt;br/&amp;gt;[[Guntecher]], [[Wartecher]], and [[Masterforce]]  only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Nagrants]] || LB・ナ・グランツ || 1 || 10 || 1 || Boosts Nagrants's power modifier by 20%. [[Guntecher]], [[Wartecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Damfoie]] || LB・ダム・フォイエ || 1 || 10 || 1 || Boosts Damfoie's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Dambarta]] || LB・ダム・バータ || 1 || 10 || 1 || Boosts Dambarta's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Damdiga]] || LB・ダム・ディーガ || 1 || 10 || 1 || Boosts Damdiga's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Damgrants]] || LB・ダム・グランツ || 1 || 10 || 1 || Boosts Damgrants's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Dammegid]] || LB・ダム・メギド || 1 || 10 || 1 || Boosts Dammegid's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Fire TECHNIC Lv＋|Fire TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ice TECHNIC Lv＋|Ice TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Lightning TECHNIC Lv＋|Lightning TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ground TECHNIC Lv＋|Ground TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Light TECHNIC Lv＋|Light TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Dark TECHNIC Lv＋|Dark TECHNIC Lv+]] || rowspan=&amp;quot;5&amp;quot; | 炎テクニックLV+&amp;lt;br/&amp;gt;氷テクニックLV+&amp;lt;br/&amp;gt;雷テクニックLV+&amp;lt;br/&amp;gt;土テクニックLV+&amp;lt;br/&amp;gt;光テクニックLV+&amp;lt;br/&amp;gt;闇テクニックLV+&lt;br /&gt;
| 1 || 3 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases specific attack TECHNIC category level cap by two levels.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 5&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 6&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 7&lt;br /&gt;
|- &lt;br /&gt;
| [[Support TECHNIC Lv＋|Support TECHNIC Lv+]] || 補助テクニックLV+ || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Burn Resist＋|Burn Resist+]] || rowspan=&amp;quot;2&amp;quot; | 燃焼耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to burning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Poison Resist＋|Poison Resist+]] || rowspan=&amp;quot;2&amp;quot; | 毒耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to poison.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Confu. Resist＋|Confu. Resist+]] || rowspan=&amp;quot;2&amp;quot; | 混乱耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to confusion.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Style customizations ==&lt;br /&gt;
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles.  While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.&lt;br /&gt;
&lt;br /&gt;
=== Weapon styles ===&lt;br /&gt;
Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon]] || エレメンタルウェポン || 5 || rowspan=&amp;quot;3&amp;quot; {{Future item}} | 3 || Adds 5% to your equipped weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon 2]] || エレメンタルアームズ || 10 || Adds 2% to your equipped weapon's attribute rate (total increase of 7%).&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Elemental Burst]] || エレメンタルバースト || 20 || Adds 5% to your equipped weapon's attribute rate (total increase of 12%).&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Weapon]] || エンハンスウェポン || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of A-grade and lower weapons by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[High Enhanced Weapon]] || ハイエンハンスウェポン || 7 || Requires [[Enhanced Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Mastery]] || コモンマスタリー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of C-grade weapons by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Specialty]] || コモンスペシャリティー || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%. &lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Crusher]] || バーンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Burned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Burn Collapse]] || バーンコラプス || 8 || Requires [[Burn Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Crusher]] || ポイズンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Poisoned enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Poison Collapse]] || ポイズンコラプス || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Crusher]] || ウィルスクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Infected enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Infect Collapse]] || ウィルスコラプス || 8 || Requires [[Infect Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Crusher]] || ショッククラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Shocked enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Shock Collapse]] || ショックコラプス || 8 || Requires [[Shock Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Crusher]] || サイレントクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Silenced enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Silen. Collapse]] || サイレントコラプス || 8 || Requires [[Silen. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Crusher]] || フリーズクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Frozen enemies will take an additional 8% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Freeze Collapse]] || フリーズコラプス || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Crusher]] || スリープクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Sleeping enemies will take an additional 50% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Sleep Collapse]] || スリープコラプス || 8 || Requires [[Sleep Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Crusher]] || スタンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Stunned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Stun Collapse]] || スタンコラプス || 8 || Requires [[Stun Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Confu. Crusher]] || コンフューズクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Confused enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Confu. Collapse]] || コンフューズコラプス || 8 || Requires [[Confu. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Taunt Crusher]] || チャームクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Taunted enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Taunt Collapse]] || チャームコラプス || 8 || Requires [[Taunt Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Enchant]] || エンチャントバーン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[burn]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Transform]] || トランスフォームバーン || 5 || Adds [[burn]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Enchant]] || エンチャントポイズン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[poison]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Transform]] || トランスフォームポイズン || 5 || Adds [[poison]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Enchant]] || エンチャントウィルス || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[infection]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Transform]] || トランスフォームウィルス || 5 || Adds [[infection]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Enchant]] || エンチャントショック || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[shock]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Transform]] || トランスフォームショック || 5 || Adds [[shock]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Enchant]] || エンチャントサイレント || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[silence]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Transform]] || トランスフォームサイレント || 5 || Adds [[silence]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Enchant]] || エンチャントフリーズ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[freeze]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Transform]] || トランスフォームフリーズ || 5 || Adds [[freeze]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Enchant]] || エンチャントスリープ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[sleep]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Transform]] || トランスフォームスリープ || 5 || Adds [[sleep]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Enchant]] || エンチャントスタン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[stun]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Transform]] || トランスフォームスタン || 5 || Adds [[stun]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Enchant]] || エンチャントコンフューズ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[confuse]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Transform]] || トランスフォームコンフューズ || 5 || Adds [[confuse]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Enchant]] || エンチャントチャーム || 3 ||  rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[taunt]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Transform]] || トランスフォームチャーム || 5 || Adds [[taunt]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Enchant]] || エンチャントデス || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[incapacitate]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Transform]] || トランスフォームデス || 5 || Adds [[incapacitate]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Master]] || ウェポンマスタリー || 5 || 1 || Reduces the variance of your weapons by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush]] || ガードクラッシュ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush 2]] || ガードブレイク || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Revenge Blaster]] || リベンジブラスター || 20 || 1 || You become more powerful as your HP decreases.&lt;br /&gt;
|- &lt;br /&gt;
| [[Direct Attack]] || ヘビーパンチ || 5 || rowspan=&amp;quot;2&amp;quot; {{Future item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Over Swing]] || オーバースイング || 10 || Requires [[Direct Attack]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shield styles ===&lt;br /&gt;
Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field]] || エレメンタルフィールド || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your line shield's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field 2]] || エレメンタルウォール || 10 || Increases your line shield's elemental attribute an additional 2%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Action]] || ラピッドリアクト || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your base EVP by approximately 100 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Action]] || クイックリアクト || 6 || Increases your base EVP by an additional 200 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish]] || レグスレス || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases your EVP by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish 2]] || ハイレグスレス || 10 || Decreases your EVP by an additional unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Breath]] || ラガンズブレス || 5 || {{Future item}} rowspan=&amp;quot;3&amp;quot; | 3 || Increases your maximum HP by 200 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Force]] || ラガンズフォース || 7 || Increases your maximum HP by an additional 150 points.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Ragan's Soul]] || ラガンズソウル || 10 || Increases your maximum HP by an additional 150 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Shield]] || フォトンシールド || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases physical damage by 60 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Shield 2]] || コアシールド || 10 || Decreases physical damage by an additional 140 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Barrier]] || フォトンバリア || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases TECHNIC damage by 60 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Barrier 2]] || ソウルバリア || 10 || Decreases TECHNIC damage by an additional 140 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Body]] || ソリッドボディ || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Fire]] || プリベントファイア || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from fire-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Fire 2]] || レデュースファイア || 10 || Reduces damage from fire-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ice]] || プリベントアイス || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from ice-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Ice 2]] || レデュースアイス || 10 || Reduces damage from ice-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Lightning]] || プリベントサンダー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from lightning-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Lightning 2]] || レデュースサンダー || 10 || Reduces damage from lightning-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ground]] || プリベントアース || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from ground-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Ground 2]] || レデュースアース || 10 || Reduces damage from ground-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Light]] || プリベントライト || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from light-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Light 2]] || レデュースライト || 10 || Reduces damage from light-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Dark]] || プリベントダーク || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from dark-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Dark 2]] || レデュースダーク || 10 || Reduces damage from dark-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Multiple Parry]] || マルチプルパリィ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Has a low chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Multiple Parry 2]] || ハイマルチプルパリィ || 10 || Has a slightly higher chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stability]] || ヴァンガード || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fakis Curse]] || ファキスカーズ || 5 || 1 || Reduces your base STA, but adds 400 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand Firm]] || スタンドスティル || 5 || 1 || Reduces the chance of being knocked down by certain attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Protection]] || プロテクション || 7 || rowspan=&amp;quot;2&amp;quot; {{Future item}} | 2 || Reduces all types of damage by 50 points.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Aegis Guard]] || イージスガード || 15 || Reduces all types of damage by an additional 50 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra styles ===&lt;br /&gt;
Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Trapper]] || ミドルグレードトラップ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases trap damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Trapper]] || ハイグレードトラップ || 10 || Increases trap damage by an additional 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Pharmacist]] || ミドルグレードファーマシー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increase the effectiveness of recovery items by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Pharmacist]] || ハイグレードファーマシー || 10 || Increases recovery item effectiveness by an additional 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Time]] || ツータイムス || 5 || 1 || Doubles the duration of status enhancement items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || プロヴォーク || 5 || 1 || Enhance your presence to provoke enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Blast]] || ワイルドブラスト || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Trusty Partner]] || トラスティーパートナー || 5 || 1 || Increases NPC damage output by 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter]] || フォトンクラフター || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Regenerates 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter 2]] || フォトンリジェネレイター || 10 || Regenerates an additional 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenge]] || アベンジ || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regenerate]] || リジェネレイト || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Regrowth]] || リグロース || 10 || Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Fashioned]] || オールドファッション || 2 || 1 || Removes your line shield's photon glow.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item exchange missions]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GAS&amp;diff=118572</id>
		<title>GAS</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GAS&amp;diff=118572"/>
				<updated>2012-02-09T12:36:17Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Attributes/resistances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special mission&lt;br /&gt;
|Mission name= GAS&lt;br /&gt;
|JP name= GAS&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= AOTI&lt;br /&gt;
|Mission type= Item exchange mission}}&lt;br /&gt;
{{Description&lt;br /&gt;
|EN= This is an ability customization program created in response to numerous Guardians' requests.&amp;lt;br/&amp;gt;Res. Security Dept.&lt;br /&gt;
|JP= }}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).&lt;br /&gt;
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP), whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.&lt;br /&gt;
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.&lt;br /&gt;
# Even if you are not at the level cap, you can earn AEXP by playing certain [[GUARDIANS advanced missions]].  Enemies in these missions (excluding extra stage GAMs) give AEXP when defeated.&lt;br /&gt;
* On the Xbox 360 servers, the total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  The limit on the Japanese PC servers is 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.&lt;br /&gt;
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.&lt;br /&gt;
* In the charts below, items in light green represent customization options that will be released at a later date.  Blue cells indicate customizations that likely will not be released on the Xbox 360 servers.  Please reference [[Talk:GAS|this list]] for details on customization release order based on the Japanese PC servers.&lt;br /&gt;
&lt;br /&gt;
== Type customizations ==&lt;br /&gt;
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy＋|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.&lt;br /&gt;
&lt;br /&gt;
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  (Light green cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.)  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type customization !! Human !! Newman !! CAST !! Beast&lt;br /&gt;
|-&lt;br /&gt;
| Basic abilities || 14 || 12 || 8 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 8 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Special abilities || 8 || 7 || 6 || 7&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Special abilities || 8 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Weapon skills || 20 || 15 || 10 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Weapon skills || 20 || 15 || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attributes/resistances || 22 || 17 || 17 || 17&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Attributes/resistances || 27 || 22 || 22 || 22&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| Attributes/resistances || 32 || 28 || 28 || 28&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap.  For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization.  Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades.  However, the AP spent on a reverted customization '''will not''' be returned to you.  Be sure to carefully consider and plan out the customizations for your type!&lt;br /&gt;
&lt;br /&gt;
=== Basic abilities ===&lt;br /&gt;
This customization option allows you to enhance the base attributes of your character's type in fixed increments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Maximum HP＋|Maximum HP+]] || rowspan=&amp;quot;5&amp;quot; | 最大HP+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 50 HP per level.&amp;lt;br/&amp;gt;Maximum boost of 250 HP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Strength＋|Strength+]] || rowspan=&amp;quot;5&amp;quot; | 基本攻撃力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 ATP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 ATP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Accuracy＋|Accuracy+]] || rowspan=&amp;quot;5&amp;quot; | 基本命中力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 15 ATA per level.&amp;lt;br/&amp;gt;Maximum boost of 75 ATA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[TECHNIC＋|TECHNIC+]] || rowspan=&amp;quot;5&amp;quot; | 基本法撃力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 TP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 TP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Defense＋|Defense+]] || rowspan=&amp;quot;5&amp;quot; | 基本防御力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 10 DFP per level.&amp;lt;br/&amp;gt;Maximum boost of 50 DFP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Evasion＋|Evasion+]] || rowspan=&amp;quot;5&amp;quot; | 基本回避力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 EVP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 EVP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Mental＋|Mental+]] || rowspan=&amp;quot;5&amp;quot; | 基本精神力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 MST per level.&amp;lt;br/&amp;gt;Maximum boost of 150 MST at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Stamina＋|Stamina+]] || rowspan=&amp;quot;5&amp;quot; | 基本持久力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 1 STA per level.&amp;lt;br/&amp;gt;Maximum boost of 5 STA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special abilities ===&lt;br /&gt;
This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Full Custom Power]] || rowspan=&amp;quot;2&amp;quot; | フルカスタムパワー || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power&amp;lt;br/&amp;gt;based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Attack Damage＋|Exact Attack Damage+]] || rowspan=&amp;quot;2&amp;quot; | ジャストアタックダメージ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Counter Damage＋|Exact Counter Damage+]] || rowspan=&amp;quot;2&amp;quot; | ジャストカウンターダメージ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot;| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Attack Range＋|Attack Range+]] || rowspan=&amp;quot;2&amp;quot; | アタックレンジ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Support Range＋|Support Range+]] || rowspan=&amp;quot;2&amp;quot; | サポートレンジ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Rate]] || クリティカルレート || 1 || 10 || 1 || Increases the rate of critical attacks by 6%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Mastery]] || クリティカルマスタリー || 1 || 10 || 1 || Increases the damage of critical attacks by 5%.&amp;lt;br/&amp;gt;Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Swords PA Level＋|Swords PA Level+]]&amp;lt;br/&amp;gt;[[Knuckles PA Level＋|Knuckles PA Level+]]&amp;lt;br/&amp;gt;[[Spears PA Level＋|Spears PA Level+]]&amp;lt;br/&amp;gt;[[Dbl Sabers PA Level＋|Dbl Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Axes PA Level＋|Axes PA Level+]]&amp;lt;br/&amp;gt;[[Twin Sabers PA Level＋|Twin Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Daggers PA Level＋|Twin Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Claws PA Level＋|Twin Claws PA Level+]]&amp;lt;br/&amp;gt;[[Sabers PA Level＋|Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Daggers PA Level＋|Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Claws PA Level＋|Claws PA Level+]]&amp;lt;br/&amp;gt;[[Whips PA Level＋|Whips PA Level+]]&amp;lt;br/&amp;gt;[[Slicers PA Level＋|Slicers PA Level+]] || rowspan=&amp;quot;5&amp;quot; | ソードPALV+&amp;lt;br/&amp;gt;ナックルPALV+&amp;lt;br/&amp;gt;スピアPALV+&amp;lt;br/&amp;gt;ダブルセイバーPALV+&amp;lt;br/&amp;gt;アックスPALV+&amp;lt;br/&amp;gt;ツインセイバーPALV+&amp;lt;br/&amp;gt;ツインダガーPALV+&amp;lt;br/&amp;gt;ツインクローPALV+&amp;lt;br/&amp;gt;セイバーPALV+&amp;lt;br/&amp;gt;ダガーPALV+&amp;lt;br/&amp;gt;クローPALV+&amp;lt;br/&amp;gt;ウィップPALV+&amp;lt;br/&amp;gt;スライサーPALV+&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases the specified weapon category's photon art level cap for your type by two.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Fighmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Rifles PA Level＋|Rifles PA Level+]]&amp;lt;br/&amp;gt;[[Shotguns PA Level＋|Shotguns PA Level+]]&amp;lt;br/&amp;gt;[[Longbows PA Level＋|Longbows PA Level+]]&amp;lt;br/&amp;gt;[[Grenades PA Level＋|Grenades PA Level+]]&amp;lt;br/&amp;gt;[[L. Cannons PA Level＋|L. Cannons PA Level+]]&amp;lt;br/&amp;gt;[[T. Handguns PA Level＋|T. Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Handguns PA Level＋|Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Crossbows PA Level＋|Crossbows PA Level+]]&amp;lt;br/&amp;gt;[[Cards PA Level＋|Cards PA Level+]]&amp;lt;br/&amp;gt;[[Machineguns PA Level＋|Machineguns PA Level+]] || rowspan=&amp;quot;5&amp;quot; | ライフルPALV+&amp;lt;br/&amp;gt;ショットガンPALV+&amp;lt;br/&amp;gt;ロングボウPALV+&amp;lt;br/&amp;gt;グレネードPALV+&amp;lt;br/&amp;gt;レーザーカノンPALV+&amp;lt;br/&amp;gt;ツインハンドガンPALV+&amp;lt;br/&amp;gt;ハンドガンPALV+&amp;lt;br/&amp;gt;クロスボウPALV+&amp;lt;br/&amp;gt;カードPALV+&amp;lt;br/&amp;gt;マシンガンPALV+&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases the specified weapon category's photon art level cap for your type by two.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords Damage＋|Swords Damage+]]&amp;lt;br/&amp;gt;[[Spears Damage＋|Spears Damage+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Damage＋|Dbl Sabers Damage+]]&amp;lt;br/&amp;gt;[[Axes Damage＋|Axes Damage+]] || ソードダメージ+&amp;lt;br/&amp;gt;スピアダメージ+&amp;lt;br/&amp;gt;ダブルセイバーダメージ+&amp;lt;br/&amp;gt;アックスダメージ+ || 1 || 2 || 1 || Increases base (0/10) weapon attack power by 2%.&amp;lt;br/&amp;gt;[[Fighmaster]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles Damage＋|Rifles Damage+]]&amp;lt;br/&amp;gt;[[Shotguns Damage＋|Shotguns Damage+]]&amp;lt;br/&amp;gt;[[L. Cannons Damage＋|L. Cannons Damage+]]&amp;lt;br/&amp;gt;[[T. Handguns Damage＋|T. Handguns Damage+]] || ライフルダメージ+&amp;lt;br/&amp;gt;ショットガンダメージ+&amp;lt;br/&amp;gt;レーザーカノンダメージ+&amp;lt;br/&amp;gt;ツインハンドガンダメージ+ || 1 || 2 || 1 || Increases base (0/10) weapon attack power by 2%.&amp;lt;br/&amp;gt;[[Gunmaster]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rods Damage＋|Rods Damage+]]&amp;lt;br/&amp;gt;[[Wands Damage＋|Wands Damage+]]&amp;lt;br/&amp;gt;[[TECH-Mags Damage＋|TECH-Mags Damage+]] || ロッドダメージ+&amp;lt;br/&amp;gt;ウォンドダメージ+&amp;lt;br/&amp;gt;マドゥーグダメージ+ || 1 || 2 || 1 || Increases base (0/10) rod TECHNIC power by 2%; wand and TCSM power by 4%.&amp;lt;br/&amp;gt;[[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords Element＋|Swords Element+]]&amp;lt;br/&amp;gt;[[Knuckles Element＋|Knuckles Element+]]&amp;lt;br/&amp;gt;[[Spears Element＋|Spears Element+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Element＋|Dbl Sabers Element+]]&amp;lt;br/&amp;gt;[[Axes Element＋|Axes Element+]]&amp;lt;br/&amp;gt;[[Twin Sabers Element＋|Twin Sabers Element+]]&amp;lt;br/&amp;gt;[[Twin Daggers Element＋|Twin Daggers Element+]]&amp;lt;br/&amp;gt;[[Twin Claws Element＋|Twin Claws Element+]]&amp;lt;br/&amp;gt;[[Sabers Element＋|Sabers Element+]]&amp;lt;br/&amp;gt;[[Daggers Element＋|Daggers Element+]]&amp;lt;br/&amp;gt;[[Claws Element＋|Claws Element+]]&amp;lt;br/&amp;gt;[[Whips Element＋|Whips Element+]]&amp;lt;br/&amp;gt;[[Slicers Element＋|Slicers Element+]] || ソードエレメント+&amp;lt;br/&amp;gt;ナックルエレメント+&amp;lt;br/&amp;gt;スピアエレメント+&amp;lt;br/&amp;gt;ダブルセイバーエレメント+&amp;lt;br/&amp;gt;アックスエレメント+&amp;lt;br/&amp;gt;ツインセイバーエレメント+&amp;lt;br/&amp;gt;ツインダガーエレメント+&amp;lt;br/&amp;gt;ツインクローエレメント+&amp;lt;br/&amp;gt;セイバーエレメント+&amp;lt;br/&amp;gt;ダガーエレメント+&amp;lt;br/&amp;gt;クローエレメント+&amp;lt;br/&amp;gt;ウィップエレメント+&amp;lt;br/&amp;gt;スライサーエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles Element＋|Rifles Element+]]&amp;lt;br/&amp;gt;[[Shotguns Element＋|Shotguns Element+]]&amp;lt;br/&amp;gt;[[Longbows Element＋|Longbows Element+]]&amp;lt;br/&amp;gt;[[Grenades Element＋|Grenades Element+]]&amp;lt;br/&amp;gt;[[L. Cannons Element＋|L. Cannons Element+]]&amp;lt;br/&amp;gt;[[T. Handguns Element＋|T. Handguns Element+]]&amp;lt;br/&amp;gt;[[Handguns Element＋|Handguns Element+]]&amp;lt;br/&amp;gt;[[Crossbows Element＋|Crossbows Element+]]&amp;lt;br/&amp;gt;[[Cards Element＋|Cards Element+]]&amp;lt;br/&amp;gt;[[Machineguns Element＋|Machineguns Element+]] || ライフルエレメント+&amp;lt;br/&amp;gt;ショットガンエレメント+&amp;lt;br/&amp;gt;ロングボウエレメント+&amp;lt;br/&amp;gt;グレネードエレメント+&amp;lt;br/&amp;gt;レーザーカノンエレメント+&amp;lt;br/&amp;gt;ツインハンドガンエレメント+&amp;lt;br/&amp;gt;ハンドガンエレメント+&amp;lt;br/&amp;gt;クロスボウエレメント+&amp;lt;br/&amp;gt;カードエレメント+&amp;lt;br/&amp;gt;マシンガンエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rods Element＋|Rods Element+]]&amp;lt;br/&amp;gt;[[Wands Element＋|Wands Element+]]&amp;lt;br/&amp;gt;[[TECH-Mags Element＋|TECH-Mags Element+]] || ロッドエレメント+&amp;lt;br/&amp;gt;ウォンドエレメント+&amp;lt;br/&amp;gt;マドゥーグエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Defense＋|Two Handed Defense+]] || ツーハンドディフェンス+ || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Block＋|Two Handed Block+]] || ツーハンドブロック+ || 1 || 2 || 1 || Boosts EVP by 200 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Mind＋|Two Handed Mind+]] || ツーハンドマインド+ || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Defense＋|One Handed Defense+]] || ワンハンドディフェンス+ || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Block＋|One Handed Block+]] || ワンハンドブロック+ || 1 || 2 || 1 || Boosts EVP by 150 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Mind＋|One Handed Mind+]] || ワンハンドマインド+ || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Right Hand＋|Right Hand+]] || rowspan=&amp;quot;2&amp;quot; | ライトハンド+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts base (0/10) attack/TECHNIC power of right hand weapons by 2%.&amp;lt;br/&amp;gt;Maximum boost of 4% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Left Hand＋|Left Hand+]] || rowspan=&amp;quot;2&amp;quot; | レフトハンド+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts base (0/10) attack/TECHNIC power of left hand weapons by 2%.&amp;lt;br/&amp;gt;Maximum boost of 4% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rifles Critical＋|Rifles Critical+]]&amp;lt;br/&amp;gt;[[Shotguns Critical＋|Shotguns Critical+]]&amp;lt;br/&amp;gt;[[Longbows Critical＋|Longbows Critical+]]&amp;lt;br/&amp;gt;[[Grenades Critical＋|Grenades Critical+]]&amp;lt;br/&amp;gt;[[L. Cannons Critical＋|L. Cannons Critical+]]&amp;lt;br/&amp;gt;[[T. Handguns Critical＋|T. Handguns Critical+]]&amp;lt;br/&amp;gt;[[Handguns Critical＋|Handguns Critical+]]&amp;lt;br/&amp;gt;[[Crossbows Critical＋|Crossbows Critical+]]&amp;lt;br/&amp;gt;[[Cards Critical＋|Cards Critical+]]&amp;lt;br/&amp;gt;[[Machineguns Critical＋|Machineguns Critical+]] || rowspan=&amp;quot;2&amp;quot; | ライフルCレート+&amp;lt;br/&amp;gt;ショットガンCレート+&amp;lt;br/&amp;gt;ロングボウCレート+&amp;lt;br/&amp;gt;グレネードCレート+&amp;lt;br/&amp;gt;レーザーカノンCレート+&amp;lt;br/&amp;gt;ツインハンドガンCレート+&amp;lt;br/&amp;gt;ハンドガンCレート+&amp;lt;br/&amp;gt;クロスボウCレート+&amp;lt;br/&amp;gt;カードCレート+&amp;lt;br/&amp;gt;マシンガンCレート+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rods Critical＋|Rods Critical+]]&amp;lt;br/&amp;gt;[[Wands Critical＋|Wands Critical+]]&amp;lt;br/&amp;gt;[[TECH-Mags Critical＋|TECH-Mags Critical+]] || rowspan=&amp;quot;2&amp;quot; | ロッドCレート+&amp;lt;br/&amp;gt;ウォンドCレート+&amp;lt;br/&amp;gt;マドゥーグCレート+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Attributes/resistances ===&lt;br /&gt;
This customization option lets you upgrade the abilities and level caps of various TECHNICs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Foie]] || LB・フォイエ || 1 || 10 || 1 || Removes Foie's hit restriction and adds two targets.&amp;lt;br/&amp;gt;[[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Barta]] || LB・バータ || 1 || 10 || 1 || Boosts Barta's power modifier by 10%.  [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Zonde]] || LB・ゾンデ || 1 || 10 || 1 || Boosts Zonde's power modifier by 10%.  [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Diga]] || LB・ディーガ || 1 || 10 || 1 || Removes Diga's hit restriction and adds two targets.&amp;lt;br/&amp;gt;[[Masterforce]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Grants]] || LB・グランツ || 1 || 10 || 1 || Removes Grants's hit restriction and adds two targets.&lt;br /&gt;
[[Masterforce]] and [[Fortetecher]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Megid]] || LB・メギド || 1 || 10 || 1 || Boosts Megid's power modifier by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Rafoie]] || LB・ラ・フォイエ || 1 || 10 || 1 || Removes Rafoie's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Rabarta]] || LB・ラ・バータ || 1 || 10 || 1 || Removes Rabarta's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Razonde]] || LB・ラ・ゾンデ || 1 || 10 || 1 || Removes Razonde's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Radiga]] || LB・ラ・ディーガ || 1 || 10 || 1 || Removes Radiga's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Ramegid]] || LB・ラ・メギド || 1 || 10 || 1 || Removes Ramegid's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gifoie]] || LB・ギ・フォイエ || 1 || 10 || 1 || Removes Gifoie's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gibarta]] || LB・ギ・バータ || 1 || 10 || 1 || Removes Gibarta's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gizonde]] || LB・ギ・ゾンデ || 1 || 10 || 1 || Removes Gizonde's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gidiga]] || LB・ギ・ディーガ || 1 || 10 || 1 || Removes Gidiga's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Noszonde]] || LB・ノス・ゾンデ || 1 || 10 || 1 || Removes Noszonde's hit restriction, adds one target and boosts its power modifier by 20%.&amp;lt;br/&amp;gt;[[Guntecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Nosdiga]] || LB・ノス・ディーガ || 1 || 10 || 1 || Boosts Nosdiga's power modifier by 50%.  [[Guntecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Nosmegid]] || LB・ノス・メギド || 1 || 10 || 1 || Removes Nosmegid's hit restriction, adds one target and boosts its power modifier by 20%.&amp;lt;br/&amp;gt;[[Guntecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Nagrants]] || LB・ナ・グランツ || 1 || 10 || 1 || Boosts Nagrants's power modifier by 20%. [[Guntecher]], [[Wartecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Damfoie]] || LB・ダム・フォイエ || 1 || 10 || 1 || Boosts Damfoie's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Dambarta]] || LB・ダム・バータ || 1 || 10 || 1 || Boosts Dambarta's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Damdiga]] || LB・ダム・ディーガ || 1 || 10 || 1 || Boosts Damdiga's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Damgrants]] || LB・ダム・グランツ || 1 || 10 || 1 || Boosts Damgrants's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Dammegid]] || LB・ダム・メギド || 1 || 10 || 1 || Boosts Dammegid's power modifier by 20%. [[Fortetecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Fire TECHNIC Lv＋|Fire TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ice TECHNIC Lv＋|Ice TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Lightning TECHNIC Lv＋|Lightning TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ground TECHNIC Lv＋|Ground TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Light TECHNIC Lv＋|Light TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Dark TECHNIC Lv＋|Dark TECHNIC Lv+]] || rowspan=&amp;quot;5&amp;quot; | 炎テクニックLV+&amp;lt;br/&amp;gt;氷テクニックLV+&amp;lt;br/&amp;gt;雷テクニックLV+&amp;lt;br/&amp;gt;土テクニックLV+&amp;lt;br/&amp;gt;光テクニックLV+&amp;lt;br/&amp;gt;闇テクニックLV+&lt;br /&gt;
| 1 || 3 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases specific attack TECHNIC category level cap by two levels.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 5&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 6&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 7&lt;br /&gt;
|- &lt;br /&gt;
| [[Support TECHNIC Lv＋|Support TECHNIC Lv+]] || 補助テクニックLV+ || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Burn Resist＋|Burn Resist+]] || rowspan=&amp;quot;2&amp;quot; | 燃焼耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to burning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Poison Resist＋|Poison Resist+]] || rowspan=&amp;quot;2&amp;quot; | 毒耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to poison.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Confu. Resist＋|Confu. Resist+]] || rowspan=&amp;quot;2&amp;quot; | 混乱耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to confusion.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Style customizations ==&lt;br /&gt;
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles.  While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.&lt;br /&gt;
&lt;br /&gt;
=== Weapon styles ===&lt;br /&gt;
Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon]] || エレメンタルウェポン || 5 || rowspan=&amp;quot;3&amp;quot; {{Future item}} | 3 || Adds 5% to your equipped weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon 2]] || エレメンタルアームズ || 10 || Adds 2% to your equipped weapon's attribute rate (total increase of 7%).&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Elemental Burst]] || エレメンタルバースト || 20 || Adds 5% to your equipped weapon's attribute rate (total increase of 12%).&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Weapon]] || エンハンスウェポン || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of A-grade and lower weapons by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[High Enhanced Weapon]] || ハイエンハンスウェポン || 7 || Requires [[Enhanced Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Mastery]] || コモンマスタリー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of C-grade weapons by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Specialty]] || コモンスペシャリティー || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%. &lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Crusher]] || バーンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Burned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Burn Collapse]] || バーンコラプス || 8 || Requires [[Burn Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Crusher]] || ポイズンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Poisoned enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Poison Collapse]] || ポイズンコラプス || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Crusher]] || ウィルスクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Infected enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Infect Collapse]] || ウィルスコラプス || 8 || Requires [[Infect Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Crusher]] || ショッククラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Shocked enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Shock Collapse]] || ショックコラプス || 8 || Requires [[Shock Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Crusher]] || サイレントクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Silenced enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Silen. Collapse]] || サイレントコラプス || 8 || Requires [[Silen. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Crusher]] || フリーズクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Frozen enemies will take an additional 8% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Freeze Collapse]] || フリーズコラプス || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Crusher]] || スリープクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Sleeping enemies will take an additional 50% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Sleep Collapse]] || スリープコラプス || 8 || Requires [[Sleep Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Crusher]] || スタンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Stunned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Stun Collapse]] || スタンコラプス || 8 || Requires [[Stun Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Confu. Crusher]] || コンフューズクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Confused enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Confu. Collapse]] || コンフューズコラプス || 8 || Requires [[Confu. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Taunt Crusher]] || チャームクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Taunted enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Taunt Collapse]] || チャームコラプス || 8 || Requires [[Taunt Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Enchant]] || エンチャントバーン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[burn]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Transform]] || トランスフォームバーン || 5 || Adds [[burn]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Enchant]] || エンチャントポイズン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[poison]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Transform]] || トランスフォームポイズン || 5 || Adds [[poison]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Enchant]] || エンチャントウィルス || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[infection]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Transform]] || トランスフォームウィルス || 5 || Adds [[infection]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Enchant]] || エンチャントショック || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[shock]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Transform]] || トランスフォームショック || 5 || Adds [[shock]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Enchant]] || エンチャントサイレント || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[silence]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Transform]] || トランスフォームサイレント || 5 || Adds [[silence]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Enchant]] || エンチャントフリーズ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[freeze]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Transform]] || トランスフォームフリーズ || 5 || Adds [[freeze]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Enchant]] || エンチャントスリープ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[sleep]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Transform]] || トランスフォームスリープ || 5 || Adds [[sleep]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Enchant]] || エンチャントスタン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[stun]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Transform]] || トランスフォームスタン || 5 || Adds [[stun]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Enchant]] || エンチャントコンフューズ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[confuse]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Transform]] || トランスフォームコンフューズ || 5 || Adds [[confuse]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Enchant]] || エンチャントチャーム || 3 ||  rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[taunt]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Transform]] || トランスフォームチャーム || 5 || Adds [[taunt]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Enchant]] || エンチャントデス || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[incapacitate]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Transform]] || トランスフォームデス || 5 || Adds [[incapacitate]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Master]] || ウェポンマスタリー || 5 || 1 || Reduces the variance of your weapons by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush]] || ガードクラッシュ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush 2]] || ガードブレイク || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Revenge Blaster]] || リベンジブラスター || 20 || 1 || You become more powerful as your HP decreases.&lt;br /&gt;
|- &lt;br /&gt;
| [[Direct Attack]] || ヘビーパンチ || 5 || rowspan=&amp;quot;2&amp;quot; {{Future item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Over Swing]] || オーバースイング || 10 || Requires [[Direct Attack]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shield styles ===&lt;br /&gt;
Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field]] || エレメンタルフィールド || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your line shield's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field 2]] || エレメンタルウォール || 10 || Increases your line shield's elemental attribute an additional 2%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Action]] || ラピッドリアクト || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your base EVP by approximately 100 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Action]] || クイックリアクト || 6 || Increases your base EVP by an additional 200 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish]] || レグスレス || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases your EVP by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish 2]] || ハイレグスレス || 10 || Decreases your EVP by an additional unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Breath]] || ラガンズブレス || 5 || {{Future item}} rowspan=&amp;quot;3&amp;quot; | 3 || Increases your maximum HP by 200 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Force]] || ラガンズフォース || 7 || Increases your maximum HP by an additional 150 points.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Ragan's Soul]] || ラガンズソウル || 10 || Increases your maximum HP by an additional 150 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Shield]] || フォトンシールド || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases physical damage by 60 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Shield 2]] || コアシールド || 10 || Decreases physical damage by an additional 140 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Barrier]] || フォトンバリア || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases TECHNIC damage by 60 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Barrier 2]] || ソウルバリア || 10 || Decreases TECHNIC damage by an additional 140 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Body]] || ソリッドボディ || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Fire]] || プリベントファイア || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from fire-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Fire 2]] || レデュースファイア || 10 || Reduces damage from fire-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ice]] || プリベントアイス || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from ice-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Ice 2]] || レデュースアイス || 10 || Reduces damage from ice-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Lightning]] || プリベントサンダー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from lightning-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Lightning 2]] || レデュースサンダー || 10 || Reduces damage from lightning-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ground]] || プリベントアース || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from ground-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Ground 2]] || レデュースアース || 10 || Reduces damage from ground-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Light]] || プリベントライト || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from light-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Light 2]] || レデュースライト || 10 || Reduces damage from light-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Dark]] || プリベントダーク || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from dark-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Dark 2]] || レデュースダーク || 10 || Reduces damage from dark-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Multiple Parry]] || マルチプルパリィ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Has a low chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Multiple Parry 2]] || ハイマルチプルパリィ || 10 || Has a slightly higher chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stability]] || ヴァンガード || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fakis Curse]] || ファキスカーズ || 5 || 1 || Reduces your base STA, but adds 400 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand Firm]] || スタンドスティル || 5 || 1 || Reduces the chance of being knocked down by certain attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Protection]] || プロテクション || 7 || rowspan=&amp;quot;2&amp;quot; {{Future item}} | 2 || Reduces all types of damage by 50 points.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Aegis Guard]] || イージスガード || 15 || Reduces all types of damage by an additional 50 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra styles ===&lt;br /&gt;
Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Trapper]] || ミドルグレードトラップ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases trap damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Trapper]] || ハイグレードトラップ || 10 || Increases trap damage by an additional 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Pharmacist]] || ミドルグレードファーマシー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increase the effectiveness of recovery items by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Pharmacist]] || ハイグレードファーマシー || 10 || Increases recovery item effectiveness by an additional 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Time]] || ツータイムス || 5 || 1 || Doubles the duration of status enhancement items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || プロヴォーク || 5 || 1 || Enhance your presence to provoke enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Blast]] || ワイルドブラスト || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Trusty Partner]] || トラスティーパートナー || 5 || 1 || Increases NPC damage output by 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter]] || フォトンクラフター || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Regenerates 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter 2]] || フォトンリジェネレイター || 10 || Regenerates an additional 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenge]] || アベンジ || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regenerate]] || リジェネレイト || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Regrowth]] || リグロース || 10 || Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Fashioned]] || オールドファッション || 2 || 1 || Removes your line shield's photon glow.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item exchange missions]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GAS&amp;diff=118571</id>
		<title>GAS</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GAS&amp;diff=118571"/>
				<updated>2012-02-09T12:35:19Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Attributes/resistances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special mission&lt;br /&gt;
|Mission name= GAS&lt;br /&gt;
|JP name= GAS&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= AOTI&lt;br /&gt;
|Mission type= Item exchange mission}}&lt;br /&gt;
{{Description&lt;br /&gt;
|EN= This is an ability customization program created in response to numerous Guardians' requests.&amp;lt;br/&amp;gt;Res. Security Dept.&lt;br /&gt;
|JP= }}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).&lt;br /&gt;
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP), whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.&lt;br /&gt;
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.&lt;br /&gt;
# Even if you are not at the level cap, you can earn AEXP by playing certain [[GUARDIANS advanced missions]].  Enemies in these missions (excluding extra stage GAMs) give AEXP when defeated.&lt;br /&gt;
* On the Xbox 360 servers, the total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  The limit on the Japanese PC servers is 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.&lt;br /&gt;
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.&lt;br /&gt;
* In the charts below, items in light green represent customization options that will be released at a later date.  Blue cells indicate customizations that likely will not be released on the Xbox 360 servers.  Please reference [[Talk:GAS|this list]] for details on customization release order based on the Japanese PC servers.&lt;br /&gt;
&lt;br /&gt;
== Type customizations ==&lt;br /&gt;
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy＋|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.&lt;br /&gt;
&lt;br /&gt;
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  (Light green cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.)  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type customization !! Human !! Newman !! CAST !! Beast&lt;br /&gt;
|-&lt;br /&gt;
| Basic abilities || 14 || 12 || 8 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 8 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Special abilities || 8 || 7 || 6 || 7&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Special abilities || 8 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Weapon skills || 20 || 15 || 10 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Weapon skills || 20 || 15 || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attributes/resistances || 22 || 17 || 17 || 17&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Attributes/resistances || 27 || 22 || 22 || 22&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| Attributes/resistances || 32 || 28 || 28 || 28&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap.  For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization.  Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades.  However, the AP spent on a reverted customization '''will not''' be returned to you.  Be sure to carefully consider and plan out the customizations for your type!&lt;br /&gt;
&lt;br /&gt;
=== Basic abilities ===&lt;br /&gt;
This customization option allows you to enhance the base attributes of your character's type in fixed increments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Maximum HP＋|Maximum HP+]] || rowspan=&amp;quot;5&amp;quot; | 最大HP+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 50 HP per level.&amp;lt;br/&amp;gt;Maximum boost of 250 HP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Strength＋|Strength+]] || rowspan=&amp;quot;5&amp;quot; | 基本攻撃力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 ATP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 ATP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Accuracy＋|Accuracy+]] || rowspan=&amp;quot;5&amp;quot; | 基本命中力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 15 ATA per level.&amp;lt;br/&amp;gt;Maximum boost of 75 ATA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[TECHNIC＋|TECHNIC+]] || rowspan=&amp;quot;5&amp;quot; | 基本法撃力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 TP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 TP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Defense＋|Defense+]] || rowspan=&amp;quot;5&amp;quot; | 基本防御力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 10 DFP per level.&amp;lt;br/&amp;gt;Maximum boost of 50 DFP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Evasion＋|Evasion+]] || rowspan=&amp;quot;5&amp;quot; | 基本回避力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 EVP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 EVP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Mental＋|Mental+]] || rowspan=&amp;quot;5&amp;quot; | 基本精神力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 MST per level.&amp;lt;br/&amp;gt;Maximum boost of 150 MST at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Stamina＋|Stamina+]] || rowspan=&amp;quot;5&amp;quot; | 基本持久力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 1 STA per level.&amp;lt;br/&amp;gt;Maximum boost of 5 STA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special abilities ===&lt;br /&gt;
This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Full Custom Power]] || rowspan=&amp;quot;2&amp;quot; | フルカスタムパワー || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power&amp;lt;br/&amp;gt;based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Attack Damage＋|Exact Attack Damage+]] || rowspan=&amp;quot;2&amp;quot; | ジャストアタックダメージ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Counter Damage＋|Exact Counter Damage+]] || rowspan=&amp;quot;2&amp;quot; | ジャストカウンターダメージ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot;| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Attack Range＋|Attack Range+]] || rowspan=&amp;quot;2&amp;quot; | アタックレンジ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Support Range＋|Support Range+]] || rowspan=&amp;quot;2&amp;quot; | サポートレンジ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Rate]] || クリティカルレート || 1 || 10 || 1 || Increases the rate of critical attacks by 6%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Mastery]] || クリティカルマスタリー || 1 || 10 || 1 || Increases the damage of critical attacks by 5%.&amp;lt;br/&amp;gt;Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Swords PA Level＋|Swords PA Level+]]&amp;lt;br/&amp;gt;[[Knuckles PA Level＋|Knuckles PA Level+]]&amp;lt;br/&amp;gt;[[Spears PA Level＋|Spears PA Level+]]&amp;lt;br/&amp;gt;[[Dbl Sabers PA Level＋|Dbl Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Axes PA Level＋|Axes PA Level+]]&amp;lt;br/&amp;gt;[[Twin Sabers PA Level＋|Twin Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Daggers PA Level＋|Twin Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Claws PA Level＋|Twin Claws PA Level+]]&amp;lt;br/&amp;gt;[[Sabers PA Level＋|Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Daggers PA Level＋|Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Claws PA Level＋|Claws PA Level+]]&amp;lt;br/&amp;gt;[[Whips PA Level＋|Whips PA Level+]]&amp;lt;br/&amp;gt;[[Slicers PA Level＋|Slicers PA Level+]] || rowspan=&amp;quot;5&amp;quot; | ソードPALV+&amp;lt;br/&amp;gt;ナックルPALV+&amp;lt;br/&amp;gt;スピアPALV+&amp;lt;br/&amp;gt;ダブルセイバーPALV+&amp;lt;br/&amp;gt;アックスPALV+&amp;lt;br/&amp;gt;ツインセイバーPALV+&amp;lt;br/&amp;gt;ツインダガーPALV+&amp;lt;br/&amp;gt;ツインクローPALV+&amp;lt;br/&amp;gt;セイバーPALV+&amp;lt;br/&amp;gt;ダガーPALV+&amp;lt;br/&amp;gt;クローPALV+&amp;lt;br/&amp;gt;ウィップPALV+&amp;lt;br/&amp;gt;スライサーPALV+&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases the specified weapon category's photon art level cap for your type by two.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Fighmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Rifles PA Level＋|Rifles PA Level+]]&amp;lt;br/&amp;gt;[[Shotguns PA Level＋|Shotguns PA Level+]]&amp;lt;br/&amp;gt;[[Longbows PA Level＋|Longbows PA Level+]]&amp;lt;br/&amp;gt;[[Grenades PA Level＋|Grenades PA Level+]]&amp;lt;br/&amp;gt;[[L. Cannons PA Level＋|L. Cannons PA Level+]]&amp;lt;br/&amp;gt;[[T. Handguns PA Level＋|T. Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Handguns PA Level＋|Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Crossbows PA Level＋|Crossbows PA Level+]]&amp;lt;br/&amp;gt;[[Cards PA Level＋|Cards PA Level+]]&amp;lt;br/&amp;gt;[[Machineguns PA Level＋|Machineguns PA Level+]] || rowspan=&amp;quot;5&amp;quot; | ライフルPALV+&amp;lt;br/&amp;gt;ショットガンPALV+&amp;lt;br/&amp;gt;ロングボウPALV+&amp;lt;br/&amp;gt;グレネードPALV+&amp;lt;br/&amp;gt;レーザーカノンPALV+&amp;lt;br/&amp;gt;ツインハンドガンPALV+&amp;lt;br/&amp;gt;ハンドガンPALV+&amp;lt;br/&amp;gt;クロスボウPALV+&amp;lt;br/&amp;gt;カードPALV+&amp;lt;br/&amp;gt;マシンガンPALV+&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases the specified weapon category's photon art level cap for your type by two.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords Damage＋|Swords Damage+]]&amp;lt;br/&amp;gt;[[Spears Damage＋|Spears Damage+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Damage＋|Dbl Sabers Damage+]]&amp;lt;br/&amp;gt;[[Axes Damage＋|Axes Damage+]] || ソードダメージ+&amp;lt;br/&amp;gt;スピアダメージ+&amp;lt;br/&amp;gt;ダブルセイバーダメージ+&amp;lt;br/&amp;gt;アックスダメージ+ || 1 || 2 || 1 || Increases base (0/10) weapon attack power by 2%.&amp;lt;br/&amp;gt;[[Fighmaster]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles Damage＋|Rifles Damage+]]&amp;lt;br/&amp;gt;[[Shotguns Damage＋|Shotguns Damage+]]&amp;lt;br/&amp;gt;[[L. Cannons Damage＋|L. Cannons Damage+]]&amp;lt;br/&amp;gt;[[T. Handguns Damage＋|T. Handguns Damage+]] || ライフルダメージ+&amp;lt;br/&amp;gt;ショットガンダメージ+&amp;lt;br/&amp;gt;レーザーカノンダメージ+&amp;lt;br/&amp;gt;ツインハンドガンダメージ+ || 1 || 2 || 1 || Increases base (0/10) weapon attack power by 2%.&amp;lt;br/&amp;gt;[[Gunmaster]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rods Damage＋|Rods Damage+]]&amp;lt;br/&amp;gt;[[Wands Damage＋|Wands Damage+]]&amp;lt;br/&amp;gt;[[TECH-Mags Damage＋|TECH-Mags Damage+]] || ロッドダメージ+&amp;lt;br/&amp;gt;ウォンドダメージ+&amp;lt;br/&amp;gt;マドゥーグダメージ+ || 1 || 2 || 1 || Increases base (0/10) rod TECHNIC power by 2%; wand and TCSM power by 4%.&amp;lt;br/&amp;gt;[[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords Element＋|Swords Element+]]&amp;lt;br/&amp;gt;[[Knuckles Element＋|Knuckles Element+]]&amp;lt;br/&amp;gt;[[Spears Element＋|Spears Element+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Element＋|Dbl Sabers Element+]]&amp;lt;br/&amp;gt;[[Axes Element＋|Axes Element+]]&amp;lt;br/&amp;gt;[[Twin Sabers Element＋|Twin Sabers Element+]]&amp;lt;br/&amp;gt;[[Twin Daggers Element＋|Twin Daggers Element+]]&amp;lt;br/&amp;gt;[[Twin Claws Element＋|Twin Claws Element+]]&amp;lt;br/&amp;gt;[[Sabers Element＋|Sabers Element+]]&amp;lt;br/&amp;gt;[[Daggers Element＋|Daggers Element+]]&amp;lt;br/&amp;gt;[[Claws Element＋|Claws Element+]]&amp;lt;br/&amp;gt;[[Whips Element＋|Whips Element+]]&amp;lt;br/&amp;gt;[[Slicers Element＋|Slicers Element+]] || ソードエレメント+&amp;lt;br/&amp;gt;ナックルエレメント+&amp;lt;br/&amp;gt;スピアエレメント+&amp;lt;br/&amp;gt;ダブルセイバーエレメント+&amp;lt;br/&amp;gt;アックスエレメント+&amp;lt;br/&amp;gt;ツインセイバーエレメント+&amp;lt;br/&amp;gt;ツインダガーエレメント+&amp;lt;br/&amp;gt;ツインクローエレメント+&amp;lt;br/&amp;gt;セイバーエレメント+&amp;lt;br/&amp;gt;ダガーエレメント+&amp;lt;br/&amp;gt;クローエレメント+&amp;lt;br/&amp;gt;ウィップエレメント+&amp;lt;br/&amp;gt;スライサーエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles Element＋|Rifles Element+]]&amp;lt;br/&amp;gt;[[Shotguns Element＋|Shotguns Element+]]&amp;lt;br/&amp;gt;[[Longbows Element＋|Longbows Element+]]&amp;lt;br/&amp;gt;[[Grenades Element＋|Grenades Element+]]&amp;lt;br/&amp;gt;[[L. Cannons Element＋|L. Cannons Element+]]&amp;lt;br/&amp;gt;[[T. Handguns Element＋|T. Handguns Element+]]&amp;lt;br/&amp;gt;[[Handguns Element＋|Handguns Element+]]&amp;lt;br/&amp;gt;[[Crossbows Element＋|Crossbows Element+]]&amp;lt;br/&amp;gt;[[Cards Element＋|Cards Element+]]&amp;lt;br/&amp;gt;[[Machineguns Element＋|Machineguns Element+]] || ライフルエレメント+&amp;lt;br/&amp;gt;ショットガンエレメント+&amp;lt;br/&amp;gt;ロングボウエレメント+&amp;lt;br/&amp;gt;グレネードエレメント+&amp;lt;br/&amp;gt;レーザーカノンエレメント+&amp;lt;br/&amp;gt;ツインハンドガンエレメント+&amp;lt;br/&amp;gt;ハンドガンエレメント+&amp;lt;br/&amp;gt;クロスボウエレメント+&amp;lt;br/&amp;gt;カードエレメント+&amp;lt;br/&amp;gt;マシンガンエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rods Element＋|Rods Element+]]&amp;lt;br/&amp;gt;[[Wands Element＋|Wands Element+]]&amp;lt;br/&amp;gt;[[TECH-Mags Element＋|TECH-Mags Element+]] || ロッドエレメント+&amp;lt;br/&amp;gt;ウォンドエレメント+&amp;lt;br/&amp;gt;マドゥーグエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Defense＋|Two Handed Defense+]] || ツーハンドディフェンス+ || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Block＋|Two Handed Block+]] || ツーハンドブロック+ || 1 || 2 || 1 || Boosts EVP by 200 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Mind＋|Two Handed Mind+]] || ツーハンドマインド+ || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Defense＋|One Handed Defense+]] || ワンハンドディフェンス+ || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Block＋|One Handed Block+]] || ワンハンドブロック+ || 1 || 2 || 1 || Boosts EVP by 150 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Mind＋|One Handed Mind+]] || ワンハンドマインド+ || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Right Hand＋|Right Hand+]] || rowspan=&amp;quot;2&amp;quot; | ライトハンド+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts base (0/10) attack/TECHNIC power of right hand weapons by 2%.&amp;lt;br/&amp;gt;Maximum boost of 4% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Left Hand＋|Left Hand+]] || rowspan=&amp;quot;2&amp;quot; | レフトハンド+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts base (0/10) attack/TECHNIC power of left hand weapons by 2%.&amp;lt;br/&amp;gt;Maximum boost of 4% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rifles Critical＋|Rifles Critical+]]&amp;lt;br/&amp;gt;[[Shotguns Critical＋|Shotguns Critical+]]&amp;lt;br/&amp;gt;[[Longbows Critical＋|Longbows Critical+]]&amp;lt;br/&amp;gt;[[Grenades Critical＋|Grenades Critical+]]&amp;lt;br/&amp;gt;[[L. Cannons Critical＋|L. Cannons Critical+]]&amp;lt;br/&amp;gt;[[T. Handguns Critical＋|T. Handguns Critical+]]&amp;lt;br/&amp;gt;[[Handguns Critical＋|Handguns Critical+]]&amp;lt;br/&amp;gt;[[Crossbows Critical＋|Crossbows Critical+]]&amp;lt;br/&amp;gt;[[Cards Critical＋|Cards Critical+]]&amp;lt;br/&amp;gt;[[Machineguns Critical＋|Machineguns Critical+]] || rowspan=&amp;quot;2&amp;quot; | ライフルCレート+&amp;lt;br/&amp;gt;ショットガンCレート+&amp;lt;br/&amp;gt;ロングボウCレート+&amp;lt;br/&amp;gt;グレネードCレート+&amp;lt;br/&amp;gt;レーザーカノンCレート+&amp;lt;br/&amp;gt;ツインハンドガンCレート+&amp;lt;br/&amp;gt;ハンドガンCレート+&amp;lt;br/&amp;gt;クロスボウCレート+&amp;lt;br/&amp;gt;カードCレート+&amp;lt;br/&amp;gt;マシンガンCレート+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rods Critical＋|Rods Critical+]]&amp;lt;br/&amp;gt;[[Wands Critical＋|Wands Critical+]]&amp;lt;br/&amp;gt;[[TECH-Mags Critical＋|TECH-Mags Critical+]] || rowspan=&amp;quot;2&amp;quot; | ロッドCレート+&amp;lt;br/&amp;gt;ウォンドCレート+&amp;lt;br/&amp;gt;マドゥーグCレート+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Attributes/resistances ===&lt;br /&gt;
This customization option lets you upgrade the abilities and level caps of various TECHNICs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Foie]] || LB・フォイエ || 1 || 10 || 1 || Removes Foie's hit restriction and adds two targets.&amp;lt;br/&amp;gt;[[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Barta]] || LB・バータ || 1 || 10 || 1 || Boosts Barta's power modifier by 10%.  [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Zonde]] || LB・ゾンデ || 1 || 10 || 1 || Boosts Zonde's power modifier by 10%.  [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Diga]] || LB・ディーガ || 1 || 10 || 1 || Removes Diga's hit restriction and adds two targets.&amp;lt;br/&amp;gt;[[Masterforce]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Grants]] || LB・グランツ || 1 || 10 || 1 || Removes Grants's hit restriction and adds two targets.&lt;br /&gt;
[[Masterforce]] and [[Fortetecher]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Megid]] || LB・メギド || 1 || 10 || 1 || Boosts Megid's power modifier by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Rafoie]] || LB・ラ・フォイエ || 1 || 10 || 1 || Removes Rafoie's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Rabarta]] || LB・ラ・バータ || 1 || 10 || 1 || Removes Rabarta's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Razonde]] || LB・ラ・ゾンデ || 1 || 10 || 1 || Removes Razonde's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Radiga]] || LB・ラ・ディーガ || 1 || 10 || 1 || Removes Radiga's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Ramegid]] || LB・ラ・メギド || 1 || 10 || 1 || Removes Ramegid's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gifoie]] || LB・ギ・フォイエ || 1 || 10 || 1 || Removes Gifoie's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gibarta]] || LB・ギ・バータ || 1 || 10 || 1 || Removes Gibarta's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gizonde]] || LB・ギ・ゾンデ || 1 || 10 || 1 || Removes Gizonde's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gidiga]] || LB・ギ・ディーガ || 1 || 10 || 1 || Removes Gidiga's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Noszonde]] || LB・ノス・ゾンデ || 1 || 10 || 1 || Removes Noszonde's hit restriction, adds one target and boosts its power modifier by 20%.&amp;lt;br/&amp;gt;[[Guntecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Nosdiga]] || LB・ノス・ディーガ || 1 || 10 || 1 || Boosts Nosdiga's power modifier by 50%.  [[Guntecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Nosmegid]] || LB・ノス・メギド || 1 || 10 || 1 || Removes Nosmegid's hit restriction, adds one target and boosts its power modifier by 20%.&amp;lt;br/&amp;gt;[[Guntecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Nagrants]] || LB・ナ・グランツ || 1 || 10 || 1 || Boosts Nagrants's power modifier by 20%. [[Guntecher]], [[Wartecher]], and [[Masterforce]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Damfoie]] || LB・ダム・フォイエ || 1 || 10 || 1 || Boosts Damfoie's power modifier by 20%. [[Foretecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Dambarta]] || LB・ダム・バータ || 1 || 10 || 1 || Boosts Dambarta's power modifier by 20%. [[Foretecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Damdiga]] || LB・ダム・ディーガ || 1 || 10 || 1 || Boosts Damdiga's power modifier by 20%. [[Foretecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Damgrants]] || LB・ダム・グランツ || 1 || 10 || 1 || Boosts Damgrants's power modifier by 20%. [[Foretecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Dammegid]] || LB・ダム・メギド || 1 || 10 || 1 || Boosts Dammegid's power modifier by 20%. [[Foretecher]] and [[Acrotecher]] only.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Fire TECHNIC Lv＋|Fire TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ice TECHNIC Lv＋|Ice TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Lightning TECHNIC Lv＋|Lightning TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ground TECHNIC Lv＋|Ground TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Light TECHNIC Lv＋|Light TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Dark TECHNIC Lv＋|Dark TECHNIC Lv+]] || rowspan=&amp;quot;5&amp;quot; | 炎テクニックLV+&amp;lt;br/&amp;gt;氷テクニックLV+&amp;lt;br/&amp;gt;雷テクニックLV+&amp;lt;br/&amp;gt;土テクニックLV+&amp;lt;br/&amp;gt;光テクニックLV+&amp;lt;br/&amp;gt;闇テクニックLV+&lt;br /&gt;
| 1 || 3 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases specific attack TECHNIC category level cap by two levels.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 5&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 6&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 7&lt;br /&gt;
|- &lt;br /&gt;
| [[Support TECHNIC Lv＋|Support TECHNIC Lv+]] || 補助テクニックLV+ || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Burn Resist＋|Burn Resist+]] || rowspan=&amp;quot;2&amp;quot; | 燃焼耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to burning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Poison Resist＋|Poison Resist+]] || rowspan=&amp;quot;2&amp;quot; | 毒耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to poison.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Confu. Resist＋|Confu. Resist+]] || rowspan=&amp;quot;2&amp;quot; | 混乱耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to confusion.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Style customizations ==&lt;br /&gt;
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles.  While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.&lt;br /&gt;
&lt;br /&gt;
=== Weapon styles ===&lt;br /&gt;
Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon]] || エレメンタルウェポン || 5 || rowspan=&amp;quot;3&amp;quot; {{Future item}} | 3 || Adds 5% to your equipped weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon 2]] || エレメンタルアームズ || 10 || Adds 2% to your equipped weapon's attribute rate (total increase of 7%).&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Elemental Burst]] || エレメンタルバースト || 20 || Adds 5% to your equipped weapon's attribute rate (total increase of 12%).&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Weapon]] || エンハンスウェポン || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of A-grade and lower weapons by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[High Enhanced Weapon]] || ハイエンハンスウェポン || 7 || Requires [[Enhanced Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Mastery]] || コモンマスタリー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of C-grade weapons by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Specialty]] || コモンスペシャリティー || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%. &lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Crusher]] || バーンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Burned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Burn Collapse]] || バーンコラプス || 8 || Requires [[Burn Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Crusher]] || ポイズンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Poisoned enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Poison Collapse]] || ポイズンコラプス || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Crusher]] || ウィルスクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Infected enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Infect Collapse]] || ウィルスコラプス || 8 || Requires [[Infect Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Crusher]] || ショッククラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Shocked enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Shock Collapse]] || ショックコラプス || 8 || Requires [[Shock Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Crusher]] || サイレントクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Silenced enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Silen. Collapse]] || サイレントコラプス || 8 || Requires [[Silen. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Crusher]] || フリーズクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Frozen enemies will take an additional 8% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Freeze Collapse]] || フリーズコラプス || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Crusher]] || スリープクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Sleeping enemies will take an additional 50% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Sleep Collapse]] || スリープコラプス || 8 || Requires [[Sleep Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Crusher]] || スタンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Stunned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Stun Collapse]] || スタンコラプス || 8 || Requires [[Stun Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Confu. Crusher]] || コンフューズクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Confused enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Confu. Collapse]] || コンフューズコラプス || 8 || Requires [[Confu. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Taunt Crusher]] || チャームクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Taunted enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Taunt Collapse]] || チャームコラプス || 8 || Requires [[Taunt Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Enchant]] || エンチャントバーン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[burn]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Transform]] || トランスフォームバーン || 5 || Adds [[burn]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Enchant]] || エンチャントポイズン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[poison]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Transform]] || トランスフォームポイズン || 5 || Adds [[poison]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Enchant]] || エンチャントウィルス || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[infection]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Transform]] || トランスフォームウィルス || 5 || Adds [[infection]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Enchant]] || エンチャントショック || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[shock]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Transform]] || トランスフォームショック || 5 || Adds [[shock]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Enchant]] || エンチャントサイレント || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[silence]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Transform]] || トランスフォームサイレント || 5 || Adds [[silence]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Enchant]] || エンチャントフリーズ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[freeze]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Transform]] || トランスフォームフリーズ || 5 || Adds [[freeze]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Enchant]] || エンチャントスリープ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[sleep]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Transform]] || トランスフォームスリープ || 5 || Adds [[sleep]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Enchant]] || エンチャントスタン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[stun]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Transform]] || トランスフォームスタン || 5 || Adds [[stun]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Enchant]] || エンチャントコンフューズ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[confuse]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Transform]] || トランスフォームコンフューズ || 5 || Adds [[confuse]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Enchant]] || エンチャントチャーム || 3 ||  rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[taunt]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Transform]] || トランスフォームチャーム || 5 || Adds [[taunt]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Enchant]] || エンチャントデス || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[incapacitate]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Transform]] || トランスフォームデス || 5 || Adds [[incapacitate]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Master]] || ウェポンマスタリー || 5 || 1 || Reduces the variance of your weapons by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush]] || ガードクラッシュ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush 2]] || ガードブレイク || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Revenge Blaster]] || リベンジブラスター || 20 || 1 || You become more powerful as your HP decreases.&lt;br /&gt;
|- &lt;br /&gt;
| [[Direct Attack]] || ヘビーパンチ || 5 || rowspan=&amp;quot;2&amp;quot; {{Future item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Over Swing]] || オーバースイング || 10 || Requires [[Direct Attack]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shield styles ===&lt;br /&gt;
Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field]] || エレメンタルフィールド || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your line shield's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field 2]] || エレメンタルウォール || 10 || Increases your line shield's elemental attribute an additional 2%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Action]] || ラピッドリアクト || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your base EVP by approximately 100 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Action]] || クイックリアクト || 6 || Increases your base EVP by an additional 200 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish]] || レグスレス || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases your EVP by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish 2]] || ハイレグスレス || 10 || Decreases your EVP by an additional unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Breath]] || ラガンズブレス || 5 || {{Future item}} rowspan=&amp;quot;3&amp;quot; | 3 || Increases your maximum HP by 200 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Force]] || ラガンズフォース || 7 || Increases your maximum HP by an additional 150 points.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Ragan's Soul]] || ラガンズソウル || 10 || Increases your maximum HP by an additional 150 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Shield]] || フォトンシールド || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases physical damage by 60 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Shield 2]] || コアシールド || 10 || Decreases physical damage by an additional 140 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Barrier]] || フォトンバリア || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases TECHNIC damage by 60 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Barrier 2]] || ソウルバリア || 10 || Decreases TECHNIC damage by an additional 140 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Body]] || ソリッドボディ || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Fire]] || プリベントファイア || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from fire-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Fire 2]] || レデュースファイア || 10 || Reduces damage from fire-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ice]] || プリベントアイス || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from ice-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Ice 2]] || レデュースアイス || 10 || Reduces damage from ice-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Lightning]] || プリベントサンダー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from lightning-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Lightning 2]] || レデュースサンダー || 10 || Reduces damage from lightning-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ground]] || プリベントアース || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from ground-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Ground 2]] || レデュースアース || 10 || Reduces damage from ground-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Light]] || プリベントライト || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from light-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Light 2]] || レデュースライト || 10 || Reduces damage from light-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Dark]] || プリベントダーク || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from dark-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Dark 2]] || レデュースダーク || 10 || Reduces damage from dark-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Multiple Parry]] || マルチプルパリィ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Has a low chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Multiple Parry 2]] || ハイマルチプルパリィ || 10 || Has a slightly higher chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stability]] || ヴァンガード || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fakis Curse]] || ファキスカーズ || 5 || 1 || Reduces your base STA, but adds 400 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand Firm]] || スタンドスティル || 5 || 1 || Reduces the chance of being knocked down by certain attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Protection]] || プロテクション || 7 || rowspan=&amp;quot;2&amp;quot; {{Future item}} | 2 || Reduces all types of damage by 50 points.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Aegis Guard]] || イージスガード || 15 || Reduces all types of damage by an additional 50 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra styles ===&lt;br /&gt;
Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Trapper]] || ミドルグレードトラップ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases trap damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Trapper]] || ハイグレードトラップ || 10 || Increases trap damage by an additional 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Pharmacist]] || ミドルグレードファーマシー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increase the effectiveness of recovery items by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Pharmacist]] || ハイグレードファーマシー || 10 || Increases recovery item effectiveness by an additional 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Time]] || ツータイムス || 5 || 1 || Doubles the duration of status enhancement items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || プロヴォーク || 5 || 1 || Enhance your presence to provoke enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Blast]] || ワイルドブラスト || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Trusty Partner]] || トラスティーパートナー || 5 || 1 || Increases NPC damage output by 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter]] || フォトンクラフター || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Regenerates 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter 2]] || フォトンリジェネレイター || 10 || Regenerates an additional 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenge]] || アベンジ || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regenerate]] || リジェネレイト || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Regrowth]] || リグロース || 10 || Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Fashioned]] || オールドファッション || 2 || 1 || Removes your line shield's photon glow.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item exchange missions]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GAS&amp;diff=118570</id>
		<title>GAS</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GAS&amp;diff=118570"/>
				<updated>2012-02-09T12:30:09Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Attributes/resistances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special mission&lt;br /&gt;
|Mission name= GAS&lt;br /&gt;
|JP name= GAS&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= AOTI&lt;br /&gt;
|Mission type= Item exchange mission}}&lt;br /&gt;
{{Description&lt;br /&gt;
|EN= This is an ability customization program created in response to numerous Guardians' requests.&amp;lt;br/&amp;gt;Res. Security Dept.&lt;br /&gt;
|JP= }}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).&lt;br /&gt;
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP), whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.&lt;br /&gt;
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.&lt;br /&gt;
# Even if you are not at the level cap, you can earn AEXP by playing certain [[GUARDIANS advanced missions]].  Enemies in these missions (excluding extra stage GAMs) give AEXP when defeated.&lt;br /&gt;
* On the Xbox 360 servers, the total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  The limit on the Japanese PC servers is 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.&lt;br /&gt;
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.&lt;br /&gt;
* In the charts below, items in light green represent customization options that will be released at a later date.  Blue cells indicate customizations that likely will not be released on the Xbox 360 servers.  Please reference [[Talk:GAS|this list]] for details on customization release order based on the Japanese PC servers.&lt;br /&gt;
&lt;br /&gt;
== Type customizations ==&lt;br /&gt;
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy＋|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.&lt;br /&gt;
&lt;br /&gt;
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  (Light green cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.)  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type customization !! Human !! Newman !! CAST !! Beast&lt;br /&gt;
|-&lt;br /&gt;
| Basic abilities || 14 || 12 || 8 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 8 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Special abilities || 8 || 7 || 6 || 7&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Special abilities || 8 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Weapon skills || 20 || 15 || 10 || 10&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Weapon skills || 20 || 15 || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attributes/resistances || 22 || 17 || 17 || 17&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| Attributes/resistances || 27 || 22 || 22 || 22&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| Attributes/resistances || 32 || 28 || 28 || 28&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap.  For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization.  Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades.  However, the AP spent on a reverted customization '''will not''' be returned to you.  Be sure to carefully consider and plan out the customizations for your type!&lt;br /&gt;
&lt;br /&gt;
=== Basic abilities ===&lt;br /&gt;
This customization option allows you to enhance the base attributes of your character's type in fixed increments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Maximum HP＋|Maximum HP+]] || rowspan=&amp;quot;5&amp;quot; | 最大HP+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 50 HP per level.&amp;lt;br/&amp;gt;Maximum boost of 250 HP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Strength＋|Strength+]] || rowspan=&amp;quot;5&amp;quot; | 基本攻撃力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 ATP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 ATP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Accuracy＋|Accuracy+]] || rowspan=&amp;quot;5&amp;quot; | 基本命中力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 15 ATA per level.&amp;lt;br/&amp;gt;Maximum boost of 75 ATA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[TECHNIC＋|TECHNIC+]] || rowspan=&amp;quot;5&amp;quot; | 基本法撃力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 TP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 TP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Defense＋|Defense+]] || rowspan=&amp;quot;5&amp;quot; | 基本防御力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 10 DFP per level.&amp;lt;br/&amp;gt;Maximum boost of 50 DFP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Evasion＋|Evasion+]] || rowspan=&amp;quot;5&amp;quot; | 基本回避力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 EVP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 EVP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Mental＋|Mental+]] || rowspan=&amp;quot;5&amp;quot; | 基本精神力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 MST per level.&amp;lt;br/&amp;gt;Maximum boost of 150 MST at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Stamina＋|Stamina+]] || rowspan=&amp;quot;5&amp;quot; | 基本持久力+ || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 1 STA per level.&amp;lt;br/&amp;gt;Maximum boost of 5 STA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special abilities ===&lt;br /&gt;
This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Full Custom Power]] || rowspan=&amp;quot;2&amp;quot; | フルカスタムパワー || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power&amp;lt;br/&amp;gt;based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Attack Damage＋|Exact Attack Damage+]] || rowspan=&amp;quot;2&amp;quot; | ジャストアタックダメージ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Counter Damage＋|Exact Counter Damage+]] || rowspan=&amp;quot;2&amp;quot; | ジャストカウンターダメージ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot;| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Attack Range＋|Attack Range+]] || rowspan=&amp;quot;2&amp;quot; | アタックレンジ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Support Range＋|Support Range+]] || rowspan=&amp;quot;2&amp;quot; | サポートレンジ+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Rate]] || クリティカルレート || 1 || 10 || 1 || Increases the rate of critical attacks by 6%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Mastery]] || クリティカルマスタリー || 1 || 10 || 1 || Increases the damage of critical attacks by 5%.&amp;lt;br/&amp;gt;Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Swords PA Level＋|Swords PA Level+]]&amp;lt;br/&amp;gt;[[Knuckles PA Level＋|Knuckles PA Level+]]&amp;lt;br/&amp;gt;[[Spears PA Level＋|Spears PA Level+]]&amp;lt;br/&amp;gt;[[Dbl Sabers PA Level＋|Dbl Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Axes PA Level＋|Axes PA Level+]]&amp;lt;br/&amp;gt;[[Twin Sabers PA Level＋|Twin Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Daggers PA Level＋|Twin Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Claws PA Level＋|Twin Claws PA Level+]]&amp;lt;br/&amp;gt;[[Sabers PA Level＋|Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Daggers PA Level＋|Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Claws PA Level＋|Claws PA Level+]]&amp;lt;br/&amp;gt;[[Whips PA Level＋|Whips PA Level+]]&amp;lt;br/&amp;gt;[[Slicers PA Level＋|Slicers PA Level+]] || rowspan=&amp;quot;5&amp;quot; | ソードPALV+&amp;lt;br/&amp;gt;ナックルPALV+&amp;lt;br/&amp;gt;スピアPALV+&amp;lt;br/&amp;gt;ダブルセイバーPALV+&amp;lt;br/&amp;gt;アックスPALV+&amp;lt;br/&amp;gt;ツインセイバーPALV+&amp;lt;br/&amp;gt;ツインダガーPALV+&amp;lt;br/&amp;gt;ツインクローPALV+&amp;lt;br/&amp;gt;セイバーPALV+&amp;lt;br/&amp;gt;ダガーPALV+&amp;lt;br/&amp;gt;クローPALV+&amp;lt;br/&amp;gt;ウィップPALV+&amp;lt;br/&amp;gt;スライサーPALV+&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases the specified weapon category's photon art level cap for your type by two.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Fighmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Rifles PA Level＋|Rifles PA Level+]]&amp;lt;br/&amp;gt;[[Shotguns PA Level＋|Shotguns PA Level+]]&amp;lt;br/&amp;gt;[[Longbows PA Level＋|Longbows PA Level+]]&amp;lt;br/&amp;gt;[[Grenades PA Level＋|Grenades PA Level+]]&amp;lt;br/&amp;gt;[[L. Cannons PA Level＋|L. Cannons PA Level+]]&amp;lt;br/&amp;gt;[[T. Handguns PA Level＋|T. Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Handguns PA Level＋|Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Crossbows PA Level＋|Crossbows PA Level+]]&amp;lt;br/&amp;gt;[[Cards PA Level＋|Cards PA Level+]]&amp;lt;br/&amp;gt;[[Machineguns PA Level＋|Machineguns PA Level+]] || rowspan=&amp;quot;5&amp;quot; | ライフルPALV+&amp;lt;br/&amp;gt;ショットガンPALV+&amp;lt;br/&amp;gt;ロングボウPALV+&amp;lt;br/&amp;gt;グレネードPALV+&amp;lt;br/&amp;gt;レーザーカノンPALV+&amp;lt;br/&amp;gt;ツインハンドガンPALV+&amp;lt;br/&amp;gt;ハンドガンPALV+&amp;lt;br/&amp;gt;クロスボウPALV+&amp;lt;br/&amp;gt;カードPALV+&amp;lt;br/&amp;gt;マシンガンPALV+&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases the specified weapon category's photon art level cap for your type by two.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords Damage＋|Swords Damage+]]&amp;lt;br/&amp;gt;[[Spears Damage＋|Spears Damage+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Damage＋|Dbl Sabers Damage+]]&amp;lt;br/&amp;gt;[[Axes Damage＋|Axes Damage+]] || ソードダメージ+&amp;lt;br/&amp;gt;スピアダメージ+&amp;lt;br/&amp;gt;ダブルセイバーダメージ+&amp;lt;br/&amp;gt;アックスダメージ+ || 1 || 2 || 1 || Increases base (0/10) weapon attack power by 2%.&amp;lt;br/&amp;gt;[[Fighmaster]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles Damage＋|Rifles Damage+]]&amp;lt;br/&amp;gt;[[Shotguns Damage＋|Shotguns Damage+]]&amp;lt;br/&amp;gt;[[L. Cannons Damage＋|L. Cannons Damage+]]&amp;lt;br/&amp;gt;[[T. Handguns Damage＋|T. Handguns Damage+]] || ライフルダメージ+&amp;lt;br/&amp;gt;ショットガンダメージ+&amp;lt;br/&amp;gt;レーザーカノンダメージ+&amp;lt;br/&amp;gt;ツインハンドガンダメージ+ || 1 || 2 || 1 || Increases base (0/10) weapon attack power by 2%.&amp;lt;br/&amp;gt;[[Gunmaster]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rods Damage＋|Rods Damage+]]&amp;lt;br/&amp;gt;[[Wands Damage＋|Wands Damage+]]&amp;lt;br/&amp;gt;[[TECH-Mags Damage＋|TECH-Mags Damage+]] || ロッドダメージ+&amp;lt;br/&amp;gt;ウォンドダメージ+&amp;lt;br/&amp;gt;マドゥーグダメージ+ || 1 || 2 || 1 || Increases base (0/10) rod TECHNIC power by 2%; wand and TCSM power by 4%.&amp;lt;br/&amp;gt;[[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords Element＋|Swords Element+]]&amp;lt;br/&amp;gt;[[Knuckles Element＋|Knuckles Element+]]&amp;lt;br/&amp;gt;[[Spears Element＋|Spears Element+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Element＋|Dbl Sabers Element+]]&amp;lt;br/&amp;gt;[[Axes Element＋|Axes Element+]]&amp;lt;br/&amp;gt;[[Twin Sabers Element＋|Twin Sabers Element+]]&amp;lt;br/&amp;gt;[[Twin Daggers Element＋|Twin Daggers Element+]]&amp;lt;br/&amp;gt;[[Twin Claws Element＋|Twin Claws Element+]]&amp;lt;br/&amp;gt;[[Sabers Element＋|Sabers Element+]]&amp;lt;br/&amp;gt;[[Daggers Element＋|Daggers Element+]]&amp;lt;br/&amp;gt;[[Claws Element＋|Claws Element+]]&amp;lt;br/&amp;gt;[[Whips Element＋|Whips Element+]]&amp;lt;br/&amp;gt;[[Slicers Element＋|Slicers Element+]] || ソードエレメント+&amp;lt;br/&amp;gt;ナックルエレメント+&amp;lt;br/&amp;gt;スピアエレメント+&amp;lt;br/&amp;gt;ダブルセイバーエレメント+&amp;lt;br/&amp;gt;アックスエレメント+&amp;lt;br/&amp;gt;ツインセイバーエレメント+&amp;lt;br/&amp;gt;ツインダガーエレメント+&amp;lt;br/&amp;gt;ツインクローエレメント+&amp;lt;br/&amp;gt;セイバーエレメント+&amp;lt;br/&amp;gt;ダガーエレメント+&amp;lt;br/&amp;gt;クローエレメント+&amp;lt;br/&amp;gt;ウィップエレメント+&amp;lt;br/&amp;gt;スライサーエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles Element＋|Rifles Element+]]&amp;lt;br/&amp;gt;[[Shotguns Element＋|Shotguns Element+]]&amp;lt;br/&amp;gt;[[Longbows Element＋|Longbows Element+]]&amp;lt;br/&amp;gt;[[Grenades Element＋|Grenades Element+]]&amp;lt;br/&amp;gt;[[L. Cannons Element＋|L. Cannons Element+]]&amp;lt;br/&amp;gt;[[T. Handguns Element＋|T. Handguns Element+]]&amp;lt;br/&amp;gt;[[Handguns Element＋|Handguns Element+]]&amp;lt;br/&amp;gt;[[Crossbows Element＋|Crossbows Element+]]&amp;lt;br/&amp;gt;[[Cards Element＋|Cards Element+]]&amp;lt;br/&amp;gt;[[Machineguns Element＋|Machineguns Element+]] || ライフルエレメント+&amp;lt;br/&amp;gt;ショットガンエレメント+&amp;lt;br/&amp;gt;ロングボウエレメント+&amp;lt;br/&amp;gt;グレネードエレメント+&amp;lt;br/&amp;gt;レーザーカノンエレメント+&amp;lt;br/&amp;gt;ツインハンドガンエレメント+&amp;lt;br/&amp;gt;ハンドガンエレメント+&amp;lt;br/&amp;gt;クロスボウエレメント+&amp;lt;br/&amp;gt;カードエレメント+&amp;lt;br/&amp;gt;マシンガンエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rods Element＋|Rods Element+]]&amp;lt;br/&amp;gt;[[Wands Element＋|Wands Element+]]&amp;lt;br/&amp;gt;[[TECH-Mags Element＋|TECH-Mags Element+]] || ロッドエレメント+&amp;lt;br/&amp;gt;ウォンドエレメント+&amp;lt;br/&amp;gt;マドゥーグエレメント+ || 1 || 2 || 1 || Adds 3% to the specified weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Defense＋|Two Handed Defense+]] || ツーハンドディフェンス+ || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Block＋|Two Handed Block+]] || ツーハンドブロック+ || 1 || 2 || 1 || Boosts EVP by 200 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Handed Mind＋|Two Handed Mind+]] || ツーハンドマインド+ || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Defense＋|One Handed Defense+]] || ワンハンドディフェンス+ || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Block＋|One Handed Block+]] || ワンハンドブロック+ || 1 || 2 || 1 || Boosts EVP by 150 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[One Handed Mind＋|One Handed Mind+]] || ワンハンドマインド+ || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Right Hand＋|Right Hand+]] || rowspan=&amp;quot;2&amp;quot; | ライトハンド+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts base (0/10) attack/TECHNIC power of right hand weapons by 2%.&amp;lt;br/&amp;gt;Maximum boost of 4% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Left Hand＋|Left Hand+]] || rowspan=&amp;quot;2&amp;quot; | レフトハンド+ || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts base (0/10) attack/TECHNIC power of left hand weapons by 2%.&amp;lt;br/&amp;gt;Maximum boost of 4% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rifles Critical＋|Rifles Critical+]]&amp;lt;br/&amp;gt;[[Shotguns Critical＋|Shotguns Critical+]]&amp;lt;br/&amp;gt;[[Longbows Critical＋|Longbows Critical+]]&amp;lt;br/&amp;gt;[[Grenades Critical＋|Grenades Critical+]]&amp;lt;br/&amp;gt;[[L. Cannons Critical＋|L. Cannons Critical+]]&amp;lt;br/&amp;gt;[[T. Handguns Critical＋|T. Handguns Critical+]]&amp;lt;br/&amp;gt;[[Handguns Critical＋|Handguns Critical+]]&amp;lt;br/&amp;gt;[[Crossbows Critical＋|Crossbows Critical+]]&amp;lt;br/&amp;gt;[[Cards Critical＋|Cards Critical+]]&amp;lt;br/&amp;gt;[[Machineguns Critical＋|Machineguns Critical+]] || rowspan=&amp;quot;2&amp;quot; | ライフルCレート+&amp;lt;br/&amp;gt;ショットガンCレート+&amp;lt;br/&amp;gt;ロングボウCレート+&amp;lt;br/&amp;gt;グレネードCレート+&amp;lt;br/&amp;gt;レーザーカノンCレート+&amp;lt;br/&amp;gt;ツインハンドガンCレート+&amp;lt;br/&amp;gt;ハンドガンCレート+&amp;lt;br/&amp;gt;クロスボウCレート+&amp;lt;br/&amp;gt;カードCレート+&amp;lt;br/&amp;gt;マシンガンCレート+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rods Critical＋|Rods Critical+]]&amp;lt;br/&amp;gt;[[Wands Critical＋|Wands Critical+]]&amp;lt;br/&amp;gt;[[TECH-Mags Critical＋|TECH-Mags Critical+]] || rowspan=&amp;quot;2&amp;quot; | ロッドCレート+&amp;lt;br/&amp;gt;ウォンドCレート+&amp;lt;br/&amp;gt;マドゥーグCレート+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Attributes/resistances ===&lt;br /&gt;
This customization option lets you upgrade the abilities and level caps of various TECHNICs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! LV !! Req. AP !! Max. LV !! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Foie]] || LB・フォイエ || 1 || 10 || 1 || Removes Foie's hit restriction and adds two targets.&amp;lt;br/&amp;gt;[[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Barta]] || LB・バータ || 1 || 10 || 1 || Boosts Barta's power modifier by 10%.  [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Zonde]] || LB・ゾンデ || 1 || 10 || 1 || Boosts Zonde's power modifier by 10%.  [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Diga]] || LB・ディーガ || 1 || 10 || 1 || Removes Diga's hit restriction and adds two targets.&amp;lt;br/&amp;gt;[[Masterforce]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Grants]] || LB・グランツ || 1 || 10 || 1 || Removes Grants's hit restriction and adds two targets.&lt;br /&gt;
[[Masterforce]] and [[Fortetecher]] only.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Megid]] || LB・メギド || 1 || 10 || 1 || Boosts Megid's power modifier by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Rafoie]] || LB・ラ・フォイエ || 1 || 10 || 1 || Removes Rafoie's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Rabarta]] || LB・ラ・バータ || 1 || 10 || 1 || Removes Rabarta's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Razonde]] || LB・ラ・ゾンデ || 1 || 10 || 1 || Removes Razonde's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Radiga]] || LB・ラ・ディーガ || 1 || 10 || 1 || Removes Radiga's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Ramegid]] || LB・ラ・メギド || 1 || 10 || 1 || Removes Ramegid's hit restriction and adds one target.&amp;lt;br/&amp;gt;[[Fortetecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gifoie]] || LB・ギ・フォイエ || 1 || 10 || 1 || Removes Gifoie's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gibarta]] || LB・ギ・バータ || 1 || 10 || 1 || Removes Gibarta's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gizonde]] || LB・ギ・ゾンデ || 1 || 10 || 1 || Removes Gizonde's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Gidiga]] || LB・ギ・ディーガ || 1 || 10 || 1 || Removes Gidiga's hit restriction and boosts its power modifier by 10%.&amp;lt;br/&amp;gt;[[Wartecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Noszonde]] || LB・ノス・ゾンデ || 1 || 10 || 1 || Removes Noszonde's hit restriction, adds one target and boosts its power modifier by 20%.&amp;lt;br/&amp;gt;[[Guntecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Nosdiga]] || LB・ノス・ディーガ || 1 || 10 || 1 || Boosts Nosdiga's power modifier by 50%.  [[Guntecher]] only.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[LB Nosmegid]] || LB・ノス・メギド || 1 || 10 || 1 || Removes Nosmegid's hit restriction, adds one target and boosts its power modifier by 20%.&amp;lt;br/&amp;gt;[[Guntecher]] only.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Nagrants]] || LB・ナ・グランツ || 1 || ? || 1 || ?&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Damfoie]] || LB・ダム・フォイエ || 1 || ? || 1 || ?&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Dambarta]] || LB・ダム・バータ || 1 || ? || 1 || ?&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Damdiga]] || LB・ダム・ディーガ || 1 || ? || 1 || ?&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Damgrants]] || LB・ダム・グランツ || 1 || ? || 1 || ?&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[LB Dammegid]] || LB・ダム・メギド || 1 || ? || 1 || ?&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Fire TECHNIC Lv＋|Fire TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ice TECHNIC Lv＋|Ice TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Lightning TECHNIC Lv＋|Lightning TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ground TECHNIC Lv＋|Ground TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Light TECHNIC Lv＋|Light TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Dark TECHNIC Lv＋|Dark TECHNIC Lv+]] || rowspan=&amp;quot;5&amp;quot; | 炎テクニックLV+&amp;lt;br/&amp;gt;氷テクニックLV+&amp;lt;br/&amp;gt;雷テクニックLV+&amp;lt;br/&amp;gt;土テクニックLV+&amp;lt;br/&amp;gt;光テクニックLV+&amp;lt;br/&amp;gt;闇テクニックLV+&lt;br /&gt;
| 1 || 3 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases specific attack TECHNIC category level cap by two levels.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 5&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 6&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 7&lt;br /&gt;
|- &lt;br /&gt;
| [[Support TECHNIC Lv＋|Support TECHNIC Lv+]] || 補助テクニックLV+ || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  [[Masterforce]] only.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Burn Resist＋|Burn Resist+]] || rowspan=&amp;quot;2&amp;quot; | 燃焼耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to burning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Poison Resist＋|Poison Resist+]] || rowspan=&amp;quot;2&amp;quot; | 毒耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to poison.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Confu. Resist＋|Confu. Resist+]] || rowspan=&amp;quot;2&amp;quot; | 混乱耐性+ || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to confusion.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Style customizations ==&lt;br /&gt;
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles.  While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.&lt;br /&gt;
&lt;br /&gt;
=== Weapon styles ===&lt;br /&gt;
Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon]] || エレメンタルウェポン || 5 || rowspan=&amp;quot;3&amp;quot; {{Future item}} | 3 || Adds 5% to your equipped weapon's attribute rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon 2]] || エレメンタルアームズ || 10 || Adds 2% to your equipped weapon's attribute rate (total increase of 7%).&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Elemental Burst]] || エレメンタルバースト || 20 || Adds 5% to your equipped weapon's attribute rate (total increase of 12%).&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Weapon]] || エンハンスウェポン || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of A-grade and lower weapons by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[High Enhanced Weapon]] || ハイエンハンスウェポン || 7 || Requires [[Enhanced Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Mastery]] || コモンマスタリー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of C-grade weapons by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Specialty]] || コモンスペシャリティー || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%. &lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Crusher]] || バーンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Burned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Burn Collapse]] || バーンコラプス || 8 || Requires [[Burn Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Crusher]] || ポイズンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Poisoned enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Poison Collapse]] || ポイズンコラプス || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Crusher]] || ウィルスクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Infected enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Infect Collapse]] || ウィルスコラプス || 8 || Requires [[Infect Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Crusher]] || ショッククラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Shocked enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Shock Collapse]] || ショックコラプス || 8 || Requires [[Shock Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Crusher]] || サイレントクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Silenced enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Silen. Collapse]] || サイレントコラプス || 8 || Requires [[Silen. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Crusher]] || フリーズクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Frozen enemies will take an additional 8% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Freeze Collapse]] || フリーズコラプス || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Crusher]] || スリープクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Sleeping enemies will take an additional 50% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Sleep Collapse]] || スリープコラプス || 8 || Requires [[Sleep Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Crusher]] || スタンクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Stunned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Stun Collapse]] || スタンコラプス || 8 || Requires [[Stun Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Confu. Crusher]] || コンフューズクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Confused enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Confu. Collapse]] || コンフューズコラプス || 8 || Requires [[Confu. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Taunt Crusher]] || チャームクラッシャー || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Taunted enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Taunt Collapse]] || チャームコラプス || 8 || Requires [[Taunt Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Enchant]] || エンチャントバーン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[burn]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Transform]] || トランスフォームバーン || 5 || Adds [[burn]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Enchant]] || エンチャントポイズン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[poison]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Transform]] || トランスフォームポイズン || 5 || Adds [[poison]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Enchant]] || エンチャントウィルス || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[infection]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Transform]] || トランスフォームウィルス || 5 || Adds [[infection]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Enchant]] || エンチャントショック || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[shock]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Transform]] || トランスフォームショック || 5 || Adds [[shock]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Enchant]] || エンチャントサイレント || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[silence]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Transform]] || トランスフォームサイレント || 5 || Adds [[silence]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Enchant]] || エンチャントフリーズ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[freeze]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Transform]] || トランスフォームフリーズ || 5 || Adds [[freeze]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Enchant]] || エンチャントスリープ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[sleep]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Transform]] || トランスフォームスリープ || 5 || Adds [[sleep]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Enchant]] || エンチャントスタン || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[stun]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Transform]] || トランスフォームスタン || 5 || Adds [[stun]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Enchant]] || エンチャントコンフューズ || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[confuse]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Transform]] || トランスフォームコンフューズ || 5 || Adds [[confuse]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Enchant]] || エンチャントチャーム || 3 ||  rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[taunt]] LV? to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Transform]] || トランスフォームチャーム || 5 || Adds [[taunt]] LV? (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Enchant]] || エンチャントデス || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[incapacitate]] LV1 to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Transform]] || トランスフォームデス || 5 || Adds [[incapacitate]] LV1 (with a higher infliction rate) to weapons with no inherent status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Master]] || ウェポンマスタリー || 5 || 1 || Reduces the variance of your weapons by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush]] || ガードクラッシュ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush 2]] || ガードブレイク || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Revenge Blaster]] || リベンジブラスター || 20 || 1 || You become more powerful as your HP decreases.&lt;br /&gt;
|- &lt;br /&gt;
| [[Direct Attack]] || ヘビーパンチ || 5 || rowspan=&amp;quot;2&amp;quot; {{Future item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Over Swing]] || オーバースイング || 10 || Requires [[Direct Attack]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shield styles ===&lt;br /&gt;
Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field]] || エレメンタルフィールド || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your line shield's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field 2]] || エレメンタルウォール || 10 || Increases your line shield's elemental attribute an additional 2%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Action]] || ラピッドリアクト || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your base EVP by approximately 100 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Action]] || クイックリアクト || 6 || Increases your base EVP by an additional 200 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish]] || レグスレス || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases your EVP by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish 2]] || ハイレグスレス || 10 || Decreases your EVP by an additional unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Breath]] || ラガンズブレス || 5 || {{Future item}} rowspan=&amp;quot;3&amp;quot; | 3 || Increases your maximum HP by 200 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Force]] || ラガンズフォース || 7 || Increases your maximum HP by an additional 150 points.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Ragan's Soul]] || ラガンズソウル || 10 || Increases your maximum HP by an additional 150 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Shield]] || フォトンシールド || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases physical damage by 60 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Shield 2]] || コアシールド || 10 || Decreases physical damage by an additional 140 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Barrier]] || フォトンバリア || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases TECHNIC damage by 60 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Barrier 2]] || ソウルバリア || 10 || Decreases TECHNIC damage by an additional 140 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Body]] || ソリッドボディ || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Fire]] || プリベントファイア || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from fire-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Fire 2]] || レデュースファイア || 10 || Reduces damage from fire-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ice]] || プリベントアイス || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from ice-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Ice 2]] || レデュースアイス || 10 || Reduces damage from ice-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Lightning]] || プリベントサンダー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from lightning-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Lightning 2]] || レデュースサンダー || 10 || Reduces damage from lightning-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ground]] || プリベントアース || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from ground-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Ground 2]] || レデュースアース || 10 || Reduces damage from ground-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Light]] || プリベントライト || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from light-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Light 2]] || レデュースライト || 10 || Reduces damage from light-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Dark]] || プリベントダーク || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage from dark-based attacks by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reduce Dark 2]] || レデュースダーク || 10 || Reduces damage from dark-based attacks by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Multiple Parry]] || マルチプルパリィ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Has a low chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Multiple Parry 2]] || ハイマルチプルパリィ || 10 || Has a slightly higher chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stability]] || ヴァンガード || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fakis Curse]] || ファキスカーズ || 5 || 1 || Reduces your base STA, but adds 400 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand Firm]] || スタンドスティル || 5 || 1 || Reduces the chance of being knocked down by certain attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Protection]] || プロテクション || 7 || rowspan=&amp;quot;2&amp;quot; {{Future item}} | 2 || Reduces all types of damage by 50 points.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Aegis Guard]] || イージスガード || 15 || Reduces all types of damage by an additional 50 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra styles ===&lt;br /&gt;
Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! JP name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Trapper]] || ミドルグレードトラップ || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases trap damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Trapper]] || ハイグレードトラップ || 10 || Increases trap damage by an additional 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Pharmacist]] || ミドルグレードファーマシー || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increase the effectiveness of recovery items by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Pharmacist]] || ハイグレードファーマシー || 10 || Increases recovery item effectiveness by an additional 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Time]] || ツータイムス || 5 || 1 || Doubles the duration of status enhancement items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || プロヴォーク || 5 || 1 || Enhance your presence to provoke enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Blast]] || ワイルドブラスト || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Trusty Partner]] || トラスティーパートナー || 5 || 1 || Increases NPC damage output by 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter]] || フォトンクラフター || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Regenerates 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter 2]] || フォトンリジェネレイター || 10 || Regenerates an additional 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenge]] || アベンジ || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regenerate]] || リジェネレイト || 3 || {{Future item}} rowspan=&amp;quot;2&amp;quot; | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
| [[Regrowth]] || リグロース || 10 || Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Fashioned]] || オールドファッション || 2 || 1 || Removes your line shield's photon glow.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item exchange missions]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Vivi_Dezza&amp;diff=114640</id>
		<title>Vivi Dezza</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Vivi_Dezza&amp;diff=114640"/>
				<updated>2011-11-11T00:59:02Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Skill details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Future content}}&lt;br /&gt;
''(Whip skill:  1 hit&amp;lt;br/&amp;gt;Condenses photons, then releases them in a blast to send everything around the user flying.)''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{13 stars}}&lt;br /&gt;
&lt;br /&gt;
== Skill details ==&lt;br /&gt;
* {{Avail.|JP}}&lt;br /&gt;
* {{JP name|Article=S|JP=ヴィヴィ・デッザ}}&lt;br /&gt;
* {{Bound item|Article=S}}&lt;br /&gt;
* This skill does not miss.&lt;br /&gt;
* Can be obtained by trading in the following items at [[PA Trading Post]]:&lt;br /&gt;
** [[Blank Disk]] x1&lt;br /&gt;
** [[Vivi Danga]] x1&lt;br /&gt;
&lt;br /&gt;
== Skill stats ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Att. LV1= 281|Att. LV10= 290&lt;br /&gt;
|Att. LV11= 291|Att. LV20= 300&lt;br /&gt;
|Att. LV21= 301|Att. LV30= 310&lt;br /&gt;
|Att. LV31= 312|Att. LV40= 330&lt;br /&gt;
|Att. LV41= 335|Att. LV50= 380&lt;br /&gt;
|Acc. LV1= 100|Acc. LV10= 100&lt;br /&gt;
|Acc. LV11= 100|Acc. LV20= 100&lt;br /&gt;
|Acc. LV21= 100|Acc. LV30= 100&lt;br /&gt;
|Acc. LV31= 100|Acc. LV40= 100&lt;br /&gt;
|Acc. LV41= 100|Acc. LV50= 100&lt;br /&gt;
|Targets LV1= 6 en. x 4 hits|Special effect LV1= Blowdown (hit 4)&lt;br /&gt;
|Targets LV11= 6 en. x 4 hits|Special effect LV11= Blowdown (hit 4)&lt;br /&gt;
|Targets LV21= 6 en. x 4 hits|Special effect LV21= Blowdown (hit 4)&lt;br /&gt;
|Targets LV31= 6 en. x 4 hits|Special effect LV31= Blowdown (hit 4)&lt;br /&gt;
|Targets LV41= 6 en. x 4 hits|Special effect LV41= Blowdown (hit 4)&lt;br /&gt;
|Base PP LV1= 40|Base PP LV11= 42|Base PP LV21= 45|Base PP LV31= 48|Base PP LV41= 55}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
* No images currently exist for this skill! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:filename.jpg|Caption&lt;br /&gt;
File:filename.jpg|Caption&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Vishic/C&amp;diff=114619</id>
		<title>Vishic/C</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Vishic/C&amp;diff=114619"/>
				<updated>2011-11-10T08:40:26Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Item details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AotI Only}}&lt;br /&gt;
&amp;lt;!-- Image needed here! [[Image:filename.jpg|thumb|right|Caption.]] --&amp;gt;&lt;br /&gt;
''A photon whip newly developed by TENORA WORKS. Using non-solidified photons. Requires a certain level of skill to use. Maybe.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{8 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* This is a special [[Casino Voloyal]] version of [[Vishic]]. Comes with no element.&lt;br /&gt;
* May inflict confusion Lv2 on enemies.&lt;br /&gt;
* PP regen per tick 3.&lt;br /&gt;
* Has a 20% boost to PA damage.&lt;br /&gt;
&lt;br /&gt;
== Stats, synthesis, etc. ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Weapon stats test&lt;br /&gt;
|Category= Whip&lt;br /&gt;
|Rarity= 8&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Req.= 215&lt;br /&gt;
|PP= 263&lt;br /&gt;
|Att.= 141&lt;br /&gt;
|Acc.= 194&lt;br /&gt;
|Tech.= }}&lt;br /&gt;
||&lt;br /&gt;
{{Grinding info test&lt;br /&gt;
|Category= Whip&lt;br /&gt;
|PP0= 263&lt;br /&gt;
|PP1= 283&lt;br /&gt;
|PP2= 307&lt;br /&gt;
|PP3= 323&lt;br /&gt;
|PP4= 349&lt;br /&gt;
|PP5= 363&lt;br /&gt;
|PP6= 385&lt;br /&gt;
|PP7= 397&lt;br /&gt;
|PP8= 423&lt;br /&gt;
|PP9= 433&lt;br /&gt;
|PP10= 463&lt;br /&gt;
|A0= 141&lt;br /&gt;
|A1= 141&lt;br /&gt;
|A2= 141&lt;br /&gt;
|A3= 141&lt;br /&gt;
|A4= 141&lt;br /&gt;
|A5= 141&lt;br /&gt;
|A6= 141&lt;br /&gt;
|A7= 141&lt;br /&gt;
|A8= 141&lt;br /&gt;
|A9= 141&lt;br /&gt;
|A10= 141}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= Casino weapon&lt;br /&gt;
|Buy= {{Silver}} 10&lt;br /&gt;
|Sell= 100&lt;br /&gt;
|Shop= [[Casino Voloyal]]&lt;br /&gt;
|[B] buy= &lt;br /&gt;
|[B] sell= &lt;br /&gt;
|[B] shop= }}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Whips]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GAS&amp;diff=113858</id>
		<title>GAS</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GAS&amp;diff=113858"/>
				<updated>2011-10-21T15:15:28Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Shield styles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special mission&lt;br /&gt;
|Mission name= GAS&lt;br /&gt;
|JP name= GAS&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= AOTI&lt;br /&gt;
|Mission type= Item exchange mission}}&lt;br /&gt;
''This joint project with the research division aims to help unlock the untapped potential of every Guardian.&amp;lt;br/&amp;gt;Res. Security Dept.''&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).&lt;br /&gt;
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP) whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.&lt;br /&gt;
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.&lt;br /&gt;
# Even if you are not at the level cap, you can earn AEXP by playing [[GUARDIANS advanced missions]].  All enemies in these missions give AEXP when defeated.&lt;br /&gt;
* The total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.&lt;br /&gt;
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.&lt;br /&gt;
* In the charts below, items in blue represent customization options that will be released at a later date.  Please reference [[Talk:GAS|this list]] for details on customization option release order based on the Japanese PC/PS2 release.&lt;br /&gt;
&lt;br /&gt;
== Type customizations ==&lt;br /&gt;
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy＋|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.&lt;br /&gt;
&lt;br /&gt;
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  (Blue cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.)  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type customization !! Human !! Newman !! CAST !! Beast&lt;br /&gt;
|-&lt;br /&gt;
| Basic abilities || 14 || 12 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Special abilities || 8 || 7 || 6 || 7&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Special abilities || 8 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Weapon skills || 20 || 15 || 10 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Weapon skills || 20 || 15 || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attributes/resistances || 22 || 17 || 17 || 17&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Attributes/resistances || 27 || 22 || 22 || 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap.  For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization.  Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades.  However, the AP spent on a reverted customization '''will not''' be returned to you.  Be sure to carefully consider and plan out the customizations for your type!&lt;br /&gt;
&lt;br /&gt;
=== Basic abilities ===&lt;br /&gt;
This customization option allows you to enhance the base attributes of your character's type in fixed increments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Maximum HP＋|Maximum HP+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 50 HP per level.&amp;lt;br/&amp;gt;Maximum boost of 250 HP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Strength＋|Strength+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 ATP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 ATP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Accuracy＋|Accuracy+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 15 ATA per level.&amp;lt;br/&amp;gt;Maximum boost of 75 ATA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[TECHNIC＋|TECHNIC+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 TP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 TP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Defense＋|Defense+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 10 DFP per level.&amp;lt;br/&amp;gt;Maximum boost of 50 DFP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Evasion＋|Evasion+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 EVP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 EVP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Mental＋|Mental+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 MST per level.&amp;lt;br/&amp;gt;Maximum boost of 150 MST at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Stamina＋|Stamina+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 1 STA per level.&amp;lt;br/&amp;gt;Maximum boost of 5 STA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special abilities ===&lt;br /&gt;
This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Full Custom Power]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power&amp;lt;br/&amp;gt;based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Attack Damage＋|Exact Attack Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Counter Damage＋|Exact Counter Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot;| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Attack Range＋|Attack Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Support Range＋|Support Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Rate]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the rate of critical attacks by 6%.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Mastery]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the damage of critical attacks by 5%.&amp;lt;br/&amp;gt;Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Swords PA Level＋|Swords PA Level+]]&amp;lt;br/&amp;gt;[[Knuckles PA Level＋|Knuckles PA Level+]]&amp;lt;br/&amp;gt;[[Spears PA Level＋|Spears PA Level+]]&amp;lt;br/&amp;gt;[[Dbl Sabers PA Level＋|Dbl Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Axes PA Level＋|Axes PA Level+]]&amp;lt;br/&amp;gt;[[Twin Sabers PA Level＋|Twin Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Daggers PA Level＋|Twin Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Claws PA Level＋|Twin Claws PA Level+]]&amp;lt;br/&amp;gt;[[Sabers PA Level＋|Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Daggers PA Level＋|Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Claws PA Level＋|Claws PA Level+]]&amp;lt;br/&amp;gt;[[Whips PA Level＋|Whips PA Level+]]&amp;lt;br/&amp;gt;[[Slicers PA Level＋|Slicers PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Fighmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Rifles PA Level＋|Rifles PA Level+]]&amp;lt;br/&amp;gt;[[Shotguns PA Level＋|Shotguns PA Level+]]&amp;lt;br/&amp;gt;[[Longbows PA Level＋|Longbows PA Level+]]&amp;lt;br/&amp;gt;[[Grenades PA Level＋|Grenades PA Level+]]&amp;lt;br/&amp;gt;[[L. Cannons PA Level＋|L. Cannons PA Level+]]&amp;lt;br/&amp;gt;[[T. Handguns PA Level＋|T. Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Handguns PA Level＋|Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Crossbows PA Level＋|Crossbows PA Level+]]&amp;lt;br/&amp;gt;[[Cards PA Level＋|Cards PA Level+]]&amp;lt;br/&amp;gt;[[Machineguns PA Level＋|Machineguns PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Damage＋|Swords Damage+]]&amp;lt;br/&amp;gt;[[Spears Damage＋|Spears Damage+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Damage＋|Dbl Sabers Damage+]]&amp;lt;br/&amp;gt;[[Axes Damage＋|Axes Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Fighmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Damage＋|Rifles Damage+]]&amp;lt;br/&amp;gt;[[Shotguns Damage＋|Shotguns Damage+]]&amp;lt;br/&amp;gt;[[L. Cannons Damage＋|L. Cannons Damage+]]&amp;lt;br/&amp;gt;[[T. Handguns Damage＋|T. Handguns Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Gunmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Damage＋|Rods Damage+]]&amp;lt;br/&amp;gt;[[Wands Damage＋|Wands Damage+]]&amp;lt;br/&amp;gt;[[TECH-Mags Damage＋|TECH-Mags Damage+]] || 1 || 2 || 1 || Increases target weapon TECHNIC power by 4%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Element＋|Swords Element+]]&amp;lt;br/&amp;gt;[[Knuckles Element＋|Knuckles Element+]]&amp;lt;br/&amp;gt;[[Spears Element＋|Spears Element+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Element＋|Dbl Sabers Element+]]&amp;lt;br/&amp;gt;[[Axes Element＋|Axes Element+]]&amp;lt;br/&amp;gt;[[Twin Sabers Element＋|Twin Sabers Element+]]&amp;lt;br/&amp;gt;[[Twin Daggers Element＋|Twin Daggers Element+]]&amp;lt;br/&amp;gt;[[Twin Claws Element＋|Twin Claws Element+]]&amp;lt;br/&amp;gt;[[Sabers Element＋|Sabers Element+]]&amp;lt;br/&amp;gt;[[Daggers Element＋|Daggers Element+]]&amp;lt;br/&amp;gt;[[Claws Element＋|Claws Element+]]&amp;lt;br/&amp;gt;[[Whips Element＋|Whips Element+]]&amp;lt;br/&amp;gt;[[Slicers Element＋|Slicers Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Element＋|Rifles Element+]]&amp;lt;br/&amp;gt;[[Shotguns Element＋|Shotguns Element+]]&amp;lt;br/&amp;gt;[[Longbows Element＋|Longbows Element+]]&amp;lt;br/&amp;gt;[[Grenades Element＋|Grenades Element+]]&amp;lt;br/&amp;gt;[[L. Cannons Element＋|L. Cannons Element+]]&amp;lt;br/&amp;gt;[[T. Handguns Element＋|T. Handguns Element+]]&amp;lt;br/&amp;gt;[[Handguns Element＋|Handguns Element+]]&amp;lt;br/&amp;gt;[[Crossbows Element＋|Crossbows Element+]]&amp;lt;br/&amp;gt;[[Cards Element＋|Cards Element+]]&amp;lt;br/&amp;gt;[[Machineguns Element＋|Machineguns Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Element＋|Rods Element+]]&amp;lt;br/&amp;gt;[[Wands Element＋|Wands Element+]]&amp;lt;br/&amp;gt;[[TECH-Mags Element＋|TECH-Mags Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Defense＋|Two Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Block＋|Two Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Mind＋|Two Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Defense＋|One Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Block＋|One Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Mind＋|One Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Right Hand＋|Right Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of right hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Left Hand＋|Left Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of left hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rifle C Rate＋|Rifle C Rate+]]&amp;lt;br/&amp;gt;[[Shotgun C Rate＋|Shotgun C Rate+]]&amp;lt;br/&amp;gt;[[Longbow C Rate＋|Longbow C Rate+]]&amp;lt;br/&amp;gt;[[Grenade C Rate＋|Grenade C Rate+]]&amp;lt;br/&amp;gt;[[Laser Cannon C Rate＋|Laser Cannon C Rate+]]&amp;lt;br/&amp;gt;[[Twin Handgun C Rate＋|Twin Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Handgun C Rate＋|Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Crossbow C Rate＋|Crossbow C Rate+]]&amp;lt;br/&amp;gt;[[Card C Rate＋|Card C Rate+]]&amp;lt;br/&amp;gt;[[Machinegun C Rate＋|Machinegun C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rod C Rate＋|Rod C Rate+]]&amp;lt;br/&amp;gt;[[Wand C Rate＋|Wand C Rate+]]&amp;lt;br/&amp;gt;[[TCSM C Rate＋|TCSM C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Attributes/resistances ===&lt;br /&gt;
This customization option lets you upgrade the abilities and level caps of various TECHNICs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Foie]] || 1 || 10 || 1 || Removes Foie's one-hit-per-target restriction and adds three additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Barta]] || 1 || 10 || 1 || Increases Barta's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Zonde]] || 1 || 10 || 1 || Increases Zonde's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Diga]] || 1 || 10 || 1 || Removes Diga's one-hit-per-target restriction and adds three additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Megid]] || 1 || 10 || 1 || Increases Megid's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rafoie]] || 1 || 10 || 1 || Removes Rafoie's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rabarta]] || 1 || 10 || 1 || Removes Rabarta's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Razonde]] || 1 || 10 || 1 || Removes Razonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Radiga]] || 1 || 10 || 1 || Removes Radiga's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Ramegid]] || 1 || 10 || 1 || Removes Ramegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gifoie]] || 1 || 10 || 1 || Removes Gifoie's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gibarta]] || 1 || 10 || 1 || Removes Gibarta's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gizonde]] || 1 || 10 || 1 || Removes Gizonde's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gidiga]] || 1 || 10 || 1 || Removes Gidiga's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Noszonde]] || 1 || 10 || 1 || Removes Noszonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosdiga]] || 1 || 10 || 1 || Increases Nosdiga's damage by 50%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosmegid]] || 1 || 10 || 1 || Removes Nosmegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Also increases damage by 20%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Fire TECHNIC Lv＋|Fire TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ice TECHNIC Lv＋|Ice TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Lightning TECHNIC Lv＋|Lightning TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ground TECHNIC Lv＋|Ground TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Light TECHNIC Lv＋|Light TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Dark TECHNIC Lv＋|Dark TECHNIC Lv+]]&lt;br /&gt;
| 1 || 3 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target attack TECHNIC category level cap by two levels.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 5&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 6&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 7&lt;br /&gt;
|- &lt;br /&gt;
| [[Support TECHNIC Lv＋|Support TECHNIC Lv+]] || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Burn Resist＋|Burn Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to burning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Poison Resist＋|Poison Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to poison.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Confu. Resist＋|Confu. Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to confusion.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Style customizations ==&lt;br /&gt;
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles.  While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.&lt;br /&gt;
&lt;br /&gt;
=== Weapon styles ===&lt;br /&gt;
Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon]] || 5 || rowspan=&amp;quot;3&amp;quot; {{JP item}} | 3 || Increases your equipped weapon's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon 2]] || 10 || Requires [[Elemental Weapon]]. Increases your equipped weapon's elemental attribute by 7% instead of 5%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Elemental Burst]] || ? || Requires [[Elemental Weapon 2]]. Increases your equipped weapon's elemental attribute by 12% instead of 7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Weapon]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of A-grade and lower weapons by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[High Enhanced Weapon]] || 7 || Requires [[Enhanced Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Mastery]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of C-grade weapons by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Specialty]] || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%. &lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Burned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Burn Collapse]] || 8 || Requires [[Burn Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Poisoned enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Poison Collapse]] || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Infected enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Infect Collapse]] || 8 || Requires [[Infect Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Shocked enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Shock Collapse]] || 8 || Requires [[Shock Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Silenced enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Silen. Collapse]] || 8 || Requires [[Silen. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Frozen enemies will take an additional 8% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Freeze Collapse]] || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Sleeping enemies will take an additional 50% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Sleep Collapse]] || 8 || Requires [[Sleep Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Stunned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Stun Collapse]] || 8 || Requires [[Stun Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Confu. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Confused enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Confu. Collapse]] || 8 || Requires [[Confu. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Taunt Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Taunted enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Taunt Collapse]] || 8 || Requires [[Taunt Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Transform]] || 5 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.  Requires [[Burn Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Transform]] || 5 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.  Requires [[Poison Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Transform]] || 5 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.  Requires [[Infect Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Transform]] || 5 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.  Requires [[Shock Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Transform]] || 5 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.  Requires [[Silen. Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[freeze]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Transform]] || 5 || Adds [[freeze]] LV? to any weapons that do not already have an associated status effect.  Requires [[Freeze Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Transform]] || 5 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.  Requires [[Sleep Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[stun]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Transform]] || 5 || Adds [[stun]] LV? to any weapons that do not already have an associated status effect.  Requires [[Stun Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Transform]] || 5 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.  Requires [[Confu. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Enchant]] || 3 ||  rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Transform]] || 5 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.  Requires [[Taunt Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[incapacitate]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Transform]] || 5 || Adds [[incapacitate]] LV? to any weapons that do not already have an associated status effect.  Requires [[Incap. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Master]] || 5 || 1 || Reduces the variance of your weapons by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush 2]] || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Revenge Blaster]] || 20 || 1 || You become more powerful as your HP decreases.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Heavy Punch]] || 5 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Over Swing]] || 10 || Requires [[Heavy Punch]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shield styles ===&lt;br /&gt;
Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your line shield's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field 2]] || 10 || Requires [[Elemental Field]].  Increases your line shield's elemental attribute an additional 2%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Action]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your base EVP by an unknown amount (approximately 100 EVP).&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Action]] || 6 || Requires [[Rapid Action]].  Increases you base EVP by an additional amount (approximately 200 EVP) for a total of (approximately 300 EVP).&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases your EVP by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish 2]] || 10 || Requires [[Sluggish]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Breath]] || 5 || {{JP item}} rowspan=&amp;quot;3&amp;quot; | 3 || Increases your maximum HP by 200.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Force]] || 7 || Requires [[Ragan's Breath]].  Increases your maximum HP by 150.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Ragan's Soul]] || 10 || Requires [[Ragan's Force]].  Increases your maximum HP by 150.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Shield]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces physical damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases physical damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Core Shield]] || 10 || Requires [[Photon Shield]].  Decreases physical damage by an additional 140 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Barrier]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces TECHNIC damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases TECHNIC damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Soul Barrier]] || 10 || Requires [[Photon Barrier]].  Decreases TECHNIC damage by an additional 140 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Body]] || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Fire]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from fire-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Fire]] || 10 || Requires [[Reduce Fire]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ice]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ice-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Ice]] || 10 || Requires [[Reduce Ice]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Lightning]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from lightning-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Thunder]] || 10 || Requires [[Reduce Lightning]]. Reduces damage taken from lightning-based attacks by 20% instead of 10%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ground]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ground-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Earth]] || 10 || Requires [[Reduce Ground]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Light]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from light-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Light]] || 10 || Requires [[Reduce Light]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Dark]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from dark-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Dark]] || 10 || Requires [[Reduce Dark]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Multiple Parry]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Has a low chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Multiple Parry 2]] || 10 || Requires [[Multiple Parry]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Stability]] || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fakis Curse]] || 5 || 1 || Reduces your base STA, but adds 400 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand Firm]] || 5 || 1 || Reduces the chance of being knocked down by certain attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Protection]] || 7 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Reduces all types of damage by 50 points.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Aegis Guard]] || 15 || Requires [[Protection]].  Reduces all types of damage by an additional 50 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra styles ===&lt;br /&gt;
Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Trapper]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases trap damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Trapper]] || 10 || Requires [[Competent Trapper]].  Increases trap damage by an additional 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Pharmacist]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increase the effectiveness of recovery items by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Pharmacist]] || 10 || Requires [[Competent Pharmacist]].  Increases recovery item effectiveness by an additional 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Time]] || 5 || 1 || Doubles the duration of status enhancement items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || 5 || 1 || Enhance your presence to provoke enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Blast]] || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Trusty Partner]] || 5 || 1 || Increases NPC damage output by 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Regenerates 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter 2]] || 10 || Requires [[Photon Crafter]].  Regenerates an additional 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenge]] || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regenerate]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Regrowth]] || 10 || Requires [[Regenerate]].  Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Old-Fashioned]] || 2 || 1 || Removes photon color from your clothing, to appear as if no line shield is equipped.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item exchange missions]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GAS&amp;diff=113857</id>
		<title>GAS</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GAS&amp;diff=113857"/>
				<updated>2011-10-21T15:10:01Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Attributes/resistances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special mission&lt;br /&gt;
|Mission name= GAS&lt;br /&gt;
|JP name= GAS&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= AOTI&lt;br /&gt;
|Mission type= Item exchange mission}}&lt;br /&gt;
''This joint project with the research division aims to help unlock the untapped potential of every Guardian.&amp;lt;br/&amp;gt;Res. Security Dept.''&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).&lt;br /&gt;
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP) whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.&lt;br /&gt;
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.&lt;br /&gt;
# Even if you are not at the level cap, you can earn AEXP by playing [[GUARDIANS advanced missions]].  All enemies in these missions give AEXP when defeated.&lt;br /&gt;
* The total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.&lt;br /&gt;
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.&lt;br /&gt;
* In the charts below, items in blue represent customization options that will be released at a later date.  Please reference [[Talk:GAS|this list]] for details on customization option release order based on the Japanese PC/PS2 release.&lt;br /&gt;
&lt;br /&gt;
== Type customizations ==&lt;br /&gt;
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy＋|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.&lt;br /&gt;
&lt;br /&gt;
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  (Blue cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.)  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type customization !! Human !! Newman !! CAST !! Beast&lt;br /&gt;
|-&lt;br /&gt;
| Basic abilities || 14 || 12 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Special abilities || 8 || 7 || 6 || 7&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Special abilities || 8 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Weapon skills || 20 || 15 || 10 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Weapon skills || 20 || 15 || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attributes/resistances || 22 || 17 || 17 || 17&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Attributes/resistances || 27 || 22 || 22 || 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap.  For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization.  Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades.  However, the AP spent on a reverted customization '''will not''' be returned to you.  Be sure to carefully consider and plan out the customizations for your type!&lt;br /&gt;
&lt;br /&gt;
=== Basic abilities ===&lt;br /&gt;
This customization option allows you to enhance the base attributes of your character's type in fixed increments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Maximum HP＋|Maximum HP+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 50 HP per level.&amp;lt;br/&amp;gt;Maximum boost of 250 HP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Strength＋|Strength+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 ATP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 ATP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Accuracy＋|Accuracy+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 15 ATA per level.&amp;lt;br/&amp;gt;Maximum boost of 75 ATA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[TECHNIC＋|TECHNIC+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 TP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 TP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Defense＋|Defense+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 10 DFP per level.&amp;lt;br/&amp;gt;Maximum boost of 50 DFP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Evasion＋|Evasion+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 EVP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 EVP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Mental＋|Mental+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 MST per level.&amp;lt;br/&amp;gt;Maximum boost of 150 MST at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Stamina＋|Stamina+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 1 STA per level.&amp;lt;br/&amp;gt;Maximum boost of 5 STA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special abilities ===&lt;br /&gt;
This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Full Custom Power]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power&amp;lt;br/&amp;gt;based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Attack Damage＋|Exact Attack Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Counter Damage＋|Exact Counter Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot;| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Attack Range＋|Attack Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Support Range＋|Support Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Rate]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the rate of critical attacks by 6%.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Mastery]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the damage of critical attacks by 5%.&amp;lt;br/&amp;gt;Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Swords PA Level＋|Swords PA Level+]]&amp;lt;br/&amp;gt;[[Knuckles PA Level＋|Knuckles PA Level+]]&amp;lt;br/&amp;gt;[[Spears PA Level＋|Spears PA Level+]]&amp;lt;br/&amp;gt;[[Dbl Sabers PA Level＋|Dbl Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Axes PA Level＋|Axes PA Level+]]&amp;lt;br/&amp;gt;[[Twin Sabers PA Level＋|Twin Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Daggers PA Level＋|Twin Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Claws PA Level＋|Twin Claws PA Level+]]&amp;lt;br/&amp;gt;[[Sabers PA Level＋|Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Daggers PA Level＋|Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Claws PA Level＋|Claws PA Level+]]&amp;lt;br/&amp;gt;[[Whips PA Level＋|Whips PA Level+]]&amp;lt;br/&amp;gt;[[Slicers PA Level＋|Slicers PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Fighmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Rifles PA Level＋|Rifles PA Level+]]&amp;lt;br/&amp;gt;[[Shotguns PA Level＋|Shotguns PA Level+]]&amp;lt;br/&amp;gt;[[Longbows PA Level＋|Longbows PA Level+]]&amp;lt;br/&amp;gt;[[Grenades PA Level＋|Grenades PA Level+]]&amp;lt;br/&amp;gt;[[L. Cannons PA Level＋|L. Cannons PA Level+]]&amp;lt;br/&amp;gt;[[T. Handguns PA Level＋|T. Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Handguns PA Level＋|Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Crossbows PA Level＋|Crossbows PA Level+]]&amp;lt;br/&amp;gt;[[Cards PA Level＋|Cards PA Level+]]&amp;lt;br/&amp;gt;[[Machineguns PA Level＋|Machineguns PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Damage＋|Swords Damage+]]&amp;lt;br/&amp;gt;[[Spears Damage＋|Spears Damage+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Damage＋|Dbl Sabers Damage+]]&amp;lt;br/&amp;gt;[[Axes Damage＋|Axes Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Fighmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Damage＋|Rifles Damage+]]&amp;lt;br/&amp;gt;[[Shotguns Damage＋|Shotguns Damage+]]&amp;lt;br/&amp;gt;[[L. Cannons Damage＋|L. Cannons Damage+]]&amp;lt;br/&amp;gt;[[T. Handguns Damage＋|T. Handguns Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Gunmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Damage＋|Rods Damage+]]&amp;lt;br/&amp;gt;[[Wands Damage＋|Wands Damage+]]&amp;lt;br/&amp;gt;[[TECH-Mags Damage＋|TECH-Mags Damage+]] || 1 || 2 || 1 || Increases target weapon TECHNIC power by 4%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Element＋|Swords Element+]]&amp;lt;br/&amp;gt;[[Knuckles Element＋|Knuckles Element+]]&amp;lt;br/&amp;gt;[[Spears Element＋|Spears Element+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Element＋|Dbl Sabers Element+]]&amp;lt;br/&amp;gt;[[Axes Element＋|Axes Element+]]&amp;lt;br/&amp;gt;[[Twin Sabers Element＋|Twin Sabers Element+]]&amp;lt;br/&amp;gt;[[Twin Daggers Element＋|Twin Daggers Element+]]&amp;lt;br/&amp;gt;[[Twin Claws Element＋|Twin Claws Element+]]&amp;lt;br/&amp;gt;[[Sabers Element＋|Sabers Element+]]&amp;lt;br/&amp;gt;[[Daggers Element＋|Daggers Element+]]&amp;lt;br/&amp;gt;[[Claws Element＋|Claws Element+]]&amp;lt;br/&amp;gt;[[Whips Element＋|Whips Element+]]&amp;lt;br/&amp;gt;[[Slicers Element＋|Slicers Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Element＋|Rifles Element+]]&amp;lt;br/&amp;gt;[[Shotguns Element＋|Shotguns Element+]]&amp;lt;br/&amp;gt;[[Longbows Element＋|Longbows Element+]]&amp;lt;br/&amp;gt;[[Grenades Element＋|Grenades Element+]]&amp;lt;br/&amp;gt;[[L. Cannons Element＋|L. Cannons Element+]]&amp;lt;br/&amp;gt;[[T. Handguns Element＋|T. Handguns Element+]]&amp;lt;br/&amp;gt;[[Handguns Element＋|Handguns Element+]]&amp;lt;br/&amp;gt;[[Crossbows Element＋|Crossbows Element+]]&amp;lt;br/&amp;gt;[[Cards Element＋|Cards Element+]]&amp;lt;br/&amp;gt;[[Machineguns Element＋|Machineguns Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Element＋|Rods Element+]]&amp;lt;br/&amp;gt;[[Wands Element＋|Wands Element+]]&amp;lt;br/&amp;gt;[[TECH-Mags Element＋|TECH-Mags Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Defense＋|Two Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Block＋|Two Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Mind＋|Two Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Defense＋|One Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Block＋|One Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Mind＋|One Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Right Hand＋|Right Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of right hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Left Hand＋|Left Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of left hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rifle C Rate＋|Rifle C Rate+]]&amp;lt;br/&amp;gt;[[Shotgun C Rate＋|Shotgun C Rate+]]&amp;lt;br/&amp;gt;[[Longbow C Rate＋|Longbow C Rate+]]&amp;lt;br/&amp;gt;[[Grenade C Rate＋|Grenade C Rate+]]&amp;lt;br/&amp;gt;[[Laser Cannon C Rate＋|Laser Cannon C Rate+]]&amp;lt;br/&amp;gt;[[Twin Handgun C Rate＋|Twin Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Handgun C Rate＋|Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Crossbow C Rate＋|Crossbow C Rate+]]&amp;lt;br/&amp;gt;[[Card C Rate＋|Card C Rate+]]&amp;lt;br/&amp;gt;[[Machinegun C Rate＋|Machinegun C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rod C Rate＋|Rod C Rate+]]&amp;lt;br/&amp;gt;[[Wand C Rate＋|Wand C Rate+]]&amp;lt;br/&amp;gt;[[TCSM C Rate＋|TCSM C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Attributes/resistances ===&lt;br /&gt;
This customization option lets you upgrade the abilities and level caps of various TECHNICs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Foie]] || 1 || 10 || 1 || Removes Foie's one-hit-per-target restriction and adds three additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Barta]] || 1 || 10 || 1 || Increases Barta's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Zonde]] || 1 || 10 || 1 || Increases Zonde's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Diga]] || 1 || 10 || 1 || Removes Diga's one-hit-per-target restriction and adds three additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Megid]] || 1 || 10 || 1 || Increases Megid's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rafoie]] || 1 || 10 || 1 || Removes Rafoie's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rabarta]] || 1 || 10 || 1 || Removes Rabarta's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Razonde]] || 1 || 10 || 1 || Removes Razonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Radiga]] || 1 || 10 || 1 || Removes Radiga's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Ramegid]] || 1 || 10 || 1 || Removes Ramegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gifoie]] || 1 || 10 || 1 || Removes Gifoie's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gibarta]] || 1 || 10 || 1 || Removes Gibarta's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gizonde]] || 1 || 10 || 1 || Removes Gizonde's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gidiga]] || 1 || 10 || 1 || Removes Gidiga's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Noszonde]] || 1 || 10 || 1 || Removes Noszonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosdiga]] || 1 || 10 || 1 || Increases Nosdiga's damage by 50%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosmegid]] || 1 || 10 || 1 || Removes Nosmegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Also increases damage by 20%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Fire TECHNIC Lv＋|Fire TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ice TECHNIC Lv＋|Ice TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Lightning TECHNIC Lv＋|Lightning TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ground TECHNIC Lv＋|Ground TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Light TECHNIC Lv＋|Light TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Dark TECHNIC Lv＋|Dark TECHNIC Lv+]]&lt;br /&gt;
| 1 || 3 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target attack TECHNIC category level cap by two levels.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 5&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 6&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 7&lt;br /&gt;
|- &lt;br /&gt;
| [[Support TECHNIC Lv＋|Support TECHNIC Lv+]] || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Burn Resist＋|Burn Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to burning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Poison Resist＋|Poison Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to poison.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Confu. Resist＋|Confu. Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to confusion.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Style customizations ==&lt;br /&gt;
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles.  While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.&lt;br /&gt;
&lt;br /&gt;
=== Weapon styles ===&lt;br /&gt;
Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon]] || 5 || rowspan=&amp;quot;3&amp;quot; {{JP item}} | 3 || Increases your equipped weapon's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon 2]] || 10 || Requires [[Elemental Weapon]]. Increases your equipped weapon's elemental attribute by 7% instead of 5%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Elemental Burst]] || ? || Requires [[Elemental Weapon 2]]. Increases your equipped weapon's elemental attribute by 12% instead of 7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Weapon]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of A-grade and lower weapons by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[High Enhanced Weapon]] || 7 || Requires [[Enhanced Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Mastery]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of C-grade weapons by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Specialty]] || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%. &lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Burned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Burn Collapse]] || 8 || Requires [[Burn Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Poisoned enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Poison Collapse]] || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Infected enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Infect Collapse]] || 8 || Requires [[Infect Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Shocked enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Shock Collapse]] || 8 || Requires [[Shock Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Silenced enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Silen. Collapse]] || 8 || Requires [[Silen. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Frozen enemies will take an additional 8% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Freeze Collapse]] || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Sleeping enemies will take an additional 50% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Sleep Collapse]] || 8 || Requires [[Sleep Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Stunned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Stun Collapse]] || 8 || Requires [[Stun Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Confu. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Confused enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Confu. Collapse]] || 8 || Requires [[Confu. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Taunt Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Taunted enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Taunt Collapse]] || 8 || Requires [[Taunt Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Transform]] || 5 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.  Requires [[Burn Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Transform]] || 5 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.  Requires [[Poison Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Transform]] || 5 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.  Requires [[Infect Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Transform]] || 5 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.  Requires [[Shock Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Transform]] || 5 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.  Requires [[Silen. Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[freeze]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Transform]] || 5 || Adds [[freeze]] LV? to any weapons that do not already have an associated status effect.  Requires [[Freeze Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Transform]] || 5 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.  Requires [[Sleep Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[stun]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Transform]] || 5 || Adds [[stun]] LV? to any weapons that do not already have an associated status effect.  Requires [[Stun Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Transform]] || 5 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.  Requires [[Confu. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Enchant]] || 3 ||  rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Transform]] || 5 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.  Requires [[Taunt Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[incapacitate]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Transform]] || 5 || Adds [[incapacitate]] LV? to any weapons that do not already have an associated status effect.  Requires [[Incap. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Master]] || 5 || 1 || Reduces the variance of your weapons by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush 2]] || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Revenge Blaster]] || 20 || 1 || You become more powerful as your HP decreases.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Heavy Punch]] || 5 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Over Swing]] || 10 || Requires [[Heavy Punch]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shield styles ===&lt;br /&gt;
Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your line shield's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field 2]] || 10 || Requires [[Elemental Field]].  Increases your line shield's elemental attribute an additional 2%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Action]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your base EVP by an unknown amount (possibly 100 EVP?).&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Action]] || 6 || Requires [[Rapid Action]].  Increases you base EVP by an additional amount (value unknown).&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases your EVP by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish 2]] || 10 || Requires [[Sluggish]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Breath]] || 5 || {{JP item}} rowspan=&amp;quot;3&amp;quot; | 3 || Increases your maximum HP by 200.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Force]] || 7 || Requires [[Ragan's Breath]].  Increases your maximum HP by 150.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Ragan's Soul]] || 10 || Requires [[Ragan's Force]].  Increases your maximum HP by 150.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Shield]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces physical damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases physical damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Core Shield]] || 10 || Requires [[Photon Shield]].  Decreases physical damage by an additional 140 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Barrier]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces TECHNIC damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases TECHNIC damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Soul Barrier]] || 10 || Requires [[Photon Barrier]].  Decreases TECHNIC damage by an additional 140 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Body]] || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Fire]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from fire-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Fire]] || 10 || Requires [[Reduce Fire]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ice]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ice-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Ice]] || 10 || Requires [[Reduce Ice]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Lightning]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from lightning-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Thunder]] || 10 || Requires [[Reduce Lightning]]. Reduces damage taken from lightning-based attacks by 20% instead of 10%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ground]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ground-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Earth]] || 10 || Requires [[Reduce Ground]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Light]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from light-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Light]] || 10 || Requires [[Reduce Light]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Dark]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from dark-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Dark]] || 10 || Requires [[Reduce Dark]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Multiple Parry]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Has a low chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Multiple Parry 2]] || 10 || Requires [[Multiple Parry]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Stability]] || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fakis Curse]] || 5 || 1 || Reduces your base STA, but adds 400 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand Firm]] || 5 || 1 || Reduces the chance of being knocked down by certain attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Protection]] || 7 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Reduces all types of damage by 50 points.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Aegis Guard]] || 15 || Requires [[Protection]].  Reduces all types of damage by an additional 50 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra styles ===&lt;br /&gt;
Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Trapper]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases trap damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Trapper]] || 10 || Requires [[Competent Trapper]].  Increases trap damage by an additional 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Pharmacist]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increase the effectiveness of recovery items by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Pharmacist]] || 10 || Requires [[Competent Pharmacist]].  Increases recovery item effectiveness by an additional 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Time]] || 5 || 1 || Doubles the duration of status enhancement items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || 5 || 1 || Enhance your presence to provoke enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Blast]] || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Trusty Partner]] || 5 || 1 || Increases NPC damage output by 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Regenerates 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter 2]] || 10 || Requires [[Photon Crafter]].  Regenerates an additional 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenge]] || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regenerate]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Regrowth]] || 10 || Requires [[Regenerate]].  Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Old-Fashioned]] || 2 || 1 || Removes photon color from your clothing, to appear as if no line shield is equipped.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item exchange missions]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GAS&amp;diff=113856</id>
		<title>GAS</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GAS&amp;diff=113856"/>
				<updated>2011-10-21T15:08:23Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Special abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special mission&lt;br /&gt;
|Mission name= GAS&lt;br /&gt;
|JP name= GAS&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= AOTI&lt;br /&gt;
|Mission type= Item exchange mission}}&lt;br /&gt;
''This joint project with the research division aims to help unlock the untapped potential of every Guardian.&amp;lt;br/&amp;gt;Res. Security Dept.''&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).&lt;br /&gt;
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP) whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.&lt;br /&gt;
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.&lt;br /&gt;
# Even if you are not at the level cap, you can earn AEXP by playing [[GUARDIANS advanced missions]].  All enemies in these missions give AEXP when defeated.&lt;br /&gt;
* The total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.&lt;br /&gt;
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.&lt;br /&gt;
* In the charts below, items in blue represent customization options that will be released at a later date.  Please reference [[Talk:GAS|this list]] for details on customization option release order based on the Japanese PC/PS2 release.&lt;br /&gt;
&lt;br /&gt;
== Type customizations ==&lt;br /&gt;
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy＋|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.&lt;br /&gt;
&lt;br /&gt;
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  (Blue cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.)  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type customization !! Human !! Newman !! CAST !! Beast&lt;br /&gt;
|-&lt;br /&gt;
| Basic abilities || 14 || 12 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Special abilities || 8 || 7 || 6 || 7&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Special abilities || 8 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Weapon skills || 20 || 15 || 10 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Weapon skills || 20 || 15 || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attributes/resistances || 22 || 17 || 17 || 17&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Attributes/resistances || 27 || 22 || 22 || 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap.  For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization.  Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades.  However, the AP spent on a reverted customization '''will not''' be returned to you.  Be sure to carefully consider and plan out the customizations for your type!&lt;br /&gt;
&lt;br /&gt;
=== Basic abilities ===&lt;br /&gt;
This customization option allows you to enhance the base attributes of your character's type in fixed increments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Maximum HP＋|Maximum HP+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 50 HP per level.&amp;lt;br/&amp;gt;Maximum boost of 250 HP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Strength＋|Strength+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 ATP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 ATP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Accuracy＋|Accuracy+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 15 ATA per level.&amp;lt;br/&amp;gt;Maximum boost of 75 ATA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[TECHNIC＋|TECHNIC+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 TP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 TP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Defense＋|Defense+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 10 DFP per level.&amp;lt;br/&amp;gt;Maximum boost of 50 DFP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Evasion＋|Evasion+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 EVP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 EVP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Mental＋|Mental+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 MST per level.&amp;lt;br/&amp;gt;Maximum boost of 150 MST at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Stamina＋|Stamina+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 1 STA per level.&amp;lt;br/&amp;gt;Maximum boost of 5 STA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special abilities ===&lt;br /&gt;
This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Full Custom Power]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power&amp;lt;br/&amp;gt;based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Attack Damage＋|Exact Attack Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Counter Damage＋|Exact Counter Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot;| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Attack Range＋|Attack Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Support Range＋|Support Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Rate]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the rate of critical attacks by 6%.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Mastery]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the damage of critical attacks by 5%.&amp;lt;br/&amp;gt;Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Swords PA Level＋|Swords PA Level+]]&amp;lt;br/&amp;gt;[[Knuckles PA Level＋|Knuckles PA Level+]]&amp;lt;br/&amp;gt;[[Spears PA Level＋|Spears PA Level+]]&amp;lt;br/&amp;gt;[[Dbl Sabers PA Level＋|Dbl Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Axes PA Level＋|Axes PA Level+]]&amp;lt;br/&amp;gt;[[Twin Sabers PA Level＋|Twin Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Daggers PA Level＋|Twin Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Claws PA Level＋|Twin Claws PA Level+]]&amp;lt;br/&amp;gt;[[Sabers PA Level＋|Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Daggers PA Level＋|Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Claws PA Level＋|Claws PA Level+]]&amp;lt;br/&amp;gt;[[Whips PA Level＋|Whips PA Level+]]&amp;lt;br/&amp;gt;[[Slicers PA Level＋|Slicers PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Fighmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Rifles PA Level＋|Rifles PA Level+]]&amp;lt;br/&amp;gt;[[Shotguns PA Level＋|Shotguns PA Level+]]&amp;lt;br/&amp;gt;[[Longbows PA Level＋|Longbows PA Level+]]&amp;lt;br/&amp;gt;[[Grenades PA Level＋|Grenades PA Level+]]&amp;lt;br/&amp;gt;[[L. Cannons PA Level＋|L. Cannons PA Level+]]&amp;lt;br/&amp;gt;[[T. Handguns PA Level＋|T. Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Handguns PA Level＋|Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Crossbows PA Level＋|Crossbows PA Level+]]&amp;lt;br/&amp;gt;[[Cards PA Level＋|Cards PA Level+]]&amp;lt;br/&amp;gt;[[Machineguns PA Level＋|Machineguns PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Damage＋|Swords Damage+]]&amp;lt;br/&amp;gt;[[Spears Damage＋|Spears Damage+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Damage＋|Dbl Sabers Damage+]]&amp;lt;br/&amp;gt;[[Axes Damage＋|Axes Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Fighmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Damage＋|Rifles Damage+]]&amp;lt;br/&amp;gt;[[Shotguns Damage＋|Shotguns Damage+]]&amp;lt;br/&amp;gt;[[L. Cannons Damage＋|L. Cannons Damage+]]&amp;lt;br/&amp;gt;[[T. Handguns Damage＋|T. Handguns Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Gunmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Damage＋|Rods Damage+]]&amp;lt;br/&amp;gt;[[Wands Damage＋|Wands Damage+]]&amp;lt;br/&amp;gt;[[TECH-Mags Damage＋|TECH-Mags Damage+]] || 1 || 2 || 1 || Increases target weapon TECHNIC power by 4%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Element＋|Swords Element+]]&amp;lt;br/&amp;gt;[[Knuckles Element＋|Knuckles Element+]]&amp;lt;br/&amp;gt;[[Spears Element＋|Spears Element+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Element＋|Dbl Sabers Element+]]&amp;lt;br/&amp;gt;[[Axes Element＋|Axes Element+]]&amp;lt;br/&amp;gt;[[Twin Sabers Element＋|Twin Sabers Element+]]&amp;lt;br/&amp;gt;[[Twin Daggers Element＋|Twin Daggers Element+]]&amp;lt;br/&amp;gt;[[Twin Claws Element＋|Twin Claws Element+]]&amp;lt;br/&amp;gt;[[Sabers Element＋|Sabers Element+]]&amp;lt;br/&amp;gt;[[Daggers Element＋|Daggers Element+]]&amp;lt;br/&amp;gt;[[Claws Element＋|Claws Element+]]&amp;lt;br/&amp;gt;[[Whips Element＋|Whips Element+]]&amp;lt;br/&amp;gt;[[Slicers Element＋|Slicers Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Element＋|Rifles Element+]]&amp;lt;br/&amp;gt;[[Shotguns Element＋|Shotguns Element+]]&amp;lt;br/&amp;gt;[[Longbows Element＋|Longbows Element+]]&amp;lt;br/&amp;gt;[[Grenades Element＋|Grenades Element+]]&amp;lt;br/&amp;gt;[[L. Cannons Element＋|L. Cannons Element+]]&amp;lt;br/&amp;gt;[[T. Handguns Element＋|T. Handguns Element+]]&amp;lt;br/&amp;gt;[[Handguns Element＋|Handguns Element+]]&amp;lt;br/&amp;gt;[[Crossbows Element＋|Crossbows Element+]]&amp;lt;br/&amp;gt;[[Cards Element＋|Cards Element+]]&amp;lt;br/&amp;gt;[[Machineguns Element＋|Machineguns Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Element＋|Rods Element+]]&amp;lt;br/&amp;gt;[[Wands Element＋|Wands Element+]]&amp;lt;br/&amp;gt;[[TECH-Mags Element＋|TECH-Mags Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Defense＋|Two Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Block＋|Two Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Mind＋|Two Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Defense＋|One Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Block＋|One Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Mind＋|One Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Right Hand＋|Right Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of right hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Left Hand＋|Left Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of left hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rifle C Rate＋|Rifle C Rate+]]&amp;lt;br/&amp;gt;[[Shotgun C Rate＋|Shotgun C Rate+]]&amp;lt;br/&amp;gt;[[Longbow C Rate＋|Longbow C Rate+]]&amp;lt;br/&amp;gt;[[Grenade C Rate＋|Grenade C Rate+]]&amp;lt;br/&amp;gt;[[Laser Cannon C Rate＋|Laser Cannon C Rate+]]&amp;lt;br/&amp;gt;[[Twin Handgun C Rate＋|Twin Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Handgun C Rate＋|Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Crossbow C Rate＋|Crossbow C Rate+]]&amp;lt;br/&amp;gt;[[Card C Rate＋|Card C Rate+]]&amp;lt;br/&amp;gt;[[Machinegun C Rate＋|Machinegun C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rod C Rate＋|Rod C Rate+]]&amp;lt;br/&amp;gt;[[Wand C Rate＋|Wand C Rate+]]&amp;lt;br/&amp;gt;[[TCSM C Rate＋|TCSM C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Attributes/resistances ===&lt;br /&gt;
This customization option lets you upgrade the abilities and level caps of various TECHNICs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Foie]] || 1 || 10 || 1 || Removes Foie's one-hit-per-target restriction and adds two additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Barta]] || 1 || 10 || 1 || Increases Barta's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Zonde]] || 1 || 10 || 1 || Increases Zonde's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Diga]] || 1 || 10 || 1 || Removes Diga's one-hit-per-target restriction and adds two additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Megid]] || 1 || 10 || 1 || Increases Megid's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rafoie]] || 1 || 10 || 1 || Removes Rafoie's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rabarta]] || 1 || 10 || 1 || Removes Rabarta's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Razonde]] || 1 || 10 || 1 || Removes Razonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Radiga]] || 1 || 10 || 1 || Removes Radiga's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Ramegid]] || 1 || 10 || 1 || Removes Ramegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gifoie]] || 1 || 10 || 1 || Removes Gifoie's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gibarta]] || 1 || 10 || 1 || Removes Gibarta's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gizonde]] || 1 || 10 || 1 || Removes Gizonde's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gidiga]] || 1 || 10 || 1 || Removes Gidiga's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Noszonde]] || 1 || 10 || 1 || Removes Noszonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosdiga]] || 1 || 10 || 1 || Increases Nosdiga's damage by 50%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosmegid]] || 1 || 10 || 1 || Removes Nosmegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Also increases damage by 20%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Fire TECHNIC Lv＋|Fire TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ice TECHNIC Lv＋|Ice TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Lightning TECHNIC Lv＋|Lightning TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ground TECHNIC Lv＋|Ground TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Light TECHNIC Lv＋|Light TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Dark TECHNIC Lv＋|Dark TECHNIC Lv+]]&lt;br /&gt;
| 1 || 3 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target attack TECHNIC category level cap by two levels.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 5&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 6&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 7&lt;br /&gt;
|- &lt;br /&gt;
| [[Support TECHNIC Lv＋|Support TECHNIC Lv+]] || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Burn Resist＋|Burn Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to burning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Poison Resist＋|Poison Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to poison.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Confu. Resist＋|Confu. Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to confusion.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Style customizations ==&lt;br /&gt;
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles.  While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.&lt;br /&gt;
&lt;br /&gt;
=== Weapon styles ===&lt;br /&gt;
Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon]] || 5 || rowspan=&amp;quot;3&amp;quot; {{JP item}} | 3 || Increases your equipped weapon's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon 2]] || 10 || Requires [[Elemental Weapon]]. Increases your equipped weapon's elemental attribute by 7% instead of 5%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Elemental Burst]] || ? || Requires [[Elemental Weapon 2]]. Increases your equipped weapon's elemental attribute by 12% instead of 7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Weapon]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of A-grade and lower weapons by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[High Enhanced Weapon]] || 7 || Requires [[Enhanced Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Mastery]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of C-grade weapons by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Specialty]] || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%. &lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Burned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Burn Collapse]] || 8 || Requires [[Burn Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Poisoned enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Poison Collapse]] || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Infected enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Infect Collapse]] || 8 || Requires [[Infect Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Shocked enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Shock Collapse]] || 8 || Requires [[Shock Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Silenced enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Silen. Collapse]] || 8 || Requires [[Silen. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Frozen enemies will take an additional 8% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Freeze Collapse]] || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Sleeping enemies will take an additional 50% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Sleep Collapse]] || 8 || Requires [[Sleep Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Stunned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Stun Collapse]] || 8 || Requires [[Stun Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Confu. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Confused enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Confu. Collapse]] || 8 || Requires [[Confu. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Taunt Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Taunted enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Taunt Collapse]] || 8 || Requires [[Taunt Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Transform]] || 5 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.  Requires [[Burn Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Transform]] || 5 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.  Requires [[Poison Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Transform]] || 5 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.  Requires [[Infect Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Transform]] || 5 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.  Requires [[Shock Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Transform]] || 5 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.  Requires [[Silen. Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[freeze]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Transform]] || 5 || Adds [[freeze]] LV? to any weapons that do not already have an associated status effect.  Requires [[Freeze Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Transform]] || 5 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.  Requires [[Sleep Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[stun]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Transform]] || 5 || Adds [[stun]] LV? to any weapons that do not already have an associated status effect.  Requires [[Stun Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Transform]] || 5 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.  Requires [[Confu. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Enchant]] || 3 ||  rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Transform]] || 5 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.  Requires [[Taunt Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[incapacitate]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Transform]] || 5 || Adds [[incapacitate]] LV? to any weapons that do not already have an associated status effect.  Requires [[Incap. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Master]] || 5 || 1 || Reduces the variance of your weapons by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush 2]] || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Revenge Blaster]] || 20 || 1 || You become more powerful as your HP decreases.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Heavy Punch]] || 5 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Over Swing]] || 10 || Requires [[Heavy Punch]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shield styles ===&lt;br /&gt;
Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your line shield's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field 2]] || 10 || Requires [[Elemental Field]].  Increases your line shield's elemental attribute an additional 2%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Action]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your base EVP by an unknown amount (possibly 100 EVP?).&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Action]] || 6 || Requires [[Rapid Action]].  Increases you base EVP by an additional amount (value unknown).&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases your EVP by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish 2]] || 10 || Requires [[Sluggish]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Breath]] || 5 || {{JP item}} rowspan=&amp;quot;3&amp;quot; | 3 || Increases your maximum HP by 200.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Force]] || 7 || Requires [[Ragan's Breath]].  Increases your maximum HP by 150.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Ragan's Soul]] || 10 || Requires [[Ragan's Force]].  Increases your maximum HP by 150.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Shield]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces physical damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases physical damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Core Shield]] || 10 || Requires [[Photon Shield]].  Decreases physical damage by an additional 140 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Barrier]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces TECHNIC damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases TECHNIC damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Soul Barrier]] || 10 || Requires [[Photon Barrier]].  Decreases TECHNIC damage by an additional 140 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Body]] || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Fire]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from fire-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Fire]] || 10 || Requires [[Reduce Fire]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ice]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ice-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Ice]] || 10 || Requires [[Reduce Ice]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Lightning]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from lightning-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Thunder]] || 10 || Requires [[Reduce Lightning]]. Reduces damage taken from lightning-based attacks by 20% instead of 10%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ground]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ground-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Earth]] || 10 || Requires [[Reduce Ground]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Light]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from light-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Light]] || 10 || Requires [[Reduce Light]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Dark]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from dark-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Dark]] || 10 || Requires [[Reduce Dark]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Multiple Parry]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Has a low chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Multiple Parry 2]] || 10 || Requires [[Multiple Parry]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Stability]] || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fakis Curse]] || 5 || 1 || Reduces your base STA, but adds 400 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand Firm]] || 5 || 1 || Reduces the chance of being knocked down by certain attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Protection]] || 7 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Reduces all types of damage by 50 points.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Aegis Guard]] || 15 || Requires [[Protection]].  Reduces all types of damage by an additional 50 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra styles ===&lt;br /&gt;
Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Trapper]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases trap damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Trapper]] || 10 || Requires [[Competent Trapper]].  Increases trap damage by an additional 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Pharmacist]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increase the effectiveness of recovery items by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Pharmacist]] || 10 || Requires [[Competent Pharmacist]].  Increases recovery item effectiveness by an additional 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Time]] || 5 || 1 || Doubles the duration of status enhancement items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || 5 || 1 || Enhance your presence to provoke enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Blast]] || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Trusty Partner]] || 5 || 1 || Increases NPC damage output by 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Regenerates 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter 2]] || 10 || Requires [[Photon Crafter]].  Regenerates an additional 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenge]] || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regenerate]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Regrowth]] || 10 || Requires [[Regenerate]].  Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Old-Fashioned]] || 2 || 1 || Removes photon color from your clothing, to appear as if no line shield is equipped.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item exchange missions]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Silver_Cranial&amp;diff=113855</id>
		<title>Silver Cranial</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Silver_Cranial&amp;diff=113855"/>
				<updated>2011-10-21T12:54:45Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Item stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JP only}}&lt;br /&gt;
[[File:Silver Cranial.jpg|thumb|right|Silver Cranial]]&lt;br /&gt;
''(An old whip exhumed from a RELICS site.  Its body is said to be made from the bones of an evil god.)''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
&lt;br /&gt;
== Item details ==&lt;br /&gt;
* {{Avail.|JP only}}&lt;br /&gt;
* {{JP name|Article=W|JP=銀鞭クラニオール}}&lt;br /&gt;
* Originally appeared in ''Phantasy Star Portable 2 Infinity''.&lt;br /&gt;
* Has a 20% boost to PA damage.&lt;br /&gt;
&lt;br /&gt;
== Item stats ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Weapon stats test&lt;br /&gt;
|Category= Whip&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|Rarity= 9&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|PP= 386&lt;br /&gt;
|Att.= 184&lt;br /&gt;
|Acc.= 417&lt;br /&gt;
|Req.= 372&lt;br /&gt;
|Variance= &lt;br /&gt;
|Status effect= None&lt;br /&gt;
|Effect LV= }}&lt;br /&gt;
||&lt;br /&gt;
{{PP regen&lt;br /&gt;
|Category= Whip&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|Grade= A&lt;br /&gt;
|WT= &lt;br /&gt;
|FT= &lt;br /&gt;
|AT= }}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= No board&lt;br /&gt;
|Sell= &lt;br /&gt;
|Shop= Not for sale}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info test&lt;br /&gt;
|Category= Whip&lt;br /&gt;
|PP0= 386&lt;br /&gt;
|PP1= 408&lt;br /&gt;
|PP2= 431&lt;br /&gt;
|PP3= 454&lt;br /&gt;
|PP4= 475&lt;br /&gt;
|PP5= 495&lt;br /&gt;
|PP6= 517&lt;br /&gt;
|PP7= 541&lt;br /&gt;
|PP8= 567&lt;br /&gt;
|PP9= 595&lt;br /&gt;
|PP10= 628&lt;br /&gt;
|A0= 184&lt;br /&gt;
|A1= 195&lt;br /&gt;
|A2= 203&lt;br /&gt;
|A3= 212&lt;br /&gt;
|A4= 222&lt;br /&gt;
|A5= 229&lt;br /&gt;
|A6= 240&lt;br /&gt;
|A7= 250&lt;br /&gt;
|A8= 263&lt;br /&gt;
|A9= 278&lt;br /&gt;
|A10= 296}}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Avail.= JP&lt;br /&gt;
|Source= Castle of Monsters&lt;br /&gt;
|Source type= Clear box&lt;br /&gt;
|Level= A-S3&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Weapon&lt;br /&gt;
|Category= Whip}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
* No additional images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:filename.jpg|Caption&lt;br /&gt;
File:filename.jpg|Caption&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Whips]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Kamade-hiken&amp;diff=113839</id>
		<title>Kamade-hiken</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Kamade-hiken&amp;diff=113839"/>
				<updated>2011-10-21T00:47:39Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Item stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Future content}}&lt;br /&gt;
[[File:Kamade-hiken.jpg|thumb|right|Kamade-hiken]]&lt;br /&gt;
''(Description unknown)''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
&lt;br /&gt;
== Item details ==&lt;br /&gt;
* {{Avail.|JP}}&lt;br /&gt;
* {{JP name|Article=W|JP=カマデヒケン}}&lt;br /&gt;
* Has a 20% boost to PA damage.&lt;br /&gt;
&lt;br /&gt;
== Item stats ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Weapon stats test&lt;br /&gt;
|Category= Slicer&lt;br /&gt;
|Rarity= 9&lt;br /&gt;
|Mfr.= Y&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Req.= 488&lt;br /&gt;
|PP= 412&lt;br /&gt;
|Att.= 234&lt;br /&gt;
|Acc.= 315}}&lt;br /&gt;
||&lt;br /&gt;
{{PP regen&lt;br /&gt;
|Category= Slicer&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Mfr.= Y&lt;br /&gt;
|Grade= A&lt;br /&gt;
|FI= &lt;br /&gt;
|FF= &lt;br /&gt;
|AF= }}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= No board&lt;br /&gt;
|Sell= 50000&lt;br /&gt;
|Shop= Not for sale}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info test&lt;br /&gt;
|Category= Slicer&lt;br /&gt;
|PP0= 412&lt;br /&gt;
|PP1= 436&lt;br /&gt;
|PP2= 452&lt;br /&gt;
|PP3= 463&lt;br /&gt;
|PP4= 466&lt;br /&gt;
|PP5= 468&lt;br /&gt;
|PP6= 472&lt;br /&gt;
|PP7= 477&lt;br /&gt;
|PP8= 488&lt;br /&gt;
|PP9= 504&lt;br /&gt;
|PP10= 528&lt;br /&gt;
|A0= 234&lt;br /&gt;
|A1= 239&lt;br /&gt;
|A2= 245&lt;br /&gt;
|A3= 249&lt;br /&gt;
|A4= 256&lt;br /&gt;
|A5= 261&lt;br /&gt;
|A6= 267&lt;br /&gt;
|A7= 282&lt;br /&gt;
|A8= 300&lt;br /&gt;
|A9= 331&lt;br /&gt;
|A10= 367}}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Avail.= JP&lt;br /&gt;
|Source= SEED Awakened (AOTI){{!}}SEED Awakened&lt;br /&gt;
|Source type= Clear box&lt;br /&gt;
|Level= S-S3&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Weapon&lt;br /&gt;
|Category= Slicer}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:kamade-hiken_1.jpg|Kamade-hiken&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Slicers]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Kamade-hiken&amp;diff=113838</id>
		<title>Kamade-hiken</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Kamade-hiken&amp;diff=113838"/>
				<updated>2011-10-21T00:44:51Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Item details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Future content}}&lt;br /&gt;
[[File:Kamade-hiken.jpg|thumb|right|Kamade-hiken]]&lt;br /&gt;
''(Description unknown)''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
&lt;br /&gt;
== Item details ==&lt;br /&gt;
* {{Avail.|JP}}&lt;br /&gt;
* {{JP name|Article=W|JP=カマデヒケン}}&lt;br /&gt;
* Has a 20% boost to PA damage.&lt;br /&gt;
&lt;br /&gt;
== Item stats ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Weapon stats test&lt;br /&gt;
|Category= Slicer&lt;br /&gt;
|Rarity= 9&lt;br /&gt;
|Mfr.= Y&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Req.= 488&lt;br /&gt;
|PP= 412&lt;br /&gt;
|Att.= 234&lt;br /&gt;
|Acc.= 315}}&lt;br /&gt;
||&lt;br /&gt;
{{PP regen&lt;br /&gt;
|Category= Slicer&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Mfr.= Y&lt;br /&gt;
|Grade= A&lt;br /&gt;
|FI= &lt;br /&gt;
|FF= &lt;br /&gt;
|AF= }}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= No board&lt;br /&gt;
|Sell= 50000&lt;br /&gt;
|Shop= Not for sale}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info test&lt;br /&gt;
|Category= Slicer&lt;br /&gt;
|PP0= 412&lt;br /&gt;
|PP1= &lt;br /&gt;
|PP2= &lt;br /&gt;
|PP3= &lt;br /&gt;
|PP4= &lt;br /&gt;
|PP5= &lt;br /&gt;
|PP6= &lt;br /&gt;
|PP7= &lt;br /&gt;
|PP8= &lt;br /&gt;
|PP9= 504&lt;br /&gt;
|PP10= 528&lt;br /&gt;
|A0= 234&lt;br /&gt;
|A1= &lt;br /&gt;
|A2= &lt;br /&gt;
|A3= &lt;br /&gt;
|A4= &lt;br /&gt;
|A5= &lt;br /&gt;
|A6= &lt;br /&gt;
|A7= &lt;br /&gt;
|A8= &lt;br /&gt;
|A9= 331&lt;br /&gt;
|A10= 367}}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Avail.= JP&lt;br /&gt;
|Source= SEED Awakened (AOTI){{!}}SEED Awakened&lt;br /&gt;
|Source type= Clear box&lt;br /&gt;
|Level= S-S3&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Weapon&lt;br /&gt;
|Category= Slicer}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:kamade-hiken_1.jpg|Kamade-hiken&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Slicers]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Silver_Cranial&amp;diff=113837</id>
		<title>Silver Cranial</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Silver_Cranial&amp;diff=113837"/>
				<updated>2011-10-21T00:44:23Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Item details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JP only}}&lt;br /&gt;
[[File:Silver Cranial.jpg|thumb|right|Silver Cranial]]&lt;br /&gt;
''(An old whip exhumed from a RELICS site.  Its body is said to be made from the bones of an evil god.)''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
&lt;br /&gt;
== Item details ==&lt;br /&gt;
* {{Avail.|JP only}}&lt;br /&gt;
* {{JP name|Article=W|JP=銀鞭クラニオール}}&lt;br /&gt;
* Originally appeared in ''Phantasy Star Portable 2 Infinity''.&lt;br /&gt;
* Has a 20% boost to PA damage.&lt;br /&gt;
&lt;br /&gt;
== Item stats ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Weapon stats test&lt;br /&gt;
|Category= Whip&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|Rarity= 9&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|PP= 386&lt;br /&gt;
|Att.= 184&lt;br /&gt;
|Acc.= 417&lt;br /&gt;
|Req.= 372&lt;br /&gt;
|Variance= &lt;br /&gt;
|Status effect= &lt;br /&gt;
|Effect LV= }}&lt;br /&gt;
||&lt;br /&gt;
{{PP regen&lt;br /&gt;
|Category= Whip&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|Grade= A&lt;br /&gt;
|WT= &lt;br /&gt;
|FT= &lt;br /&gt;
|AT= }}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= No board&lt;br /&gt;
|Sell= &lt;br /&gt;
|Shop= Not for sale}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info test&lt;br /&gt;
|Category= Whip&lt;br /&gt;
|PP0= 386&lt;br /&gt;
|PP1= 408&lt;br /&gt;
|PP2= 431&lt;br /&gt;
|PP3= 454&lt;br /&gt;
|PP4= 475&lt;br /&gt;
|PP5= 495&lt;br /&gt;
|PP6= 517&lt;br /&gt;
|PP7= 541&lt;br /&gt;
|PP8= 567&lt;br /&gt;
|PP9= 595&lt;br /&gt;
|PP10= 628&lt;br /&gt;
|A0= 184&lt;br /&gt;
|A1= 195&lt;br /&gt;
|A2= 203&lt;br /&gt;
|A3= 212&lt;br /&gt;
|A4= 222&lt;br /&gt;
|A5= 229&lt;br /&gt;
|A6= 240&lt;br /&gt;
|A7= 250&lt;br /&gt;
|A8= 263&lt;br /&gt;
|A9= 278&lt;br /&gt;
|A10= 296}}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Avail.= JP&lt;br /&gt;
|Source= Castle of Monsters&lt;br /&gt;
|Source type= Clear box&lt;br /&gt;
|Level= A-S3&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Weapon&lt;br /&gt;
|Category= Whip}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
* No additional images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:filename.jpg|Caption&lt;br /&gt;
File:filename.jpg|Caption&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Whips]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Silver_Cranial&amp;diff=113836</id>
		<title>Silver Cranial</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Silver_Cranial&amp;diff=113836"/>
				<updated>2011-10-21T00:43:07Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Item details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JP only}}&lt;br /&gt;
[[File:Silver Cranial.jpg|thumb|right|Silver Cranial]]&lt;br /&gt;
''(An old whip exhumed from a RELICS site.  Its body is said to be made from the bones of an evil god.)''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
&lt;br /&gt;
== Item details ==&lt;br /&gt;
* {{Avail.|JP only}}&lt;br /&gt;
* {{JP name|Article=W|JP=銀鞭クラニオール}}&lt;br /&gt;
* Originally appeared in ''Phantasy Star Portable 2 Infinity''.&lt;br /&gt;
* Boosts the attack power of skills used with this whip by approximately 20%.&lt;br /&gt;
&lt;br /&gt;
== Item stats ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Weapon stats test&lt;br /&gt;
|Category= Whip&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|Rarity= 9&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|PP= 386&lt;br /&gt;
|Att.= 184&lt;br /&gt;
|Acc.= 417&lt;br /&gt;
|Req.= 372&lt;br /&gt;
|Variance= &lt;br /&gt;
|Status effect= &lt;br /&gt;
|Effect LV= }}&lt;br /&gt;
||&lt;br /&gt;
{{PP regen&lt;br /&gt;
|Category= Whip&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|Grade= A&lt;br /&gt;
|WT= &lt;br /&gt;
|FT= &lt;br /&gt;
|AT= }}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= No board&lt;br /&gt;
|Sell= &lt;br /&gt;
|Shop= Not for sale}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info test&lt;br /&gt;
|Category= Whip&lt;br /&gt;
|PP0= 386&lt;br /&gt;
|PP1= 408&lt;br /&gt;
|PP2= 431&lt;br /&gt;
|PP3= 454&lt;br /&gt;
|PP4= 475&lt;br /&gt;
|PP5= 495&lt;br /&gt;
|PP6= 517&lt;br /&gt;
|PP7= 541&lt;br /&gt;
|PP8= 567&lt;br /&gt;
|PP9= 595&lt;br /&gt;
|PP10= 628&lt;br /&gt;
|A0= 184&lt;br /&gt;
|A1= 195&lt;br /&gt;
|A2= 203&lt;br /&gt;
|A3= 212&lt;br /&gt;
|A4= 222&lt;br /&gt;
|A5= 229&lt;br /&gt;
|A6= 240&lt;br /&gt;
|A7= 250&lt;br /&gt;
|A8= 263&lt;br /&gt;
|A9= 278&lt;br /&gt;
|A10= 296}}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Avail.= JP&lt;br /&gt;
|Source= Castle of Monsters&lt;br /&gt;
|Source type= Clear box&lt;br /&gt;
|Level= A-S3&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Weapon&lt;br /&gt;
|Category= Whip}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
* No additional images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:filename.jpg|Caption&lt;br /&gt;
File:filename.jpg|Caption&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Whips]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Silver_Cranial&amp;diff=113835</id>
		<title>Silver Cranial</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Silver_Cranial&amp;diff=113835"/>
				<updated>2011-10-21T00:42:54Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Item details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JP only}}&lt;br /&gt;
[[File:Silver Cranial.jpg|thumb|right|Silver Cranial]]&lt;br /&gt;
''(An old whip exhumed from a RELICS site.  Its body is said to be made from the bones of an evil god.)''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
&lt;br /&gt;
== Item details ==&lt;br /&gt;
* {{Avail.|JP only}}&lt;br /&gt;
* {{JP name|Article=W|JP=銀鞭クラニオール}}&lt;br /&gt;
* Originally appeared in ''Phantasy Star Portable 2 Infinity''.&lt;br /&gt;
* Boosts the attack power of skills used with this slicer by approximately 20%.&lt;br /&gt;
&lt;br /&gt;
== Item stats ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Weapon stats test&lt;br /&gt;
|Category= Whip&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|Rarity= 9&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|PP= 386&lt;br /&gt;
|Att.= 184&lt;br /&gt;
|Acc.= 417&lt;br /&gt;
|Req.= 372&lt;br /&gt;
|Variance= &lt;br /&gt;
|Status effect= &lt;br /&gt;
|Effect LV= }}&lt;br /&gt;
||&lt;br /&gt;
{{PP regen&lt;br /&gt;
|Category= Whip&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|Grade= A&lt;br /&gt;
|WT= &lt;br /&gt;
|FT= &lt;br /&gt;
|AT= }}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= No board&lt;br /&gt;
|Sell= &lt;br /&gt;
|Shop= Not for sale}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info test&lt;br /&gt;
|Category= Whip&lt;br /&gt;
|PP0= 386&lt;br /&gt;
|PP1= 408&lt;br /&gt;
|PP2= 431&lt;br /&gt;
|PP3= 454&lt;br /&gt;
|PP4= 475&lt;br /&gt;
|PP5= 495&lt;br /&gt;
|PP6= 517&lt;br /&gt;
|PP7= 541&lt;br /&gt;
|PP8= 567&lt;br /&gt;
|PP9= 595&lt;br /&gt;
|PP10= 628&lt;br /&gt;
|A0= 184&lt;br /&gt;
|A1= 195&lt;br /&gt;
|A2= 203&lt;br /&gt;
|A3= 212&lt;br /&gt;
|A4= 222&lt;br /&gt;
|A5= 229&lt;br /&gt;
|A6= 240&lt;br /&gt;
|A7= 250&lt;br /&gt;
|A8= 263&lt;br /&gt;
|A9= 278&lt;br /&gt;
|A10= 296}}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Avail.= JP&lt;br /&gt;
|Source= Castle of Monsters&lt;br /&gt;
|Source type= Clear box&lt;br /&gt;
|Level= A-S3&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Weapon&lt;br /&gt;
|Category= Whip}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
* No additional images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:filename.jpg|Caption&lt;br /&gt;
File:filename.jpg|Caption&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Whips]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GAS&amp;diff=113833</id>
		<title>GAS</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GAS&amp;diff=113833"/>
				<updated>2011-10-20T23:50:14Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Weapon skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special mission&lt;br /&gt;
|Mission name= GAS&lt;br /&gt;
|JP name= GAS&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= AOTI&lt;br /&gt;
|Mission type= Item exchange mission}}&lt;br /&gt;
''This joint project with the research division aims to help unlock the untapped potential of every Guardian.&amp;lt;br/&amp;gt;Res. Security Dept.''&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).&lt;br /&gt;
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP) whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.&lt;br /&gt;
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.&lt;br /&gt;
# Even if you are not at the level cap, you can earn AEXP by playing [[GUARDIANS advanced missions]].  All enemies in these missions give AEXP when defeated.&lt;br /&gt;
* The total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.&lt;br /&gt;
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.&lt;br /&gt;
* In the charts below, items in blue represent customization options that will be released at a later date.  Please reference [[Talk:GAS|this list]] for details on customization option release order based on the Japanese PC/PS2 release.&lt;br /&gt;
&lt;br /&gt;
== Type customizations ==&lt;br /&gt;
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy＋|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.&lt;br /&gt;
&lt;br /&gt;
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  (Blue cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.)  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type customization !! Human !! Newman !! CAST !! Beast&lt;br /&gt;
|-&lt;br /&gt;
| Basic abilities || 14 || 12 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Special abilities || 8 || 7 || 6 || 7&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Special abilities || 8 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Weapon skills || 20 || 15 || 10 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Weapon skills || 20 || 15 || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attributes/resistances || 22 || 17 || 17 || 17&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Attributes/resistances || 27 || 22 || 22 || 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap.  For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization.  Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades.  However, the AP spent on a reverted customization '''will not''' be returned to you.  Be sure to carefully consider and plan out the customizations for your type!&lt;br /&gt;
&lt;br /&gt;
=== Basic abilities ===&lt;br /&gt;
This customization option allows you to enhance the base attributes of your character's type in fixed increments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Maximum HP＋|Maximum HP+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 50 HP per level.&amp;lt;br/&amp;gt;Maximum boost of 250 HP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Strength＋|Strength+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 ATP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 ATP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Accuracy＋|Accuracy+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 15 ATA per level.&amp;lt;br/&amp;gt;Maximum boost of 75 ATA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[TECHNIC＋|TECHNIC+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 TP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 TP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Defense＋|Defense+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 10 DFP per level.&amp;lt;br/&amp;gt;Maximum boost of 50 DFP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Evasion＋|Evasion+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 EVP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 EVP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Mental＋|Mental+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 MST per level.&amp;lt;br/&amp;gt;Maximum boost of 150 MST at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Stamina＋|Stamina+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 1 STA per level.&amp;lt;br/&amp;gt;Maximum boost of 5 STA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special abilities ===&lt;br /&gt;
This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Full Custom Power]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power&amp;lt;br/&amp;gt;based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Attack Damage＋|Exact Attack Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Counter Damage＋|Exact Counter Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot;| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Attack Range＋|Attack Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Support Range＋|Support Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Rate]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the rate of critical attacks.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Mastery]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the damage of critical attacks by 5%.&amp;lt;br/&amp;gt;Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Swords PA Level＋|Swords PA Level+]]&amp;lt;br/&amp;gt;[[Knuckles PA Level＋|Knuckles PA Level+]]&amp;lt;br/&amp;gt;[[Spears PA Level＋|Spears PA Level+]]&amp;lt;br/&amp;gt;[[Dbl Sabers PA Level＋|Dbl Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Axes PA Level＋|Axes PA Level+]]&amp;lt;br/&amp;gt;[[Twin Sabers PA Level＋|Twin Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Daggers PA Level＋|Twin Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Claws PA Level＋|Twin Claws PA Level+]]&amp;lt;br/&amp;gt;[[Sabers PA Level＋|Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Daggers PA Level＋|Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Claws PA Level＋|Claws PA Level+]]&amp;lt;br/&amp;gt;[[Whips PA Level＋|Whips PA Level+]]&amp;lt;br/&amp;gt;[[Slicers PA Level＋|Slicers PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Fighmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Rifles PA Level＋|Rifles PA Level+]]&amp;lt;br/&amp;gt;[[Shotguns PA Level＋|Shotguns PA Level+]]&amp;lt;br/&amp;gt;[[Longbows PA Level＋|Longbows PA Level+]]&amp;lt;br/&amp;gt;[[Grenades PA Level＋|Grenades PA Level+]]&amp;lt;br/&amp;gt;[[L. Cannons PA Level＋|L. Cannons PA Level+]]&amp;lt;br/&amp;gt;[[T. Handguns PA Level＋|T. Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Handguns PA Level＋|Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Crossbows PA Level＋|Crossbows PA Level+]]&amp;lt;br/&amp;gt;[[Cards PA Level＋|Cards PA Level+]]&amp;lt;br/&amp;gt;[[Machineguns PA Level＋|Machineguns PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Damage＋|Swords Damage+]]&amp;lt;br/&amp;gt;[[Spears Damage＋|Spears Damage+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Damage＋|Dbl Sabers Damage+]]&amp;lt;br/&amp;gt;[[Axes Damage＋|Axes Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Fighmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Damage＋|Rifles Damage+]]&amp;lt;br/&amp;gt;[[Shotguns Damage＋|Shotguns Damage+]]&amp;lt;br/&amp;gt;[[L. Cannons Damage＋|L. Cannons Damage+]]&amp;lt;br/&amp;gt;[[T. Handguns Damage＋|T. Handguns Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Gunmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Damage＋|Rods Damage+]]&amp;lt;br/&amp;gt;[[Wands Damage＋|Wands Damage+]]&amp;lt;br/&amp;gt;[[TECH-Mags Damage＋|TECH-Mags Damage+]] || 1 || 2 || 1 || Increases target weapon TECHNIC power by 4%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Element＋|Swords Element+]]&amp;lt;br/&amp;gt;[[Knuckles Element＋|Knuckles Element+]]&amp;lt;br/&amp;gt;[[Spears Element＋|Spears Element+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Element＋|Dbl Sabers Element+]]&amp;lt;br/&amp;gt;[[Axes Element＋|Axes Element+]]&amp;lt;br/&amp;gt;[[Twin Sabers Element＋|Twin Sabers Element+]]&amp;lt;br/&amp;gt;[[Twin Daggers Element＋|Twin Daggers Element+]]&amp;lt;br/&amp;gt;[[Twin Claws Element＋|Twin Claws Element+]]&amp;lt;br/&amp;gt;[[Sabers Element＋|Sabers Element+]]&amp;lt;br/&amp;gt;[[Daggers Element＋|Daggers Element+]]&amp;lt;br/&amp;gt;[[Claws Element＋|Claws Element+]]&amp;lt;br/&amp;gt;[[Whips Element＋|Whips Element+]]&amp;lt;br/&amp;gt;[[Slicers Element＋|Slicers Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Element＋|Rifles Element+]]&amp;lt;br/&amp;gt;[[Shotguns Element＋|Shotguns Element+]]&amp;lt;br/&amp;gt;[[Longbows Element＋|Longbows Element+]]&amp;lt;br/&amp;gt;[[Grenades Element＋|Grenades Element+]]&amp;lt;br/&amp;gt;[[L. Cannons Element＋|L. Cannons Element+]]&amp;lt;br/&amp;gt;[[T. Handguns Element＋|T. Handguns Element+]]&amp;lt;br/&amp;gt;[[Handguns Element＋|Handguns Element+]]&amp;lt;br/&amp;gt;[[Crossbows Element＋|Crossbows Element+]]&amp;lt;br/&amp;gt;[[Cards Element＋|Cards Element+]]&amp;lt;br/&amp;gt;[[Machineguns Element＋|Machineguns Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Element＋|Rods Element+]]&amp;lt;br/&amp;gt;[[Wands Element＋|Wands Element+]]&amp;lt;br/&amp;gt;[[TECH-Mags Element＋|TECH-Mags Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Defense＋|Two Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Block＋|Two Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Mind＋|Two Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Defense＋|One Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Block＋|One Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Mind＋|One Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Right Hand＋|Right Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of right hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Left Hand＋|Left Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of left hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rifle C Rate＋|Rifle C Rate+]]&amp;lt;br/&amp;gt;[[Shotgun C Rate＋|Shotgun C Rate+]]&amp;lt;br/&amp;gt;[[Longbow C Rate＋|Longbow C Rate+]]&amp;lt;br/&amp;gt;[[Grenade C Rate＋|Grenade C Rate+]]&amp;lt;br/&amp;gt;[[Laser Cannon C Rate＋|Laser Cannon C Rate+]]&amp;lt;br/&amp;gt;[[Twin Handgun C Rate＋|Twin Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Handgun C Rate＋|Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Crossbow C Rate＋|Crossbow C Rate+]]&amp;lt;br/&amp;gt;[[Card C Rate＋|Card C Rate+]]&amp;lt;br/&amp;gt;[[Machinegun C Rate＋|Machinegun C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rod C Rate＋|Rod C Rate+]]&amp;lt;br/&amp;gt;[[Wand C Rate＋|Wand C Rate+]]&amp;lt;br/&amp;gt;[[TCSM C Rate＋|TCSM C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate by 2%. Maximum boost of 3% at LV2.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Attributes/resistances ===&lt;br /&gt;
This customization option lets you upgrade the abilities and level caps of various TECHNICs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Foie]] || 1 || 10 || 1 || Removes Foie's one-hit-per-target restriction and adds two additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Barta]] || 1 || 10 || 1 || Increases Barta's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Zonde]] || 1 || 10 || 1 || Increases Zonde's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Diga]] || 1 || 10 || 1 || Removes Diga's one-hit-per-target restriction and adds two additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Megid]] || 1 || 10 || 1 || Increases Megid's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rafoie]] || 1 || 10 || 1 || Removes Rafoie's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rabarta]] || 1 || 10 || 1 || Removes Rabarta's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Razonde]] || 1 || 10 || 1 || Removes Razonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Radiga]] || 1 || 10 || 1 || Removes Radiga's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Ramegid]] || 1 || 10 || 1 || Removes Ramegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gifoie]] || 1 || 10 || 1 || Removes Gifoie's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gibarta]] || 1 || 10 || 1 || Removes Gibarta's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gizonde]] || 1 || 10 || 1 || Removes Gizonde's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gidiga]] || 1 || 10 || 1 || Removes Gidiga's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Noszonde]] || 1 || 10 || 1 || Removes Noszonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosdiga]] || 1 || 10 || 1 || Increases Nosdiga's damage by 50%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosmegid]] || 1 || 10 || 1 || Removes Nosmegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Also increases damage by 20%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Fire TECHNIC Lv＋|Fire TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ice TECHNIC Lv＋|Ice TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Lightning TECHNIC Lv＋|Lightning TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ground TECHNIC Lv＋|Ground TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Light TECHNIC Lv＋|Light TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Dark TECHNIC Lv＋|Dark TECHNIC Lv+]]&lt;br /&gt;
| 1 || 3 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target attack TECHNIC category level cap by two levels.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 5&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 6&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 7&lt;br /&gt;
|- &lt;br /&gt;
| [[Support TECHNIC Lv＋|Support TECHNIC Lv+]] || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Burn Resist＋|Burn Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to burning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Poison Resist＋|Poison Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to poison.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Confu. Resist＋|Confu. Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to confusion.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Style customizations ==&lt;br /&gt;
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles.  While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.&lt;br /&gt;
&lt;br /&gt;
=== Weapon styles ===&lt;br /&gt;
Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon]] || 5 || rowspan=&amp;quot;3&amp;quot; {{JP item}} | 3 || Increases your equipped weapon's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon 2]] || 10 || Requires [[Elemental Weapon]]. Increases your equipped weapon's elemental attribute by 7% instead of 5%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Elemental Burst]] || ? || Requires [[Elemental Weapon 2]]. Increases your equipped weapon's elemental attribute by 12% instead of 7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Weapon]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of A-grade and lower weapons by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[High Enhanced Weapon]] || 7 || Requires [[Enhanced Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Mastery]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of C-grade weapons by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Specialty]] || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%. &lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Burned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Burn Collapse]] || 8 || Requires [[Burn Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Poisoned enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Poison Collapse]] || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Infected enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Infect Collapse]] || 8 || Requires [[Infect Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Shocked enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Shock Collapse]] || 8 || Requires [[Shock Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Silenced enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Silen. Collapse]] || 8 || Requires [[Silen. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Frozen enemies will take an additional 8% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Freeze Collapse]] || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Sleeping enemies will take an additional 50% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Sleep Collapse]] || 8 || Requires [[Sleep Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Stunned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Stun Collapse]] || 8 || Requires [[Stun Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Confu. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Confused enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Confu. Collapse]] || 8 || Requires [[Confu. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Taunt Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Taunted enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Taunt Collapse]] || 8 || Requires [[Taunt Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Transform]] || 5 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.  Requires [[Burn Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Transform]] || 5 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.  Requires [[Poison Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Transform]] || 5 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.  Requires [[Infect Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Transform]] || 5 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.  Requires [[Shock Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Transform]] || 5 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.  Requires [[Silen. Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[freeze]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Transform]] || 5 || Adds [[freeze]] LV? to any weapons that do not already have an associated status effect.  Requires [[Freeze Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Transform]] || 5 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.  Requires [[Sleep Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[stun]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Transform]] || 5 || Adds [[stun]] LV? to any weapons that do not already have an associated status effect.  Requires [[Stun Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Transform]] || 5 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.  Requires [[Confu. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Enchant]] || 3 ||  rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Transform]] || 5 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.  Requires [[Taunt Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[incapacitate]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Transform]] || 5 || Adds [[incapacitate]] LV? to any weapons that do not already have an associated status effect.  Requires [[Incap. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Master]] || 5 || 1 || Reduces the variance of your weapons by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush 2]] || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Revenge Blaster]] || 20 || 1 || You become more powerful as your HP decreases.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Heavy Punch]] || 5 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Over Swing]] || 10 || Requires [[Heavy Punch]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shield styles ===&lt;br /&gt;
Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your line shield's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field 2]] || 10 || Requires [[Elemental Field]].  Increases your line shield's elemental attribute an additional 2%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Action]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your base EVP by an unknown amount (possibly 100 EVP?).&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Action]] || 6 || Requires [[Rapid Action]].  Increases you base EVP by an additional amount (value unknown).&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases your EVP by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish 2]] || 10 || Requires [[Sluggish]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Breath]] || 5 || {{JP item}} rowspan=&amp;quot;3&amp;quot; | 3 || Increases your maximum HP by 200.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Force]] || 7 || Requires [[Ragan's Breath]].  Increases your maximum HP by 150.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Ragan's Soul]] || 10 || Requires [[Ragan's Force]].  Increases your maximum HP by 150.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Shield]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces physical damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases physical damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Core Shield]] || 10 || Requires [[Photon Shield]].  Decreases physical damage by an additional 140 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Barrier]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces TECHNIC damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases TECHNIC damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Soul Barrier]] || 10 || Requires [[Photon Barrier]].  Decreases TECHNIC damage by an additional 140 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Body]] || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Fire]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from fire-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Fire]] || 10 || Requires [[Reduce Fire]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ice]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ice-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Ice]] || 10 || Requires [[Reduce Ice]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Lightning]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from lightning-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Thunder]] || 10 || Requires [[Reduce Lightning]]. Reduces damage taken from lightning-based attacks by 20% instead of 10%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ground]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ground-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Earth]] || 10 || Requires [[Reduce Ground]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Light]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from light-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Light]] || 10 || Requires [[Reduce Light]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Dark]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from dark-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Dark]] || 10 || Requires [[Reduce Dark]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Multiple Parry]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Has a low chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Multiple Parry 2]] || 10 || Requires [[Multiple Parry]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Stability]] || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fakis Curse]] || 5 || 1 || Reduces your base STA, but adds 400 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand Firm]] || 5 || 1 || Reduces the chance of being knocked down by certain attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Protection]] || 7 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Reduces all types of damage by 50 points.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Aegis Guard]] || 15 || Requires [[Protection]].  Reduces all types of damage by an additional 50 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra styles ===&lt;br /&gt;
Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Trapper]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases trap damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Trapper]] || 10 || Requires [[Competent Trapper]].  Increases trap damage by an additional 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Pharmacist]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increase the effectiveness of recovery items by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Pharmacist]] || 10 || Requires [[Competent Pharmacist]].  Increases recovery item effectiveness by an additional 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Time]] || 5 || 1 || Doubles the duration of status enhancement items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || 5 || 1 || Enhance your presence to provoke enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Blast]] || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Trusty Partner]] || 5 || 1 || Increases NPC damage output by 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Regenerates 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter 2]] || 10 || Requires [[Photon Crafter]].  Regenerates an additional 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenge]] || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regenerate]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Regrowth]] || 10 || Requires [[Regenerate]].  Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Old-Fashioned]] || 2 || 1 || Removes photon color from your clothing, to appear as if no line shield is equipped.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item exchange missions]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GAS&amp;diff=113832</id>
		<title>GAS</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GAS&amp;diff=113832"/>
				<updated>2011-10-20T23:45:54Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Weapon styles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special mission&lt;br /&gt;
|Mission name= GAS&lt;br /&gt;
|JP name= GAS&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= AOTI&lt;br /&gt;
|Mission type= Item exchange mission}}&lt;br /&gt;
''This joint project with the research division aims to help unlock the untapped potential of every Guardian.&amp;lt;br/&amp;gt;Res. Security Dept.''&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).&lt;br /&gt;
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP) whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.&lt;br /&gt;
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.&lt;br /&gt;
# Even if you are not at the level cap, you can earn AEXP by playing [[GUARDIANS advanced missions]].  All enemies in these missions give AEXP when defeated.&lt;br /&gt;
* The total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.&lt;br /&gt;
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.&lt;br /&gt;
* In the charts below, items in blue represent customization options that will be released at a later date.  Please reference [[Talk:GAS|this list]] for details on customization option release order based on the Japanese PC/PS2 release.&lt;br /&gt;
&lt;br /&gt;
== Type customizations ==&lt;br /&gt;
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy＋|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.&lt;br /&gt;
&lt;br /&gt;
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  (Blue cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.)  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type customization !! Human !! Newman !! CAST !! Beast&lt;br /&gt;
|-&lt;br /&gt;
| Basic abilities || 14 || 12 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Special abilities || 8 || 7 || 6 || 7&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Special abilities || 8 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Weapon skills || 20 || 15 || 10 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Weapon skills || 20 || 15 || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attributes/resistances || 22 || 17 || 17 || 17&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Attributes/resistances || 27 || 22 || 22 || 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap.  For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization.  Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades.  However, the AP spent on a reverted customization '''will not''' be returned to you.  Be sure to carefully consider and plan out the customizations for your type!&lt;br /&gt;
&lt;br /&gt;
=== Basic abilities ===&lt;br /&gt;
This customization option allows you to enhance the base attributes of your character's type in fixed increments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Maximum HP＋|Maximum HP+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 50 HP per level.&amp;lt;br/&amp;gt;Maximum boost of 250 HP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Strength＋|Strength+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 ATP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 ATP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Accuracy＋|Accuracy+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 15 ATA per level.&amp;lt;br/&amp;gt;Maximum boost of 75 ATA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[TECHNIC＋|TECHNIC+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 TP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 TP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Defense＋|Defense+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 10 DFP per level.&amp;lt;br/&amp;gt;Maximum boost of 50 DFP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Evasion＋|Evasion+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 EVP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 EVP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Mental＋|Mental+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 MST per level.&amp;lt;br/&amp;gt;Maximum boost of 150 MST at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Stamina＋|Stamina+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 1 STA per level.&amp;lt;br/&amp;gt;Maximum boost of 5 STA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special abilities ===&lt;br /&gt;
This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Full Custom Power]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power&amp;lt;br/&amp;gt;based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Attack Damage＋|Exact Attack Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Counter Damage＋|Exact Counter Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot;| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Attack Range＋|Attack Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Support Range＋|Support Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Rate]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the rate of critical attacks.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Mastery]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the damage of critical attacks by 5%.&amp;lt;br/&amp;gt;Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Swords PA Level＋|Swords PA Level+]]&amp;lt;br/&amp;gt;[[Knuckles PA Level＋|Knuckles PA Level+]]&amp;lt;br/&amp;gt;[[Spears PA Level＋|Spears PA Level+]]&amp;lt;br/&amp;gt;[[Dbl Sabers PA Level＋|Dbl Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Axes PA Level＋|Axes PA Level+]]&amp;lt;br/&amp;gt;[[Twin Sabers PA Level＋|Twin Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Daggers PA Level＋|Twin Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Claws PA Level＋|Twin Claws PA Level+]]&amp;lt;br/&amp;gt;[[Sabers PA Level＋|Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Daggers PA Level＋|Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Claws PA Level＋|Claws PA Level+]]&amp;lt;br/&amp;gt;[[Whips PA Level＋|Whips PA Level+]]&amp;lt;br/&amp;gt;[[Slicers PA Level＋|Slicers PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Fighmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Rifles PA Level＋|Rifles PA Level+]]&amp;lt;br/&amp;gt;[[Shotguns PA Level＋|Shotguns PA Level+]]&amp;lt;br/&amp;gt;[[Longbows PA Level＋|Longbows PA Level+]]&amp;lt;br/&amp;gt;[[Grenades PA Level＋|Grenades PA Level+]]&amp;lt;br/&amp;gt;[[L. Cannons PA Level＋|L. Cannons PA Level+]]&amp;lt;br/&amp;gt;[[T. Handguns PA Level＋|T. Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Handguns PA Level＋|Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Crossbows PA Level＋|Crossbows PA Level+]]&amp;lt;br/&amp;gt;[[Cards PA Level＋|Cards PA Level+]]&amp;lt;br/&amp;gt;[[Machineguns PA Level＋|Machineguns PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Damage＋|Swords Damage+]]&amp;lt;br/&amp;gt;[[Spears Damage＋|Spears Damage+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Damage＋|Dbl Sabers Damage+]]&amp;lt;br/&amp;gt;[[Axes Damage＋|Axes Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Fighmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Damage＋|Rifles Damage+]]&amp;lt;br/&amp;gt;[[Shotguns Damage＋|Shotguns Damage+]]&amp;lt;br/&amp;gt;[[L. Cannons Damage＋|L. Cannons Damage+]]&amp;lt;br/&amp;gt;[[T. Handguns Damage＋|T. Handguns Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Gunmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Damage＋|Rods Damage+]]&amp;lt;br/&amp;gt;[[Wands Damage＋|Wands Damage+]]&amp;lt;br/&amp;gt;[[TECH-Mags Damage＋|TECH-Mags Damage+]] || 1 || 2 || 1 || Increases target weapon TECHNIC power by 4%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Element＋|Swords Element+]]&amp;lt;br/&amp;gt;[[Knuckles Element＋|Knuckles Element+]]&amp;lt;br/&amp;gt;[[Spears Element＋|Spears Element+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Element＋|Dbl Sabers Element+]]&amp;lt;br/&amp;gt;[[Axes Element＋|Axes Element+]]&amp;lt;br/&amp;gt;[[Twin Sabers Element＋|Twin Sabers Element+]]&amp;lt;br/&amp;gt;[[Twin Daggers Element＋|Twin Daggers Element+]]&amp;lt;br/&amp;gt;[[Twin Claws Element＋|Twin Claws Element+]]&amp;lt;br/&amp;gt;[[Sabers Element＋|Sabers Element+]]&amp;lt;br/&amp;gt;[[Daggers Element＋|Daggers Element+]]&amp;lt;br/&amp;gt;[[Claws Element＋|Claws Element+]]&amp;lt;br/&amp;gt;[[Whips Element＋|Whips Element+]]&amp;lt;br/&amp;gt;[[Slicers Element＋|Slicers Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Element＋|Rifles Element+]]&amp;lt;br/&amp;gt;[[Shotguns Element＋|Shotguns Element+]]&amp;lt;br/&amp;gt;[[Longbows Element＋|Longbows Element+]]&amp;lt;br/&amp;gt;[[Grenades Element＋|Grenades Element+]]&amp;lt;br/&amp;gt;[[L. Cannons Element＋|L. Cannons Element+]]&amp;lt;br/&amp;gt;[[T. Handguns Element＋|T. Handguns Element+]]&amp;lt;br/&amp;gt;[[Handguns Element＋|Handguns Element+]]&amp;lt;br/&amp;gt;[[Crossbows Element＋|Crossbows Element+]]&amp;lt;br/&amp;gt;[[Cards Element＋|Cards Element+]]&amp;lt;br/&amp;gt;[[Machineguns Element＋|Machineguns Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Element＋|Rods Element+]]&amp;lt;br/&amp;gt;[[Wands Element＋|Wands Element+]]&amp;lt;br/&amp;gt;[[TECH-Mags Element＋|TECH-Mags Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Defense＋|Two Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Block＋|Two Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Mind＋|Two Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Defense＋|One Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Block＋|One Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Mind＋|One Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Right Hand＋|Right Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of right hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Left Hand＋|Left Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of left hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rifle C Rate＋|Rifle C Rate+]]&amp;lt;br/&amp;gt;[[Shotgun C Rate＋|Shotgun C Rate+]]&amp;lt;br/&amp;gt;[[Longbow C Rate＋|Longbow C Rate+]]&amp;lt;br/&amp;gt;[[Grenade C Rate＋|Grenade C Rate+]]&amp;lt;br/&amp;gt;[[Laser Cannon C Rate＋|Laser Cannon C Rate+]]&amp;lt;br/&amp;gt;[[Twin Handgun C Rate＋|Twin Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Handgun C Rate＋|Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Crossbow C Rate＋|Crossbow C Rate+]]&amp;lt;br/&amp;gt;[[Card C Rate＋|Card C Rate+]]&amp;lt;br/&amp;gt;[[Machinegun C Rate＋|Machinegun C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rod C Rate＋|Rod C Rate+]]&amp;lt;br/&amp;gt;[[Wand C Rate＋|Wand C Rate+]]&amp;lt;br/&amp;gt;[[TCSM C Rate＋|TCSM C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Attributes/resistances ===&lt;br /&gt;
This customization option lets you upgrade the abilities and level caps of various TECHNICs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Foie]] || 1 || 10 || 1 || Removes Foie's one-hit-per-target restriction and adds two additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Barta]] || 1 || 10 || 1 || Increases Barta's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Zonde]] || 1 || 10 || 1 || Increases Zonde's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Diga]] || 1 || 10 || 1 || Removes Diga's one-hit-per-target restriction and adds two additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Megid]] || 1 || 10 || 1 || Increases Megid's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rafoie]] || 1 || 10 || 1 || Removes Rafoie's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rabarta]] || 1 || 10 || 1 || Removes Rabarta's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Razonde]] || 1 || 10 || 1 || Removes Razonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Radiga]] || 1 || 10 || 1 || Removes Radiga's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Ramegid]] || 1 || 10 || 1 || Removes Ramegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gifoie]] || 1 || 10 || 1 || Removes Gifoie's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gibarta]] || 1 || 10 || 1 || Removes Gibarta's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gizonde]] || 1 || 10 || 1 || Removes Gizonde's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gidiga]] || 1 || 10 || 1 || Removes Gidiga's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Noszonde]] || 1 || 10 || 1 || Removes Noszonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosdiga]] || 1 || 10 || 1 || Increases Nosdiga's damage by 50%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosmegid]] || 1 || 10 || 1 || Removes Nosmegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Also increases damage by 20%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Fire TECHNIC Lv＋|Fire TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ice TECHNIC Lv＋|Ice TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Lightning TECHNIC Lv＋|Lightning TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ground TECHNIC Lv＋|Ground TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Light TECHNIC Lv＋|Light TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Dark TECHNIC Lv＋|Dark TECHNIC Lv+]]&lt;br /&gt;
| 1 || 3 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target attack TECHNIC category level cap by two levels.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 5&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 6&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 7&lt;br /&gt;
|- &lt;br /&gt;
| [[Support TECHNIC Lv＋|Support TECHNIC Lv+]] || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Burn Resist＋|Burn Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to burning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Poison Resist＋|Poison Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to poison.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Confu. Resist＋|Confu. Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to confusion.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Style customizations ==&lt;br /&gt;
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles.  While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.&lt;br /&gt;
&lt;br /&gt;
=== Weapon styles ===&lt;br /&gt;
Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon]] || 5 || rowspan=&amp;quot;3&amp;quot; {{JP item}} | 3 || Increases your equipped weapon's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon 2]] || 10 || Requires [[Elemental Weapon]]. Increases your equipped weapon's elemental attribute by 7% instead of 5%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Elemental Burst]] || ? || Requires [[Elemental Weapon 2]]. Increases your equipped weapon's elemental attribute by 12% instead of 7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Weapon]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of A-grade and lower weapons by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[High Enhanced Weapon]] || 7 || Requires [[Enhanced Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Mastery]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of C-grade weapons by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Specialty]] || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%. &lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Burned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Burn Collapse]] || 8 || Requires [[Burn Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Poisoned enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Poison Collapse]] || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Infected enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Infect Collapse]] || 8 || Requires [[Infect Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Shocked enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Shock Collapse]] || 8 || Requires [[Shock Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Silenced enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Silen. Collapse]] || 8 || Requires [[Silen. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Frozen enemies will take an additional 8% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Freeze Collapse]] || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Sleeping enemies will take an additional 50% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Sleep Collapse]] || 8 || Requires [[Sleep Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Stunned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Stun Collapse]] || 8 || Requires [[Stun Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Confu. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Confused enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Confu. Collapse]] || 8 || Requires [[Confu. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Taunt Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Taunted enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Taunt Collapse]] || 8 || Requires [[Taunt Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Transform]] || 5 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.  Requires [[Burn Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Transform]] || 5 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.  Requires [[Poison Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Transform]] || 5 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.  Requires [[Infect Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Transform]] || 5 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.  Requires [[Shock Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Transform]] || 5 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.  Requires [[Silen. Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[freeze]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Transform]] || 5 || Adds [[freeze]] LV? to any weapons that do not already have an associated status effect.  Requires [[Freeze Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Transform]] || 5 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.  Requires [[Sleep Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[stun]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Transform]] || 5 || Adds [[stun]] LV? to any weapons that do not already have an associated status effect.  Requires [[Stun Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Transform]] || 5 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.  Requires [[Confu. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Enchant]] || 3 ||  rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Transform]] || 5 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.  Requires [[Taunt Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[incapacitate]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Transform]] || 5 || Adds [[incapacitate]] LV? to any weapons that do not already have an associated status effect.  Requires [[Incap. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Master]] || 5 || 1 || Reduces the variance of your weapons by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush 2]] || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Revenge Blaster]] || 20 || 1 || You become more powerful as your HP decreases.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Heavy Punch]] || 5 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Over Swing]] || 10 || Requires [[Heavy Punch]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shield styles ===&lt;br /&gt;
Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your line shield's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field 2]] || 10 || Requires [[Elemental Field]].  Increases your line shield's elemental attribute an additional 2%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Action]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your base EVP by an unknown amount (possibly 100 EVP?).&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Action]] || 6 || Requires [[Rapid Action]].  Increases you base EVP by an additional amount (value unknown).&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases your EVP by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish 2]] || 10 || Requires [[Sluggish]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Breath]] || 5 || {{JP item}} rowspan=&amp;quot;3&amp;quot; | 3 || Increases your maximum HP by 200.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Force]] || 7 || Requires [[Ragan's Breath]].  Increases your maximum HP by 150.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Ragan's Soul]] || 10 || Requires [[Ragan's Force]].  Increases your maximum HP by 150.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Shield]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces physical damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases physical damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Core Shield]] || 10 || Requires [[Photon Shield]].  Decreases physical damage by an additional 140 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Barrier]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces TECHNIC damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases TECHNIC damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Soul Barrier]] || 10 || Requires [[Photon Barrier]].  Decreases TECHNIC damage by an additional 140 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Body]] || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Fire]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from fire-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Fire]] || 10 || Requires [[Reduce Fire]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ice]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ice-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Ice]] || 10 || Requires [[Reduce Ice]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Lightning]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from lightning-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Thunder]] || 10 || Requires [[Reduce Lightning]]. Reduces damage taken from lightning-based attacks by 20% instead of 10%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ground]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ground-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Earth]] || 10 || Requires [[Reduce Ground]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Light]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from light-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Light]] || 10 || Requires [[Reduce Light]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Dark]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from dark-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Dark]] || 10 || Requires [[Reduce Dark]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Multiple Parry]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Has a low chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Multiple Parry 2]] || 10 || Requires [[Multiple Parry]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Stability]] || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fakis Curse]] || 5 || 1 || Reduces your base STA, but adds 400 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand Firm]] || 5 || 1 || Reduces the chance of being knocked down by certain attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Protection]] || 7 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Reduces all types of damage by 50 points.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Aegis Guard]] || 15 || Requires [[Protection]].  Reduces all types of damage by an additional 50 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra styles ===&lt;br /&gt;
Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Trapper]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases trap damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Trapper]] || 10 || Requires [[Competent Trapper]].  Increases trap damage by an additional 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Pharmacist]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increase the effectiveness of recovery items by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Pharmacist]] || 10 || Requires [[Competent Pharmacist]].  Increases recovery item effectiveness by an additional 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Time]] || 5 || 1 || Doubles the duration of status enhancement items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || 5 || 1 || Enhance your presence to provoke enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Blast]] || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Trusty Partner]] || 5 || 1 || Increases NPC damage output by 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Regenerates 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter 2]] || 10 || Requires [[Photon Crafter]].  Regenerates an additional 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenge]] || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regenerate]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Regrowth]] || 10 || Requires [[Regenerate]].  Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Old-Fashioned]] || 2 || 1 || Removes photon color from your clothing, to appear as if no line shield is equipped.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item exchange missions]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GAS&amp;diff=113831</id>
		<title>GAS</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GAS&amp;diff=113831"/>
				<updated>2011-10-20T23:45:24Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Shield styles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special mission&lt;br /&gt;
|Mission name= GAS&lt;br /&gt;
|JP name= GAS&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= AOTI&lt;br /&gt;
|Mission type= Item exchange mission}}&lt;br /&gt;
''This joint project with the research division aims to help unlock the untapped potential of every Guardian.&amp;lt;br/&amp;gt;Res. Security Dept.''&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).&lt;br /&gt;
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP) whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.&lt;br /&gt;
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.&lt;br /&gt;
# Even if you are not at the level cap, you can earn AEXP by playing [[GUARDIANS advanced missions]].  All enemies in these missions give AEXP when defeated.&lt;br /&gt;
* The total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.&lt;br /&gt;
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.&lt;br /&gt;
* In the charts below, items in blue represent customization options that will be released at a later date.  Please reference [[Talk:GAS|this list]] for details on customization option release order based on the Japanese PC/PS2 release.&lt;br /&gt;
&lt;br /&gt;
== Type customizations ==&lt;br /&gt;
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy＋|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.&lt;br /&gt;
&lt;br /&gt;
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  (Blue cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.)  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type customization !! Human !! Newman !! CAST !! Beast&lt;br /&gt;
|-&lt;br /&gt;
| Basic abilities || 14 || 12 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Special abilities || 8 || 7 || 6 || 7&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Special abilities || 8 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Weapon skills || 20 || 15 || 10 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Weapon skills || 20 || 15 || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attributes/resistances || 22 || 17 || 17 || 17&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Attributes/resistances || 27 || 22 || 22 || 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap.  For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization.  Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades.  However, the AP spent on a reverted customization '''will not''' be returned to you.  Be sure to carefully consider and plan out the customizations for your type!&lt;br /&gt;
&lt;br /&gt;
=== Basic abilities ===&lt;br /&gt;
This customization option allows you to enhance the base attributes of your character's type in fixed increments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Maximum HP＋|Maximum HP+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 50 HP per level.&amp;lt;br/&amp;gt;Maximum boost of 250 HP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Strength＋|Strength+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 ATP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 ATP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Accuracy＋|Accuracy+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 15 ATA per level.&amp;lt;br/&amp;gt;Maximum boost of 75 ATA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[TECHNIC＋|TECHNIC+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 TP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 TP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Defense＋|Defense+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 10 DFP per level.&amp;lt;br/&amp;gt;Maximum boost of 50 DFP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Evasion＋|Evasion+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 EVP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 EVP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Mental＋|Mental+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 MST per level.&amp;lt;br/&amp;gt;Maximum boost of 150 MST at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Stamina＋|Stamina+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 1 STA per level.&amp;lt;br/&amp;gt;Maximum boost of 5 STA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special abilities ===&lt;br /&gt;
This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Full Custom Power]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power&amp;lt;br/&amp;gt;based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Attack Damage＋|Exact Attack Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Counter Damage＋|Exact Counter Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot;| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Attack Range＋|Attack Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Support Range＋|Support Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Rate]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the rate of critical attacks.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Mastery]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the damage of critical attacks by 5%.&amp;lt;br/&amp;gt;Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Swords PA Level＋|Swords PA Level+]]&amp;lt;br/&amp;gt;[[Knuckles PA Level＋|Knuckles PA Level+]]&amp;lt;br/&amp;gt;[[Spears PA Level＋|Spears PA Level+]]&amp;lt;br/&amp;gt;[[Dbl Sabers PA Level＋|Dbl Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Axes PA Level＋|Axes PA Level+]]&amp;lt;br/&amp;gt;[[Twin Sabers PA Level＋|Twin Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Daggers PA Level＋|Twin Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Claws PA Level＋|Twin Claws PA Level+]]&amp;lt;br/&amp;gt;[[Sabers PA Level＋|Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Daggers PA Level＋|Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Claws PA Level＋|Claws PA Level+]]&amp;lt;br/&amp;gt;[[Whips PA Level＋|Whips PA Level+]]&amp;lt;br/&amp;gt;[[Slicers PA Level＋|Slicers PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Fighmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Rifles PA Level＋|Rifles PA Level+]]&amp;lt;br/&amp;gt;[[Shotguns PA Level＋|Shotguns PA Level+]]&amp;lt;br/&amp;gt;[[Longbows PA Level＋|Longbows PA Level+]]&amp;lt;br/&amp;gt;[[Grenades PA Level＋|Grenades PA Level+]]&amp;lt;br/&amp;gt;[[L. Cannons PA Level＋|L. Cannons PA Level+]]&amp;lt;br/&amp;gt;[[T. Handguns PA Level＋|T. Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Handguns PA Level＋|Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Crossbows PA Level＋|Crossbows PA Level+]]&amp;lt;br/&amp;gt;[[Cards PA Level＋|Cards PA Level+]]&amp;lt;br/&amp;gt;[[Machineguns PA Level＋|Machineguns PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Damage＋|Swords Damage+]]&amp;lt;br/&amp;gt;[[Spears Damage＋|Spears Damage+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Damage＋|Dbl Sabers Damage+]]&amp;lt;br/&amp;gt;[[Axes Damage＋|Axes Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Fighmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Damage＋|Rifles Damage+]]&amp;lt;br/&amp;gt;[[Shotguns Damage＋|Shotguns Damage+]]&amp;lt;br/&amp;gt;[[L. Cannons Damage＋|L. Cannons Damage+]]&amp;lt;br/&amp;gt;[[T. Handguns Damage＋|T. Handguns Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Gunmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Damage＋|Rods Damage+]]&amp;lt;br/&amp;gt;[[Wands Damage＋|Wands Damage+]]&amp;lt;br/&amp;gt;[[TECH-Mags Damage＋|TECH-Mags Damage+]] || 1 || 2 || 1 || Increases target weapon TECHNIC power by 4%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Element＋|Swords Element+]]&amp;lt;br/&amp;gt;[[Knuckles Element＋|Knuckles Element+]]&amp;lt;br/&amp;gt;[[Spears Element＋|Spears Element+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Element＋|Dbl Sabers Element+]]&amp;lt;br/&amp;gt;[[Axes Element＋|Axes Element+]]&amp;lt;br/&amp;gt;[[Twin Sabers Element＋|Twin Sabers Element+]]&amp;lt;br/&amp;gt;[[Twin Daggers Element＋|Twin Daggers Element+]]&amp;lt;br/&amp;gt;[[Twin Claws Element＋|Twin Claws Element+]]&amp;lt;br/&amp;gt;[[Sabers Element＋|Sabers Element+]]&amp;lt;br/&amp;gt;[[Daggers Element＋|Daggers Element+]]&amp;lt;br/&amp;gt;[[Claws Element＋|Claws Element+]]&amp;lt;br/&amp;gt;[[Whips Element＋|Whips Element+]]&amp;lt;br/&amp;gt;[[Slicers Element＋|Slicers Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Element＋|Rifles Element+]]&amp;lt;br/&amp;gt;[[Shotguns Element＋|Shotguns Element+]]&amp;lt;br/&amp;gt;[[Longbows Element＋|Longbows Element+]]&amp;lt;br/&amp;gt;[[Grenades Element＋|Grenades Element+]]&amp;lt;br/&amp;gt;[[L. Cannons Element＋|L. Cannons Element+]]&amp;lt;br/&amp;gt;[[T. Handguns Element＋|T. Handguns Element+]]&amp;lt;br/&amp;gt;[[Handguns Element＋|Handguns Element+]]&amp;lt;br/&amp;gt;[[Crossbows Element＋|Crossbows Element+]]&amp;lt;br/&amp;gt;[[Cards Element＋|Cards Element+]]&amp;lt;br/&amp;gt;[[Machineguns Element＋|Machineguns Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Element＋|Rods Element+]]&amp;lt;br/&amp;gt;[[Wands Element＋|Wands Element+]]&amp;lt;br/&amp;gt;[[TECH-Mags Element＋|TECH-Mags Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Defense＋|Two Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Block＋|Two Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Mind＋|Two Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Defense＋|One Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Block＋|One Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Mind＋|One Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Right Hand＋|Right Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of right hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Left Hand＋|Left Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of left hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rifle C Rate＋|Rifle C Rate+]]&amp;lt;br/&amp;gt;[[Shotgun C Rate＋|Shotgun C Rate+]]&amp;lt;br/&amp;gt;[[Longbow C Rate＋|Longbow C Rate+]]&amp;lt;br/&amp;gt;[[Grenade C Rate＋|Grenade C Rate+]]&amp;lt;br/&amp;gt;[[Laser Cannon C Rate＋|Laser Cannon C Rate+]]&amp;lt;br/&amp;gt;[[Twin Handgun C Rate＋|Twin Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Handgun C Rate＋|Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Crossbow C Rate＋|Crossbow C Rate+]]&amp;lt;br/&amp;gt;[[Card C Rate＋|Card C Rate+]]&amp;lt;br/&amp;gt;[[Machinegun C Rate＋|Machinegun C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rod C Rate＋|Rod C Rate+]]&amp;lt;br/&amp;gt;[[Wand C Rate＋|Wand C Rate+]]&amp;lt;br/&amp;gt;[[TCSM C Rate＋|TCSM C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Attributes/resistances ===&lt;br /&gt;
This customization option lets you upgrade the abilities and level caps of various TECHNICs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Foie]] || 1 || 10 || 1 || Removes Foie's one-hit-per-target restriction and adds two additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Barta]] || 1 || 10 || 1 || Increases Barta's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Zonde]] || 1 || 10 || 1 || Increases Zonde's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Diga]] || 1 || 10 || 1 || Removes Diga's one-hit-per-target restriction and adds two additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Megid]] || 1 || 10 || 1 || Increases Megid's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rafoie]] || 1 || 10 || 1 || Removes Rafoie's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rabarta]] || 1 || 10 || 1 || Removes Rabarta's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Razonde]] || 1 || 10 || 1 || Removes Razonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Radiga]] || 1 || 10 || 1 || Removes Radiga's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Ramegid]] || 1 || 10 || 1 || Removes Ramegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gifoie]] || 1 || 10 || 1 || Removes Gifoie's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gibarta]] || 1 || 10 || 1 || Removes Gibarta's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gizonde]] || 1 || 10 || 1 || Removes Gizonde's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gidiga]] || 1 || 10 || 1 || Removes Gidiga's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Noszonde]] || 1 || 10 || 1 || Removes Noszonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosdiga]] || 1 || 10 || 1 || Increases Nosdiga's damage by 50%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosmegid]] || 1 || 10 || 1 || Removes Nosmegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Also increases damage by 20%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Fire TECHNIC Lv＋|Fire TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ice TECHNIC Lv＋|Ice TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Lightning TECHNIC Lv＋|Lightning TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ground TECHNIC Lv＋|Ground TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Light TECHNIC Lv＋|Light TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Dark TECHNIC Lv＋|Dark TECHNIC Lv+]]&lt;br /&gt;
| 1 || 3 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target attack TECHNIC category level cap by two levels.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 5&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 6&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 7&lt;br /&gt;
|- &lt;br /&gt;
| [[Support TECHNIC Lv＋|Support TECHNIC Lv+]] || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Burn Resist＋|Burn Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to burning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Poison Resist＋|Poison Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to poison.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Confu. Resist＋|Confu. Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to confusion.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Style customizations ==&lt;br /&gt;
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles.  While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.&lt;br /&gt;
&lt;br /&gt;
=== Weapon styles ===&lt;br /&gt;
Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon]] || 5 || rowspan=&amp;quot;3&amp;quot; {{JP item}} | 3 || Increases your equipped weapon's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon 2]] || 10 || Requires [[Elemental Weapon]]. Increases your equipped weapon's elemental attribute by 7% instead of 5%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Elemental Burst]] || ? || Requires [[Elemental Weapon 2]]. Increases your equipped weapon's elemental attribute by 12% instead of 7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Weapon]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of A-grade and lower weapons by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[High Enhanced Weapon]] || 7 || Requires [[Enhanced Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Mastery]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of C-grade weapons by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Specialty]] || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%. &lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Burned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Burn Collapse]] || 8 || Requires [[Burn Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Poisoned enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Poison Collapse]] || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Infected enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Infect Collapse]] || 8 || Requires [[Infect Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Shocked enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Shock Collapse]] || 8 || Requires [[Shock Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Silenced enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Silen. Collapse]] || 8 || Requires [[Silen. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Frozen enemies will take an additional 8% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Freeze Collapse]] || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Sleeping enemies will take an additional 50% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Sleep Collapse]] || 8 || Requires [[Sleep Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Stunned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Stun Collapse]] || 8 || Requires [[Stun Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Confu. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Confused enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Confu. Collapse]] || 8 || Requires [[Confu. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Taunt Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Taunted enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Taunt Collapse]] || 8 || Requires [[Taunt Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Transform]] || 5 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.  Requires [[Burn Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Transform]] || 5 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.  Requires [[Poison Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Transform]] || 5 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.  Requires [[Infect Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Transform]] || 5 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.  Requires [[Shock Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Transform]] || 5 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.  Requires [[Silen. Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[freeze]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Transform]] || 5 || Adds [[freeze]] LV? to any weapons that do not already have an associated status effect.  Requires [[Freeze Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Transform]] || 5 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.  Requires [[Sleep Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[stun]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Transform]] || 5 || Adds [[stun]] LV? to any weapons that do not already have an associated status effect.  Requires [[Stun Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Transform]] || 5 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.  Requires [[Confu. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Enchant]] || 3 ||  rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Transform]] || 5 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.  Requires [[Taunt Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[incapacitate]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Transform]] || 5 || Adds [[incapacitate]] LV? to any weapons that do not already have an associated status effect.  Requires [[Incap. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Master]] || 5 || 1 || Reduces the variance of your weapons by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush 2]] || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Revenge Blaster]] || 20 || 1 || You become more powerful as your HP decreases.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Heavy Punch]] || 5 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Over Swing]] || ? || Requires [[Heavy Punch]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shield styles ===&lt;br /&gt;
Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your line shield's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field 2]] || 10 || Requires [[Elemental Field]].  Increases your line shield's elemental attribute an additional 2%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Action]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your base EVP by an unknown amount (possibly 100 EVP?).&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Action]] || 6 || Requires [[Rapid Action]].  Increases you base EVP by an additional amount (value unknown).&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases your EVP by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish 2]] || 10 || Requires [[Sluggish]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Breath]] || 5 || {{JP item}} rowspan=&amp;quot;3&amp;quot; | 3 || Increases your maximum HP by 200.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Force]] || 7 || Requires [[Ragan's Breath]].  Increases your maximum HP by 150.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Ragan's Soul]] || 10 || Requires [[Ragan's Force]].  Increases your maximum HP by 150.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Shield]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces physical damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases physical damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Core Shield]] || 10 || Requires [[Photon Shield]].  Decreases physical damage by an additional 140 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Barrier]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces TECHNIC damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases TECHNIC damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Soul Barrier]] || 10 || Requires [[Photon Barrier]].  Decreases TECHNIC damage by an additional 140 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Body]] || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Fire]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from fire-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Fire]] || 10 || Requires [[Reduce Fire]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ice]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ice-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Ice]] || 10 || Requires [[Reduce Ice]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Lightning]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from lightning-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Thunder]] || 10 || Requires [[Reduce Lightning]]. Reduces damage taken from lightning-based attacks by 20% instead of 10%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ground]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ground-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Earth]] || 10 || Requires [[Reduce Ground]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Light]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from light-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Light]] || 10 || Requires [[Reduce Light]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Dark]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from dark-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Dark]] || 10 || Requires [[Reduce Dark]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Multiple Parry]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Has a low chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Multiple Parry 2]] || 10 || Requires [[Multiple Parry]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Stability]] || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fakis Curse]] || 5 || 1 || Reduces your base STA, but adds 400 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand Firm]] || 5 || 1 || Reduces the chance of being knocked down by certain attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Protection]] || 7 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Reduces all types of damage by 50 points.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Aegis Guard]] || 15 || Requires [[Protection]].  Reduces all types of damage by an additional 50 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra styles ===&lt;br /&gt;
Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Trapper]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases trap damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Trapper]] || 10 || Requires [[Competent Trapper]].  Increases trap damage by an additional 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Pharmacist]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increase the effectiveness of recovery items by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Pharmacist]] || 10 || Requires [[Competent Pharmacist]].  Increases recovery item effectiveness by an additional 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Time]] || 5 || 1 || Doubles the duration of status enhancement items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || 5 || 1 || Enhance your presence to provoke enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Blast]] || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Trusty Partner]] || 5 || 1 || Increases NPC damage output by 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Regenerates 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter 2]] || 10 || Requires [[Photon Crafter]].  Regenerates an additional 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenge]] || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regenerate]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Regrowth]] || 10 || Requires [[Regenerate]].  Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Old-Fashioned]] || 2 || 1 || Removes photon color from your clothing, to appear as if no line shield is equipped.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item exchange missions]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GAS&amp;diff=113830</id>
		<title>GAS</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GAS&amp;diff=113830"/>
				<updated>2011-10-20T23:44:08Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Shield styles */ update GAS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special mission&lt;br /&gt;
|Mission name= GAS&lt;br /&gt;
|JP name= GAS&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= AOTI&lt;br /&gt;
|Mission type= Item exchange mission}}&lt;br /&gt;
''This joint project with the research division aims to help unlock the untapped potential of every Guardian.&amp;lt;br/&amp;gt;Res. Security Dept.''&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).&lt;br /&gt;
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP) whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.&lt;br /&gt;
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.&lt;br /&gt;
# Even if you are not at the level cap, you can earn AEXP by playing [[GUARDIANS advanced missions]].  All enemies in these missions give AEXP when defeated.&lt;br /&gt;
* The total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.&lt;br /&gt;
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.&lt;br /&gt;
* In the charts below, items in blue represent customization options that will be released at a later date.  Please reference [[Talk:GAS|this list]] for details on customization option release order based on the Japanese PC/PS2 release.&lt;br /&gt;
&lt;br /&gt;
== Type customizations ==&lt;br /&gt;
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy＋|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.&lt;br /&gt;
&lt;br /&gt;
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  (Blue cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.)  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type customization !! Human !! Newman !! CAST !! Beast&lt;br /&gt;
|-&lt;br /&gt;
| Basic abilities || 14 || 12 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Special abilities || 8 || 7 || 6 || 7&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Special abilities || 8 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Weapon skills || 20 || 15 || 10 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Weapon skills || 20 || 15 || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attributes/resistances || 22 || 17 || 17 || 17&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Attributes/resistances || 27 || 22 || 22 || 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap.  For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization.  Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades.  However, the AP spent on a reverted customization '''will not''' be returned to you.  Be sure to carefully consider and plan out the customizations for your type!&lt;br /&gt;
&lt;br /&gt;
=== Basic abilities ===&lt;br /&gt;
This customization option allows you to enhance the base attributes of your character's type in fixed increments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Maximum HP＋|Maximum HP+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 50 HP per level.&amp;lt;br/&amp;gt;Maximum boost of 250 HP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Strength＋|Strength+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 ATP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 ATP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Accuracy＋|Accuracy+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 15 ATA per level.&amp;lt;br/&amp;gt;Maximum boost of 75 ATA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[TECHNIC＋|TECHNIC+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 TP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 TP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Defense＋|Defense+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 10 DFP per level.&amp;lt;br/&amp;gt;Maximum boost of 50 DFP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Evasion＋|Evasion+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 EVP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 EVP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Mental＋|Mental+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 MST per level.&amp;lt;br/&amp;gt;Maximum boost of 150 MST at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Stamina＋|Stamina+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 1 STA per level.&amp;lt;br/&amp;gt;Maximum boost of 5 STA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special abilities ===&lt;br /&gt;
This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Full Custom Power]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power&amp;lt;br/&amp;gt;based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Attack Damage＋|Exact Attack Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Counter Damage＋|Exact Counter Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot;| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Attack Range＋|Attack Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Support Range＋|Support Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Rate]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the rate of critical attacks.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Mastery]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the damage of critical attacks by 5%.&amp;lt;br/&amp;gt;Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Swords PA Level＋|Swords PA Level+]]&amp;lt;br/&amp;gt;[[Knuckles PA Level＋|Knuckles PA Level+]]&amp;lt;br/&amp;gt;[[Spears PA Level＋|Spears PA Level+]]&amp;lt;br/&amp;gt;[[Dbl Sabers PA Level＋|Dbl Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Axes PA Level＋|Axes PA Level+]]&amp;lt;br/&amp;gt;[[Twin Sabers PA Level＋|Twin Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Daggers PA Level＋|Twin Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Claws PA Level＋|Twin Claws PA Level+]]&amp;lt;br/&amp;gt;[[Sabers PA Level＋|Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Daggers PA Level＋|Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Claws PA Level＋|Claws PA Level+]]&amp;lt;br/&amp;gt;[[Whips PA Level＋|Whips PA Level+]]&amp;lt;br/&amp;gt;[[Slicers PA Level＋|Slicers PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Fighmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Rifles PA Level＋|Rifles PA Level+]]&amp;lt;br/&amp;gt;[[Shotguns PA Level＋|Shotguns PA Level+]]&amp;lt;br/&amp;gt;[[Longbows PA Level＋|Longbows PA Level+]]&amp;lt;br/&amp;gt;[[Grenades PA Level＋|Grenades PA Level+]]&amp;lt;br/&amp;gt;[[L. Cannons PA Level＋|L. Cannons PA Level+]]&amp;lt;br/&amp;gt;[[T. Handguns PA Level＋|T. Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Handguns PA Level＋|Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Crossbows PA Level＋|Crossbows PA Level+]]&amp;lt;br/&amp;gt;[[Cards PA Level＋|Cards PA Level+]]&amp;lt;br/&amp;gt;[[Machineguns PA Level＋|Machineguns PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Damage＋|Swords Damage+]]&amp;lt;br/&amp;gt;[[Spears Damage＋|Spears Damage+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Damage＋|Dbl Sabers Damage+]]&amp;lt;br/&amp;gt;[[Axes Damage＋|Axes Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Fighmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Damage＋|Rifles Damage+]]&amp;lt;br/&amp;gt;[[Shotguns Damage＋|Shotguns Damage+]]&amp;lt;br/&amp;gt;[[L. Cannons Damage＋|L. Cannons Damage+]]&amp;lt;br/&amp;gt;[[T. Handguns Damage＋|T. Handguns Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Gunmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Damage＋|Rods Damage+]]&amp;lt;br/&amp;gt;[[Wands Damage＋|Wands Damage+]]&amp;lt;br/&amp;gt;[[TECH-Mags Damage＋|TECH-Mags Damage+]] || 1 || 2 || 1 || Increases target weapon TECHNIC power by 4%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Element＋|Swords Element+]]&amp;lt;br/&amp;gt;[[Knuckles Element＋|Knuckles Element+]]&amp;lt;br/&amp;gt;[[Spears Element＋|Spears Element+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Element＋|Dbl Sabers Element+]]&amp;lt;br/&amp;gt;[[Axes Element＋|Axes Element+]]&amp;lt;br/&amp;gt;[[Twin Sabers Element＋|Twin Sabers Element+]]&amp;lt;br/&amp;gt;[[Twin Daggers Element＋|Twin Daggers Element+]]&amp;lt;br/&amp;gt;[[Twin Claws Element＋|Twin Claws Element+]]&amp;lt;br/&amp;gt;[[Sabers Element＋|Sabers Element+]]&amp;lt;br/&amp;gt;[[Daggers Element＋|Daggers Element+]]&amp;lt;br/&amp;gt;[[Claws Element＋|Claws Element+]]&amp;lt;br/&amp;gt;[[Whips Element＋|Whips Element+]]&amp;lt;br/&amp;gt;[[Slicers Element＋|Slicers Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Element＋|Rifles Element+]]&amp;lt;br/&amp;gt;[[Shotguns Element＋|Shotguns Element+]]&amp;lt;br/&amp;gt;[[Longbows Element＋|Longbows Element+]]&amp;lt;br/&amp;gt;[[Grenades Element＋|Grenades Element+]]&amp;lt;br/&amp;gt;[[L. Cannons Element＋|L. Cannons Element+]]&amp;lt;br/&amp;gt;[[T. Handguns Element＋|T. Handguns Element+]]&amp;lt;br/&amp;gt;[[Handguns Element＋|Handguns Element+]]&amp;lt;br/&amp;gt;[[Crossbows Element＋|Crossbows Element+]]&amp;lt;br/&amp;gt;[[Cards Element＋|Cards Element+]]&amp;lt;br/&amp;gt;[[Machineguns Element＋|Machineguns Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Element＋|Rods Element+]]&amp;lt;br/&amp;gt;[[Wands Element＋|Wands Element+]]&amp;lt;br/&amp;gt;[[TECH-Mags Element＋|TECH-Mags Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Defense＋|Two Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Block＋|Two Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Mind＋|Two Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Defense＋|One Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Block＋|One Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Mind＋|One Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Right Hand＋|Right Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of right hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Left Hand＋|Left Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of left hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rifle C Rate＋|Rifle C Rate+]]&amp;lt;br/&amp;gt;[[Shotgun C Rate＋|Shotgun C Rate+]]&amp;lt;br/&amp;gt;[[Longbow C Rate＋|Longbow C Rate+]]&amp;lt;br/&amp;gt;[[Grenade C Rate＋|Grenade C Rate+]]&amp;lt;br/&amp;gt;[[Laser Cannon C Rate＋|Laser Cannon C Rate+]]&amp;lt;br/&amp;gt;[[Twin Handgun C Rate＋|Twin Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Handgun C Rate＋|Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Crossbow C Rate＋|Crossbow C Rate+]]&amp;lt;br/&amp;gt;[[Card C Rate＋|Card C Rate+]]&amp;lt;br/&amp;gt;[[Machinegun C Rate＋|Machinegun C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rod C Rate＋|Rod C Rate+]]&amp;lt;br/&amp;gt;[[Wand C Rate＋|Wand C Rate+]]&amp;lt;br/&amp;gt;[[TCSM C Rate＋|TCSM C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Attributes/resistances ===&lt;br /&gt;
This customization option lets you upgrade the abilities and level caps of various TECHNICs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Foie]] || 1 || 10 || 1 || Removes Foie's one-hit-per-target restriction and adds two additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Barta]] || 1 || 10 || 1 || Increases Barta's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Zonde]] || 1 || 10 || 1 || Increases Zonde's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Diga]] || 1 || 10 || 1 || Removes Diga's one-hit-per-target restriction and adds two additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Megid]] || 1 || 10 || 1 || Increases Megid's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rafoie]] || 1 || 10 || 1 || Removes Rafoie's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rabarta]] || 1 || 10 || 1 || Removes Rabarta's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Razonde]] || 1 || 10 || 1 || Removes Razonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Radiga]] || 1 || 10 || 1 || Removes Radiga's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Ramegid]] || 1 || 10 || 1 || Removes Ramegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gifoie]] || 1 || 10 || 1 || Removes Gifoie's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gibarta]] || 1 || 10 || 1 || Removes Gibarta's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gizonde]] || 1 || 10 || 1 || Removes Gizonde's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gidiga]] || 1 || 10 || 1 || Removes Gidiga's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Noszonde]] || 1 || 10 || 1 || Removes Noszonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosdiga]] || 1 || 10 || 1 || Increases Nosdiga's damage by 50%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosmegid]] || 1 || 10 || 1 || Removes Nosmegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Also increases damage by 20%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Fire TECHNIC Lv＋|Fire TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ice TECHNIC Lv＋|Ice TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Lightning TECHNIC Lv＋|Lightning TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ground TECHNIC Lv＋|Ground TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Light TECHNIC Lv＋|Light TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Dark TECHNIC Lv＋|Dark TECHNIC Lv+]]&lt;br /&gt;
| 1 || 3 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target attack TECHNIC category level cap by two levels.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 5&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 6&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 7&lt;br /&gt;
|- &lt;br /&gt;
| [[Support TECHNIC Lv＋|Support TECHNIC Lv+]] || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Burn Resist＋|Burn Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to burning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Poison Resist＋|Poison Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to poison.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Confu. Resist＋|Confu. Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to confusion.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Style customizations ==&lt;br /&gt;
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles.  While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.&lt;br /&gt;
&lt;br /&gt;
=== Weapon styles ===&lt;br /&gt;
Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon]] || 5 || rowspan=&amp;quot;3&amp;quot; {{JP item}} | 3 || Increases your equipped weapon's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon 2]] || 10 || Requires [[Elemental Weapon]]. Increases your equipped weapon's elemental attribute by 7% instead of 5%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Elemental Burst]] || ? || Requires [[Elemental Weapon 2]]. Increases your equipped weapon's elemental attribute by 12% instead of 7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Weapon]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of A-grade and lower weapons by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[High Enhanced Weapon]] || 7 || Requires [[Enhanced Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Mastery]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of C-grade weapons by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Specialty]] || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%. &lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Burned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Burn Collapse]] || 8 || Requires [[Burn Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Poisoned enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Poison Collapse]] || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Infected enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Infect Collapse]] || 8 || Requires [[Infect Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Shocked enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Shock Collapse]] || 8 || Requires [[Shock Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Silenced enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Silen. Collapse]] || 8 || Requires [[Silen. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Frozen enemies will take an additional 8% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Freeze Collapse]] || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Sleeping enemies will take an additional 50% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Sleep Collapse]] || 8 || Requires [[Sleep Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Stunned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Stun Collapse]] || 8 || Requires [[Stun Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Confu. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Confused enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Confu. Collapse]] || 8 || Requires [[Confu. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Taunt Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Taunted enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Taunt Collapse]] || 8 || Requires [[Taunt Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Transform]] || 5 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.  Requires [[Burn Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Transform]] || 5 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.  Requires [[Poison Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Transform]] || 5 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.  Requires [[Infect Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Transform]] || 5 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.  Requires [[Shock Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Transform]] || 5 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.  Requires [[Silen. Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[freeze]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Transform]] || 5 || Adds [[freeze]] LV? to any weapons that do not already have an associated status effect.  Requires [[Freeze Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Transform]] || 5 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.  Requires [[Sleep Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[stun]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Transform]] || 5 || Adds [[stun]] LV? to any weapons that do not already have an associated status effect.  Requires [[Stun Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Transform]] || 5 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.  Requires [[Confu. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Enchant]] || 3 ||  rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Transform]] || 5 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.  Requires [[Taunt Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[incapacitate]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Transform]] || 5 || Adds [[incapacitate]] LV? to any weapons that do not already have an associated status effect.  Requires [[Incap. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Master]] || 5 || 1 || Reduces the variance of your weapons by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush 2]] || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Revenge Blaster]] || 20 || 1 || You become more powerful as your HP decreases.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Heavy Punch]] || 5 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Over Swing]] || ? || Requires [[Heavy Punch]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shield styles ===&lt;br /&gt;
Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your line shield's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field 2]] || 10 || Requires [[Elemental Field]].  Increases your line shield's elemental attribute an additional 2%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Action]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your base EVP by an unknown amount (possibly 100 EVP?).&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Action]] || 6 || Requires [[Rapid Action]].  Increases you base EVP by an additional amount (value unknown).&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases your EVP by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish 2]] || 10 || Requires [[Sluggish]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Breath]] || 5 || {{JP item}} rowspan=&amp;quot;3&amp;quot; | 3 || Increases your maximum HP by 200.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Force]] || 7 || Requires [[Ragan's Breath]].  Increases your maximum HP by 150.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Ragan's Soul]] || 10 || Requires [[Ragan's Force]].  Increases your maximum HP by 150.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Shield]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces physical damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases physical damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Core Shield]] || 10 || Requires [[Photon Shield]].  Decreases physical damage by an additional 140 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Barrier]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces TECHNIC damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases TECHNIC damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Soul Barrier]] || 10 || Requires [[Photon Barrier]].  Decreases TECHNIC damage by an additional 140 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Body]] || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Fire]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from fire-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Fire]] || 10 || Requires [[Reduce Fire]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ice]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ice-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Ice]] || 10 || Requires [[Reduce Ice]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Lightning]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from lightning-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Thunder]] || 10 || Requires [[Reduce Lightning]]. Reduces damage taken from lightning-based attacks by 20% instead of 10%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ground]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ground-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Earth]] || 10 || Requires [[Reduce Ground]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Light]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from light-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Light]] || 10 || Requires [[Reduce Light]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Dark]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from dark-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Dark]] || 10 || Requires [[Reduce Dark]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Multiple Parry]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Has a low chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Multiple Parry 2]] || 10 || Requires [[Multiple Parry]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Stability]] || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fakis Curse]] || 5 || 1 || Reduces your base STA, but adds 400 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand Firm]] || 5 || 1 || Reduces the chance of being knocked down by certain attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Protection]] || 7 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Reduces all types of damage by 50 points.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Aegis Guard]] || ? || Requires [[Protection]].  Reduces all types of damage by an additional 50 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra styles ===&lt;br /&gt;
Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Trapper]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases trap damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Trapper]] || 10 || Requires [[Competent Trapper]].  Increases trap damage by an additional 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Pharmacist]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increase the effectiveness of recovery items by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Pharmacist]] || 10 || Requires [[Competent Pharmacist]].  Increases recovery item effectiveness by an additional 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Time]] || 5 || 1 || Doubles the duration of status enhancement items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || 5 || 1 || Enhance your presence to provoke enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Blast]] || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Trusty Partner]] || 5 || 1 || Increases NPC damage output by 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Regenerates 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter 2]] || 10 || Requires [[Photon Crafter]].  Regenerates an additional 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenge]] || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regenerate]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Regrowth]] || 10 || Requires [[Regenerate]].  Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Old-Fashioned]] || 2 || 1 || Removes photon color from your clothing, to appear as if no line shield is equipped.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item exchange missions]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GAS&amp;diff=113829</id>
		<title>GAS</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GAS&amp;diff=113829"/>
				<updated>2011-10-20T23:40:48Z</updated>
		
		<summary type="html">&lt;p&gt;Shou: /* Weapon styles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Special mission&lt;br /&gt;
|Mission name= GAS&lt;br /&gt;
|JP name= GAS&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= AOTI&lt;br /&gt;
|Mission type= Item exchange mission}}&lt;br /&gt;
''This joint project with the research division aims to help unlock the untapped potential of every Guardian.&amp;lt;br/&amp;gt;Res. Security Dept.''&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* This mission allows you to further enhance the abilities of your character by using the customization system known as GUARDIANS advanced style.  Under this system, you can purchase a wide variety of character enhancements by using advanced points (AP).&lt;br /&gt;
* AP -- essentially the the currency used for this mission -- are special levels that can be earned by accumulating advanced experience points (AEXP) whereby every 500,000 AEXP earned equals 1 AP.  There are two methods of earning AEXP.&lt;br /&gt;
# If your character is at the current level cap, all EXP earned from defeating enemies is collected as AEXP.&lt;br /&gt;
# Even if you are not at the level cap, you can earn AEXP by playing [[GUARDIANS advanced missions]].  All enemies in these missions give AEXP when defeated.&lt;br /&gt;
* The total amount of unused AP you can have on your character at one time is limited to 20 AP, however a future update will raise this cap to 30 AP.  Upon reaching the AP level cap, the game will continue to tally AEXP until you reach 499,999 AEXP.  At this point, you cannot earn more AEXP until at least 1 AP is spent.&lt;br /&gt;
* There are two main customization categories available which are further broken down into their own unique subcategories.  For detailed information regarding a specific category, please use the table of contents at the top of the page to jump directly to a desired section.&lt;br /&gt;
* In the charts below, items in blue represent customization options that will be released at a later date.  Please reference [[Talk:GAS|this list]] for details on customization option release order based on the Japanese PC/PS2 release.&lt;br /&gt;
&lt;br /&gt;
== Type customizations ==&lt;br /&gt;
Type customizations allow you to modify the abilities of your [[Types|battle type]], giving you the power to further enhance your strong points or even bolster your shortcomings.  With the exception of the basic types (Hunter, Ranger and Force), all types can be customized with this system.  Keep in mind that these customizations are type-bound, so acquired customizations will not be shared between types.  For example, if you have upgraded Fortegunner with [[Accuracy＋|Accuracy+]] and then decide to switch to Gunmaster, the ATA enhancement acquired as a Fortegunner will not carry over to your new type.  Instead, you must purchase new customizations specifically for your new type.  However, if you decide to become a Fortegunner again, the ATA customization you purchased as that type will remain in effect.&lt;br /&gt;
&lt;br /&gt;
There are four divisions of type customizations:  basic abilities, special abilities, weapon skills and attributes/resistances.  As illustrated by the following chart, the total number of customizations you can have from each division is limited by your character's race.  (Blue cells represent future increases to the ability caps; white cells indicate the current caps for the Xbox 360 version.)  Though each division is given a cap based on your character's race, this cap applies individually to each type.  For example, if you have a basic abilities cap of 12, that means that each type you switch to will have a cap of 12, allowing you to customize each type as you see fit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type customization !! Human !! Newman !! CAST !! Beast&lt;br /&gt;
|-&lt;br /&gt;
| Basic abilities || 14 || 12 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 8 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Basic abilities || 18 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Special abilities || 8 || 7 || 6 || 7&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Special abilities || 8 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Weapon skills || 20 || 15 || 10 || 10&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Weapon skills || 20 || 15 || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attributes/resistances || 22 || 17 || 17 || 17&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| Attributes/resistances || 27 || 22 || 22 || 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When upgrading type customizations, remember that each level increased on a single ability counts against your race's ability cap.  For example, if your base ability cap is eight, raising Base ATP+ to LV5 will use five points, leaving you only three points for further customization.  Furthermore, if you reach your race's ability cap, you can remove acquired customizations to free up space for new upgrades.  However, the AP spent on a reverted customization '''will not''' be returned to you.  Be sure to carefully consider and plan out the customizations for your type!&lt;br /&gt;
&lt;br /&gt;
=== Basic abilities ===&lt;br /&gt;
This customization option allows you to enhance the base attributes of your character's type in fixed increments.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable centered&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Maximum HP＋|Maximum HP+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 50 HP per level.&amp;lt;br/&amp;gt;Maximum boost of 250 HP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Strength＋|Strength+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 ATP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 ATP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Accuracy＋|Accuracy+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 15 ATA per level.&amp;lt;br/&amp;gt;Maximum boost of 75 ATA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[TECHNIC＋|TECHNIC+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 TP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 TP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Defense＋|Defense+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 10 DFP per level.&amp;lt;br/&amp;gt;Maximum boost of 50 DFP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Evasion＋|Evasion+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 EVP per level.&amp;lt;br/&amp;gt;Maximum boost of 150 EVP at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Mental＋|Mental+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 30 MST per level.&amp;lt;br/&amp;gt;Maximum boost of 150 MST at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Stamina＋|Stamina+]] || 1 || 1 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Adds 1 STA per level.&amp;lt;br/&amp;gt;Maximum boost of 5 STA at LV5.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special abilities ===&lt;br /&gt;
This customization option grants you special abilities such as increased TECHNIC range and boosted power to fully upgraded weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Full Custom Power]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Weapons which have been upgraded to 10/10 receive a 10% boost to their attack/TECHNIC power&amp;lt;br/&amp;gt;based upon the attack/TECHNIC power of the weapon at 0/10. Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Attack Damage＋|Exact Attack Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Damage from an exact attack receives an additional 2.5% boost.  Maximum boost of 5% at LV2.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s and [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Exact Counter Damage＋|Exact Counter Damage+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot;| Damage from an exact counter receives an additional 10% boost.  Maximum boost of 20% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Attack Range＋|Attack Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of attack [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Support Range＋|Support Range+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases the range of support [[TECHNICs]] by 12.5%.  Maximum increase of 25% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Rate]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the rate of critical attacks.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | [[Critical Mastery]] || 1 || 10 || rowspan=&amp;quot;1&amp;quot; | 1 || rowspan=&amp;quot;1&amp;quot; | Increases the damage of critical attacks by 5%.&amp;lt;br/&amp;gt;Cannot be used by [[Fighgunner]], [[Fortefighter]], [[Acrofighter]] and [[Fighmaster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Weapon skills ===&lt;br /&gt;
Weapon skill customizations allow you to enhance the power of specific weapon categories as well as increase certain photon art levels beyond your type's normal cap.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Swords PA Level＋|Swords PA Level+]]&amp;lt;br/&amp;gt;[[Knuckles PA Level＋|Knuckles PA Level+]]&amp;lt;br/&amp;gt;[[Spears PA Level＋|Spears PA Level+]]&amp;lt;br/&amp;gt;[[Dbl Sabers PA Level＋|Dbl Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Axes PA Level＋|Axes PA Level+]]&amp;lt;br/&amp;gt;[[Twin Sabers PA Level＋|Twin Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Daggers PA Level＋|Twin Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Twin Claws PA Level＋|Twin Claws PA Level+]]&amp;lt;br/&amp;gt;[[Sabers PA Level＋|Sabers PA Level+]]&amp;lt;br/&amp;gt;[[Daggers PA Level＋|Daggers PA Level+]]&amp;lt;br/&amp;gt;[[Claws PA Level＋|Claws PA Level+]]&amp;lt;br/&amp;gt;[[Whips PA Level＋|Whips PA Level+]]&amp;lt;br/&amp;gt;[[Slicers PA Level＋|Slicers PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Fighmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Rifles PA Level＋|Rifles PA Level+]]&amp;lt;br/&amp;gt;[[Shotguns PA Level＋|Shotguns PA Level+]]&amp;lt;br/&amp;gt;[[Longbows PA Level＋|Longbows PA Level+]]&amp;lt;br/&amp;gt;[[Grenades PA Level＋|Grenades PA Level+]]&amp;lt;br/&amp;gt;[[L. Cannons PA Level＋|L. Cannons PA Level+]]&amp;lt;br/&amp;gt;[[T. Handguns PA Level＋|T. Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Handguns PA Level＋|Handguns PA Level+]]&amp;lt;br/&amp;gt;[[Crossbows PA Level＋|Crossbows PA Level+]]&amp;lt;br/&amp;gt;[[Cards PA Level＋|Cards PA Level+]]&amp;lt;br/&amp;gt;[[Machineguns PA Level＋|Machineguns PA Level+]]&lt;br /&gt;
| 1 || 2 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target weapon category photon art level cap by two levels.  Maximum boost of 10 levels at LV5.&amp;lt;br/&amp;gt;Cannot be used by [[Gunmaster]]s.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Damage＋|Swords Damage+]]&amp;lt;br/&amp;gt;[[Spears Damage＋|Spears Damage+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Damage＋|Dbl Sabers Damage+]]&amp;lt;br/&amp;gt;[[Axes Damage＋|Axes Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Fighmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Damage＋|Rifles Damage+]]&amp;lt;br/&amp;gt;[[Shotguns Damage＋|Shotguns Damage+]]&amp;lt;br/&amp;gt;[[L. Cannons Damage＋|L. Cannons Damage+]]&amp;lt;br/&amp;gt;[[T. Handguns Damage＋|T. Handguns Damage+]] || 1 || 2 || 1 || Increases target weapon attack power by 4%.  Can be used only by [[Gunmaster]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Damage＋|Rods Damage+]]&amp;lt;br/&amp;gt;[[Wands Damage＋|Wands Damage+]]&amp;lt;br/&amp;gt;[[TECH-Mags Damage＋|TECH-Mags Damage+]] || 1 || 2 || 1 || Increases target weapon TECHNIC power by 4%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Swords Element＋|Swords Element+]]&amp;lt;br/&amp;gt;[[Knuckles Element＋|Knuckles Element+]]&amp;lt;br/&amp;gt;[[Spears Element＋|Spears Element+]]&amp;lt;br/&amp;gt;[[Dbl Sabers Element＋|Dbl Sabers Element+]]&amp;lt;br/&amp;gt;[[Axes Element＋|Axes Element+]]&amp;lt;br/&amp;gt;[[Twin Sabers Element＋|Twin Sabers Element+]]&amp;lt;br/&amp;gt;[[Twin Daggers Element＋|Twin Daggers Element+]]&amp;lt;br/&amp;gt;[[Twin Claws Element＋|Twin Claws Element+]]&amp;lt;br/&amp;gt;[[Sabers Element＋|Sabers Element+]]&amp;lt;br/&amp;gt;[[Daggers Element＋|Daggers Element+]]&amp;lt;br/&amp;gt;[[Claws Element＋|Claws Element+]]&amp;lt;br/&amp;gt;[[Whips Element＋|Whips Element+]]&amp;lt;br/&amp;gt;[[Slicers Element＋|Slicers Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rifles Element＋|Rifles Element+]]&amp;lt;br/&amp;gt;[[Shotguns Element＋|Shotguns Element+]]&amp;lt;br/&amp;gt;[[Longbows Element＋|Longbows Element+]]&amp;lt;br/&amp;gt;[[Grenades Element＋|Grenades Element+]]&amp;lt;br/&amp;gt;[[L. Cannons Element＋|L. Cannons Element+]]&amp;lt;br/&amp;gt;[[T. Handguns Element＋|T. Handguns Element+]]&amp;lt;br/&amp;gt;[[Handguns Element＋|Handguns Element+]]&amp;lt;br/&amp;gt;[[Crossbows Element＋|Crossbows Element+]]&amp;lt;br/&amp;gt;[[Cards Element＋|Cards Element+]]&amp;lt;br/&amp;gt;[[Machineguns Element＋|Machineguns Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Rods Element＋|Rods Element+]]&amp;lt;br/&amp;gt;[[Wands Element＋|Wands Element+]]&amp;lt;br/&amp;gt;[[TECH-Mags Element＋|TECH-Mags Element+]] || 1 || 2 || 1 || Increases target weapon element by 3%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Defense＋|Two Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 30 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Block＋|Two Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[Two Handed Mind＋|Two Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 100 when using two-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Defense＋|One Handed Defense+]] || 1 || 2 || 1 || Boosts DFP by 25 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Block＋|One Handed Block+]] || 1 || 2 || 1 || Boosts EVP by ? when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| [[One Handed Mind＋|One Handed Mind+]] || 1 || 2 || 1 || Boosts MST by 75 when using one-handed weapons.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Right Hand＋|Right Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of right hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Left Hand＋|Left Hand+]] || 1 || 4 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Boosts the attack/TECHNIC power of left hand weapons by 2%.  Maximum boost of 4% at LV2.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 6&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rifle C Rate＋|Rifle C Rate+]]&amp;lt;br/&amp;gt;[[Shotgun C Rate＋|Shotgun C Rate+]]&amp;lt;br/&amp;gt;[[Longbow C Rate＋|Longbow C Rate+]]&amp;lt;br/&amp;gt;[[Grenade C Rate＋|Grenade C Rate+]]&amp;lt;br/&amp;gt;[[Laser Cannon C Rate＋|Laser Cannon C Rate+]]&amp;lt;br/&amp;gt;[[Twin Handgun C Rate＋|Twin Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Handgun C Rate＋|Handgun C Rate+]]&amp;lt;br/&amp;gt;[[Crossbow C Rate＋|Crossbow C Rate+]]&amp;lt;br/&amp;gt;[[Card C Rate＋|Card C Rate+]]&amp;lt;br/&amp;gt;[[Machinegun C Rate＋|Machinegun C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Rod C Rate＋|Rod C Rate+]]&amp;lt;br/&amp;gt;[[Wand C Rate＋|Wand C Rate+]]&amp;lt;br/&amp;gt;[[TCSM C Rate＋|TCSM C Rate+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Increases target weapon's critical hit rate.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Attributes/resistances ===&lt;br /&gt;
This customization option lets you upgrade the abilities and level caps of various TECHNICs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! LV !! Req. AP !! Max. LV !! Description &lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Foie]] || 1 || 10 || 1 || Removes Foie's one-hit-per-target restriction and adds two additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Barta]] || 1 || 10 || 1 || Increases Barta's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Zonde]] || 1 || 10 || 1 || Increases Zonde's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Diga]] || 1 || 10 || 1 || Removes Diga's one-hit-per-target restriction and adds two additional targets.&amp;lt;br/&amp;gt;Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Limit Break Megid]] || 1 || 10 || 1 || Increases Megid's damage by 10%.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rafoie]] || 1 || 10 || 1 || Removes Rafoie's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Rabarta]] || 1 || 10 || 1 || Removes Rabarta's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Razonde]] || 1 || 10 || 1 || Removes Razonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Radiga]] || 1 || 10 || 1 || Removes Radiga's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Ramegid]] || 1 || 10 || 1 || Removes Ramegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Fortetecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gifoie]] || 1 || 10 || 1 || Removes Gifoie's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gibarta]] || 1 || 10 || 1 || Removes Gibarta's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gizonde]] || 1 || 10 || 1 || Removes Gizonde's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Gidiga]] || 1 || 10 || 1 || Removes Gidiga's one-hit-per-target restriction and increases damage by 10%.&amp;lt;br/&amp;gt;Can be used only by [[Wartecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Noszonde]] || 1 || 10 || 1 || Removes Noszonde's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosdiga]] || 1 || 10 || 1 || Increases Nosdiga's damage by 50%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[LB Nosmegid]] || 1 || 10 || 1 || Removes Nosmegid's one-hit-per-target restriction and adds one additional target.&amp;lt;br/&amp;gt;Also increases damage by 20%.  Can be used only by [[Guntecher]]s.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Fire TECHNIC Lv＋|Fire TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ice TECHNIC Lv＋|Ice TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Lightning TECHNIC Lv＋|Lightning TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Ground TECHNIC Lv＋|Ground TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Light TECHNIC Lv＋|Light TECHNIC Lv+]]&amp;lt;br/&amp;gt;[[Dark TECHNIC Lv＋|Dark TECHNIC Lv+]]&lt;br /&gt;
| 1 || 3 || rowspan=&amp;quot;5&amp;quot; | 5 || rowspan=&amp;quot;5&amp;quot; | Increases target attack TECHNIC category level cap by two levels.&amp;lt;br/&amp;gt;Maximum boost of 10 levels at LV5.  Cannot be used by [[Masterforce]]s.&lt;br /&gt;
|- &lt;br /&gt;
| 2 || 4&lt;br /&gt;
|- &lt;br /&gt;
| 3 || 5&lt;br /&gt;
|- &lt;br /&gt;
| 4 || 6&lt;br /&gt;
|- &lt;br /&gt;
| 5 || 7&lt;br /&gt;
|- &lt;br /&gt;
| [[Support TECHNIC Lv＋|Support TECHNIC Lv+]] || 1 || 10 || 1 || Increases support TECHNIC cap by 10 levels.  Can be used only by [[Masterforce]]s.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Burn Resist＋|Burn Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to burning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Poison Resist＋|Poison Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to poison.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Confu. Resist＋|Confu. Resist+]] || 1 || 2 || rowspan=&amp;quot;2&amp;quot; | 2 || rowspan=&amp;quot;2&amp;quot; | Slightly boosts your resistance to confusion.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Style customizations ==&lt;br /&gt;
Style customizations are all-around upgrades that, unlike type customizations, are bound to your character instead of your character's battle type.  These upgrades are divided into three groups:  weapon, shield and extra styles.  While there are no limits to the number of style customizations you can purchase, you can use only one of each category at a time.  By purchasing multiple styles in the same category, you can switch between those styles at no additional AP cost by accessing this mission.&lt;br /&gt;
&lt;br /&gt;
=== Weapon styles ===&lt;br /&gt;
Weapon style customizations allow you to add special effects to your weapons as well as boost damage output under certain conditions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon]] || 5 || rowspan=&amp;quot;3&amp;quot; {{JP item}} | 3 || Increases your equipped weapon's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Weapon 2]] || 10 || Requires [[Elemental Weapon]]. Increases your equipped weapon's elemental attribute by 7% instead of 5%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Elemental Burst]] || ? || Requires [[Elemental Weapon 2]]. Increases your equipped weapon's elemental attribute by 12% instead of 7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhanced Weapon]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of A-grade and lower weapons by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[High Enhanced Weapon]] || 7 || Requires [[Enhanced Weapon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Mastery]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases the attack power of C-grade weapons by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Common Specialty]] || 7 || Requires [[Common Mastery]].  Increases the attack power of C-grade weapons by 30% instead of 20%. &lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Burned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Burn Collapse]] || 8 || Requires [[Burn Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Poisoned enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Poison Collapse]] || 8 || Requires [[Poison Crusher]].  Increases damage to poisoned enemies by an additional 5%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Infected enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Infect Collapse]] || 8 || Requires [[Infect Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Shocked enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Shock Collapse]] || 8 || Requires [[Shock Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Silenced enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Silen. Collapse]] || 8 || Requires [[Silen. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Frozen enemies will take an additional 8% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Freeze Collapse]] || 8 || Requires [[Freeze Crusher]].  Increases damage to frozen enemies by an additional 4%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Sleeping enemies will take an additional 50% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Sleep Collapse]] || 8 || Requires [[Sleep Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Stunned enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Stun Collapse]] || 8 || Requires [[Stun Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Confu. Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Confused enemies will take an additional 10% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Confu. Collapse]] || 8 || Requires [[Confu. Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Taunt Crusher]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Taunted enemies will take an additional 15% damage from attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Taunt Collapse]] || 8 || Requires [[Taunt Crusher]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Burn Transform]] || 5 || Adds [[burn]] LV1 to any weapons that do not already have an associated status effect.  Requires [[Burn Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Poison Transform]] || 5 || Adds [[poison]] LV? to any weapons that do not already have an associated status effect.  Requires [[Poison Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Infect Transform]] || 5 || Adds [[infection]] LV? to any weapons that do not already have an associated status effect.  Requires [[Infect Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Shock Transform]] || 5 || Adds [[shock]] LV? to any weapons that do not already have an associated status effect.  Requires [[Shock Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Silen. Transform]] || 5 || Adds [[silence]] LV? to any weapons that do not already have an associated status effect.  Requires [[Silen. Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[freeze]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Freeze Transform]] || 5 || Adds [[freeze]] LV? to any weapons that do not already have an associated status effect.  Requires [[Freeze Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Sleep Transform]] || 5 || Adds [[sleep]] LV? to any weapons that do not already have an associated status effect.  Requires [[Sleep Enchant]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[stun]] LV2 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|- &lt;br /&gt;
| [[Stun Transform]] || 5 || Adds [[stun]] LV? to any weapons that do not already have an associated status effect.  Requires [[Stun Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Confu. Transform]] || 5 || Adds [[confuse]] LV? to any weapons that do not already have an associated status effect.  Requires [[Confu. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Enchant]] || 3 ||  rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunt Transform]] || 5 || Adds [[charm]] LV? to any weapons that do not already have an associated status effect.  Requires [[Taunt Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Enchant]] || 3 || rowspan=&amp;quot;2&amp;quot; | 2 || Adds [[incapacitate]] LV1 to any weapons that do not already have an associated status effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[Incap. Transform]] || 5 || Adds [[incapacitate]] LV? to any weapons that do not already have an associated status effect.  Requires [[Incap. Enchant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapons Master]] || 5 || 1 || Reduces the variance of your weapons by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Knocks down enemy which blocks players attack and deals 1 point of damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard Crush 2]] || 10 || Allows you to knock down enemies more frequently.  Requires [[Guard Crush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Revenge Blaster]] || 20 || 1 || You become more powerful as your HP decreases.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Heavy Punch]] || 5 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Gives a low chance of enemy DFP and MST being reduced by half by your attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Over Swing]] || ? || Requires [[Heavy Punch]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shield styles ===&lt;br /&gt;
Shield styles are customizations related to defense, such as those which enhance your chances of successfully guarding an attack as well as reducing specific types of damage by fixed rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your line shield's elemental attribute by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Field 2]] || 10 || Requires [[Elemental Field]].  Increases your line shield's elemental attribute an additional 2%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Action]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases your base EVP by an unknown amount (possibly 100 EVP?).&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Action]] || 6 || Requires [[Rapid Action]].  Increases you base EVP by an additional amount (value unknown).&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Decreases your EVP by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sluggish 2]] || 10 || Requires [[Sluggish]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Breath]] || 5 || {{JP item}} rowspan=&amp;quot;3&amp;quot; | 3 || Increases your maximum HP by 200.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ragan's Force]] || 7 || Requires [[Ragan's Breath]].  Increases your maximum HP by 150.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Ragan's Soul]] || 10 || Requires [[Ragan's Force]].  Increases your maximum HP by 150.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Shield]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces physical damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases physical damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Core Shield]] || 10 || Requires [[Photon Shield]].  Decreases physical damage by an additional 140 points.&lt;br /&gt;
|- &lt;br /&gt;
| [[Photon Barrier]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces TECHNIC damage by 5%.  Will be changed in a future update.&amp;lt;!--Decreases TECHNIC damage by 60 points.--&amp;gt;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Soul Barrier]] || 10 || Requires [[Photon Barrier]].  Decreases TECHNIC damage by an additional 140 points.&lt;br /&gt;
|-&lt;br /&gt;
| [[Solid Body]] || 5 || 1 || Nullifies damage that is less than 2% of your maximum HP.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Fire]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from fire-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Fire]] || 10 || Requires [[Reduce Fire]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ice]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ice-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Ice]] || 10 || Requires [[Reduce Ice]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Lightning]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from lightning-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Thunder]] || 10 || Requires [[Reduce Lightning]]. Reduces damage taken from lightning-based attacks by 20% instead of 10%.&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Ground]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from ground-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Earth]] || 10 || Requires [[Reduce Ground]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Light]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from light-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Light]] || 10 || Requires [[Reduce Light]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Reduce Dark]] || 5 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Reduces damage taken from dark-based attacks by 10%.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Diminish Dark]] || 10 || Requires [[Reduce Dark]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Multiple Parry]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Has a low chance of reducing damage received from attacks to 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[Multiple Parry 2]] || 10 || Requires [[Multiple Parry]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Stability]] || 5 || 1 || Reduces the chance of being blown away by certain powerful attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fakis Curse]] || 5 || 1 || Reduces your base STA, but adds 400 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand Firm]] || 5 || 1 || Reduces the chance of being knocked down by certain attacks.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Protection]] || 7 || rowspan=&amp;quot;2&amp;quot; {{JP item}} | 2 || Reduces all types of damage by 50 points.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Aegis Guard]] || ? || Requires [[Protection]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra styles ===&lt;br /&gt;
Extra styles are miscellaneous customizations that range from boosting the abilities of recovery items to recovering HP by casting any TECHNIC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Style name !! Req. AP !! Max. LV !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Trapper]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increases trap damage by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Trapper]] || 10 || Requires [[Competent Trapper]].  Increases trap damage by an additional 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Competent Pharmacist]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Increase the effectiveness of recovery items by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Skilled Pharmacist]] || 10 || Requires [[Competent Pharmacist]].  Increases recovery item effectiveness by an additional 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Time]] || 5 || 1 || Doubles the duration of status enhancement items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || 5 || 1 || Enhance your presence to provoke enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Blast]] || 5 || 1 || Increases [[Nanoblasts|nanoblast]] duration by 30%.  Can be used only by [[beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Trusty Partner]] || 5 || 1 || Increases NPC damage output by 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter]] || 5 || rowspan=&amp;quot;2&amp;quot; | 2 || Regenerates 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Crafter 2]] || 10 || Requires [[Photon Crafter]].  Regenerates an additional 25 HP with each TECHNIC cast.&lt;br /&gt;
|-&lt;br /&gt;
| [[Avenge]] || 10 || 1 || Temporarily boosts your attack power when allies are incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| [[Regenerate]] || 3 || {{JP item}} rowspan=&amp;quot;2&amp;quot; | 2 || Grants [[auto recovery]] LV1 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Regrowth]] || 10 || Requires [[Regenerate]].  Grants [[auto recovery]] LV2 to allies within your vicinity, but not yourself.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Old-Fashioned]] || 2 || 1 || Removes photon color from your clothing, to appear as if no line shield is equipped.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item exchange missions]]&lt;/div&gt;</summary>
		<author><name>Shou</name></author>	</entry>

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